Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 65 Metascore
    • 40 Critic Score
    Saints Row is ultimately an underwhelming missed opportunity. It's a shame, as this was a chance to do something big, bold and different – showing us where the franchise could be heading in the years to come. But instead, the end product is a basic and fairly tedious experience that is stuck in an era of gaming long past. There are a handful of fun moments, but these are fleeting and it's difficult to suggest anyone picking the game up.
    • 65 Metascore
    • 60 Critic Score
    The Arrival is worth experiencing if you're craving some really good scares. As a game, it falls a little flat with its repetitive nature and short length, but play it with the lights dimmed and you will have some memorable moments by the end.
    • 65 Metascore
    • 40 Critic Score
    While Beatdown is high on nostalgia, it is hard to play it without wishing it had released on nearly any other gaming platform.
    • 65 Metascore
    • 40 Critic Score
    When the controls decide to work in Random Heroes, the game comes together and can be a lot of fun. However, the frustration from times when it doesn't work outweighs the good, making Random Heroes a tepid recommendation.
    • 65 Metascore
    • 40 Critic Score
    Blitz Brigade is nearly the go-to online fist-person shooter on the go, but the servers behind it just are not anywhere near ready yet.
    • 65 Metascore
    • 60 Critic Score
    Monster Legacy wants to be the go-to monster collection RPG on iOS, and it's built on a solid foundation which could reach that goal. But the constant nudges toward paying out of pocket for disposable goods and one-time use attacks begins to skew the experience in destructive ways.
    • 65 Metascore
    • 60 Critic Score
    F1 2015 lays the foundations for the future by getting it right on the race track where it matters most. Ultimately, however, it's still in need of some bodywork to bring it fully up to speed with feature-heavy past releases.
    • 65 Metascore
    • 60 Critic Score
    Like most party games, Wii Party U is a hit-and-miss affair. It features a wide selection of fun, albeit overly familiar mini-games, which are complemented by a decent number of unique and innovative multiplayer experiences. It's hampered by a few frustrating design choices, and the thrills are largely short-lived, but it's still a worthy addition to any party over the festive period.
    • 65 Metascore
    • 60 Critic Score
    In its favor, Yoshi's New Island is a well designed game that's packed with secrets, items and abilities. It's just not as thrilling as some of its 2D platforming counterparts, or as innovative, especially at a time when the genre is going through something of a renaissance period.
    • 65 Metascore
    • 60 Critic Score
    The lack of substance and new ideas on last year's title feels like a let-down, while the career mode just does not have enough flourish to keep people's attention. Factor in the dismal graphics and the weak online game, and WRC: FIA World Rally Championship 2 feels like it's languishing at the lower end of the racing game leaderboards.
    • 65 Metascore
    • 40 Critic Score
    Though not without its charms, the mediocre gameplay and unambitious level design makes Brave feel more like a downloadable release than a fully-fledged retail title.
    • 65 Metascore
    • 60 Critic Score
    While Resident Evil's gameplay is a little on the clunky side today, it's still wholly enjoyable and packed with thrills, and it's just a shame that it's short-lived and awkward to get to grips with.
    • 65 Metascore
    • 60 Critic Score
    Infinity Danger is an excellent concept, but the adaptation to a touch screen has not been as smooth a transition as players would hope.
    • 64 Metascore
    • 40 Critic Score
    Gold Diggers is fun in short bursts, but slow progression and a general lack of the titular gold means most players won't keep digging for long.
    • 64 Metascore
    • 60 Critic Score
    Shadow of the Beast might not be exactly what true fans were expecting, especially with a few strange gameplay and narrative choices, but there's still something here for everyone. It's short, but it's only £11.99 and there's plenty of replayability here - not to mention it's two games for the price of one.
    • 64 Metascore
    • 60 Critic Score
    Flaws like these show that, while Urban Trial Freestyle is a decent addition to the PlayStation games library, the game struggles to match who they're trying to imitate in pretty much every department.
    • 64 Metascore
    • 60 Critic Score
    While The Dark Knight Rises doesn't quite live up to its cinematic namesake, Gameloft deserve credit for capturing the feel of the Arkham titles if not the depth and challenge. It's very true to the film without being a classic in its own right, so the so-called Nolanites will no doubt find something to appreciate here.
    • 64 Metascore
    • 60 Critic Score
    Unfortunately, while the concept is sound and the combat system works well, the team's obsession with the bizarre, not to mention the female body, detracts from what could have been a killer experience.
    • 64 Metascore
    • 80 Critic Score
    The fast swipes also compliment the game's frantic pace, making Worm Run a joy to pick up for a few quick rounds as you race to try and beat your high score.
    • 64 Metascore
    • 60 Critic Score
    There are lots of events that can be enjoyed time and time again, although far less than the 46 advertised. Motion controls add very little, but do at least offer new ways to experience the game, alongside a plethora of game modes. While London 2012: The Game may fall short of Gold, it's certainly deserving of a respectable Bronze.
    • 64 Metascore
    • 70 Critic Score
    It's clear that a lot of love has been put into making AEW: Fight Forever fun and feel good to play. It's just a shame it falls short in certain areas related to story, features and creation. Despite this, there's a lot for AEW fans to like here and we definitely recommend it, because much like All Elite Wrestling is an alternative to WWE, it's nice to have an alternative in the wrestling game space too.
    • 64 Metascore
    • 40 Critic Score
    Mini Ninjas has a unique approach to microtransactions, but finicky collision detection brings down what is otherwise a fairly average 2D infinite runner game.
    • 64 Metascore
    • 60 Critic Score
    With endless runners typically pushing to be the fastest and most challenging games in the genre, Buddy & Me takes the exact opposite approach, and should appeal to a new audience looking for a more serene experience.
    • 64 Metascore
    • 20 Critic Score
    To the game's credit, the new visual style is the best that the original Contra has ever looked. Had Contra: Evolution been released as a downloadable game on a console or handheld with proper buttons, it might actually be a decent game. But Contra: Evolution is not a decent game. It isn't even close.
    • 64 Metascore
    • 60 Critic Score
    The upside is that the rebalanced difficulty makes Trials Frontier the perfect entry point for new players, but series veterans will have to keep waiting to get their full Trials fix on a smartphone.
    • 64 Metascore
    • 60 Critic Score
    Assassin's Creed: Liberation HD offers a number of improvements over the Vita original, some of which enhance the experience by facilitating smoother gameplay, yet many of the title's weaknesses are amplified on the larger screen.
    • 64 Metascore
    • 40 Critic Score
    Perhaps it shouldn't come as such a surprise, though, that a once-praised game inspired by minimalism would falter so completely after being heavily built upon and expanded.
    • 64 Metascore
    • 60 Critic Score
    The enhanced visuals and local and online co-operative multiplayer are welcome additions, but everything else feels a little bit outdated, with a distinct lack of variety in enemies and objectives in particular making the levels bland and monotonous by today's standards.
    • 64 Metascore
    • 40 Critic Score
    Unfortunately, the randomly changing target sums really bring the whole experience down, making Koozac a mediocre number puzzle good for a few rounds before being completely forgotten.
    • 64 Metascore
    • 60 Critic Score
    Enjoyable multiplayer modes are only worth so much when backed by a paltry single player campaign, but taking the budget price tag into account, we can think of worse Christmas stocking-fillers for fans of the series of the tower defense genre.
    • 63 Metascore
    • 60 Critic Score
    Ubisoft Montreal has paid close attention to both the Tintin licence and its target market, meaning the game actually just about works. The action is hugely linear and the level design basic, yet the campaign is also engaging to play through, mixing platforming, combat and vehicle sections in a reasonably decent narrative.
    • 63 Metascore
    • 60 Critic Score
    It's a stylish game with fun platforming, smooth combat and mostly good stealthy bits - and a definite improvement on its underwhelming predecessor.
    • 63 Metascore
    • 20 Critic Score
    There is absolutely no way to obtain more health potions without paying up or waiting until the next day, making the game either impossible to progress in or very expensive very quickly. Either way, it's a broken design and should not be played by anyone with respect for their own time.
    • 63 Metascore
    • 40 Critic Score
    It feels like a missed opportunity, arriving a couple of years too late to take full advantage of Beth Harmon's popularity and the mass numbers of new players that came from that. But even if the release were more timely, as a learning tool it falls significantly short, lacking a clear enough vision in its puzzles and features to steer players in the right direction.
    • 63 Metascore
    • 60 Critic Score
    Out of the three, we'd recommend 'The Redemption' over the previous episodes - and you don't need to purchase the other two to play it - but ultimately, the series fails to live up to its promising premise.
    • 63 Metascore
    • 60 Critic Score
    'The Dark Below' has its moments, but it's ultimately an underwhelming and frustrating update. The Crucible maps are a pleasant surprise, and the Raid is excellent, but the story missions and Strike are short lived and more of the same.
    • 63 Metascore
    • 80 Critic Score
    Lemmings Touch stays true to its roots and is a great fit for the PlayStation Vita, lending it enough charm and appeal to strike a chord with long-time fans and newcomers alike.
    • 63 Metascore
    • 60 Critic Score
    While utterly unlike the original game in any discernible way, Zaxxon Escape makes for a fun ride in its own right as the speed increases every second you survive.
    • 63 Metascore
    • 60 Critic Score
    Jelly Splash is quite the fun puzzler thanks to level variety and its strategic turn limits, making it well worth a download even for fans who have grown tired of match-3 puzzle games.
    • 63 Metascore
    • 80 Critic Score
    Sonic: Lost World is a fresh and unique take on Sega's mascot that recaptures everything that was great about his 2D adventures, rights the wrongs of his 3D outings, and takes him into uncharted territory.
    • 63 Metascore
    • 60 Critic Score
    It's by no means a bad game, but it's hard to say it ever drags itself out of mediocrity. Yet at the same time it's an experience that's hard not to recommend.
    • 63 Metascore
    • 60 Critic Score
    It's still not an easy game overall. The levels are filled with flying blades and spikes that pop out of every angle, but the retooled combat makes for a notably more accessible experience. New players won't quite get to experience the classic sequel as it was intended, but they will get to do something the average player in 1993 couldn't do: finish the game.
    • 63 Metascore
    • 40 Critic Score
    Without the guardian units, Blade Guardian would be a fairly generic entry in the tower defense genre. With their inclusion, the game becomes more interesting, but they are arguably more trouble than they are worth, making Blade Guardian difficult to recommend except to the most stalwart strategy fan.
    • 63 Metascore
    • 60 Critic Score
    Ultimately, Batman: Arkham Origins is a decent brawler, but is severely lacking in variety as you beat up the same handful of thugs over and over again. If you're looking for a comic book fix, Injustice: Gods Among Us uses the same style of play with a much more robust game to back it up.
    • 63 Metascore
    • 60 Critic Score
    With controller in hand and one bird left in your arsenal, eliminating that final elusive pig as satisfying as ever. Combined with rich, colourful visuals and bucketload of content, Angry Birds Trilogy is an attractive prospect. Unfortunately, however, poorly implemented Kinect controls and a hefty price tag means that while Angry Birds Trilogy offers the same addictive gameplay experience, players are better suited sticking to the touchscreen originals.
    • 63 Metascore
    • 40 Critic Score
    Unfortunately, Demons' Score is marred by some unforgivable issues. Most notable is the repetition, which has you playing through the exact same song and tap sequence dozens of times to reach each of the more entertaining boss encounters.
    • 63 Metascore
    • 60 Critic Score
    Flashout 2's multiplayer offerings carry the experience, while the solo campaign races feel just a little too artificial to satisfy speed jockeys.
    • 62 Metascore
    • 60 Critic Score
    So who is F1 2014 aimed at exactly? Well, with a 'very easy' difficulty setting, more forgiving handling (unless you turn assists off) and shorter, customised race weekends, F1 2014 is probably the most accessible iteration yet.
    • 62 Metascore
    • 50 Critic Score
    Mafia 3 has one of the best soundtracks in any game ever and is good in brief stabs, but it's difficult to recommend when its rays of mafioso sunshine are buried beneath poor mission design, repetitive action and forgettable bloat.
    • 62 Metascore
    • 60 Critic Score
    Bladeslinger may be a showpiece on iOS for how it looks, but the gameplay was just too ambitious for the touchscreen's capabilities this time, and the overall game suffers as a result.
    • 62 Metascore
    • 60 Critic Score
    The compromised controls don't ruin what is still a fun game to this day, but the lack of precision certainly makes it feel like an inferior port if you have the option to get it on PS3, Vita or PC.
    • 62 Metascore
    • 60 Critic Score
    While there's good fun to be had in co-op mode, and players who like their shooters chock full of zombies won't be disappointed, this feels likes a somewhat limited package on the whole.
    • 62 Metascore
    • 60 Critic Score
    That said, Splash or Crash is very much a decent addition to the eShop, and provides enough enjoyment and replay value to be worth its low price.
    • 62 Metascore
    • 60 Critic Score
    This being the case, Dead Island: Riptide will please fans of the original and zombie enthusiasts in general, but first-person shooter connoisseurs won't exactly struggle to find fault with it and are best advised to find their gun-toting thrills elsewhere.
    • 62 Metascore
    • 60 Critic Score
    Despite its flaws, LEGO City Undercover: The Chase Begins is a charming release, packed with diverse missions, mostly impressive visuals and a great cast of characters.
    • 62 Metascore
    • 60 Critic Score
    Worms Battlegrounds continues to impress in multiplayer, offering more of the same team-based battles and outrageous weapons. But it's not the most unique or exciting Worms release, and you'd be hard pressed to pick it out of a lineup
    • 62 Metascore
    • 60 Critic Score
    Noble Nutlings is a solid first effort for Boomlagoon, offering fun, fast-paced courses and a wide-eyed cast of squirrels that we likely haven't seen the last of.
    • 62 Metascore
    • 40 Critic Score
    The big problem is, the pack is in an alarmingly terrible state. So much of it is downright broken to the point where it's truly surprising the release was not further delayed. Dream weddings turn into nightmares. For clarity, all issues we're about to describe are from our time with the content post-launch, after we installed the release-day patch.
    • 61 Metascore
    • 60 Critic Score
    Rory McIlroy PGA Tour is far from a double-bogey catastrophe of a golfing game, and has all the fundamentals to challenge for honours. With a little extra love and lots of additional content, it could potentially go beyond par and soar like an eagle.
    • 61 Metascore
    • 40 Critic Score
    Lost Planet 3 isn't a lost cause. There's some genuine emotion to be found in its storyline and a spattering of variety to its combat, but this is marred by unoriginal core gameplay and lackluster level design.
    • 61 Metascore
    • 40 Critic Score
    Hell Yeah! Pocket Inferno is ultimately a mediocre side-scrolling action game that could have been much greater had it actually tried to invoke its predecessor instead of just referencing it through the art style.
    • 61 Metascore
    • 40 Critic Score
    What we have now is a Sonic game that takes a step forward from Episode 1, but is still a step back from a game half a year old. Sonic 4: Episode 2 certainly isn't the worst game to grace the series over the years, but not even the most steadfast Sonic fans will fondly remember Episode 2 as one of their favorites, if it is remembered at all.
    • 61 Metascore
    • 60 Critic Score
    The lack of specific co-operative mechanics is something of a missed opportunity.
    • 61 Metascore
    • 60 Critic Score
    Ubisoft may want us to form crews and connect with fellow racing fans, but as it stands, we'd rather just get behind the wheel, turn up the radio and explore this staggering country by ourselves.
    • 61 Metascore
    • 40 Critic Score
    The bottom line feels as disappointing as the game itself. Rocksteady has a game on their hands that’s 20% filled with flair, flourish and joyous moments, but is bogged down by the other 80%, with braindead live-service stuff that no one really asked for and that might have been influenced by the publisher. With the current state of the industry, hopefully Rocksteady can come back with their next title and deliver the quality sort of game that they're more than capable of making when they're left to their own devices.
    • 61 Metascore
    • 60 Critic Score
    Deadpool is far from a bad game, yet the developers' over-reliance on the appeal of the source material means it rarely shoots for the stars.
    • 61 Metascore
    • 60 Critic Score
    F1 Race Stars is hindered by a lack of courses, while the omission of drifting and lack of customisation ensures that it doesn't have the same longevity and levels of excitement as the likes of its contemporaries.
    • 61 Metascore
    • 80 Critic Score
    While we yearned for some of the 1993 game's imperfections in a purely nostalgic sense, Superfrog HD is a great platformer in its own right that works as both an effective homage and a means of breathing new life into an underrated classic.
    • 61 Metascore
    • 60 Critic Score
    Joking aside, Flockers has character and is satisfactorily challenging for the most part, but is a dish best served in bite-sized chunks. This being the case, home consoles don't necessarily feel like the optimum platform for the game, so we'd like to see those sheep herded towards tablet pastures in the future.
    • 61 Metascore
    • 60 Critic Score
    Without combat or much in the way of jump scares, In Fear I Trust is a mobile horror game that works well with the platform to focus on exploration and atmosphere to send a chill down a player's spine.
    • 61 Metascore
    • 20 Critic Score
    The one saving grace is that die-hard Star Wars fanatics can collect cards of all their favorite characters, even the more obscure ones like each individual alien from A New Hope's cantina scene. But even that novelty isn't enough to make Star Wars: Force Collection worthwhile to suffer through the insultingly unintuitive menus and boring, non-interactive card battles. It's a free download, but even then it's overpriced.
    • 61 Metascore
    • 60 Critic Score
    For all of its faults, Fable: The Journey is undoubtedly an experience, and one of the better single-player Kinect games on the market, even if it is a journey you're unlikely to make more than once.
    • 61 Metascore
    • 60 Critic Score
    It provides satisfying combat, though the developers' attempt to build on this with additional mechanics comes across as half-baked. As a companion piece to The First Avenger, it will no doubt shift a mound of copies, but if Next Level Games intended this to be Marvel's answer to Arkham Asylum, then they red, white and blew it.
    • 61 Metascore
    • 60 Critic Score
    Despite its dozen games and side activities, Game & Wario lacks any of the depth in design of something like Nintendo Land, which offers rich multiplayer experiences that really grab the attention of everyone around you.
    • 60 Metascore
    • 60 Critic Score
    It's a package that rivals the very best party games for volume, so ultimately when the whistle blows and the action is go, there's plenty of fun to be had with Kinect Sports Rivals.
    • 60 Metascore
    • 60 Critic Score
    Caddoc and E'lara are OK but largely forgettable characters, and the muddy graphics and frequently questionable design choices make the campaign sometimes feel like a chore.
    • 60 Metascore
    • 60 Critic Score
    Ultimately, however, while there's fun to be had, Ryse: Son of Rome is a little too shallow to conquer the Xbox One's launch lineup.
    • 60 Metascore
    • 20 Critic Score
    There is a decent if repetitive kart racer here, but no game could be decent enough to excuse Rovio's tactics of extortion.
    • 60 Metascore
    • 40 Critic Score
    Faif feels like it could be used as the foundation for an excellent and interesting take on the RPG genre, but in that same vein it also feels like it is incomplete, and only a small part of what should be a much bigger whole.
    • 60 Metascore
    • 60 Critic Score
    The quests and upgrades feel poorly applied, meaning the game struggles to establish its true purpose and identity. Stripping away all the extra elements brings just a pretty standard JRPG that offers little really to get excited about.
    • 60 Metascore
    • 60 Critic Score
    Resistance: Burning Skies can be linear and its mission objectives predictable, but it has the look and feel of a fully-fledged shooter, and that's something you won't find elsewhere. The visuals look almost on par with its PS3 forebears on the smaller screen and the gameplay endeavours match them in scope and intensity. In theory, it should be a classic, but a weak story and straightforward missions makes it only surface-deep.
    • 59 Metascore
    • 60 Critic Score
    It's innovative and fun, yet never feels preachy despite the underlying message it's attempting to convey. Gameplay defects do spoil the party somewhat, especially when playing on your own, but parents seeking a good wholesome game on the PlayStation Network for their children can't go far wrong with this.
    • 59 Metascore
    • 40 Critic Score
    Farming Simulator 2012 provides a slower pace to gameplay, but the controls make it more frustrating than relaxing.
    • 59 Metascore
    • 60 Critic Score
    Despite the best efforts of all involved to try to avoid the pitfalls of the original, Epic Mickey 2: The Power of Two still is still guilty of some of the offences of old, but it's as stylish and creative a platformer as you are ever likely play. Nobody can fault the developers for their ambition, and it's abundantly clear everyone on board had love and respect for the source material. Perhaps the third time around they'll perfect the formula.
    • 59 Metascore
    • 60 Critic Score
    The controls can be rather twitchy, as aiming feels far too fast at times, but that is actually fairly accurate to the original feel of the game.
    • 59 Metascore
    • 40 Critic Score
    Sumo Digital should be commended for its attempts to pack as much as humanely possible into a Nintendo 3DS game. However, despite its wealth of options, game modes and extras, F1 2011 fails where it counts most, on the race track.
    • 59 Metascore
    • 40 Critic Score
    Even when everything does work properly, which is rare, AVP: Evolution is little more than a straightforward brawler. The movie license is about all it has going for it, and it uses that license poorly.
    • 59 Metascore
    • 40 Critic Score
    The potential is there for Defiance to be more than a half-decent console MMO marred by technical problems.
    • 59 Metascore
    • 40 Critic Score
    Ultima Forever: Quest for the Avatar shows promise in its expansive world and character progression, but a pay-to-win economy and connection problems keep this from being the return to Britannia fans have been hoping for.
    • 59 Metascore
    • 60 Critic Score
    With the game's focus so squarely on collecting character figurines, Heroes of Dragon Age will only really appeal to fans of the series. And once you get going, collecting and leveling up your figurines can become quite addicting. But Dragon Age fans should set their expectations accordingly before playing, because there is still a long wait until the next proper game in the series.
    • 59 Metascore
    • 40 Critic Score
    Murdered: Soul Suspect is a game full of missed opportunities. The concept is great and some of the ideas are clever, but it doesn't use them in an interesting or satisfying way.
    • 59 Metascore
    • 40 Critic Score
    A frustrating and unremarkable video game experience. The game never really goes above and beyond the call of duty, offering only mildly attractive locations, bog-standard third-person gameplay and a relatively insignificant plot.
    • 58 Metascore
    • 40 Critic Score
    Silent Hill: Book of Memories fails miserably at capturing the core attributes of its series predecessors, namely the effective psychological horror and captivating storylines. It doesn't exactly excel as an original dungeon-crawler either, bogged down by repetitive gameplay and generic mechanics. This is one book you will be able to put down.
    • 58 Metascore
    • 60 Critic Score
    Like a rookie player with bags of potential, Mario Tennis: Ultra Smash has that raw ability, but it lacks the finesse to be a champion.
    • 58 Metascore
    • 60 Critic Score
    Iron Man 3 is a decent enough infinite runner, though slow progression holds it back. Comic fans will still get plenty of fun out of it though, with boss battles against classic villains like the Crimson Dynamo and even M.O.D.O.K. in daily challenges to keep players coming back.
    • 58 Metascore
    • 60 Critic Score
    After Earth is par for the course as far as auto-runner games are concerned. It makes a few additions to the basic formula, but those additions either make little impact or don't always work the way they are intended.
    • 58 Metascore
    • 40 Critic Score
    Jet Set Radio is a beloved classic, but the iOS version does not do it justice. It is an impressive technical feat that the game can even run on iOS, but that novelty quickly wears off once you actually hop into a level and attempt to skate around.
    • 58 Metascore
    • 60 Critic Score
    Like a robot that's been cobbled together from spare parts, ReCore has a complicated identity. It's often a platformer and a third-person shooter, but it sometimes feels like a shoot 'em up or a character action game, and it's all underpinned by RPG systems...Because of this muddled personality, it never fully delivers on anything, leaving us with an enjoyable experience, albeit one with a few issues at its core.
    • 58 Metascore
    • 80 Critic Score
    Marvel Heroes won't win any prizes for originality, but it is an extremely fun game in its own right that makes effective use of the license at its disposal, and it's always refreshing to encounter a free-to-play title that is intended to be precisely that.
    • 58 Metascore
    • 40 Critic Score
    The Game of Thrones video game takes a while to get going, but perseverance is rewarded with an engaging story full of tough choices and interesting dilemmas. Unfortunately, the plot is let down by poor storytelling, sloppy visuals and mediocre gameplay, despite a relatively deep combat system.

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