Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 69 Metascore
    • 70 Critic Score
    As it stands Battle Princess of Arcadias is a neat endeavor across divergent styles – and not much else.
    • 69 Metascore
    • 66 Critic Score
    Razor's Edge doesn't fix all of Ninja Gaiden 3's problems, but it does make some significant improvements.
    • 69 Metascore
    • 78 Critic Score
    While not a *huge* upgrade from NBA 09, NBA 10: The Inside is still well worth a look for the NBA fan on the go.
    • 69 Metascore
    • 78 Critic Score
    While there’s a lot to like about Zero, its gameplay innovations seem sometimes obstructive and the presentation fails to impress in some regards. It’s still a great game, but measured against other timeless Nintendo classics, its shortfalls hold it back from standing in the company of giants.
    • 69 Metascore
    • 76 Critic Score
    Dynasty Warriors 8: Xtreme Legends - Complete Edition has so much to offer and so much to do that it’s difficult not to enjoy yourself.
    • 69 Metascore
    • 86 Critic Score
    Bottomline, it's a great game that is certainly worth your attention.
    • 69 Metascore
    • 72 Critic Score
    If you're into classic RPGs and/or don't mind stepping back into some randomized battles, the game is well worth the price of $29.99. Otherwise, look for a more modern RPG.
    • 69 Metascore
    • 70 Critic Score
    The first episode of Albert & Otto finds difficulty moving between the demanding world of mechanics-focused platformers and atmospheric dives into subtlety and tension. With three episodes left, Albert & Otto has time to find an identity, provided it also hastens its pace with more inventive puzzles and dependable platforming.
    • 69 Metascore
    • 82 Critic Score
    Few VR games integrate story, boss battles, combat, puzzles, and motion control into one competent brew–usually more than one of those things is absent from the end result. But as I lifted my controller to my mouth to drink a potion or something in the options menu, or looked behind me to toss a spell enhancement into a frog’s mouth, I didn’t feel like I was doing anything except having a great time with a good game which also happened to be one of the best VR experiences around.
    • 69 Metascore
    • 73 Critic Score
    Overall, the gameplay design for Edna & Harvey: The Breakout – Anniversary Edition is clunky on a console controller and might give too much freedom for a point and click-based game. That said, the story is good enough to push beyond those issues, the puzzles are incredibly clever as they relate to the story, though enormously difficult to overcome at times. At the end of the day, the experience might well be worth the frustration the design causes.
    • 69 Metascore
    • 80 Critic Score
    Disney Magical World 2: Enchanted Edition is a magical experience for all casual Disney lovers and feels like you are on a digital Disney World vacation without paying the Disney price and fees! With so many things to do like customizing yourself, cafe, and house the amount of time you will be spending in this game is more than you think. Exploring worlds based on Lilo and Stitch, Winnie the Pooh, Aladdin, and getting to battle, fish, and collect materials kept me very busy! Although there are a couple issues with visual glitches and there aren’t too many challenges, this game is still worth playing if you’re just a Disney fan looking for an Animal Crossing and or Harvest Moon Disney type game! It’s definitely worth trying out!
    • 69 Metascore
    • 77 Critic Score
    Layers of Fear 2 is a worthwhile experience, and even more so if you consider the launch price of $30. I can’t say I found it as thought-provoking or chilling as the first Layers, but it’s still pretty solid. The story, writing, sound design, much of the game design overall really, outlasts the lesser, but still very significant, flaws of the game.
    • 69 Metascore
    • 80 Critic Score
    The voice acting is superb, as is the dialogue. This is a well-written game about a group of heroes trying to fend off archaic robots built by goblin elders. It’s all voiced and performed well, which is important when you’re trying to hook gamers into buying the adventure you are selling. The start of the story is a bit slow moving, but by the second act you’ll find a good story waiting for you.
    • 69 Metascore
    • 60 Critic Score
    Oninaki is an abundance of compelling ideas enveloped in a fog of stammering expression. An extensive progression system, myriad combat options, and a sincere and original premise aren’t enough to overcome the rote execution of its world, characters, and basic combat. Oninaki’s only viable curiosity is what kind of game it may have been with more time, budget, and expertise.
    • 69 Metascore
    • 80 Critic Score
    A strong core soccer sim offering with some neat Wii U Gamepad features make FIFA 13 one to think about this holiday, although you may want to see if the online community grows after the Wii U launch in Europe later this month if you expect to play online.
    • 69 Metascore
    • 73 Critic Score
    Sea of Thieves’ concept is beautifully drawn up. It has exploration, intense PvP and one of the most beautiful sea adventures to ever grace gaming, but it is lacking in content and it needs more reason to keep players moving and exploring. It has plenty of space on its plate for that, but in its vanilla form there’s nothing really to fill that space. I suspect that won’t be the case for long, if Rare has anything to say, but that is the current case now.
    • 69 Metascore
    • 65 Critic Score
    A.I.L.A presents a number of intriguing concepts for the player to chew on and initially establishes its ability to circumvent expectations and genre tropes. But as the game continues, positive gains are lost in the swamp of repetitive mechanics. Springing from psychological to survival horror to something wholly unique would have been a welcome surprise but instead, A.I.L.A stumbles right as it begins to gain momentum. Though the overarching story has its moments, players will have to wade through the doldrums to get there.
    • 69 Metascore
    • 90 Critic Score
    Despite a few frame rate issues and dated graphics, Earth Defense Force 2025 is an insane amount of fun.
    • 69 Metascore
    • 72 Critic Score
    Resident Evil 6 for the PC is a step up in terms of content and visuals, but a considerable leap down in terms of controls. Give me the console version over this one any day of the week.
    • 69 Metascore
    • 74 Critic Score
    Order of War is a solid RTS. It's not particularly innovating but it's simple to learn, and difficult to master really fun alone or with a couple of friends.
    • 69 Metascore
    • 70 Critic Score
    An almost equal number of significant pros and cons make Mad Max an interesting and polarizing title. Ultimately, it's a game I would recommend, but with some due caution as described in the article.
    • 69 Metascore
    • 82 Critic Score
    The Capcom Arcade Cabinet is a premium way to enjoy Capcom arcade classics. While the price might not be readily accepted with the younger generation of gamers that missed the arcade heyday, the package certainly brings enough new features (like online play and leaderboards) to get any gamer excited.
    • 69 Metascore
    • 90 Critic Score
    As my first Pikmin experience, I really enjoyed Hey! Pikmin for a variety of reasons and found little wrong with it. Whether you have played a Pikmin game before or not, or are just looking for a fun game that’s not too easy and certainly not too hard, give this one a go. I believe a demo is still available from the eShop at the time of this writing as well.
    • 69 Metascore
    • 72 Critic Score
    For some quick bouts on the go, Real Boxing does an admirable job of capturing the sport and presenting it to the player in an accessible and satisfying way.
    • 69 Metascore
    • 75 Critic Score
    Mario & Sonic at the Olympic Games Tokyo 2020 feels like the hardest Sega has tried at coming up with a broadly appealing track and field collection since DecAthelete. The wide range of events and alternative control options create open accessibility while a handful of retro throwbacks and madcap minigames function as impressive novelties. Mario & Sonic’s limitations are still recognizable, but Tokyo 2020 feels like the farthest anyone can drag an Olympic videogame into the present.
    • 69 Metascore
    • 82 Critic Score
    Another fine Capcom Resident Evil series HD Remaster that's worth the time and money to add to your collection.
    • 69 Metascore
    • 58 Critic Score
    Phantasy Star Portable 2 meanders in mediocrity while trying its absolute best to pass itself off as a fresh product.
    • 69 Metascore
    • 70 Critic Score
    Olympic Games Tokyo 2020 is a good game that features a variety of good-to-decent events and a wonderful ability to play alongside friends. The inconsistency of the game’s design with controls and the difficulty arc that spikes hurt the game but aren’t dealbreakers.
    • 69 Metascore
    • 70 Critic Score
    There's a lot to like with Alice: Madness Returns, but regretfully there is more that needs work to make it even more likable. Had this had a few more months to stew in beta and the release date pushed back into the holiday season then maybe these little things (camera, AI and repetitive enemies) could have been worked out. As it is, the game is a little broken, but certainly not as severely as the main character.
    • 69 Metascore
    • 80 Critic Score
    Spinning back to Republique's greater problem; the whole project feels disconnected. Terminus is an OK episode with a generous amount of content, but that's all it feels like; content. It's absent. It's empty. There's nothing here. Releasing five episodes over two years creates problems that are impossible to solve, and trying to work a passable narrative inside a challenging game was a task too herculean for Republique's development team.

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