Cubed3's Scores

  • Games
For 4,049 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4049 game reviews
    • 73 Metascore
    • 60 Critic Score
    For anyone out there who is a fan of Harry Potter, LEGO, and videogames, LEGO Harry Potter Collection just might be the safest bet imaginable. Both titles within are overflowing with Traveller's Tales' affection for charming production values and easily-accessible gameplay, and Xbox One's enhanced frame-rate and resolution breathes new life into what was already a lovingly-crafted world. The formula does wear itself thin at times, and players might even feel like they're just going through the motions, yet it's doubtful that they'll ever regret their days spent at LEGO Hogwarts.
    • 68 Metascore
    • 70 Critic Score
    Short and sweet, I am the Hero is another example of why you don't need a big budget or a 50-hour campaign to make a good videogame. Smooth, deep combat and sharp, well-crafted levels and enemies ensure that this bite-size experience is an enjoyable one even despite its repetitive soundtrack and poor English translation.
    • 83 Metascore
    • 50 Critic Score
    With initial excitement having died down a few months after the game's release, FIFA 19 stands exposed for what it is: another recycled iteration of a franchise that sorely needs refreshing. Both off the pitch and on it, FIFA 19 is a hollow experience, yet another broken promise and a slap in the face of what we have come to expect from good game development. To truly compete in the gaming arena, FIFA must lace its boots and pull up its socks if it is to achieve what it too lazily sets out to each year.
    • 67 Metascore
    • 60 Critic Score
    Most Lovecraft fans, or those who are just on the lookout for a good occult mystery thriller, will enjoy Call of Cthulhu, but that doesn't mean that they won't be disappointed as well. Cyanide Studio has wrapped an interesting, and engrossing storyline, with a fittingly oppressive feel, but the actual gameplay part tastes like a half-fried, unsalted octopus *wink-wink-nudge-nudge*
    • 84 Metascore
    • 90 Critic Score
    Mega Man X Legacy Collection offers four of the finest platformers ever made. They can only be described as timeless classics, especially the first entry which is one of the best platformers period. Newcomers will find this collection a great place to start thanks to the new Rookie Hunter mode, while veterans will appreciate the new challenges and bonus material on offer. If you're someone who gets even the slightest amount of enjoyment from platformers, buy this collection.
    • 72 Metascore
    • 80 Critic Score
    '90s-inspired card-building hack 'n' slasher Book of Demons is far from a perfect game. That's not the sad thing about it, though. The sad thing is that it could certainly be perfect if the developer used the full potential of this fine take on action-RPGs. Having said that, fans of the genre should definitely give it a look, if only to taste what is a labour of love that just so happens to also be technically sound.
    • tbd Metascore
    • 50 Critic Score
    Simplistic, arcade high-scorer, GAUGE, can definitely be fun for 30 or so minutes, and for those into the leaderboard-ascending business, addicting even - but it will soon get insanely boring, and, due to the LSD-like visual effects, extremely tiring, especially for those who have photosensitivity issues.
    • 58 Metascore
    • 40 Critic Score
    Apart from the wonderful 16-bit audio-visuals, Viviette turns out to be nothing more than a repetitive search for key-item after key-item, with a little bit of puzzle-solving thrown in, next to a simple horror tale that won't really creep you out that much.
    • tbd Metascore
    • 80 Critic Score
    Amongst Deadfire's three DLCs, The Forgotten Sanctum is probably the best, as it understands the strengths of the core game much better, with a greater balance between battles, storytelling, and role-playing.
    • tbd Metascore
    • 80 Critic Score
    Anyone with an appreciation for tight game-design and superb aesthetics is liable to fall in love with it. Courses are complex and challenging, but there's enough restraint to keep players from feeling bogged down. The conditions for unlocking most of the content are actually really light. Nobody will ever get the feeling that they have to repeat the same mission constantly, just to make any progress.
    • 78 Metascore
    • 80 Critic Score
    The Switch's catalogue of quality indie games adds yet another one to its remarkable line-up. Even better, it's something original - something to stand out against its peers. The combat and exploration elements are smooth and entertaining, the rogue-like elements dig addictive hooks deep, the presentation is surprisingly sharp, and the story is a pleasant surprise. Everspace deserves to be on more players' radars. Another hidden gem, and this one shines more than most.
    • 93 Metascore
    • 80 Critic Score
    There always seems to be areas that Nintendo doesn't quite expand on - and with the removal of descriptive Trophies whilst using copy-pasted official art for Spirits, and the absolutely pitiful online mode setup and features contained within, it's difficult to say that this really is the ultimate Smash game. Regardless, it is a fantastic celebration of not just Nintendo, but video games in general, and it will provide months, if not years, of both solo and multiplayer mayhem.
    • 78 Metascore
    • 50 Critic Score
    Full Metal Furies can be fun with friends, but then again, what isn't? With some enemies becoming annoying and forcing a play style, compounded with visuals that have player-characters being a bit too small, playing this can be slightly irritating. At best, it is on the same level as something like Castle Crashers - not Scott Pilgrim VS The World: The Game. Expect a somewhat shallow guilty pleasure that has more pros than cons, but is otherwise forgettable.
    • 75 Metascore
    • 70 Critic Score
    Rebellion has done a splendid job with reigniting the Battlezone franchise, and if the Gold Edition is anything to go by, then there is a great foundation upon which to build.
    • 83 Metascore
    • 90 Critic Score
    In spite of an ending that arrives too soon, Moonlighter manages to offer an engaging balance of commerce and action up to the very end.
    • tbd Metascore
    • 50 Critic Score
    Rainbow Skies has plenty of content, an enjoyable combat system that opens up the more it's played, and some memorable music. Unfortunately, there are countless other RPGs that also fulfil those criteria, plus much more. Couple this with the staggering amount of tedious combat animations, and it's hard to recommend this to anyone other than hardcore RPG fans. It's a (mostly) fundamentally decent game, but not much more.
    • tbd Metascore
    • 80 Critic Score
    This is a shoot 'em up that shouldn't be missed.
    • tbd Metascore
    • 30 Critic Score
    At times, the secret to enjoying a video game is patience. Like a seemingly incomprehensible puzzle, it's up to the player to take their time, giving careful consideration to every aspect. However, as Noahmund proves, patience can have its limits. There is merit to be found in this strategy RPG, but it's buried under a number of issues, namely the uneven pacing, annoying combat, and progress-halting bugs. Some people might be able to struggle through them; others will feel that their time is better invested elsewhere.
    • 61 Metascore
    • 50 Critic Score
    Sheltered makes for an engaging time killer in short bursts, but very few of its survival themed mechanics serve in benefit to the overall experience. Where Scenario actually makes good use of the premise, Survive suffers considerably due to poor RNG, a tedious loop, and a difficulty curve that, while adjustable, does very little to accommodate newcomers. There is an admittedly strong thematic cohesion between the gameplay and atmosphere, but this doesn't do nearly enough to do its premise justice.
    • 87 Metascore
    • 90 Critic Score
    Guacamelee! 2 feels just as good as its predecessor overall. Some of the hardest sections can be even more frustrating than the hardest challenges found in the original, but this is somewhat counterbalanced by the fact that it does streamline a lot of things that were more complicated than they really needed to be.
    • tbd Metascore
    • 70 Critic Score
    As far as visual novels go, Oppaidious Summer Trouble! doesn't reinvent the wheel - and that's because it doesn't want to.
    • 88 Metascore
    • 90 Critic Score
    The Eternal Collection refines the very best of the series by including all past updates, and through its savage yet extravagant gameplay, ensures that there is a huge amount of replayability to be had.
    • 80 Metascore
    • 80 Critic Score
    Unlike the recently released PlayStation Classic, SEGA Mega Drive Classics has had the effort put in to ensure that there is enough depth and optimisation to keep all players happy.
    • 68 Metascore
    • 60 Critic Score
    Manual Samuel is a unique little adventure with some good moments and a bizarre (to its benefit) control scheme. It's notably short, and some levels do lean on the repetitive side, but it's rare to see something quite like this. It has a lot of soul to it, much of which is due to focusing so heavily on comedy. It's enjoyable overall and is worth looking into if you don't mind playing something a bit different than usual, even if it could have been executed better.
    • 67 Metascore
    • 70 Critic Score
    Sky Force Anniversary is an endearing, if a bit repetitive, take on shoot 'em ups.
    • tbd Metascore
    • 70 Critic Score
    Like other Exe-Create developed/KEMCO released turn-based RPGs, Fernz Gate delivers an interesting enough narrative, fun (if classic) battle mechanics, and character customisation options. Sadly, like its predecessors, it gets let down by a general mediocre, generic, and soulless visual presentation. Looking beyond this hurdle, however, what remains is a thoroughly enjoyable homage to 16-bit JRPGs that won't overstay its welcome, and which, for its price, proves fairly acceptable - and suitable for short bursts of play on the go.
    • 65 Metascore
    • 50 Critic Score
    The arcade mode trims most of the fat, but it lacks the challenge and polish that defined the arcade era.
    • 78 Metascore
    • 70 Critic Score
    While it's great to finally see a Taiko reach Europe, it has some disappointing aspects, like sub-par motion controls that make you want to rely on standard controls, and a track listing that is decent, but misses many of the memorable Taiko tracks of recent years - some of which ended up on the PS4 version instead.
    • 66 Metascore
    • 50 Critic Score
    The charming Game Boy style sprites can only go so far until all that is left is a very mundane platformer.
    • 80 Metascore
    • 80 Critic Score
    Rogue Legacy is an indelible game to play on the Switch. It has a very fast-paced, pick-and-play cycle to the action,which is perfect for experiencing on the go -and the seemingly endless puns and dad-jokes will make any cynical and tired gamer smirk warmly.

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