D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 20 The Lord of the Rings: Conquest
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 70 Metascore
    • 60 Critic Score
    All this adds up to a game that feels somehow stuck between being a full blown new Ratchet and Clank title, and a smaller co-operatively focused side story, and as such it doesn't quite satisfy as either.
    • 70 Metascore
    • 60 Critic Score
    As it stands, it ably showcases the potential of motion controls and takes you on an enjoyable ride, but it's a ride that ends all too soon and that doesn't give you much reason to go around a second time.
    • 70 Metascore
    • 70 Critic Score
    The Legend of Kage 2 pays homage to its 22 year old father extremely well, with a traditional feel that should really excite fans of the side-scrolling genre.
    • 70 Metascore
    • 70 Critic Score
    Fun, challenging and frustrating in just the right measures, the collection highlights the respect Sonic holds as an old-school entity, even though the years that followed spelt disaster and led to his dethroning as a modern icon.
    • 70 Metascore
    • 80 Critic Score
    Flawed and silly, but also ambitious and heartfelt, this is a game with a clear vision, like it or not, that follows through with utter conviction to the end.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, whether or not Red Sun Rising succeeds or fails is a question of how much the player is enticed by either its historical setting or relatively niche genre. Awkward controls and a thunderous difficulty may threaten to spoil what is a WiiWare title of unrivalled depth and value, yet if you're ready to battle unforgiving AI, you'll find plenty of bang for your buck.
    • 70 Metascore
    • 70 Critic Score
    Metal Slug 7 is what it is; a resolutely old school, unashamedly non-progressive and brutally tough side-scrolling shooter and, in many respects, SNK should be applauded for bringing an authentic Metal Slug experience to the DS.
    • 70 Metascore
    • 80 Critic Score
    Ultimately, H.A.W.X. 2 is a must for Tom Clancy and flight-sim fans.
    • 70 Metascore
    • 70 Critic Score
    Altogether more successful than other recent Xbox 360 forays into the lifestyle gamer territory (You’re In The Movies anyone?), Lips excels because it feels like there is a clear vision underpinning the franchise, one that has gone from the first idea to the final design with a cohesion lacking in the actual tracklisting.
    • 70 Metascore
    • 70 Critic Score
    It is bound to have its critics then, but when you get to see Darkstalkers’ Morrigan fighting alongside Ghost and Goblin’s Arthur and a grandfather-clock, salt and pepper-shaker tossing Dynamite Cop, it’s almost impossible to stop yourself falling just a little bit in love with the whole affair.
    • 70 Metascore
    • 70 Critic Score
    For all the added modes and interaction, simply strapping yourself into the seat of a Bugatti Veyron and unleashing power on the asphalt roads to no pre-destined destination is what makes Unlimited 2 memorable.
    • 69 Metascore
    • 50 Critic Score
    Section 8 isn’t very good. It’s bland, generic, lacking in original ideas, poorly executed in nearly every department and you’ll probably grow bored of it within the few essential hours it takes to complete the awful single player campaign.
    • 69 Metascore
    • 60 Critic Score
    Overall, Danger Alliance offers a good looking, well produced and accessible turn-based strategy experience that can be recommended if you're looking for a light-hearted strategy-based distraction.
    • 69 Metascore
    • 50 Critic Score
    As it stands, Griptonite offer fun, but disposable thrills which amount to a title tough to recommend outside of series completists. On the other hand, if Ezio the Hedgehog speed-running and stealth are what you need, this might yet become a worthwhile discovery.
    • 69 Metascore
    • 70 Critic Score
    The five sports are well executed and there's plenty to keep you playing – from the core events, challenges, online scoreboards and multiplayer. In many ways it feels indicative of motion-controls reaching a maturity of sorts; sure, the carefree magic of its youth may be fading, but it still delivers a polished and satisfying, if slightly uninspiring selection of sporting goodness.
    • 69 Metascore
    • 60 Critic Score
    It is frequently nail-biting but falls short of being consistently engrossing, but Codemasters have stayed true to their ethos of simulation – at the cost of spectacle – which is worth examining if you tire of being an one man army.
    • 69 Metascore
    • 40 Critic Score
    As a pitch, EDF2025 sounds like buckets of fun. But once the novelty inherent to the concept wears off, EDF2025 is boring, and it long outstays its welcome.
    • 69 Metascore
    • 70 Critic Score
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
    • 69 Metascore
    • 60 Critic Score
    If Croteam had added in some extra content or thrown in The Second Encounter it would be an essential purchase, but instead it ends up as something I’d only recommend if you’ve got cash to spare.
    • 69 Metascore
    • 70 Critic Score
    It's distinctly lo-fi in terms of visuals and environmental detail, and far from being either groundbreaking or epic, but the bold manner with which the aesthetic and set of mechanics support an overall theme of survival and hopelessness ensures I Am Alive is an experience worth undertaking.
    • 69 Metascore
    • 40 Critic Score
    If you're a Suda-51 enthusiast or if it's on sale, then it'll be worth it, but other than that, it's a tiny distraction that provides a little entertainment, closer to an app game than something you'd play on a proper console, even a handheld one.
    • 68 Metascore
    • 60 Critic Score
    From the moment you set sail aboard Buccaneer you get the immediate sense of quality thanks to a deliciously crafted gameworld, where beautifully sculpted islands nestle amongst the oceans, themselves as visually impressive as anything else you'll likely find in any big-budget equivalent.
    • 68 Metascore
    • 60 Critic Score
    Lost Planet 2 is an ambitious and enthusiastic title that is sadly lacking in focus, with a single player experience that falls some way short of the competition and a multiplayer campaign that is diminished by unconvincing AI opponents.
    • 68 Metascore
    • 80 Critic Score
    Like Twin Peaks, it's as full of as many happy accidents and surreal edges as it is well-engineered shocks and hilarious moments, and while it can't ever hope to match the impact of Lynch's classic, those who take the ride will be rewarded.
    • 68 Metascore
    • 90 Critic Score
    It’s engaging, unique, humorous and hugely polished, and earns its place as one of the top original titles on PSN with ease.
    • 68 Metascore
    • 80 Critic Score
    In short, Monumental Games has done all the hard work – MotoGP 10/11 is genuinely deserving of a place alongside the cream of motorsport simulators; now all the series needs to do is pop open a magnum of Champagne and celebrate the sport just as confidently as it simulates it.
    • 68 Metascore
    • 80 Critic Score
    It is, in many ways, a very meek and understated game…but under its mild-mannered exterior lies an engaging, diverting and enjoyable title that, for the price, offers a heap of entertainment.
    • 68 Metascore
    • 80 Critic Score
    Ultimately, H.A.W.X. 2 is a must for Tom Clancy and flight-sim fans.
    • 68 Metascore
    • 70 Critic Score
    For all the added modes and interaction, simply strapping yourself into the seat of a Bugatti Veyron and unleashing power on the asphalt roads to no pre-destined destination is what makes Unlimited 2 memorable.
    • 68 Metascore
    • 80 Critic Score
    If you can see past its shortfalls, can embrace the teeth-gnashing frustration that comes with winning everything but still coming last and if you can gather a group of like-minded people to join you, Wii Party can be a real party-popper.
    • 68 Metascore
    • 50 Critic Score
    As polished and as faithful to the source material as Samba de Amigo is aesthetically, the lasting impression is of a missed opportunity. A tighter game would have made a massive difference, though the essence of the license is so strong that an impulsive purchase won’t be a complete mistake - especially if a games party is on the agenda.
    • 68 Metascore
    • 60 Critic Score
    With Ninja Blade, From Software commits the cardinal sin of the action game developer; it allows the action to become boring.
    • 68 Metascore
    • 50 Critic Score
    Full of unrealised potential, Deadlight is a passable game that's as bland as the cookie-cutter zombies it presents.
    • 67 Metascore
    • 50 Critic Score
    In essence, Operation Anchorage is everything that Fallout 3 wasn't; if Bethesda set out to surprise then they've succeeded.
    • 67 Metascore
    • 60 Critic Score
    As far as sandbox games go, it is pretty rudimentary, with an incredibly limited range of mission types. If, however, you slip on Spider-Man's famous skin-tight costume expecting little more than a high-camp, sandbox beat 'em up, you will not be disappointed.
    • 67 Metascore
    • 60 Critic Score
    Luckily such design oversights are quite rare, but an overall polish doesn’t change the fact that this 10 year old remake is suffering from an identity crisis. If the charm and appeal of Cornet’s world gets its claws into you, you’ll be hooked. If not, you’ll be bored before the end of the third chapter.
    • 67 Metascore
    • 60 Critic Score
    It is frequently nail-biting but falls short of being consistently engrossing, but Codemasters have stayed true to their ethos of simulation – at the cost of spectacle – which is worth examining if you tire of being an one man army.
    • 67 Metascore
    • 40 Critic Score
    Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious.
    • 67 Metascore
    • 70 Critic Score
    DC Universe Online is a bold, ambitious and challenging attempt to bring a subscription based MMO experience to the PlayStation 3.
    • 67 Metascore
    • 60 Critic Score
    Resident Evil 6 is crying out to be watched rather than played and it will gleefully punish you for daring to do so, in which case you might want to kick back and let someone else do all the hard work instead.
    • 67 Metascore
    • 70 Critic Score
    Our complaints might well fall on deaf ears though, because whilst Two Worlds II is no technical masterpiece (with clipping issues, horrific drops in frame rate, draw distance, screen tearing), the role-playing it contains is certainly entertaining and thoroughly engaging.
    • 67 Metascore
    • 60 Critic Score
    And this is a shame; Fragile Dreams has the potential to be a classic survival horror, but instead its merely a slightly flawed, quirky, original and triumphantly Japanese addition to the genre.
    • 66 Metascore
    • 50 Critic Score
    Hardcore 3DS owners are advised to save their money for the meatier and more absorbing releases on the system, but children may well find a few events to love given the novel way in which the hardware is used. Regardless, Mario and Sonic won't be winning a medal with this one.
    • 66 Metascore
    • 80 Critic Score
    Ultimately, H.A.W.X. 2 is a must for Tom Clancy and flight-sim fans.
    • 66 Metascore
    • 70 Critic Score
    This is a simple, welcoming escapade that can (and probably should) be ignored by the vast majority of adult gamers this holiday season. Those with children or younger siblings however, would do rather well by giving this a look.
    • 66 Metascore
    • 70 Critic Score
    The game is short, as I said before the page break; you’re able to race through events in a matter of minutes, which is why this is better played with multiple players to make awful choices together. Ten dollars feels like a lot for a short, independent game, but the amount of different options and the varied repercussions for single actions make it feel like better value than the great but ultimately linear Dear Esther or 30 Flights of Loving.
    • 66 Metascore
    • 40 Critic Score
    Overall Carnival Island is something of a disappointment. Its position as a budget game does go some way to excusing the rather thin content within, but its biggest problem is that the content that it does have just isn't very compelling or interesting.
    • 66 Metascore
    • 80 Critic Score
    In conclusion, as a small downloadable title there is much to like about Strike Suit Zero; its story is interesting if awkwardly told, and its gameplay is finely-tuned and worth revisiting.
    • 65 Metascore
    • 60 Critic Score
    What Afro Samurai has in visual style, it lacks in design finesse.
    • 65 Metascore
    • 70 Critic Score
    No Gravity: The Plague Of Mind is yet another PSN oddity, joining the ranks of Everyday Shooter, Flower, Noby Noby Boy, Flow etc. Like them, it’s a title that thrives on its idiosyncrasies, succeeding in ways that you probably weren’t expecting.
    • 65 Metascore
    • 60 Critic Score
    There is a simple pleasure to be had if you leave all of your expectations at the door and, if you can overlook its painful neglect, the multiplayer may keep you occupied until the more prominent shooters arrive later in the month. But unfortunately, Quantum of Solace turned out to be a bit more George Lazenby than Sean Connery.
    • 65 Metascore
    • 50 Critic Score
    Godfather II is a game that’s never quite sure of which audience it’s trying to please, instead choosing to go straight down the middle and culminate in an experience that is as unengaging as it is unsatisfying.
    • 65 Metascore
    • 80 Critic Score
    Suitably, this notion serves as a separate allegory for Explodemon! as a whole - a very loving homage to its 8-bit heritage that modernizes the now 'retro' design approach for both the right cost and length.
    • 65 Metascore
    • 50 Critic Score
    The more lacklustre Yoshi’s Island games there are, the more Nintendo continue to suggest that the original was a glorious one-off, released when the company was approaching the very peak of its creativity.
    • 65 Metascore
    • 60 Critic Score
    There is little doubt that Sengoku Basara: Samurai Heroes will be lapped up by tactical action fans; it is mechanically robust, pleasing on the eye and has a vitality that has been sorely missing in recent Dynasty Warrior releases. Those not already enamoured with the genre will find less to enjoy here however.
    • 65 Metascore
    • 60 Critic Score
    Those who absolutely must have a slice of Tekken action this year will no doubt find something to enjoy in Tekken Hybrid. The game is a rather thin package that won't appeal to anyone unaccustomed to the series, and indeed, this would be a terrible place for them to start.
    • 65 Metascore
    • 60 Critic Score
    It doesn't do anything particularly outstanding to persuade MotoGP virgins to dip their toes in two-wheeled waters, but to say the game does little right would also be doing it a disservice. This instalment of MotoGP feels like a new beginning for the sub-genre, and as such deserves sampling by most. The petrol heads amongst us, especially.
    • 65 Metascore
    • 50 Critic Score
    But ultimately Resident Evil The Mercenaries 3D, for all its combo streaks and rank awards and nods towards arcade addiction, can't quite shake off the feeling that it's a game that, like its predecessors, would have been more satisfying as a bonus mode, perhaps to the forthcoming Revelations (a brief demo for which is included here). Isolated and presented in the way it has been here, the limitations of Mercenaries are exposed.
    • 64 Metascore
    • 60 Critic Score
    What Obsidian has crafted is a decent first attempt that shamelessly borrows elements from some heavy-hitting titles in an attempt to make them its own. While we refrain from using the term 'unique' in any capacity, somehow the result feels fresh enough to warrant at least a single playthrough.
    • 64 Metascore
    • 50 Critic Score
    For all its many graces, Phantasy Star Portable is the latest in a series that’s still trying to ride on its claim of being the first online console RPG, clumsily forgetting the last nine years ever happened.
    • 64 Metascore
    • 70 Critic Score
    The series has been off the radar long enough to appear fresh and this is exactly how it feels, making it easy to recommend to anyone after a solid game based on the AVP franchise.
    • 64 Metascore
    • 60 Critic Score
    Ultimately, Uprising’s existence is something of a mystery. Its single player campaigns (created due to the demands of Red Alert fans, according to EA) make for a diverting - though not particularly tactical - few hours, but the inability to play any of its new missions with a friend, or use any of its additional units in a multiplayer battle will severely limit its appeal.
    • 64 Metascore
    • 50 Critic Score
    With a collection of diverting though non-essential sports, your enjoyment of Mario Sport Mix will largely depend on the likelihood of constant multiplayer battles, though admittedly in that respect the title still pales in comparison to Wii Sports Resort and even the original Wii Sports.
    • 64 Metascore
    • 60 Critic Score
    It may not be especially creative or unique, but Urban Trial Freestyle makes for a welcome distraction while RedLynx plans its next move. It may be a wannabe, but it’s a decent one all the same.
    • 64 Metascore
    • 70 Critic Score
    Quite frankly, we’re as stunned as you are. Just take one look at that box, that exploitable genre, that celebrity-endorsed title; everything about Wheelman screams disaster, except the game itself.
    • 64 Metascore
    • 40 Critic Score
    It's not just that Need for Speed Undercover is a bad game; it's that it's a bad game with an incredibly erratic engine. The flaws, problems and issues that exist in NFS Undercover are virtually inexcusable for a popular franchise from such an affluent publisher.
    • 64 Metascore
    • 50 Critic Score
    QForce is a disappointment because it feels like a Ratchet and Clank game, and to see the series go from some of the most high-profile Sony releases to an obscure multiplayer focused budget releas such as this is kind of disheartening.
    • 64 Metascore
    • 60 Critic Score
    I can't recommend it enough if you can understand how unwieldy controls can actually make a racing game better. Otherwise, I suggest you stay away from Nail'd entirely, as its unintentional tendencies towards being completely off-the-wall will do nothing to appease your simulation sensibilities.
    • 64 Metascore
    • 60 Critic Score
    The same flaws that have always plagued the game still persist, yet Exit is just too charming to be mad at. Its more fiendish levels are brilliant, and the visuals and general uniqueness produce a game that is simply enormously likable.
    • 63 Metascore
    • 80 Critic Score
    The Secret Of The Unicorn is an extremely successful tie-in to what is a controversial film.
    • 63 Metascore
    • 60 Critic Score
    What Obsidian has crafted is a decent first attempt that shamelessly borrows elements from some heavy-hitting titles in an attempt to make them its own. While we refrain from using the term 'unique' in any capacity, somehow the result feels fresh enough to warrant at least a single playthrough.
    • 63 Metascore
    • 60 Critic Score
    Despite some obvious talent on the part of Griptonite Games, Assassin’s Creed: Bloodlines smacks a little too much of an unloved, unwanted by-product birthed from the success of the franchise.
    • 63 Metascore
    • 70 Critic Score
    SOCOM: Confrontation is a game delivered with conviction and a clear sense of its identity, and that it will be embraced and loved by veterans of the series is without question. However, its single-minded pursuit of realism is also unfortunately its greatest downfall, making it at times more frustrating than enjoyable.
    • 63 Metascore
    • 50 Critic Score
    There’s certainly a market for pick up and play arcade thrills, but Scrap Metal simply isn’t delivered with enough gusto to make much of an impact, with the looseness of many elements resulting in a game that is ultimately quite forgettable.
    • 63 Metascore
    • 70 Critic Score
    For all its shortcomings, we still quite like Front Mission Evolved, especially as it manages to imbue a feeling of power in the player with its well made shooting mechanics better than many other shooters. While it is unlikely to be remembered for having any particularly remarkable features, it does what it does mostly very well.
    • 63 Metascore
    • 60 Critic Score
    Not without merit, Lords of Shadow 2 is one to pick up at a lower price in the upcoming summer draught.
    • 63 Metascore
    • 60 Critic Score
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
    • 63 Metascore
    • 40 Critic Score
    If you’re looking to kill a few hours with a mate, then this would do the job; if you want any more than that, steer clear.
    • 63 Metascore
    • 50 Critic Score
    Dance Evolution is not necessarily a bad game – at the very least it's functional and as a progression for the Dance Dance Revolution series it's certainly heading in the right direction. Unfortunately, in light of quality offer by its main competitor – namely Dance Central – Dance Evolution's attempts come off as somewhat shallow in comparison and unless you have a particular yearning for the style of music and dance routines featured, Harmonix's take on motion-dancing is a far safer bet.
    • 63 Metascore
    • 40 Critic Score
    The orchestral score is decent, the physics are impressive if not revelatory, and the whole affair is certainly competent, if utterly uninvolving. Is that really good enough though? No, of course not. The one attempt at uniqueness – the Entrencher – is a flop, and the whole enterprise lacks any finesse or charm to transcend influence.
    • 63 Metascore
    • 70 Critic Score
    Definitely a good game experiment which could have been on the level of a fantasy Papers Please, but in its own right it is great fun apart from the small amount of activities to do and the lack of replayability
    • 62 Metascore
    • 60 Critic Score
    With the solid wrestling system at heart, TNA had potential to be one of the better wrestling titles out there, but there just isn't enough content offered to recommend a purchase.
    • 62 Metascore
    • 70 Critic Score
    Assassin’s Creed: Liberation HD is an agreeable adventure that die-hard fans of the series are certain to enjoy.
    • 62 Metascore
    • 60 Critic Score
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
    • 62 Metascore
    • 50 Critic Score
    Unfortunately tedium occurs sooner than it should as a lack of diversity and online play cut your attention short.
    • 61 Metascore
    • 40 Critic Score
    Overall, it's not that Blacklight can't be enjoyed on its own merits, because it can in the most basic sense. But when held up to scrutiny and measured against those gunning for the same lucrative audience, it's hard to recommend Blacklight: Tango Down with an absolute guarantee that you'll be completely entertained.
    • 61 Metascore
    • 50 Critic Score
    Despite all the criticisms, and despite the fact that it pales in comparison to its bigger-budget competition, Breach isn't a complete disaster.
    • 61 Metascore
    • 50 Critic Score
    Full of potential and desperate to push away from its own mediocrity, Lost Planet 3 could have burst onto home consoles in a fountain of glowing orange. As it stands and regardless of what might have been, there’s not enough reason for a jaunt in the frozen wastes.
    • 61 Metascore
    • 80 Critic Score
    The final compliment we can pay to the game is this: if George Lucas needs any tips on how to make a PlayStation Move Star Wars game…he need look no further than Medieval Moves for an ideal template.
    • 61 Metascore
    • 70 Critic Score
    As a well-presented game that looks the part and sells itself on speed and accessibility, Sonic 4: Episode 2 is slightly better than the previous effort in a number of ways and yet, there's still room for improvement.
    • 61 Metascore
    • 60 Critic Score
    There is little doubt that Sengoku Basara: Samurai Heroes will be lapped up by tactical action fans; it is mechanically robust, pleasing on the eye and has a vitality that has been sorely missing in recent Dynasty Warrior releases. Those not already enamoured with the genre will find less to enjoy here however.
    • 61 Metascore
    • 70 Critic Score
    Games Distillery should be applauded for creating a well balanced, slickly presented shooter that, while it may do little to break down genre barriers, is occasionally inspired, always solid and consistently entertaining.
    • 61 Metascore
    • 60 Critic Score
    When the Kinect is sober enough to reveal the better parts of The Journey, magic can definitely happen. But even if Fable The Journey worked flawlessly, it wouldn't be the most exciting or daring game to ever come about. Sadly, even though the identifiable Fable charm found all over The Journey lends much-needed character to the proceedings, the Kinect's technical blemishes can too often account for more motion-related headaches than you might be willing to put up with.
    • 61 Metascore
    • 40 Critic Score
    The King of Fighters deserves better than this sloppy port.
    • 60 Metascore
    • 70 Critic Score
    It's a game whose RPG-stylings will lend themselves well to super-powered speed runs many months from now, whose light touch and hidden depths could well create something of a cult following.
    • 60 Metascore
    • 50 Critic Score
    Crash's latest iteration ultimately feels strangely empty and sadly devoid of any real soul outside of its delightful cutscenes.
    • 60 Metascore
    • 50 Critic Score
    In some ways we can’t help but think that Ubisoft Montreal would have been wise to be less ambitious (was the support for 3D TVs – which are currently as rare as hens-teeth – really justified?) and deliver a more linear experience that simply gave you a chance to relive your favourite bits from the movie.
    • 60 Metascore
    • 60 Critic Score
    This isn't a criminal case of shovelware, but we can't give it a full stamp of approval either… and so whether it's worth investigating depends greatly on how much you enjoy playing portable detective.
    • 60 Metascore
    • 50 Critic Score
    Children will garner some enjoyment from the cute mascots and simple gameplay but the game fails utterly and completely in its attempts at being a practical brainteaser.
    • 60 Metascore
    • 70 Critic Score
    Dark Void poses something of a dilemma. On one hand, it is an extremely enjoyable, quirky and lovingly crafted B-movie adventure delivered by a developer with obvious ambition. On the other hand, however, it has a number of fairly significant rough edges with elements that don’t stack up quite as well when compared to other titles in the action adventure genre.

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