DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 70 Metascore
    • 60 Critic Score
    Papo & Yo leaves me conflicted. On the one hand, I couldn’t be happier that Vander Caballero turned to video games as his means for self-expression. Unfortunately, the uninspired, frustrating gameplay adds nothing to the heartbreaking story contained therein.
    • 70 Metascore
    • 60 Critic Score
    It could have been a good start to the series, but there are some really frustrating elements, and it baffles me how the developers looked at them and said, “yes, this is the product we want to release to the world”: the terrible semi-fixed camera that moves in an unpredictable manner as you move around, the boring gunfight segments, and the fact that, for a standalone episode, pretty much nothing actually happens.
    • 70 Metascore
    • 80 Critic Score
    Although head to head All 4 One can't compete with its predecessors, what it can do is give gamers a new way to experience the franchise. All 4 One is a tightly packaged experience and one that may not look as good as previous Ratchet & Clank games but it's still a pure blast to play and for that reason alone is worth checking out.
    • 70 Metascore
    • 60 Critic Score
    This successor to Blitz: The League starts off strong with an open mode, but let down by simplistic and shallow gameplay. Fun, but only for a while.
    • 70 Metascore
    • 80 Critic Score
    If you’re looking for a fun, “waste the hours away” kind of game, Teslapunk is a good get for its price tag.
    • 70 Metascore
    • 80 Critic Score
    Nimble gameplay, luscious aesthetic values, wise storytelling and truly understanding the principles of its genre make Aurion: Legacy of the Kori-Odan a breath of fresh air amidst Western games with often are marred by needless drudgery. Quite an achievement for a 2D side-scrolling action-RPG with a very modest price tag coming from an untapped territory in the world of gaming.
    • 70 Metascore
    • 70 Critic Score
    Redout delivers fast-paced anti-gravity thrills on a variety of futuristic, winding tracks. Presentation in the Switch version isn’t ideal, and races aren’t always easy to follow. Career mode is the reason to pick this up, and it will consume most of your playtime, partly because there is disappointingly no local multiplayer and online is already a ghost town. With competition like the Switch launch game Fast RMX out, Redout may not hit first place despite its potential. But if you’re just looking to scratch that F-Zero or Wipeout itch, then it’s worth strapping in for the single-player.
    • 70 Metascore
    • 70 Critic Score
    If the intention of Coteries of New York was to remind me how excited I am about Bloodlines 2, and how much I enjoy the lore of Vampire: The Masquerade, then we’ll call this a win. As a visual novel, it is a solid story, flawed only by visual repetition and some bare-bones production. It’s an intriguing tale, well told, but over too soon and not inviting to revisit.
    • 70 Metascore
    • 70 Critic Score
    There is not enough new in the game to make you need to upgrade.
    • 70 Metascore
    • 70 Critic Score
    A quite decent and demanding racer.
    • 70 Metascore
    • 60 Critic Score
    On paper Sorcery is a game that seems perfectly suited for the launch Playstation Move, not a game to come out for the platform two years after its release. Sorcery ends up being held back by a lack of creativity. It manages to use the Playstation Move pretty well but everything else is easily forgotten.
    • 70 Metascore
    • 90 Critic Score
    Although the lack of graphical polish could be seen as a flaw in the game, I really can’t think of a person who wouldn’t enjoy this game on some level. If you’re a fan of puzzle platforming or physical comedy, grab Human: Fall Flat right now.
    • 70 Metascore
    • 90 Critic Score
    There’s simply nothing to not like about this DLC. It continues an already great story, adds weight and characterization to an already established Spider-friend, and, as a bonus, awards two of my favorite costumes in the bunch. If you’re looking for more Spider-Man to play, and I mean, why wouldn’t you, Insomniac continues to provide ample reasons to swing around New York. Beyond just swinging. Which is still fun, btw.
    • 70 Metascore
    • 90 Critic Score
    Nagging control issues aside, A Fisherman’s Tale is a charming PlayStation VR game that I found to be a total joy to experience - the same joy I felt playing Astro Bot: Rescue Mission. As far as first-person virtual reality experiences go, this makes the medium so worthwhile. Shooting zombies and exploring derelict space stations is fun in VR but could easily be reproduced and playable as a regular console title. I couldn’t fathom playing A Fisherman’s Tale without VR and experiencing the same feeling of wonder and delight. Consider this an essential addition to your PSVR library next to Beat Saber, Moss, and Astrobot: Rescue Mission.
    • 70 Metascore
    • 70 Critic Score
    The game isn't perfect, but for anyone wanting to check out an arcade tennis title for the PS2 should definitely give this title a look.
    • 70 Metascore
    • 50 Critic Score
    That beauty is just so fleeting, though. Dustforce doesn’t give you these moments enough and often it felt more like attrition instead, where the game and I just beat each other down until we were both bloody messes with me as the last one standing.
    • 70 Metascore
    • 70 Critic Score
    Full Auto goes from an Xbox 360 technological demo to a full-on game, and one that thrills us with fast-paced racing and truly destructive weapons.
    • 70 Metascore
    • 70 Critic Score
    NASCAR Kart Racing is still a very well polished and nicely developed Kart Racer that may not be the best the Wii has seen but is enjoyable nonetheless.
    • 70 Metascore
    • 70 Critic Score
    This game deserved to be full throttle from the very beginning, because of how awesome the tone and art direction is. It is not until you master your skills that Ronin actually becomes rewarding, but when it does you feel like a ninja master.
    • 70 Metascore
    • 100 Critic Score
    No Straight Roads is a mischievous celebration of creativity that is rarely seen these days. Full of breathtaking energy and fabulous personality, it travels back into time when games were wild, bold, and ingenious, and revives inventive madness to the next level. No Straight Roads feels like a fresh new song that crops up in a radio’s playlist that’s usually full of commercial crud. It may be a one-hit-wonder but the game fully deserves its platinum disc and five-star review. To quote Bunk Bed Junction’s catchphrase, bunka, junka, shakalaka!
    • 70 Metascore
    • 90 Critic Score
    I like how Robert Foster is an old-fashioned game hero with no inner demons to drown or who is operating in a trendy grey area where no one is neither good nor bad. In fact, Beyond a Steel Sky is in many ways respectful of genre traditions but with modern wisdom and presentation. The game can be enjoyed without prior knowledge of Beneath a Steel Sky but obviously, it has a lot of gentle nods to its predecessor. And unlike the original game that felt too short for me at the time, Beyond a Steel Sky has a good length to it with a well over dozen hours to see it through. During your stay in Union City, you will encounter some sensible and some crazy people, solve many tricky situations with a common sense and wit alike, bump into unexpected faces of the past, get your grumpy friend Joey back, visit the old cyberspace, uncover the truth beyond, erm, the steel sky, and leave some goodbyes along the way.
    • 70 Metascore
    • 60 Critic Score
    In the long run GripShift, is a game that has some rough edges with the main mode feels sort of dry and missing some key areas that would have made it a much better game.
    • 70 Metascore
    • 60 Critic Score
    You could see the developers had high hopes for a lot of the new functionality of the game, but when it is all said and done, everything doesn't gel together all that well.
    • 70 Metascore
    • 50 Critic Score
    As good as this fairy tale themed game seemed to be, Road Not Taken didn’t feel quite right.
    • 70 Metascore
    • 20 Critic Score
    Regrettably, despite my initial interest in Heavy Metal Thunder, and my high hopes for a piece of gripping and thrilling science fiction set in an inspired and fleshed-out universe, the final product failed to entertain me with every dull page-turn.
    • 70 Metascore
    • 80 Critic Score
    Mario vs. Donkey Kong: Tipping Stars is a good new game in the series. Nothing more, nothing less.
    • 70 Metascore
    • 60 Critic Score
    Overall, I had a lot of fun with Immortal Redneck but I wanted it to hit harder. It’s definitely a repetitive romp, as most of these games are, and the gameplay is what makes that repetition worth it. Unfortunately, while the game runs smoothly and looks sharp, the guns feel weak and the gameplay is borderline mediocre. It’s not a make-or-break thing for me, in fact I was able to ultimately look past that major flaw, but many gamers won’t stick with a game with poor combat. For fans of the rogue-like genre in an FPS shell, Immortal Redneck is a fun romp reminiscent of games like Ziggurat and Tower of Guns. For fans of FPS games like Call of Duty or Titanfall, this probably isn’t going to give you that great feel you’re looking for. Ultimately, Immortal Redneck has its share of issues but it’s a good addition to the rogue-like genre with decent FPS mechanics, an interesting setting, and a fun upgrade system that’ll keep fans coming back.
    • 70 Metascore
    • 70 Critic Score
    It’s again the broken record time. Grim Legends 2: Song of the Dark Swan is an amusement spent well and I so love these games where you’re not in a constant mortal danger. The strong start made me disappointed by the rest of the game which didn’t live up to the first promises. Luckily the bonus chapter saved the day. I’m pretty sure the best Artifex Mundi game is yet to be seen as an Xbox One conversion. Meanwhile, I keep playing these casual adventures with great pleasure.
    • 70 Metascore
    • 80 Critic Score
    Gunhouse is truly something else. It’s an unorthodox genre crossover with an equally unconventional puzzle mechanic. It takes a while to learn, but the payoff is worth it. It’s unfortunate that the game is fairly expensive on the Nintendo Switch compared to its much more competitively priced mobile version. Nonetheless, those looking for a different puzzle experience may feel welcome in the Gunhouse.
    • 70 Metascore
    • 80 Critic Score
    Ripped Pants At Work is a fun and wonderfully inexpensive game that’s great for a group of friends to pass the controller around. The numerous puzzle pathways to each pair of pants are cleverly designed and offer a good challenge. The soundtrack is pitch perfect, as an acoustic guitar plays a jaunty and gentle tune that runs counter to the stress and terror typically associated of running across busy streets in your underwear. While this won’t command much of your attention for too long, as you could easily collect the entire of pantheon of legwear in as little as half an hour (or less if you challenge yourself), it's still a pretty fun distraction from boring computer work. Ripped Pants At Work takes an instantly relatable premise and fills it with personality, easy to understand mechanics, and silly visual humor.

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