Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • 68 Metascore
    • 40 Critic Score
    There's a lot of content in Blackguards, but memorable moments are few and far between. This is a game that feels like it has a lot of ambition, but it's held back sharply but budgetary constraints and, perhaps, an engine so unfamiliar to the development team that they couldn't compensate for its inherent flaws.
    • 65 Metascore
    • 60 Critic Score
    This isn't an especially memorable game, doesn't utilise the capabilities of the Wii U to any meaningful degree, and is nothing more than a brief diversion on the way to something more.
    • 49 Metascore
    • 60 Critic Score
    Not a bad game, it is just a frustratingly average game. It knows what it wants to do and sticks to its strengths, it is just that those strengths are lacking for depth and may prove boring for gamers looking for a bit more action in their adventures. Still, if you set your expectations accordingly, there is some fun to be had here while it lasts.
    • 83 Metascore
    • 60 Critic Score
    While Bardbarian's gameplay isn't innovative, it's tight enough to warrant your attention. The game would have been far more enjoyable as a shorter, five hour title but as is, getting the upgrades needed for progression can take twice that long, and that's more patience than a lot of casual gamers should be required to have.
    • 79 Metascore
    • 90 Critic Score
    When a game nails the gameplay this cleanly, everything else that OlliOlli gives players is icing on the cake.
    • 73 Metascore
    • 90 Critic Score
    Genuinely good fun, and a true retro rush for people that grew up with classic RPGs.
    • 32 Metascore
    • 40 Critic Score
    Overall Zombeer has the potential to be much much better if the mechanics can be fine tweaked in a patch to make things smoother. The lack of story in a first person shooter isn’t the end of the world, zombie apocalypse or not, but how well you can move through the apocalypse could well be.
    • 50 Metascore
    • 60 Critic Score
    Echo Prime doesn't ask for too much commitment from players, but the experience is much shallower as a result. Casual players will be able to look past the repetition due to their shorter, more spaced out gaming sessions.
    • 80 Metascore
    • 100 Critic Score
    At its core, Danganronpa is a melting pot of various philosophical puzzles that pulls together in such a way that it connected with me on a very deep, very real level. Without giving the ending away, the ultimate fate of all the characters (including Monokuma) left me more than a little shaken, and any game that's able to connect with me at that kind of primal level must be worth the investment.
    • 71 Metascore
    • 90 Critic Score
    Toukiden is the most beautiful and playable "Monster Hunter clone" to date.
    • 73 Metascore
    • 80 Critic Score
    As a stand alone game it doesn't quite work, but with so many diverse characters with their own motives at play, they do make for a fascinating lot. I am really looking forward to seeing what Episode 3 has to offer.
    • 77 Metascore
    • 80 Critic Score
    It has just enough little nuances to set it apart from the vast ocean of similar puzzle games available across the digital oceans and it’s yet another solid indie title in Vita’s ever-growing catalogue.
    • 83 Metascore
    • 90 Critic Score
    While the game makes great use of the 3DS overall, the one area that is worth mentioning is that it lacks any 3D at all, which and it did surprise me, but the game still looks great and the dual screens work very well having the persistent map at the bottom.
    • 82 Metascore
    • 60 Critic Score
    I'm just glad that by JRPG standards Celceta is reasonably focused, allowing me to complete it and move on to the next game, neither having been bored nor especially inspired.
    • 66 Metascore
    • 90 Critic Score
    It's a pity that a lot of players have been so fixated on the perceived gameplay weaknesses of each of the games in this trilogy, because in doing so they've really missed the broader philosophical richness of the story of Lightning and her ragtag crew of allies and antagonists. Ironically, those people will also find Lightning Returns: Final Fantasy XIII the weakest game in the series, when thematically speaking, it's actually the most powerful.
    • 73 Metascore
    • 80 Critic Score
    Gigantic Army is a great new entry for Astro Port's line of shooters. If there was one complaint to be had, the game does stand on the short side of the spectrum although there is a refreshing lack of filler.
    • tbd Metascore
    • 70 Critic Score
    Aside from the shoddy visual style that is actively counterproductive, Bloody Trapland does a decent job of offering challenging level design in a manner that is less cynical than most.
    • 84 Metascore
    • 50 Critic Score
    TxK
    I found this to be a visually interesting, dynamic game, but not an especially engaging one.
    • 91 Metascore
    • 100 Critic Score
    Rayman Legends on the current generation of consoles is the best platforming experience of this early 2014 year.
    • 59 Metascore
    • 60 Critic Score
    Overall this is a decent game with a deep combat system and some replay value if you want to explore the levels fully and find every hidden item. A weak story with a nasty potential glitch keep this game from being as good as it could have been. Fans of classic Castlevania games should especially enjoy this experience.
    • 85 Metascore
    • 70 Critic Score
    I was absolutely wowed by this game the first time I played it through because I was paying so much attention to the cut scenes and redesigned Lara Croft was a joy to behold...But having had a year to sit and consider the game's broader meaning, the second time around the game's flaws are all the more apparent.
    • tbd Metascore
    • 50 Critic Score
    It's a competent chain reaction game backed by lacklustre design and writing. The excessive violence might turn off some and the lack of challenge will turn off others, but for people looking nothing more than cheap fun can do worse than OMG Zombies!.
    • 67 Metascore
    • 80 Critic Score
    Garrett is a wonderful character, and the city and plot of Thief hold all kinds of potential, the game looks gorgeous on the PlayStation 4 and is mechanically very tight, but all of that potential is dampened by the developer's somewhat overzealous desire to dictate just how the game should be played.
    • 73 Metascore
    • 60 Critic Score
    Coldfire Keep is genuine, and for dungeon crawler fans, that makes it worth a look.
    • 83 Metascore
    • 80 Critic Score
    Because Tropical Freeze is so charming, and because the platforming is so wholesomely engaging, it's easy to forgive the fact that is really isn't enough of an enhancement on the previous game to be called something new.
    • 75 Metascore
    • 70 Critic Score
    So this isn't the finest work from Tin Man Games, but if you're a gamebook addict, then the sense of humour might tide you over until the next one can hit the App store... hopefully with dice rolls put back in.
    • 62 Metascore
    • 80 Critic Score
    Senran Kagura Burst's strength is its sheer pace and energy. It's exciting and flashy, and thoroughly entertaining. I haven't enjoyed a brawler this much in a very long time; if only certain writers had given the game a go before dismissing it for something it isn't.
    • 47 Metascore
    • 70 Critic Score
    A short and fun game that I felt was paced well and can be picked up even when you only have a few minutes to spare before heading out to do something else. This in turn is a good thing because the difficulty spikes in the game In some ways this was a great idea because sometimes having to spend 30-50 minutes on a level to only fail in the last few minutes and then need to restart the level would not be fun.
    • 80 Metascore
    • 90 Critic Score
    It combines some of the finest production values we've seen on the iPad to date, with some streamlined, but truly entertaining empire strategy elements.
    • 79 Metascore
    • 100 Critic Score
    I appreciate the maturity that GUST is bringing to the Atelier franchise. In fact, I really, really appreciate the maturity that the developer is injecting into its flagship series, and frankly, I can't think of a better quality traditional JRPG out there than this one.

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