DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Turmoil
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 68 Metascore
    • 70 Critic Score
    The beloved Suikoden franchise gets a 'tactics' makeover, and provides decent entertainment with its elemental battles and co-op feature.
    • 68 Metascore
    • 60 Critic Score
    If you can bank on one thing, it’s that the essence of Strike Suit’s space-flight combat is solid enough to warrant multiple approaches, and addictive enough to ensure that you won’t be leaving the black vacuum of space anytime soon.
    • 68 Metascore
    • 80 Critic Score
    Ultimately, Killing Floor: Incursion is an atmosphere-and-action-heavy game, so most of its flaws will be subsumed by the moment-to-moment need to survive the next wave of enemies or to solve the puzzle that opens the next area. Relative to the short, demo-like products that continue to populate the Oculus store, Killing Floor: Incursion feels substantial. If this genre is your jam, and you have the Touch controllers, you won't be disappointed.
    • 68 Metascore
    • 70 Critic Score
    While I wish the extra modes were better and that the levels were more consistent, Mini Motor Racing X has earned an ongoing spot on my Switch. Even its longer levels only take a few minutes, making it an ideal game to jump in and out of for just a few minutes. The core racing feels great, I truly can’t remember the last time I enjoyed an overhead arcade racer so much. There are a lot of good racing games on the Switch, but none of them scratches quite the same itch that this one does. As long as you go into it knowing what to expect, I think you’ll have a great time.
    • 68 Metascore
    • 60 Critic Score
    The Wizards sounds awesome on paper and is a great idea but the unpredictable controls were more distracting and frustrating than I liked.
    • 68 Metascore
    • 70 Critic Score
    The game doesn't do anything to go above and beyond what is already out on the market today. If you are a fan of the comic book then this is going to be a great game for you, if not this is a perfect rental.
    • 68 Metascore
    • 60 Critic Score
    Under the right set of circumstances, though, the game can be fun thanks to its varied classes and trolling-heavy metagame. Shooting the food with three friends can still be a great time, but you’ll have to temper your expectations.
    • 68 Metascore
    • 60 Critic Score
    I reckon Space Hulk: Tactics sinks well with the target demographic but it makes no effort to convert non-believers to join the Imperial cause. The fact that it works as well as it does, goes solely down to the original board game. Outside it, it’s just not attractive or appealing enough. Maybe that’s the reason there was no online activity going on during the review period, no matter what time of day I tried to seek out opponents. Playing Space Hulk in the real life with local opponents is a true social occasion - something that Space Hulk: Tactics can’t achieve.
    • 68 Metascore
    • 80 Critic Score
    Despite some technical hiccups, I actually think handheld is a better version of the game than a console experience, and if you have the system for it, definitely get this one on the go.
    • 68 Metascore
    • 60 Critic Score
    A bit of a disappointment however, as it just doesn't provide any new or an original feel. Therefore the game feels a bit bland and doesn't have a new or fresh feel to it.
    • 68 Metascore
    • 70 Critic Score
    A pretty decent street racer, with great selection of cars and juicy customization options.
    • 68 Metascore
    • 60 Critic Score
    With such familiar gameplay, there’s no real reason to recommend Tokyo Crash Mobs outside of its infectiously strange presentation and cutscenes. Then again, that’s what online video services are for. Those who crave the unpredictable weirdness of the culture will find some value but there just isn’t enough to maintain any prolonged interest with the gameplay itself.
    • 68 Metascore
    • 70 Critic Score
    Juiced 2 is not the cream of the crop in terms of street racing games. It however is a game that fans of the genre should not overlook.
    • 68 Metascore
    • 80 Critic Score
    Excellent port and great value for nostalgic gamers.
    • 68 Metascore
    • 80 Critic Score
    Despite a handful of persistent flaws, Don’t Open the Doors is a charming, hilarious, and memorable experience that completely engrosses the player in its world of violence and absent-mindedness. With its satisfying gameplay and nonstop sense of humor, it does quite enough to be worth a spot in your library. It's not a masterpiece, but Don't Open the Doors is good old-fashioned breezy fun with a superb sense of humor that pushes it into greatness. Plus, it’s just cool to play something made out of clay.
    • 68 Metascore
    • 50 Critic Score
    Overall, this game feels like a watered-down Story of Seasons experience in the end, one that has traded gameplay and variety away for story and themes. Still, it's undeniable that the game is very unique, as it focuses on the Doraemon story and characters. This fact alone has changed the formula in a number of ways, for better or worse. Personally, I'd rather have a more robust and in-depth farming experience, but I can easily see how Doraemon fans would enjoy this title.
    • 68 Metascore
    • 60 Critic Score
    A decent adventure title for younger gamers, but don't expect it to please the masses.
    • 68 Metascore
    • 40 Critic Score
    The game shines most through its aesthetics with impressive environments and an atmospheric score. Its lack of agency and action may bore players, especially if the confusing story doesn’t reach them.
    • 68 Metascore
    • 70 Critic Score
    In Tsioque, solving the puzzles unlocks the story but the puzzles don’t really add much to the tale (which takes a somewhat abrupt change of direction near the end). For much of its length, the slightly post-modern fairy tale isn’t all that engaging, either, or at least not as engaging as the characters and visuals. I wish the developers had voiced their heroine and made the puzzles not just satisfying to solve but a satisfying part of the narrative.
    • 68 Metascore
    • 70 Critic Score
    Lydia is a tough game to recommend to everyone because, as a video game, it is too short and has only a minimal amount of gameplay. However, if you're looking for a thought-provoking experience that will stay with you even after you have finished the game, I can confidently say that Lydia is a very strong candidate for you.
    • 68 Metascore
    • 80 Critic Score
    This simple pool sim is as polished as a cue ball and belongs to anyone who likes the game.
    • 68 Metascore
    • 80 Critic Score
    Snack World is a game with a lot of potential. It could use a little more polish and a more engaging setting, but the elements are all there for a good dungeon crawler. Despite my issues with the game, I've enjoyed my time searching for treasure, and recommend that you check it out if you love a good grind.
    • 68 Metascore
    • 60 Critic Score
    Is it great to play solo? Perhaps the first 60 missions. I can attest to having fun despite the problems I noted, but it is definitely better to play with your friends afterwards, especially in Survival. BLAST ‘EM TO BITS!
    • 68 Metascore
    • 70 Critic Score
    If Effie’s combat and camera were a little more tightly refined and its open world a little more full of interesting content, the game would be a real winner. As it stands, Effie is fun and charming, and its flaws and frustrations don’t entirely ruin the experience. There is no shortage of 3D puzzle platform games in the world, but Effie stands out as a colorful and vibrantly realized translation of a fairly tale come to life.
    • 68 Metascore
    • 80 Critic Score
    The first outing on the Wii is solid and it has a well rounded approach that gives the user a very enjoyable experience. There is still a lot of room for improvement, but in the end I have to say fans of the previous game or those who want to test their brain should really go check this game out, it is definitely worth a look.
    • 68 Metascore
    • 70 Critic Score
    As a gussied-up artifact of another gaming era, it fares conserably better and anyone who loves the series, is a franchise completionist, or missed it on either Gamecube or Wii, should check it out.
    • 68 Metascore
    • 70 Critic Score
    Ultimately, Serious Sam 4 has a bit of an identity problem. It hews pretty closely to the standout features that made the series great — immense battles, weird enemies, crude humor and frantic action. It also steals from the playbooks of recent shooters and has more story, a cast of characters and slightly more measured pacing. Over time, the wave-based battles become more fatiguing than fun because they’re often so similar, but Serious Sam 4 is overall true to the singular series and its fans should be happy to join their hero once again.
    • 68 Metascore
    • 70 Critic Score
    iO
    iO is a fun enough diversion to play in between games, but it’d be even better to play on a phone so you’ve got something to do while waiting for a lengthy load screen to complete or the next Overwatch match to begin. As such, the Vita version may be the better option of the two. It is fun but not particularly memorable, to be completely honest. As per usual for most mobile-to-console games of iO’s ilk, it is best enjoyed in short bursts or as a means to kill some time.
    • 68 Metascore
    • 70 Critic Score
    Standing tall above all else is a soundtrack that’s way better than I ever anticipated. It offers a collection of different genres, from light and breezy acoustic guitar tracks to boisterous and catchy as hell big band standards. The game’s boss encounters are a major detractor to the experience and I would have loved the option to skip them. The game would be much better for it, in my opinion. The VR nature of the game is pretty great, offering a control scheme that works perfectly for this style of platformer. By giving the player control over the environment instead of the player character, the amount of freedom you get from manipulating the world with two hands is substantial. Light Tracer wins you over with a sweet smile and cute demeanor but it hides a dark alter ego, one that has no qualms with putting you through a physical and emotional ringer.
    • 68 Metascore
    • 60 Critic Score
    It's hard to enjoy a game that offers up so little to let you enjoy it. If you don't understand what I mean, there are only a few modes in this game, none of which carry a great deal of depth.

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