Cubed3's Scores

  • Games
For 4,049 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4049 game reviews
    • 72 Metascore
    • 60 Critic Score
    Monster Energy Supercross 2 is a mostly fluid and enjoyable two-wheeler experience, which hasn't been reinvented, but has been polished just enough to be a decent follow-up. The standard cynicism of incessant iterative cycles still applies here, because if Milestone gave themselves two years for this follow-up, it would be drastically better, rather than the usual half-step. However, at least the studio's commitment to the Unreal Engine 4, and their policy of providing an accessible driving experiences for all skill-levels, ensures Monster Energy Supercross 2 is still fun and engrossing for fans of Supercross, as well as those of the genre at large.
    • tbd Metascore
    • 70 Critic Score
    Dragon Marked for Death struggles with the finer details, but Advanced Attackers ensures that even just the single player is more than engaging.
    • 77 Metascore
    • 60 Critic Score
    Human Re..., err, 7 Billion Humans is a fine puzzler-meets-programming, especially for those into titles that actually need some thinking (and then some). Just remember that this might be a bit too similar *cough*identical*cough* to a previous title for its own good.
    • 52 Metascore
    • 40 Critic Score
    Imagine, for a brief, painful moment that Sigi - A Fart for Melusina is an actual fart. What kind of fart would it be? Luckily, it's not one of those disgusting, watery-ones - sadly, it's not one of those glorious, last-night-I-ate-like-a-bison, volume turned-to-11 ones either. This generic action-platformer is just a boring, scentless, barely heard fart… and not even a funny one.
    • 80 Metascore
    • 70 Critic Score
    JYDGE is an interesting title that keeps things simple. Many elements that might be expected of shooters nowadays (large maps, amazing graphics, gun and character selection options) are missing, but it's much preferred to them being bolted on needlessly. It requires the thought process of figuring the perfect strategy, whilst simultaneously allowing players to run and shoot at anything that moves. Death is also common, but is that really such a bad thing? JYDGE knows what it wants to be, and it delivers it well.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, Ace Combat 7: Skies Unknown is a valued successor in the series and brings the franchise right back to its roots. Graphically, the game is stunning. It pops with glistening detail and lighting, and lots of delicate touches, such as the raindrops on the windows. This is matched by the bombastic sound quality which delivers pounding thrust and thundering cannons through the clouds. Whilst the campaign could be a touch longer, and it is regrettable that the VR mode is not yet present in the PC version, overall the package on offer here is well worth it for any flight combat fans.
    • 91 Metascore
    • 100 Critic Score
    Resident Evil 2 on PlayStation in 1998 was one of the most enjoyable survival-horror games ever released. The remake continues that tradition and improves on all the aspects that made it great and the result is what could be the best Resident Evil ever made. It may even be the best horror title ever made just going by the sheer level of craftsmanship and detail. Is it the scariest? It is scarier than the 1998 original, but on current platforms such as PlayStation 4 one would be hard-pressed to find anything that's even half of its calibre. This is one that keeps on giving; highly repayable and full of interesting ways to keep playing, even after completing two campaign variations.
    • tbd Metascore
    • 40 Critic Score
    It's just as well this is a freebie with Steins;Gate Elite orders, because it would be hard to argue a case for parting money with for it. Whatever you do, don't play this before the visual novel. No one deserves to have the real adventure spoiled by this pointless, but harmless, retro abridged version of events.
    • tbd Metascore
    • 50 Critic Score
    Ironically, by trying to bring to light all the issues plaguing video games in recent times, Shadow of Loot Box is not an overall enjoyable game to play because, as the novelty wears off quickly. Luckily, this is a two-hour experience, so at least it ends quite quickly. The loot box enemies are funny at first; but they are bullet sponges that get quite annoying, especially as weapon-upgrades do little to destroy them quicker. While platform elements and open-world stages creep in, the control mechanics are still clunky enough to detract from the larger issues that Shadow of Loot Box tries to commentate on.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, this DLC accomplishes exactly what it sets out to do. It presents more variables to consider. This not only spices up the average play-through, it also allows for more flexibility in determining that perfect level of difficulty. Just be aware that the full breadth of features requires a significant time investment. It's the whole "you get out of it what you put into it" adage. The rival colonies can seem a bit trivial, especially if one is never put into a position where they might have to deal with them. Expecting the player to invest hundreds of hours and pursue the toughest scenarios might be asking a lot, but if they're really enjoying the base game, then Surviving Mars: Space Race is worth looking into.
    • 69 Metascore
    • 60 Critic Score
    In conclusion, Genesis Alpha One is a decent way to spend a weekend, but it will wear out its welcome not long afterwards. Building, upgrading, and defending a starship is compelling enough. There are also those times when a large-scale invasion generates some real excitement. However, a lot of time is going to be spent performing mundane tasks. Although this does an admirable job of streamlining most of them, boredom will eventually set in. Still, the unique premise might be reason enough to check it out.
    • tbd Metascore
    • 50 Critic Score
    Two things must be taken into account here. First, AT SUNDOWN: Shots in the Dark is extremely light on content. Secondly, and maybe, more importantly, it uses a stealth mechanic that enables hiding from plain sight (your sight included) by walking into the dark; a mechanic that will probably turn out to be quite divisive. Definitely try out a demo before a purchase.
    • 82 Metascore
    • 90 Critic Score
    Horizon Chase Turbo is chocked full of cars and tracks, and numerous variations on all of the above. Not only does the Brazilian developer Aquiris bring quantity, but it also brings impeccable quality. This high-level slew of content, finesse and masterful, fast-paced racing, perfectly captures the true essence of any racing title. Anyone looking for a racer on the Nintendo Switch, should automatically consider this without any hesitation.
    • 86 Metascore
    • 70 Critic Score
    Other than porting BlazBlue: Central Fiction to Nintendo's platform, this seems to be minimum effort on Arc System Works' part. There isn't really anything special about this Special Edition, aside from including all past DLC in one package. Online lobbies have been removed, yet player-created rooms ensure this isn't too great of a problem. Despite this, it is still the same action-packed game that released two years ago, with a massive (if sometimes over the top and perplexing) anime story mode that befits the Switch's portable nature perfectly, with both dialogue scenes and battles looking just as gorgeous on the small screen as they do on the big one.
    • tbd Metascore
    • 50 Critic Score
    Made out to be something bigger than it is, The Nightmare fails to deliver once again in what is a recurring theme for Shadow of the Tomb Raider's download content. The Croft Manor sequence could and should have been something much more than it was, and the tomb is another short and simple challenge. There are always signs of something good in each of these DLCs, but none have added up to anything great yet.
    • tbd Metascore
    • 50 Critic Score
    Despite starting stronger than the previous DLC, getting right into the puzzling and platforming action, The Pillar doesn't really feel like a Challenge Tomb. It's more like a challenge leading up to a tomb, which is followed by some minor combat areas. Perhaps these additional missions really are going to be much smaller than many would have anticipated.
    • tbd Metascore
    • 50 Critic Score
    Chronus Arc is not a bad old-school RPG by any means, but after all the time since its original release, it now suffers from the comparison with other games from even the same developer that are already out on Switch. If craving for more Kemco RPGs after having already finished every other already available on Switch then sure, it isn't bad, but if not, it's totally possible to do better on the same platform.
    • 76 Metascore
    • 80 Critic Score
    Wulverblade might not be the most innovative of titles, but what it does it does really well. This is everything you ever loved about the beat 'em up genre, put into one stylized little package. It doesn't reinvent the genre, or even really add anything new, but at the same time it doesn't really need to. Fans of the genre will love what this has to offer though, and it might even manage to draw some newcomers in as well. With some slick and enjoyable combat and a unique, interesting visual aesthetic, it is hard to not be immediately drawn in by Wulverblade. It really is a great title, so grab a sword and start slashing your way through medieval Britain.
    • 73 Metascore
    • 70 Critic Score
    Those without the calmest of dispositions need not apply. HoPiKo is the type of game that can quite easily cost the lives of a few controllers, and on Switch that could get a little pricey for those who like to play in handheld mode. Few will enjoy this, but those that do, will bloody love it this punishing, maddening, insane, brutal, and brilliant pain in the behinds. Those looking to be truly challenged, buy this now.
    • 65 Metascore
    • 50 Critic Score
    It's still overpriced for what is a really boring bit of content, with a Challenge Tomb that isn't on par with some of the ones from the main adventure. It is over far too quickly, but the Time and Score Attacks and ability to tackle it through online co-op add some reasons to re-run.
    • 68 Metascore
    • 40 Critic Score
    Remothered: Tormented Fathers is wasted potential. This is supposed to be the start of a trilogy, and hopefully the designers will learn from this mulligan and make something that has a bit more polish next time. Chris Darril's heart is in the right place, and he is proven to be a very capable game designer - the next effort just needs to be more carefully thought out and play-tested.
    • 67 Metascore
    • 80 Critic Score
    Cities: Skylines is one of, if not the premier city building sim on the market. The amount of detail it is able to cram into every facet of the experience can feel intimidating at first, but getting to know all of the features at their disposal will be both crucial and satisfying in the player's pursuit of the greatest city on Earth. Some performance issues place a damper on the experience, as does the absence of content available in other versions of the game. Regardless, for Switch owners wanting to get their fix of constructing their very own megalopolis would be hard pressed to find a better resource than this.
    • 87 Metascore
    • 80 Critic Score
    There are myriad good reasons why Marvel's Spider-Man is the best-selling and highest-rated Spider-Man title in years. While it has a few glaring flaws, they pale in comparison to all of the things the team at Insomniac got right. A well-acted, strong story serves as the backbone for an experience that just plain feels right for Spider-Man, and fans and newcomers alike won't be disappointed by this trip to the Spider-verse.
    • 69 Metascore
    • 70 Critic Score
    For newcomers to the series, there couldn't be a better time to jump in. The Touch series knows how to mediate the overwhelming nature of the experience, with a friendlier interface and some hand-holding that helps level out the initial complexity. With that said, the most avid of fans, who play the PC releases religiously, may find the spirit of this experience to be too watered-down. It really depends on whether they can tolerate the compromises, which have been made for the sake of functionality and accessibility, particularly with newcomers in mind. Overall, Football Manager 2019 Touch provides hundreds of hours of football strategy fun.
    • 80 Metascore
    • 80 Critic Score
    Although on a mechanical level, Yo-kai Watch 3 isn't as polished as a Pokémon title, it makes up for this in droves with its flexibility, not to mention its sense of charm and adventure. Great fun.
    • 86 Metascore
    • 80 Critic Score
    Overall, Civilization VI is an excellent addition to the Switch's library. Turn-based-strategy fans will love this very gratifying portable gem.
    • 84 Metascore
    • 90 Critic Score
    In an age where remakes and remasters are as hotly anticipated as the biggest AAA title, it's great to see yet another gem from yesteryear arrive, giving players who never experienced it the first time around a second chance and letting players who enjoyed it originally revisit just what made it stand out to them. The Mario RPG series is a perfect example. It is criminally underrated and deserves to be lauded far more. Any new opportunity to do that is a blessing. This was an awesome game almost a decade ago and now it has gotten a fresh lick of paint and it is looking better than ever.
    • tbd Metascore
    • 80 Critic Score
    Without a doubt, Stern Pinball Pack 1 is a must-have collection of five tables that add a heap of value to The Pinball Arcade. Each of the tables provide a thorough challenge to the longevity of the pinball sessions, as well as trying to achieve the high scores for bragging rights on the leader boards. With tables designed by names such as Harry Williams, Steve Ritchie and Pat Lawler, this pack just cannot be missed. Each table also comes with a series of challenges to further entice some gameplay out of the tables, and to provide extra incentive to truly explore each pinball table.
    • 80 Metascore
    • 80 Critic Score
    Monster Hunter Generations Ultimate is an acquired taste that long-standing fans of the franchise will happily drink from. The formula for killing monsters and turning them into better gear to take on the bigger monsters is an addictive loop that is only broken up by the mindless and annoying 'egg delivery' quests, and occasional battle control limitations. Whether playing online with a group of friends or in Solo mode, this is a menu-heavy experience that may easily scare away series newcomers who are used to Monster Hunter: World. While Ultimate is not a streamlined experience, beneath the thick and scary exterior is an extremely deep system-based epic adventure.
    • tbd Metascore
    • 60 Critic Score
    This is purely a pinball experience without all the bells and whistles, and glitz and glamour of other digital pinball offerings. While some of the pinball tables may feel dated due to their time period, this is in fact the entire point of The Pinball Arcade. Aside from being used for nostalgic or educational purposes into the history of pinball, this is better suited for pinball purists who just want to spend many hours trying to achieve the ultimate glory in garnering the unreachable scores.

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