Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 91 Metascore
    • 90 Critic Score
    Ready at Dawn have done an admirable job of mimicking everything that made the action of the series so great.
    • 91 Metascore
    • 95 Critic Score
    This is how an MMO ages gracefully: Final Fantasy XIV is arguably the best it has ever been.
    • 91 Metascore
    • 85 Critic Score
    While MLB 10 The Show remains the best baseball videogame money can buy, it’s no longer light-years ahead of 2K Sports’ effort. Is it better than MLB 09? Definitely, but not by a wide margin.
    • 91 Metascore
    • 100 Critic Score
    This remake's fresh coat of paint isn't there to hide any flaws, it's there to highlight its perfections.
    • 91 Metascore
    • 95 Critic Score
    I've not had this much fun with a console FPS in a long time, and feel confident in saying that Killzone 2 is probably the best of its kind to come out this generation. While some flaws are evident in the story and a number of design choices, they pale in comparison to the purity of the gunplay and the meaty action that prevails.
    • 91 Metascore
    • 100 Critic Score
    Halo: Reach is everything a Halo fan has ever dreamed for. All that was lacking from previous Halo games is here and then some. This is Bungie's love letter to their fans and they've definitely gone out with a bang.
    • 91 Metascore
    • 70 Critic Score
    Mass Effect is a good game which will disappoint nearly everyone who plays it. Immensely flawed in its design choices, but absolutely fantastic in its attention to character and atmosphere, Mass Effect is enjoyable, but not a masterpiece; entertaining, but not revolutionary; epic and emotionally involving, but disappointing. It is not a great game -- but it is, generally, a good one.
    • 91 Metascore
    • 90 Critic Score
    XCOM: Enemy Unknown has translated incredibly well to the iOS platform as whole.
    • 91 Metascore
    • 85 Critic Score
    If you are at all a fan of puzzle games, play Tumblestone. Its intelligent spin on a simple mechanic forces players to plan ahead and think about the consequences of their actions. There is a veritable ton of single-player content, which unfortunately must be completed in order to unlock the rule-changing modifiers for use in the game’s arcade mode. It truly shines when playing with friends in the same room as you all shout expletives while simultaneously thinking that the winner must be a complete genius.
    • 91 Metascore
    • 100 Critic Score
    Automobile love in a box...A game that seems to have covered every base perfectly. They've also managed to add something else that you'll never see as a bulletpoint on a box: personality. Forza 4 is so much more lively, and it shows so much more character than its predecessor. The game practically shines with signature touches that show that the developers truly loved making it.
    • 91 Metascore
    • 95 Critic Score
    If you haven't played them, know you're getting an amazing value for you money -- two shining examples of excellence in a genre for less than the cost of a single next-gen title.
    • 91 Metascore
    • 80 Critic Score
    A great game indeed, one that fans will most assuredly adore. It does lack that unique, intangible spark that the past two games had, but that does not mean it's a poor game in any way. I have my disappointments, but I cannot claim I had a bad time. That Gears of War 3 doesn't quite live up to expectations is only a testament to how high Epic raised the bar in past efforts.
    • 91 Metascore
    • 90 Critic Score
    This may be the fuzziest narrative I’ve ever had to tackle, open to a great many different interpretations, but that’s just part of the game’s elegance and brilliance. Even without understanding it, I can still safely say Gorogoa is one of the best puzzle games to ever grace my iPad.
    • 91 Metascore
    • 80 Critic Score
    I will admit to being angry and disappointed at the finale of Arkham Asylum and the Batman fanboy in me wants to tell you that Eidos ruined everything. Fact is, they have made a great, great game here. Even the boss battle at the end, the only thing I can honestly say I hate about this title, would probably be enjoyable provided one was willing and able to see past its relationship to the rest of the game. It is absolutely worth your time and money.
    • 91 Metascore
    • 90 Critic Score
    Hollow Knight: Silksong delivers on nearly a decade of hype, with phenomenal action and a world begging to be explored. Both the story and Hornet's characterisation lead to a more active and engaging story in this sequel, while combat similarly feels sharper and more agile, allowing you to truly show off your skills. Filled with secrets to uncover, fantastic bosses, and multiple combat combinations, there's dozens of hours of nearly perfect Metroidvania gameplay on offer.
    • 91 Metascore
    • 95 Critic Score
    The turn-based RPG and debut title from French studio Sandfall Interactive delivers on all of its promises in refreshing the decades-old genre, taking inspiration from games of the past and the Belle Époque era of French history to craft a beautiful, tragic, and memorable experience that should be considered one of the best games of 2025 and a tremendous first entry for a very talented studio.
    • 91 Metascore
    • 85 Critic Score
    The heart and soul of Disco Elysium is stumbling through success, which has a certain charm to it. Sometimes that road is bumpy and restricted, but the fluff behind those bumps is at least interesting.
    • 91 Metascore
    • 65 Critic Score
    A Link Between World's main problem at the end of the day is a complete lack of heart. There's no defining moment, no memorable villains or characters, and no truly "new" items that make their mark on the series. It's certainly playable in every sense of the word, but I didn't feel the magic I had felt so many times before.
    • 91 Metascore
    • 90 Critic Score
    Most of the spirit of the original has been preserved and in many cases, enhanced.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza is Nintendo at its best, offering tons of exploration, hours of gameplay, and a touching story that will pull at your heartstrings. While some aspects of the game can be tedious, they are quickly overshadowed by an amazing visual game that is as fun to play as it looks.
    • 91 Metascore
    • 80 Critic Score
    It innovates ever so slightly in so many ways to help give this sequel its own life.
    • 91 Metascore
    • 80 Critic Score
    A well-rounded package that provides a mass of content clearly produced by developers who cared deeply about what they were doing.
    • 90 Metascore
    • 45 Critic Score
    The game's variety and length come across as nothing more than smoke and mirrors, the endless, grinding busywork that contributes nothing to the overall gameplay is inexcusably plentiful and mind-numbingly repetitive, and to top it all off, the game can't even compete in the visuals department and somehow looks worse than the original.
    • 90 Metascore
    • 100 Critic Score
    Animal Well is packed with more things to do and secrets to find than most other games.
    • 90 Metascore
    • 85 Critic Score
    Based on what I have been able to experience, it's what I've wanted Animal Crossing to be for many years.
    • 90 Metascore
    • 80 Critic Score
    Ultimately, Bayonetta is a great game that fans of hardcore Japanese action games should be incredibly satisfied with. It looks amazing and can feel great to play when combos are rolling, Torture Attacks are earned and giant demons made out of hair are summoned to crush bosses.
    • 90 Metascore
    • 90 Critic Score
    Slay the Princess is a horror meta-narrative visual novel about the choices we make, and how they change us and those around us. It’s about the interpersonal relationships that can wound us, make us versions of ourselves we never imagined, yet teach us. It is a damn good story, and one worth experiencing.
    • 90 Metascore
    • 90 Critic Score
    Inside Story is also incredibly beautiful, possibly among the best looking DS games ever made.
    • 90 Metascore
    • 90 Critic Score
    Evolution is a must-buy for fans of Trials and it also serves as a terrific starting point for new players. It can, at times, be maddening beyond belief, but the payoff is so worth it.
    • 90 Metascore
    • 80 Critic Score
    The Lost and Damned is a lot like the game which spawned it. Flawed in some areas but has a considerable amount of content for the investment. The gameplay improvements are welcomed but this is essentially the same game.
    • 90 Metascore
    • 95 Critic Score
    Chaos Rings isn't just a superb iPhone RPG, it's a truly terrific RPG in its own right. Better than Square Enix's recent console output, this title outclasses many recent JRPG experiences and easily takes pride of place among the very best iTunes offerings.
    • 90 Metascore
    • 90 Critic Score
    FIFA 12 proves that human beings -- not Autobots -- make videogames, and these particular people are sharp observers of the beautiful game. I think it shows, and I think FIFA 12 is a better game for it.
    • 90 Metascore
    • 90 Critic Score
    The overall experience of Fallout 3 is unmatched, and the amount of game Bethesda has packed into this $60 title can't be ignored. Flaws aside, taken as a whole, Fallout 3 is an astounding effort and easily one this year's best gaming experiences.
    • 90 Metascore
    • 95 Critic Score
    Split Fiction feels like the culmination of what Josef Fares and Hazelight Studios’ team have learned since making Brothers and A Way Out. Both were solid games, and It Takes Two’s success was our first glimpse at what the studio was truly capable of. Split Fiction is everything I could ever ask from a cooperative game and more, easily making it another solid game of the year contender. I wish I could go on about each level and its intricacies since I could easily ramble on numerous incredible moments for a while. This is one of those games that thrives on surprising you at every corner, and hearing my friend’s reactions was just as fulfilling as experiencing my own.
    • 90 Metascore
    • 90 Critic Score
    I hope that Insomniac never really stops working on superhero games.
    • 90 Metascore
    • 85 Critic Score
    Indeed, The Legend of Zelda: The Wind Waker suffers from some archaic mechanics, its fundamentals not having aged quite so gracefully as its aesthetics. Its unwieldiness and occasional sluggish pace can, in fact, grow temporarily infuriating. However, the streamlined menu system and map access go some way toward making up for any setbacks, while the unmistakable Wind Waker charisma ensures you won't ever stay mad at it for long.
    • 90 Metascore
    • 45 Critic Score
    There are better games out there for far cheaper. Get the original Modern Combat or N.O.V.A, which cost less and provide far more entertainment with far less aggravation.
    • 90 Metascore
    • 85 Critic Score
    The best baseball game on the market. The new analog controls are largely an improvement over the button controls of yore, and Road to the Show has never been better. It's somewhat disappointing that certain drawbacks persist, but at its best, MLB 11 provides a beautiful, unparalleled simulation of America's pastime.
    • 90 Metascore
    • 100 Critic Score
    It's a game where every aspect of it is designed with such incredible care and efficiency that it actually comes together as one cohesive whole.
    • 90 Metascore
    • 85 Critic Score
    At 10 hours for the main story, Hearts of Stone is rather brief given the sprawling scale of Wild Hunt, but with that brevity, it never overstays its welcome. It melds well with the overall themes of the core adventure even if it feels wholly detached from it, but sometimes all you need is more Witcher-based antics.
    • 90 Metascore
    • 90 Critic Score
    The Making of Karateka feels like a huge step in documenting the history of video games. There have been plenty of titles that have packed in making of details, but I can’t really name another that has gone to this much effort of establishing context for the games it’s spotlighting. Aside from Atari 50, I mean. Digital Eclipse has put together a masterful formula that speaks to retro explorers such as myself, and this is the perfect test of it. It’s absolute gold, and I can’t wait to see what they dive into next.
    • 90 Metascore
    • 80 Critic Score
    It's a piece of videogame history and a shining example of what can be done to create an experience so much more immersive than the Heavy Rains of today. I just can't rate the port as highly as I'd rate the core experience itself.
    • 90 Metascore
    • 100 Critic Score
    Atlus managed to combine the best of what already worked well with fresh new ideas and tweaks, and the end result is a fantastic role-playing game -- definitely a shoe-in for RPG of the year. Unless you dislike the genre, do not, under any circumstances, miss Persona 4.
    • 90 Metascore
    • 90 Critic Score
    MLB 09 The Show adheres to the age-old adage, “If it ain’t broke, don’t fix it,” and that is its greatest strength. Rather than implementing changes in the name of innovation or back-of-the-box bullet points, Sony San Diego has refined the winning formula of MLB 08 in nearly every imaginable way, and they’ve delivered the best version of The Show yet.
    • 90 Metascore
    • 90 Critic Score
    This is the most polished version of Naughty Dog’s vision, and it’s chocked full of content.
    • 90 Metascore
    • 90 Critic Score
    In a world full of fear and uncertainty, Dave the Diver is here to offer a lighthearted story and engaging gameplay. It doesn’t try to follow trends or emulate big AAA titles. It doesn’t have an in-game shop to try to get you to spend more money. It’s simply a silly, fun game about a diver named Dave, and I can’t put it down.
    • 90 Metascore
    • 90 Critic Score
    Between responsive controls, colorful sprites that are easy on the eyes, and a clever rewards system that will keep players coming back for more, Jetpack Joyride is comfortably the best in its class.
    • 90 Metascore
    • 100 Critic Score
    Limbo is as close to perfect at what it does as a game can get. It's artistic without being pompous, difficult without being cheap, and violent without being gratuitous. It gets everything just right.
    • 90 Metascore
    • 100 Critic Score
    I find Mark of the Ninja to be perfect. Let it stand as the benchmark by which all stealth games are now measured.
    • 90 Metascore
    • 95 Critic Score
    Against all odds, Assassin's Creed: Brotherhood exists in 2010, and it not only lives up to the hype, but it manages to completely outclass its predecessor. Brotherhood is a game that Assassin's Creed fans simply cannot afford to miss, and one of best games this year.
    • 90 Metascore
    • 90 Critic Score
    A must-have title for anyone who has ever loved a Zelda game, a Clover Studio game, or any time-intensive 3D adventure game. The only people I would advise against buying Okami are those on the extreme left or extreme right of the "casual/hardcore" gamer divide.
    • 90 Metascore
    • 95 Critic Score
    First there was Donkey Kong, then came Mario, Mega Man, and Sonic. Now we have Meat Boy. The world's newest 2D platforming legend has arrived.
    • 90 Metascore
    • 95 Critic Score
    Dead Space 2 is a ludicrously intense, graphically gorgeous, thoroughly atmospheric game that takes everything the first title did and ramps up the absurdity to dangerous levels.
    • 90 Metascore
    • 95 Critic Score
    Few minor gripes aside, Okami HD is the definitive version of one of the past decade's premier games and absolutely deserves to be played.
    • 90 Metascore
    • 95 Critic Score
    Improvements to the user interface and AI at all levels result in it being more approachable for newcomers without losing any of the strategic depth that long-time fans crave. It vastly improves combat, making the micro-level gameplay both more complex and entertaining. It trims all the fat, leaving only decision-making, strategic planning, and the sheer joy of crushing your enemies. Civ V is the pinnacle of the franchise to date.
    • 90 Metascore
    • 85 Critic Score
    3D Land is a game in which Nintendo shows other developers how they've been doing it wrong since the 3DS launched, and provides a template from which future games ought to be built.
    • 90 Metascore
    • 90 Critic Score
    While not every new track is memorable, there is a consistent quality here and a few of them represent Mario Kart at its best.
    • 90 Metascore
    • 100 Critic Score
    The Stanley Parable: Ultra Deluxe might joke about overly aggrandizing reviews, but it’s one of the few games that’s actually deserving of one. For all its smugness, I’d love to sit here and tell you that The Stanley Parable is pretentious and full of shit, but it earns every right to its pretension. And I for one and so glad I’m here to see it. There’s a reason it’s considered one of the best games of all time.
    • 90 Metascore
    • 90 Critic Score
    If you've been skipping out on Monster Hunter games for a while because they seem to blend together, jumping into World is your chance to get in.
    • 90 Metascore
    • 95 Critic Score
    With zero cost to play and one of the highest skill ceilings of any game I've ever encountered, Dota 2 is a modern multiplayer masterpiece.
    • 90 Metascore
    • 95 Critic Score
    With its flowing, open approach to mission structure, thoroughly engrossing story and gorgeous visuals, this is the kind of game that all others should strive to be. While there are some elements that don't feel quite as developed as they should have been, and augmentation is more Hobson's choice than true choice, Human Revolution provides a level of quality that only the most adamant cynic could fail to be impressed by. More importantly, it is everything a fan of Deus Ex could want in a game.
    • 90 Metascore
    • 85 Critic Score
    Pushmo is not remarkable enough to justify a 3DS purchase on its own, but it is certainly another in a growing group to chip away at apathetic feelings toward the system.
    • 90 Metascore
    • 90 Critic Score
    One must take note of a very simple fact -- Metal Gear Solid 3: Snake Eater is so damn good that it single-handedly justifies the $49.99 asking price. I would happily pay that for the game on its own, so the fact that it comes with the still-engrossing Sons of Liberty and an extraneous Peace Walker is pure gravy.
    • 90 Metascore
    • 80 Critic Score
    Into the Breach is a mechanically perfect game that is surrounded by mediocre design decisions. I absolutely adore the tactics-style gameplay and how simplistically the game can convey so much information. But with the only run variance being the three pilotable mechs and the potential upgrades, things just start to feel "same-y" after not too long. For those, like myself, who can easily fall in love with intelligently designed mechanics, there is a lot to love about Into the Breach, but it's not as well-rounded as it could be.
    • 90 Metascore
    • 90 Critic Score
    It innovates enough to the point where people who are tired of the same old song and dance will find new mysteries to master; but still maintains that strong marriage of world building and sense of pride garnered from besting taxing conflicts.
    • 90 Metascore
    • 95 Critic Score
    Not only is Chicory a fun game, and not only did it speak to me on a profound level, it also made me want to be a better me. I’m not exaggerating nor using hyperbole, it’s a well-built experience with a tremendous amount of heart. It wants you to be you, and it wants you to know that the best you can do is always good enough.
    • 90 Metascore
    • 90 Critic Score
    Creative Assembly's most polished game to date, and serves as a reaffirmation of the values that made the series the revelation it was more than a decade ago. It seems only fitting that those values were reaffirmed in a game based on the same setting as way back then.
    • 90 Metascore
    • 85 Critic Score
    Rayman Legends is occasionally flustering, and sometimes seems to demand more than a conventional controller is capable of. The surprisingly slapdash jury-rigging of Wii U features on other systems is glaring in its inelegance, too. However, we're still left with an impressively designed platformer that proves itself a worthy followup to Rayman Origins, making a few notable omissions, but adding some excellent new ideas of its own.
    • 90 Metascore
    • 100 Critic Score
    Kentucky Route Zero Act IV is fu*king fantastic.
    • 90 Metascore
    • 75 Critic Score
    Astro Bot Rescue Mission, like its titular hero, gets the job done.
    • 90 Metascore
    • 90 Critic Score
    Final Fantasy XIV: Endwalker is worth playing through in full if you’re into the story. I still hope that one day — I’m talking a decade-plus from now — Square Enix preserves this tale by any means necessary, even with a single-player rework. It’s timeless, and exceeds the quality of many other mainline games in the series. Whether you stick around for the theme park rides afterward is entirely up to you. The rides I’m going on still have some life left in them.
    • 89 Metascore
    • 100 Critic Score
    We loved it before and we still love it. This title would have sit very high on our recommendation list just as a straight PS2-to-PSP port, but the new additions make it appealing to both the new gamer and the seasoned Persona fan.
    • 89 Metascore
    • 85 Critic Score
    If shoving Toonami and the Titanfall 2 Pilot’s Gauntlet into a blender and turning it to the highest speed sounds like a good time, then Neon White might be what you’re looking for. It’s a blood-pumping, speed-infused anime shooter with style and a decent bit of heart. While it’s short and sweet, Neon White gives just enough to get the player keen on shaving off seconds and fractions of seconds until they are, indeed, a speedrunning freak. For anyone who likes to go fast, that’s at least worth the price of admission.
    • 89 Metascore
    • 95 Critic Score
    Even if it didn't have an extra chapter to conquer, Xenoblade Chronicles Definitive Edition deserves a third release.
    • 89 Metascore
    • 80 Critic Score
    Nintendo didn't go above and beyond the call of duty with The Legend of Zelda: Majora's Mask 3D, but the improvements do in fact make it a more playable experience. Many of the frustrating elements from the original are gone, and because of the nature of the three-day cycle, it's a perfect thing to pick up, play, and turn off after one cycle completes. Majora still isn't my favorite Zelda, but I'm much more inclined to go back to it on the 3DS.
    • 89 Metascore
    • 95 Critic Score
    For all its humor, endless replay value and subtle, accessible strategy, it's no wonder that Plants vs. Zombies remains one of the best games to come out of the casual gaming market.
    • 89 Metascore
    • 90 Critic Score
    You can just tell the developers had a ball working on Iceborne – it shows. And it's infectious.
    • 89 Metascore
    • 85 Critic Score
    I may not have like this iteration as much as the rest, but it's still streets ahead of most current action games and deserves a warm spot on your shelf by the bonfire.
    • 89 Metascore
    • 65 Critic Score
    Perhaps it's the fact that, between the first Rez and this new version, I'd immersed myself in games like "Synaesthete" -- games which successfully couple music and gameplay to the point where the player experiences the game exactly as he or she would a music video. Compared to these titles, Rez HD, even with its updated graphics and improved trance vibration, now feels rather antiquated.
    • Destructoid
    • 89 Metascore
    • 85 Critic Score
    Pillars of Eternity proudly carries on the legacy of the classic computer RPG, and those who remember them with fondness should find in it a welcome addition to the genre.
    • 89 Metascore
    • 75 Critic Score
    You'll have to slog through a very frustrating few hours in order to get to the good stuff, but once you've gotten over the game's incredibly obvious flaws, you'll find one of the most emotionally evocative games ever made.
    • 89 Metascore
    • 95 Critic Score
    I don't know how this series keeps holding on, but I'm glad it does. Initially debuting as a Sega exclusive, it jumped ship to Microsoft, and now, Sony. I don't really care who gets it next, I just want more Rez.
    • 89 Metascore
    • 90 Critic Score
    Harmonix has treated the band’s music, art, and history with a respect and reverence that sets it apart from other similar collections. The question is, how will anyone held responsible for a full band game -- Harmonix or otherwise -- ever really be able to clear the bar that’s been set?
    • 89 Metascore
    • 100 Critic Score
    A compilation of four of the greatest platformers of all time, and in the case of the original that kicked off the entire X universe, possibly the greatest.
    • 89 Metascore
    • 95 Critic Score
    Against all odds, Assassin's Creed: Brotherhood exists in 2010, and it not only lives up to the hype, but it manages to completely outclass its predecessor. Brotherhood is a game that Assassin's Creed fans simply cannot afford to miss, and one of best games this year.
    • 89 Metascore
    • 95 Critic Score
    The original premise has proven more versatile than I ever would have imagined, and the new modes, new Infected, new Campaigns and new items make it feel like a completely different experience. What's more, the Southern setting has made the game even scarier, with the redneck look of the Infected creating a more unnerving bestiary of creatures to contend with. Ultimately, this game is bigger, better and more crazy than the last, and if you loved the first game, you really do need to pick it up.
    • 89 Metascore
    • 80 Critic Score
    When you're playing with a good team, against another good team or just the AI, it is exquisite. There just simply isn't enough of it, especially when the the elements all seem to be there to expand the versus mode.
    • 89 Metascore
    • Critic Score
    The combination of the roguelike and card genre seems like a match made in heaven and Slay the Spire uses that match to craft something amazing even while in Early Access. I do wonder why it took so long for someone to bring these two genres together in such a well-done manner but that matters not because it's here now and roguelike and card game fans are better off for it. [Early Access]
    • 89 Metascore
    • 90 Critic Score
    As a co-op game, Left 4 Dead is literally the best the genre has ever seen. As a competitive experience, it's still very entertaining, but ultimately conflicted and uneven. But that's okay: I'll just play campaign that much more.
    • 89 Metascore
    • 90 Critic Score
    Unicorn Overlord is Vanillaware’s custom-built device for capturing the heart of anyone who’s loved watching tiny units bash against each other on a map. It puts a lot of love into each of those units, from what they do and how you can manage them, to their art and direction, down to making each new addition feel impactful. It’s a campaign full of strategy goodness, and I can forgive some quality-of-life nitpicks and repetition when the end result is just this damn good.
    • 89 Metascore
    • 85 Critic Score
    There isn’t a shooter on the market that can compare with Titanfall 2 when it comes to imagination, inventiveness, and flat out spectacle.
    • 89 Metascore
    • 95 Critic Score
    The cast, the weight of the story, and the freedom of party composition are the power trio that won me over.
    • 89 Metascore
    • 95 Critic Score
    It delivers a near-perfect competitive experience, in a way that few games -- racing or otherwise -- can. Hot Pursuit is not only a defining moment for the series, but for arcade-style racing, period.
    • 89 Metascore
    • 90 Critic Score
    The mix of the art style, the level of polish throughout the game, and the highly addictive gameplay turn Coin Drop into a must-have for players of all ages. It takes some elements from Peggle and adds a ton of new elements into the mix, turning it into a casual orgy of color and sweet highscore lust.
    • 89 Metascore
    • 100 Critic Score
    To be clear, I’d still wholly recommend this version of 3D World even without Bowser’s Fury.
    • 89 Metascore
    • 95 Critic Score
    Shovel Knight already felt complete at launch, but Plague of Shadows just makes it even more enticing. The fact that it's a free update for existing (and new) owners rather than paid DLC is the cherry on top.
    • 89 Metascore
    • 80 Critic Score
    A huge impact was left on me by Psychonauts. While that’s not likely to be the same story for Psychonauts 2, I wasn’t disappointed. There was no single place that let me down so severely that it soured the overall experience. Nothing that struck me as starkly inferior. It’s maybe not quite as genius, but it’s still a mind worth exploring.
    • 89 Metascore
    • 85 Critic Score
    Cyberpunk 2077 Phantom Liberty is a great expansion, with a conclusion that easily secures it a spot on CD Projekt Red’s track record for great expansions.
    • 89 Metascore
    • 95 Critic Score
    It goes without saying, but yes, this is all heightened in virtual reality. Tetris Effect is a must-have for PlayStation VR owners. You do lose some crispness compared to playing on a TV, but the way the world wraps around you in VR and further draws you into the experience more than makes up for it.
    • 89 Metascore
    • 90 Critic Score
    Fez
    FEZ may not look quite so unique these days, but once you start playing it, you'll notice how its quality, ingenious level design, and lovable personality keep it in the upper echelons of indie gaming.

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