Digitally Downloaded's Scores

  • Games
For 3,523 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3525 game reviews
    • 72 Metascore
    • 70 Critic Score
    While it seemed a bit weird that Capcom had not originally included Devil May Cry 4 into its HD Collection a few years back, the Special Edition is worth a look for fans of the series on the PlayStation 4 as a stand alone game, thanks to the visual upgrades and new character scenarios.
    • 71 Metascore
    • 70 Critic Score
    For now, though, this is a fine multiplayer experience to have sitting on the PlayStation 4.
    • 71 Metascore
    • 60 Critic Score
    There’s something quite mesmerising as to how such complexity can be played out almost effortlessly by people who practice enough at the game to get good at it, but, frankly, everyone is better off waiting for next year's Street Fighter V.
    • 64 Metascore
    • 80 Critic Score
    Kholat is an atmospheric adventure game that is creepy but really should not be labeled as a horror game. With a wonderful art style and amazing sound effects, Kholat should still please horror fans and adventure game fans alike.
    • 71 Metascore
    • 90 Critic Score
    It one of the most immediately playable games at release I’ve ever encountered, with very few bugs or design flaws. You, dear reader, now have the power to become an all-powerful Overseer yourself. It would be a mistake not to.
    • 75 Metascore
    • 60 Critic Score
    Handholding aside, and beyond failing to offer something truly above and beyond its predecessor, the multiplayer offerings are superb, and Swords & Soldiers 2 is good, reliable fun. It won't likely be a game you'll remember a decade from now, but as a weekend buster, you could do far worse than this one.
    • 83 Metascore
    • 100 Critic Score
    I strongly suspect that, a hundred years or so down the track, Steins;Gate will be remembered as a truly classic narrative, for it is both entertaining and intelligent. Your grandkids may well be playing this one for their high school class assignments, and that's a pretty neat thought.
    • 69 Metascore
    • 90 Critic Score
    A truly entertaining little strategy game. Offering just enough complexity to test a player's strategic thinking, it's backed by steady, effective aesthetic direction and a mass of scenarios that almost - almost! - make up for the lack of multiplayer to make for one of the finest indie games so far in 2015.
    • tbd Metascore
    • 50 Critic Score
    Looney Tunes Galactic Sports isn't bad. It does what it set out to achieve. The problem is that it lacks any ambition to do anything more than a cash-in, and this game really isn't going to be remembered as the finest project Sony backed on its PlayStation Vita platform.
    • 68 Metascore
    • 90 Critic Score
    Lord of Magna is pure comfort gaming. It wont dazzle you with its production values, nor will it break your mind over its philosophy or test your skills at JRPGs with its difficulty. Instead, just like the hero's obsession with adopting new people into his ever-growing "family," this is a game that you'll develop a deep and personal attachment to, because it was built with a purity of intention that is so rare these days, and tugs on the heart strings in just the right way.
    • 71 Metascore
    • 70 Critic Score
    Despite these irritants, The Escapist remains light-hearted fun. It's not an especially meaningful or rich gaming experience (and of course, it doesn't try to be either), and it won't be remembered a decade from now as a classic, but it's honest entertainment that does on some level tap into one of the more enduring subsets of the crime fiction genre.
    • 62 Metascore
    • 50 Critic Score
    There are animated cut scenes and visually appealing visuals, but the raw lack of innovation in a kind of game that is rapidly showing its age really does let it down.
    • 81 Metascore
    • 90 Critic Score
    For a new IP, Nintendo has done everything right in Splatoon. It has forged a game that has an identity that is uniquely its own in a market and genre that is absolutely saturated in me-too nonsense, and has shown us all that there's no reason that a shooter should stick to template: it's okay to be different.
    • 63 Metascore
    • 70 Critic Score
    It's a good start to the franchise, with opportunities to expand upon the world there, add some story context and hopefully flesh out the experience further.
    • 66 Metascore
    • 90 Critic Score
    Operation Abyss is a thematically unique dungeon crawler, with some great systems underpinning it, and some of the best level design in the genre to date. And for all that, it's a real, genuine triumph.
    • 87 Metascore
    • 90 Critic Score
    The irony of the name "Desktop Dungeons" is that the game is infinitely more suited to the iPad.
    • 61 Metascore
    • 60 Critic Score
    A very competent, but ultimately unremarkable game.
    • 73 Metascore
    • 90 Critic Score
    The team at Telltale Games has done a spectacular job of creating a compartmentalised story that runs parallel to the books and show that fans know so well.
    • 64 Metascore
    • 80 Critic Score
    Nero is a beautiful contrast between light and dark, love and pain. It's not a fast-paced game, but rather a reflective, insightful, and emotional experience that is a very different kind of game that what we're used to.
    • tbd Metascore
    • 70 Critic Score
    I hope I'm wrong with that suspicion and Gamebook Adventures 11 is a true return to form for the series, because while Lords of Nurroth is a fun concept and narrative, and yet another rush of nostalgia for fans of the gamebook genre, it's not quite up to the standard of the series' finest.
    • 69 Metascore
    • 60 Critic Score
    None of these issues mean that the game is broken, unplayable, or even put together badly. It's competent. But competent really isn't good enough. More than anything else, Code Name: S.T.E.A.M is disappointing because it could have been a far better game.
    • 92 Metascore
    • 90 Critic Score
    It's not the most artful, the most intelligent, or the most important, but it's certainly going to be the most spectacular. And I know for a lot of players out there, the spectacle is all that matters.
    • tbd Metascore
    • 60 Critic Score
    Ultratron is a good arcade game with the simple goal of surviving as long as possible in order to avenge the human race and earn a good score to brag about while doing it. While it might not do anything we haven't seen before, it is a fun time for those that love the retro style.
    • 84 Metascore
    • 90 Critic Score
    Axiom Verge is a near-flawless indie game that is sure bound to entertain you with its wide array of creative weapons and deep exploration that, at the end of which, rewards you handsomely.
    • tbd Metascore
    • 60 Critic Score
    Hero Hustle seems like it could be the result of Tetris taking hallucinogenic drugs and playing Sudoku printed on rainbow paper while kung fu films run in the background. Maybe it’s not so inexplicable after all. There is so much going on at any given point, but I still can’t stop (and won’t stop) trying to fight my way to the top.
    • 64 Metascore
    • 20 Critic Score
    It's a horribly generic platformer that tries hard to be some kind of homage to the genre's greats, and ends up being a pale imitation of them all. Sure it's cheap as chips on the Nintendo 3DS, but that doesn't mean its worth the time investment.
    • tbd Metascore
    • 80 Critic Score
    The art is some of the prettiest I have seen in a game in a long time. It might not be the most innovative game out there, but given it comes from a small indie team, it does achieve what it sets out to do admirably.
    • 56 Metascore
    • 100 Critic Score
    Toren really is about its narrative, and that is arthouse gold. Like the finest of foreign cinema, this game challenges how the wisdom behind blockbuster design would dictate a game should be put together. It's constrained by budget and, perhaps, a lack in confidence to go all the way and risk complete innovation, but it's a beautiful, emotive, and powerful experience, and it's going to be one of my games of the year. If not one of my favourite games ever.
    • 76 Metascore
    • 70 Critic Score
    In terms of the gameplay, level design and overall pacing, The Old Blood has learned a handful of lessons and made the appropriate tweaks to improve the play experience from its predecessor. Unfortunately some of the spark that make last year's game oddly inspiring is gone, which makes it decent fun for shooter fans, but ultimately unsatisfying for anyone beyond that.
    • 73 Metascore
    • 90 Critic Score
    What I have to emphasise here is that the base puzzle game of Puzzle & Dragons is so, so addictive. Backed with a simple, pleasant aesthetic and speedy mechanics that mobile games specialise in, it's easy to watch the hours fly by without really realising you've been playing for so long.

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