DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 68 Metascore
    • 70 Critic Score
    Maxis milks the Sims franchise even further with the debut of pets, but misses the chance to add anything significant to the successful formula.
    • 68 Metascore
    • 40 Critic Score
    Vergil’s Downfall is not fundamentally broken, but it’s over quickly and falls far short of the quality of the main game. It’s super disappointing.
    • 68 Metascore
    • 60 Critic Score
    Sadly, the same repetitiveness affects the enemy types as well. Legion has only one set of soldiers, and due to a miscommunication during Kingpin’s intro mission, I killed at least one of each less than two hours into the game. 20 hours later, my time with Agents of Mayhem was fine. I enjoyed the mix of agents, especially their personal missions, but felt beaten down by the repetitive missions. The boss encounters were enjoyable, but the slog through the hordes of minions to get there was not. Were it not for the overwhelming need to finish, I probably could have written this review 10 hours in and never looked back. Agents of Mayhem is fine. It is. But that’s all it is.
    • 68 Metascore
    • 80 Critic Score
    At the end of the day, NBA 2K21 is still an insanely good game of basketball that feels and plays like a game that hit its stride a couple of years ago and is now coming to the end of the generation. I still am amazed at how good the moment to moment action is in this game. And although I would have loved to see them really go for it in the MyCareer mode and revamp the microtransactions more than they did, this is still a game that I adore and continue to be impressed by. I have no idea what to expect from the PS5/XSX versions of this game but if its roots are still planted in the foundation of the last couple of years, we could have a very exciting game of basketball to look forward to.
    • 68 Metascore
    • 70 Critic Score
    The sights and scenes of the carnival are depicted in the usual colorful Artifex Mundi style. Even though numerous cut scenes are rendered in a low resolution, they liven up the events nonetheless. It should be noted that games like Dark Arkana: The Carnival are always measured up within its sub-genre of casual adventures and not compared to the big league of graphic adventures. As such, the game offers comfy and even suspenseful entertainment, and the few hours put to solve the mystery are well-spent. As is usual with casual adventures, the game also serves as a great stress relief. Dark Arkana: The Carnival might not be up to the standards of the later and more complex Artifex Mundi games, but it still comes recommended for fans of the genre.
    • 68 Metascore
    • 40 Critic Score
    By divorcing themselves so much from the experience, Pwnee Studios allows their game to suffer from not being able to judge whether a level is actually fun, making it come off pointless, shallow and uninteresting.
    • 68 Metascore
    • 70 Critic Score
    Killing Floor: Incursion has everything a zombie experience should have: clever weapons, lots of targets to use them on, and a weak story to tie it all together. The controls are a bit of a pain and there are a lot of linear hallways to trudge through but nothing says unwind from a hard day like taking an ax to a zombie’s face. If you have a friend with a PSVR, bring them along for the co-op campaign and horde-mode inspired test of survival.
    • 68 Metascore
    • 70 Critic Score
    Gundam Versus is a really interesting fighting game, if not a little barebones. There aren’t any overarching features or modes to keep you engaged. There is just an absolute slew of mobile suits, a very competent move set, and opportunities for some really engaging battles. It’s going to come down to how much you like the fighting system and whether you want to really get into the competitive scene. Sadly, the last couple of days, finding matches online has become a lot harder and if that doesn’t improve, you’re not left with much else. Fans of the long-running series might have enough here to keep them, but for average fighting fans, the market is just overcrowded with great alternatives to necessarily warrant a heartier recommendation.
    • 68 Metascore
    • 70 Critic Score
    Overall, while I really did enjoy the non-standard setting and story engine that drove Seven's gameplay, in the end it felt a little like a collection of promising elements, many of which were just a trifle undercooked. Setting aside the bugs, a poorly considered fast travel system (which spawns players in sometimes dangerous locations) and fairly tepid combat, what I most missed in Seven was any sense of personal identification or relationship with the main character. To me, this is at the heart of any successful RPG...the role-playing part, something almost entirely absent from Seven.
    • 68 Metascore
    • 80 Critic Score
    Buccaneer is a fun game made by a pair of very talented designers. The graphics are top notch and some of the best I have ever seen in an independent game.
    • 68 Metascore
    • 80 Critic Score
    Heroki combines the premise of infinite flight with a potpourri of platformer elements. Its beautiful art style and adorable mascot hearken back to classic 16-bit adventures. The ability to fly instead of run is refreshing, and Heroki’s responsive controls lessen frustration. This helps when exploring the compact mazelike levels that are abundant with secrets. It may not be a hard game, but less experienced players and those who loved the heyday of 2D sidescrollers can appreciate this true blue hero.
    • 68 Metascore
    • 80 Critic Score
    There is no doubt that fans of id Software are probably going to be a bit disappointed with the fact that there really wasn't anything that stands out about this game. However fans of the older RPG's are going to sit back and really enjoy this game, not only for its old school mechanics but also its overall experience.
    • 68 Metascore
    • 80 Critic Score
    However everything seems to have been improved for this year’s game, and to me if your looking for a fun light hearted football experience you really cannot beat picking up Blitz: The League II.
    • 68 Metascore
    • 80 Critic Score
    Star Wars Battlefront II improves on the original with more maps and heroes, but there are fewer modes, and the online gameplay may waver over time for some. Regardless, the core gameplay is solid, and the new Galactic Assault is excellent. The single-player content is still slim, but the campaign is nonetheless a great inclusion that adds more than you’d think to the official canon. I’m not a huge fan of the Loot Crates, though I’d live with it for the promised free DLC, the first of which has content from The Last Jedi. Still, in a perfect world, Star Cards would be fairer to obtain and unlocking heroes wouldn’t be such a grind. EA plans to keep tweaking the game post launch and adding content through Live Service, and I’m intrigued to see how the game evolves over time. Overall, Star Wars Battlefront II isn’t a shooter for everybody, but it’s a must-have for fans. Indeed, the Force is strong with this one.
    • 68 Metascore
    • 80 Critic Score
    KILL la KILL The Game: IF features exciting arena fighting action and silly yet engaging yarn that together form an exclusive episode for the quirky franchise. The presentation is big, bold and in-your-face, creating a handsome package you really want to dig into. The girls never miss a chance to strike a defiant pose and don’t mind how exposed they are doing so, be it in special moves, combo finishers or psyching up before matches. However, with a limited number of playable characters and ill-founded playing after completing the story with the main girls, the sixty dollar asking price might be a bit steep.
    • 68 Metascore
    • 80 Critic Score
    If you are a fan of the movie, then this game makes a good companion for it.
    • 68 Metascore
    • 60 Critic Score
    EA gets blinded by the bling-bling and forgets to focus on the gameplay, leaving gamers with a painfully basic and shallow fighting game.
    • 68 Metascore
    • 70 Critic Score
    Overall, Cognition: an Erica Reed Thriller – Episode 2: The Wise Monkey is a solid step forward for this promising mystery series, even though the technical issues on the iPad are a bit of a drag.
    • 68 Metascore
    • 70 Critic Score
    In the end, Masochisia is not a very successful game no matter how unflinchingly or creatively it examines its subject matter.
    • 68 Metascore
    • 70 Critic Score
    While the finale itself nearly falls apart in the beginning, it does manage to save itself in the end, much like the team it stars. I would love to see Telltale continue with the Guardians, but the series highlights some deeper flaws, like pacing and the ability to make emotional moments matter. These are issues that have reared their heads in other games, but seem to stick out here given the nature of the story and its structure. Overall. Guardians of the Galaxy is a fun, if slightly shallow ride, and I don’t mind having spent the time I did with this team of misfits. Saving the galaxy is one thing, but keeping it safe and staying together at the same time is another.
    • 68 Metascore
    • 60 Critic Score
    60 Parsecs!, unfortunately, fails to provide that basic working mechanic that makes it entertaining from moment to moment. It suffers from relegating you to the role of decision maker only, when most games also let you play through your decisions or give you something meaningful to do in between them. 60 Parsecs! is perhaps worth a look when it shows up in a Steam sale, but it doesn’t deserve a place on your must play list.
    • 68 Metascore
    • 70 Critic Score
    Exit the Gungeon is much smaller game and is more focused on platforming action that disregards much of what made Enter the Gungeon so excellent. It is still a fun game, but one that I doubt many people will play to completion.
    • 68 Metascore
    • 70 Critic Score
    Extreme racing is truly well and good on the PSP, with solid fast-paced action on the small screen and excellent visual which would please the series' fans.
    • 68 Metascore
    • 60 Critic Score
    The game really just does not manage to recapture the glory that was found in the original.
    • 68 Metascore
    • 70 Critic Score
    Frantics is a great entry for Playlink with impressive use of mobile devices for casual mini-games. The games are imaginative, amusing and easily accessible for everyone. If you are looking for a well-made game to casually spend time together with your friends, you cannot go wrong with Frantics.
    • 68 Metascore
    • 70 Critic Score
    I love seeing From Software getting out of their comfort zone. It’s a nice change of pace and a good way to challenge themselves creatively, but I would have liked to see a little bit more out of the game. I want them to play against the expectations of the genre a bit more because if you strip away the atmosphere and the story, there’s nothing here you haven’t played before.
    • 68 Metascore
    • 40 Critic Score
    Broforce is a fun concept that just never coalesces right.
    • 68 Metascore
    • 70 Critic Score
    Had TERA appeared on console in 2012, it would have been an impressive and unique product. It still looks pretty good and plays well - its two biggest selling points at launch - but the endless grind, old-school quest structure, and bland story and characters make it harder to sell in 2018. Of course, the social and co-operative aspects of any MMO are important and they may help elevate the experience when the game launches, but TERA's core feels a bit hollow, dated, and irrelevant.
    • 68 Metascore
    • 70 Critic Score
    The one part of Blinx I disliked the most is how repetitive and downright boring the game got.
    • 68 Metascore
    • 70 Critic Score
    As a whole, Yooka-Laylee is an old-school platformer both marred and bolstered by what it introduces. Tedious distractions abound, but the addition of cute and thought-provoking abilities is impossible not to appreciate. Other tweaks lend a greater sense of adventure than the collect-a-thons of old, but again, there are new problems - like that awful camera - that constantly butt their way in. Ultimately, Yooka-Laylee isn't really a categorical improvement or downgrade from its predecessors in the genre; it's just different. If Playtonic Games can produce a sequel that eliminates the problems and expands upon the strengths, we may yet get a true masterpiece. What we have for now is, at the end of the day, a good game.

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