DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 69 Metascore
    • 70 Critic Score
    The game is not a bad outing by any standards, but it also just doesn't have the depth nor the sure fire power to hang with the other big boys that are already on the Xbox.
    • 69 Metascore
    • 60 Critic Score
    If DDR started the whole music genre, this one made karaoke enjoyable! Cool mic and EyeToy integration translates into hours of good, clean fun.
    • 69 Metascore
    • 70 Critic Score
    A game that plays extremely well but is missing the modes to go along with it.
    • 69 Metascore
    • 60 Critic Score
    There is fun to be had in Megabyte Punch but just not to the extent of its obvious inspirations.
    • 69 Metascore
    • 70 Critic Score
    Pokémon Mystery Dungeon: Rescue Team DX is not for every Pokéfan. Younger children who want to experience an easier more forgiving roguelike dungeon crawler with their favorite characters will get the most out of this charming title. Catching ‘em all and training teams of rescue parties are entertaining, even though this game includes just the first half of the National Pokedex. Older gamers and those who played the original may not be as impressed by the monotonous dungeon crawling and simple difficulty. Although the Switch game looks and sounds great, it does not update the original games enough. I would sooner recommend one of the more recent offerings in the series or hold out hope that we get a brand new title featuring the Galar Pokémon one day.
    • 69 Metascore
    • 40 Critic Score
    I wasn't the biggest fan of this one. It's a simple game that quickly left me bored and never got much better. The game is alright in some areas but it suffers from being mindless and simple, which isn't what I look for in a game. Phantom Breaker serves a purpose, though the Switch is so loaded down with games at this point that space on the console is better off being used for something else.
    • 69 Metascore
    • 80 Critic Score
    If taking to space in a starfighter built to send murderous bandits into the cold vacuum of space is your idea of a good time, then Manticore: Galaxy on Fire is certainly worth considering.
    • 69 Metascore
    • 70 Critic Score
    Outside the career mode there are no significant improvements made to the game, though. The physics and the gameplay remain great and it feels like it’s even more important this time around to balance your rider with the right thumbstick of the controller, especially when landing jumps. When playing the game on PC, I couldn’t help but notice how the visuals drag behind the standards of modern gaming. Character models are the same as before and by each year they get more outdated. Landscapes look bland and boring and there are hardly any particle effects which would have helped to improve the feel of ripping through mud and gravel. Of course, it’s always great when a yearly iteration of a sports game has had courage to revamp its core experience. Granted, the new career mode allows long-lasting gameplay but it’s simply not fun to play anymore.
    • 69 Metascore
    • 80 Critic Score
    Art and glitches aside, Giana Sisters: Twisted Dreams is a surprisingly enjoyable platformer, and the developers have done a lot to breathe life and personality into a series that was never really allowed to live in the first place.
    • 69 Metascore
    • 60 Critic Score
    If Dead Synchronicity sounds intriguing (it did to me when I first heard about it), playing the game should be done at your own risk. This game has no ending. The conclusion is thoroughly unsatisfying and because I have no idea what the future looks like for this game on the platform, I’m at a loss to offer much in the way of a recommendation
    • 69 Metascore
    • 70 Critic Score
    Despite being a fun game, it's very bare, with few levels just relying on replaying for it to get any kind of lasting value. No matter how much you loved the game, though, replaying the same five is not enough for me to give this amazing, fun, beautiful game the high rank that it deserves.
    • 69 Metascore
    • 100 Critic Score
    Go pick it up and give it a try, you’re bound to find something unique.
    • 69 Metascore
    • 80 Critic Score
    Whether Erica is a successful fluke or the start of a FMV renaissance is impossible to predict, but the game is a solid and beautifully crafted example of how the technique has evolved and just how effective great interactive storytelling can be.
    • 69 Metascore
    • 90 Critic Score
    What Vader Immortal excels at is showcasing really good Star Wars VR content of which there’s been far too little outside Battlefront’s Rogue One VR mission and the upcoming Star Wars Squadrons. The dojo sequences are worth the price of admission because they offer pure gameplay using a VR control setup that is so immersive and fun that it makes you feel cool as you cut down droids and toss training remotes at unlucky Imperial troops.
    • 69 Metascore
    • 60 Critic Score
    The single player campaign is a bit of a wash, but your experience depends on what you want from the game. Daemon X Machina excels at playing against skilled human opponents and taking the time and care to customize your arsenals. I enjoyed it for what it was, but I don’t think it will be a game I want to play again, at least not for a long while. I’m glad I played it, though. I needed that giant arsenal-sized hole in my heart filled once more, at least temporarily. Also, there’s a really bizarre ice cream-based mini game. I’m not sure what they were thinking with that one.
    • 69 Metascore
    • 70 Critic Score
    Painballing gets its own video game, with smooth gameplay and decent visuals that will appeal only to fans of the sport.
    • 69 Metascore
    • 70 Critic Score
    Earth Defense Force: Insect Armageddon is an archaic, explosive and entertaining experience that deserves to be played. It's a great way to unwind after a long and tiresome day, and the co-op and character classes should appeal to whatever niche audience it may attract – while it's short and lacks variety in just about every department, it still deserves a few hours of your free time, provided you find yourself in the right mindset while playing it.
    • 69 Metascore
    • 80 Critic Score
    The Marvellous Miss Take is a fun and near flawless heist adventure.
    • 68 Metascore
    • 90 Critic Score
    Unfortunately, Maneater does not have very much post-game content or replayability, but it’s a tremendously epic, over-the-top open-world action RPG where you dominate the ocean as an apex predator, gaining new and improved bio-adaptations as you rank up. Kindly do yourself a favor and play it!
    • 68 Metascore
    • 60 Critic Score
    It's possible to enjoy Conan Exiles, primarily for its tie-in to the legendary character and his mythology, which is subtly reflected in the game world. At its core, Conan Exiles is another open world crafting and survival game: heavy on grinding, lonely for single players and frustrating for most in multiplayer. Overall, it feels like a product coming a little too late to an overcrowded table. As a genre, the realistic survival/building niche (Minecraft aside) is still opaque and in need of a streamlined, mass-appeal hit. Conan Exiles is not that game.
    • 68 Metascore
    • 70 Critic Score
    MySims is not a great game, but it does enough right to earn a good rating. I would say this is the type of game that if you're bored one weekend looking for a game for your Wii, then MySims is a game that can take up a lot of your time and make for an enjoyable experience.
    • 68 Metascore
    • 60 Critic Score
    The command system is not perfect and can feel slightly convoluted to utilize at times, and the tedium of solving cryptic puzzle after puzzle may wear down the patience of most players, yet despite these shortcomings, Shadowgate still remains a stimulating adventure, for both veterans of the and newcomers to the series.
    • 68 Metascore
    • 70 Critic Score
    Gang Beasts is one of those games I wanted to try because it captured the attention of a small, but vocal portion of the Internet. Like Battlegrounds, this ended up being a game I’d rather watch other people play. The controls don’t feel particularly intuitive and are pretty punishing for new players. You’re going to take more than a fair share of lumps before the game “clicks.” On the other hand, I think you'll get the most out of the game by playing it with friends in the same room, especially since online matches can easily be one- or two-sided. Despite being a published video game, Gang Beasts has the feel of an early access title. For it to be something accessible to a larger audience, I think it needs more time to bake.
    • 68 Metascore
    • 70 Critic Score
    EA plays it safe with their latest Harry Potter adventure, featuring the same smooth gameplay and visual flair we have come to expect from the franchise.
    • 68 Metascore
    • 70 Critic Score
    NCAA Basketball 09 has the underlying element of what could be a huge step in the right direction, but the lack of depth ends up being the games great fault.
    • 68 Metascore
    • 50 Critic Score
    I will admit that there is a sizable chunk of content here as my fifty five hour playthrough was made up of about ninety five percent main story and five percent of late game sidequests. But when the game feels chore to play, some brevity would have been welcomed. It's a shame to see a title with so much promise feel so flat, but I guess Lost Sphear's main characters' optimism has rubbed off on me. I still think the folks at Tokyo RPG Factory have the ability to make a truly outstanding game. Here's to hoping.
    • 68 Metascore
    • 60 Critic Score
    While I applaud Metrico for using the Vita’s various tools, it is a game I might not be fully comfortable playing at a park bench or bus ride. I can only imagine the puzzled looks I get as people see me twist the handheld in different directions. And when the game requires the camera, I had better be in an area with a good light source.
    • 68 Metascore
    • 60 Critic Score
    Squids Odyssey is very lengthy and may get repetitive, but for the times in between games or while watching TV it is the perfect fit.
    • 68 Metascore
    • 40 Critic Score
    Under the auspices of creating a “hardcore RPG experience,” Daedalic has instead created a rage inducing time waster.
    • 68 Metascore
    • 80 Critic Score
    There really should be more games like Night Call out there. It tries something unique and succeeds at it, delivering compelling short stories through a limited yet meaningful interaction and wrapped up in a classy aesthetic. The game shows humanism and wisdom that the billion-dollar titles can only dream of.

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