DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 68 Metascore
    • 70 Critic Score
    It’s when you’re unable to finance new research centers or expeditions where the game gets tedious as you sit and wait for enough money to come in to make new stuff. If you don’t mind that, then you’ll find Jurassic World Evolution to be a mostly fun exercise. Fans of theme park sims will enjoy the challenge of monitoring a park where the attractions can swallow guests whole. And you know there ain’t no coming back after those lawsuits.
    • 68 Metascore
    • 70 Critic Score
    With Sparkle Unleashed, what you see is what you get. This is the sort of video game that is a nice way to spend a moment or two waiting for the bus or taking a break from another game. Taken in small doses, the game has a lot of charm that’s bolstered by lovely, colorful graphics and a better than average soundtrack. It’s an uncomplicated piece of software that doubles down on simple and addictive gameplay.
    • 68 Metascore
    • 70 Critic Score
    Although it has an intriguing story that feels like a Greek mythology greatest hits collection, Argonus and the Gods of Stone impresses with a fresh setting and the transposition of the puzzle-adventure genre into the world of ancient gods and heroic characters. Playing through it can be frustrating at times, thanks to technical issues, an overall aimlessness and puzzles that are made challenging by their dependence on hard to find objects and an inconsistent interface. With a bit more polish, focus and quality of life enhancements, Argonus and the Gods of Stone would impress all the more.
    • 68 Metascore
    • 60 Critic Score
    All in all, World War Z is an entertaining comfort food piece of gaming entertainment. It doesn't have a gripping and visceral story that will keep you invigorated the same way other games can, and it feels disappointingly short in length, but those who are looking for a fun zombie-killing game that you can play with a bunch of your friends, the game definitely does the trick.
    • 67 Metascore
    • 50 Critic Score
    It could have been a really well-made puzzle-platformer but somehow, the developer decided to settle with less, even though the console version is a second take on the game. There are obvious improvements over the PC original but the core issues of inaccurate controls and shifty physics still remain. Sad, really, as I so wanted to love this game.
    • 67 Metascore
    • 50 Critic Score
    The repetition inherent in the gameplay means that existing fans will merely be burned out by the story’s end, and the unnecessary subtractive design makes the first game a better starting point for newcomers.
    • 67 Metascore
    • 60 Critic Score
    This is not a perfect game, it has some issues, and could have used a bit more work, but in the end it still is enjoyable enough to be worth a rental.
    • 67 Metascore
    • 60 Critic Score
    Tired of dancing to the tunes? Konami lets you become the DJ, with the aid of a cool controller. Fun for a while, if not for the dated songlist.
    • 67 Metascore
    • 60 Critic Score
    Human: Fall Flat enthusiastically proclaims its commitment to unscripted creativity, but in reality, it’s reading from the teleprompter. As a linear puzzle game, this is an enjoyable experience, but it offers little of what makes physics-based games enticing.
    • 67 Metascore
    • 70 Critic Score
    In short, Sword Art Online: Hollow Fragment is a fun disappointment.
    • 67 Metascore
    • 70 Critic Score
    Undone by the clunky and unpolished on-foot missions. Star Fox: Assault is a missed opportunity for the developers to resurrect the series, which means you probably should give this a miss too.
    • 67 Metascore
    • 60 Critic Score
    If you’re interested in a fun card game that plays out in a Japanese role-playing fashion, then definitely consider Monster Monpiece. But if the forced and repetitive rubbing mechanic is too much for your tastes, then pass over this title that is centered around fan service.
    • 67 Metascore
    • 60 Critic Score
    Overall, The Escapists is not a game that I particularly enjoyed, but at the same time I didn’t dislike it either. It was a decent time, but that fun was rather short-lived. The game suffers from a lack of explanation and there's no real indication on what you can actually do. The depth is there, but only if you're willing to do and try every combination of actions and items over and over. The crafting system is mostly guesswork and random chance. But the freedom you have in planning your escapes, the strategy aspects, surveying the area and pulling off your breakout, are thrilling in their moments.
    • 67 Metascore
    • 60 Critic Score
    In the end, Legrand Legacy: Tale of the Fatebounds may scratch your itch for that nostalgic JRPG experience, but only if you're really desperate for such. Otherwise, prepare to mentally harden yourself to withstand many frustrations as you drag your way through the game. It's a shame that despite the stunning art and music, Legrand Legacy ended up being a very average JRPG, greatly flawed by its questionable choices in the game design and pacing.
    • 67 Metascore
    • 50 Critic Score
    This collection just feels like a quick cash grab aimed at people who have never played a Splinter Cell game before. This collection may appeal to the hardcore Splinter Cell fans but outside of pleasing diehard fans, these games could be completely unmissed.
    • 67 Metascore
    • 70 Critic Score
    The sequel improves upon the original with a more engaging plot and tighter combat, but lacks that extra touch to really deliver on all fronts.
    • 67 Metascore
    • 60 Critic Score
    Senran Kagura Shinovi Versus brought a lot of change to the series by integrating a 3D world into the experience. Many of the old problems that were previously seen in Burst are still present however, including things like repetition and performance issues.
    • 67 Metascore
    • 50 Critic Score
    Offering a far less consistent library than Volume 1, I can't in good conscious recommend Namco Museum Archives Volume 2 to most players. For those who need an individual title here, you may want to watch out for a sale as there is some fun to be had, but the titles offered are mostly mediocre ones that weren't crying out to be collected. Without any other material worth your time, you're better off finding another option to get your retro fix.
    • 67 Metascore
    • 70 Critic Score
    Lollipop Chainsaw is an average brawler made interesting and memorable by a slick, sickly sweet presentation. It does what it set out to do: tell a goofy zombie story starring a lollipop-loving cheerleader who dispatches her foes with cutesy gusto. The gameplay doesn't really do anything to set itself apart from other games of the genre and in some cases, it feels like Suda51 is dipping from his own well.
    • 67 Metascore
    • 70 Critic Score
    As time wore on so did the fun of the game, and it ended up being just another movie made into a game.
    • 67 Metascore
    • 60 Critic Score
    Phantom Breaker: Battle Grounds is a reasonably priced title that is good for pick up and play sessions.
    • 67 Metascore
    • 70 Critic Score
    White Night offers an intriguing mystery and dialog ripped from the pages of a Mickey Spillane novel and I had a good time with it, frustrations aside. That said, $15 seems a bit much for a game you’re only going to play once.
    • 67 Metascore
    • 80 Critic Score
    It’s clear that Interceptor Interactive was determined to do two things: Place as many Kim Jong-Un jokes in a video game level as humanly possible, and craft a game that follows in the footsteps of the original Rise of the Triad.
    • 67 Metascore
    • 60 Critic Score
    Fans of One Piece will find that Unlimited World Red does a pretty good job at staying true to the source material, but those unfamiliar with the story and characters will find it difficult to follow along. The combat is pretty fun early on, but it doesn’t evolve enough to keep things interesting.
    • 67 Metascore
    • 60 Critic Score
    The easier difficulties might be a bit too easy for some but I found hard to be a challenge. Like I said previously, the game does start off a little slow. But if you give it time, you just may catch the fever.
    • 67 Metascore
    • 60 Critic Score
    It’s never bad to reach for the stars. It’s the only way you succeed. And much like the lessons Ivent Games hopes you learn while playing their game, I hope subsequent projects from this team eliminate the small, yet serious issues presented. Strength of the Sword 3 shows incredible promise, and goes a long way towards meeting it. It’s almost there.
    • 67 Metascore
    • 70 Critic Score
    I think I would have liked the game better if the characters were on foot or the bikes were less touchy. In the end, I give Street Rats some credit for its creativity because I haven’t seen a mashup of gameplay like this before. It’s fun and has a great sense of style that works with the world it’s trying to show off.
    • 67 Metascore
    • 70 Critic Score
    The added lore is a welcome addition in the episode but what Hunted boils down to is this: if what you want is to spend three more hours doing the same things you did for sixty hours, then Legacy of the Lost Blade’s first episode is a success on all fronts.
    • 67 Metascore
    • 80 Critic Score
    Do Not Fall was a bit of a pleasant surprise, offering some nice challenge with an interesting mechanic.
    • 67 Metascore
    • 70 Critic Score
    Overall, it’s the same game as before but on a handheld, which worked very well for the gameplay.

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