Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 233 out of 711
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Mixed: 287 out of 711
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Negative: 191 out of 711
711
game
reviews
- By Date
- By Critic Score
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- Critic Score
The A.I. in this year's version is so lame, it may be a step backward. [Feb 2003, p.90]- Computer Gaming World
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What really sets NOLF2 apart is the game's sheer polish and professionalism. [Jan 2003, p.100]- Computer Gaming World
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Minus community support, amounts to a visually amazing, dependable, but overall mediocre online first-person shooter. [Jan 2003, p.96]- Computer Gaming World
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It's a lot more of the same - the same grinding disenchantment. [Feb 2003, p.80]- Computer Gaming World
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It doesn't work consistently, but it's entertaining when it does. [Dec 2002, p.134]- Computer Gaming World
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Smarter A.I. makes for some of the best firefights in any Red Storm game to date. [Jan 2003, p.104]- Computer Gaming World
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Ultimately, this is a fifth-rate way to experience the joys of Virtua Tennis. Your $30 would be better spent going toward a used Dreamcast from eBay along with a cheap copy of the original game. [Feb 2003, p.96]- Computer Gaming World
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The Arabs are the most disappointing addition to the game. Instead of a fully realized faction, they're window dressing. [Jan 2003, p.110]- Computer Gaming World
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For some insane reason, the developers decided that you have to insert both discs in sequence every time the game boots... It's just completely preposterous. [Feb 2003, p.96]- Computer Gaming World
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It is incredibly boring - you're basically watching an episode of the television show while contributing sporadic mouse clicks. [Mar 2003, p.106]- Computer Gaming World
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Like Buddy's Casino, the first business you manage in the game: solid and full of promise, but ultimately unable to knock off the big boys further up the street. [Jan 2003, p.125]- Computer Gaming World
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By impacting the micro and macro of Sims life, Unleashed isn't just a great addition, it's essential. [Dec 2002, p.122]- Computer Gaming World
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If Divine Divinity had come out for Christmas 1992, we'd have raved about it unreservedly. [Dec 2002, p.128]- Computer Gaming World
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Beneath the cartoonish atmosphere lies a relatively complex business management simulation. [Feb 2003, p.87]- Computer Gaming World
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A huge letdown that only the most hardcore Empire Earth fan might enjoy. [Jan 2003, p.125]- Computer Gaming World
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The Real-Time Swing adds a completely new (and welcome) dimension to Links 2003. [Jan 2003, p.114]- Computer Gaming World
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This is a completely different, intense experience, and if you're a fan of either flight sims or racing, you owe it to yourself to give this game a try. [Apr 2002, p.98]- Computer Gaming World
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Anyone who's made it through puberty will likely be embarrassed by the game's lame toilet humor. [Jan 2003, p.127]- Computer Gaming World
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Each of the 17 tracks is meticulously detailed and accurate to within inches of its real-world counterpart. [Dec 2002, p.124]- Computer Gaming World
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A fantastic game - ridiculously fun, completely infectious, and one of the best massively multiplayer designs I've ever seen in an action game. [Jan 2003, p.116]- Computer Gaming World
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The only good thing about The Partners was that myriad technical flaws prevented me from having to suffer through completing the game...I have never been so happy for programming incompetence in my life. [Sept 2002, p.93]- Computer Gaming World
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Offers up the delight of "RollerCoaster Tycoon" with a historical bent and a sharp, colorful Asian edge. [Nov 2002, p.126]- Computer Gaming World
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Just a bunch of single-player missions that could have been made with the scenario editor. [Jan 2003, p.118]- Computer Gaming World
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The visual treat that is the hyperdrive effect becomes painfully boring by the time you've crossed your hundredth navigation marker. [Feb 2003, p.72]- Computer Gaming World
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An exciting mud-splattering ride, a comprehensive off-track world, and an approachable price point. [Jan 2003, p.126]- Computer Gaming World
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Easily the best new adventure game in years, though it loses some steam after its outstanding first act. [Oct 2002, p.112]- Computer Gaming World
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I consider myself at least a competent player, but even on the lower difficulty levels I felt overmatched. [Dec 2002, p.130]- Computer Gaming World
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The pacing seems a little off in this game, and to compound the issue, there's no in-mission save. [Dec 2002, p.120]- Computer Gaming World
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Every shadowy corner in Icewind Dale II harbors one intense, challenging, and difficult battle after another. [Dec 2002, p.116]- Computer Gaming World
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Has the potential to be a truly unique sim, but it's got the blocky aesthetics of an edutainment title, yet is too complex for junior to play on his own. [Sept 2002, p.85]- Computer Gaming World
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A fine blend of strategy, combat, and role playing. [Nov 2002, p.122]- Computer Gaming World
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A great concept but is filled with crippling annoyances that drag down the entire experience. [Nov 2002, p.120]- Computer Gaming World
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For every potentially cool element in Prince of Qin, there's a worse one waiting to kneecap it. [Jan 2003, p.124]- Computer Gaming World
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Exceeds its predecessor in almost every way... A fantastic historical strategy game. [Dec 2002, p.114]- Computer Gaming World
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SCI took just six months to publish a PC conversion of the generally ignored PS1 game based on the largely forgotten film. [Feb 2003, p.98]- Computer Gaming World
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Even more than Anna Kournikova, US Open 2002 makes me more interested in tennis. [Nov 2002, p.130]- Computer Gaming World
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A game of amazing promise delivers mostly crushing disappointment. [Jan 2003, p.122]- Computer Gaming World
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Adults might find it simplistic, repititious, and boring, but it's possible that younger kids might find it accessible, challenging, and addictive. [Nov 2002, p.124]- Computer Gaming World
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Primal Hunt is going to take the Best Blueballs award for not delivering on what could have been a great expansion. [Nov 2002, p.118]- Computer Gaming World
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One of the most beautiful games I've ever had the pleaseure to oogle at...One of the most thorough and impressive games I have seen in any genre. [Nov 2002, p.116]- Computer Gaming World
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This game is so annoying and poorly designed that it left me vindictively cheering the show's demise. [Dec 2002, p.136]- Computer Gaming World
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I've kept every game that I've ever reviewed for CGW. Space Horse is going into the trash. [Dec 2002, p.135]- Computer Gaming World
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It's an addictive little game for a while, but after you've beaten it a few times, you won't go back. [Nov 2002, p.129]- Computer Gaming World
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With the new AI and multiplayer features, Austerlitz finally does justice to what was a revolutionary game system. Sid Meier should be proud. [Nov 2002, p.129]- Computer Gaming World
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Resistance is so complete that Codemasters could have easily sold it as a stand-alone sequel. [Oct 2002, p.100]- Computer Gaming World
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PureSim Baseball's biggest strength is its incredible interface. [Aug 2002, p.73]- Computer Gaming World
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Weapon sounds are so real, you can almsot feel the slight recoil of the M-16A2 rifle or the impact from the M-203 grenade launcher. [Jan 2003, p.106]- Computer Gaming World
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Blizzard delivered as promised, and then some. But I wasn't floored. Not even close. [Sept 2002, p.70]- Computer Gaming World
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With a total of four hours of gameplay (eight if you count the times technical failings made me repeat the first half), you don't get much for your money. [Oct 2002, p.110]- Computer Gaming World
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All told, it's a solid and enjoyable game that should appeal to both business tycoon fans who want to focus more on their customers and fans of "The Sims" who want to play a more goal-oriented game. [Oct 2002, p.110]- Computer Gaming World
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The game's genius is that it forces you to focus on the command structure as a basis for strategy in a way no wargame has done so far. [Nov 2002, p.128]- Computer Gaming World
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The DM client and tools elevate Neverwinter Nights into a creative medium of expression. [Sept 2002, p.80]- Computer Gaming World
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The brilliant game design endures, like a sweet-smelling rose atop a giant mountain of dung. [Oct 2002, p.106]- Computer Gaming World
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Simultaneously boring and frustrating, with a design that buries the needle on the irritation-o-meter. [Oct 2002, p.115]- Computer Gaming World
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AOW2 effectively straddles that fine line between hands-on control and micromanagement busywork. [Sept 2002, p.86]- Computer Gaming World
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From its uncannily accurate physics model to its drop-dead gorgeous graphics...it sets a new standard from F1 racers. [Oct 2002, p.102]- Computer Gaming World
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Poor graphics, unbalanced weapons, and tired level design can't begin to help this game. [Sept 2002, p.90]- Computer Gaming World
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Like "Gladiator," Legion is so epic, engrossing, and downright fun that you overlook its shortcomings and simply have a great time, time after time. [Sept 2002, p.84]- Computer Gaming World
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Le Mans is boring, the deadliest of sins for a racing game. [Oct 2002, p.104]- Computer Gaming World
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There's nothing in TSOAF you haven't already seen; in fact, there's a lot less here than what I expected. [Sept 2002, p.73]- Computer Gaming World
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GTA 3 is the crack cocaine of gaming: You know it's bad for you, but you keep using it. [Sept 2002, p.74]- Computer Gaming World
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Anyone who gets off on the violence in this game is reveling in violence solely for violence's sake. [Sept 2002, p.78]- Computer Gaming World
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Adds a refreshing twist to what could have been a tiresome game. [Sept 2002, p.85]- Computer Gaming World
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A surprisingly solid game. The richly detailed, unique level design will surprise you if you have preconceived notions of side-scrollers. [Sept 2002, p.90]- Computer Gaming World
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As it should be with an add-on pack, most are expert-level missions, but at least they start you out slowly. [August 2002, p.78]- Computer Gaming World
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Comes close to being the massive, sprawling, open-ended, role-playing epic you've always dreamed of. [August 2002, p.68]- Computer Gaming World
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This game looks great and its two play modes are fun. [August 2002, p.72]- Computer Gaming World
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Threre's little direction to help you along as you try to set up and run a league, and the interface is poorly designed at nearly every level. [Oct 2002, p.116]- Computer Gaming World
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Unless you're a medical student desiring to work triage, avoid this game like a bullet in the head. [Sept 2002, p.92]- Computer Gaming World
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Everything about this game prolongs your agony, right down to the soundtrack. [Dec 2002, p.133]- Computer Gaming World
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A tedious combination of elementary puzzles and primitive fighting. [Dec 2002, p.118]- Computer Gaming World
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I'm going to be blunt: It looks like complete crap. [July 2002, p.65]- Computer Gaming World
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Makes me never want to see the movie again for fear it will remind me of the game. [August 2002, p.76]- Computer Gaming World
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It doesn't seem quite as good as the first Spider-Man game from Activision. [August 2002, p.74]- Computer Gaming World
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While Assimilation is entertaining for short periods of time, it lacks the addictive quality that makes a puzzle game truly great. [Sept 2002, p.91]- Computer Gaming World
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Atmospheric graphics are about all The Final Cut has going for it. [July 2002, p.81]- Computer Gaming World
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A complete game experience that's compelling, if sometimes unwieldy. [August 2002, p.79]- Computer Gaming World
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It's remarkably involving, challenging players without overwhelming them. [July 2002, p.62]- Computer Gaming World
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The new combat system is an almost unmitigated disaster. [July 2002, p.73]- Computer Gaming World
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About the only thing the inept MMIX does well is confirming its irrelevance. The game is damned boring. [August 2002, p.70]- Computer Gaming World
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As good as, if not better, than the original Playstation 2 best-seller. [July 2002, p.79]- Computer Gaming World
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SuperPower's most entertaining feature is this utter detachment from reality - despite its being touted as hyperrealistic. [July 2002, p.82]- Computer Gaming World
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Even without the numerous enhancements, tweaks, and goodies, Desert Siege is worth its price for the mission editor alone. [June 2002, p.83]- Computer Gaming World
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It's just beautifully designed: fast-paced, challenging, and awesome to look at. [June 2002, p.78]- Computer Gaming World
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The maps look boring, the units have few and bland animations, the sounds are awful, and someone seems to have forgotten combat effects. [July 2002, p.69]- Computer Gaming World
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The AI, for both team and enemy, is absolutely atrocious. [July 2002, p.64]- Computer Gaming World
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A disjointed assortment of poorly produced five-second clips and no nudity. [August 2002, p.77]- Computer Gaming World
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Snazzy graphics, professional voice acting, and captivating gameplay combine to create what is easily the highpoint of the series. [July 2002, p.78]- Computer Gaming World
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It's not my favorite expansion - that would be "Hot Date" - but it adds enough of a twist to justify spending another 30 bucks. [July 2002, p.80]- Computer Gaming World
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The most pure fun you'll have with a strategy or RPG game this year. [June 2002, p.80]- Computer Gaming World
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This is about as simple as you can get without stumbling into the action genre. [July 2002, p.74]- Computer Gaming World
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Attack Squadron's high points are in the bomber missions...The immersion is excellent. [July 2002, p.76]- Computer Gaming World
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Call it a "StarCraft" homage, call it a "Starcraft" clone, Dark Planet is still a good, entertaining RTS. [June 2002, p.90]- Computer Gaming World
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I'll live with the skewed strikeout numbers and the other quirks, because there isn't a better game. [July 2002, p.70]- Computer Gaming World
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The great battle system, the witty main characters, and the play length aren't enough to overcome the lackluster graphical updates and the fact that the game doesn't really work for anyone who has bought a computer since October of last year. [May 2002, p.92]- Computer Gaming World
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A triple-Advil-migraine-inducing trip to the very bowels of hell. [August 2002, p.77]- Computer Gaming World
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