Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 89 Metascore
    • 90 Critic Score
    Fez
    FEZ may not look quite so unique these days, but once you start playing it, you'll notice how its quality, ingenious level design, and lovable personality keep it in the upper echelons of indie gaming.
    • 89 Metascore
    • 85 Critic Score
    It feels great to just dive back into the USG Ishimura, though. Dead Space as a concept still holds up, and the reworking EA Motive has provided highlights its best features while shoring up old pitfalls. Sci-fi survival horror fans should get what they want out of this: the return of a classic, with gorgeous graphics and some new twists, but the same old boot-stomping good time.
    • 89 Metascore
    • 95 Critic Score
    Cave Story is an incredible game that I'm sure I will be playing again and again for the rest of my life.
    • 89 Metascore
    • 90 Critic Score
    Oddmar, even as an abbreviated experience, is one hell of a game and easily one of the best platformers on the App Store.
    • 89 Metascore
    • 95 Critic Score
    The game demands players become invested in it and its memorable cast, and that makes it very difficult to look at each episode separately. The overall package is a phenomenal one, but I must admit that it is the end that will stick with me the most, with all the other episodes leading up to this massive crescendo.
    • 89 Metascore
    • 85 Critic Score
    PC players will be happy to know that the game comes with some great customization options and looks stunning with settings maxed out. I was able to run the game at a very smooth framerate, despite having everything turned up high. The UI and controls are much kinder to keyboard/mouse players than thy were the first time around.
    • 89 Metascore
    • 80 Critic Score
    As far as Final Fantasy VII Remake Intergrade INTERmission goes as a whole, I'm really glad it exists. To be frank I wouldn't mind seeing another one of these, say for Vincent, at some point.
    • 89 Metascore
    • 95 Critic Score
    While strategy is indubitably a large part of Fire Emblem's DNA, the vast majority of my enjoyment was found having lunch with classmates and getting to know them better.
    • 89 Metascore
    • 90 Critic Score
    After playing the reborn Final Fantasy XIV for nearly three years, each expansion feels like a game of give and take. They're very good, but tend to fall into the same routine as the base game. That's not so much of an issue if that routine is a winning one.
    • 89 Metascore
    • 90 Critic Score
    For me, it was a great introduction to Quake II. The PC version, I mean. It’s an oppressively brown shooter, but it still carries the speedy, lightweight combat that makes older FPS games still pop today. The changes that Nightdive brought in for the remaster make it even more enjoyable and accessible. It may not have the same experimental charm as Rise of the Triad: Ludicrous Edition, but it more than makes up for it with its tight and gory gunfights.
    • 89 Metascore
    • 90 Critic Score
    Add that sense of uniqueness and intelligence to the fact that L.A. Noire is a terrific bloody videogame, and you have what is guaranteed to be a classic for years to come. True maturity and narrative depth in mainstream gaming begins right here.
    • 89 Metascore
    • 90 Critic Score
    Death Stranding 2, like its predecessor, is a game that is polarizing for many. When you “get it,” like I and many others do, you simply just feel it on an indescribable level and appreciate each of its head-scratching intricacies. If you didn’t “get” the first game, the sequel likely won’t change your mind.
    • 89 Metascore
    • 70 Critic Score
    Despite the moments of frustration, it's a fun little game that works surprisingly well for a mobile SEGA port. That's good enough for me!
    • 89 Metascore
    • 90 Critic Score
    It may not have the most gripping story but it positively shines from a gameplay perspective.
    • 89 Metascore
    • 80 Critic Score
    Among the wealth of Like a Dragon games we’ve had over the last year or so, Like a Dragon: Infinite Wealth is easily the stand-out for me.
    • 89 Metascore
    • 90 Critic Score
    After all these years there still isn't anything quite like Cuphead.
    • 89 Metascore
    • 90 Critic Score
    Lone Echo strikes an exciting balance between exploration and puzzles that make space seem like a playground for the player. It really nails the relationship between the two main characters and does a great job of telling an interesting, if a bit predictable, story thanks to a unique conversation mechanic and great voice acting.
    • 89 Metascore
    • 95 Critic Score
    Resident Evil Requiem is an exceptionally well-made nostalgia romp that elevates everything special about the series, showcasing the pinnacle of both survival horror and action horror in a package that has a little bit of everything but executes it all well.
    • 89 Metascore
    • 75 Critic Score
    I’m not even sure if I enjoyed it, I just couldn’t look away. It’s like being trapped in a burning circus; it’s a little terrifying, but you can’t help enjoying yourself. There’s something awe-inspiring about having all these terrible little facets come together into a cohesive package. So, I guess I recommend playing it?
    • 89 Metascore
    • 90 Critic Score
    Against all odds, Destructoid managed to save the galaxy, even though we barely manage to keep this site running. That's a story worth seeing to its end, even if I'll soon forget it as many more stories play out in my future XCOM sessions. All the small nagging complaints I have with the game fade away when I recall all the great moments I've had with it.
    • 89 Metascore
    • 100 Critic Score
    Persona 3: FES manages to take one of last year's best RPGs and make it even better, trumping the original with loads of gameplay and fantastic value.
    • 89 Metascore
    • 90 Critic Score
    NORCO takes you on a wild, bizarre journey that makes you feel like you’ve really gone through something when you come out the other side. In a sea of point-and-click narrative adventures, it oozes style, polish, and earnestness in a way that makes me think it will become a staple of the genre in years to come...Geography of Robots may be a studio that’s still in its early days, but after playing this game, you’d think they’re seasoned pros. When I get excited about video games’ potential in what they can do as a brand new storytelling medium, NORCO is exactly the kind of experience I envision.
    • 89 Metascore
    • 75 Critic Score
    The PC is the obvious choice for Battlefield 3 -- if you can run it -- but there's a catch. A very large, significant, infuriating catch that may prove a deal breaker for some people. The name of this catch is Battlelog, and it's by far one of the worst ideas in videogame history.
    • 89 Metascore
    • 95 Critic Score
    I don't think anyone but Media Molecule could have nailed Dreams. It's truly one-of-a-kind.
    • 89 Metascore
    • 95 Critic Score
    With its flowing, open approach to mission structure, thoroughly engrossing story and gorgeous visuals, this is the kind of game that all others should strive to be. While there are some elements that don't feel quite as developed as they should have been, and augmentation is more Hobson's choice than true choice, Human Revolution provides a level of quality that only the most adamant cynic could fail to be impressed by. More importantly, it is everything a fan of Deus Ex could want in a game.
    • 89 Metascore
    • 85 Critic Score
    Inquisition is a triumph and proves that despite some missteps along the way, BioWare hasn't lost its touch.
    • 89 Metascore
    • 90 Critic Score
    Harmonix has treated the band’s music, art, and history with a respect and reverence that sets it apart from other similar collections. The question is, how will anyone held responsible for a full band game -- Harmonix or otherwise -- ever really be able to clear the bar that’s been set?
    • 89 Metascore
    • 90 Critic Score
    If Infinity Blade was proof that mobile games could be taken seriously, then Infinity Blade II is that very same proof biting any and all detractors on the genitals.
    • 89 Metascore
    • 95 Critic Score
    This is a game I can not stop thinking about. I think about it at work -- either remembering crazy moments I didn't see coming, or reflecting on recently discovered information and its implications. This is absolutely a "thinking man's game," and it's one that I hope other developers (or Mr. Pope himself) decide to ape and expand on. Despite the fact that this isn't a detective game, I've never felt more like a dick.
    • 89 Metascore
    • 85 Critic Score
    The game feels remarkably similar to previous Ratchet titles, but that's not a problem...for now. Insomniac has perfected this style of game, with a slick and addictive balance between platformer and shooter. But because it's so easy to fall in love with the characters and the universe, it's painful to think that unless Insomniac can revamp the series in a way to make it feel fresh, it might be time to retire the duo.
    • 89 Metascore
    • 90 Critic Score
    The deliciously addicting game shines on XBLA for a meager 800 Microsoft points. The little touches -- the loading bar phrases and the visuals -- lend credence to Peggle’s relevance on Microsoft’s downloadable service.
    • 89 Metascore
    • 80 Critic Score
    Blemishes aside, Activision is doing so much right this time beyond just putting Vicarious Visions in charge.
    • 89 Metascore
    • 90 Critic Score
    After spending a week with Alan Wake 2 and finally seeing the credits, I can say that it’s one of my favorite titles in an extremely competitive year. Not only has it redefined what I believe video game narratives are capable of, but it also left me invigorated to see how Remedy will innovate once again.
    • 89 Metascore
    • 80 Critic Score
    I love this game. It's not quite a show-stopper like Metal Gear Solid 4, or the total package like Metal Gear Solid 3, but in many ways, it's the most progressive game in the Metal Gear Solid series since the original. There are some painful flaws to how Peace Walker plays, and a lot of the missions are forgettable though fun, but those issues weren't enough to keep me from having a great time with this game.
    • 89 Metascore
    • 95 Critic Score
    I can't possibly recommend this game any higher. Assuming you don't have some unnatural slant against fighting games, VF5 Online is neck and neck with "The Orange Box" in the race for finest game on the system. If you have ever enjoyed a fighting title, punching someone, or ninjas in general, you'll be a fan.
    • 89 Metascore
    • 90 Critic Score
    When all is said and done, I found very little to dislike with Colors! 3D and I urge anyone with even the vaguest interest in art, and especially in utilizing the 3D aspect of the 3DS, to give this application a purchase. At $6.99, the program offers an incredible amount of utility and ease for every kind of artist, from the lazy school doodler to the masterpiece painter honing his or her craft. Besides all that, it's a simple and incredibly fun tool with an amazing community of artists proudly displaying their beautiful and funny 3D images.
    • 89 Metascore
    • 75 Critic Score
    If the goal of NBA 2K11 is to craft the most realistic basketball game ever, then it succeeded: this is the most realistic basketball game ever. However, the game definitely takes a hit to its fun factor for what I imagine will be a great deal of its audience.
    • 89 Metascore
    • 75 Critic Score
    Horizon Zero Dawn is a fascinating premise wrapped in a tortilla of tropes.
    • 89 Metascore
    • 95 Critic Score
    The year just started so it's too early to be talking about GOTY, but for me, Kingdom Come: Deliverance 2 is already at the very least a contender.
    • Destructoid
    • 89 Metascore
    • 70 Critic Score
    The most egregious of all faults lies in the enemy AI. Nearly all creatures in Dark Souls are hyper-aggressive and many of them to a fault. Some will completely ignore a gap between you and them, running off a cliff.
    • 89 Metascore
    • 95 Critic Score
    The core mechanics and relaxing aesthetic merge so well together that players will sink in to the experience and never want to leave.
    • 89 Metascore
    • Critic Score
    You can also wait and just pick up the Vergil DLC on current generation platforms. The choice is really up to you, but I'm happy with the change.
    • 89 Metascore
    • Critic Score
    While Last of Us still has some of the same issues the original debuted with in 2013, the PS5 version (and likely the upcoming PC port, based on Sony's past efforts) is the best way to play it to date. [Review in Progress]
    • 88 Metascore
    • 85 Critic Score
    Just like that, Criterion has really changed the way you’ll look at the structure of racing games. While other racers have tried open worlds (Test Drive Unlimited, for instance), there have been none that have offered the same sense of freedom, ease of use, and level of polish. Criterion has finally taken off your training wheels, and after playing Burnout Paradise, there's little doubt that you'll never want them back on.
    • 88 Metascore
    • 90 Critic Score
    Harmonix has treated the band’s music, art, and history with a respect and reverence that sets it apart from other similar collections. The question is, how will anyone held responsible for a full band game -- Harmonix or otherwise -- ever really be able to clear the bar that’s been set?
    • 88 Metascore
    • 75 Critic Score
    After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise's signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches...glitches never change.
    • 88 Metascore
    • 95 Critic Score
    This is shooter perfection and something fans of the classics need to experience. Maybe it doesn't redefine what is possible with video games, but it beats out basically every other shooter I've ever played. I know I'll be replaying this for years to come and I look forward to seeing what fans are capable of with mod tools.
    • 88 Metascore
    • 90 Critic Score
    Like Rayman Jungle Run, Joe Danger Touch really "gets it" when it comes to iOS gaming. You don't need to 100% replicate console experiences, and "simplified" doesn't have to always mean "dumbed down." All in all, Hello Games did a great job bringing the Joe Danger franchise to your pocket, and I highly recommend it to anyone -- former fan or not.
    • 88 Metascore
    • 95 Critic Score
    Whether you’re eager to dive into the Monster Hunter universe for the first time or you’re a long-time fan seeking a new adventure, Monster Hunter Wilds offers everything you need for an unforgettable experience. Capcom has truly outdone itself with yet another exceptional game that you won’t want to miss. I enjoyed every minute of my playthrough from start to finish, and there’s even more stuff to discover with its fun-filled end-game content.
    • 88 Metascore
    • 95 Critic Score
    Also of note is the game’s wicked cool take on stat and achievement tracking. Things like how many enemies you’ve performed a melee attack on or mini spider bots you’ve kicked are tracked, and you’re shown updates as they happen.
    • 88 Metascore
    • 95 Critic Score
    Modern Warfare 3 treads familiar ground and focuses on tweaking rather than reinventing, and that's just fine. While there are no major revelations or surprises, this is still a gorgeously produced package that gives military shooter fans exactly what they want. There's a reason why Call of Duty is the most powerful videogame franchise of the modern era, and Modern Warfare 3 serves as a reminder -- it's just that damn good at what it does.
    • 88 Metascore
    • 90 Critic Score
    Edith is the last living Finch and that's meaningful because the Finches have one hell of a tough time staying alive. By my count, there are 37 tombstones in the cemetery -- 12 for the humans and 25 for the pets. I probably missed some.
    • 88 Metascore
    • 90 Critic Score
    Director's Cut gives you a ton of extra bang for your buck on top of an already stellar game, and if you haven't experienced it yet, this is the perfect opportunity to do so. If you have played it, I'm not sure the $20 Wii U premium is worth it, especially if you don't plan on using the Remote Play option.
    • 88 Metascore
    • 90 Critic Score
    It's the big intellectual property that comes to retail and shows up the competition by being bold, original, and -- more importantly -- brilliant. Easily deserving of its place among the BioShocks and the Borderlandses, Arkane's aggressive, non-aggressive, unsubtle, sneaky, thoroughly versatile tale of intrigue makes for the kind of game that reminds us this generation isn't all straightforward shooters and "me too" trend-seekers.
    • 88 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • Destructoid
    • 88 Metascore
    • 90 Critic Score
    Mario Kart 8 is my favorite series entry since Double Dash, and if it gets arena battle tracks at some point by way of DLC, it will be a near-perfect package. Its vibrant visuals will hold up for years to come, ensuring that the game will withstand the test of time, and it will be a staple in my household for a long, long while.
    • 88 Metascore
    • 80 Critic Score
    Super Mario Maker is a charming little creation tool, and I'm sure fans will come up with some amazing levels for years to come. However, it feels a bit more constrained than it needs to be, and is in dire need of updates or DLC to keep it going long term.
    • 88 Metascore
    • 90 Critic Score
    Dead Space is a beautiful videogame, showing incredible polish and detail in both the visuals and the control. The amount of love and attention packed into this title is apparent, as scares and action are perfectly blended. What an incredibly impressive way for a new survival horror franchise to debut!
    • 88 Metascore
    • 80 Critic Score
    If you're playing BioShock 2 for its multiplayer and not its narrative, then you're doing it wrong. Think of it as nice-to-have bonus materials in the pocket of a DVD you've been waiting for. You will enjoy it and it does add some value, but I doubt you'll often come back to it.
    • 88 Metascore
    • 85 Critic Score
    Even the smallest accomplishments feel like massive victories, and once you experience that euphoria, you won't want to quit.
    • 88 Metascore
    • 85 Critic Score
    If you’re looking for a compelling detective adventure with heart and smarts, it’s easy to recommend AI: The Sominum Files – nirvanA Initiative. It feels like the realization of what this world can be, and a promising step forward from its predecessor. It might still have a few wrinkles, but by the final credits roll, it’ll likely win over any investigator’s heart.
    • 88 Metascore
    • 90 Critic Score
    Platinum Games, with the help of Square Enix, has tapped into its innate ability to captivate us with combat while keeping the rest of the journey engaging.
    • 88 Metascore
    • 95 Critic Score
    Virtue's Last Reward is a worthy follow-up in the Zero Escape series. You need to play it. Just, you know, play 999 first.
    • 88 Metascore
    • 75 Critic Score
    Dishonored 2 tries to take on so much that it can't actually keep up with itself, even on PC. If Arkane can get a handle on the optimization and delivers a DLC campaign that's on par with the original's take on Daud, it'll be one of the easiest recommendations I've made all year.
    • 88 Metascore
    • 96 Critic Score
    The game is a vast improvement on what was already a fantastic product in NHL 08, which is due in great part to this year’s pioneering (and addictive) modes.
    • 88 Metascore
    • 95 Critic Score
    NHL 10 is EA Sports’ best hockey title yet, offering considerably improved gameplay and another hour-eating mode in Be A GM.
    • 88 Metascore
    • 95 Critic Score
    With the need to go bigger, Ori and the Will of the Wisps loses some of the simplicity and innocence of the original game, but it steps up in turn with bite and refinement.
    • 88 Metascore
    • 90 Critic Score
    Pentiment is a compelling narrative adventure that pushes you to make decisions, and then see how those consequences play out. But it also has a dedication to showing how the people, as much as the town and ongoing intrigue, have to live with everything that goes down. It’s a murder mystery, but it’s also a decades-spanning story about people trying to make a life in a little town called Tassing. It’s gorgeous, crafted, and will certainly fit the bill for anyone seeking some historical intrigue with a complex but earnest heart inside.
    • 88 Metascore
    • 85 Critic Score
    Open-world game design works best when the player feels as though something fun is just around any corner. In this respect, Black Flag is the best Assassin's Creed yet. Strong environment design props up the well-worn, on-foot gameplay and the slightly more persistent enemy AI can present a decent threat to the incautious, but no real ground is broken on land.
    • 88 Metascore
    • 90 Critic Score
    Short but sweet. $15 is a tall ticket for three hours of content, but this content is just as beautifully crafted as the original game was. More importantly, it gives fans of The Last of Us another chance to revisit its world and further explore the life of Ellie. For the first time they'll see her in her element, with her guard down, letting you connect to her fully.
    • 88 Metascore
    • 90 Critic Score
    The Wii MotionPlus definitely makes the game. Tiger Woods PGA Tour 10 might not have been as good of a game without the added control sensitivity and accuracy, but now it has evolved to the point that I can't imagine another golf game without it.
    • 88 Metascore
    • 75 Critic Score
    Despite having a virtual d-pad and buttons, Mikey Hooks is a great addition to any platformer fan's portable library. Although I don't think it surpasses Hook Champ as an absolute must-buy, it's a really fun game in its own right, and a perfect example of a serviceable platform game on iOS.
    • 88 Metascore
    • 80 Critic Score
    What makes Return to Castlevania better is that it essentially allows you to turn Dead Cells into a Castlevania roguelike, and a damned good one. The DLC serves as a fantastic love letter to one of the series that helped inspire Dead Cells, and that love absolutely comes across. I honestly wish that more games would let me just turn them into a Castlevania spin-off. What’s the matter, Mario? Think you’re better than Castlevania? Well, you’re not, so put on this leather cuirass and carry this whip. Wait, that sounded weird.
    • 88 Metascore
    • 90 Critic Score
    Ratchet & Clank: Rift Apart isn't afraid to revel in its mascot-platformer roots, but it manages to knock so many of its competitors completely out of the water.
    • 88 Metascore
    • 95 Critic Score
    It's impossible not to have fun with these tables, unless you just don't like Star Wars at all, or pinball. For those who do, these tables are the cream of the crop, offering everything you want not only in a Star Wars pinball game, but in a pinball game more generally.
    • 88 Metascore
    • 95 Critic Score
    I knew from my limited time with the Early Access version that Rogue Legacy 2 would be great, but I didn’t necessarily think it would go on to become one of the best games of 2022 and one of my favorite roguelite games. The competition is fierce, but it’s ready.
    • 88 Metascore
    • 95 Critic Score
    Memories of Secret of Money Island are cemented in my brain, and my original experience with the title is intertwined with my gamer soul. This is an incredibly special game already -- a benchmark for future adventure titles -- made even more special for the current-generation player with new art, UI, sound, and voice acting. Don’t miss this.
    • 88 Metascore
    • 95 Critic Score
    Shovel Knight is one of the best platformers I've ever played, period.
    • 88 Metascore
    • 90 Critic Score
    It's a shame about the lack of multiplayer, but Rayman Origins is still 2D platforming at this console generation's finest. This is a huge, deep, challenging, artfully crafted masterpiece that is now portable, which opens the door for even more gamers to get lost in its goofy and delightful world.
    • 88 Metascore
    • 80 Critic Score
    A huge story full of political intrigue and emotional depth, Final Fantasy Tactics: The Ivalice Chronicles lives up to its legacy, and presents a profound experience told with beautiful voice acting and fantastic tactical gameplay. I just wish I could play the vastly superior new mode with the original pixel style.
    • 88 Metascore
    • 85 Critic Score
    As hyperbolic as this may sound, Bad Company 2 provides some of the best team-based multiplayer around. It's an utter shame that the single-player is only decent at best (even that is being generous) -- otherwise, we'd have a real winner on our hands.
    • 88 Metascore
    • 90 Critic Score
    If you're a fan of hack 'n slashes, loot fests, or dungeon crawlers, definitely pick up Torchlight II. It's absolutely worth your time and money, and should hold your attention for quite a while. There are portions of the game that could certainly use a little bit of polish, but it's unlikely these problems will turn you off from the game entirely.
    • 88 Metascore
    • 70 Critic Score
    If you don't intend on playing on Ironman mode, and have enough patience to deal with (not so) occasional glitches, it's excellent. If you were looking forward to a hardcore playthrough, or can't stand it when technical issues get in the way of a good time, you'll definitely want to wait for a patch or two before deploying.
    • 88 Metascore
    • 95 Critic Score
    Cuphead's incredible style belies its magical complexity. It's so much more than a hard-as-hell shoot-'em-up with artistic flair. It's cerebral in a way that these kind of games rarely are. Cuphead's commitment to forcing the player to understand is commendable. Those who don't have the patience to learn won't get far. That's the kind of stand-your-ground moxie that makes this a hallmark of game design. My praise runneth over.
    • 88 Metascore
    • 100 Critic Score
    An essential gaming experience. Everything this team set out to do they accomplished. If you have any love for indie games, you’re about to fall head over heels. These people have created something very close to perfection.
    • 88 Metascore
    • 85 Critic Score
    Guerilla Games has a great handle on the open world genre at this point, and knows how to cater to people who do like certain broader comfort food elements without going overboard.
    • 88 Metascore
    • Critic Score
    The smoothness of the 13 Sentinels Switch port extends to the handheld mode as well, which is how I spent most of my time with the game. That’s something of a rarity for me, but in this case, I wanted to spend every waking minute I could with the game, so that meant trucking it around with me wherever I went. While handheld mode does appear to run at a lower resolution than when playing with your Switch docked, it’s not really that much of a downgrade (if it even is one). I’m about 55% of the way through the game on Switch, and it’s truly impressive to see how well Vanillaware and Atlus optimized this game for the hardware.
    • 88 Metascore
    • 90 Critic Score
    If you've ever had thoughts of throwing your phone away or abandoning the internet to its robotic rulers, Mullet Madjack taps into that frustration.
    • 88 Metascore
    • 90 Critic Score
    Megabonk is a charming, wild, and exceptionally fun title, combining various roguelikes into a fresh experience packed with pop culture references and memes.
    • 88 Metascore
    • 80 Critic Score
    With its platform-like nature and the ability to demo tables before you buy, Pinball FX 2 is new the videogame destination for pinball fans.
    • 88 Metascore
    • 95 Critic Score
    Yet again, the peerless NHL team has produced a modern classic that will surely sit at the pinnacle of the year's sports releases. This is probably the best hockey game ever -- until NHL 12 comes out, that is.
    • 88 Metascore
    • 95 Critic Score
    Some of us love the "stale" old Pokemon foundation, and we're happy to get it looking as good as it's ever looked. I want to walk around in grass and toss my balls in a magic dog's face, and that's exactly what I get from X and Y. That I get it with beautifully animated combat and gorgeous, vivid colors just totally seals the deal.
    • 88 Metascore
    • 90 Critic Score
    Deathloop combines a classic Arkane stealthy-shooty foundation with a genuinely interesting and fun premise.
    • 88 Metascore
    • 95 Critic Score
    From a mechanical standpoint, Ori and the Blind Forest isn't an evolution of the genre, and you've seen most of what's on offer here before. But aesthetically it's in a league of its own, and everything it does, it does well. If you're looking for a metroidvania, I'd consider this a new classic.
    • 88 Metascore
    • 85 Critic Score
    Even with those quibbles, I adore this game. Grindstone's tactical color-matching conceit is one of the most satisfying puzzle game mechanics in recent memory. I'm hopelessly hooked, and I regret nothing.
    • 88 Metascore
    • 80 Critic Score
    Sayonara Wild Hearts is what you'd get if Robyn ran the Grid from Tron. A stunning collection of music, action, heart, and radiant setpieces, it's easily one of the most inventive and unpredictable games of 2019. And it could have been one of the best too if only the developers had made the decision to present this album as a whole upfront rather than take players through it track by track.
    • 88 Metascore
    • 95 Critic Score
    It is so meticulously and lovingly crafted that it makes the traditional linear storytelling method seem drab and extraneous. This is storytelling distilled to its finest form; it is a game that does not waste your time. Moving forward, I will not look at storytelling the same way again.
    • 88 Metascore
    • 90 Critic Score
    It’s quite amazing what Gone Home was able to accomplish through minimal action and a highly believable, immersive setting. It still resonates even after all these years — and not many games have accomplished what it has in terms of a slice-of-life, heartfelt story that comes together in a realistic environment.
    • 88 Metascore
    • 80 Critic Score
    While it may not be as complicated as an actual collectible card game, or have the appeal of showing off your collection to your friends, it is a great videogame that has minimal issues and is in a neat package, so it would be foolish to try to compare it to something it’s not trying to be.
    • 88 Metascore
    • 85 Critic Score
    Metroid Dread doesn't take a lot of big swings, but it rarely bats a foul ball.

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