Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 70 Metascore
    • 60 Critic Score
    Star Wars: Tiny Death Star may be a retread of NimbleBit's past success, but the Star Wars theme is actually done justice here, making it a hard game to pass up.
    • 70 Metascore
    • 60 Critic Score
    It's certainly not the best in the series, but it's a creepy game with a great atmosphere and one where you actually have to plan ahead. If only they fixed that ruddy camera.
    • 66 Metascore
    • 60 Critic Score
    Breach & Clear is still a serviceable strategy game, and has the potential to become much more if the upcoming DLC modes infuse the mission structure with some much-needed variety.
    • 75 Metascore
    • 60 Critic Score
    Amateur Surgeon 3 is still a fun and funny romp through medical malpractice, but the tight constraints on progression work against the game's darkly whimsical tone.
    • 73 Metascore
    • 60 Critic Score
    The Sims 3's latest expansion adds some valuable content, like resort management and adventures on the waves, but some aspects of it could have been fleshed out more thoroughly, such as the scuba segments.
    • 70 Metascore
    • 60 Critic Score
    If the game's plentiful supply of scenarios offered more variety and the gameplay required a little more thought, Project X Zone could compete with the very best. As it stands, however, Project X Zone is overshadowed by superior alternatives.
    • 75 Metascore
    • 60 Critic Score
    With DuckTales Remastered, Wayforward attempted to balance authenticity and nostalgia with trying to offer an original experience. The end result feels somewhat confused, getting pulled in both directions at once without ever settling on one or the other.
    • 58 Metascore
    • 60 Critic Score
    Like a robot that's been cobbled together from spare parts, ReCore has a complicated identity. It's often a platformer and a third-person shooter, but it sometimes feels like a shoot 'em up or a character action game, and it's all underpinned by RPG systems...Because of this muddled personality, it never fully delivers on anything, leaving us with an enjoyable experience, albeit one with a few issues at its core.
    • 69 Metascore
    • 60 Critic Score
    Magicka 2 is fun in the right circumstances - i.e. when you've a friend or three in tow - but even then it's a case of an all-too-familiar experience to the first game. That's not in itself a bad thing, as the Magicka formula is a solid one, but it is disappointing - there's hardly any progress from the first game. For a sequel that took four years to hit, that's just not good enough.
    • 73 Metascore
    • 60 Critic Score
    And while it's let down by a few fundamental flaws such as poor AI and jerky animations, the sheer number of gameplay modes, teams and customisation options makes it the best rugby video game available today.
    • 63 Metascore
    • 60 Critic Score
    'The Dark Below' has its moments, but it's ultimately an underwhelming and frustrating update. The Crucible maps are a pleasant surprise, and the Raid is excellent, but the story missions and Strike are short lived and more of the same.
    • 64 Metascore
    • 60 Critic Score
    Assassin's Creed: Liberation HD offers a number of improvements over the Vita original, some of which enhance the experience by facilitating smoother gameplay, yet many of the title's weaknesses are amplified on the larger screen.
    • 69 Metascore
    • 60 Critic Score
    Despite its flaws, Broken Sword 5: The Serpent's Curse has a lot to offer avid fans of the series, who will relish the opportunity to play a new installment built on traditional 2D values.
    • 57 Metascore
    • 60 Critic Score
    Could have been a thriller if there was more content for players to sink their teeth into. The gameplay hits all of the right notes, and is enjoyable enough to whisk you away, but you'll come crashing back down to reality once the playlist has run dry.
    • 58 Metascore
    • 60 Critic Score
    Like a rookie player with bags of potential, Mario Tennis: Ultra Smash has that raw ability, but it lacks the finesse to be a champion.
    • 71 Metascore
    • 60 Critic Score
    Lacks the sparkle of games such as Split/Second or Burnout. The destruction elements feel a bit weak, the cars control poorly at times and the computer AI is truly merciless. The biggest problem, though, is the lack of a proper tutorial in the game, a sure-fire way to alienate many players almost instantly.
    • 58 Metascore
    • 60 Critic Score
    Warhammer 40,000: Storm of Vengeance is a decent start to a strategy game, but it is in desperate need of unit variety to force players into thinking up new ways to approach each encounter.
    • 64 Metascore
    • 60 Critic Score
    Unfortunately, while the concept is sound and the combat system works well, the team's obsession with the bizarre, not to mention the female body, detracts from what could have been a killer experience.
    • 74 Metascore
    • 60 Critic Score
    Despite some poor design choices and sub-par graphics, Tokyo Jungle is an oddly addictive game that exudes charm. Each survival attempt feels unique thanks to a steady stream of unlockable animals, new challenges and hidden areas. Stranger than anything we've played this year, Tokyo Jungle is a unique title which, while not without its flaws, is wildly entertaining and well worth a download.
    • tbd Metascore
    • 60 Critic Score
    Word Explorer is like a five-course feast solely consisting of tapioca pudding. Even if you really like tapioca pudding, you'll be hankering for a new flavor before the first course is even finished.
    • 54 Metascore
    • 60 Critic Score
    Adidas miCoach is a fitness title packed full of content, helpful advice and genuinely tough workouts. When it gets down to the nitty-gritty, users will feel the burn and work up a sweat, which is what you want from a fitness title. Unfortunately, however, Adidas miCoach lacks a little finesse, making it hard to recommend above superior fitness titles such as UFC Personal Trainer.
    • 65 Metascore
    • 60 Critic Score
    Infinity Danger is an excellent concept, but the adaptation to a touch screen has not been as smooth a transition as players would hope.
    • 73 Metascore
    • 60 Critic Score
    As a standalone episode, 'Tyranny of King Washington: Part One' falls a little short of expectations. In particular, the missions feel overly familiar, while the new ability is an extension of the already well developed stealth system.
    • 78 Metascore
    • 60 Critic Score
    Though The Curse doesn't bring much new to the world of puzzle games, it is a substantial collection that will keep players scratching their heads for a long time to come.
    • 77 Metascore
    • 60 Critic Score
    Though not as experimental or revolutionary as we would have liked, Peggle 2 is as bright, bouncy and brilliant as ever, delivering the same addictive action as its predecessor.
    • 75 Metascore
    • 60 Critic Score
    OK, so Unravel kind of runs out of steam, and there are times when the game is so frustrating that you'll want to throw Yarny in the cat's direction. But then this isn't a game that's defined purely by its platforming and puzzles. Indeed, by the time the cracks appear, you'll be too in love with little Yarny and too emotionally invested in the journey to turn back.
    • 63 Metascore
    • 60 Critic Score
    It's by no means a bad game, but it's hard to say it ever drags itself out of mediocrity. Yet at the same time it's an experience that's hard not to recommend.
    • 62 Metascore
    • 60 Critic Score
    That said, Splash or Crash is very much a decent addition to the eShop, and provides enough enjoyment and replay value to be worth its low price.
    • 74 Metascore
    • 60 Critic Score
    Rock Runners takes several levels to really get challenging, but once it hits its stride it can be a fantastic speedy platformer.
    • 61 Metascore
    • 60 Critic Score
    For all of its faults, Fable: The Journey is undoubtedly an experience, and one of the better single-player Kinect games on the market, even if it is a journey you're unlikely to make more than once.
    • 63 Metascore
    • 60 Critic Score
    Jelly Splash is quite the fun puzzler thanks to level variety and its strategic turn limits, making it well worth a download even for fans who have grown tired of match-3 puzzle games.
    • 73 Metascore
    • 60 Critic Score
    You could do worse than LEGO Batman 3: Beyond Gotham. A lot worse. But if you've played a LEGO game in the last three years and are looking for a new, different experience, you'll be left wanting.
    • 82 Metascore
    • 60 Critic Score
    For fans who already play and love Terraria on another platform, the iOS port is a decent supplement if you need a fix away from home. But due to control issues and the lack of multiplayer, a supplement for the real thing is all it will be.
    • 69 Metascore
    • 60 Critic Score
    Still, it is gorgeous - there's no denying that. Gorgeous, stylistically interesting (if derivative of Edward Gorey) and with some wonderfully creative ideas behind it, Murasaki Baby is a game to welcome with open arms. It's just not a great game to welcome with open arms.
    • 52 Metascore
    • 60 Critic Score
    Whether you can or will survive for long is another matter entirely, but the constant possibility for success keeps players coming back after every failed attempt and sharing their failures with friends for an ever-expanding pool of players.
    • 54 Metascore
    • 60 Critic Score
    Has its selling points if you're a fan of the series. The storyline fits into the bigger picture nicely and Telltale has handled the licence well. Unfortunately, its simplistic puzzles and action segments mean that it's unlikely to find favor among the adventure demographic.
    • 71 Metascore
    • 60 Critic Score
    Zipper Interactive should be commended for its efforts to inspire replay value, but not necessarily for its level of imagination.
    • 76 Metascore
    • 60 Critic Score
    It's too early to say whether ShootMania's custom maps will boost its staying power, but we're not sure if an inspired community can draw us back into the FPS.
    • 74 Metascore
    • 60 Critic Score
    In closing, The Secret World might well have worked better as a third-person action adventure with a co-op focus, rather than a fully-fledged MMO. Had the developers gone down this route, it could still have delivered that thrilling story-based experience, but also provided more in-depth combat mechanics. As its stands, it feels like a collection of inventive ideas that haven't been used to their full potential.
    • 71 Metascore
    • 60 Critic Score
    While fundamental gameplay problems make it difficult to create a truly exceptional gaming experience, Disney Infinity 2.0's real strength lies in the creation aspect itself, something which makes it ideal for a younger audience.
    • 70 Metascore
    • 60 Critic Score
    It's a fairly short title, though, lasting only a few hours, and despite the parts surrounding the narrative being underwhelming, the story itself is impressively affecting and worth experiencing.
    • 76 Metascore
    • 60 Critic Score
    As it stands, it's a game that could really benefit from some additional content if it's to evolve into the next must-have multiplayer shooter.
    • 80 Metascore
    • 60 Critic Score
    The game can become a bit of a grind as more challenging missions may require multiple attempts, but the core swinging mechanic remains fun throughout. Knights of the Round Cable captures the feel of an easy to learn, difficult to master game with controls perfectly suited for touch devices.
    • 69 Metascore
    • 60 Critic Score
    Abyss Attack can get repetitive since you'll earn crystals for the shop at a snail's pace, but great controls and a unique visual style still make it an enjoyable shooter.
    • 68 Metascore
    • 60 Critic Score
    Need for Speed: The Run is a case of a good premise not quite realized.
    • 72 Metascore
    • 60 Critic Score
    Ultimately rewarding, 10 Second Ninja puts both your reflexes with a controller and your own personal mettle to the test for a game that can be just as hard to put down as it is to pick back up again.
    • 66 Metascore
    • 60 Critic Score
    Your mileage will depend on the friends you have to play it with, but if you're looking for a word game alternative to Zynga's With Friends series, Beejumbled makes for a great alternative with a bit more personality.
    • 80 Metascore
    • 60 Critic Score
    An enjoyable and laid back puzzle game that's easy to grasp but tricky to master. It's a little on the plain side and lacking in variety, but the addition of new puzzle types combined with the promise of user-generated content, should pull players back for more.
    • 81 Metascore
    • 60 Critic Score
    This is not a revolution as far as open-world games go, it's more of a compendium of recognizable elements that have been twisted just enough to make them seem new and different for the uninitiated.
    • 71 Metascore
    • 60 Critic Score
    Developing a multiplayer-centric title is all well and good, but Anarchy Reigns could have been something more. Playing solo is a necessity for honing your skills and unlocking new options before you take the fight online, but those tight controls and enjoyable combat feel wasted during the hollow and repetitive single-player campaign.
    • 75 Metascore
    • 60 Critic Score
    Space Holiday is one of the most deceptively fun games to pop up on mobile devices.
    • 69 Metascore
    • 60 Critic Score
    Like short-term Chelsea manager Rafa Benitez, the Wii U version of FIFA feels like an interim edition, warming the seat for next year's release.
    • tbd Metascore
    • 60 Critic Score
    To its credit, 999: The Novel does add a handy new feature where you can see a flowchart of which story paths you've played and return to any crossroads to make different choices. 999: The Novel has multiple endings, most of which are dead ends, making the chart an invaluable feature for those who seek out the game's true ending.
    • 77 Metascore
    • 60 Critic Score
    It's a game capable of delivering real moments of magic, but is too often marred by inconsistent Kinect controls that can turn those feelings of joy into frustration.
    • 65 Metascore
    • 60 Critic Score
    Monster Legacy wants to be the go-to monster collection RPG on iOS, and it's built on a solid foundation which could reach that goal. But the constant nudges toward paying out of pocket for disposable goods and one-time use attacks begins to skew the experience in destructive ways.
    • 76 Metascore
    • 60 Critic Score
    Legion doesn’t quite reach the lofty heights of its San Francisco predecessor. Your team isn’t as endearing, the missions aren’t as fun and the story is just not quite as engaging. Though, if you take the time to explore the streets of London, and make it your playground, there is still lots to like. The gameplay loop is addictive once you get into it and if you can look past the bugs and pantomime voices, you’ll be happy you digitally toured one of the worlds greatest cities, albeit a bleak one.
    • 68 Metascore
    • 60 Critic Score
    Its lack of subtlety in its mechanics, it's rather clunky nature and its somewhat dull, basic setting mean it will never be more than a decent distraction: a game to play in between other games, or while you wait until Bloodborne early next year.
    • 76 Metascore
    • 60 Critic Score
    Ookibloks will disarm you with its adorable visuals, but its devious difficulty makes it a puzzle game that is equal parts satisfying and frustrating.
    • 66 Metascore
    • 60 Critic Score
    Never Alone is, nevertheless, an important game offering a fascinating window into a rich and ongoing culture among native Alaskans. And if you are open to accepting that cultural exchange then the barriers dividing the people of the world get a little bit smaller, and we all grow closer to never really being alone in the world again.
    • 77 Metascore
    • 60 Critic Score
    Like the prequel trilogy itself, Angry Birds Star Wars II just isn't as interesting as what came before it, and seems to have forgotten much of what made the series popular in the first place.
    • 74 Metascore
    • 60 Critic Score
    Just like its predecessor, Prototype 2 excels as an open-world killing field, in which you can wrench anyone asunder in gory cascades of blood and guts. Underneath, it's a pretty standard action game featuring mundane missions that offer no real challenge, wrapped in a story that lacks substance and originality. But those players who can turn off their brain and just enjoy the ride will find Prototype 2's flavor of blood-soaked action a rather guilty pleasure
    • 84 Metascore
    • 60 Critic Score
    Leo's Fortune is a fun ride while it lasts though, filled with clever physics puzzles and unconventional controls.
    • 78 Metascore
    • 60 Critic Score
    Infinity Blade 3 offers more of the same for fans, but the constant grinding is showing its age the third time around.
    • 76 Metascore
    • 60 Critic Score
    So while Third Eye Crime is certainly worth a download for curious fans of stealth games, that worth is also dependent on your willingness to pay a little bit more than the sticker price in order to get the full experience.
    • 67 Metascore
    • 60 Critic Score
    Sailing around the ocean and discovering treasure is fun, but the ship battles that make up a majority of the experience wear thin quickly. And with a mostly uninteresting story and thin connections to the Assassin's Creed series proper, Assassin's Creed Pirates is just floating dead in the water.
    • 73 Metascore
    • 60 Critic Score
    Still, despite its flaws, there is a lot of fun to be had in Fantasy Life. The job system is extensive and mastering each skill compulsive, while decorating apartments provides a nice break from the repetitive missions.
    • 83 Metascore
    • 60 Critic Score
    Generous checkpoints alleviate some of the control issues, and the unique visual style is almost worth the price of admission on its own, but Type: Rider falls just short of its lofty vision.
    • 71 Metascore
    • 60 Critic Score
    The LEGO Movie Videogame recaptures much of the charm and playability of its forebears by rehashing their hallmarks, but doesn't quite have the same appeal.
    • 59 Metascore
    • 60 Critic Score
    With the game's focus so squarely on collecting character figurines, Heroes of Dragon Age will only really appeal to fans of the series. And once you get going, collecting and leveling up your figurines can become quite addicting. But Dragon Age fans should set their expectations accordingly before playing, because there is still a long wait until the next proper game in the series.
    • 66 Metascore
    • 60 Critic Score
    Sadly it is a short-lived experiment, making it a difficult game to whole-heartedly recommend, but those who find relaxation in flashes of psychedelic colors will fall for Simian.Interface's charms.
    • 52 Metascore
    • 50 Critic Score
    While fans will find something to love in its hardcore gameplay and old-school character design, non-fans should steer well clear.
    • 48 Metascore
    • 50 Critic Score
    Homefront: The Revolution has plenty of ambition and a handful of good ideas, but it's spoilt by the clumsy execution. Much as we love the mix of gameplay styles and those classy customisable guns, we can't get over the lifeless gunplay, clumsy movement and woeful AI.
    • 67 Metascore
    • 50 Critic Score
    There are glimpses in here where some of the potential shines through, but not enough. Held back by a lack of depth and polish, the big selling points of the expansion struggle to flourish, resulting in a pack that's underwhelming despite its initial promise.
    • 62 Metascore
    • 50 Critic Score
    Mafia 3 has one of the best soundtracks in any game ever and is good in brief stabs, but it's difficult to recommend when its rays of mafioso sunshine are buried beneath poor mission design, repetitive action and forgettable bloat.
    • 70 Metascore
    • 50 Critic Score
    The Sims 4 Star Wars: Journey to Batuu delivers one of the most vibrant and memorable worlds yet, but is let down by a weak narrative, dull missions, and a self-contained experience that fails to play to the franchise's strengths.
    • 67 Metascore
    • 40 Critic Score
    Ring Run Circus has a steep learning curve and awkward controls that work against each other for a game that is far more complicated than it probably intended to be.
    • 32 Metascore
    • 40 Critic Score
    The premise of the game is not terrible, but there needed to be more intelligence and purpose in the application to elevate it above the mundanity of clubbing endless zombies to death. If only someone could make a really good Walking Dead game. Oh, wait...
    • 63 Metascore
    • 40 Critic Score
    Without the guardian units, Blade Guardian would be a fairly generic entry in the tower defense genre. With their inclusion, the game becomes more interesting, but they are arguably more trouble than they are worth, making Blade Guardian difficult to recommend except to the most stalwart strategy fan.
    • 50 Metascore
    • 40 Critic Score
    Instead, nostalgic gamers might be best served to leave Duke Nukem 2 in their memories rather than their iPhones.
    • tbd Metascore
    • 40 Critic Score
    The concept of Dollar Dash isn't a bad one, and there is a charm to its cute presentation. But for an action game, it's rather dull and unexceptional.
    • 59 Metascore
    • 40 Critic Score
    Sumo Digital should be commended for its attempts to pack as much as humanely possible into a Nintendo 3DS game. However, despite its wealth of options, game modes and extras, F1 2011 fails where it counts most, on the race track.
    • 43 Metascore
    • 40 Critic Score
    The storytelling is sloppy, the set-pieces are repetitive - and in some cases stolen from past games - while the visuals are dated. It's redeemed only by enjoyable third-person shooter action, which comes alive in co-op multiplayer when there's no story holding players back.
    • 68 Metascore
    • 40 Critic Score
    Tokyo Crash Mobs should only really be considered by 3DS owners who dig the look of the game and are Puzz Loop fanatics. Everyone else should look elsewhere - there are plenty of superior puzzlers in the eShop.
    • 73 Metascore
    • 40 Critic Score
    Continuous play opens up a range of unlockables, including new backgrounds, blades, music and more objects to slice aside from rats. The only downside is that it is all quite dark, with the rats often blending into the background and making them harder to slice than it should be.
    • 53 Metascore
    • 40 Critic Score
    With a more focused campaign and some extra work to iron out control bugs, and Borderlands Legends could have shown promise.
    • 39 Metascore
    • 40 Critic Score
    Primal Fears does come with functional co-operative play, which isn't the worst time-killer if you and a friend are bored, but otherwise it's a disappointingly lacklustre title.
    • 73 Metascore
    • 40 Critic Score
    There is a lot of puzzle potential for Pudding Monsters to grow, and the colorful art style is undeniably adorable, making it still a fun game to play. It will just probably be a much better game a few months from now.
    • 67 Metascore
    • 40 Critic Score
    That being said, the improvements aren't enough to make it worth a purchase over the free version that was already available, making Wreck-It Ralph a difficult game to recommend.
    • 74 Metascore
    • 40 Critic Score
    The overall package is underwhelming and I consider Enchanted by Nature to be one of the weakest expansion packs. If I was paying for expansions, I would only consider it if there was a really good sale price.
    • 71 Metascore
    • 40 Critic Score
    Cyto is ultimately yet another physics puzzler for iOS, though inarguably a highly polished one, with puzzles that offer some fun, but feel more like going through the motions.
    • 73 Metascore
    • 40 Critic Score
    Demon Tribe is actually a fairly deep game for those willing to really explore its maze-like menus, but you'll be fighting against the game to figure out how to play more than fighting against opponents online.
    • 57 Metascore
    • 40 Critic Score
    It feels like a string of vaguely amusing tech demos rather than a game in its own right, and even in this regard it fails to captivate for any length of time.
    • 69 Metascore
    • 40 Critic Score
    Twisted Dreams will drive you mad. You rarely get the sense of reward when you finish a level - just a huge wave of relief that you don't have to suffer through that again.
    • tbd Metascore
    • 40 Critic Score
    Moshi Karts offers some fast and challenging levels, but it does less with questionable pacing compared to its peers like Agent Dash and Subway Surfers.
    • 74 Metascore
    • 40 Critic Score
    Unfortunately, the core mechanics in each of these campaigns are dull and lack any real depth. For starters, when you die, you simply respawn where you fell. There is no punishment for death at all. This isn't helped by the simplistic combat and the lack of enemy variety. Even in the combat-heavy Pirates and The Incredibles Play Sets, blocking and dodging is hardly required. Single-button mashing for the most part will do the trick with ease.
    • 64 Metascore
    • 40 Critic Score
    Mini Ninjas has a unique approach to microtransactions, but finicky collision detection brings down what is otherwise a fairly average 2D infinite runner game.
    • tbd Metascore
    • 40 Critic Score
    Suits and Swords has a charming world but its reliance purely on Blackjack holds it back, amounting to a repetitive and often frustrating game.
    • 78 Metascore
    • 40 Critic Score
    Teleglitch is an admirable attempt at making an immersive and challenging roguelike, but various issues considerably bog the experience down. In particular, its insanely high difficulty and repetitive nature make the game dull and unenjoyable. As a result, it's only recommended for masochistic players.
    • 35 Metascore
    • 40 Critic Score
    The iOS port just isn't the remake that the game deserves.
    • 66 Metascore
    • 40 Critic Score
    When playing a good skill-based minigame it can be a blast, but these moments are far too fleeting. It's a fun game to stick on when you've got company round from time to time, but don't overdo it or it won't be long before people stop accepting your party invites.

Top Trailers