DualShockers' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1419 game reviews
    • 83 Metascore
    • 85 Critic Score
    In Paranormasight: The Mermaid’s Curse, everything feels familiar if you played The Seven Mysteries of Honjo. It cultivates the same structure, tone, and even soundtrack, but with some fine-tuning to the gameplay and a narrative that doubles down on psychological suspense. It has no direct ties to the first game, so you can jump right into the sequel and enjoy it to the fullest without the previous experience. Square Enix continues this visual novel series with immense personality. It delivers a complex, layered story filled with twists, supported by a simple yet efficient game design. The meta-narrative touches remain the star of the show, binding story and gameplay into a creative and immersive package that is simply hard to put down.
    • 75 Metascore
    • 85 Critic Score
    Styx: Blades of Greed is a must-play for stealth enthusiasts. It's not some incredible game that's going to blow you away on every level, but it is a title that knows what it wants to do and does it well. The story is serviceable, and the problems aren't so bad that they detract from the fun parts of the game. If you've played the originals in the series, then you'll have an excellent time. If you're new to the genre as a whole, you'll still find yourself having a lot of fun with the gameplay. With the mix of classic game design and some new age evolution, Styx is back and better than ever before.
    • 80 Metascore
    • 80 Critic Score
    Revolgear Zero is an enjoyable and satisfying retro shmup experience that will undoubtedly satisfy the genre's biggest fans. It's nowhere near as challenging as some of the genre's juggernauts, nor is it as impressive, but there's still plenty to enjoy here, especially at a discounted price tag. I just wish there were more to see and do in Revolgear Zero to attract those who aren't hardcore shump fans.
    • 80 Metascore
    • 80 Critic Score
    REANIMAL stands as both a confident continuation of Tarsier Studios’ haunting design philosophy and a cautious step into new territory. While its ambitious scope occasionally exposes cracks through rushed narrative beats and safe puzzle design, its oppressive atmosphere, striking visuals, and linked-up co-op gameplay carry the experience from beginning to end. For some, it may not reach the same tightly crafted heights as Little Nightmares, but it successfully captures that same uneasy magic that made those games special. It isn’t perfect, much like all things in this vast expanse of the medium or the horror genre, but it’s a bold and unsettling co-op journey that shows Tarsier’s signature style is still very much alive.
    • 85 Metascore
    • 90 Critic Score
    Super Bomberman Collection is a must-own for anyone who has ever enjoyed this franchise. With a grand total of seven games, including many that are reaching US shores for the first time, snappy presentation, and tons of behind-the-scenes goodies, you really can't go wrong. There are a few unfortunate technical issues, including some problems with audio that can cause the game to go out of sync, but the overall package here is stupendous. For only twenty bucks, you are getting a spectacular amount of content.
    • 74 Metascore
    • 90 Critic Score
    Not only is Romeo is a Dead Man the most delightfully Suda-flavored experience I’ve had in a long time, but it’s presented in its optimal form. No meddling from other companies or directors, no hardware limitations, just unfettered, bloody action and unrelenting, delightful weirdness. It’s consistently fun to play and fascinating to experience, from the sudden, wild shifts in tone, level, and story setpieces to the surprisingly tense boss fights and emotional monologues. No matter how dense it all gets, there’s always a method to the madness, a consistent, player-friendly path forward that ensures you can keep making progress at a steady clip, even when the game gets notably difficult. Any complaints I could make are nitpicks at best; if you also love Suda’s works, you owe it to yourself to play this one, and if you’ve never played any of his games before, this is an excellent one to start with.
    • 79 Metascore
    • 80 Critic Score
    Dead Pets is a messy, loud, yet deeply sincere indie experience that wears its heart on its ripped denim jacket. What initially feels like a quirky mashup of life-sim choice-driven chaos and rhythm-driven rebellion slowly reveals itself as an empathetic, often uncomfortable reflection on adulthood, identity, and the pressures uniquely placed on women. Through Gordy’s self-destruction, absurdist mini-games, and riot grrrl-fueled soundtrack, Dead Pets tackles feminism, mental health, and societal expectations with surprising nuance and bite. It doesn’t always stick to every gameplay note in my eyes, but emotionally, Dead Pets lands hard—proving that even on the worst days, there’s still music to play and jam to, friends to lean on, and another morning to stumble into headstrong after being a drunken mess.
    • 74 Metascore
    • 75 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a remake that dares to change just enough to feel fascinating—and frustrating in equal measure. There’s genuine heart here, especially in the expanded Morning Glory content, both games' sub-stories, and Mine’s surprisingly compelling Dark Ties storyline. Yet, those highs are constantly at odds with combat changes and narrative deviations that feel less like refinement and more like overcorrection. As someone who deeply adores the original Yakuza 3, this remake constantly left me torn between appreciation and disappointment, because it’s occasionally brilliant yet so undeniably polarizing at some levels, serving as fine evidence for me that not every black sheep in a series needs to be remade.
    • 86 Metascore
    • 90 Critic Score
    Nioh 3 is an incredible game that expands on the core gameplay of its predecessors and drops players into a vast world where they can unleash their combat potential to their heart's content. It's a huge step-up for the series as a whole, and I'm excited to see where it goes next.
    • tbd Metascore
    • Critic Score
    The early access release of Task Force Admiral makes a loud entrance, with an all-encompassing depiction of naval warfare and carrier operations. This obsession with realism is followed to a fault, and the game suffers from the clunky interface endemic to most deep-dive strategy titles. None of that was on my mind as the sirens blared and torpedoes homed in on my carrier. War may be hell, but this is strategy heaven. [Early Access Provisional Score = 90]
    • 83 Metascore
    • 85 Critic Score
    Dragon Quest VII Reimagined introduces new systems and quality-of-life improvements that streamline the original experience and make it more palatable for modern audiences. The game still takes its sweet time to show its cards, though. JRPGs are a genre that demands patience and Dragon Quest VII Reimagined asks for a tad more. Still, if you can embrace the episodic storytelling format and make the most of the Party Chat and Vocation system, you'll find that your journey through time was well worth it.
    • 86 Metascore
    • 95 Critic Score
    Cairn isn't just a good game, it's a great game. With an incredibly nuanced story and a difficulty level that will challenge almost anyone, there's not a lot to hate here. The anger, sadness, joy, and surprise all culminate into a journey that isn't just a game; it's something far more meaningful. This is a game everyone should play if only to experience that nuanced story of Aava's journey. While I wasn't expecting to connect so emotionally with this game, I'm glad I did. Cairn is a story that needs to be heard. Although it isn't perfect, what makes it special is the combination of all the different elements to make something that can be meaningful to almost anyone. In the end, the game asks the most important question of all: what is your summit?
    • 58 Metascore
    • 60 Critic Score
    I Hate This Place had a lot going for it, with a unique setting, an interesting isometric layout, and crafting at its core. However, it doesn't reach its full potential, and all of its systems are lackluster, resulting in an experience that is underwhelming overall. The resource economy is broken, the day and night cycle feels pointless, and the controls on consoles are so frustrating that the end result is headache-inducing, rather than an enjoyable experience. There are some moments of greatness, especially in its stealth gameplay and paranormal environments, where the exciting nature of the survival horror genre shines through, but those moments are quickly fleeting. I do recommend I Hate This Place to survival horror fans if there is nothing else to play and they're on a budget, but I wouldn't go into this game expecting the next big thing.
    • 70 Metascore
    • 75 Critic Score
    Don’t Stop, Girlypop! fits a very specific niche that has been ignored for far too long: a game like DOOM or Unreal Tournament to be played while wearing a pink bow and long nails. This game is for people who want to play classic shooters but are tired of the drab visuals, and there is no better way to replace that than with a Y2K-inspired hyper pop pink space glitter fantasy.
    • 74 Metascore
    • 80 Critic Score
    Earth Must Die is an unapologetically hilarious and campy sci-fi romp adventure with perhaps one of the best playable villains in recent memory. This game vigorously scratches a nostalgia itch that will undoubtedly be felt more strongly by some (like me) more than others, and a generational gap may leave younger players culturally ostracized from this experience for one reason or another. However, for the demographic that it's definitely meant to serve, Size Five Games has knocked it out of the park yet again. The gameplay itself and point-and-click puzzle mechanics can feel a bit finicky and frustrating at times in light of how much everything else shines so vividly, but that's still not enough to diminish the whimsical, nostalgic spark this game provides.
    • 83 Metascore
    • 70 Critic Score
    Animal Crossing: New Horizons - Nintendo Switch 2 Edition isn't going to break any new ground or change the world, but if you're looking to get a spiffy upgrade for your new machine, it's potentially worth diving into. If you're tired of the desert island theme, though, there's absolutely nothing here that will remedy that.
    • tbd Metascore
    • Critic Score
    Blightstone has a solid, strong foundation in terms of its combat and battle mechanics. The use of environmental hazards and interactive battle arenas is what helps the game stand out. The rest of the game feels like something of a slog, however, with some harsh RNG and an inconsistent pace that makes Blightstone feel like it can't get out of the blocks. There's something fun hidden here, but it is sadly overshadowed by a game that feels more interested in punishing you for simple things than allowing you to learn. [Early Access Score = 60]
    • tbd Metascore
    • 85 Critic Score
    Time passes equally for everyone on this planet, but it feels like ages have passed since we got a good, encyclopaedic antiquity simulator for PC. Strategos looks and feels like a finished product that can deliver engaging, realistic battles for you to flex that armchair general muscle on. The minuscule budget is on display at times, but Hannibal was primarily concerned with winning his battles instead of smelling the flowers. Strategos delivers where it matters most and has all the hallmarks of a real-time strategy classic.
    • 83 Metascore
    • 90 Critic Score
    MIO: Memories in Orbit is a dark, challenging Metroidvania Soulslike that perfectly understands what makes this genre so much fun. Combat feels precise and weighty, with fantastic enemy design and one of the most enjoyable Metroidvania maps seen in years. Traversal is incredible, and you'll be in awe of its wonderful music. Sadly, MIO also continues to use outdated Soulslike mechanics, including long, arduous boss runbacks, and the upgrade system is interesting from a thematic standpoint, but ultimately pretty dull.
    • 70 Metascore
    • 70 Critic Score
    With a forgettable story and not one memorable character, Philna Fantasy sticks to the basics of an action RPG, offering a gameplay loop that feels all too familiar for anyone who has ever played a dungeon crawler. While playing with the different characters is amusing at first, the game soon runs out of steam because it doesn't bring anything new to the table. The puzzles are creative, and the boss fights are a blast, but they're one-and-done deals. After the credits rolled on my 16-hour playthrough, I didn't want to spend another second with the game.
    • 61 Metascore
    • 65 Critic Score
    Kejora is an absolutely charming and ambitious indie platformer adventure that has all the necessary narrative bones for a visually compelling experience. In terms of story, it largely hits the mark. However, the shortfalls in its awkward gameplay, lackluster sound design, and noticeable UI blips stagger that experience to a degree, and it probably could have used more time in the oven on those fronts. Nevertheless, if you're a fan of hand-drawn animation in games, especially of the Ghibli variety, I would say to give it the chance it deserves.
    • 84 Metascore
    • 90 Critic Score
    While Trails Beyond the Horizon excels especially in its combat and RPG systems, it also succeeds with its main story and side content, such as the Grim Garten, character relationship system, and side quests that all tell unique stories worth listening to. Trails Beyond the Horizon is a game that deserves recognition and is up there with some of the best the genre has to offer.
    • 78 Metascore
    • 80 Critic Score
    At the end of the day, a bad Metroid Prime game is still a good game and one that I'll happily play any day of the week. As frustrating as Metroid Prime 4: Beyond can be, it's still worth playing and a solid way for Nintendo to end 2025. Is it a must-own Nintendo Switch 2 game? That's something I'm honestly not sure about. On the one hand, I can see it being a great way to introduce people to the Metroid genre in a way that's more accessible than, say, Metroid Dread. On the other hand, Metroid Prime Remastered is right there. Ultimately, Metroid Prime 4 is a game that's worth playing, but it could be so much better.
    • 80 Metascore
    • 75 Critic Score
    Octopath Traveler 0 introduces a new town building system to its endless turn-based battles, but doesn't innovate much outside of that. Combat feels fun and powerful, but with this being the fourth game in the series, it could use a touch up. In the end, Octopath Traveler 0 is an incredibly enjoyable JRPG, but one that feels like it's just spinning its wheels at this point. Town building is fun, but ultimately shallow.
    • 82 Metascore
    • 95 Critic Score
    Death Howl is a complex, yet easy-to-get-into deck builder that utilizes a slick, stylish mix of Soulslike gameplay systems and card-based combat. The world and story are breathtaking, with outstanding pixel art and ominous, subtle sound design. Combat feels excellent, but if RNG and dying a lot in games isn't your idea of a good time, it may not win you over in that regard.
    • tbd Metascore
    • Critic Score
    Cloudheim is, by all accounts, a good game, but it is marred by uncertainty about its direction. A sort of jack of all trades but master of none issue. It is very important to remember this game is still in its early days and there's absolutely nothing wrong with that. In fact, in a few months, I think many of the issues I have with this game will either be solved or be on the way to being solved. Right now, though, Cloudheim struggles with its identity a little too much. If you can craft such a fun world to move about in, why punish me by giving me manual labor to do when I finally go home? The combat, when it works, is ludicrously fun. Using mobs like bowling balls and pins has never been better. The progression systems are a bit overwhelming, and there are probably a few too many in the game as a whole. Becoming a Nordic legend to save the world sounds amazing until you have to stop everything and deal with your overabundance of items in your inventory. [Early Access Provisional Score = 70]
    • 73 Metascore
    • 95 Critic Score
    Sleep Awake is absolutely stunning visually and feels like walking through an art installation full of heavy themes and commentary. Combined with the impeccable soundscape crafted by Nine Inch Nails' Robin Finck and some of the best world-building I've ever experienced in a sub-10-hour video game, it's a title that will stick with me for a long time. Some occasional subpar stealth sections and an obtuse puzzle or two are the only blemishes on an otherwise incredible journey that had me riveted from start to finish, with a story and main character that were incredible to witness. I want more of this world and premise. I want a book. I want a movie. I'm not sure that I'll be able to sleep till I get it.
    • 60 Metascore
    • 65 Critic Score
    She’s Leaving has a great and unique concept with a solid story, which may be enough for players looking for their next survival-horror fix. However, you shouldn’t go into it hoping for amazing gameplay, since it’s pretty barebones across the board. While engaging with real-life practices of forensics is intriguing, especially if you’re into true crime, everything else revolves around cookie-cutter mechanics to an exhausting extent. The majority of a playthrough consists of finding and using keys, unlocking safes, and running away from a stalker that becomes less scary and more of a nuisance the longer you play. While She’s Leaving isn’t the best option out there for survival-horror enthusiasts, it has enough good stuff, such as interesting forensic mechanics, story, and voice acting, that make it worthwhile for a quick playthrough over a weekend. It’s also important to consider its low price of only $16.99.
    • 73 Metascore
    • 90 Critic Score
    Escape From Tarkov has changed significantly on its road to release, but there's little doubt over this being the best that Tarkov has always been. The story mode adds depth and meaning to the game in ways that were sorely missing before, making its standout environment and gameplay actually matter. It may not be the prettiest or the most approachable game, but Escape From Tarkov looks set to remain the premier post-apocalyptic first-person shooter in the market for the foreseeable future.
    • 81 Metascore
    • 90 Critic Score
    Marvel Cosmic Invasion is a fantastic beat 'em up that understands what makes arcade games like X-Men so iconic. It's a touching love letter to both the source material and genre that's a blast to play from start to finish, whether you're playing alone or with friends. Part of the fun is not just experiencing the beat 'em up action, but also falling in love with specific heroes and various combinations to find a playstyle that matches your personal preferences. In an era that has more options than ever for co-op gaming, Marvel Cosmic Invasion is well worth your time and money, whether you're looking to spend a weekend together gaming or keep coming back to see everything the game offers.

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