Cubed3's Scores
- Games
For 4,094 reviews, this publication has graded:
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39% higher than the average critic
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10% same as the average critic
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51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Super Mario Galaxy | |
|---|---|---|
| Lowest review score: | The Letter |
Score distribution:
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Positive: 1,575 out of 4094
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Mixed: 2,071 out of 4094
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Negative: 448 out of 4094
4094
game
reviews
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- Critic Score
Nothing special once again for the next in line in Shadow of the Tomb Raider's season pass. A simple battle and a different, but not overly difficult, tomb work to pass the time, with a handful of decent rewards on offer at the end. It still does nothing to light up what has been a very average set of download content, though.- Cubed3
- Posted Apr 29, 2019
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Although the story arc isn't anything to get excited about, this is one of the better DLCs to have come out for Shadow of the Tomb Raider. The Price of Survival features just enough variety with enemies and puzzles to make it worth a chance on its own, but still doesn't quite make the full season pass tempting enough.- Cubed3
- Posted Apr 29, 2019
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A very solid and fun Lego game that tries to undo some of the more tired series trends by offering up a more interesting and varied style of humour, deeper puzzles and fighting mechanics but most importantly being less buggy. It's really a great title, and though some fans may find the gameplay still a bit stale, anyone who gives it a shot should find plenty of fun to be had and lots of value for money.- Cubed3
- Posted Apr 26, 2019
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Game Freak's Giga Wrecker Alt. shows that the developer has a knack for character-driven platformers. Utilizing an array of tools and physics to progress is satisfying. It's especially fun to discover solutions that weren't intended by the developers. Creativity goes a long way in this adventure. However, while the PS4 version adds a few extras over its PC counterpart, the halved frame-rate is really disappointing.- Cubed3
- Posted Apr 26, 2019
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The heart-breaking visual novel known as Empty Horizons is… decent. Definitely far from bad, but, apart from big time genre fans, and, specifically, Ebi-hime fans, most are advised to start with something more meatier, like Asphyxia.- Cubed3
- Posted Apr 26, 2019
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The Messenger is a unique and enjoyable 2D platformer with a strong personality and exciting gameplay, and its fine-tuned appearance on the PS4 is a welcome one. The first half of the game is worthy of unfettered praise, but the experience takes a hefty blow at the halfway point from a failed attempt at expanding the scope. This aside, it remains a lovingly conceived game and is well worth playing through on this basis, but its flaws prevent it from going down as a true classic. In light of the fact that this is the first game by Sabotage, it's fair to say that the studio's future is bright.- Cubed3
- Posted Apr 22, 2019
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Fans of sandbox or crafting games might be pleased with the package, and can bump this score up at least a point or two. For others, this has some serious flaws with its user interface, and simple constructing/crafting is often aggravatingly difficult, which unfortunately drags down what otherwise is an okay, if repetitive title. It is really sad, as at its root, this could be a gem, with some simple patches or design overhauls, and appeal to a far greater audience.- Cubed3
- Posted Apr 19, 2019
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The Wii U was filled with some absolutely wonderful releases, many of which were criminally underrated and missed out on by so many fans. Seeing them return on Switch is wonderful, and the on-the-go functionality of the system allows for even more ways to play. For its current low price, Captain Toad: Treasure Tracker - Special Episode is well worth it. The initial description of recycled levels sounds a little off-putting, feeling that this could be a cheap, low-effort tack-on. It isn't. The new levels are filled with fantastic designs, while the remakes are complete overhauls, almost indistinguishable from their originals.- Cubed3
- Posted Apr 19, 2019
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The Padre is a horror-themed adventure that's not frightening, is filled with pop culture jokes that aren't that humorous, has enemies that are annoying to fight with, and, finally, offers an assortment of puzzles that are a mixed bag. It looks good, and, generally, means well... but you should better play Silent Hill instead.- Cubed3
- Posted Apr 19, 2019
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Fate/Extella Link continues offering the same entertaining blend of musou action and RPG-like progression, in a package that is bigger and better. Still, unless a big fan of the franchise, it's not exactly a must-have, as it mostly feels like an improvement that generally keeps things annoyingly safe.- Cubed3
- Posted Apr 16, 2019
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Evaluated solely by its presentation quality, Dance of Death: Du Lac & Fey is a solid enough point and click adventure, but it is sadly marred by technical issues and by a general lack of engaging puzzle solving. The mere concept of Arthurian characters hunting down Jack the Ripper is interesting in its own right, something the script reflects rather well, but the game design itself simply leaves too much to be desired.- Cubed3
- Posted Apr 15, 2019
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While it may not be of the same quality as the greats of its era, this is a solid and enjoyable title. The puzzle sections are by far the highlight, but the exploration and Zelda-style progression are all good enough to keep the players coming back. Many, many players who have fond memories of the generation missed out on this one, and its resurrection here gives them a chance to experience something new yet nostalgic. Instead of a new game trying to capture the feel of an era, this is a lost relic, a chance to experience a "new" action-platformer from the past.- Cubed3
- Posted Apr 15, 2019
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Yume Nikki: Dream Diary is a morbid, and profoundly engaging journey into a frontier rarely seen in games. It mostly succeeds with its concepts, and while the visuals might turn off most people, those who get accustomed to them will appreciate just how effective they are at creating a strong uncanniness to its atmosphere. While there is no excuse for some of the technical flaws or control issues, the overall design is strong enough to carry the weight and suck people into this spiralling descent into madness. It has a great replay value, with alternate endings and even a couple of mini-games within the core game.- Cubed3
- Posted Apr 15, 2019
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Ultimately, Atari Flashback Classics is a fine collection. The sheer quantity of entertainment software is reason enough to warrant a look. Alongside certified arcade greats, is a wealth of middling-to-fun Atari 2600 and 5200 titles. Even those that weren't around back then will probably be able to find something that they can really connect with, with one example being the previously-unreleased Aquaventure. Of course, considering the era in which these were made, it might be extremely difficult to garner any appreciation for what's here. Still, it is a valuable time capsule for those who weren't around for gaming's infancy.- Cubed3
- Posted Apr 15, 2019
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It's difficult to recommend Dangerous Driving in its current state, even though there aren't many crash-focused arcade racers on the market. Fans of the original series will certainly appreciate a few evenings with this, but it is no way near as repayable as anything from the actual Burnout series.- Cubed3
- Posted Apr 11, 2019
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Sadly, there's the matter of performance with sluggish load times, especially before battles, and an inconsistent frame-rate rearing their ugly heads that make it hard to get sucked in by the, otherwise, interesting story and gameplay.- Cubed3
- Posted Apr 9, 2019
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Presumably some of the bugs and related issues might eventually get patched out; one thing that does not change though, is the core of the game. Given it is mostly a clone of a game over 15 years old, for all intents and purposes it is worse than all across the board. Almost every aspect of [i[Warcraft III is better than this game. This would need a massive overhaul to come close to recommending.- Cubed3
- Posted Apr 8, 2019
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Even as is, the core content is substantial, and even has a Zero Escape style flow chart that tracks the various branching paths and bad endings. The kills and creative deaths are actually very entertaining, and even the bizarre acting ends up working for the lack of budget. Maybe one day it can be salvaged into the cult hit people would love, since it is very clear that the ones behind NightCry really did care about what they were making. It is a shame that their vision is suffocating under the weight of so many technical flaws.- Cubed3
- Posted Apr 8, 2019
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Serment - Contract with a Devil is a fine way to spend a weekend or two. There's a fair amount of depth to both exploration and fighting. The cast isn't especially complex or interesting, but it helps to move the story along. Also, it's really nice that the developer is engaged in post-launch support. Alongside a handful of bug-fixes, there are plans for additional content, including some sort of post-game mode, and more event scenes. Dungeon crawler fans looking for a temporary reprieve from the latest Etrian Odyssey might enjoy their time in this demon world.- Cubed3
- Posted Apr 8, 2019
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Ayo: A Rain Tale is a simple platformer that tries to showcase the hardships that are constantly faced every day in the sub-Saharan desert. While this shows that more in a wondrous format, with mystical entities who grant her new abilities to overcome the increasing difficulty of the terrain and enemies, the atmosphere still does enough to bring the pain to the screen. This is a short journey that can be completed in less than five hours, and it features enough fun in it for the game to not overstay it's welcome, though don't expect a tough experience to challenge the brain.- Cubed3
- Posted Apr 8, 2019
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Horror continues to be a real winner in VR. The tense atmosphere and the utter helplessness in playing as a child really translates through the headset. While the core gameplay is basic hide-and-seek, it's still a memorable, if short, experience. Though definitely one that is only worth experiencing in VR. While the whole game can be played without VR, it removes almost all of the tension in doing so. However, Intruders is horribly overshadowed by glaring technical issues. The repeated crashes and getting stuck destroys the immersion completely, something disastrous for a VR title.- Cubed3
- Posted Apr 8, 2019
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Octahedron: Transfixed Edition is a brilliantly realised visual and audible artistic creation that demanded a lot of effort to bring to Switch, while preserving perfect performance in both modes. It is a resounding success on that front. Gameplay is also extremely tight and responsive, and the concept itself is addicting... in small doses.- Cubed3
- Posted Apr 8, 2019
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Those looking for a quality RPG are not going to be satisfied, as Death end re;Quest is something that is more geared towards visual novel enthusiasts that happens to effectively masquerade as an RPG from time to time.- Cubed3
- Posted Apr 3, 2019
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While it's mostly a by-the-numbers tower defence game, and a dated one at that, it's also surprisingly enjoyable. The comedic tone and writing, while not laugh-out-loud funny, has some pretty amusing moments. It's just a little too short, but fans of this one can look forward to the sequel reaching Switch soon.- Cubed3
- Posted Apr 2, 2019
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Altogether, Devil Engine is an intriguing STG that's held back by rough fundamentals. Given enough tuning, it could turn out to be welcome entry in any fan's library. There's plenty of content, and the two playable ships are impressively realized. However, the weak arsenal is a constant nuisance. Attempting to destroy massive bosses or even moderately-sized foes with a pea shooter isn't fun. There are options for quickly eliminating adversity, but getting past their constant waves of fire is also an ordeal. Simply put, it feels like this is trying too hard to break its players.- Cubed3
- Posted Mar 29, 2019
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Doctor Who: Master of Time feels like a missed opportunity for FarSight Studios to bring their own creative juices to the fore for The Pinball Arcade, but alas they missed the mark on what could've been one of the more memorable tables. Based off the original real-life table of 1992, this digital remaster puts the focus on the villains of the hit show instead of the different incarnations of the Doctor - but a lack of the theme song or the Dalek's screaming "Exterminate" lessens just how awesome this table could've been. It's good enough, but it's hardly the showpiece table that FarSight would've liked to have had.- Cubed3
- Posted Mar 28, 2019
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Everything is not awesome. Everything is not even okay. Everything is just meh. Tt games haw finally done what a very vocal part of their audience wanted. They changed things. Drastically. And in doing so, they've taken such a huge step backward that this feels more LEPIN than LEGO. A heavily flawed shell of what the franchise had become.- Cubed3
- Posted Mar 28, 2019
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Final Fantasy IX is an absolute must-buy and must-experience classic JRPG that deserved a home on a Nintendo console, and should have had one a long time ago. It starts off as the best and last proper throwback to older Final Fantasy titles of the late '80s and early '90s, but with all the enhancements that the technology of the day could afford, but also doesn't know whether to be Final Fantasy VII and VIII, or classic Final Fantasy towards the end, but overall, it is a magical experience to behold.- Cubed3
- Posted Mar 27, 2019
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It works best when there is a decent cast of characters that fans want to see more of, and Fate has that in spades. Even with 26 playable characters here, it's barely scratching the surface of the roster available. That being said, this doesn't feel like much of an improvement over the Umbral Star, feeling more like a DLC - More of the same, and something only for hardcore fans.- Cubed3
- Posted Mar 25, 2019
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Looking just at the root of this, it's a pretty awesome package of cool art, past stories, character skills, and so on. The problem comes ultimately from the format that, on some level, the game is a 'pay to win,' or at least a soft 'pay to play,' as players are fundamentally limited in how much progress they can make in a single day. The wall you hit limits what actually might have been an extremely cool single player experience.- Cubed3
- Posted Mar 25, 2019
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