Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 76 Metascore
    • 80 Critic Score
    As a horror aficionado, and someone who also likes the extreme ends of horror, I find Carrion to be fascinating. It's not the kind of game I generally like playing, but it's pitched at the easy edge of the Metroidvania "genre". The exploration and puzzles are fluid and in service of the game's main purpose, which is the most unapologetically visceral thing I've played in some time. Not everyone will be able to stomach Carrion's atmosphere and gleeful violence. But those that can will find an experience that is beautiful in being so grotesque.
    • 63 Metascore
    • 80 Critic Score
    Whispering Willows is a scary, scary game in a beautiful, beautiful world.
    • tbd Metascore
    • 80 Critic Score
    As a game Contrast works, but has a few flaws. As a creative narrative, Contrast succeeds on almost every front.
    • 75 Metascore
    • 80 Critic Score
    Norn9 is an intense, in-depth look at relationships and romance, and it's a really lovely, enjoyable expereice at that.
    • 82 Metascore
    • 80 Critic Score
    I'm sure Pocket Card Jockey started out as a fun side project for the people at Game Freak that wanted a break from Pokémon. But what they delivered was a slick and cute hit, and hopefully, this time around it gets the attention it deserves.
    • 76 Metascore
    • 80 Critic Score
    While others hope for graphical and mechanical innovation in future installments, I’ll be the awkwardly shirtless gentleman suggesting that Ubisoft continues to improve and expand its narrative.
    • 87 Metascore
    • 80 Critic Score
    Fallout 4 still has its issues, especially around glitches. Bethesda will probably never learn there (and, given sales and hype behind the game, Bethesda knows it doesn't actually need to learn). However, the game itself works by building a closer connection between player and narrative, and a settlement system that gives players a genuine excuse simply to live within a world.
    • 76 Metascore
    • 80 Critic Score
    Fight The Dragon could have used multiplayer polish, but the end result is a title that provides solid action RPG mechanics that is more fun with friends than solo.
    • 64 Metascore
    • 80 Critic Score
    Moero Chronicle is a game that knows exactly what it wants to be, and it shows remarkable commitment in wholeheartedly sticking to the Compile Heart brand without sacrificing the quality of its delivery.
    • 88 Metascore
    • 80 Critic Score
    Rise of the Tomb Raider is frustrating on one level because it’s so completely in thrall of the blockbuster system that you can feel the creative frustration on several levels through the game, from its storytelling through level design. That frustration has resulted in a blockbuster that almost breaks free of its limitations at times, and it’s certainly an enjoyable game. It’s just that it would be interesting to see what the developers could come up with if they had a more limited budget (and thus lower sales expectations, allowing them to go after a more specific audience with a more focused game).
    • 79 Metascore
    • 80 Critic Score
    There have been a handful of Alien games over the years, but none have delivered an experience so close to the intent of the films as Isolation. With visuals authentic enough to have been ripped right from the movies and a terrifyingly intelligent monster as the primary antagonist, Alien: Isolation makes for a memorable experience, and clear proof that Colonial Marines was the fault of the developer and not the material.
    • 70 Metascore
    • 80 Critic Score
    Spellforce III is, effectively, a throwback game, being both old-school RPG and old-school RTS, stuck on top of an old-school fantasy setting. The developers have done a remarkably good job of taking complex controls and making it work on a controller, and while the game isn’t particularly boundary-pushing, innovative, or stand-out, it is engrossing in the way that it combines genres so seamlessly and entertainingly.
    • 87 Metascore
    • 80 Critic Score
    If you’ve ever played a TMNT beat-em-up, you’ll get a lot out of Shredder’s Revenge, especially with additional players on hand. If you’ve never played a TMNT beat-em-up, Shredder’s Revenge would be an excellent place to start.
    • 90 Metascore
    • 80 Critic Score
    There's a consistency to the world design that is immensely pleasing, and it's easy to get lost within it for hours at a time. If the mark of a good RPG is a believable and vibrant world, in which progress to the next wonder is a reward in itself, then 7 Mages is a very, very good RPG indeed.
    • 67 Metascore
    • 80 Critic Score
    It’s a hugely entertaining, visually striking experience, and has instantly become my favourite multiplayer title on the PlayStation 4.
    • 71 Metascore
    • 80 Critic Score
    Twelve Minutes is slow-burning, despite being about such a short time loop, but it will seep into your mind and refuse to leave. I actually dreamed in a time loop last night, which has literally never happened to me before. The concept is solid enough to stand on its own among dozens of other popular time loop media (television, film, games... it is everywhere). The intrigue and deeply flawed characters are enough to keep one invested for hours, and even worth putting up with irritating console controls.
    • 78 Metascore
    • 80 Critic Score
    Musynx is as no-frills as rhythm games get. That's not necessarily a criticism, because the music - the most important feature of the genre - is a stand-out delight. I will play this one a lot more than I play DJ Max or Superbeat Xonic, for example. And yet, while the promise of plenty of DLC music to come is exciting, Musynx also lets itself down by being far too easy, and limited in features, to hit those high notes as one of the best examples of the genre.
    • 74 Metascore
    • 80 Critic Score
    Once you put aside Starlink’s somewhat confused nature and design, what you’re left with is a genuinely enjoyable open space adventure. It offers a fun little story (boosted by the presence of the Star Fox crew), enjoyably exotic worlds to scoot around, and tight, clean, and efficient combat. Remembering that ultimately Starlink is aimed at a younger audience, it’s hard to argue that the development team have in any way gone wrong in delivering both something new, and something that recalls the nostalgia from their own childhoods.
    • tbd Metascore
    • 80 Critic Score
    Memories of a Quintessential Summer is the more “game-like” one. The concept is simple – the protagonist and his harem decide to relax on a tropical island that the girl’s father owns (oh, yeah, he’s absolutely filthy rich, by the way – that’s a major plot hook). Unfortunately, once they get there a typhoon comes through and strands them. What was meant to be a short weekend becomes a two-week imprisonment until a rescue boat can get to them, and they just don’t have enough supplies to last that long.
    • 60 Metascore
    • 80 Critic Score
    It's the most hardcore tactics strategy game you'll ever play. It's brutally and unapologetically unforgiving, and yes, it lacks the presentation values and atmosphere that would help people get over the learning curve. But for the patient few who will be willing to give this game the time it demands, Natural Doctrine is going to be an experience with nearly limitless depth and it is, in fact, one of the best multiplayer strategy experiences on any console at the moment.
    • 75 Metascore
    • 80 Critic Score
    This is a strong, strong game by Koei Tecmo, and does the Attack on Titan franchise a great service. Sadly, that's a franchise that doesn't have the pulling power that it did a few years ago, but older fans will enjoy the opportunity to get a new look at the distinctive setting and world, and who knows? The game might just find one or two new fans for the bloody, brutal, but ultimately dazzling franchise.
    • 84 Metascore
    • 80 Critic Score
    Despite Ni no Kuni not being enhanced on the Nintendo Switch; it is still a stunning game with a great soundtrack and enjoyable gameplay, and it holds up as well in the present day as it did originally in 2013. The story is emotionally touching and is a must-play for JRPG fans who own a Nintendo Switch.
    • 83 Metascore
    • 80 Critic Score
    I don’t remember the last time I was so interested in a story labelled as “romance,” but then came Clannad and everything changed. I never know a romance story could be so engaging, so multifaceted, and so emotional.
    • 80 Metascore
    • 80 Critic Score
    There’s almost no replay value to Card Shark, but that’s not a complaint. It’s a nice, compact and creative little experience that respects your time while also offering a complete experience. There is a cohesion between the art, setting, and period of history that it’s set that is compelling. Furthermore, the behaviour of the deeply corrupt nobility of the time that it depicts is surprisingly detailed. Backed by genuinely interesting minigames and a good – if stiff – challenge, publishing Card Shark has been another major win for Devolver Digital.
    • 70 Metascore
    • 80 Critic Score
    If you’re really after a taste of something different, take a walk on the wild side with Neptune and the CPUs. After all, no other MMO has all its flaws on display quite like 4 Goddesses Online; if you’re going to sit through toxic players, boss fights, and an unfathomable plot, you might as well do it with cute girls who acknowledge the genre’s flaws and enthusiastically attempt to make them entertaining.
    • 87 Metascore
    • 80 Critic Score
    It's energetic, exciting, fast, and also highly technical. It's everything that a fighting game needs to develop a core of competitive players, and in that regard it's the best Dragon Ball game that has been produced in quite some time. But - and it's a big but - when I first saw this game in action I had hoped that the appeal of it would be broader than just to existing Dragon Ball fans, and the developers have really struggled in that regard. The game relies too heavily on you already loving the characters, and already understanding the logic and lore of the Dragon Ball universe, before it starts to open up and allow you to love it.
    • 71 Metascore
    • 80 Critic Score
    Many of my complaints from the previous two collections apply here. I would have liked to have seen more effort go into the game’s history – give us scanned copies of the manuals or digital art books or something to make it feel more than a launcher for two games picked at random out of the back catalogue. Nonetheless, these are two deeply nostalgic and important artefacts from a genre, and La Pucelle, in particular, is a pioneering title that every genre fan should play.
    • 75 Metascore
    • 80 Critic Score
    Who Pressed Mute on Uncle Marcus? is a shining example of everything I love about FMV murder mystery games: the intrigue, the interpersonal relationships, and the quest for the truth. I especially like that no matter how often you fail there will always be another chance to uncover the truth, and without penalty. In fact, “failing” and pointing the finger incorrectly is especially interesting because that’s when true colours really shine. I have such high expectations from Good Gate Media and Wales Interactive that I keep expecting one of the game to be a flop, but alas, this was not!
    • 75 Metascore
    • 80 Critic Score
    The Ice Dragon is a fitting end to the first season, but is anything but a proper conclusion. The decisions are hard, the consequences are gut-wrenching and the stakes are incredibly high. So now you get to sit back and look forward to the next season, knowing that you've been suckered right into committing to it before it has even been announced.
    • 71 Metascore
    • 80 Critic Score
    The underlying cause of the Disney magic is at times hard to pin down, but for my mind it's a combination of great, unique characters, nostalgia and an endless stream of wonderful, quality, animated movies.

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