Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 68 Metascore
    • 55 Critic Score
    Shadow Labyrinth should have been so much more. I wanted my first impression of the game to linger. But the longer I engaged, the more my mind wandered to better Metroidvanias. Ones that either delivered pitch-perfect combat and exploration, or ones that tried something new. Shadow Labyrinth attempts to make a weird, novel Pac-Man experience but squanders the opportunity on sluggish pacing, exhausting checkpointing, and a map that severely needed a few bites taken out of it. Maybe Puck should just stick to ghost hunting.
    • 68 Metascore
    • 90 Critic Score
    Overall, the gameplay of TSIOQUE is a layer of entertaining complication. It offers up a little bit of new and a little bit of old and sprinkles it with a helluva protagonist that is fun to play. It doesn’t necessarily redefine the point and click genre, but it shows that there is more to it than you might remember. The gameplay is simply a methodically well put together masterpiece that will certainly make you wish for those LucasArts days when they ruled the roost in this genre.
    • 68 Metascore
    • 82 Critic Score
    Bottomline, Thymesia does not stand shoulder-to-shoulder with the giants of the genre, but it’s a great game in its own right. Though it falters some in areas like presentation, story, and level design, the combat and upgrade systems are a lot of fun, even if the enemy variety gets to feeling a little thin by the end. Personally, I hope we see a lot more from Overboard Studios and Corvus in the future as there is a lot of potential to be realized yet.
    • 68 Metascore
    • 72 Critic Score
    Labyrinth Legends' ambition doesn't go far beyond its modest plot line. Save the princess, bash some bad guys, and solve a few puzzles along the way. It's disposable, sure, but that doesn't stop Labyrinth Legends from being enjoyable while it lasts.
    • 68 Metascore
    • 86 Critic Score
    I had a great time with A Golden Wake and I think anyone who can appreciate an old school point-and-click adventure will too.
    • 68 Metascore
    • 72 Critic Score
    At the end of the day, SS4 is what it sets out to be — a racous, over the top, arcade FPS that is best played with up to three friends. If that’s the kind of game you’re looking for, it’s very easy to recommend it. With a launch price of $40, it’s a lot more feasible to get some friends to buy in as well than if the price were $60, so keep that in mind, too.
    • 68 Metascore
    • 75 Critic Score
    Clusterpuck 99 is a good deal if you are playing with a large group of people. It’s simple enough that anyone can pick up on it. There are a variety of maps to play from. The game seems very polished and is obvious that thought was put into it. The A.I. could be adjusted a little bit to resemble a actual human opponent more. I would not recommend this game if you are playing alone due to this.
    • 68 Metascore
    • 70 Critic Score
    With the Rapture's cameo at the end of Infinite, it wasn’t clear how Irrational could make the same trick work twice. The answer is simple; the return Rapture in Burial at Sea isn't a trick. It's a venue to express an original idea inside stylish and increasingly sophisticated framework. In that regard Burial at Sea gives its all the narrative - and unfortunately comes up short when it wants to be a game.
    • 68 Metascore
    • 78 Critic Score
    Short but very much worth the time and price of admission, The Charnel House Trilogy should be on any adventure gamer's playlist.
    • 68 Metascore
    • 75 Critic Score
    Soulstice from Reply Game Studios brings a strong story, a good amount of action, and paints a perfectly drab world to tie it all together. The backend gameplay design helps to add more value to the experience while motivating the player to keep exploring and pushing forward. The only caveat to the experience is the locked camera that will frustrate and hinder the gameplay at times. Overall, it’s a fun game, but it could use a fully controllable camera to make it even better.
    • 68 Metascore
    • 50 Critic Score
    Fortune Street is a good board game in terms of premise but as a videogame, it suffers in many areas that we would expect would be enhanced by being a virtual experience.
    • 68 Metascore
    • 85 Critic Score
    For a VR experience, I have to say Sniper Elite VR is one of the better titles I have played. Part of that is surely from both the familiarity of the FPS genre and even more specifically the series itself. However, the variety of options lends itself well to a comfortable and enjoyable experience. The Aim Controller worked great, and though sure there are some camera/position glitches and some graphical issues from time to time as most any VR experience has, none of these were so off-putting as to keep me from playing. The narrative was interesting and well-told, too. Mission design is balanced well for a VR experience, meaning that it’s much more than ‘tech demo’ or entirely on rains, but, it’s not as wide in scope or sandboxy as a non-VR title either. In sum, for anyone looking for a good sniping experience in VR, this is an easy one to recommend.
    • 68 Metascore
    • 60 Critic Score
    Overall, Rocket Arena is a very young battle arena shooter. It is off to a decent start, though the pain points of the game are blatantly obvious. Its intentions are to capture that Fortnite crowd with its personality but definitely falls short with its delivery in certain gameplay areas. There is hope for this game and I can see it succeeding with updates and expansions, but right now it’s a tough sell when compared to its competition.
    • 68 Metascore
    • 70 Critic Score
    Earth Defense Force: Insect Armageddon pays homage to days spent in smoky arcades with friends, pumping quarter after quarter into a fruitless gaming machine. It's a simple game that is stupid fun.
    • 68 Metascore
    • 70 Critic Score
    Battlezone: Combat Commander is a Wing Commander-like experience in a tank. It features a neat story, updated graphics, and some gameplay that might not quite achieve the longevity of entertainment that it desires. It does contain some interesting features to try and keep the gamer engaged, but depending on expectations of the gamer will equal out to whether that engagement holds up.
    • 68 Metascore
    • 70 Critic Score
    It has some shortcomings in comparison to modern games, but if you can overlook its quirks and are in the market for a simple dungeon grind with a colorful world, basic story, a focus on RPG elements, and some humor thrown in for good measure, then Zwei: AA is a worthwhile $20.
    • 68 Metascore
    • 82 Critic Score
    The Bright Lord is a bunch of frustrating fun, but it pays off at the end with new missions, upgrades and quick gameplay.
    • 68 Metascore
    • 78 Critic Score
    Carmen Sandiego from Gameloft contains a wonderful nod to the original series on PC. It brings the same elements of logical reasoning and reading comprehension requirements that the old series wore as a badge of honor. The new game does force these elements into some unnecessary gameplay wrappers but still manages to beautifully weave the original essence of the Carmen Sandiego series within it all.
    • 68 Metascore
    • 76 Critic Score
    A good value for a well designed and developed digital tabletop game set in one of gaming's most intriguing universes.
    • 68 Metascore
    • 73 Critic Score
    In summary, Strikers Edge is a fun game to play. I am looking forward to playing the 2v2 mode with a friend. But this isn’t a game I can see myself sinking my teeth into. It is a game where I can play for an hour a day and then move on. Within that hour though, you will have an exciting experience.
    • 68 Metascore
    • 76 Critic Score
    If only the level design were more open and evolving and if the characters and story were a little more charming, this game might actually have taken the step up to a great game.
    • 68 Metascore
    • 80 Critic Score
    Conan Exiles is a game where you make your own experience. Much like Minecraft, Exiles will have you exploring, creating, and building, while also providing a fully immersive game set in the world of Conan the Barbarian. Most of the time that will equal out to fun.
    • 68 Metascore
    • 82 Critic Score
    Mytran Wars is a solid turn based title that has a whole lot to offer.
    • 68 Metascore
    • 68 Critic Score
    For 20 bucks, I think it’s a bit much to ask to be playing the same game again, this time on steam with achievements.
    • 68 Metascore
    • 72 Critic Score
    Hardcore Skylanders fans will want to take a serious look at the unique differences, both good and bad, that the 3DS version of SWAP Force offers. If your interest in SWAP Force is more casual, and you don't have the need to play on the go, it's nigh impossible to recommend picking up the 3DS version over the console one.
    • 68 Metascore
    • 84 Critic Score
    A challenging, rough around the edges title in the vein of the Souls games that gets a lot more right than it does wrong. It deserves your attention this holiday season, and hopefully we'll see more from this franchise.
    • 68 Metascore
    • 73 Critic Score
    Although there are some drawbacks to the game Digimon World Next Order is actually an engaging and fun game. If your a fan of the Digimon series and enjoy raising and evolving your Digimon then this game will be perfect for you. The idea of allowing the player two different Digimon at the same time was a good decision. The building and collecting is also very fun in this game. It’s worth a look if your a RPG fan.
    • 68 Metascore
    • Critic Score
    It’s a very pretty game and built well for being a beta and while there were some glitches and bugs like freezing on menus, there wasn’t anything that made me hate it. This is a game that has a lot of potential for itself. It’s a game that was able to pull me (someone who is picky with most things) in and keep my interest in it. Port Royale 4 is a game that was a quaint and intriguing surprise for me, and I’m quite OK with that.
    • 68 Metascore
    • 60 Critic Score
    Madden NFL 22 has some good parts to it, mainly the usual suspects, but falls flat with Face of the Franchise. I know Face of the Franchise is a key part of Madden’s success and what fans look forward to as a main piece of the Madden pie each year, but honestly, it has so many glitches in it that at times it is unplayable. Could these be fixed, and this year’s title saved? Most definitely, but as it stands at launch, the game has issues that need rectifying.
    • 68 Metascore
    • 75 Critic Score
    iLLOGIKA Studios’ Atari Mania tugs at the heartstrings of old gamers in a good attempt to reignite interest in Atari 2600 games. The way that the game uses older titles to create mini-games is genius, if not straight from the pages of Wario World. The only caveat is that you get some of that 1980s unforgiving difficulty with it, which at times can make the game a bit unfun. It’s still a solid attempt at creating something new with the Atari brand, and certainly one you should check out.

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