Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 65 Metascore
    • 50 Critic Score
    The arcade mode trims most of the fat, but it lacks the challenge and polish that defined the arcade era.
    • 65 Metascore
    • 40 Critic Score
    Devoid of both style and substance, Poi is perhaps the least interesting 3D platformer currently available for the Nintendo Switch. Not only is it mechanically shallow with a relatively skill ceiling and floor, the level design rarely, if ever, gets creative enough to mask how lacklustre the platforming can be. To make matters worse, this is just charmless all around thanks to an incredibly safe aesthetic that renders a potentially fascinating world completely unmemorable. This neither reinvents platforming, nor serves as a suitable love letter to the genre, ensuring it is best left forgotten.
    • 65 Metascore
    • 70 Critic Score
    After Us stands as a thought-provoking testament to human responsibility, but it leaves untouched the broader canvas of nature's relentless force. Recognizing both sides of this environmental equation would have offered a more comprehensive perspective on the intricate dance between humanity and the natural world, underscoring the urgent need for responsible stewardship of our planet. The gameplay is serviceable and the game's length won't leave anyone asking for more, but the real showstopper is its gorgeous visuals and ambiance.
    • 65 Metascore
    • 60 Critic Score
    Pokémon Legends: Z-A - Mega Dimension offers a challenge for experienced trainers wanting to push those battle skills to the limits. Beyond level 100 critters for the first time? Check. It's tough and requires a fair bit of grind to get through the new Mega Evolution battles. Returning faces from the Pokédex and new forms are a joy to catch, too. Mega Dimension is ideal for battle enthusiasts and competitionists, but can fast become repetitive with little payoff to really keep pushing through once the favourites have been caught.
    • 65 Metascore
    • 60 Critic Score
    Where it works best is in its classic elements, but the open world needs a lot of work.
    • 65 Metascore
    • 70 Critic Score
    If there is any love for the original, pick this up immediately. A fine job has been done creating a really playable title for 2021, without losing any of the charm of the original. The camera change is a stroke of genius and makes life so much easier leading to a more enjoyable experience all round. The issue isn't with the remaster, but the source material. Zool Redimensioned is sadly a bit of a product of its time, and isn't going to draw any new fans with its difficulty and confusing design choices. Sadly, for most this Ninja isn't going to resonate with younger players looking for the next plumber killer. For the rest, though, you have a greater remaster than you could ever have hoped for, let alone what the star of the Amiga may deserve.
    • 65 Metascore
    • 70 Critic Score
    Resident Evil: The Mercenaries 3D is a fantastic experience...while it lasts. Sadly, as with other impressive titles such as Nintendo's own Pilotwings Resort and Steel Diver, Capcom has delivered a high quality product with plenty of thrills and spills, but lacking in the vital longevity stakes for anyone other than die-hard score chasers.
    • 65 Metascore
    • 80 Critic Score
    A great little 3D platformer that does it's best to give players a solid and exciting experience featuring a much more refined and redesigned Kao core experience and story. Kao the Kangaroo should impress with its solid controls and strong visual design - if players can accept the drops in visual quality on Switch then this is a hearty recommendation to all players of such titles.
    • 65 Metascore
    • 50 Critic Score
    By spending money on I Am The Hero, you are basically getting a retro-inspired beat 'em up that will last for an evening or two. It's enjoyable, but its tiny length and replay value make it feel more like a forgettable rental.
    • 65 Metascore
    • 40 Critic Score
    While it has all the makings of a long-lasting space adventure, Morphite lacks any real emotion in the story it tries to tell, while lacking the denizens to populate the various planets found within. Everything feels quite empty and lifeless, made further haunting by Myrah's need to scan everything on the planet while breaking into temples to steal the rare Morphites that turn out to be…not so rare. This feels more like a concept piece for a brand new title, and it's hard to justify this as a purchase for what it offers currently. The story is bland, the procedural worlds are even blander, and the side-quests are completely broken and poorly maintained.
    • 65 Metascore
    • 70 Critic Score
    Just because the main selling point of a console isn't utilised, doesn't make a game flawed.
    • 65 Metascore
    • 30 Critic Score
    Human: Fall Flat on Nintendo Switch is neither good if labelled as a purposely "bad" game, nor as a physics puzzler. Why? It is purely because the controls make things more aggravating than hilarious, and, secondly, due to how uninspiring the puzzles themselves are. That's why.
    • 65 Metascore
    • 60 Critic Score
    It may be a mediocre brawler of its time, but it does have a certain energy to it, and the light adventuring elements do make it unique from anything else of its ilk. The bonus dungeon mode is the real main attraction and playing with a friend makes things more interesting. Kintaro's Revenge can only be recommended, though, to gamers who understand that this is a port of a Game Boy Advance title that has not had much done to its presentation.
    • 65 Metascore
    • 50 Critic Score
    It's still overpriced for what is a really boring bit of content, with a Challenge Tomb that isn't on par with some of the ones from the main adventure. It is over far too quickly, but the Time and Score Attacks and ability to tackle it through online co-op add some reasons to re-run.
    • 64 Metascore
    • 70 Critic Score
    Bloo Kid 2 is a good old school platformer that offers replayability and well-designed stages and bosses.
    • 64 Metascore
    • 60 Critic Score
    Gear.Club Unlimited is a fun but flawed experience. It's disappointing that races come in such a short-burst form, lasting for only one or two laps, and around two minutes at most. While this does make it an excellent candidate to fire up whilst on the bus or on-the-go, when playing in TV mode, this structure means that the fun can be altogether too fleeting. Graphically, it's quite pleasing in handheld mode, but it doesn't exactly look fantastic when docked, where the textures look much muddier and less impressive. The career mode certainly offers a lot of variety and depth - even including an online league - and there is also a four-player multiplayer, which provides plenty of entertainment and performs admirably. However, the actual driving experience, in too many ways, seems quite wide of the mark. As a mobile experience, it's okay, but this is not the Switch's answer to Forza and Gran Turismo.
    • 64 Metascore
    • 50 Critic Score
    Dusk Diver struggles to make a memorable impact due to its story and gameplay failings. This is not helped by its technical issues. Nevertheless, despite its blandness, there is some charisma beneath the surface thanks to a memorable supporting cast and a clear sense of passion in its world's conception. It's difficult to recommend it, but for those who do give it a go, there is a noteworthy personality here that keeps things ticking.
    • 64 Metascore
    • 70 Critic Score
    Conduit 2 is a massive step forward from the original, refined and improved after criticism from fans and the press; it's a worthy addition to your first person shooter collection, if only for the multiplayer.
    • 64 Metascore
    • 50 Critic Score
    A flawed port that struggles to overcome mediocrity in its implementation, and that suffers from a lack of multiplayer, leads to a less than stellar experience. Star Wars Jedi Outcast is purely saved by its solid level design, and fan service. There are probably better options if you want a good TV experience, but nothing can beat this port's portable experience, which is in all honestly its saving grace. Recommended for fans looking to take it on holiday, and a near miss for fans looking for a Star Wars title worthy of being played in the big screen.
    • 64 Metascore
    • 60 Critic Score
    It may not be the type of game nearly all Metroid fans desperately want, and it may go ignored due to that, but Metroid Prime: Federation Force is a great example of not only how to make FPS work on the 3DS, but how to successfully do co-operative mission-based multiplayer.
    • 64 Metascore
    • 70 Critic Score
    Despite its flaws, Master Reboot is a solid title and a welcome addition to the Wii U's horror library -- a genre which is lacking on the platform.
    • 64 Metascore
    • 70 Critic Score
    Pokémon Quest proves to be a pleasant piece of gaming that is best enjoyed while doing something else, like watching TV or during short trips on public transport, due to the short nature of the experience and limited amount of free play time offered by the base software.
    • 64 Metascore
    • 50 Critic Score
    Vesta is the perfect... average game. There's nothing objectively wrong with it, but there's also nothing special here, either. It's a simple action-puzzler, with simple tests of wit, and simple mechanics to deal with them.
    • 64 Metascore
    • 70 Critic Score
    There is nothing overtly wrong with Farmagia, yet somehow it doesn't captivate interest as much as other Marvelous farming titles. It has an intriguing story, a lot of tasks to focus on for progression in terms of attaining skills and expanding the farm, and a variety of characters to lead the party. However, unlike other agriculture themed series, the repetitive nature of farming creatures and romping in dungeons grows old fast. It feels like it is missing a spark, but if there is a sequel, hopefully it will find the excitement that all the other Marvelous farming titles possess that is absent here.
    • 64 Metascore
    • 50 Critic Score
    League of Evil does somewhat scratch that itch for challenging 2D platforming, but it does the bare minimum to do so. The gameplay is as minimalistic as it gets to the point that it hurts more than helps, and the graphics makes it too obvious that this is originally an iOS game with some years on its neck. While it has a neat level editor, it does not solve the too basic gameplay, and there are far better options out there for people pining for a challenging 2D platformer.
    • 64 Metascore
    • 80 Critic Score
    Dragon Star Varnir is a highly enjoyable RPG with its emphasis on friendship development, interesting battle mechanics, and strong plot that frequently tugs heartstrings and is not afraid to use surprising and dramatic plot twists. The repetitive nature of some dungeon environments and overall dark theme may not be for everyone, yet there is so much to enjoy with the devour system and trying not to send everyone insane to get the best ending, that the less desirable elements don't matter much. The post-game content includes new parts to the story and new bosses to fight, and coupled with the inclusion of DLC from other consoles makes Dragon Star Varnir a must buy on Nintendo Switch.
    • 64 Metascore
    • 60 Critic Score
    With a trimmed down narrative, a better gameplay to story ratio, and more complex level design, Sword Art Online: Fatal Bullet could have stood out as a particularly impressive licensed game. As is, however, it's a decent attempt held back by some unfortunate design elements.
    • 64 Metascore
    • 40 Critic Score
    The Quiet Collection had the potential to be a great title, but a number of questionable design choices steer it away from being an essential purchase.
    • 64 Metascore
    • 60 Critic Score
    Puzzle Adventure Blockle is one of the better puzzlers, and, luckily, one of the cheaper ones, too. Its only major flaw seems to be its disappointingly low replay value, as well as the absence of a decent "bait," which would force players to try and reach its end.
    • 64 Metascore
    • 70 Critic Score
    Cyanide Studio has done certainly delivered quite an impressive PC-to-DS port, managing to keep all of the video sequences intact and amending the control set-up to better suit the touch-screen input of Nintendo's portable.
    • 64 Metascore
    • 30 Critic Score
    The roguelike procedural generation in Touhou: Genso Wanderer Reloaded often generates terrible flaws, horrible stages, and difficulty levels all over the shop - when the difficulty spikes, the challenging nature often just results in repetitive and frustrating grinding. There is far too much dialogue to read through, meaning huge gaps between actually being able to play… It's hard to find much to like here. It will certainly interest Touhou fans who get to enjoy some of their favourite characters, but for casual fans and those new to the series, all they are getting is a rather monotonous dungeon crawler.
    • 64 Metascore
    • 60 Critic Score
    Paradox Soul is a fine experience that retells a typical story centered around an empty facility, with dead scientists and killer robots. There's nothing original here, however the controls are tight and Dr. Rose plays well. For those looking to kill a few hours on a short metroidvania title, then Paradox Soul is one title worth checking out. While it's not as engaging as others in the genre, nor does it offer any new interesting innovations, it's still one worth adding to the list for short-lived titles to smash out over a weekend, or to knock out another easy platinum to add to the digital trophy cabinet.
    • 64 Metascore
    • 80 Critic Score
    Another Lost Phone: Laura's Story is a strong and consistent sequel that plays to the strengths of its medium, creating an original experience with an important message.
    • 64 Metascore
    • 70 Critic Score
    Although undeniably on the short side, it's hard to ignore just how much solid content FRACTER packs into its short length. With only lines of poetry to guide the way, the title's dark aesthetic, and ethereal soundtrack, offers audiences a puzzle experience that's genuinely unique. The difficulty curve gradually increases, offering minor challenges before throwing some pretty intimidating puzzles in the last few levels. With some well-incorporated stealth elements, it all makes for a well paced experience that never outstays its welcome. That FRACTER pulls everything off with so much style and substance is just a bonus.
    • 64 Metascore
    • 60 Critic Score
    A lot of Front Mission 2: Remake's shortcomings lie in a mixture of a sloppy transition to becoming a more modern game, including low budget and some of the old design choices from its source material. Many of the best aspects of the original still shine through and the remake's staff did make some legitimate improvements like the options to speed up gameplay aspects of the gamepla. With a bit more time, perhaps a better translation will get patched in and maybe a port for the more powerful consoles will iron out its technical shortcomings. Anyone who desires a demanding and complex strategy mecha game with political intrigue and a plot that predicts the dangers of globalism will get their money's worth with Front Mission 2: Remake.
    • 64 Metascore
    • 50 Critic Score
    God of War: Sons of Sparta is a tedious and garden-variety metroidvania that brings nothing interesting to show to the class. This prequel stretches over 20 hours, filled with unnecessary padding and the least interesting iteration of Kratos yet, relying on trite game design and utterly soulless execution. Young Kratos, stripped of his signature rage, is an utter dullard preaching honour amidst joyless obedience. There’s no fury, no peril, just persistent boredom, proving that some origins are best left as a mystery.
    • 64 Metascore
    • 60 Critic Score
    For what it is, AEW: Fight Forever is a simple, fun brawler. If you like simplicity and prefer your wrestling without the bells and whistles, pick this up. What lets it down is the lack of presentation and features. WWE does not own the monopoly on these things, and it’s a shame that after such a long wait, a lot is missing. The dedication to additions is commendable and bodes well for the future. Until then, this reviewer isn’t quite "All Out", but is definitely holding onto the turnbuckle.
    • 64 Metascore
    • 60 Critic Score
    The start of Windbound feels very promising - the world looks beautiful, the sailing wonderful, and the development of the crafting system well done. However, after the first few hours, things start to fall apart. The repetitive nature and lack of growth of the core mechanics really hold it back from what it could have been. There's still an enjoyable experience here, but it is obvious it could be so much more, and ultimately feels a little unfinished. This is only the second game to come from indie developer 5 Lives Studios, and it's exciting to see what the team comes up with next.
    • 64 Metascore
    • 70 Critic Score
    99Seconds takes the qualities of successful Smartphone titles and applies them to DSiWare; cheap, unique, easy-but-challenging and addictive experiences outside of a game cartridge or disc.
    • 64 Metascore
    • 80 Critic Score
    What it lacks in graphical fidelity, Warriors Orochi 3 Hyper more than makes up for in every other area, with the standard en masse battling fare proving as thrilling as ever, now complete with crazy time travelling storyline to make the missions more intriguing.
    • 64 Metascore
    • 40 Critic Score
    The real shame about Dragon Fantasy: The Volumes of Westeria is that it actually has some good ideas and is decently and competently made; it's just not the best written.
    • 64 Metascore
    • 60 Critic Score
    This is a competent puzzle game that gets the job done, with an original and interesting presentation and personality. Nonetheless, at the end of the day, The Delusions of Von Sottendorff and his Square Mind is just a nice anecdote in the vast 3DS indie library.
    • 64 Metascore
    • 40 Critic Score
    With gameplay best suited for a mouse and keyboard, a frankly unflattering aesthetic, and truly dreadful presentation, Unexplored: Unlocked Edition comes off mostly unengaging. To put it bluntly, the core gameplay loop simply isn't strong enough to carry a procedurally generated adventure. On top of that, the procedural generation, while fairly extensive and capable of leading to genuinely unique sessions with each playthrough, isn't enough to make up for how lacklustre Unexplored feels overall.
    • 64 Metascore
    • 40 Critic Score
    My Big Sister is the adventure genre at its simplest form. The solution to each "puzzle" is so evident that the only challenge here will be the struggle to stay awake. The horror-esque plot, and mature themes explored could help a lot, but they are handled in a manner that the average player will be left scratching his/her head about whether this is a dry comedy with some darkness thrown in, or a dark fantasy story coupled with some low-key humour.
    • 64 Metascore
    • 70 Critic Score
    For those with little time on their hands, or who are new to genre, Syrup and the Ultimate Sweet is an ideal visual novel on the Nintendo Switch. Short in length, and cute in style, with memorable characters, it makes it easy to replay to discover new aspects to each character and see all the endings without getting fed up of seeing the same text over and over. The truth of the candy golem's creation is a fine plot twist that puts a different view to the start of the tale when replaying it. The genuine life lessons it teaches, and the resulting personality changes are delightful to read, and provide food for thought alongside all the sweet treats included.
    • 64 Metascore
    • 90 Critic Score
    The combination of an atmospheric musical score, eye-pleasing graphics, remaining true to the original novel and adding well timed humour and melodrama, makes MazM: The Phantom of the Opera a captivating puzzle adventure on Nintendo Switch. The ability to play it in handheld mode or on the TV makes it even easier to continue playing the at times nail-bitingly tense thriller, which is hard to put down once started.
    • 64 Metascore
    • 70 Critic Score
    Mario Sports Mix is a solid title but by no means is it astounding.
    • 64 Metascore
    • 60 Critic Score
    Dr Kawashima's Brain Training for Nintendo Switch is a missed opportunity to throw together a comprehensive package of mini-games from past entries on a hugely successful console. There are appealing factors such as the fact that sudoku and a number of puzzles can now be done on the Nintendo Switch, along with its budget price point. However, with the janky accessibility issues for Switch Lite users, and clumsy handwriting recognition skills for the maths calculations, it is hard to say it improves upon its predecessors.
    • 64 Metascore
    • 80 Critic Score
    A bizarre adventure through and through, Made in Abyss is an excellent adaptation of a very popular and interesting anime! The gameplay loop, story and design make this a great little adventure game with plenty of unique challenges and gameplay elements. For fans of the anime this is a no-brainer, absolutely buy it and enjoy! For non-fans, if this genre appeals, then this game is one to watch. It's absolutely worth the time it takes to learn how to play it correctly, even if the goal is just to see what gruesome event takes place next!
    • 64 Metascore
    • 70 Critic Score
    Urban Trial Freestyle could definitely have been a better game with better in-game explanations and online features. Perhaps it should have been called "Urban Trial-and-Error Freestyle", as this is a solid pick up and play game harmed by its ironic learning curve.
    • 64 Metascore
    • 60 Critic Score
    While MXGP Pro is mostly an attractive, enjoyable experience, that represents the sport quite well, even avid fans should ponder long and hard over its longstanding flaws before indulging.
    • 64 Metascore
    • 70 Critic Score
    Chasing Aurora is not a bad game, it's a good game that is let down by some poor design decisions.
    • 64 Metascore
    • 50 Critic Score
    The feeling of being left adrift in Pirates! is one that just should not be tolerated.
    • 64 Metascore
    • 70 Critic Score
    Kona VR falls under the rather unflattering title of Walking Simulator - a title that detracts from what each game has to offer. Kona VR tries to break out of this label by focusing on the survival elements, and it works. Mostly. The environment, atmosphere, and dread make Kona memorable and the new VR features make it even better.
    • 64 Metascore
    • 50 Critic Score
    Pillar of Eternity II: Deadfire - Seeker, Slayer, Survivor is a DLC that feels as if it doesn't understand the strengths of the main game. Focusing mainly in okay-ish battles, and throwing role-playing out of the window, it's a hard title to recommend.
    • 64 Metascore
    • 60 Critic Score
    Baldur's Gate: Dark Alliance is a fun game to return to, and somehow it feels and plays exactly as everyone remembers, yet doesn't feel any worse than before despite its age. It has the same great loot and explore-heavy gameplay, with hoards of enemies to chop through as well as co-op play. However, it also falls into the same pitfalls, and for a remaster that is unfortunate. It's going to be a lot of fun for those who played it in the past, but new players beware of the rough difficulty and old-fashioned gameplay approach.
    • 64 Metascore
    • 50 Critic Score
    The joy here is not exploring, fighting, or experiencing a carefully written plot. Seven Pirates H is pretty honest with what it is, so you'll get some tiny amount of fun, but it will be in the form of extremely-casual-friendly gameplay, sexual innuendo-fuelled imagery and dialogue, and anime funbags that grow and change with a little caressing. Does this make the game any less repetitive? Unfortunately not.
    • 64 Metascore
    • 80 Critic Score
    This 'Caravan Mode' version of Star Soldier is perfect for those that cannot commit to working their way through a full shmup outing.
    • 64 Metascore
    • 70 Critic Score
    That said, if you want what is probably the best 2D fighting experience available on 3DS and don't mind the lack of online play, BlazBlue: Continuum Shift II is the perfect choice.
    • 64 Metascore
    • 70 Critic Score
    Tequila Works has just about squeezed this beautiful game from other home consoles into the smaller form of Nintendo's Switch. Despite the chronic performance issues that are found throughout in this iteration, it all just about holds together well enough, and, thankfully, the core adventure shines through so brightly that gamers preferring to sample this on-the-go, whilst they are not getting the smoothest version, will be satisfied enough with the sacrifices made to make Rime work in the first place.
    • 64 Metascore
    • 70 Critic Score
    The main let down is in the small tracklist and the omission of some key songs, but Michael Jackson fans will find much to enjoy here.
    • 64 Metascore
    • 40 Critic Score
    "Seize forbidden treasures. Summon alien gods. Feed on your disciples. Play as a seeker after unholy mysteries, in a '20s-themed setting, of hidden gods, and secret histories," says Cultist Simulator to potential buyers, but, like in every Lovecraftian tale, the actual truth will drive you mad. What's the truth here? Well, it's that this is basically a tedious, resource management game, where nothing is explained, which will leave a great number of players scratching their heads, even after spending a significant time with it.
    • 64 Metascore
    • 50 Critic Score
    A game out of time; it's wonderful for fans of the series to actually get their hands on this title that almost ended up on the trash pile with the death of THQ, but Darksiders III is so riddled with issues that they just can't be ignored. It feels like a game that was developed many years ago and then put on a shelf, finally now to be released. It feels worse than both previous entries and, worse, it feels more dated than the originals. It's so sad to see this franchise that held so much promise fall so far, and worse it seems unlikely to recover, either.
    • 64 Metascore
    • 50 Critic Score
    A substantial lack of instructions and in game help, coupled with a poor story, makes Tamagotchi Plaza's value for money and enjoyment level on the low side. It has the potential to be quite innovative if it expands on the game's premise and uses all of the Nintendo Switch’s technology capabilities. Overall, Tamagotchi Plaza fails on a basic level that casts a large shadow on any future instalments. It is extremely different to the original egg-shaped Tamagotchi, and needs more substance to be worth more than a cursory glance considering the physical and digital price tag.
    • 64 Metascore
    • 60 Critic Score
    What Spirit of the North: Enhanced Edition does, it does well. Essentially, what is on offer here is a beautiful relaxing experience accompanied by a haunting and fitting soundtrack. Occasionally some sort of gameplay element and extremely light puzzling will be experienced, although this is often hampered by janky controls and glitching. The sheer gorgeousness of the world old red inhabits is worthy of admission alone, and the overall style and presentation of the package is what elevates this from "leave well alone" to "give it a lazy Sunday try." If already owning the original release, there's nothing here to justify jumping back in for, but for newcomers looking for something a bit different, certainly consider giving this fox a fumble.
    • 64 Metascore
    • 70 Critic Score
    While RPG Maker Fes is not perfect, it is a fantastic leap into RPG game creation for newcomers. With its simplified toolset that does away with most of the programming features in order to allow for a streamlined system of creation, the simple act of building a world will still require patience and time. Fans of the series will find plenty to salivate over in this new game, and the thought of sharing their creations with users around the world, and in turn playing around in other created worlds, is what is going to give this game plenty of legs for many years. Though it does lack the ability to actually create original sprites and character or enemy portraits, it still provides enough presets to make some truly unique worlds and adventures. The only limitation is the creator's imagination.
    • 64 Metascore
    • 70 Critic Score
    Minor technical issues, wasted opportunities and dreadful voice acting bring Arc Rise Fantasia down, but there's still plenty of enjoyment to be found as long as you know what to expect.
    • 64 Metascore
    • 70 Critic Score
    And to be honest, the DS controls should work, but due to their hideous inaccuracy and twitchy nature, they don't. That's a real shame, as what you'll find beneath the frustration is a gem of a title that will really get your noodle working.
    • 64 Metascore
    • 60 Critic Score
    Cranium Kabookii is definitely a fun little product for Wii, with lots of variety involved and clever puzzles. Sadly there are a few niggles that prevent this from being a must-buy, especially given how the board game itself is a much cheaper alternative.
    • 64 Metascore
    • 40 Critic Score
    Rainbow Skies is not only uninspired, it feels almost like a cheap nostalgia cash-in for JRPG enthusiasts. The characters are generally annoying and mostly one-dimensional, and the writing is quite poor and riddled with syntax issues. The explorative nature of the game is something that players might be drawn to, but that's not enough to carry the significantly weaker portions of the game. The combat system is sort of cute in its simplicity, but it's not unique enough to keep players invested throughout all the annoying little quirks that fill up the majority of Rainbow Skies
    • 64 Metascore
    • 60 Critic Score
    With some truly interesting ideas and story at times, it is even more of a shame that it's the “game” part of Unknown 9: Awakening that drags down the whole experience. Worth a playthrough certainly, but also lacking in some fundamental areas for the era that has ensured this will probably be the last we see of Haroona and the hooligans.
    • 63 Metascore
    • 40 Critic Score
    Wolfenstein: Youngblood is hurting without B.J.. While he was sort of made out to be a tool in The New Colossus, his daughters are insufferable dude-bros who only want to kill - they just so happen to use Nazis as an excuse to justify their bloodlust. There are no more soulful internal monologues, instead these girls cause tons of collateral damage, and the game acts like its cute. The gameplay is so flawed on a fundamental level that it is beyond saving and all of it is for the sake of padding. What's the point making the side-quests "optional" if they are necessary? May as well have made this a traditionally linear, first-person shooter in the first place.
    • 63 Metascore
    • 60 Critic Score
    Cubemen 2 is fun, but it's short-lived. The gameplay is relatively shallow (by necessity of the genre more than anything else) and there's little to do once the single-player campaigns are finished, which doesn't take very long.
    • 63 Metascore
    • 60 Critic Score
    Might & Magic: Elemental Guardians is a fair mobile title that offers an enjoyable experience for those who are into collecting monsters to partake in turn-based battles with. In short bursts, this is an entertaining experience that doesn't overstay its welcome. However, once the true grind begins at the conclusion of the story modes, then it can become a frustrating past-time to stay engaged with longer-term. It isn't the best "gache" on the market, but it is a free title for iOS and Android devices, so there's nothing to lose by trying this out. Note that it does require an active internet connection to play, unfortunately - so it's best to play this at home on the WiFi, where there is a steady connection, as Elemental Guardians isn't afraid to crash play-throughs.
    • 63 Metascore
    • 80 Critic Score
    Although not all areas felt the benefits of the remaster, like tutorials for the battle system, Tales of Symphonia Remastered allows a new generation of gamers to experience this classic. Overall, it is an excellent game, the cute graphics look gorgeous in HD, and the gripping story and lovable characters are mesmerising for returning and new fans alike.
    • 63 Metascore
    • 50 Critic Score
    InnerSpace falls more than a bit short of the heights it aspires to. The levels feel hard to navigate and they aren't helped by the laggy controls and constant motion of the Cartographer. It feels poorly optimised for Nintendo Switch, with frequent camera stutters and choppy frame-rates. It's overall a very unsatisfying experience, which is made all the more frustrating by the sheer potential InnerSpace has. The beautiful environments and quietly haunting atmosphere are still enchanting, but everything else just feels empty.
    • 63 Metascore
    • 50 Critic Score
    PositronX feels as if stuck in that awkward game development phase where the title is ready… but also isn't. In other words, it feels as if it wasn't sufficiently tested in order to make sure that, apart from being a working product, it's also a fun product. As a whole, a pretty average rogue-lite FPS.
    • 63 Metascore
    • 50 Critic Score
    Airheart is by no means terrible, but it is better for short bursts of gameplay where its flaws can come out less prominently.
    • 63 Metascore
    • 40 Critic Score
    Tough game to rate overall, as there was some care and time that went into this; it just went to all the wrong places. Players looking for a strategy/tactical experience are going to be absolutely repulsed by the mix of "walking sim"/WRPG that leaves much of the core experience behind absolutely. The battles are simplistic, and the few redeeming features are buried beneath too many complaints and issues. There is simply very little strategy in this game that occurs, or is interesting to think about.
    • 63 Metascore
    • 40 Critic Score
    Trapped underneath the horrendous glitches and game-breaking bugs is a very intriguing and - for the most part - pleasing adventure, with a touch of comedy mixed in for good measure.
    • 63 Metascore
    • 60 Critic Score
    The puzzles never feel compelling or tricky enough, and the world feels too barren and lifeless to really invest a great deal in. However, ultimately it is a very cheap title and, as a distraction for a few hours, it is certainly worth the time.
    • 63 Metascore
    • 60 Critic Score
    Kudzu is a throwback to adventure games on the Game Boy, and can be played on an actual Game Boy. It does not do a whole lot original within the genre, and in some places is a little dated, but as a homage to the '90s it succeeds.
    • 63 Metascore
    • 70 Critic Score
    Epic Mickey: Power of Illusion is a very competent platform adventure, yet sadly falls short of the excellence many would have expected from the otherwise superb DreamRift. That is not to say it comes without any merit, since the -- admittedly shorter than expected -- adventure is filled with smart platform antics, lovely colourful retro visuals and a delightful soundtrack.
    • 63 Metascore
    • 60 Critic Score
    At a cheaper price this could be recommended for a quick Sunday afternoon stroll, especially for anyone nostalgic of the original title. A nifty touch would have been to include the original game as an unlockable, which would at least help sweeten the fact that this can be completed within an hour or two. Despite its abundant and underwhelming flaws, Panzer Dragoon: Remake is still a piece of gaming history that deserves to be played, and shooting down waves of enemies does still prove to be satisfying.
    • 63 Metascore
    • 50 Critic Score
    Arcadian Atlas had some solid concepts, the sprites in particular deserving serious commendation for being a highlight of the game that sprite fans will love. Unfortunately, from there the quality really slips; unreadable text, a lacklustre class and skill system, and disjointed art to name a few of the multiple little issues that drag the game down. there are too many little issues that drag the game down and prevent it being fun. The developers seem responsive and some of these issues may be addressed in future updates, but given that the game is being sold for a mid-range price, players should expect a better package.
    • 63 Metascore
    • 60 Critic Score
    NBA Playgrounds plays well to the strengths of the Nintendo Switch, providing a fun multiplayer basketball game, with authentic players and commentary. Difficulty spikes in solo play are too steep to ignore, though, and the current absence of online play greatly diminishes long-term viability. A great game is here, but not yet at the surface.
    • 63 Metascore
    • 70 Critic Score
    Overall, it's a well-rounded package that demonstrates something new, tries to bring a realistic yet fun appeal to playing music, with playing around the basic tune being the main pulling factor.
    • 63 Metascore
    • 60 Critic Score
    It's clear that Beholder: Complete Edition is trying to tell a story about oppression, coercion, and state observation, but its heavy handedness and console controls dilutes the message it's trying to produce. Other games have achieved much more with so much less, yet that shouldn't distract from what is a management game with a delightful twist. It's fun to be the bad guy and hauling out a tenant because you spied them eating fish can be strangely compelling. Sometimes admin can be fun and Beholder exploits the subservient and rebel in us all.
    • 63 Metascore
    • 40 Critic Score
    A super-calm mix of fishing, cooking, business management, and town-restoring RPG, Moonglow Bay is a decent idea that wasn't executed that well, and is thus very boring and repetitive. It also struggles with making you care about anything. Players do things just to do them, with the tiniest sense of progress possible. Take your fishing rod and fish somewhere else.
    • 63 Metascore
    • 40 Critic Score
    Every now and then, the stars will align and Chocobo GP will provide a fun, frantic, and genuinely fantastic race. A rare moment where the track layout isn't too obnoxious, the item RNG isn't too oppressive, and the monetization isn't too distracting; a brief snippet of a solid racer with tight controls and a colorful world. If the game was like this all of the time, there would be no issue, but the ways in which it fumbles before the finish line cannot be overstated. What could have been a solid, long-lasting Mario Kart alternative has already been tossed aside by the masses and forgotten. Maybe Square Enix can fix it, maybe they won't bother, but at this point, not much of value has been lost.
    • 63 Metascore
    • 50 Critic Score
    Anyone with any real experience though is going to find this a bit dull though, and Radiohammer falls short on just about every metric that's important for a rhythm game.
    • 63 Metascore
    • 50 Critic Score
    Citizens of Space is an amusing comedic RPG that is very rough due to technical issues. Perhaps after the bugs get ironed out it can be recommended, but in its current state it just has too many flaws that will distract. The side-quests are amusing as varied enough to break up the completely linear main plot and one could easy find these optional diversions to be the most entertaining piece to this package. Anyone who enjoyed Citizens of Earth is certain to get a lot of enjoyment from Citizens of Space.
    • 63 Metascore
    • 30 Critic Score
    Having more small nations might seem good, but the reality is many of the nations are completely unplayable, short of some strict gambit or cheap AI tactic. The nations are too small, too irrelevant to matter and, as a result, the entire premise of this DLC is rendered negative. Sadly, Hearts of Iron IV: Together for Victory falls into the issues seen with other downloadable content from Paradox Interactive.
    • 63 Metascore
    • 40 Critic Score
    The Way Remastered is another janky indie game with faux-retro pixel art that misses the point of pixel art. It looks and plays like it was made by amateurs or possibly by some cynical designers who ticked all their checkboxes on what generic indie games are. This is not the worst indie game made - far from it - but it is so bland and plain... so middle of the road and inoffensive, that it is devoid of soul.
    • 63 Metascore
    • 70 Critic Score
    SEGA have introduced a greater amount of variety and what appears to be a more consolidated sense of direction and themes in Sonic Lost World. It's certainly not without its numerous issues, but is a worthy entry to at least try first.
    • 63 Metascore
    • 70 Critic Score
    It does everything it's supposed to, offers a multitude of modes for each separate game and has an interesting take on a party mode - everybody's bound to find some variety they like in there somewhere.
    • 63 Metascore
    • 80 Critic Score
    Travis Strikes Again: No More Heroes - Complete Edition on PS4 is almost identical to the Switch version. Nothing new was added, and even the old flaws are still intact. The inclusion of DLC content adds great value to what is already a highly replayable title.
    • 63 Metascore
    • 60 Critic Score
    Not the entry fans of the series would have preferred to see get ported, but Banana Blitz HD is worth checking out for anyone that never played it on Wii, or those that just couldn't deal with the motion controls back then. It isn't the best example of what Super Monkey Ball is all about, as the unnecessary difficulty of the stages, additional random elements and terrible boss battles can really hamper the fun, but as a party game, it still hits the spot. If you really miss playing with monkeys in balls, this is your best option right now, but let's hope SEGA sees fit to bring the superior first two games over in the near future.
    • 63 Metascore
    • 90 Critic Score
    At first glance, Azur Lane: Crosswave may look like a fan service-filled experience, and while there is a bit of truth to that in both character design and some conversations in the story, it is also a title filled with intrigue, rivalry, and cooperation. The depth of the story and character growth coupled with the easy to pick up, hard-to-master gameplay make it perfect for the portability of the Nintendo Switch. Post-game content is just as important as the main story, whereafter dozens of hours can be put into creating a dream team whose power is unstoppable against the Sirens.
    • 63 Metascore
    • 40 Critic Score
    Battlefield 2042 is nothing short of a rip-off, and screams of EA trying to see what they can get away with this generation. Overpriced, yet devoid of the content to justify its next-gen premium, it will leave franchise fans feeling insulted. Make no mistake, anyone looking to get into Battlefield should look elsewhere, or risk letting a lacklustre first impression sour their perception of what is otherwise one of the most premiere first-person shooters in the genre - which frankly just makes 2042's lack of content, lack of a campaign, and lack of polish all the more frustrating. Battlefield's legacy deserves better than EA squandering DICE's potential by launching a major title in a clearly unfinished state. Battlefield 2042 is a beta masquerading as a AAA release.

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