Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Troll and I
Score distribution:
4917 game reviews
    • 73 Metascore
    • 70 Critic Score
    Sakura Wars represents an ambitious new start for the franchise, one that might not be to everyone's tastes. While its mediocre combat and dialogue-heavy design may leave some players disengaged, its fabulous presentation, pleasing visuals, delightful characters, and histrionic melodrama will delight others. Perhaps most importantly, it offers the franchise a bright future bursting with potential. Encore!
    • 77 Metascore
    • 75 Critic Score
    While not all of the wild departures fire on all cylinders, XCOM: Chimera Squad's open-ended difficulty settings allow everyone to bend the strong combat groundwork to their will.
    • 65 Metascore
    • 70 Critic Score
    If the eponymous Savage Planet is your Kindred explorer's residence, the space rock called DL-C1 is a timeshare. It's a decent little getaway -- probably worth the investment, a change of pace, and the vacation is over quicker than you'd like. But, despite what the name suggests, Hot Garbage is far from a dump.
    • 71 Metascore
    • 70 Critic Score
    Time has been kind to Modern Warfare 2. The resonance of this particular entry is demonstrated with heartfelt passion in Beenox' high-gloss, finely-tuned remaster. While the overall package is slim and the asking price no doubt steep for some tastes, there's no denying that MW 2's provocative and exciting campaign has aged like wine, an explosive roller-coaster still worth riding.
    • 87 Metascore
    • 90 Critic Score
    This world is full of powerful characters and a setting that's worth remembering: remake or not.
    • 68 Metascore
    • 60 Critic Score
    I enjoyed my time with Treachery in Beatdown City, and despite a lack of overall polish, it does a good job of emulating beloved 8-bit fighters while maintaining its own ground as a modern brawler. I'm still left thinking about some of the unique strategic fighting elements, and as the fake PSA in the beginning of the game advises, winners don't always have to mash buttons to have a good time.
    • 78 Metascore
    • 80 Critic Score
    If you want to get the most out of Good Job!, forget trying to get the best score possible and just have a blast wrecking up your dad's company as this commentary on nepotism slowly plays out. That's when the game is at its best. Save those "S" rankings for a second run through.
    • 79 Metascore
    • 80 Critic Score
    The remake of Resident Evil 3 is going to be divisive, just as the original was.
    • 63 Metascore
    • 60 Critic Score
    Releasing the original Panzer Dragoon as a standalone remake is a bold move to begin with.
    • 77 Metascore
    • 70 Critic Score
    It's a pleasure to dive back into Control, and that's why I genuinely enjoyed my time with The Foundation. I still love hunting down every research note and every minute-long audio file -- anything to fill in more of the lore gaps in this bizarre, enigmatic world. This expansion does all of that even if it's ultimately left feeling inconsequential. Ironically, The Foundation fails to build on the excellent structure Remedy already built with Control.
    • tbd Metascore
    • 75 Critic Score
    It took Team Ninja over eight months to get to this point, but we finally have a post-launch DLC that's worth picking up.
    • 72 Metascore
    • 75 Critic Score
    Despite some lingering issues with the formula as a whole, Borderlands 3: Guns, Love, and Tentacles has a little more heart in it than the first DLC.
    • 66 Metascore
    • 65 Critic Score
    There's a decent multiplayer action game concept buried in here, absolutely. Some of these characters deserve to live on in future projects. At the same time, it feels like there are only so many team dynamics to experience. It's all too fleeting. Once you've hit that point of no return, there's no real motivation to continue. I'd like to pick this back up one day, but realistically, I don't see that happening...If you're even remotely interested in Bleeding Edge, play it now while the matchmaking is still lively.
    • 93 Metascore
    • 90 Critic Score
    This is legit, folks. A 10-12 hour Half-Life might finally be enough for you to spring for a VR headset. We can only hope it similarly reinvigorated Valve.
    • 87 Metascore
    • 85 Critic Score
    Doom Eternal keeps the strong foundation built back in 2016 intact, while adding some of its own panache in the process.
    • 68 Metascore
    • 60 Critic Score
    Ultimately, though, what stings the most about seeing My Hero One's Justice 2 is how much hasn't changed since the first game.
    • 90 Metascore
    • 85 Critic Score
    Based on what I have been able to experience, it's what I've wanted Animal Crossing to be for many years.
    • 85 Metascore
    • 90 Critic Score
    If there's one point I want to get across above all others, it's this: Nioh 2 isn't as revelatory as the first game, but that shouldn't be held as a mark against it.
    • 88 Metascore
    • 95 Critic Score
    With the need to go bigger, Ori and the Will of the Wisps loses some of the simplicity and innocence of the original game, but it steps up in turn with bite and refinement.
    • 57 Metascore
    • 65 Critic Score
    It's more charitable to see One Punch Man: A Hero Nobody Knows as more of a Hero Association RPG than a fully qualified fighting game. You won't be seeing it on the main stage at EVO anytime soon, but you can at least have a fun few hours raising your own hero.
    • 78 Metascore
    • 75 Critic Score
    Hardcore players might scoff at the lower ceiling compared to other fighters, but there's a lot of potential here.
    • 81 Metascore
    • 85 Critic Score
    Despite some minor flaws, Bloodroots is a manically fun game that oozes style. Discovering new and unique ways to use the extremely varied arsenal to my advantage kept me coming back again and again. Even when I died (and believe me, I died plenty), I was thoroughly enjoying myself. If you're in the mood for a fast, stylish action game with plenty of challenge, Bloodroots might be just what you're looking for.
    • 83 Metascore
    • 90 Critic Score
    Silver Dollar Games has wholeheartedly delivered on the promise of the original and managed to outdo my expectations spectacularly. One Finger Death Punch 2 is everything I love about the series turned up to 11, and it’s a fantastic example of how minimalist design can effectively carry a game, even when pared down to just two simple inputs.
    • 56 Metascore
    • 60 Critic Score
    Your reaction to it will likely depend on how receptive you are to Azur Lane itself. Existing fans and open-minded lovers of cute anime girls gabbing will find much to dive deep into, but everyone else is probably better off taking some shore leave.
    • 83 Metascore
    • 85 Critic Score
    So long as you can deal with some antiquated visuals and a bit of exploration-based frustration with the ZX games in particular, you'll have plenty of rainy days squared away.
    • 70 Metascore
    • 65 Critic Score
    Taur has a wonderful central idea – it lets you tear up the place with a ridiculously powerful sci-fi cannon that's a joy to control – but the elements surrounding that core concept aren't as fleshed-out, refined, or engaging. It's the kind of game that leaves you wanting a sequel that can fire on all cylinders.
    • 89 Metascore
    • 95 Critic Score
    I don't think anyone but Media Molecule could have nailed Dreams. It's truly one-of-a-kind.
    • 55 Metascore
    • 50 Critic Score
    If the shrug emoticon were a video game, it would be Code Shifter. It's just a tepid experience from top to bottom, one that doesn't do anything to make me hate it but certainly doesn't do anything to garner a recommendation.
    • tbd Metascore
    • 85 Critic Score
    The Bad Seed is a natural extension of everything that made Dead Cells so tireless and long-lasting. The new levels don't feel arbitrarily tacked-on (even though they essentially are), and you don't need to be a masterful player to conquer them. I could go for a few more DLC packs with this exact structure, easily.
    • 79 Metascore
    • 80 Critic Score
    The stakes aren't high, and given how ridiculously high the stakes often are in video game stories, I appreciate the humble slice-of-life premise. Still, I would have liked to see a little more ambition – something to wrap a bow on an otherwise pleasant present. I ended Wide Ocean Big Jacket feeling good, and it resonates, but at the same time, it's not necessarily an experience that will stick with me.

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