Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Troll and I
Score distribution:
4917 game reviews
    • tbd Metascore
    • 70 Critic Score
    Merchant of the Skies is just disappointingly flat. It’s enjoyable enough to play through — once. However, after you’ve accumulated your wealth, there’s little left to be done. Another layer of challenge would have done the game a world of good, but as it stands, it’s just a one-way trip.
    • 78 Metascore
    • 85 Critic Score
    Mobile Suit Gundam Extreme Vs. Maxiboost On is what Gundam Versus should have been in the first place. A more properly thought-out offline suite, split-screen support, LAN mode, a deep roster, and an improved netcode all lead to a superior package that can appeal to even non-Gundam fans. However, the lack of a proper tutorial and some questionable decisions with the online hold it back as a whole. Regardless of these issues, it has absolutely lived up to the hype of players who experienced it during its arcade reign.
    • 61 Metascore
    • 70 Critic Score
    Hellbound is pretty upfront with what it is. If you've already burned through most of the homages I listed above, give this a shot.
    • tbd Metascore
    • 80 Critic Score
    Over the course of its roughly three-hour runtime, I laughed and smiled a bunch. That’s more than enough for me. This could have easily ended up as an embarrassing attempt to relive and milk the franchises’ past success, but it turned out to be something much more enjoyable. It’s not the flashbang of passion and possibility that the original offered, because few things in this world are, but it feels like it has something unique to say, and I think most fans will walk away happy if they take the time to listen.
    • 66 Metascore
    • 65 Critic Score
    For those of you who are curious about this series and want to jump in, you could do a whole lot worse on the Nintendo Switch. If you want to play Crysis in the most shiny way possible and own another platform, it's best to wait.
    • 77 Metascore
    • 80 Critic Score
    The Tengu's Disciple is more of the same and that's largely okay. The historical figures and all-new yokai are memorable, the two main missions have good pacing, and the Splitstaff is just plain cool to wield.
    • 67 Metascore
    • 60 Critic Score
    Beneath the veneer, there isn’t much that makes Hotel Sowls shine. The plot, the characters, and the gameplay are all wax-paper thin. The game ticks away mechanically under its inspired art style. I’m actually taken aback by how soulless Hotel Sowls really turned out to be. I guess it just goes to show that you can’t judge a hotel by its chandelier.
    • 74 Metascore
    • 70 Critic Score
    Void Terrarium is tough, and it can be unforgiving with a lot of different systems to keep track of. But it's always a satisfying experience. It's not the greatest roguelike/Mystery Dungeon title I've played, but it might just have the most rewarding gameplay loop I've seen in the genre.
    • 68 Metascore
    • 70 Critic Score
    Crypto-137 is hellbent on ensuring that humanity meets a terrible fate. By comparison, Destroy All Humans has met an enjoyable-enough-but-certainly-not-amazing fate. That's fine, but it's tough to not feel as though something truly great could've happened with some more creative license. If nothing else, this remake left me thinking that Destroy All Humans is still a viable property and that a brand new game might not be such a bad idea. But maybe that's because an extraterrestrial has control of my cortex.
    • 69 Metascore
    • 70 Critic Score
    When it comes to gameplay and longevity, Death Come True suffers from the exact same issues as many titles in the FMV genre without breaking new ground. But Izanagi's engrossing tale of love, regret, and murder redresses the balance with superb performances, dramatic twists, and a genuinely impassioned climax. It's a short, somewhat expensive trip, but one worth taking when it hits your personal price-point.
    • 75 Metascore
    • 80 Critic Score
    Other than a few finicky control issues with grabbing the wrong object in a cluttered room or getting momentarily caught up in tight passages when playing as the beast's largest form, I had a breezy time. If you're looking for a cathartic pick-up-and-play game with little to no fat that you can slip in between this summer's massive story-driven titles, that's Carrion all the way. It's a devilish snack.
    • 81 Metascore
    • 90 Critic Score
    For anyone interesting in a wholly unique story that is almost guaranteed to sink its hooks into you, look no further than Necrobarista.
    • tbd Metascore
    • 75 Critic Score
    Rainswept is a heavy game. Its sad piano music and endless poetic rainfall underscoring the human tragedy depicted. If you're capable of shouldering the game's baggage, Rainswept provides an "entertaining" tale. I certainly "enjoyed" it. However, if what you're looking for is a fun murder mystery to sink your teeth into, you might be better off seeking clues elsewhere.
    • 78 Metascore
    • 95 Critic Score
    It's a power fantasy that makes you work for the right to feel like a god and when your plans come together it's a joyous romp to play.
    • 76 Metascore
    • 80 Critic Score
    Tribute Games tapped into a treasure trove of classic games, and that adoration shines bright in Panzer Paladin. In a year already full of great action-platformers, this one shouldn't be skipped.
    • 88 Metascore
    • 90 Critic Score
    This is a great example of how stories about LGBTQ characters don't have to be aimed exclusively at LGBTQ audiences, and even without my personal connection to the story, it's the most brilliant game I've played this year.
    • 81 Metascore
    • 70 Critic Score
    I think what it comes down to is how much you need a strong narrative framework to guide you through a game. CrossCode asks for a rather large time commitment -- over 40 hours in my case -- and if you’re expecting a compelling plot to keep you glued to it, you may never find it. On the other hand, if you can push all that story into the background and focus on the sheer thrill of the game’s combat and the challenge of its puzzles, it has a lot more going for it. CrossCode puts its mechanics to good use in inventive ways, and at times, I found it to be legitimately impressive. However, without the beating heart of a convincing narrative, you may find yourself logging out too soon.
    • 80 Metascore
    • 80 Critic Score
    There's room in my heart for both styles of Paper Mario. The old games still exist and this newer, sometimes thinner formula is fine too.
    • 73 Metascore
    • 75 Critic Score
    Stadia is going to be a dealbreaker for a lot of people though, so that timed exclusivity can't end soon enough.
    • 83 Metascore
    • 95 Critic Score
    With Ghost of Tsushima under its belt, Sucker Punch deserves to be in the same conversation as Insomniac, Naughty Dog, and Sony Santa Monica.
    • 68 Metascore
    • 65 Critic Score
    Ninjala definitely has the look of something I should be in love with. It's bright and colorful, and the world-building happening here is genuinely fun. What's not fun are the poorly implemented mechanics that can ruin the fast and fluid combat. There is a solid template for something great here, and if GungHo can iron out all its wrinkles, it might have a genuine blockbuster on its hands.
    • 82 Metascore
    • 90 Critic Score
    Inti Creates could've done "more of the same" and called it a day, but the new characters lend Curse of the Moon 2 a ton of flexibility, the co-op support is commendable, and the subtle refinements can be found far and wide if you go back to play the original game after spending a weekend with the sequel. Curse of the Moon isn't just some quaint offshoot of Bloodstained. It's leading the charge.
    • 77 Metascore
    • 70 Critic Score
    Despite its age, simplicity, and lack of embellishments, Story of Seasons: Friends of Mineral Town proves the Bokujō Monogatari franchise has been on the money since the very beginning. Its content may feel a little sparse compared to its successors and competitors, but I can see myself returning to these lands long after the next harvest moon.
    • 56 Metascore
    • 80 Critic Score
    How many times can you say that you hexed an old widow so that you could go bowling in the past...oh say decade or so?" Deadly Premonition 2: A Blessing in Disguise is another trip. You've been warned.
    • 80 Metascore
    • 85 Critic Score
    It was a joy to revisit the world of Mr. Driller again, and the Switch is one of the best places to do it given the pint-sized level-by-level format.
    • 75 Metascore
    • 70 Critic Score
    Hardcore VR players have already likely flocked to Covert Ops: it's the next big thing from Oculus Studios, of course they're looking for an excuse to get some use out of their headset. But for everyone else, it's definitely one to keep on a list somewhere for when you eventually pick up a Rift or a Quest.
    • tbd Metascore
    • 65 Critic Score
    Right now, however, it has not reached that point of player exploitation where I'd recommend deleting it off your phone entirely. Pokémon Café Mix is currently in that sweet spot where it's mostly harmless with only a few bits of frustration. The puzzle formula is entertaining enough to bring me back two or three times a day to try and get past those roadblocks, but really, I'm firing the app up far more often than that just to get a look at those delectable Pokémon dishes.
    • 73 Metascore
    • 70 Critic Score
    I hope that Camouflaj gets their hands on Iron Man again: if only to see how they can top themselves and mend their mistakes.
    • tbd Metascore
    • 70 Critic Score
    Like many recent indie games, The Almost Gone isn't afraid to tackle difficult subject matter. And like a lot of its fellow developers, Happy Volcano opts not to get too far into the weeds of the topics it covers. Certainly, there will be players who take the narrative to heart more passionately than I did, but I do find it a curious enough of an experience to recommend to mobile gamers looking for something more melancholy than the newest match-3 puzzler.
    • 77 Metascore
    • 60 Critic Score
    Bounty of Blood just tries to do so many things that it ends up becoming a cacophony of concepts.

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