Checkpoint Gaming's Scores

  • Games
For 1,230 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1232 game reviews
    • 75 Metascore
    • 60 Critic Score
    Leaning more into visual novel territory than detective work, Urban Myth Dissolution Center firmly guides you through some of the spookiest stories in contemporary folklore. Its striking pixel art and emphasis on social media as a tool for investigation lend it a unique charm, though it’s let down by repetitive gameplay and awkwardness in its narrative pacing. Worth a look for fans of creepypasta, but those keen on a more fleshed-out investigative experience may be left wanting.
    • 75 Metascore
    • 75 Critic Score
    Though Sniper Elite: Resistance ranks somewhat lower on the scale of games in the long-running franchise thanks to small bugs and a milquetoast campaign and protagonist, engaging in some sandbox Nazi-killing is still as fun as it’s ever been. From every viscerally satisfying shot that can sail through a Nazi’s skull to the hectic gunfights that hectically erupt across the battlefield, what remains as stellar as ever is the high-octane action. The game is bolstered by the emphasis on replayability with the quality of additional game modes and the fact it’s a side-offering to the main Sniper Elite narrative, leaving it a fitting venture for newcomers and veteran Nazi slayers. No matter who you are, Sniper Elite: Resistance is an action shooter game worth your time because, and say it with me, all Nazis must die.
    • 75 Metascore
    • 65 Critic Score
    I enjoyed my time with Everdeep Aurora, although it could have been better. Nautilus Games very deliberately nails the feel of an old Game Boy game from the mid-1990s, although it may turn off players looking for something more complex or challenging. With its charming art style and gameplay, it’s hard not to have a smile on your face as you drill down into the Everdeep. That said, the lack of clear guidance regarding exactly what the game is asking you to do a lot of the time left me longing for a quest log or objective marker. If you’re looking for a chill platformer with retro stylings and don’t mind a lack of clear direction, Everdeep Aurora is worth checking out.
    • 75 Metascore
    • 60 Critic Score
    Have you ever played a game that has so many intriguing ideas that are begging to work but never quite reach that level? Chernobylite is that game for me. Never boring but never keeping me on the edge of my seat. Most of my investment here lies in the potential it shares. Donning your gear and risking your life for precious rarities may very well be worth it if you’re part of the hardcore survival fanbase and waiting on something new. If not, bunkering down and steering clear could undoubtedly do you good.
    • 75 Metascore
    • 70 Critic Score
    Samurai Warriors 5 is an ambitious reboot, removing many features from previous games while emphasising what makes the series tick. There is very little to do outside combat, but the combat is delightful, and the variety between characters makes each one a joy to play. Despite some superfluous systems and clunky camera and AI issues, Samurai Warriors 5 offers fantastic action gameplay. If you’ve been intimidated by the Warriors series in the past, this is a great place to hop on.
    • 75 Metascore
    • 85 Critic Score
    Showgunners creates a bombastic, colourful, chaotic world that incorporates elements of reality TV, turn-based combat, dystopian energy and characters that grow alongside a strong narrative. All of these elements combined could have made the game a messy experience, but the story kept me engaged, and I felt intrinsically motivated to conquer Homicidal All-Stars so that Scarlett can finally find peace. Showgunners is a successful mash-up, and Artificer’s inclusion of various intertwining gameplay features make the game an ever changing, fun ride that made me excited along each step of the way.
    • 75 Metascore
    • 90 Critic Score
    A compelling, nuanced story told beautifully and with many diverging paths, Harmony: The Fall of Reverie is a stunning example of how powerful the visual novel format can be. It uses the desires, pains, and histories of its characters to paint a rich emotional landscape against the context of a changing world, with the player’s decisions shaping both the intricacies and the broad strokes of this world’s future. With striking art design, immersive writing, and massive variety of story possibilities, this is a must-play for narrative adventure fans.
    • 75 Metascore
    • 80 Critic Score
    I had a great time with No More Heroes III. The story, wacky characters, and stylish action all had me begging for more, but the open-world sections, graphical and performance issues and the constant on-screen effects do wear thin after lengthy play sessions and let the otherwise fantastic experience down. The game is an incredibly unique experience that is jam-packed with funny, strange moments that make it truly stand out from the crowd, and the solid combat and zany narrative elevates it to an adventure that is well worth playing. If you like your action games with a healthy dose of balls-to-the-wall weirdness, this one's for you.
    • 75 Metascore
    • 60 Critic Score
    As a throwback to the old 2D Castlevania games, Chronicles of the Wolf is serviceable and mostly effective. If you’re after a nostalgia trip that doesn’t have many ambitions to forge its own identity or take note of the quality of life improvements that metroidvanias have been honing since the 1990s, Chronicles of the Wolf will be a satisfying romp through the French countryside. However, the game isn’t aspiring to anything more than a simple trip down memory lane, and would be hard to recommend for anyone not already a Castlevania fan or looking for something that evolves on past Metroidvanias rather than simply imitating them.
    • 75 Metascore
    • 70 Critic Score
    Despite boldly declaring “the JRPG is back” and then doing absolutely nothing new with the genre, Eiyuden Chronicle: Hundred Heroes is a decent, traditional JRPG that will tickle anyone who adored the classic PlayStation titles of the late nineties. Its modern affordances in visual design and voice acting bring this nostalgic adventure into the present day, but it is let down by sluggish, repetitive combat and some missed opportunities when it comes to utilising its massive roster of characters. Fans of Suikoden will likely already have this pre-ordered — for everyone else, check this out if you’re looking for a nostalgic romp and don’t mind a few speed bumps along the way.
    • 75 Metascore
    • 55 Critic Score
    Cupid Parasite: Sweet and Spicy Darling ends up being rather unfocused, with both its difficult-to-read UI and the character routes that struggle to find purpose now that the leads are already in committed relationships. It does have its positive moments, with the main character Lynette being one of them, but in the end, it’s messy enough that it can be hard to find something to latch onto.
    • 75 Metascore
    • 85 Critic Score
    The Outlast Trials is a brutally fresh twist of the knife for the franchise. Cooperative play meshes seamlessly with the horror experience, allowing players to squad up and take on brutal trials that are as horrifying as they are fun to survive together. Solo play is more trouble for the same reward, so it’s a good thing the game includes a matchmaking system. With more content on the way, it’s clear Murkoff has struck gold with this new take on a loved IP!
    • 75 Metascore
    • 70 Critic Score
    Yomawari: Lost in the Dark is perfect for amateur-level horror players wanting to dip their feet into a game scarier than what they’re used to. The dim lighting, disfigured monsters, stealth mechanics, and creepy atmosphere—all wrapped up in a beautiful (but really terrifying) 2D world—will be all the training you need to take on even scarier games. And if horror doesn’t phase you, then the well-crafted and deeply folkloric setting will reel you in. Be warned though, the final act is both monotonous and disappointing.
    • 75 Metascore
    • 70 Critic Score
    Flock is a delightful game that celebrates the joy of flight and discovery, but it doesn’t quite soar to the greatest heights. Its charming narrative, relaxing gameplay, and vibrant style make it a pleasure to play. The whimsical world and serene flying are noteworthy, yet they are occasionally overshadowed by moments of monotonous exploration and occasional gameplay lulls.
    • 74 Metascore
    • 80 Critic Score
    As an action game and a roguelike, Forestrike is a satisfying, if challenging, experience. By allowing the player to foresee fights and predict their foes’ next moves, it turns what would be a by-the-numbers 2D fighting game into a more thoughtful experience built around memorisation, timing and strategy. While it drags anytime you have to claw yourself back following a game over, Forestrike makes up for it with its varied combat system and appealing aesthetics. If you’re a roguelike fan or an action fan, there’s a lot to like about Forestrike, and it’s certainly worth jumping into.
    • 74 Metascore
    • 60 Critic Score
    I had a lot of fun playing Chrono Cross again; the unique spin on turn-based combat, colourful locales, and dimension-hopping narrative was a joy to re-experience all these years later. However, through a critical eye, Chrono Cross: The Radical Dreamers Edition leaves a lot to be desired. Glaring issues with performance, improvements, and graphical inconsistencies take away from the truly great source material. This lack of care and attention to detail flies in the face of some of Square Enix’s other remaster works, and is a disappointing black-eye on what could have been a truly great remaster package of a still phenomenal classic JRPG.
    • 74 Metascore
    • 70 Critic Score
    You probably know already if you fit within the Venn diagram of Reigns fans who also love the world of The Witcher. Outside of the hit-or-miss combat, Nerial hasn’t exactly revolutionised its patented Reigns formula with Reigns: The Witcher, but it also doesn’t really need to. The trademark swipey narrative puzzle gameplay suits The Witcher very well, with its focus on moral choices and dark sense of humour. I had a good amount of fun with Reigns: The Witcher. If you’re a fan of The Witcher or enjoyed the previous Reigns games and want to see a twist on the formula, so might you.
    • 74 Metascore
    • 60 Critic Score
    Actraiser Renaissance certainly is a SNES remake for better or worse. The 2D parts of this game have been remade poorly in regards to mechanics and visual fidelity. The gameplay loop of varying between action platformer and city-building sim did get its hooks in me but will be a harder sell for others. While it proves difficult to remain a strong recommendation, there are nuggets of character dialogue gold in there that are worth seeing through. On top of that, the visuals and music that come with these moments are special and remain evident why this is such a cult classic. If all else, I’m glad I got to check out a deeper cut in the Square Enix catalogue. Flaws and all, it’s at the very least got some heart.
    • 74 Metascore
    • 75 Critic Score
    Emio – The Smiling Man: Famicom Detective Club improves on the old-school mystery visual novel mechanics that the 2021 remakes refined, eliminating some of the trial-and-error frustration while keeping things focused on interviews with witnesses. While the mystery of Emio isn’t my favourite of the series, it’s still a mostly well-crafted story with gorgeously animated characters.
    • 74 Metascore
    • 80 Critic Score
    The Thaumaturge is a riveting mix of investigating gorgeous environments, weaving together narrative threads and battling through punchy, stylish turn-based combat. It’s a story where it feels like the choices do matter, and that makes decisions feel weighty as you progress through the twisted and memorable supernatural setting. Some of the investigations hold your hand a little too much, and it’s lacking some overall polish in some areas. Even so, The Thaumaturge absolutely nails the brief in every other way, making for a compelling RPG that stands on its own as unique, visually impressive and deliciously dark.
    • 74 Metascore
    • 70 Critic Score
    Tempopo is a heartwarming little adventure that brings so much energy with its clever gameplay and charming visuals. Watching the little creatures successfully march as you solve each level is always satisfying. The straightforward mechanics in Tempopo ensure a very approachable experience for younger or inexperienced audiences. However, there are too many areas where it feels too simplistic, and lacks the polish to stand out as an exceptional puzzle game.
    • 74 Metascore
    • 70 Critic Score
    A short-and-sweet cyberpunk-noir tale, Neon Hearts City tells its dystopian story simply and effectively. Featuring satisfying adventure gameplay and some excellent voice acting, it paints a pixel world that’s at once futuristic and nostalgic. Despite its short length taking the teeth out of its plot, this is a fun-sized experience that classic point-and-click fans will take delight in.
    • 74 Metascore
    • 75 Critic Score
    Rolling Hills: Make Sushi, Make Friends is a game that shouldn’t be rushed to be completed. It’s a game that allows you to live vicariously as a wannabe chef in a small town with big dreams. However, the game has the potential to do more and the lack of gameplay features is proof of this. Regardless, it’s a fun restaurant simulator with a story to tell, which allows it to stand out from other restaurant sims like Diner Dash and Overcooked. So if you want to learn more about this small town, as well as serve up some fresh sushi, then grab that controller and put on that apron, you have a restaurant to open.
    • 74 Metascore
    • 70 Critic Score
    Warhammer 40,000: Dawn of War – Definitive Edition sits on the edge of what defines a remake. The audio, UI improvements, and inclusion of all its DLC make it an appealing entry point for newcomers and a nostalgic return for longtime fans. Yet, its dated animations, controls, and art style struggle to hold up against today’s standards. Still, with its sheer amount of content and strategic gameplay, it remains a worthy experience for anyone ready to dive into this gigantic universe.
    • 74 Metascore
    • 70 Critic Score
    Mighty Goose will likely appeal to you, whether you have played classic 2D run and gun games like Metal Slug or not. From its charming animations and characters, fun weapons and catchy soundtrack, it’s hard to not have a good experience during the game’s short runtime. However, it does start to drag a bit by the end, and it may have been more fun with the addition of co-op. That all said, Mighty Goose is a great little burst of shoot ’em up arcade goodness, and succeeds at bringing that old style of game into the modern era.
    • 74 Metascore
    • 60 Critic Score
    Tides of Tomorrow is a textbook example of mechanics that would be better served in a stronger game. Its story-link system is compellingly eerie and smartly iterates on the social aspects of choice-based adventure games, and its resource management shapes player choices in clever ways, but neither can fully escape the leaking ship of flat writing, characters and setting. While I hope that games on future tides can better capitalise on these ideas, for now, Tides of Tomorrow doesn’t deserve much more than a day trip to its rusty water park attractions.
    • 74 Metascore
    • 55 Critic Score
    The remake treatment of one of Yakuza’s more underrated entries gets marks for its story, world and fan service to the great Kazuma Kiryu, but all of that praise and credit only comes from the original Yakuza 3. What’s within Yakuza Kiwami 3 & Dark Ties is a regression in the timeline, as it resets and retcons crucial parts of the world and greater with its new story. Additionally, unoriginal and reskinned minigames that become a bore, along with the messy politics of disastrous recastings, simply make this an inferior version. The dark horse of the series didn’t get its time in the sun here, and that’s a damn shame.
    • 74 Metascore
    • 70 Critic Score
    Tingus Goose is an unforgettable psychological horror that succeeds because it is bizarre without being too gory. You can’t help but wonder what’s coming next as you progress through each level. There is a slight learning curve, and the bizarre imagery can make you feel nauseous at times. However, Tingus Goose succeeds because it’s a game that you can’t forget after seeing it once and is worth playing to the end.
    • 74 Metascore
    • 45 Critic Score
    Atelier Resleriana: The Red Alchemist & the White Guardian never once feels like it was developed beyond the boardroom meeting of its conception. It fails to venture beyond the foundations that the series has set for itself or delve into the world of innovation and experimentation that the series is known for. Superfans of the series may find something to love here, but for those who don’t care to dig that deep, they will find a mish-mash of boring dungeons, a bland story, mind-numbing levels of repetition, and a plethora of design shortcomings in a setting that requires prior knowledge of the world.
    • 74 Metascore
    • 50 Critic Score
    It’s disappointing to come away from Mail Time feeling more frustrated than relaxed. All of the elements for an adorable, wholesome experience are there: its cast of animal characters are incredibly well-written, its art direction is delightful, and the entire premise is utterly charming. Unfortunately, a litany of glitches and janky platforming controls really disrupt its vibe. While I’m hopeful that its incredibly ambitious solo developer is able to support the game with patches down the track, it’s sadly difficult to recommend Mail Time in its current state.

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