Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
-
26% higher than the average critic
-
3% same as the average critic
-
71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
-
Positive: 233 out of 711
-
Mixed: 287 out of 711
-
Negative: 191 out of 711
711
game
reviews
- By Date
- By Critic Score
-
- Critic Score
The holy grail of "Star Trek" simulations. [June 2002, p.89]- Computer Gaming World
-
- Critic Score
If the C&C faithful really build up a strong multi-player community, this game could be a must-buy in a month or two. [May 2002, p.73]- Computer Gaming World
-
- Critic Score
Like playing on a beautiful course in the middle of the summer in the deep South – it's a lot of fun, but the bugs can really get to you. [June 2002, p.92]- Computer Gaming World
-
- Critic Score
BCT fails so dismally at playability that the realism doesn't matter. [August 2002, p.81]- Computer Gaming World
-
- Critic Score
A good naval warfare sim undermined by bugs and missing features. [June 2002, p.93]- Computer Gaming World
-
- Critic Score
Provides some new and unique features that bridge the gap between the fanatical, hardcore sim racer and the casual gamer. [June 2002, p.82]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
Offers just enough new content to warrant being called a sequel...It is like "Doom II" was to "Doom." [Apr 2002, p.96]- Computer Gaming World
-
- Critic Score
Barely a step above a patch. An expansion pack like this makes you ask, "Is that all?" [May 2002, p.91]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
A game that mostly excels at being better than you think it'll be. [June 2002, p.86]- Computer Gaming World
-
- Critic Score
The grand total of six events feels rather skimpy, and they're very uneven in how well they play. [May 2002, p.90]- Computer Gaming World
-
- Critic Score
The presentation is second to none, the gameplay is addictive without being overbearing, and Sid Meier's signature "I-can't wait-to-see-what-happens-next" magic is here in full force. [Apr 2002, p.97]- Computer Gaming World
-
- Critic Score
The most remarkable aspect of Disciples II is how carefully all of the units have been balanced. [May 2002, p.82]- Computer Gaming World
-
- Critic Score
It may have spectacular AI, but it's still just an elaborate virtual pet forced to perform a tedious sequence of often frustrating tasks. [May 2002, p.89]- Computer Gaming World
-
- Critic Score
Just about everything in this game feels <I>right</I>, sometimes almost in spite of itself. [Mar 2002, p.68]- Computer Gaming World
-
- Critic Score
While the visuals are good, they aren't nearly as spectacular as they could have been. [May 2002, p.76]- Computer Gaming World
-
- Critic Score
Underneath its underwhelming exterior lurks an enjoyable, well-balanced game that grows on you if you can just stomach the painful delivery. [May 2002, p.74]- Computer Gaming World
-
- Critic Score
The combination of wretched design, brainless financial models, and buggy gameplay leaves you with the realization that you got suckered into buying a lemon. [May 2002, p.87]- Computer Gaming World
-
- Critic Score
If you have any inclination to explore the inner workings of business, Capitalism II has a lot to offer. [May 2002, p.86]- Computer Gaming World
-
- Critic Score
You’ll suspect you’re that fool if you purchase this disappointing game. [Feb 2002, p.92]- Computer Gaming World
-
- Critic Score
Is there nothing this game does right? No, nothing. [Apr 2002, p.102]- Computer Gaming World
-
- Critic Score
Despite the somewhat rough production values, Original War delivers interesting small-scale RTS action. [May 2002, p.81]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
Call me a mullet-wearing redneck, but I prefer my off-road action a little more exciting. [May 2002, p.77]- Computer Gaming World
-
- Critic Score
Luclin's quest structure is EQ's best yet. [Apr 2002, p.90]- Computer Gaming World
-
- Critic Score
All breasts, no game...a game that isn't just bad, it's literally unplayable. [Apr 2002, p.103]- Computer Gaming World
-
- Critic Score
Some of the quests you'll receive are actually quite cool..., but mostly the chores are mundane and the gameplay very linear. [Apr 2002, p.94]- Computer Gaming World
-
- Critic Score
Outbreak should get recognition for having one of the most bizarre weapons in any shooter. [May 2002, p.88]- Computer Gaming World
-
- Critic Score
If you can get past the absurd control hurdle and the fact that the beginning is the best part of the game..., Gothic is a satisfying RPG to fiddle with. [Apr 2002, p.92]- Computer Gaming World
-
- Critic Score
It distinguishes itself from the pack by its visual effects, excellent physics, and a longing backward glance at vintage cars. [Apr 2002, p.106]- Computer Gaming World
-
- Critic Score
SR2 might stop you from using monosyllabic words, but I wouldn’t recommend picking it up for an action-packed gaming session. [Mar 2002, p.81]- Computer Gaming World
-
- Critic Score
For all its technological wizardry, RtCW brings almost nothing new to the table gameplay-wise. [Mar 2002, p.74]- Computer Gaming World
-
- Critic Score
Gorgeous, with great lighting effects, tremendous fireballs, and richly detailed models. [Mar 2002, p.79]- Computer Gaming World
-
- Critic Score
A game you'll probably either love or loathe. [Apr 2002, p.104]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
Sure, it has loads of snazzy graphic features like persistent footprints on clay courts and nice shadow effects, but all they do is slow the game down to a brain-twisting crawl. [Jan 2002, p.119]- Computer Gaming World
-
- Critic Score
If you’re a Harry Potter fan, this is a surprisingly fun title. The 7-year-old gives [it] four stars. [Mar 2002, p.88]- Computer Gaming World
-
- Critic Score
Hearts and souls have been poured into Wizardry 8 and it shows. [Mar 2002, p.87]- Computer Gaming World
-
- Critic Score
The 2D graphics are slow, jerky, and eye-strainingly tiny. It’s almost impossible to distinguish different unit types from each other. [Feb 2002, p.88]- Computer Gaming World
-
- Critic Score
Unfortunately, Ghost Recon’s AI is little improved over the ugly R6 original, and the RPG element is given lip service at most. Add a handful of familiar R6 bugs, and you have a potential blockbuster game marginalized. [Mar 2002, p.70]- Computer Gaming World
-
- Critic Score
The surprise, given the unplayability of the strategic game, is that this is easily the best "Magic" rip-off ever done for a PC, handily beating the official game from a couple years back. [Mar 2002, p.93]- Computer Gaming World
-
- Critic Score
The graphics engine has the thick, slow feeling of dragging through syrup, and the interface looks surprisingly chintzy. [Mar 2002, p.83]- Computer Gaming World
-
- Critic Score
The missions are interesting and, let’s face it, every once in a while, it’s a cathartic blast to wade into the middle of swarms of bad guys and teach them the folly of opposing truth, justice, and the American way. [Mar 2002, p.91]- Computer Gaming World
-
- Critic Score
If you haven’t downloaded the nude patch yet, go and grab it off the Web right now. Hot Date, like most things, is better with a little nudity! [Mar 2002, p.80]- Computer Gaming World
-
- Critic Score
Empire Earth’s kitchen sink design is too massive (if at time unwieldy) to be darkened by the shadow cast by a dozen games. [Feb 2002, p.94]- Computer Gaming World
-
- Critic Score
Even a screensaver of Richard’s flabby ass crack is preferable to this. [Mar 2002, p.88]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
Fun, pure and simple. And it does a nice job of recreating all the glorious conflict and warfare of the Star Wars saga. [Mar 2002, p.82]- Computer Gaming World
-
- Critic Score
It balances an equal number of frustrating and appealing elements to create a love-it or hate-it experience. [Mar 2002, p.72]- Computer Gaming World
-
- Critic Score
Although SH2 can’t be considered complete until the release of Destroyer Command and multiplayer support, what’s here is very good indeed. [Feb 2002, p.91]- Computer Gaming World
-
- Critic Score
We’re lucky enough to be blessed with two Kohan games in one calendar year that both deliver some of the best RTS action we’ve seen in a while. [Feb 2002, p.102]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
It’s a very solid add-on for fans – Cyberlore did a good job of adding a nice mercenary slant to MechWarrior 4 – but it won’t convert anyone new. [Mar 2002, p.89]- Computer Gaming World
-
- Critic Score
Black Thorn’s multiplayer additions will be its main attraction. The rest is fine, if unexciting. [Feb 2002, p.86]- Computer Gaming World
-
- Critic Score
I prefer to spend my time playing games on my computer, not getting them to run. If that also describes you, stay away from Conflict Zone. [Mar 2002, p.92]- Computer Gaming World
-
- Critic Score
There are a multitude of play modes, but even the straightforward deathmatch and team deathmatch games are a blast, thanks to the species structure. [Feb 2002, p.85]- Computer Gaming World
-
- Critic Score
Considering the lack of realism and the repetitiousness of gameplay, I can’t imagine computer gamers getting into it. [Feb 2002, p.99]- Computer Gaming World
-
- Critic Score
Fast and temporarily thrilling, SSC nevertheless lacks the depth and polish today's racers demand. [Apr 2002, p.106]- Computer Gaming World
-
- Critic Score
It was difficult to write this review, because each time I started the game to check on some detail, six hours mysteriously vanished. [Jan 2002, p.92]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
It’s unfortunate, but the experience – at least for now – is awkward, plodding, and, worst of all, inconsistent. [Mar 2002, p.76]- Computer Gaming World
-
- Critic Score
Conjures up an engaging mix of tactical combat and RPG gameplay with good replay value thanks to skirmish and multiplayer options. [Feb 2002, p.82]- Computer Gaming World
-
- Critic Score
While the game does suffer from the homogenization that the game system imposes, for traditional wargame-style play it works quite well. [May 2002, p.81]- Computer Gaming World
-
- Critic Score
The game was pretty fun—for about two levels. After that, MHPBMX began to feel way too repetitive. [Jan 2002, p.118]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
Stronghold’s deft mix of economic, building, and combat challenges makes it one of the best strategy games of the year. [Feb 2002, p.79]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
There are only two view levels, and they’re both fairly distant. This makes it not only hard to find animals or workers in a crowded zoo, but also, frankly, less fun to watch. [Feb 2002, p.98]- Computer Gaming World
-
- Critic Score
Absurdly archaic in how it rewards tank-rush techniques. The only path to victory often involves churning out a mass of units and then rushing. [Feb 2002, p.88]- Computer Gaming World
-
- Critic Score
In every way an improvement over its predecessor. [Jan 2002, p.108]- Computer Gaming World
-
- Critic Score
The buggiest game I’ve ever played: I stopped counting types and incidents of crashes after 45 train wrecks spanning multiple, top-of-the-line computers at our lab. [Jan 2002, p.110]- Computer Gaming World
-
- Critic Score
The gameplay’s the thing, though, and in Dark Age it’s the best I’ve yet experienced in an online RPG. [Feb 2002, p.77]- Computer Gaming World
-
- Critic Score
This game is so full of bad ideas that make a mockery of good reading material. [Feb 2002, p.101]- Computer Gaming World
-
- Critic Score
It has a depth few games of this genre can match. Fewer still can equal the level of micromanagement. [Feb 2002, p.92]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
While other games try to improve upon the genre, RuneSword II just wants to be a fun role-playing game. [Jan 2002, p.117]- Computer Gaming World
-
- Critic Score
Superb physics, killer graphics, and an agreeable price point. [Feb 2002, p.96]- Computer Gaming World
-
- Critic Score
If it’s trivia you’re after, read questions from Trivial Pursuit cards. Or pick up an Encyclopedia Britannica. Don’t, however, buy this game. [Feb 2002, p.99]- Computer Gaming World
-
- Critic Score
Does offer a nice trip down memory lane, but you won’t exactly be compelled to go searching for lost quarters between the couch cushions. [Jan 2002, p.96]- Computer Gaming World
-
- Critic Score
If the mind-numbing battles and drab scenery haven’t already turned you off, don’t worry—there’s still the annoying interface to send you over the edge. [Jan 2002, p.113]- Computer Gaming World
-
- Critic Score
It has flaws, most notably unimpressive graphics and an agonizingly slow start, but it has everything that made "Privateer" great, and then some. [Mar 2002, p.84]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
It might just be one of the best strategy games of 2001…one of the most refreshing, engaging games released in a long time. [Jan 2002, p.98]- Computer Gaming World
-
- Computer Gaming World
-
- Critic Score
Although it’s shot through with bugs and screw-ups that would remand a lesser title to the bargain bin, the game itself is so damn good you’ll forgive almost anything to keep playing. [Jan 2002, p.94]- Computer Gaming World
-
- Critic Score
As a game, Planet of the Apes fails utterly. As a skeet target, it succeeds in spades. Someone shout, "Pull!" [May 2002, p.84]- Computer Gaming World
-
- Critic Score
One of the best-designed games to come along in years. [Jan 2002, p.115]- Computer Gaming World
-
- Critic Score
The biggest problem with Trade Empires is that the absence of everything except the trade engine makes the game seem unusually flat. [Jan 2002, p.100]- Computer Gaming World
-
- Critic Score
It’s shorter than most game demos. It’s shorter than most game installations. [Jan 2002, p.119]- Computer Gaming World
-
- Critic Score
This is a realistic simulation, unashamedly difficult to master, but offering the kind of satisfaction that only comes from conquering a difficult challenge. [Mar 2002, p.78]- Computer Gaming World
-
- Critic Score
The developers created an interesting game with some novel features, but they then saddled it with controls that completely negate the experience. [Jan 2002, p.114]- Computer Gaming World
-
- Critic Score
The attention to detail is extremely high, the Direct 3D graphics are fantastic, and the story is worth pursuing. [Jan 2002, p.106]- Computer Gaming World
-
- Critic Score
You won’t lack for things to fiddle with in this game, and at times you may feel a bit besieged by how much you need to manage. [Jan 2002, p.102]- Computer Gaming World
-
- Critic Score
While it’s fun to go back in time for a little while, I found my attention flagging after a few rounds of each game. [Jan 2002, p.96]- Computer Gaming World
-
- Critic Score
Trying to create a winning team through trades and the draft is remarkably compelling. [May 2002, p.90]- Computer Gaming World
-
- Critic Score
A great scenario editor can't lift this average grand-tactical war game above "Korsun Pocket." [Nov 2003, p.142]- Computer Gaming World
-
- Critic Score
Clusterball is one serious cluster-fu...No, I said I wouldn't do it, and I won't. [Apr 2002, p.101]- Computer Gaming World
-
- Critic Score
From start to finish, it is a poorly conceived, ill-executed, and time-wasting piece of coasterware designed to suck money away from both fans of the much-lauded series and unsuspecting newcomers. [Nov 2003, p.138]- Computer Gaming World
-
- Critic Score
Unfortunately, as much as Siege of Avalon improves upon "Diablo"-esque storytelling, it's a huge step backward in terms of gameplay. [May 2002, p.84]- Computer Gaming World