Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 92 Metascore
    • 100 Critic Score
    More so than any other stealth-action game, Chaos Theory really makes you feel like a spy.
    • 77 Metascore
    • 70 Critic Score
    Fast paced and flawed, but ultimately enjoyable. [June 2005, p.88]
    • Computer Gaming World
    • 46 Metascore
    • 30 Critic Score
    If this game is any indication, the SOG soldiers were blind and deaf, and had the tactical sense of lemmings. [Aug 2005, p.76]
    • Computer Gaming World
    • 40 Metascore
    • 30 Critic Score
    A $20 game that plays like a $10 game. [Aug 2005, p.77]
    • Computer Gaming World
    • 69 Metascore
    • 60 Critic Score
    A fairly standard MMORPG that may be too little too late. [Aug 2005, p.80]
    • Computer Gaming World
    • 40 Metascore
    • 40 Critic Score
    Proof that not everything made in nine months is a bundle of joy. [Aug 2005, p.78]
    • Computer Gaming World
    • 82 Metascore
    • 80 Critic Score
    The A.I. is quite good, particularly at the tactical level, where you don't have to baby-sit an army.
    • 90 Metascore
    • 100 Critic Score
    "Dangerous Waters" is a superb modern naval combat simulator but Silent Hunter III is destined to be a Sim Hall of Fam all-time classic. [June 2005, p.94]
    • Computer Gaming World
    • 74 Metascore
    • 70 Critic Score
    If simulating multiple seasons in a sitting is your dream, this is your game. [Aug 2005, p.85]
    • Computer Gaming World
    • 57 Metascore
    • 40 Critic Score
    Simply without depth. [Aug 2005, p.87]
    • Computer Gaming World
    • 86 Metascore
    • 100 Critic Score
    Just when you think the story is winding down, an incredible twist sends the narrative spiraling dramatically in another direction. [May 2005, p.86]
    • 87 Metascore
    • 90 Critic Score
    This is one shooter in which your tactical skills are rewarded more than your ability to line up targets. [June 2005, p.76]
    • Computer Gaming World
    • 55 Metascore
    • 60 Critic Score
    Dredd-fully underwhelming. [July 2004, p.75]
    • Computer Gaming World
    • 69 Metascore
    • 70 Critic Score
    A solid war game with the worst dialogue and acting ever. [June 2005, p.90]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    Still, given the intensity of the combat, you won't have a lot of time to brood over the sometimes monotonous environments. Somebody deserves credit for making a gritty, Jedi-free Star Wars game without any fruity Force powers or lightsabers.
    • 81 Metascore
    • 80 Critic Score
    There's nothing transcendently brilliant here, but there's enough new stuff to keep you happy. Everyone else, you can keep scratching your heads.
    • 58 Metascore
    • 30 Critic Score
    Like David Hasselhoff's singing career, Settlers is popular in Germany and just sort of barely tolerated elsewhere. [June 2005, p.96]
    • Computer Gaming World
    • 85 Metascore
    • 80 Critic Score
    Technically great but lacks the heart that makes fans into fanatics. [Aug 2005, p.84]
    • Computer Gaming World
    • 82 Metascore
    • 80 Critic Score
    Dangerous Waters is a superb modern naval combat simulator but Silent Hunter III is destined to be a Sim Hall of Fam all-time classic. [June 2005, p.94]
    • Computer Gaming World
    • 88 Metascore
    • 80 Critic Score
    Far from perfect, but far beyond the competition. [Aug 2005, p.85]
    • Computer Gaming World
    • 85 Metascore
    • 80 Critic Score
    It's all here: the virtual keys to the teensy-weensy pearly gates of micromanagement heaven. [May 2005, p.93]
    • Computer Gaming World
    • 85 Metascore
    • 90 Critic Score
    This is a very good follow-up to the best single-player role-playing game in years, and that's OK with me. KOTOR II is a big, often complex, mature piece of storytelling—and I'll take it over anything that's been onscreen with the Star Wars name in 25 years.
    • 62 Metascore
    • 50 Critic Score
    A cheap excuse to shoot things out of the sky. [June 2005, p.88]
    • Computer Gaming World
    • 59 Metascore
    • 30 Critic Score
    The game plays a lot like "Sims 2" - just without the charm, animation, possibilities, freedom and, and ability to generate a desire to keep it installed. [Apr 2005, p.84]
    • Computer Gaming World
    • tbd Metascore
    • 70 Critic Score
    A deep strategy game with charmingly simple mechanics. [May 2005, p.94]
    • Computer Gaming World
    • 83 Metascore
    • 50 Critic Score
    The biggest problem is that the province-based movement system doesn't lend itself well to re-creating the kinds of huge land campaigns that give a good strategic war game its sense of scope. [Apr 2005, p.91]
    • Computer Gaming World
    • tbd Metascore
    • 20 Critic Score
    WCT barely qualifies as a game, let alone "good." [Aug 2005, p.84]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    Story twists, character interaction, and a built-in hint system keep Sentinel from being completely boring and frustrating; it's a shame that the repetition in certain worlds robs this tomb-raiding adventure of its potential. [Apr 2005, p.90]
    • Computer Gaming World
    • 68 Metascore
    • 60 Critic Score
    The incessant clicking is reminiscent of, but nearly as gratifying as, using a retractable ballpoint pen. [Apr 2005, p.86]
    • Computer Gaming World
    • 90 Metascore
    • 100 Critic Score
    You can turn a guard's own gun on him, shank him with a homemade shiv, snap his neck with your bare hands, or drop down on his head. [March 2005, p.71]
    • Computer Gaming World
    • 56 Metascore
    • 50 Critic Score
    It's "Commandos" with dozens of units and none of the character. [Jan 2005, p.106]
    • Computer Gaming World
    • 82 Metascore
    • 80 Critic Score
    A decent RTS that makes great use of a movie license. [Feb 2005, p.90]
    • Computer Gaming World
    • 75 Metascore
    • 70 Critic Score
    This roller coaster occasionally stalls and has some long stretches that could have used a corkscrew or even a slight bank. [Feb 2005, p.80]
    • Computer Gaming World
    • 69 Metascore
    • 80 Critic Score
    Calling it an homage, an interpretation, a clone, or even a rip-off doesn't change the fact that it's a damn fine game. [March 2005, p.75]
    • Computer Gaming World
    • 83 Metascore
    • 80 Critic Score
    Gorgeous and exhilarating, though needlessly gory and combatcentric. [March 2005, p.72]
    • Computer Gaming World
    • 73 Metascore
    • 60 Critic Score
    Just like the last Blitzkrieg. No, really. [Feb 2005, p.89]
    • Computer Gaming World
    • 93 Metascore
    • 90 Critic Score
    It's designed to let players make significant progress without requiring a decisive committment to sitting motionless in front of the computer for days at a time. Unfortunately, the game's so addictive that you may end up with a case of bedsores anyway. [Feb 2005, p.73]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    Winning battles is more a result of mass and aggression than tactical coordination. [March 2005, p.76]
    • Computer Gaming World
    • 88 Metascore
    • 90 Critic Score
    The simplicity of the gameplay and charm of the presentation are happy reminders of a more innocent age when games were just fun for kids rather than targets of congressional hearings. [Feb 2005, p.86]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    More guns, more vehicles, and lots more action. [Feb 2005, p.81]
    • Computer Gaming World
    • 41 Metascore
    • 30 Critic Score
    The only thing Legacy leaves you with is a feeling of relief when it's over. [Apr 2005, p.88]
    • Computer Gaming World
    • 96 Metascore
    • 90 Critic Score
    The biggest and only serious bummer of Half-Life 2 is the installation -- and it's so bad that we're knocking the game's final score.
    • 80 Metascore
    • 80 Critic Score
    Where Bloodlines really shines is in the world it creates, a nightmarish hell lurking just beneath the seedy surface of nighttime Los Angeles. [Feb 2005, p.82]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    The real bonus here is the campaign editor, which allows for the creation of linked campaigns. [Dec 2004, p.99]
    • Computer Gaming World
    • 72 Metascore
    • 50 Critic Score
    The main problem with Zoo Tycoon is its lack of a fast-forward button: A single year of gameplay consumes a grand total of six hours. [Feb 2005, p.85]
    • Computer Gaming World
    • 82 Metascore
    • 90 Critic Score
    Ranks among the most entertaining games I've played in a while. [Apr 2005, p.85]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    Fast-paced and graphically crisp, Space Interceptor is a good quick fix. It just gets old fast. [Feb 2005, p.88]
    • Computer Gaming World
    • 83 Metascore
    • 90 Critic Score
    It might be too friendly for old-school, hardcore EQ players to make the jump, but for gamers looking for a classic fantasy MMO, EverQuest II should fit the bill very nicely. [Feb 2005, p.72]
    • Computer Gaming World
    • 75 Metascore
    • 60 Critic Score
    Everything from basic commerce to trade has been significantly revamped. [Jan 2005, p.105]
    • Computer Gaming World
    • 80 Metascore
    • 90 Critic Score
    This game is truly all about the cinematic, dramatic single-player campaign, and it is there that it shines, often brilliantly, but a little too briefly. [Jan 2005, p.92]
    • Computer Gaming World
    • 62 Metascore
    • 30 Critic Score
    A lot like "Freelancer," only boring and with a monthly fee. [May 2005, p.94]
    • Computer Gaming World
    • 72 Metascore
    • 80 Critic Score
    The original art design and wide array of funny and original characters keep the experience fresh and engaging. [Holiday 2004, p.88]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    Unlike most adventure games, you'll often find multiple solutions here. [Apr 2005, p.88]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    A.I. is A-crappy. I have rarely encountered a game that evinces more clearly the rigid, stimulus-response nature of algorithmic thought. [Jan 2005, p.100]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    It's the exact same game you've been playing for about the past four years. Except with ninjas. [Feb 2005, p.81]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Great gunplay, shame about the A.I. [Jan 2005, p.94]
    • Computer Gaming World
    • tbd Metascore
    • 40 Critic Score
    Don't expect anything pretty, but with this kind of war game, you basically have to accept that the meat is in the mechanics... Solid, smart, and old. [Apr 2005, p.89]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    The gameplay is not only less sophisticated but also far less soccer-like than either of the two serious alternatives on the market. [Feb 2005, p.89]
    • Computer Gaming World
    • 67 Metascore
    • 50 Critic Score
    More cute than funny - unless you're seven. [Feb 2005, p.85]
    • Computer Gaming World
    • 81 Metascore
    • 80 Critic Score
    Even with the completely new engine, the core RCT formula remains intact and as strong as ever. [Feb 2005, p.88]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    With some A.I. tweaks, flyable torpedo bombers, and various bug fixes, this game would be a sim junkie's dream. [Jan 2005, p.97]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    The humbling slam-dunk competition attempts to cement EA's street credibility but fails. It's just too unforgiving to be considered anything other than a flashy extra. [March 2005, p.77]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    Best pastime for hockey fans until the NHL and NHLPA get their collective heads out of their asses. [March 2005, p.77]
    • Computer Gaming World
    • 66 Metascore
    • 20 Critic Score
    Add in a console-style save system that only lets you save progress at the start of a level, and you've got a guaranteed recipe for infuriation. [Jan 2005, p.96]
    • Computer Gaming World
    • 83 Metascore
    • 70 Critic Score
    The multiplayer learning curve is a short, sharp slide into the deep end with the sharks. [Holiday 2004, p.80]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    A slick and highly enjoyable production, and what it lacks in realism, it makes up for in pure entertainment value. [Holiday 2004, p.86]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    Long stretches of boredom punctuated by brief moments of implausibility. [Feb 2005, p.84]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    It distinguishes itself through its presentation, gameplay system, and a subject matter that's neglected in computer war games. [Apr 2005, p.90]
    • Computer Gaming World
    • 59 Metascore
    • 40 Critic Score
    In short, boobs will not make a man endure a bad videogame. [Holiday 2004, p.102]
    • Computer Gaming World
    • 58 Metascore
    • 20 Critic Score
    This putatively naughty game should come with fetish clothing options, dungeon equipment, and the option to call up a friend or five to join our hero and heroine in their erotic adventures, but it doesn't. It's sterilie, soulless, and ultimately a tease that doesn't come close to delivering. What a gyp. [Sept 2004, p.73]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    The controls can be semiclunky, both for issuing orders and for things like manual aiming. [Jan 2005, p.98]
    • Computer Gaming World
    • 85 Metascore
    • 90 Critic Score
    The mechanics for pulling off tricks have been perfected. [Jan 2005, p.104]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Virtual Skipper 3 truly is the Holy Grail of sailing sims, satisfying both hardcore and casual virtual helmsman. [Oct 2004, p.84]
    • Computer Gaming World
    • 66 Metascore
    • 80 Critic Score
    A fairly polished and comical game. It's too bad it didn't emulate "Toy Story" a little more, though, and provide a better plot and stellar acting. [Holiday 2004, p.98]
    • Computer Gaming World
    • 82 Metascore
    • 80 Critic Score
    The most significant improvement over past Myst games is a stronger integration of the story with the puzzles. [Holiday 2004, p.90]
    • Computer Gaming World
    • 81 Metascore
    • 70 Critic Score
    The pathfinding problems suck a lot of the joy out of this WWII tankfest. [Nov 2004, p.86]
    • Computer Gaming World
    • 73 Metascore
    • 60 Critic Score
    If you're looking for RTS writ large (and slow), TOD is worth checking out. [Apr 2005, p.89]
    • Computer Gaming World
    • 75 Metascore
    • 50 Critic Score
    Could have been great. Instead, it's a near miss - a great idea poorly presented and inadequately explained. And that ain't my bag, baby. [Dec 2004, p.94]
    • Computer Gaming World
    • 73 Metascore
    • 70 Critic Score
    A good game, but its convoluted interface, some minor bugs, and the lack of a detailed manual make it a tedious and frustrating game to learn for both old-school Europa fans and newbies alike. There are rewards to be had here—but you're going to need to put in some time to reap them.
    • 68 Metascore
    • 80 Critic Score
    With any luck, this game is only the beginning of a rich, rewarding series. [Jan 2005, p.96]
    • Computer Gaming World
    • 92 Metascore
    • 90 Critic Score
    A stroke of brilliance. With its unparalleled scope and enough strategic gameplay for two top-flight games, let alone one, Rome is a game that triumphs over its minor bugs and A.I. glitches and once again redefines what a historical strategy game can - and should - be. [Holiday 2004, p.100]
    • Computer Gaming World
    • 81 Metascore
    • 90 Critic Score
    Because of the fantasy setting and the powerful new graphics engine, cranked-down zoomed-in battles can be spectacular in a way that Creative Assembly's "Shogun" and "Medieval" battles can only dream of. [Dec 2004, p.90]
    • 80 Metascore
    • 70 Critic Score
    It'll eventually dawn on you that you're playing the world's most elaborate version of tic-tac-toe. [Holiday 2004, p.94]
    • Computer Gaming World
    • 61 Metascore
    • 50 Critic Score
    Just so very average. It does nothing spectacular, nor does it do anything truly grievous. [Holiday 2004, p.96]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Battlefront gives fans a perfectly good way to act out their fantasies of being a grunt in either of hte series' wars. [Holiday 2004, p.82]
    • Computer Gaming World
    • 64 Metascore
    • 60 Critic Score
    The only thing missing from Ryzom's customizable battling, harvesting, and crafting systems is a lack of bothersome bugs. [Jan 2005, p.102]
    • Computer Gaming World
    • 86 Metascore
    • 90 Critic Score
    A shot of pure-grade real-time strategy adrenaline straight into the veins. [Holiday 2004, p.78]
    • Computer Gaming World
    • 91 Metascore
    • 90 Critic Score
    Those who've never played a computer golf sim may discover that this is one of their favorite games of the year in any genre. [Holiday 2004, p.84]
    • Computer Gaming World
    • 90 Metascore
    • 100 Critic Score
    The Sims 2 is as big as life and as consuming. At heart, and with heart, it is a masterpiece.
    • 50 Metascore
    • 30 Critic Score
    A bad third-person shooter is still bad even with '60s music and Vietnamese prostitutes. [Dec 2004, p.96]
    • Computer Gaming World
    • 87 Metascore
    • 80 Critic Score
    This expansion is a compelling, dramatic WWII shooter with some of the most cinematic action ever converted into 1s and 0s - just like "Call of Duty." [Dec 2004, p.92]
    • Computer Gaming World
    • 85 Metascore
    • 80 Critic Score
    You don't need a barnburner system to get all of Madden's eye candy. [Holiday 2004, p.86]
    • Computer Gaming World
    • 66 Metascore
    • 50 Critic Score
    NHL 2005's real merit lies in its online play and the new Free4All mode; the raw power and speed of the single-player game is way overdone. [Jan 2005, p.107]
    • Computer Gaming World
    • 75 Metascore
    • 70 Critic Score
    It can take a long time to earn enough money to explore beyond the initially accessible towns. But once you have a nice fleet at your command, it's a continually engaging experience. [Dec 2004, p.98]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    Offers a great, replayable mix of strategy of action. [Holiday 2004, p.92]
    • Computer Gaming World
    • tbd Metascore
    • 90 Critic Score
    For computer war gamers, there really isn't anything better out there. [Jan 2005, p.98]
    • Computer Gaming World
    • 59 Metascore
    • 30 Critic Score
    Though it's not an entirely offensive game, in its attempt to be individualistic, Locomotion has learning nothing from other games in the genre and ends up feeling like a 10-year-old game with a 5-year-old coat of paint. [Holiday 2004, p.103]
    • Computer Gaming World
    • 67 Metascore
    • 50 Critic Score
    Yet another great console game undermined by a sloppy port. [Jan 2005, p.104]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    Alpha Black Zero may not be the worst game ever made, but it may be the most tedious. [Dec 2004, p.93]
    • Computer Gaming World
    • 66 Metascore
    • 80 Critic Score
    As uniquely unnerving as its predecessor. [Holiday 2004, p.92]
    • Computer Gaming World

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