Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 66 Metascore
    • 70 Critic Score
    Overall, LEGO Worlds is a LEGO game many fans of the franchise have been waiting for. Between the robust create tools and ability to discover randomly generated worlds, LEGO Worlds offers a ton of great fun. While it’s not nearly as addictive or simple as a game like Minecraft, it should be viewed as a different take on the Create-Your-Own-World genre. The game is unfortunately brought down by it’s floaty and odd controls, but having thousands of classic LEGOs in the game can make up for it if you’re looking for a nostalgic LEGO trip.
    • 66 Metascore
    • 75 Critic Score
    Rust Console Edition is, simply, a console port of an 8-year-old PC survival game that has managed to stand the test of time. It may not perform as smoothly on console yet but the desperate fights for survival against hostile forces still remains.
    • 66 Metascore
    • 66 Critic Score
    This is a kids' game through and through. Ubisoft should be commended for its efforts, but the game should have been slightly deeper.
    • 66 Metascore
    • 76 Critic Score
    Revelations is enjoyable, but being released just a month after the full game and costing $10, and only being a 3-4 hour title is a little irksome. But if you can look passed that, there is a fun time to be had.
    • 66 Metascore
    • 74 Critic Score
    Overall, Animal Crossing: Happy Home Designer is a welcome spinoff that helps diversify the Animal Crossing brand and cements it as one of Nintendo’s cornerstone franchises (if it wasn’t already).
    • 66 Metascore
    • 68 Critic Score
    Broken Pieces ultimately leaves an impression on the player. The setting and tone are undeniably intriguing and will spark the curiosity of willing players. Presenting a massively fascinating web of narratives, developer Elseware Games aimed high but definitely got a little lost in the weeds on delivering a satisfying conclusion. But the exploration and puzzle-heavy gameplay may begin to wear on players seeking more action than backtracking. Broken Pieces has its moments but never manages to capitalize on its initial promise.
    • 66 Metascore
    • 70 Critic Score
    Guayota contains a great deal of difficulty and tested my patience quite well. I loved how it implemented puzzles in a way that isolated puzzles on a per-dungeon basis. However, I wanted a bigger payoff from completing its more difficult-levels, and I wanted the light version of the levels to have something to ease the difficulty. That said, Guayota was a great test of my logic and reasoning skills in the few hours I spent in-game. I loved the aesthetic, design, and general level construction, so it’s worth playing if you’re interested in an indie gem with unique puzzles for an afternoon playthrough.
    • 66 Metascore
    • 70 Critic Score
    Once Upon a Puppet excels in its ability to build a fantastical world cobbled together from the dilapidated remains of opulence. As a 2.5D platformer, the game’s attempts to use the genre’s foundations are often mixed. Clever puzzles and bursts of action go hand-in-hand with movement that can often not feel fluid and satisfying enough. But players open to the game’s charm should be able to ignore the blemishes and enjoy the moments that truly shine.
    • 66 Metascore
    • 90 Critic Score
    While its dystopian, futuristic London may smell of Grand Theft Auto open worlds, Watch Dogs Legion's approach to recruiting any NPC differentiates the formula in a unique way, creating a fascinating blend of freedom, action, stealth, and roguelikes.
    • 66 Metascore
    • 75 Critic Score
    Papa’s Quiz is a game that tries different ways to spruce up the party game/quiz game genre, and it does a good job in most of its execution. It stumbles in the quiz question balance but excels in its creativity to personalize the experience for its players.
    • 66 Metascore
    • 70 Critic Score
    La Grange and Fireshine Games have created a unique deckbuilder featuring a fresh froggy thematic in the form of Toads of the Bayou. It might need some additional deckbuilding design depth, but it has enough to hold players over for several roguelike runs.
    • 66 Metascore
    • 75 Critic Score
    STAR WARS: Dark Forces Remaster, from developers Nightdive Studios and LucasFilm Games, brings back a very 90s first-person shooter experience with new quality of life improvements. While the gameplay may not be to some players’ liking or up to modern-day standards, it successfully preserves what made this game good in the 90s.
    • 66 Metascore
    • 80 Critic Score
    If you enjoy puzzle games, especially ones with a nice story and multiple endings, Rooms is an obvious choice for Rift owners. It offers a lot of value for the price and it's comfortable enough to play for hours. [Tested with Rift]
    • 66 Metascore
    • 62 Critic Score
    Ultimately what you get with One Piece: Burning Blood is just a variety of different ways to fight against other characters in different fighting modes - nothing more, nothing less.
    • 66 Metascore
    • 62 Critic Score
    Sunset survives as the antithesis of contemporary narrative construction, but lacks the confidence and vitality to thrive inside of its admirable periphery. It's all support with little regard for structure.
    • 66 Metascore
    • 70 Critic Score
    In truth, the good outweighs the bad by a good margin. Time Recoil is an astutely put together effort that’s functional as a game in every respect. Sure, some out-of-step functions here and there are highlighted by the general flow of repeated failure. But as a cool application of the rules refreshed by Hotline Miami, it works very well.
    • 66 Metascore
    • 70 Critic Score
    WRC 6 may be the rally racer you’re looking for if you thought DiRT Rally was a bit too hardcore and you’re unsure what DiRT 4 will bring this June. That said, this isn’t a sport or series I’m familiar with or particularly enjoy, so it’s hard for me to give it a firm recommendation either way.
    • 66 Metascore
    • 70 Critic Score
    Final Fantasy: Crystal Chronicles: The Crystal Bearers is really a Final Fantasy game in name and setting only. It features almost no role-playing elements and focuses much more heavily instead on exploration and adventure.
    • 66 Metascore
    • 65 Critic Score
    Ultra Street Fighter II - The Final Challengers packs the punch of the 1991 original arcade release, and the inclusion of two new modes and all the SFII characters helps make the experience unique, but the price doesn’t justify the package. There’s just not enough here worth the asking price for the release.
    • 66 Metascore
    • 64 Critic Score
    Ride's exhilarating character eventually fades into a tedious milieu of assertive persistence. The loop of wanting to complete races to get better bikes and parts eventually breaks into a dead end, and the speed and power of exciting motorcycles slows into a chore. Motorcycle enthusiasts are an exemption, but for others it's hard to look at Ride as anything more than Another Racing Game.
    • 66 Metascore
    • 70 Critic Score
    A heart of gold surrounded by endless color makes it all easier to swallow, but you're left wondering what could have been had The Last Tinker's gameplay come on as strong as its presentation.
    • 66 Metascore
    • 56 Critic Score
    All in all, Shing! is a fast-paced, fun – at times – side-scroller with incredible moments of art and design. Occasionally, it will give you a couple of giggles with its silly humor but is generally dampened due to the immaturity of its narrative and character arcs. Both the immense amount of bugs and its combat system are its own worst enemies and need a lot of adapting before it can be a beat ’em up worth talking about.
    • 66 Metascore
    • 70 Critic Score
    Somerville is a noble attempt at matching the style and eerie substance of games that came before it. As a first-time effort, Jumpship stuck the landing on creating engaging moments in time for an intimate narrative. But a lack of memorable connective tissue means that players have little reason to dwell in this world and ask bigger questions. With perhaps a bit more time and polish, the studio’s second attempt can be truly remarkable.
    • 66 Metascore
    • 54 Critic Score
    There are a few moments of fun to be had, but they are few and far between and do not constitute the $50 price tag.
    • 66 Metascore
    • 80 Critic Score
    I want to believe that the Switch is capable of supporting graphic adventures, compelling stories, and riveting experiences that are expected from other consoles. For the case of Life is Strange Arcadia Bay Collection, I cannot help but express concern that this remaster is less of a remaster and more of a port of the original 2015 game, graphical artifacts and outdated loading times included. Yes, Life is Strange is an outstanding game and very easily one of the best written games I’ve played in my lifetime. The Arcadia Bay Collection comes with all the content associated with Life is Strange and Before the Storm. Switch owners should definitely play Life is Strange during their lives. But, if you own other consoles/a PC, then maybe you should consider trying Life is Strange on a platform that makes the game look and feel better than its original. If you already own Life is Strange, then this collection becomes much more difficult to recommend.
    • 66 Metascore
    • 70 Critic Score
    What sets Lightning Returns apart is how effectively it surrenders its core criteria for the explicit purpose of inflicting a sense of impending doom into every moving part of its system. Clever additions and smart retractions are meant to coalesce, but in practice the game is total chaos - albeit the kind that's fun to play around in.
    • 66 Metascore
    • 70 Critic Score
    Monster Energy Supercross – The Official Videogame 4 isn’t a bad game at all, rather it’s just an incredibly difficult one that leaves no room for novices to enter the dirt track arena. If you are a pro, then you’re going to find a lot to love about this game. The multiple modes work well, the track creation is solid, and the customization in the game is on point.
    • 66 Metascore
    • 68 Critic Score
    Milestone has made an extremely solid racing experience with MotoGP 18. Realistic controls and a pleasant Career mode are the highlights of this year’s MotoGP game. The effort to push the game forward and do more than just a simple iteration is apparent but MotoGP 18 isn’t substantial enough in key ways. The game should look slicker and scream with polish but it doesn’t. Players desperate for an update will get what they want but are probably going to have to wait another year before the kinks are further ironed out.
    • 66 Metascore
    • 80 Critic Score
    A strong first outing on the PS4 that's pretty great as is and worth considering for anyone at all interested in motocross. Next year's version should be quite interesting.
    • 66 Metascore
    • 70 Critic Score
    Virtual reality is an apt home for Battlezone's class of tank busting pandemonium. Appropriating its arcade doctrine, filtering it through 36 years, and then projecting it as a full-priced product may have been a reach. As an experience, Battlezone VR is neatly matched to its hardware. As a game, however, it doesn't (yet) have quite enough firepower to oppose any presumed opposition.

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