AusGamers' Scores
- Games
For 846 reviews, this publication has graded:
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57% higher than the average critic
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3% same as the average critic
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40% lower than the average critic
On average, this publication grades 3 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | The Elder Scrolls V: Skyrim | |
|---|---|---|
| Lowest review score: | AMY |
Score distribution:
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Positive: 567 out of 846
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Mixed: 247 out of 846
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Negative: 32 out of 846
848
game
reviews
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- Critic Score
Too often Half-Life: Alyx feels like baby's first VR shooter and for many — especially those who purchased VR hardware to play it — this isn't a dealbreaker. But trading off the Half-Life name for an introductory course to VR relegates HL: Alyx to spin-off territory when the characters involved and the story it tells could be so much more. Alyx Vance deserves better, and so too do VR gamers.- AusGamers
- Posted Apr 1, 2020
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Skyward Sword holds dear to a lot of things we love about the series, but quite frankly just doesn't do enough to move things forward, leaving us with a merely good game that should have been great.- AusGamers
- Posted Nov 26, 2011
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As an action-adventure, an RPG, a narrative, and open-world sandbox, and a way to simply spend time exploring a breathtaking world – it falls short. Engaging at times, thrilling too, but also disjointed, clunky, and unfocused in ways we didn’t expect.- AusGamers
- Posted Feb 14, 2022
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Those diehards mentioned in the opener above will be happy to know that the level grading system is back, and locked to the higher difficulty setting, which ties into those that want to learn the intricate and subtly deep nature of things. For everyone else who’ll still be scratching their heads at the ludicrousness of it all, from go to whoa, at least you can rest easy on the idea that it’s okay to mash your way through here, and that for Bayonetta, this is all pretty standard stuff -- OTT served with a side of sass, sexuality and style.- AusGamers
- Posted Oct 27, 2022
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Titanfall 2 is worth playing, but it's not a must-play game right now. The two levels that I think will influence game design for years to come--they'll still be there next year. But therein lies the rub--with a playerbase split over multiple pointless variants of team deathmatch and a handful of other standard multiplayer modes, the population might not be there next year when you get it.- AusGamers
- Posted Oct 24, 2016
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In some ways, the whole Lovecraft angle plays out here -- too big to conjure, fathom or even understand, Returnal is difficult to want to wrap your head around, and that’s largely because it hangs its space hat on that death loop (again, different game, same platform). If you’re a glutton for punishment, don’t mind a grind and will happily deal with unfathomable RNG forces at cosmic play, you will absolutely get something out of Returnal, but if like me, every time you die, a little piece of the part of you that wants to play more, dies too, then you might find yourself not return(al)ing to this in a hurry.- AusGamers
- Posted Apr 29, 2021
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Thanks to a sloppy handling model, it lacks the precision required of its predecessor, so sim racers will probably struggle with the controls. Meanwhile arcade racers will struggle with more advanced driving techniques such as counter steering and throttle feathering. If you can get your mind into the right headspace for the game, approaching it as an arcade game with complex controls, there's definitely fun to be had here. It's just not up there with the likes of games dedicated to arcade or sim, but not both, such as Hot Pursuit or Forza 4.- AusGamers
- Posted Oct 16, 2012
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The game itself, if you follow the heavily developer-directed path laid before you, has roughly 20-25 hours in it, and there’s more content yet to come, so balances and new content could sharpen the experience, but out of the gate it’s simply a schizophrenic collection of two key genres that, in principle, should gel, but here they kind of get in each other’s way.- AusGamers
- Posted Aug 29, 2019
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At any rate, what’s here is fun and it’s Nintendo and there’s co-op for families or friends, but it’s all just so incredibly lite-on. And I say this with full appreciation and love of the likes of Super Mario Odyssey and Luigi’s Mansion 3 and Yoshi’s Crafted World -- there’s no challenge outside of 100% collection of items and in beating Treasure Road times, the rest is simply a cakewalk, and unfortunately all the bad doggo Awoofys in the game can’t make me think otherwise.- AusGamers
- Posted Mar 23, 2022
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When the game sings in its strongest moments, however, it’s a joy to play. Solving environmental puzzles, discovering workbenches to upgrade your gear, uncovering hidden Codex entries, evading the enemy in rewarding, stealthy ways that empower the player’s sense of agency, and in unfolding the next bit of connective narrative tissue, A Plague Tale: Requiem is great. Excellent even. But it’s fleeting, and Asobo crashes you down to Earth just as quickly as you might have felt on top of it, driven largely by hard-fail scenarios and situations, bolstered still by antiquated or arbitrary gameplay systems.- AusGamers
- Posted Oct 18, 2022
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For the most part, Bungie achieved this lofty balance with its Halo games, but after an impressive first shot at the sci-fi series with Halo 4, 343 Industries has fumbled with one of the most important parts of a Halo experience: the solo campaign.- AusGamers
- Posted Oct 29, 2015
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I think EA needs to go back to the drawing board on its interpretation of unpredictability's role in sports games, because while it might make the game look more realistic to watch, it makes it feel frustrating to play.- AusGamers
- Posted Sep 30, 2013
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It would be hard to imagine coming into this game uninitiated to hockey and the NHL, which is definitely the game's downfall. I'd much prefer to see such a great game for an incredible sport reach more people with every release.- AusGamers
- Posted Oct 18, 2012
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It's just a shame that Insomniac Games seemed so hell bent on pushing the dramatic angle that got in the way of a great example of a solid first-person shooter.- AusGamers
- Posted Sep 7, 2011
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A sequel that plays things a bit safe when we really wanted it to dig deep and offer up something truly new. It’s still the old Donkey Kong Country that we’ve known and loved for so long though, and for many players that’s going to be enough. We just wish it felt more like a proper sequel and less like an expansion.- AusGamers
- Posted Feb 26, 2014
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A beautiful and often clever game that doesn’t seem to be aiming as high as it could be. It seems content to simply be pretty and mechanically solid, but it’s not a game one can easily get super invested in. There are the makings of a better game in here, and the combat is reliably entertaining throughout, but Child of Light never quite rises as high as its untethered protagonist.- AusGamers
- Posted Apr 30, 2014
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I cannot in good conscience recommend this game to all but the most rabid fans of Hideo Kojima's work. And even then, I feel like this game may cause some of them to balk and question their devotion. It pains me to say it, but Konami may have been a necessary evil for him, a check and balance against his crazier, more self-indulgent impulses.- AusGamers
- Posted Nov 1, 2019
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The Wolf Among Us feels no less confident than Telltale’s Walking Dead seasons, but at this point it certainly doesn’t feel as well directed. It’s no longer something that is inspiring great enthusiasm or excitement from me, but it’s also not something I feel the need to abandon midway through.- AusGamers
- Posted Apr 8, 2014
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It’s just very easy and bite-sized in the grand scheme of it all. None of the cool ideas are ever fully fleshed out and it tends to feel one-note after a while. I get it if you’re a crazed brick collector, as that’s what these games are designed around, but as a gaming experience outside of co-op, I found it, as Vader would say: “all too easy”.- AusGamers
- Posted Apr 12, 2022
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It's just a shame that it didn't have some more time behind it, as it seems that the pressures of a 10-year game anniversary were more important than finessing certain areas. My treasured memories haven't been completely destroyed, but the technical woes make this Halo remake more for the fans than anyone else.- AusGamers
- Posted Nov 14, 2011
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SSX from EA Sports is back, edging slightly closer to a realistic feel of where snowboarding is and may be heading, while still maintaining the huge and impossible we've come to love from previous SSX releases.- AusGamers
- Posted Mar 19, 2012
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Unravel Two is a fun physics-based side-scrolling platformer. And the addition of the blue Yarny, as well as co-op through him, or her, is enjoyable, but the team barely capitalises on having to use both for pushing through the environment and when they do, it’s usually elementary. In fact, outside of the game’s Challenge puzzles, which I’ll get to in a minute, Unravel Two is a far less challenging experience overall, especially in comparison to the first game.- AusGamers
- Posted Jul 3, 2018
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Guitar Hero Live has just taken itself too seriously, and that concept is at pure odds with what the franchise used to be about. Don’t get me wrong, there is fun here, there’s multiplayer, hero powers and a decent list of songs, but the idea that these might eventually have you forking over more cash should make you trepidatious at least.- AusGamers
- Posted Oct 26, 2015
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A House Divided is a weaker entry than we’re used to, but that maybe shouldn’t be cause for alarm. The table setting seems to be all in place now for the feast still to come, and even at its most meandering The Walking Dead is still capable of telling an intriguing, frightening story about humanity’s worst impulses.- AusGamers
- Posted Mar 7, 2014
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Where the story engages, the characters feel believable, and the monsters look and act and behave as diverse as the world itself. When it all comes together, Monster Hunter Stories 2: Wings of Ruin feels as epic and engaging as any other entry in the long-running series, albeit in turn-based RPG form.- AusGamers
- Posted Jul 8, 2021
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Even though My Friend Pedro falters when it strays the furthest from the action-movie ideal of its premise most of the time you’re still a stone-cold killer with a suite of guns and a knack for shooting at bad dudes whilst upside down spinning in mid-air.- AusGamers
- Posted Jun 21, 2019
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There’s value here for the matriculant willing to put in the effort, but you’ve really gotta want it. And even as a Fire Emblem diehard I found it a bit of a slog. Repetitive and more often than not caked in superfluous activity, Three Hopes is a mash of ideas drawn out beyond its measure, and if you take into account the option to play through each House’s own campaign, the target audience thins to a specific tine, and you might be confronted with an intimidating wall, looming convolutedly large.- AusGamers
- Posted Jun 23, 2022
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If you're a dedicated fan and want more of the series, you'll have fun despite being disappointed at the lack of exposition. As for the casual players, there are unfortunately very few reasons to check this out.- AusGamers
- Posted Nov 14, 2011
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Combat in Yakuza is deep and with RPG-like progression and various fighting styles on offer things improve as the game goes on. It’s a shame then that the more difficult encounters feel a little silly when you need to keep eating and drinking to restore health and slowly chip away at a boss figure’s health bar. For newcomers, and well, anyone really, playing on easy comes recommended. For a game that is about story first, and getting to explore Japan second, having to deal with fighting that can often devolve into frustrating bouts of dodging and toying with the limited mechanics isn’t worth it. And a frustration-free Yakuza Kiwami experience means more time spent at one of the many hostess bars.- AusGamers
- Posted Aug 30, 2017
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In the end New Super Mario Bros. U Deluxe is a welcome addition to the Nintendo Switch library, a fun and entertaining platformer with charm and every now and then – that classic Nintendo feel. But due to the success of the platform, it also finds itself competing with many stellar indie platformers in a way that Super Mario Odyssey never did.- AusGamers
- Posted Jan 22, 2019
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The only problem is that there's really very little reason to upgrade from F1 2011 other than the inclusion of new teams, cars and two new tracks. If Codemasters had resolved the numerous bugs and gameplay issues that have been present since day one of the reboot it'd be a different story, but if they can't do it by now, chances are they never will.- AusGamers
- Posted Sep 19, 2012
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Sons of Winter is fine, but it never feels like a standout episode.- AusGamers
- Posted Jun 2, 2015
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Death Road to Canada attempts to offset the normally dark themes of the zombie genre with zany characters, a charming pixel art style, and poppy music, but the lack of depth to its combat and randomly generated content will quickly leave you feeling frustrated and unsatisfied. There is some fun to be had here for sure, which is definitely best experienced with friends, but that doesn't make up for its issues and overall lacklustre action.- AusGamers
- Posted May 15, 2018
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Sackboy: A Big Adventure is beautiful and the added power of the PlayStation 5 hardware has led to the materials found throughout the arts-and-craft world to look and often behave like the real thing. The blend of fantasy with everyday objects gels wonderfully with the soundtrack too, giving the experience a feel that is more than a simple riff on classic 3D platforming.- AusGamers
- Posted Nov 16, 2020
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What we’re left with is a product that relies more on promises and potential than what is actually playable. The tracks are boring, the tricks not worth bothering with, the attempt at storytelling laughable and far too much expectation rests in the audience to shape Fusion’s potential.- AusGamers
- Posted Apr 16, 2014
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For fans of Life is Strange it’s no doubt worth your time, and the way in which Chloe and Rachel’s relationship evolves over the course of the first episode is a pleasure to watch. No so well done though, is all the supernatural stuff. Which fails to reach the same heights of the original, and feels a little forced.- AusGamers
- Posted Sep 5, 2017
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Crash Bandicoot can still be fun – but is far from essential. A visually impressive remake full of detail and polish for what is for the most part a painfully average platformer.- AusGamers
- Posted Jul 3, 2018
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Even though your arms will tire of using pickaxes and rope thingies to climb up some truly imposing cliffsides and mountains, Horizon Call of the Mountain never loses its sense of scale, wonder, and sheer beauty.- AusGamers
- Posted Mar 10, 2023
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BattleTech’s ambitions may exceed its grasp, but there is a lot to love about the entire package. From the tactical combat to the great story and characterisation. Marred by mostly technical issues, it’s a title that should theoretically improve over time. In the meantime, even in a scrappy state, the MechWarrior meets XCOM promise mostly delivers.- AusGamers
- Posted May 2, 2018
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There’s value in narrative, if you don’t mind sloppy exposition, telegraphed characters and incentives as well as explosive quick time events that sit at odds with arbitrary quick time events, that sit even further at odds with ‘page-turner’ quick time events. When you get towards the game’s crescendo, which admittedly is handled excellently between the three main robot characters, and deal with ‘action’ sequences that take you out of your nanna or grandpa QTE slumber, the game feels interesting, but it’s smoke and mirrors. Acting, visuals and a relatively well-conceived future Detroit are the carrots on string here. The problem is our robot horse needs QTEs as well to get going and without enough blue blood, bled by actual gamers, it’s a hard task and road to Maple Syrup ahead.- AusGamers
- Posted May 24, 2018
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The second season of The Walking Dead has had highpoints, but in the end it can’t match up against the first season.- AusGamers
- Posted Aug 27, 2014
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In the end Warhammer 40,000: Mechanicus is enjoyable, but it’s also a bit of a let down when it comes to the actual combat. Truth be told I was expecting more of an XCOM-style experience with unit management and perhaps even some base management. The simplicity of individual encounters means that Mechanicus can be frustrating, where simple mistakes can cost you the entire mission. Again, these painful lessons in failure help you learn what works and doesn't. Like, say, bottlenecking your units when the enemy has a powerful AoE weapon.- AusGamers
- Posted Jul 31, 2019
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On the cynical side of things. NBA 2K is a billion dollar enterprise, it doesn't do things by accident. It chose to put MyCareer front and centre, to put MyTeam right below it, to bury the ability to simply play a game of basketball in layers of menus. The shame of it is that I genuinely think it's the best representation of basketball ever. But they make you work so hard to see that, and I just don't know if it's worth the effort.- AusGamers
- Posted Oct 11, 2022
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Don’t Starve’s singular focus, wrapped up in a deadly dance between threat and empowerment, is also its biggest flaw. There is no horizon to strive for. The attrition-based gameplay is initially interesting and temporarily engaging, but lacks any lasting impact on the world.- AusGamers
- Posted Jan 13, 2014
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Call of Duty: Ghosts is a mess of a game. That’s not to say that it’s nonfunctional or bad to play, rather, it loses sight of its core principles and eschews an amazing opportunity with the advent of our transition to next-gen, as well as being the first true IW CoD sans Zampella and West, through poorly constructed (and utilised) tech, half-assed delivery of modes and a single-player campaign that sets the series back more than a few years.- AusGamers
- Posted Nov 12, 2013
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The first Mario game I've ever played that frequently bored me, and as much as it manages to nail the central mechanics and tick many of the right boxes, it also serves as worrying proof that, in the world of gaming, no series is truly sacred.- AusGamers
- Posted Aug 19, 2012
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The lack of depth, a good story, and stuff like voice acting makes it all feel a little average. Pulling on your Zelda nostalgia heartstrings to drive motivation, even though the battles are all pretty much the same.- AusGamers
- Posted Jun 4, 2018
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This is a minor episode, as second episodes in episodic game series often tend to be, but there’s nothing here that hints that the rest of the season won’t be strong.- AusGamers
- Posted Mar 24, 2015
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When set against other titles offering vehicular combat such as Carmageddon, Interstate '76, or even Twisted Metal, Onrush pales in variety, longevity, and simple car crushing fun.- AusGamers
- Posted Jun 18, 2018
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11-11: Memories Retold, however, is still a game worth more than a look-in, and at roughly five-to-six hours, you’ll gain a deep and respectful look at one of the world’s most jarring global conflicts, from the perspectives of the individual.- AusGamers
- Posted Nov 26, 2018
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Daytona USA sits in the unique position where it suffers not from its faults, but from the perfection of its original design. There was nothing better than being enveloped in those speaker laden seats, inches away from a ridiculously bright CRT screen, friends or strangers seated either side of you.- AusGamers
- Posted Nov 14, 2011
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An enjoyable little slice of action. There's certainly room for improvement, and a Hard mode that doesn't remove all the checkpoints would have been appreciated for those who mastered the harder original and will breeze through this one, but it provides enough moments of pure fun to warrant a look.- AusGamers
- Posted Feb 15, 2012
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I couldn't get past the lag issues and was also disappointed with the lack of metal included in the setlist. I also question how rewarding, in a game sense, it actually is.- AusGamers
- Posted Oct 8, 2012
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Fending off waves of zombies and walking along linear pathways broken up by the odd surprise of seeing an undead tank. As in a tank tank, not a heavy zombie to take out. It’s a shame because this in turn will factor into the need or want to replay it all at a higher difficulty level or simply to level-up rankings to unlock skins, perks, and other elements. ‘Let’s do that again’ plays an important role in the perception and longevity of a co-op game, and on that front Zombie Army 4: Dead War falls short.- AusGamers
- Posted Feb 4, 2020
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As much as one might bemoan Resident Evil 4’s use of quick-time events, the fact that playing Resident Evil 3 can make you pine for their return when all you’re doing is watching - is probably all you need to know. As a remake Resident Evil 3 is an impressive visual feat and another RE Engine showcase. It’s a shame then that the actual game portion wasn’t given the same overhaul.- AusGamers
- Posted Mar 30, 2020
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The themed levels are fine, but leaning into more SEGA history would have definitely added to the celebratory feel of Super Monkey Ball Banana Mania. A fine return to monkey-in-ball form, by the way of past glory and frustration.- AusGamers
- Posted Oct 7, 2021
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After each episode, you even get a chart highlighting the path you’ve taken with spoiler-free hints at the breadth of outcomes and scenes available. And even with all of that, each new twist and turn feels unexpected. As a slice of brand-new interactive choice-driven narrative drama, As Dusk Falls impresses. But it’s an experience held back by its photo-filter visuals and interactivity that never quite feels like an extension of its many dramatic moments.- AusGamers
- Posted Jul 20, 2022
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Peggle 2 is an extremely safe sequel, and consequently a bit dull, most of the time.- AusGamers
- Posted Dec 10, 2013
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The hardcore JRPG lovers looking for meaty Switch representation will froth over this, but as a new entry in the field, Bravely Default II only displays acid rain level nostalgia. It’s the dinosaur they just added feathers to, to make it seem like something new, but really, it’s all the same skeletal system we’ve known and studied already for so long.- AusGamers
- Posted Mar 2, 2021
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In the end though it’s the improved combat, minus a few camera issues and frustratingly difficult boss encounters, the progression and build possibilities, and the wonderful level design that go a long way to make up for the lack of narrative drive. Or interest in what happens to the world. In this regard The Surge 2 is an improvement, but an experience that still feels like it’s a few more brutal dismemberment finishers away from finding the right plan to research and build its full potential.- AusGamers
- Posted Sep 25, 2019
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Assassin’s Creed Syndicate gets more right than it gets wrong, but in trying to amend some of the sins of the series, it exacerbates the issues instead of offering a cure. Despite that rather lengthy list of cons at the bottom of my review, one thing’s for sure: Assassin’s Creed Syndicate is still a hell of a lot of fun.- AusGamers
- Posted Oct 22, 2015
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Despite its devotion to performing the necessary post-introduction busywork, and needing to tread water in preparation for future episodes, The Lost Lords remains entertaining.- AusGamers
- Posted Feb 5, 2015
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Garden Warfare may not be the most ambitious game ever made, but its one with a clear sense of personality and identity, which is more than you can say for a lot of other online shooters.- AusGamers
- Posted Mar 3, 2014
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Smoke and Mirrors establishes that The Wolf Among Us will likely be worth seeing through, although whether it’s worth doing so now or waiting for the season’s end is a more open question than one might have anticipated at the end of the first episode.- AusGamers
- Posted Feb 10, 2014
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Bugs are aplenty. The voice system barely works, crashes happen regularly and pings fluctuate from game to game.- AusGamers
- Posted Oct 10, 2011
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The biggest disappointment - outside of the narrative, uneven combat, and characters - comes from the expectation and promise found in the art direction, combat, and Soviet-era Russian sci-fi style. There’s a school of thought that when it comes to a review, you should discuss the content of a game versus what it doesn’t have. The logic is sound, if all criticism comes from a place of unmet expectation, that would be unfair. But when something looks this good, you can’t help but wonder what’s missing. At least in those rare moments when the game shuts up long enough for you to think.- AusGamers
- Posted Feb 20, 2023
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It’s a terrific little package brimming with options to replay, but it’s not a large play-space by any measure, and there’s not a huge amount of variation on scenery or tone. This one boils down to preference...Just hurry up with The Phantom Pain already, Hideo.- AusGamers
- Posted Apr 1, 2014
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To put it in Jurassic Park terms, although you start off as excited as Grant, Ellie, Tim, and Lex as you experience a world of true wonder – where dinosaurs roam – you soon become Arnold (Samuel L. Jackson’s character) dealing with yet another one of Nedry’s problems.- AusGamers
- Posted Jun 19, 2018
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It would be remiss not to mention The Streak mode, where players attempt to thwart the longest running undefeated series in the history of professional wrestling. Much like the rest of WWE 2K14, the fanfare is better than the actual gameplay.- AusGamers
- Posted Nov 14, 2013
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Strange Brigade from developer Rebellion, the studio behind the Sniper Elite series, presents a bright, camp, and vivid swashbuckling Indiana Jones-inspired world come to life. In a third-person shooter where teaming up with friends to take on hordes of supernatural creatures encourages experimentation. Oh, and it’s a lot of fun too.- AusGamers
- Posted Aug 28, 2018
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Outside of the campaign, playing the sandbox mode, which also provides players with periodic goals ranging from export targets to constructing certain types of buildings, proves to be a more well-rounded experience - even if it lacks the amusing overarching story elements of the campaign.- AusGamers
- Posted Jul 1, 2014
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Despite some welcome attention to detail in this port, it's still not enough to raise it to the heights of 'must play' for an action RPG whose charm, humour and some genuinely interesting ideas aren't strong enough to battle against how unchallenging it is and how repetitive a lot of tasks can become.- AusGamers
- Posted Jun 6, 2011
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In terms of value, DiRT Showdown offers more than enough hours of entertainment for its asking price (one that is quite cheap on PC if you shop around) and serves as a perfect entrée during the wait for DiRT 4.- AusGamers
- Posted Jun 1, 2012
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As fun as it is to venture into a location called ‘Call of Battle’, a bombed out city with retro-FPS vibes, there’s nothing new it brings outside of aesthetics. Without any sort of detailed traversal or environmental interaction it all feels like you’re running around an overworld in an early 3D game from the late '90s. And with that one could argue that No More Heroes has always been about style over substance. The series’ unique blend of action and over-the-top self referential insanity is here, but one can’t help but wonder if that’s enough? Wonder how great a Suda51 joint could be if the mechanics and feel matched the virtuoso style on display.- AusGamers
- Posted Aug 31, 2021
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What we’re presented with throughout the campaign and as a whole though is as they say, rough around the edges. A scrappy mech with inconsistent and sometimes unpredictable movement. Perhaps the machine of choice for a squad of Polanian fighters looking to take back a village or two from the overwhelming size of the Rusviet army but not something you’d want for a full-scale invasion.- AusGamers
- Posted Sep 4, 2020
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For a story that talks of falling into lunacy, it's interesting that the game's quality matches the mind of its antagonist; Alice is a cracked mirror; you can see what it could have been, but you're stuck with what it is.- AusGamers
- Posted Jul 1, 2011
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Carrion is ultimately fascinating, engaging, and short and sweet. By putting you in the role of the alien threat it imbues you with a strange supervillain-like sense of playing in an insect farm. A playground where your prey often moves around sans limbs. If you’re a fan of sci-fi horror sub-genre then Carrion is worth seeking out.- AusGamers
- Posted Jul 29, 2020
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Even if it ultimately means we might only look at certain aspects of its design or specific puzzles versus the story and setting to remember and recall as time goes on, Superliminal is still an experience worth seeking out.- AusGamers
- Posted Nov 20, 2019
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There is fun to be had here, but in light of what else is out in the racing/driving wild these days, leaves Heat eating proverbial dust. There’s no question Ghost is a technically proficient developer (outside of car physics), but too much emphasis on a ‘story’ over more robust driving and driver-agency makes the game feel half complete on one side, and half over done on the other.- AusGamers
- Posted Nov 21, 2019
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It’s safe to say that The Surge completely focuses on providing a souls-like experience from beginning to end, offering up deep combat mechanics with interesting and large-scale boss battles. The story, although engaging to a point, takes a back seat to this singular goal. It’s not without its flaws, and its appeal will primarily be limited to those looking so this one type of experience. But The Surge feels like a success, and one that we’ll probably end up dying several hundred more times in.- AusGamers
- Posted May 18, 2017
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A great game becomes a good game due to its length and lack of innovation.- AusGamers
- Posted Jun 6, 2011
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With Back 4 Blood available on Xbox Game Pass on PC and Console there’s reason to jump in if you’re looking for something new to play with friends. The look and feel is familiar and the action is engaging and chaotic when played with a group. For a while that is. Thanks to the sameness that permeates across most levels and backdrops and the predictability of the pace, it doesn’t take long for this Left 4 Dead spiritual successor to wear a little thin.- AusGamers
- Posted Oct 20, 2021
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For all its wonder and remarkable variety, where even after a dozen attempts at adventuring through the world of Ditto no two versions ever look the same, it’s overly punishing when it doesn’t need to be. Especially when exploration is concerned. And keeping you several steps behind the threat, never powerful enough to feel like a true hero, feels slightly off. Fun, charming, but ultimately frustrating.- AusGamers
- Posted Apr 25, 2018
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Outside of a few mostly inconsequential panel-based vignettes scattered around, and levels that take you from a small town through to a backwoods swamp and then through to industrial and supernatural locales, Forgive Me Father’s narrative is mostly a mystery. In the end it’s hard to look at this as anything but a missed opportunity, where the mix of old and new doesn’t quite come together. The horror aspirations amount to little more than set dressing. Fast-paced shooting is where Forgive Me Father settles, a place where enemies move in predefined patterns and strafing is just about all you need to do to survive. As fun as that can be in doses, there’s little incentive to keep going once you realise that’s all there is.- AusGamers
- Posted Apr 20, 2022
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To summarise it in a way that should make sense, The Ascent features a mix of systems and mechanics that don’t play all that well with each other. Exploration suffers too, with certain Side Missions being locked to the main story without any word as to why.- AusGamers
- Posted Aug 11, 2021
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For now, I think it means you're better off sticking with Arma II. Underwater missions, accomplished vehicle physics, an impressive array of player stances and fantastic visuals can't make up for a too-big map full of nothing and a handful of missions most computers and servers can't fully handle. I'll tell you what though, Arma III is going to be a great game in 2015.- AusGamers
- Posted Sep 13, 2013
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I'd love to see Rescue and Heist establish a community of players, because they're great modes done well.- AusGamers
- Posted Mar 24, 2015
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This collection shines with the underlying impressive emulation of Mega Drive hardware, the variety of visual options you get to switch between realistic and pixel-heavy versions of each game, and the quality of life stuff like rewinding and picking up where you left off. And thanks to over 50 titles in the collection there are gems to find that you may not have played before - including Phantasy Star and Alien Soldier.- AusGamers
- Posted May 29, 2018
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And if it's racing with a story that you're after, The Crew and Need for Speed franchisers have you well covered with their mix of outlandish, goofy storytelling and arcade style racing. Perhaps if Legends cut the story entirely, pared down the overly long career mode, and simply focused on being a multidisciplinary arcade racing game, it might find that niche it once occupied on the shelf, back when it was simply known as TOCA.- AusGamers
- Posted Mar 25, 2022
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In the end, Dragon Ball Z: Kakarot is still worth celebrating. For one it’s different from the usual "fight fight fight" setup of past DBZ games, with a focus on telling classic stories from the series. The ability to explore the world is especially wonderful for fans, and King Kai’s fantastic jokes make you yearn for a new Netflix stand-up special. Still, as a fan, I was left wishing there was more depth and activities to make the world feel more alive. Overall, it's a decent role-playing experience faithful to Dragon Ball Z that’s action-packed and entertaining. A game tailor made for DBZ fans. Nothing too groundbreaking, except for the attacks breaking the ground.- AusGamers
- Posted Jan 22, 2020
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If you're looking for some light-hearted swing and miss fun with your mates then this is certainly worth a look, particularly if you've got a couple of PlayStation Move controllers lying beside your couch, but if you're looking for the definitive tennis experience Grand Slam Tennis 2 is lacking compared to other more established offerings.- AusGamers
- Posted Feb 9, 2012
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My Time in Portia has its moments though and getting through the early milestones hint at the larger picture and more player freedom. As it stands it’s is a ‘life sim’ that could do with a little more of the former.- AusGamers
- Posted Apr 17, 2019
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Describing the game as chaotic in action is definitely apt, and for sheer speed this is one of the fastest ‘Mario Sports’ games to date. In a way, that goes against what you kind of expect to see from Nintendo, but in execution Mario Strikers goes all in on the fast and dirty game of Mushroom Kingdom soccer.- AusGamers
- Posted Jun 8, 2022
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Contributing significantly to the disappointment are the sound effects - with the guns and explosives sounding particularly underwhelming.- AusGamers
- Posted Apr 29, 2019
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The first few hours of Agents of Mayhem are genuinely exciting and entertaining. And funny too. It’s the open-world of high-tech Seoul and the repetitive missions that fail to live up to the colourful Agents and the Saturday morning cartoon vibe. Which is unfortunate. The juvenile sense of humour won’t appeal to everyone, but the same could be said for just about every Volition-developed title of the past decade. And in that sense, the studio’s latest effort is worth considering if you’re a Saints Row fan. For everyone else, imagine a ludicrous ‘80s cartoon built around the profane and juvenile marines featured in James Cameron’s classic film Aliens. Where they’re globe-trotting government agents, and prone to enter fits of gravity defying carnage.- AusGamers
- Posted Aug 17, 2017
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It's a hard game to get really enthusiastic about, and all too easy to walk away from when you hit a frustrating section.- AusGamers
- Posted Feb 20, 2012
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Anarchy Reigns ultimately feels like a game that probably didn't quite feel right midway through development, which didn't have the same effort and attention lavished upon it as the developer's previous games. Still, when your very worst game ends up being this decent, you're clearly doing something right.- AusGamers
- Posted Jan 14, 2013
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Mad Max is obviously a license close to my heart, and The Road Warrior is my favourite tale in the franchise, so it could be considered unfair to have judged the game how I have, but there are definitely some glaring issues here that make the product schizophrenic in its license representation. When applying played-out tropes, however, it actually works through the game’s size and goals, and is easy to enjoy -- just as long as you forget the past and embrace the present.- AusGamers
- Posted Sep 21, 2015
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The single player campaign is an exercise in banging your head against brick walls until they break. Depending on the quality of your friends list, the long-term value of Rock of Ages probably lies in the chaotically level playing field of human-versus-human multi-player.- AusGamers
- Posted Sep 28, 2011
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Seems to be an expansion in name only. If anything, it makes the already overplayed sections of the core game feel smaller. And for a grand sci-fi universe, that’s a bad thing.- AusGamers
- Posted May 25, 2015
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