Digitally Downloaded's Scores

  • Games
For 3,523 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3525 game reviews
    • 76 Metascore
    • 80 Critic Score
    Dialing the difficulty up also provides a real test of anyone's management abilities. So look past the satirical elements of Tropico 5. The humour is there, and it's funny, but the real strength of this series - especially with Sim City falling off the map completely in recent years - is that it plays so, so well.
    • tbd Metascore
    • 60 Critic Score
    Painting Workshop has alternatives all over the market, several of which are superior and offer some kind of inventive extra, but despite this it works brilliantly as an introductory doodle station.
    • tbd Metascore
    • 40 Critic Score
    There's nothing actually wrong with the game. It's just that I can't see many people getting meaningful value out of it.
    • 65 Metascore
    • 60 Critic Score
    The biggest problem is that there is no button control alternative to gamepad gyro movement. The game is very playable with these controls, as well as being responsive and sensitive enough to make the quick moves that you'll need to make without being too twitchy, but some kind of button alternative would have been nice nonetheless.
    • tbd Metascore
    • 60 Critic Score
    As a handheld game on the Vita, it feels too complicated, confused and overall not polished enough. It feels like a console game crammed into a handheld that can’t handle the pace, and being that this is now the fourth entry into the MLB series on the Vita, I don’t see this changing any time soon, unfortunately.
    • 85 Metascore
    • 80 Critic Score
    Football Manager Classic is an incremental improvement on the previous games in the series on the iPad, but between those improvements and the updated roster, people who belong to its niche will find this absolutely essential stuff.
    • 39 Metascore
    • 60 Critic Score
    House of Caravan delivers just over an hour of fun, or a bit longer if you struggle to find things like I did. Its intriguing story and 1900’s atmosphere keeps you engaged long enough to be able to feel accomplished once you finish the game, however, its puzzles never reach their full potential.
    • 81 Metascore
    • 60 Critic Score
    The use of the gamepad is by far the most enjoyable aspect of Affordable Space Adventures. In fact, it's so well done that it's close to being the best use of the gamepad on the Wii U so far. Sadly the game is held back by some serious game design choices, and while it's still playable, it's just not the kind of game that deserves to be remembered as a classic.
    • 69 Metascore
    • 80 Critic Score
    With infinite ammo guns that need no reloading, Tower of Guns is an immensely satisfying (albeit brief) gaming experience that is as engaging to play, as it is stunning to look at.
    • 83 Metascore
    • 80 Critic Score
    It’s not perfect and has some thematic inconsistencies that let it down, but it is a gorily beautiful game, and as far as I’m aware, it’s the first one to have exploding testicles.
    • 59 Metascore
    • 60 Critic Score
    Blue Estate is a fun little shooter that has a sense of humour, but ends too soon. I did enjoy the game but also did feel that it got a little too repetitive. If you're a fan of on rail shooters this is sure to please. If not, it still might be worth a whirl, since it is priced appropriately for what it offers.
    • 82 Metascore
    • 80 Critic Score
    Stealth Inc 2 was not only something different, but it was something different that worked. It isn’t easy to merge several styles, but Curve Studios went for it and it more than paid off.
    • 58 Metascore
    • 90 Critic Score
    This is, effectively, an independent game from a small, creative team. And it’s a massive success at being that. It’s a deep JRPG mixed with both satire and humour, it’s something you haven’t seen before, and most importantly: it’s fun. Real, genuine fun.
    • tbd Metascore
    • 50 Critic Score
    As a completely free game on PlayStation Plus, Woah Dave! is brief, throwaway fun. There's nothing wrong with it, but its sheer lack of content means I wouldn't want to spend anything on it.
    • 75 Metascore
    • 80 Critic Score
    Aside from that energy bar, Record Keeper is a Final Fantasy fan's dream mobile free-to-play game. The combat is simple, but well balanced and engaging, and the presentation and aesthetics are so authentic to the veteran series that it's impossible not to play and get a nostalgic rush.
    • 80 Metascore
    • 90 Critic Score
    Boxboy! is confident, assured programming. It’s brave to make a puzzle game in which players control a box with two little slits for eyes. It requires the confidence of the entire development team that they’re going to be able to imbue character into the experience despite the minimalism, and that the level design and puzzles would be interesting enough in their own right to maintain the player’s interest.
    • 87 Metascore
    • 90 Critic Score
    Thematically, I find a lot more to appreciate about Dark Souls 2 than Bloodborne, it must be said.
    • 77 Metascore
    • 60 Critic Score
    I would happily recommend something like Rogue Legacy to anyone, because it's a game that transcends its genre to become something special. La-Mulana never quite achieves that, so it's only ever going to be a cult favourite.
    • 75 Metascore
    • 60 Critic Score
    With regards to the artwork, the designs of the Ironcasts and Steamtanks themselves are noteworthy. The backgrounds, however, are very, very bland and simple. Repetitive buildings and uninspiring scenery make for a visual experience that doesn't do the concept justice.
    • 82 Metascore
    • 90 Critic Score
    While I was very late to the Borderlands party, this "HD Remaster" of the two later games in the series have converted me to the franchise. If the FPS genre moves this way en masse (and we are seeing that happen with the likes of Destiny), then I might just be converted to the whole genre yet.
    • 68 Metascore
    • 70 Critic Score
    Plot aside, Reel Fishing is a very specific game for a very specific audience. It's a reasonably casual game, but at the same time it can't be expected to appeal to anyone who doesn't "get" the appeal of fishing. But for people that simply want to toss a lure into the water, then this is a good way to get away from it all for little while, and for an inner city dweller like me, that's a bit of escapism I appreciated a great deal.
    • 59 Metascore
    • 40 Critic Score
    A game with much unmet potential. After clearing out the same area for the twentieth time, players will realise just how little effect they have on the gaming environment.
    • 76 Metascore
    • 80 Critic Score
    One of the finest iterations in years. While it lacks the outright ambition present in Natsume’s recent interpretation of the franchise, it utterly nails the atmosphere and offers impeccable trimmings that just might win over fans experiencing barnyard burnout.
    • 89 Metascore
    • 100 Critic Score
    As a spiritual successor to some of my favourite RPGs of all time, Pillars of Eternity does those games justice with its ultra-traditional story, presentation and mechanics. But I recommend other people check it out as well, as it offers a sprawling world to explore, and a fantastic cast of companions to interact with, making it the perfect example of a retro genre done right.
    • 69 Metascore
    • 70 Critic Score
    Paperbound is an incredibly fun game that gives a gravitational spin on the same kind of competitive insanity that inspires Smash Bros. or Towerfall. Its amazingly simple aesthetics work well, and the simple nature of the game means anybody can pick it up and have a crack at it.
    • 86 Metascore
    • 80 Critic Score
    Xenoblade Chronicles 3D doesn't really belong on the Nintendo 3DS. In fact, Nintendo would have been better off going the other way and doing a "HD" version for the Wii U in the lead up to the next Monolith Software release on that console. But, that aside, this is a classic game, and having that experience on the go is not a bad bonus reason to purchase the New Nintendo 3DS.
    • 40 Metascore
    • 40 Critic Score
    With minimal export options, even Art Academy is going to struggle to appear to people as anything more than a bit of gimmicky fun. And Art Academy doesn't have the same interface and functionality issues as this does.
    • 45 Metascore
    • 40 Critic Score
    All the levels have the same basic objectives; kill all the goons, destroy all the drugs, and repeat. In later levels the game will add hostages who will get in your way. Killing hostages will understandably lower your score, but have very little value to add to the experience beyond that.
    • 81 Metascore
    • 80 Critic Score
    While it’s a slightly limited experience, Vietnam ’65 impresses with its novel mechanics, interesting setting and entertaining gameplay. True innovation is rare in the wargaming world, but this title has it by the Huey-load. And, with its super-budget price, this is one game that all strategy fans can afford to try.
    • 70 Metascore
    • 70 Critic Score
    It might not have the stealthy educational value of Minecraft, but Ninjago is a well-produced and clean title, and I'd be able to buy this knowing that my child was going to get enough play out of it to tide them over.

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