Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 70 Metascore
    • 81 Critic Score
    Overall, Indygo, while certainly nothing groundbreaking with mechanics, is a frightfully accurate portrayal of what happens in the mind of someone suffering from depression. The narrative is clearly more important than the game’s mechanics, and that shows at times, but the combination of mechanics, dialogue choice and acting help to push the message about how devastating depression can be for an individual suffering from it. Go and get this, folks. It’s a helluva experience.
    • 70 Metascore
    • 80 Critic Score
    A very worthwhile game for anyone who enjoys a point and click adventure with a compelling story, characters, and outstanding presentation.
    • 70 Metascore
    • 88 Critic Score
    The best Move game available, and one of the best motion game experiences on any platform I've experienced.
    • 70 Metascore
    • 74 Critic Score
    Kenka Bancho is a weird, good game for a few hours, but as it stretches on it's undone by its flaws. It's a respectable game, and, by all means, it should be experienced in some capacity, but unfortunately little of it is memorable outside of the wild premise.
    • 70 Metascore
    • 75 Critic Score
    Compared to the first DLC, Turf Wars is much more combat focused. Overall, I didn’t like it as much as the first DLC, not because combat isn’t fun, but it’s gotten quite repetitive and tedious. Still, I suspect part three, arriving next month, will strike a better balance overall, as it completes the City That Never Sleeps story arc.
    • 70 Metascore
    • 75 Critic Score
    Haunted House from developer Orbit Studio and publisher Atari is a fantastic upgrade to the original 2600 game. The rogue-lite adventure is packed full of strategy with a properly grindy backbone that will encourage you to come back for more. The game also carries some faults which are small road bumps that you will occasionally feel on your journey. It is certainly worth a go, especially if you’re a fan of the original.
    • 70 Metascore
    • 68 Critic Score
    Certainly there is a lot more here than is immediately evident, but the fact remains that this expansion's approach of adding spice as opposed to entirely new entrees is unlikely to excite all but the most dedicated Sims fans.
    • 70 Metascore
    • 80 Critic Score
    Fe
    Fe is a wonderful experience that asks you to think a bit, while also entertaining you with a silent story and majestic moments that are Journey-esque. The gameplay for Fe is well designed, fits the bill for what is going on and does its best to make sure you’re entertained and challenged.
    • 70 Metascore
    • 85 Critic Score
    Beyond the challenge and gameplay depth, Tomb Raider IV-VI Remastered continues to shine in its atmosphere and world-building. The sound design and music create an immersive experience, heightening tension, especially when playing with headphones—footsteps echo through tombs, distant growls send chills down your spine, and enemies often catch me off guard, making me jump in my seat more than once. Each level is expertly crafted, filled with hidden secrets and environmental storytelling that make exploration feel rewarding.
    • 70 Metascore
    • 80 Critic Score
    Jurassic World is a bit more constrained when compared to recent LEGO titles. There’s less open world exploration and more linear gameplay design. What it lacks in exploration, it makes up for with story, presentation and quick gameplay design.
    • 70 Metascore
    • 78 Critic Score
    Dustforce is an amazing game that every platformer fan should play. It can be extremely difficult in spots, and there are a few glitches for the PS3, but this game will keep you coming back to improve your score.
    • 70 Metascore
    • 80 Critic Score
    Virtual Rick-ality celebrates the existential comedy and breathless sociopathy of Rick and Morty. Like Job Simulator, it excels at creating natural space and filling it eccentric objectives and impulsive mischief. As a Rick and Morty product and a true second-generation VR title, Virtual Rick-ality is a comfortable calamity.
    • 70 Metascore
    • 65 Critic Score
    Overall, No Straight Roads is an epic adventure that hits all the right notes with its design, story, and deep gameplay design. Sadly, the coop mode is a complete disaster that needs more work.
    • 70 Metascore
    • 75 Critic Score
    Road 96: Mile 0 is a smaller, different experience than Road 96. While the game’s story helps fill in some blanks and provide some context for Zoe’s journey in the first game, the gameplay style mash-up between branching narrative and linear/on-rails gameplay leaves the experience lacking just a bit.
    • 70 Metascore
    • 72 Critic Score
    WayForward set out to revitalize the Capcom NES hit from nearly twenty-five years ago and I believe they succeeded. That doesn't mean Ducktales Remastered is the greatest platformer of all time or that it doesn't have it's own gripes, but for anyone that has fond memories of the TV show, original game, or 90s platforming, this is good buy.
    • 70 Metascore
    • 80 Critic Score
    With Ichidant-R, M2 has rescued another Sega classic from international obscurity. As either a proto-WarioWare microgame collection or an academic dive into Japan's transitional arcade scene, Ichidant-R's ecstatic presence succeeds in delighting and illuminating its audience. It's another affirmation that M2's work on the Switch's SEGA AGES' line continues to be one of the most valuable projects in gaming.
    • 70 Metascore
    • 75 Critic Score
    Overall, the mixture of multiple genres is nearly pulled off well, but the difficulty gums the gears up on Disjunction’s gameplay just a bit. If there were fewer enemies and more push forward then I think this game excels beyond expectations. As it stands with the gameplay, you’re getting an interesting mix that tells a good story, but can only go as far as you can take it with the difficulty pushing back so hard at times.
    • 70 Metascore
    • 80 Critic Score
    Antonball Deluxe does not hide its inspirations. It combines the block-breaking hook of Arkanoid and the simple platforming of the original Mario Bros.. While it may not feel revolutionary, it’s a notable diversion from the genre incorporating a unique twist in an immensely enjoyable package, especially if you have friends.
    • 70 Metascore
    • 70 Critic Score
    Decarnation is not about the gameplay, but about the journey. And that journey is wrought with existentialism, Lovecraftian horror, and psychological quandaries that may be trigger inducing. It will grip you, refuse to let go, and entrap you until the end of its story. Should you play Decarnation, you will be opting into experiencing horror through the eyes of a protagonist you may, or may not, empathize with. Should you play Decarnation, you should also avoid sharing its execution of horrors that should remain unspeakable. In other words, avoid spoiling whenever possible.
    • 70 Metascore
    • 75 Critic Score
    This is all to say that the overall direction of Keylocker as a JRPG is top notch. It contains beautiful pixel art, excellent soundtrack, thorough worldbuilding, and difficult gameplay. It’s only held back by a lack of optimization of its Switch port.
    • 70 Metascore
    • 75 Critic Score
    Throne and Liberty from developer NCSOFT and publisher Amazon Games is starting on the right note. The game offers a bevy of content, a fun and complicated backend, and enough motivation to keep exploring and grinding its lands. It does need better direction and connection with quests, as well as balanced PvP. As it stands, the start is good, and the future looks like it could be better.
    • 70 Metascore
    • 66 Critic Score
    Tipping Stars is just about what you’d expect from a modern Mario vs. Donkey Kong title: unique, fun in short bursts, and inexpensive—but nevertheless, nothing terribly exciting.
    • 70 Metascore
    • 87 Critic Score
    Ghost Recon Wildlands takes the series to the (vast) open world and largely succeeds. Like its predecessors, it’s best played with friends in co-op, and while it sacrifices some realism, it adds a lot of new opportunities for fun and mayhem against the bad guys.
    • 70 Metascore
    • 80 Critic Score
    Outside of Defiance Remastered‘s improvements and additions, this is still very much a game of the early-2000s, warts and all. Crystal Dynamics had an engaging combat system and a complex narrative. But there’s still a tendency for fights to become repetitive, especially when Kain and Raziel aren’t vastly different from each other mechanically. The story might still bounce around in frustrating or confusing ways. Levels may go on for longer than you wish. But it is still very much a piece of gaming history that many hope will eventually see a resurgence.
    • 70 Metascore
    • 88 Critic Score
    Often in spite of itself, SEV2 is a really fun and captivating experience whether played solo or with a friend.
    • 70 Metascore
    • 80 Critic Score
    Arca's Path strips away familiar virtual reality gimmicks and gives players a serene, occasionally challenging puzzle game that requires no controllers, just the simple motion of your head. Though it runs quite short, it's a peaceful space that offers another glimpse at what the platform offers.
    • 70 Metascore
    • 60 Critic Score
    Taiko no Tatsujin’s return to the western hemisphere should have been cause for celebration. Instead it’s a capable but antiquated rhythm game that feels lost and out of place without its natural hardware.
    • 70 Metascore
    • 72 Critic Score
    New World brings you into the mysterious world of Aeternum after sailing into a wild storm that leaves you stranded. While there are many things to do in New World, it can often feel tedious to make any progress as the leveling system relies heavily on the player grinding out tasks.
    • 70 Metascore
    • 78 Critic Score
    At the end of the day, Rita’s Rewind wins me over on the nostalgia bomb of Mighty Morphin’ Power Rangers content. It’s the complete audio-visual package of 90s aesthetic with a welcome evolution of the MMPR gameplay loop. Some of this gameplay loop may be frustrating and unforgiving, but it’s still a hell of a lot of fun.
    • 70 Metascore
    • 79 Critic Score
    WRC 7 is an unexpected delight when it comes to Rally games. It may not have the amount of depth and control as other Rally series, but it makes up for it in entertainment and fun. There’s enough modes, enough beautiful landscapes to race on and enough concentration on keeping gamer attention squarely on the road.

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