Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 76 Metascore
    • 60 Critic Score
    Toki Tori 2+ joins Fez as part of a new breed of exploration-based puzzle games.
    • 70 Metascore
    • 60 Critic Score
    Lollipop Chainsaw is silly, short-lived fun that won't appeal to everybody, but shouldn't fail to leave a lasting impression on players who stick with it to the end.
    • 75 Metascore
    • 60 Critic Score
    It's hard not to smile at the charming cartoonish visuals, though that smile can easily go the other way after a few of the action hero's cringe-worthy one-liners.
    • 71 Metascore
    • 60 Critic Score
    As a result, Infestor's 60 levels are over rather quickly. The levels are smartly designed and still quite rewarding, but it feels like there is still a lot that Ravenous could do with the different abilities. If we're lucky a sequel will materialize before too long, because Infestor shows promise to be studio's best yet.
    • 67 Metascore
    • 60 Critic Score
    The controls too, while still endearingly clumsy, are perhaps streamlined to the point of losing the punch line thanks to the ability to aim your instruments with a tap. The result is a Surgeon Simulator that is easier to control, but loses some of its signature humor for it.
    • 64 Metascore
    • 60 Critic Score
    Shadow of the Beast might not be exactly what true fans were expecting, especially with a few strange gameplay and narrative choices, but there's still something here for everyone. It's short, but it's only £11.99 and there's plenty of replayability here - not to mention it's two games for the price of one.
    • 77 Metascore
    • 60 Critic Score
    Sprinkle Islands is much harder than it looks, in part due to occasionally wonky physics, but with greater puzzle variety than its predecessor that shouldn't deter fans.
    • 73 Metascore
    • 60 Critic Score
    Directive 8020 is a bold attempt to evolve a familiar format, but ironically the biggest and most ambitious changes only serve to dull the game. The best parts of the title are when Supermassive plays to and builds on its strengths, and it's a shame that this game deviates a bit too much away from that.
    • 68 Metascore
    • 60 Critic Score
    The game feels short, but that's more because of enjoying the puzzles and wanting more to play than because of a lack of content.
    • 66 Metascore
    • 60 Critic Score
    The free-to-play design elements may hold some players back from completing the game, but it is clear the developers have a lot of love in their homage to the Ghostbusters films.
    • 82 Metascore
    • 60 Critic Score
    Perhaps the most interesting part of Death Stranding's legacy will be the fascinating and barmy hype train we've all been riding for the last few years. It's certainly been a fun ride, but the destination wasn't worth the wait.
    • 66 Metascore
    • 60 Critic Score
    If you spend Saturday nights singing Black Eyed Peas songs into an old hairbrush, not only do you need to get out more, but you won't regret picking up The Black Eyed Peas Experience. Everybody else, however, might be better suited rocking that body to any one of Kinect's alternative rhythm action releases.
    • 54 Metascore
    • 60 Critic Score
    Knack has its moments, and PlayStation 4 owners starved for something to play on their shiny new console will appreciate that the game actually becomes more fun to play the second time around, allowing it to keep players busy during the several month drought that seems to follow every system launch.
    • 60 Metascore
    • 60 Critic Score
    Ultimately, however, while there's fun to be had, Ryse: Son of Rome is a little too shallow to conquer the Xbox One's launch lineup.
    • 76 Metascore
    • 60 Critic Score
    Combat and exploration is still enormously satisfying, and the narrative is powerful, but without enough fresh ideas that it can call its own, 'Freedom Cry' feels like too much, too soon.
    • 72 Metascore
    • 60 Critic Score
    Unfortunately, it's a case of one game too far for owners of last year's release and all of its related DLC.
    • 66 Metascore
    • 60 Critic Score
    Despite The Amazing Spider-Man's ambitions, the game's imprecise controls aren't suited to letting players do whatever a spider can.
    • 62 Metascore
    • 60 Critic Score
    Bladeslinger may be a showpiece on iOS for how it looks, but the gameplay was just too ambitious for the touchscreen's capabilities this time, and the overall game suffers as a result.
    • 72 Metascore
    • 60 Critic Score
    While Lara Croft and the Temple of Osiris fails to sparkle in single-player, it really comes alive when two or more players join the mix. Working together to solve puzzles and navigate tombs is good, but selfishly screwing over your friends in pursuit of the best treasure is great.
    • 70 Metascore
    • 60 Critic Score
    Dead Trigger has style to spare, but the reliance on in-app purchases kills some of its substance.
    • 70 Metascore
    • 60 Critic Score
    While this sort of endless runner formula has been fairly exhausted on iOS devices already, Verticus manages to still stand out as a top notch game thanks to the skydiving freedom of movement and responsive controls.
    • 80 Metascore
    • 60 Critic Score
    For nostalgic fans, Grand Theft Auto: Vice City is worth it on iOS just to take one last drive through the city with you wherever you go. But if you actually hope to complete missions and play the story, this is probably the worst version you can get.
    • 73 Metascore
    • 60 Critic Score
    Soul Calibur for iOS looks sleek and plays reasonably well, but too many of the original's best qualities have been jettisoned to justify its high price tag. The absence of multiplayer is particularly disappointing, and the exclusion of Mission Mode is another missed opportunity. This might be one to revisit post DLC, but as it stands there's more bang for buck value to be found elsewhere.
    • 76 Metascore
    • 60 Critic Score
    Feels like a deconstruction of the first game. The atmospheric plot and tense action segments have each been given their own separate treatments through the story and arcade modes. When at their best, both modes surpass the original in their respective areas, but as a whole their separation doesn't work in American Nightmare's favor.
    • 74 Metascore
    • 60 Critic Score
    From its intense firefights to its wanton destruction and carmageddon, Just Cause 3 ​has all the hallmarks of a classic action movie - it's just a shame the end result is more Van Damme in quality than vintage Schwarzenegger​ or Stallone.
    • 66 Metascore
    • 60 Critic Score
    F1 2011 is a laudable attempt at scaling down a sophisticated simulation racer for a handheld platform, but it would have benefited from stronger AI and more challenge. In its defense, it caters well for newcomers due to its casual Challenges mode and forgiving level of difficulty, but still falls marginally short of expectations.
    • 69 Metascore
    • 60 Critic Score
    The Amazing Spider-Man is one of the more successful movie tie-ins in recent memory, with a solid if short single-player campaign and an enormously enjoyable web-swinging mechanic. The sense of freedom and fun gleaned from swinging through Manhattan makes the latest Beenox release one worth checking out, despite its shortcomings. Much like Andrew Garfield's Peter Parker, the development team is starting to get to grips with its powers, pointing towards a greater adventure still to come.
    • 70 Metascore
    • 60 Critic Score
    The market for shooters is so saturated that issues such as those detailed above could be terminal and it is not enough just to rely on the Tom Clancy brand to pull people in. There are some great elements to this game and you can certainly see it engrossing players, particularly with the abilities and tactics. But overall, more work must be done and hopefully Ubisoft is treating this beta as a learning exercise before full launch.
    • tbd Metascore
    • 60 Critic Score
    The amount of backtracking required is enough to hang up progress, making KnightScape feel more like a leisurely stroll than a gallant knight on a brisk run.
    • 76 Metascore
    • 60 Critic Score
    UFC 2 is the best attempt to date at turning the sport into a game, and seasoned fans will no doubt be able to overlook its shortcomings and enjoy it for what it is - a gorgeous-looking but ultimately flawed fighter.
    • 65 Metascore
    • 60 Critic Score
    The Arrival is worth experiencing if you're craving some really good scares. As a game, it falls a little flat with its repetitive nature and short length, but play it with the lights dimmed and you will have some memorable moments by the end.
    • 85 Metascore
    • 60 Critic Score
    There's some good fun to be had with BattleBlock Theater and it's a mostly charming title. But its fair share of problems hold it back from being an unequivocally entertaining, must-have game.
    • tbd Metascore
    • 60 Critic Score
    It's a perfectly serviceable infinite runner, but outside of the Battletoads nostalgia there isn't enough to distinguish Toad Rider from the plethora of infinite runners that are already available.
    • 62 Metascore
    • 60 Critic Score
    So who is F1 2014 aimed at exactly? Well, with a 'very easy' difficulty setting, more forgiving handling (unless you turn assists off) and shorter, customised race weekends, F1 2014 is probably the most accessible iteration yet.
    • 70 Metascore
    • 60 Critic Score
    Too often it requires multiple playthroughs of the same level to earn enough money to advance. The levels themselves also tend to last a few more waves than they should given the amount of repetition. But if taken in short bursts, tower defense fans will keep coming back for the strategic and action-multitasking Commando Jack has to offer.
    • 71 Metascore
    • 60 Critic Score
    On the one hand, Gotham City Imposters is a really different take on the Batman licence that feels fresh and interesting, but on the other, its a pretty standard online first-person shooter that may struggle to hold people's attention.
    • 76 Metascore
    • 60 Critic Score
    The game isn't quite as pick-up-and-play friendly as Temple Run, requiring more finger agility due to the constant switching between lanes, but once you get started it can be just as difficult to put down.
    • 70 Metascore
    • 60 Critic Score
    Hell Yeah! certainly stands out enough to be very memorable, but it's also wildly inconsistent. The game starts off strong and there are chunks of fun to be had across the campaign, yet some noteworthy annoyances - including lengthy load times - prevent it from gathering momentum and delivering an all-around satisfying and enjoyable platformer. The potential is clearly there, but not quite fulfilled.
    • 72 Metascore
    • 60 Critic Score
    With 45 increasingly challenging battlefields to cross, and a surprisingly well-made arcade bonus game to boot, Non Flying Soldiers will satisfy your puzzle fix
    • 74 Metascore
    • 60 Critic Score
    With Dying Light, Techland has most certainly improved on Dead Island's melee-focused, open-world formula, but it still hasn't perfected it.
    • 68 Metascore
    • 60 Critic Score
    There are also connection problems with online matches, though admittedly it is nice that you can compete in online matches at all. Tekken Card Tournament can get good if you put the time into it, but it's going to take a lot of your time and money along the way.
    • 74 Metascore
    • 60 Critic Score
    For the die-hard Marvel fan, the annoyances will be worth pushing through. The puzzle combat is still immensely fun and the storyline loosely follows the Dark Reign plot from the comics, including fights against and alongside the Dark Avengers. The leveling structure is a sticking point that makes the superheroes feel a lot less super, but as fanservice goes, Marvel Puzzle Quest: Dark Reign is better than most.
    • 64 Metascore
    • 60 Critic Score
    With endless runners typically pushing to be the fastest and most challenging games in the genre, Buddy & Me takes the exact opposite approach, and should appeal to a new audience looking for a more serene experience.
    • 69 Metascore
    • 60 Critic Score
    There is also no multiplayer sadly, though there are plenty of single-player matches to keep you busy for a long time. Injustice does the best it can with the mobile controls, offering a fun, if watered-down, face-off of DC heroes and villains.
    • 79 Metascore
    • 60 Critic Score
    'The Knife of Dunwall' isn't a bad piece of downloadable content, and is in fact good value for money if you're into collecting everything or playing higher difficulty levels. It's fun at times for the same reasons the main game was.
    • 73 Metascore
    • 60 Critic Score
    Sherlock Holmes: Crimes & Punishments is not without its issues, but it is loyal enough to its source material and the adventure genre to make it worth a look if you're a fan of either.
    • 74 Metascore
    • 60 Critic Score
    Cavemania is still an enjoyable puzzle game, but it feels unnecessarily restricted, and as a result doesn't quite capitalize on the strategy elements that could have made it stand out.
    • 60 Metascore
    • 60 Critic Score
    It's a package that rivals the very best party games for volume, so ultimately when the whistle blows and the action is go, there's plenty of fun to be had with Kinect Sports Rivals.
    • 76 Metascore
    • 60 Critic Score
    Plants vs Zombies: Garden Warfare is not an exceptional shooter by any means – and in the case of its progression, can be quite frustrating – but seeing its classes brought to life in a shooter so effectively, with its trademark humor intact, will win you over for at least a short while.
    • 67 Metascore
    • 60 Critic Score
    To be clear, Strike Suit Zero: Director's Cut is still not an easy game. It is a better-paced and better balanced game, allowing even relative newcomers to zero-gravity dogfights to be able to build up the skills to become ace pilots.
    • 68 Metascore
    • 60 Critic Score
    Unquestionably a fun game, but it's the same fun we had with its PS2 and Xbox 360 predecessors. The latest game offers very little that it can call its own, has a severe lack of memorable moments and is often incredibly dull and repetitive.
    • 61 Metascore
    • 60 Critic Score
    It provides satisfying combat, though the developers' attempt to build on this with additional mechanics comes across as half-baked. As a companion piece to The First Avenger, it will no doubt shift a mound of copies, but if Next Level Games intended this to be Marvel's answer to Arkham Asylum, then they red, white and blew it.
    • 47 Metascore
    • 60 Critic Score
    The game is shot down by bugs, poor design choices and dreary presentation.
    • 67 Metascore
    • 60 Critic Score
    Football Manager Classic 2014 represents a step forward for football management simulations for handhelds, yet the Vita doesn't quite feel like the optimum platform for it.
    • 65 Metascore
    • 60 Critic Score
    F1 2015 lays the foundations for the future by getting it right on the race track where it matters most. Ultimately, however, it's still in need of some bodywork to bring it fully up to speed with feature-heavy past releases.
    • 84 Metascore
    • 60 Critic Score
    Halo 5: Guardians features an underwhelming, confusing and surprisingly banal campaign that's not actively bad, but equally not quite good enough to warrant a purchase on its own.
    • 59 Metascore
    • 60 Critic Score
    Despite the best efforts of all involved to try to avoid the pitfalls of the original, Epic Mickey 2: The Power of Two still is still guilty of some of the offences of old, but it's as stylish and creative a platformer as you are ever likely play. Nobody can fault the developers for their ambition, and it's abundantly clear everyone on board had love and respect for the source material. Perhaps the third time around they'll perfect the formula.
    • 73 Metascore
    • 60 Critic Score
    Judged purely on its merits as a piece of downloadable content, 'Dawnguard' doesn't quite live up to its rather steep 1600 Microsoft Points (£15 / $20) price tag. The plot, missions and marquee features aren't as strong as they could be, failing to leave much of an impression past the relatively brief questline. However, it's the little things that help Dawnguard capture that Skyrim magic, leaving players thirsty for more.
    • 56 Metascore
    • 60 Critic Score
    Overall, Inversion is a game that feels instantly familiar, and not in a good way. The game lifts heavily from more illustrious sources, while its own unique selling point, gravity powers, never feels fully exploited. But equally, the game is a solid and reasonably well-produced shooter that is fun to play, particularly with other people. As long as you don't expect a revolution, you will have a good time battling this particular alien invasion.
    • 79 Metascore
    • 60 Critic Score
    As a simple hack and slash game, ORC: Vengeance is a good fit for mobile. But while it may look the part of a console or PC quality game, it lacks much of the depth and customization of its dungeon crawling contemporaries.
    • 61 Metascore
    • 60 Critic Score
    Ubisoft may want us to form crews and connect with fellow racing fans, but as it stands, we'd rather just get behind the wheel, turn up the radio and explore this staggering country by ourselves.
    • 70 Metascore
    • 60 Critic Score
    There is a fantastic racing game core to Real Racing 3, but it is hiding behind a restricting free-to-play model. If there was a one-time purchase to eliminate upgrade times and increase the amount of cash earned per event, Real Racing 3 would be far more balanced and recommended without hesitation.
    • 65 Metascore
    • 60 Critic Score
    While Resident Evil's gameplay is a little on the clunky side today, it's still wholly enjoyable and packed with thrills, and it's just a shame that it's short-lived and awkward to get to grips with.
    • 70 Metascore
    • 60 Critic Score
    iOS platformer fans could certainly do worse than to pick up SolaRola, but there are several far more polished and fun examples of the genre available on mobile devices.
    • 72 Metascore
    • 60 Critic Score
    Broken Sword 5: The Serpent's Curse, Part 2 is another admirable attempt at recapturing everything that was great about the adventure series, complete with more improved puzzles and new exotic locations to visit.
    • 64 Metascore
    • 60 Critic Score
    There are lots of events that can be enjoyed time and time again, although far less than the 46 advertised. Motion controls add very little, but do at least offer new ways to experience the game, alongside a plethora of game modes. While London 2012: The Game may fall short of Gold, it's certainly deserving of a respectable Bronze.
    • 68 Metascore
    • 60 Critic Score
    Wii Sports Club feels a little light on content and isn't quite as accessible as it once was, but it's still a great multiplayer game, whether played online or with friends.
    • 72 Metascore
    • 60 Critic Score
    Ultimately Amnesia: A Machine For Pigs is a beautifully atmospheric experience and one which manages to stay creepy all the way through, if not scary. It can get bogged down in its own themes at points, leading to a final third, whose society-wide commentary is difficult to invest in or connect with, but when there's a lightness of touch it works splendidly.
    • 61 Metascore
    • 60 Critic Score
    Despite its dozen games and side activities, Game & Wario lacks any of the depth in design of something like Nintendo Land, which offers rich multiplayer experiences that really grab the attention of everyone around you.
    • 71 Metascore
    • 60 Critic Score
    One of the most disappointing aspects of Dungeon Siege III is the seemingly pointless restrictions imposed on co-op play.
    • 76 Metascore
    • 60 Critic Score
    Not as scary as the likes of Silent Hill or Resident Evil, not as funny as No More Heroes and not as original as Killer7, leaving it stuck in video game limbo.
    • 66 Metascore
    • 60 Critic Score
    2K Drive is still rough around the edges in spots, most notably with its controls, but given some time for refinements 2K Drive could give other mobile racing games a run for their money in its next iteration.
    • 61 Metascore
    • 60 Critic Score
    The lack of specific co-operative mechanics is something of a missed opportunity.
    • 84 Metascore
    • 60 Critic Score
    Grand Theft Auto: San Andreas on iOS is easily the worst way to experience a game that many people regard as one of the best games ever made.
    • tbd Metascore
    • 60 Critic Score
    Cloud Breaker projects an air of calm with its subdued color palette and soothing music, but a deviously quick and addictive puzzle game hides beneath the surface.
    • 78 Metascore
    • 60 Critic Score
    As a Nintendo game, Mario Golf: World Tour feels uncharacteristically clunky. When the tense thrill of the course takes you, it's a great experience that packs a lot of potential depth, but with confused structures and systems, it takes patience to see the best World Tour has to offer.
    • 60 Metascore
    • 60 Critic Score
    The quests and upgrades feel poorly applied, meaning the game struggles to establish its true purpose and identity. Stripping away all the extra elements brings just a pretty standard JRPG that offers little really to get excited about.
    • 80 Metascore
    • 60 Critic Score
    Infamous: Second Son looks great and plays well enough, but ultimately, the combat, world and story never proves gripping enough to come back for more.
    • 70 Metascore
    • 60 Critic Score
    While still immensely enjoyable for adults, between its short length, simple puzzles and gorgeous art style, Doggins is perhaps best suited as a substitute for a traditional storybook at a child's bedtime where the audience is far more receptive to hearing the same short story unfold night after night.
    • 60 Metascore
    • 60 Critic Score
    Resistance: Burning Skies can be linear and its mission objectives predictable, but it has the look and feel of a fully-fledged shooter, and that's something you won't find elsewhere. The visuals look almost on par with its PS3 forebears on the smaller screen and the gameplay endeavours match them in scope and intensity. In theory, it should be a classic, but a weak story and straightforward missions makes it only surface-deep.
    • 60 Metascore
    • 60 Critic Score
    Caddoc and E'lara are OK but largely forgettable characters, and the muddy graphics and frequently questionable design choices make the campaign sometimes feel like a chore.
    • 72 Metascore
    • 60 Critic Score
    Le Vamp feels fresh in a sea of iOS endless runner games, making it well worth a look.
    • 59 Metascore
    • 60 Critic Score
    It's innovative and fun, yet never feels preachy despite the underlying message it's attempting to convey. Gameplay defects do spoil the party somewhat, especially when playing on your own, but parents seeking a good wholesome game on the PlayStation Network for their children can't go far wrong with this.
    • 71 Metascore
    • 60 Critic Score
    Stack Rabbit offers inventive and fun puzzle matching with a wonderful art style, but can prove too frustrating in its later levels due to a reliance on luck.
    • 79 Metascore
    • 60 Critic Score
    Temple Run was by no means the first endless runner on the mobile scene, and its success paved the way for an influx of worthy competitors. With this in mind, Temple Run 2 feels like a trek across well-trodden ground, albeit a scenic one, rather than a substantial expansion of an existing formula.
    • 68 Metascore
    • 60 Critic Score
    The game has a lamentable amount of bugs and the combat is rather basic, but you will still have fun playing it. Intelligent level design means that the campaign is engaging pretty much throughout, but it's the sense of atmosphere that really brings back some of the Silent Hill magic.
    • 75 Metascore
    • 60 Critic Score
    Bit.Trip Saga may be lacking in frills, but it certainly isn't short on thrills. Granted, there are occasional problems with the 3DS controls, while the lack of extras compared to the Wii release is a little disappointing, but overall Bit.Trip Saga is an entertaining collection of games well suited to the small screens of the Nintendo 3DS.
    • 69 Metascore
    • 60 Critic Score
    The mechanics of Mario Tennis Open are fine and should have been the base for another excellent handheld Mario Tennis spinoff. However, aside from a few bright spots, everything surrounding the tennis feels uninspired and in particular those looking for a solid single-player experience will quickly grow bored.
    • 64 Metascore
    • 60 Critic Score
    The enhanced visuals and local and online co-operative multiplayer are welcome additions, but everything else feels a little bit outdated, with a distinct lack of variety in enemies and objectives in particular making the levels bland and monotonous by today's standards.
    • 84 Metascore
    • 60 Critic Score
    While the sequel doesn't reinvent the game, it builds on the original enough that the novelty of dashing steel unicorns hasn't worn out its welcome yet.
    • 72 Metascore
    • 60 Critic Score
    Much like the sibling rivalry at its core, Max: The Curse of Brotherhood is a game of extremes. The game can get so frustrating you'll wish it would just go away, but then on the next puzzle everything works as it should and it becomes difficult not to fall for its charms.
    • 64 Metascore
    • 60 Critic Score
    Flaws like these show that, while Urban Trial Freestyle is a decent addition to the PlayStation games library, the game struggles to match who they're trying to imitate in pretty much every department.
    • 58 Metascore
    • 60 Critic Score
    Iron Man 3 is a decent enough infinite runner, though slow progression holds it back. Comic fans will still get plenty of fun out of it though, with boss battles against classic villains like the Crimson Dynamo and even M.O.D.O.K. in daily challenges to keep players coming back.
    • 63 Metascore
    • 60 Critic Score
    It's still not an easy game overall. The levels are filled with flying blades and spikes that pop out of every angle, but the retooled combat makes for a notably more accessible experience. New players won't quite get to experience the classic sequel as it was intended, but they will get to do something the average player in 1993 couldn't do: finish the game.
    • 73 Metascore
    • 60 Critic Score
    For us, nothing in First Light ever really stood out. It's well polished, but plays it so safe that there wasn't anything to really love or hate. Perhaps using it as a taster before investing in the full fat Second Son experience is a good idea.
    • 75 Metascore
    • 60 Critic Score
    Sly Cooper: Thieves in Time manages to make us nostalgic for the PS2, but this is an example of a game that fails to play to its strengths.
    • tbd Metascore
    • 60 Critic Score
    It's an enjoyable fantasy strategy game, mechanically not unlike the Advance Wars series if you boil it down to basics.
    • 80 Metascore
    • 60 Critic Score
    Proteus is very much a niche title. Without any real objective or storytelling hook, the open-ended nature will no doubt bore some. That said, its attempts at emergent gameplay are commendable and worth experiencing if this type of game appeals to you.
    • 67 Metascore
    • 60 Critic Score
    Unfortunately, playing solo is not that fun. Without friends, you're supported in your party by bots, who are mindless and quite incompetent. It becomes even more challenging to get through levels, and without the aspect of teamwork, the whole experience is just dull and not very enjoyable.
    • 71 Metascore
    • 60 Critic Score
    The game lacks the sophistication of other zombie games such as Left 4 Dead and Resident Evil, and has enough design gaffes to sink a battleship. But as long as you have a bit of patience and don't expect a true survival horror experience, you will have oodles of guilt-free fun mashing away at zombies on this twisted beach paradise.

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