Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 70 Metascore
    • 84 Critic Score
    This is a very solid first time in the Octagon for EA. The foundation they've put in place for the gameplay is something they can definitely work with going forward. In comparison to the last time a game was released with the UFC brand attached, this does lag behind somewhat. Undisputed 3 played a little crisper, a little cleaner, while exhibiting more confidence to the player that he/she can completely wrap their head around all parts of every control aspect with efficiency.
    • 70 Metascore
    • 88 Critic Score
    Knights in Tight Spaces from developer Ground Shatter and Raw Fury is an exceptional game that shows how well a turn-based card game can be when given a thick amount of strategy from good gameplay design and a branching story to help push it all along. While it isn’t perfect, it’s still a bar set for future games in this genre.
    • 70 Metascore
    • 58 Critic Score
    A disappointing release, partially in terms of content, but primarily in how the ports were handled. Altered and missing content plus major technical woes are highly critical mistakes to make. I hope Konami revisits the idea of a true Silent Hill HD Collection in the coming years.
    • 70 Metascore
    • 70 Critic Score
    Beyond: Two Souls' ideas are occasionally inept, sometimes brilliant, and often an unstable in-between overloaded with emotional ephemera, predatory clichés, and unconscious behavior. At the same time, Beyond exhibits a willingness to generate an impassioned response from the player, and it sees that missions through to its conclusion.
    • 70 Metascore
    • 80 Critic Score
    Strayed Lights is a challenge with enemies and with controls. Depending on what type of gamer you might be, this could be a positive or a negative. For me, it was small doses of progression and motivation to see the story progress that kept me playing.
    • 70 Metascore
    • 78 Critic Score
    Highwater from developer Demagog Studio is a powerful and cautionary tale of environmental damage and how people have to survive it when the world collapses. The game hits all the right notes with the story it wants to tell, while not letting the turn-based backbone and strategy steal the story’s spotlight.
    • 70 Metascore
    • 80 Critic Score
    Rusty Rabbit from developer Nitro Plus is a fun, deep adventure led by fun characters, a good story, easy mechanics, and a strong RPG backbone. Repetitiveness does drag the experience down a bit, but this 2D platformer stands strong with its positives.
    • 70 Metascore
    • 70 Critic Score
    Citizens of Earth is ultimately a victory, but not without a few conspicuous bruises.
    • 70 Metascore
    • 80 Critic Score
    Great googly moogly, SCHiM is a beautiful feat of a 3D-platformer with puzzle elements. Its most charming and emotional moments will sneak up on you, so enjoy every single second of this cozy tale of a little shadow that could.
    • 70 Metascore
    • 68 Critic Score
    Aside from the actual battle sequences themselves, Dragon Ball Origins 2 reeks with a lack of polish and feels aesthetically bland at times.
    • 70 Metascore
    • 70 Critic Score
    Taiko no Tatsujin: Rhythmic Adventure Pack is an awesome rhythm game with a very amazing list of songs straight from Japan! Playing as Don and Katsu in story modes adds a creative twist to the Taiko no Tatsujin series and is a great way to introduce the series to a western audience. However, without the drum, the price of the drum, and a lack of multiplayer, it may turn some new people interested in playing the series away. If you’re a long time fan of the series and want to invest in a drum or already have a drum, then you will surely love it! But, if you want to have a real Taiko no Tatsujin experience I would recommend testing out the arcade version if you get the rare chance to experience it in the west.
    • 70 Metascore
    • 70 Critic Score
    Starpoint Gemini 2 is a standard space sim, with some cool features.
    • 70 Metascore
    • 90 Critic Score
    Storyteller from developer Daniel Benmergui is yet another feather in the cap of Annapurna Interactive. It’s a cleverly designed puzzle game that does a superb job of pushing the importance of visual storytelling as it relates to a narrative. While its longevity might be in question, the journey through the game is good enough to forgive that is even an issue.
    • 70 Metascore
    • 68 Critic Score
    For those who have played the original titles and for anyone who likes a straight-forward tactical RPG, VH: FoJ is worth a look.
    • 70 Metascore
    • 80 Critic Score
    Vampyr drives the desire of the player against the will of its protagonist. It creates sharp edge, and the ensuing conflict has the power to bore, excite, and infuriate an audience. Depending on your admiration (and patience) for its rampant ambition, Vampyr is either an unassuming action game or a garrulous gothic network of austere vampire folklore.
    • 70 Metascore
    • 70 Critic Score
    It’s loaded with intrigue but resistant to modern methods of approach, creating a Rorschach test where losing patience with its internal contradiction is as credible of a reaction as relishing its idiosyncratic isolation and adversity. Ultimately, Below is a curiosity in which gratification is dependent on personal resolve.
    • 70 Metascore
    • 76 Critic Score
    Those of you looking for an inexpensive RTS on your Wii U should highly consider purchasing this game (just don't expect a traditional RTS experience).
    • 70 Metascore
    • 70 Critic Score
    Guerrilla survives its remaster in a photo finish. The monotonous mission structure, expressionless story (where everyone looks exactly the same), and conventional shooting are nails in a coffin. Fortunately the coffin’s lid is obliterated by Guerrilla’s screaming half corpse and its giddying commitment to destruction. There’s still nothing quite like it, no matter how many “what about” claims are lobbed in its direction.
    • 70 Metascore
    • 62 Critic Score
    Project X Zone had me excited when I saw the list of characters from 27 different franchises from Capcom, SEGA, and Namco Bandai and after I witnessed the epic trailers that surfaced before its release. Unfortunately, I wasn't as happy with the game as I'd hoped. With such a diverse cast of characters, personalities, and environments, it's a shame the gameplay feels so generic (both as a tactics RPG and as a miniature fighting game mimic).
    • 70 Metascore
    • 70 Critic Score
    It’s clear that it’s not a new game, but that it’s a remaster of a ten year old title, but nevertheless, it looks, sounds, and plays well. The more important question, as always, remains if the the story and gameplay are to your liking or not. To that end, I’m more on the reserved side of the equation, finding some value in both elements, but not enough to give this remaster a strong recommendation.
    • 70 Metascore
    • 76 Critic Score
    Puddle on the Wii U looks and plays great. It's too bad there is no new content here from previously released versions, but it's still a challenging and likeable physics puzzler.
    • 70 Metascore
    • 80 Critic Score
    Silt flawlessly executes a style that permeates its entire construction. The hand-drawn visuals evoke the deadly, alien mysteries that lie at the bottom of whatever foreign ocean it takes place in. Its swirling, environmental storytelling sets a high bar that is only let down by its short runtime. By placing a number of engaging puzzles between the end goal and the player, enough joy can be seeped out of this strange, fascinating game to make it worth the cost. Silt may not feel entirely unique for some, yet its setting and aesthetic have few rivals.
    • 70 Metascore
    • 70 Critic Score
    Overall, Little Dragons Café is enjoyable, but it has its quirks. It takes some time to get used to the controls and pacing of the game, but when you do, you will find that watching a dragon grow and taking care of a café is a great way to spend some time.
    • 70 Metascore
    • 70 Critic Score
    Super Mario All-Stars is precisely the same game you played on your SNES seventeen years ago-graphics, soundtrack, copyright and all. While these classic games haven't lost any of their appeal, this still feels an awful lot like an overpriced Virtual Console title.
    • 70 Metascore
    • 66 Critic Score
    A welcomed addition to the PS3 library, but one that doesn't necessarily belong in your own collection. While Deception IV has some things going for it, the few cons are significant enough to keep this game out of the realm of greatness.
    • 70 Metascore
    • 78 Critic Score
    Ad Infinitum is at its most terrifying when reflecting on the psychological and generational toll war has had on humanity. When stripping people of their grasp on reality and sense, psychological horror games often shine. But when Ad Infinitum translates the deeper consequences of colonialism and pride and its impact during World War I, I felt more terrified. Revelations don’t always have to be grotesque or induce fear to make an impression.
    • 70 Metascore
    • 80 Critic Score
    Two Worlds II is a solid open world RPG that has enough good going for it to overshadow its issues. Had it a little more time in development for polish and tweaks, it could have been outstanding, but as it stands I think it's still a great game that I'm happy to recommend.
    • 70 Metascore
    • 60 Critic Score
    Mr. Shifty begins in the same place it ends; by punching a man through a window. Defenestration is appealing, especially when it’s preceded by short form teleportation, but the first instance is more gratifying than the last. Mr. Shifty deals in scale, quantity, and strategy in the wrong order, assuring its sharp edge dulls after an auspicious opening.
    • 69 Metascore
    • 80 Critic Score
    Despite some tedious gameplay aggravations, it’s a work well worth your $40.
    • 69 Metascore
    • 60 Critic Score
    Immortals of Aveum is a blockbuster action game. Much like superhero movies, it excels in combat but loses its heat in the story with lackluster dialogue and a hurried narrative. The cornerstone of Immortals is its graphics. The characters and environments were expertly crafted, highlighting the strong motion-captured characters. It was always refreshing to see how all the colors were utilized in each mission of the game. Excellent level design and fast-paced gameplay made a wonderful pair.

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