Checkpoint Gaming's Scores

  • Games
For 1,230 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1232 game reviews
    • 72 Metascore
    • 60 Critic Score
    The genre of Cyberpunk has been the “in” thing for a while now and I’m not sure why but it seems to get it right. It may be that the world is so complex and filled with so much grey within the black and white that games struggle with adding in the tiny touches that make Cyberpunk worlds really come alive. Gamedec has the lore, but it doesn’t go that extra step further to really incorporate it into the world. Gamedec doesn’t seem to know the benefits of the phrase “less is more” and instead of trusting in the beauty of the world it created, stuck its fingers into too many narrative pies. What is left is a pie full of so many ingredients that it’s hard to tell what the flavour of it actually is; it’s tasty and looks good, but you may be too full to go back for seconds.
    • 72 Metascore
    • 70 Critic Score
    Boyfriend Dungeon is a good dating sim held back to being something truly great by its curious choices and lite dungeon-crawler elements. While you may not get the deepest rogue-like experience in-game, you will be satisfied by some of the intense, hot (and maybe even cute) relationships on offer. Just tread careful ground if you’re sensitive to some of the themes that the game is exploring. Regardless, some good and disposable fun can be had smashing some monsters and pashing some cuties. Delve on.
    • 72 Metascore
    • 80 Critic Score
    If Capes’ biggest crime is that it isn’t the most original game and that its fights require more thought than some might like, then I’d call Spitfire Interactive’s debut a hearty success. Within its deep tactics gameplay is plenty of exciting and creative party DNA to tool around with. It even has a surprisingly refreshing tone and take on the superhero genre that is the most authentic I’ve seen in a while. So why not go save the world? I promise a super duper good time awaits.
    • 72 Metascore
    • 50 Critic Score
    A silky, suave graphic novel art-style and engaging Cyberpunk world can’t save Sunday Gold. With every strength on offer comes some weird design choices or bugs that will ruin your fun at every turn. This game is an experimental risk, blending both the point-and-click genre with turn-based combat, peppering in RPG progression. That mixture shows promise at the start but ultimately ends up being an average net loss. A gamble that’s not worth taking. Don’t place your bets on this one. Go all in elsewhere.
    • 72 Metascore
    • 80 Critic Score
    Warhammer 40,000: Battlesector is a solid strategy game and an excellent addition to the Warhammer catalogue. Although the game only comes with two playable factions, its variety of units for each faction and original combat mechanics keep the game’s core gameplay fast-paced, dynamic, and interesting. This, combined with beautiful visuals and an immersive story told in typical Warhammer fashion, makes for a fun strategy romp from beginning to end, no matter whether you’re a die-hard Warhammer fan or a total newcomer to the Warhammer world. If you’re keen on turn-based strategy, Warhammer 40,000: Battlesector will be an excellent addition to your library.
    • 72 Metascore
    • 70 Critic Score
    Despite many issues dragging down the experience, I would not say that I had a bad time overall with The Last Faith. The combat is genuinely thrilling and impressively varied when it functions well, and I was impressed with many of the game’s locations, boss fights, puzzles and enemy designs. However, The Last Faith feels like a particularly inelegant mixture of many different elements from popular Metroidvanias and Soulslikes without quite executing them as neatly. With its obtuse-for-the-sake-of-it narrative, occasionally stodgy combat and platforming elements and a lack of its own identity, Metroidvania fans will have an enjoyable enough time with The Last Faith, but there are better examples of what it has attempted to execute out there.
    • 72 Metascore
    • 55 Critic Score
    Taking each piece of Salt and Sacrifice on its own, the game really should be an incredible ride. Taking the Souls-like gameplay loop, injecting Metroidvania style progression and item use, and stirring in some Monster Hunter elements should make for a delicious, challenging experience. Instead, the game unfortunately boils down to a repetitive, grind-inducing slog through samey areas and against predictable bosses. Ska Studios deserve praise for their attention to detail, striking visual achievement, and the game’s lofty ambitions, but that simply is not enough to stand up against some of the other titans of the genre.
    • 72 Metascore
    • 65 Critic Score
    As much fun as Nintendo Switch Sports games are, it’s hard not to feel as if Nintendo didn’t exactly push the boat out on the game. 6 games might have been enough for a new game in 2006, but not these days, and not for a full-priced game. That and the lack of extra modes and options make it feel like it’s a half-game, something that should have been bundled in with Nintendo Switch Online instead of sold at full price. It’s still a fun distraction, perfect for engaging the non-gamers in your family… as long as you’ve spent enough hours unlocking some accessories first.
    • 72 Metascore
    • 45 Critic Score
    Avatar: Frontiers of Pandora is a big misstep and feels like Ubisoft's biggest missed opportunity in a while. Not even the fantastical and majestic sights of Pandora and some engaging hunts can cure the buggy, unoptimised product presented to the world. Offering a dull story while it trips and stumbles on delicate themes, it too is simply a confused formula of everything you've seen before from other titles, almost all of it ill-fitting. Two adaptations under their belt and it seems Ubisoft just can't get that voyage of Pandora right.
    • 72 Metascore
    • 60 Critic Score
    Toxic Commando is ultimately fine, but there are many better co-operative shooters you could spend your time with. Perfectly competent shooting is brought down by repetitive missions and an absolutely threadbare campaign. If you absolutely must play a new zombie shooter, you might find some fun here, but if you’re looking for something more fulfilling than video game junk food, look elsewhere.
    • 72 Metascore
    • 75 Critic Score
    With Stranger of Paradise: Final Fantasy Origin, Team Ninja has produced yet another rather good Final Fantasy action game. With its deep yet more forgiving combat system, it can appeal to those not seeking the challenging experiences of something like Nioh. Furthermore, with its complex mix-and-match Jobs system, it brings a uniquely Final Fantasy flair to the hack-and-slash genre. Unfortunately, its dull protagonist and plot may struggle to keep the attention of anyone curious about the backstory it is trying to create for the original Final Fantasy. The loot system could also do with some overhauls. Still, you can certainly do worse than Stranger of Paradise: Final Fantasy Origin if you’re looking for a new multiplayer action game with some clever Final Fantasy twists.
    • 72 Metascore
    • 65 Critic Score
    Romeo is a Dead Man is a loud and inventive action game that prioritises style and spectacle. Its combat may be basic by today’s standards, and its systems occasionally bloated, but the confidence behind its strangeness may carry it for some. It can feel very dated, but it’s unapologetic and unmistakably Suda51, and for the right player (you know who you are), that’s more than enough.
    • 72 Metascore
    • 70 Critic Score
    Retro Machina is a game that includes themes that have been explored countless times before, yet brings its own understanding and take of these views to the table. It is the care put into creating the game’s backstory and world that made me fall in love with this title and wonder just how horrible a world without humans would be.
    • 72 Metascore
    • 80 Critic Score
    Pupperazzi isn’t difficult or cerebral. This photography simulator doesn’t have the budget or serenity that other games in the genre might provide, but handily makes up for it with charm, personality, and hundreds of dogs being big goofballs. Even playing the same level multiple times will give you a random assortment of dogs and toys to mess around with, so the game doesn’t grow stale easily. It’s a fantastic example of a video game letting you live out a simple real-life fantasy: walking around without a care in the world, taking photos of endless dogs, and their fluffy, scratchable butts.
    • 72 Metascore
    • 80 Critic Score
    Bear and Breakfast offers up a delightful world, engaging strategy mechanics, and a heart-warming story. While it may not be an overly complex game compared to classic strategy titles in the genre, it’s an incredibly relaxing and wholesome gameplay experience. If that’s your jam, Bear and Breakfast shouldn’t be missed.
    • 72 Metascore
    • 80 Critic Score
    Blippo+ isn’t for those who are drawn to a game solely for its gameplay. It’s more for those who have an interest in popular culture, sci-fi and what potentially playing with our own ideas of science, entertainment, and opinions can create. As a child of the 90s, I found this to be a nostalgic ride through a lot of visual concepts that are now seen as kitschy and dated, but that really come alive, and seem like fresh, new concepts due to the extent the game goes in making every element of Blippo+ feel like a real world. Blippo+ is an amazing example of world-building done well and will be an exciting ride for those who love unique, strange visual experiences.
    • 72 Metascore
    • 60 Critic Score
    Never Grave: The Witch and The Curse is a gorgeous-looking roguelike that presents some fun gameplay elements over different stunning backdrops and challenging platforming locations. Some of its elements, like the possession system, are fun, but the devs needed to put more time into making other gameplay elements work and flow throughout. It leaves Never Grave: The Witch and The Curse as a mixed bag, but it’s a fun experience if you don’t care too much about clunky basebuilding or rich environmental lore.
    • 72 Metascore
    • 65 Critic Score
    Yurukill: The Calumniation Games is a bit of a mess, but it definitely feels like a mess that someone tried really hard to make. While the gameplay elements sometimes feel at odds, it has a lot of charm in its characters and UI design. Even though the game’s plot can feel unfocused and confusing, it does have some really good moments. The characters especially do a great job of keeping the story engaging, even when it loses itself a little. Yurukill definitely has both hits and misses, but it feels very earnest and I hope to see more games by this team soon.
    • 72 Metascore
    • 60 Critic Score
    King Arthur: Legion IX is a decent strategy RPG experience, with an intuitive user interface, as well as cool abilities and gameplay ideas which strategy fans should find appealing. That said, with the game throwing waves of tanky foes at you while restricting the number of allies you can bring along, what starts as a fun and fair challenge begins to feel like an irritating slog before long. Couple that with a fairly unengaging and shallow cast and narrative and you’re left with a fun combat system and some interesting enemy designs, but not a whole lot more to it. If you enjoyed King Arthur: Knight’s Tale, then this Roman-themed additional campaign may be the new content which you have been waiting for. For anyone else, it is more of a tentative recommendation.
    • 72 Metascore
    • 65 Critic Score
    Dragon Quest Monsters: The Dark Prince’s significant performance issues unfortunately sap a lot of the joy out of the game’s core loop of exploration and grinding, detracting from an otherwise solid monster-collecting experience. However, if you’re able to overlook its painful opening hours and sloppy storytelling, there’s a decent, comforting game lurking under the surface. Hardcore Dragon Quest lovers will find hours of grindy RPG goodness to enjoy and a colourful, varied world to get lost in – though certainly one far less polished than fans of the series would usually expect.
    • 72 Metascore
    • 80 Critic Score
    Greak: Memories of Azur is a truly charming little title that fans of puzzle and action games will really enjoy. Its unique mechanics of controlling the three siblings at once paid off for the most part, even if it became more frustrating during boss fights. While the game’s restrictive inventory and lack of area maps wasn’t ideal, it didn’t prevent the gorgeous hand-drawn world and enchanting soundtrack from drawing me right into the experience. Greak: Memories of Azur is fun, very easy to like, and definitely worth checking out.
    • 72 Metascore
    • 80 Critic Score
    Everybody’s Golf: Hot Shots is a triumphant return for the long-running arcade golfing series. It strives to be the be-all and end-all for the genre and more than succeeds on that front, providing rewarding mechanics that challenge and excite, always in pursuit of a new little thing. Where it’s aggressively anime and chibi art-style (and the voice acting that comes with that) will no doubt irritate some, they’ll delight twice as many. I’m a simple girl; I see anime girls in anything, and I’m charmed. With so much to see and do, with many little moving parts to make this a deceptively deep experience, the Hot Shots series is back with a blast, and it’s about damn time, too.
    • 72 Metascore
    • 70 Critic Score
    Rogue Lords is a fine lead-up to the spooky season, with a genuinely addictive gameplay loop and a satisfying combat system. The ability to mess with the game’s own mechanics as the Devil is an absolutely inspired idea, and the experience is only made less than perfect by a few glitches that need patching out. The game would feel a little more complete if there were more to do in each chapter’s overworld, but what is there is a delightfully challenging roguelike. The inability to lower the difficulty may turn some people away, but other people will relish the challenge.
    • 72 Metascore
    • 85 Critic Score
    All in all, the simple act of going CHOP CHOP on your enemies has been made so much more fun within Conan Chop Chop. It’s quirky and fun to play solo, but even more enjoyable in multiplayer. In fact, the game’s chaotic and funny nature makes it perfect to play with friends over and over again. With its easy to use controls and simplified gameplay set up, all abilities of gamers can pick this up and enjoy themselves. This quirky roguelite will certainly surprise you with how addictive and fun it can become.
    • 72 Metascore
    • 75 Critic Score
    Despite some simplistic combat and unmemorable boss fights, Steelrising is a satisfying robot action romp that earns bonus points for being one of the most accessible soulslike titles on the market, meaning more gamers will be able to enjoy its haunting vision of alternate history Paris overrun by dastardly machines. Bon travail!
    • 72 Metascore
    • 65 Critic Score
    Though there’s a bit of rockiness and jank under the hood, MY HERO ACADEMIA: All’s Justice is a rock-solid 3D anime arena fighter in a series of incredibly middling ones. There’s some real tacticality and dexterity you pick up with how much you’re cycling characters in and out, countering attacks and building up towards constant finishers. No one fight feels the same; I’ve done battles in and out of the Story Mode or exhibition mode that saw me dominate the competition or pull back a victory by the skin of my teeth after being knocked about for a good while. It’s not without its technical issues and padding in the campaign, but plenty of meaningful additions and lessons brought forward from prior entries make it a fitting enough send-off that stands out well in the crowd. Not quite a Detroit Smash hit, but a punchy good time, regardless.
    • 72 Metascore
    • 80 Critic Score
    As asymmetrical horror games go, The Texas Chain Saw Massacre stands proudly on the shoulders of genre mainstays, providing an absolute ripper of an experience. Players are thrown in the deep end, which while frustrating at first, begins to make a lot more sense when you give it time. Seeing iconic locations from the films and racing to find your way out as a chainsaw swings behind you is quite the thrill. And whilst perks may initially be hard to understand, eventually the experience comes together as a really satisfying and macabre example of exciting multiplayer horror.
    • 72 Metascore
    • 80 Critic Score
    Aeterna Noctis is an amazing example of how a developer can mix together gameplay elements from many popular platformers of the past few years to construct something greater than the sum of its parts. While it owes a gameplay debt to games like Hollow Knight, Dark Souls, and Castlevania, Aeterna Noctis’ fascinating setting and enjoyable gameplay make it easy to appreciate on its own. Its beautiful world and gorgeous soundtrack make exploring Aeterna is a joy, even when its high difficulty is knocking you down over and over. If you’ve been seeking your next Metroidvania fix, Aeterna Noctis is definitely worth diving into.
    • 72 Metascore
    • 80 Critic Score
    All in all, Wizard with a Gun offers players a thrilling foray into a magical version of the Wild Wild West. While there’s a lot to wrap your head around initially and the game does come with a steep learning curve, once you understand all the different crafting system, it’s a sheer joy to play, no matter whether you’re playing solo or with a friend. The fact that the game features procedurally generated maps adds greatly to the replay value of the stylish and satisfying experience that is Wizard with a Gun.
    • 72 Metascore
    • 50 Critic Score
    Top Racer Collection does what it says on the box, it contains the three SNES games from the series, pretty much unchanged. The collection provides the bare-bones quality-of-life options that are usually expected including changing screen size and playing with filters. Some new gameplay options such as online play are present as well. Unfortunately, given the number of better alternatives in this genre, both past and modern, this collection is a bit of a hard sell. However, I acknowledge that the series does have a huge following in some parts of the world, and for those that simply want to play Top Racer again, in their original form and on modern consoles, then this collection will sort them out.

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