DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 70 Metascore
    • 70 Critic Score
    The fighting is solid but I still think the ground game needs some tweaks in order to make it up to par with the stand up game.
    • 70 Metascore
    • 70 Critic Score
    I would still love to see what this game would be if B.U.D.’s rag doll body and movements were replaced with traditional animation and controls. It would mitigate a lot of the game’s frustrating problems without losing what makes it a special experience.
    • 70 Metascore
    • 70 Critic Score
    The game’s biggest strength is how it observes life through its characters and narrative design. Too bad some promising opportunities are missed. I can’t go into details without spoiling the story but as a long-time fan of Asian horror, I was disappointed by how Tokyo Dark eventually goes to obsessive lengths to explain its mystery. The excessive pile-up of endings only manages to undermine the room for interpretations, which seemed so open in the beginning. Some things should be better left as mysteries. In the end, I was most content with the first ending I got; a non-nonsense and weary recollection. Nonetheless, I found myself returning to the seedy streets of Tokyo, replaying the same events time and again.
    • 70 Metascore
    • 50 Critic Score
    It isn’t a terrible game by a long stretch, and it is possible to like it if you don’t mind playing through what amounts to an interactive novel. It does have a few memorable moments.
    • 70 Metascore
    • 60 Critic Score
    Despite its shortcomings, Mr. Shifty is a fun adrenaline rush that tests your twitch reflexes and quick thinking. Each level has your heart pumping as you dodge bullets only to get hit by that one stray grenade. Death comes quickly, but respawns come even faster, and you will need them. While some levels can be frustrating due to difficulty spikes, you’ll get the hang of it eventually. And when you finally complete that one trouble spot, you’ll feel that rush of accomplishment. Mr. Shifty is a fun, competent action game that offers a brief, but great, rush of excitement that is only slightly marred by technical issues.
    • 70 Metascore
    • 60 Critic Score
    Effie has a lot going on, but without any real direction. It evokes vague senses of nostalgia from games with clear visions, but fails to do much with the inspirations it draws from. The open world’s visuals are somewhat of a treat synergized well with the impressive shield-surfing gameplay. Mechanically unfocused, the game is ultimately hindered by an overly ambitious approach to the design. Effie might be worth looking for those who are okay with a simple, shallow platforming experience.
    • 69 Metascore
    • 70 Critic Score
    The game works within its microverse but it has a tendency to get locked up in its gameplay loop. When nothing is happening apart from routinely harvesting ore, it takes persistence to keep the expedition going on. I can imagine a real space travel Genesis Alpha One portrays in its video game terms being rather uneventful. Heck, you wouldn’t even want anything unexpected happening but being safe and sound even at the risk of getting bored. So, as odd as it may sound, uneventfulness is the game’s biggest virtue. Otherwise, you’d be desperately running and gunning around corridors until you run out of ammunition and crew members and start your trek all over again.
    • 69 Metascore
    • 70 Critic Score
    The fourth in the series continues with what works, featuring standard turn-based RPG conventions, with a bit more twist and strategy in combat.
    • 69 Metascore
    • 80 Critic Score
    Konami's massively hip dancer comes out for the Cube, as Mario does the boogie to classic Nintendo tunes. A solid choice for music-hungry fans.
    • 69 Metascore
    • 70 Critic Score
    Fortified is certainly an enjoyable game to play. The lack of variety and somewhat cliche story isn’t necessarily going to grab you, but the lighthearted tone of the game coupled with its entertaining wave-based combat makes for an pretty solid title.
    • 69 Metascore
    • 70 Critic Score
    If you are a fan of the Speed Racer label then you will have a good reason to go check out Speed Racer: The Videogame.
    • 69 Metascore
    • 60 Critic Score
    There is a day-one patch that will go up right around the time of this review that will address some of the less polished elements I experienced. But it’s a game that more so than past versions feels like it needed more development time before release. It’s also a tough one to recommend because the changes between this year’s game and last feel minor. It’s still a very good game of football and I’m excited to see where the franchise goes on the next-gen consoles, but as the swan song for this generation, this version goes out with a very quiet release.
    • 69 Metascore
    • 40 Critic Score
    Deus Ex: The Fall is a very ambitious game that pays off in some significant ways but fails in some fairly key areas.
    • 69 Metascore
    • 90 Critic Score
    Man of Medan kicks off The Dark Pictures Anthology so elegantly and chillingly that you just can't get enough of that lovie-dovie stuff.
    • 69 Metascore
    • 60 Critic Score
    In the end, Archangel makes a good first impression, but the fact of the matter is this is a game you’d play at a Dave & Buster’s. The on-rail nature of gameplay makes it better suited to an experience rather than a video game. There’s no reason to play through it a second time, either. Nothing about the two to three-hour story, the characters, or the gameplay made me say, “Gosh, I really want to play this again!” As much as I wanted Archangel to be a first-person Zone of the Enders, I do have to be realistic. That sort of experience isn’t possible on the platform yet. Maybe if it came with a Steel Battalion-like control system, it’d be a lot more fun and interactive. But considering the limits of the Move controllers, what I want the game to be isn’t possible right now. And that’s a shame because Archangel has some promise, and I wish I could engage with it more than I am allowed to. A decent way to kill an afternoon, though you might want to wait for the price to drop below $40.
    • 69 Metascore
    • 40 Critic Score
    The Cave isn’t completely without merit, but it is unquestionably a subpar game in more than a few respects, and one of its developer’s weakest outings. It has a great look and an interesting setup, but it just loses too much of its potential to middling mechanics. I wouldn’t recommend spending your fifteen bucks on it.
    • 69 Metascore
    • 60 Critic Score
    The combat is fine enough, but the puzzles are the things I thought were the best parts of the game and the ones that really stand out as something I’d like to go back to. They were fun and engaging and by far the best part and if there was more focus on them, I’d be singing praises. But uninteresting lore and shrug-worthy combat separated those bits, and just left me longing for a version of this game I could enjoy more.
    • 69 Metascore
    • 90 Critic Score
    Given where Episode 2 leaves us, I am truly looking forward to see where A New Frontier goes. Javier is a charming character with a deep backstory, and they way his family is introduced throughout the past and present leads to an immediate investment in his future. Add in some shady actions on Clementine’s part, as well as the overwhelming desire to keep her around, and I feel that TWD is back on the right track. Telltale continues to impress.
    • 69 Metascore
    • 60 Critic Score
    The new driving physics are very enjoyable, the sense of speed is at best dizzying, real-time weather works to a great effect, and there is a lot of offline and online content (and progress between them is mutual). Dozens of tracks to race on come from all over the world, painstakingly recreated from real ones (along with some made-up ones) to maximize their authenticity. However, these positives are buried under excess rubble of inexcusably coarse presentation and flawed game design that leans too much on merciless grind instead of rewarding natural progress.
    • 69 Metascore
    • 60 Critic Score
    If you're thinking of playing the hit series 'Lost' on the DS, you're sorely wrong, as the survival part here gets pretty boring very quickly.
    • 69 Metascore
    • 90 Critic Score
    If this episode is any indication of what’s to come, this short form adventure could prove to be some of the best work that Telltale Games has put out since the amazing first season of The Walking Dead. With improvements coming through graphically, and the story telling showing strong against the quickened pace of a half season, this small package has a lot going for it. Here’s hoping that it continues.
    • 69 Metascore
    • 80 Critic Score
    I fell in love with my little blue poor janitor in her small alien world. I don’t know if the game started its life as something of a jest against usual gaming trends but it has turned into a poignant metaphor of today’s world, like how it feels to be struggling, different or alien to your surroundings. I must warn you though, this game is not for everyone and certainly not for those who only seek their thrills from the latest big-budget extravaganza. Or is it? Maybe a modest but honest game like Diaries of a Spaceport Janitor can help to see these strange new worlds beyond AAA-games.
    • 69 Metascore
    • 70 Critic Score
    The game might have inherited the movie's convoluted mess, but it is a somewhat decent adventure title, albeit marred by a frustrating control.
    • 69 Metascore
    • 80 Critic Score
    The story is a tad bit generic, but perfect in the sense of a children’s tale. The control and movement feels very fluid, and the game overall demonstrates mastery of basic mechanics typically used in games of the same genre.
    • 69 Metascore
    • 70 Critic Score
    I still have major concerns about the game's combat, but Age of Empires: Definitive Edition is a good history lesson for what inspired me and so many others to love RTS genre so much. It’s a brilliant game with a ton of content and for such a low entry price, I think it’s worth a look even if it’s not perfect.
    • 69 Metascore
    • 70 Critic Score
    With nothing to call its own, other turn-based strategy games have a distinct edge over Panzer Tactics HD. Make no mistake, the game is by no means bad, but there are plenty of other more memorable entries in the genre to keep you busy.
    • 69 Metascore
    • 70 Critic Score
    Abyss Odyssey is a simple and enjoyable game. That is, if you have patience for its learning curve!
    • 69 Metascore
    • 40 Critic Score
    I wanted to like 99Vidas after it promised to faithfully live up to the classics and add new beat ‘em up elements, but it couldn’t hit its own hype at all. The beat ‘em up genre is one that is filled with monotony and it desperately needs a fresh new face to give it the revitalization that other genres, like fighting games, have seen in recent years. I wasn’t expecting 99Vidas to be that game but I was hoping it’d be a competent beat ‘em up. Instead, it leans too heavily on lazy writing and tired mechanics while only adding mechanics that serve to make the game more frustrating.
    • 69 Metascore
    • 80 Critic Score
    Though it is basic, Korix is a great game to play in VR because it’s real time strategy games couldn't be a more perfect use of the medium. At $20, the game offers a fair amount of content spread between an offline campaign and skirmish mode. There’s also multiplayer, where up to four players can play against or with each other against human and AI players. Sadly, no one was playing so I didn’t get a chance to try it out. That’s probably for the best though. I can’t fathom going against a human player--I’d be ripped to shreds! Korix is a great entry level RTS that uses the technology of the PlayStation VR in a spectacularly immersive fashion.
    • 69 Metascore
    • 80 Critic Score
    Nightmares from the Deep 2: The Siren’s Call is a top tier title in its casual gaming genre. From game mechanics to visuals, everything is polished to max out the entertainment this kind of game can offer. It’s also a great stress relief. The game makes you forget your mundane worries for the time spent on weather-beaten alleys and hidden rooms of Kingsmouth.

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