Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 Fear Factor: Unleashed
Score distribution:
2214 game reviews
    • 57 Metascore
    • 70 Critic Score
    While the little kids won’t especially notice or even care about the some of the graphical quirks and choppy animation – Puss in Boots is the main culprit – any older gamers will likely be distracted but if you’re just playing the “hard” parts of the game, it’s not so bad.
    • 56 Metascore
    • 67 Critic Score
    In it’s favor it has a solid variety of modes and offers an arcade experience without totally slashing realism but Freestyle mode only goes ¼ of the way and the invisible walls might have you ripping your hair out.
    • 56 Metascore
    • 60 Critic Score
    While the character advancement scheme and tactical battle maps are improvements worth keeping, they feel almost wasted on unworthy antagonists in the service of a wretched storyline.
    • 56 Metascore
    • 80 Critic Score
    A really interesting game that some people will think is great, while others will harp on the shortcomings. Personally, I really enjoyed the title and will keep the game in my rotation until I defeat all of those missions completely with all bonuses.
    • 56 Metascore
    • 59 Critic Score
    Matching the poor gameplay is the audio.
    • 56 Metascore
    • 65 Critic Score
    While it is creepy, and does have a solid story the mixed presentation and weak controls mar the experience.
    • 56 Metascore
    • 54 Critic Score
    "Devil May Cry 2" got a lot of heat for feeling bland and uninspired compared to its predecessor. Spawn: Armageddon, being even more vapid, actually makes that vaguely lackluster title seem like a work of absolute genius.
    • 56 Metascore
    • 51 Critic Score
    Besieger is, all in all, nothing new; there is nothing that shouts creative genius, and in short, has all been done before.
    • 56 Metascore
    • 50 Critic Score
    The Wii controls are simply abysmal at the worst of times and merely “okay” at the best of times.
    • 56 Metascore
    • 55 Critic Score
    The worst offender is shot fakes that turn into accidental shots. This happened to me 3 or 4 times a game – deadly when the score is close.
    • 56 Metascore
    • 70 Critic Score
    The 10-year old, the most experienced gamer of the bunch, really hemmed and hawed about the score. “I think it should be a 7 because it’s fun but it’s also kind of really hard sometimes.”
    • 56 Metascore
    • 65 Critic Score
    The game is competent but not compelling, adequate but not outstanding. Unless you are a big Michael Jackson fan it's a rental at best. Unless you can find that version with the glove. Now that will provide hours of fun and amusement.
    • 56 Metascore
    • 60 Critic Score
    I guess what surprised me most about this game is that the controls are not as tight as they should be for a fighter. Delayed responses with an often wacky camera, is in active contrast to a game that should have those in sharp focus.
    • 56 Metascore
    • 72 Critic Score
    This title is complete fan service to those who like the anime, and will largely be enjoyed by these people, just be careful of the occasional cheap comeback by the computer.
    • 56 Metascore
    • 65 Critic Score
    The campaign is a solid adventure that is best enjoyed with another person (rather than the AI!) and the game offers a certain level of "surprise" with some of its unique gameplay elements. It's just a shame that some of these unique elements are not incorporated better or injected more frequently in the campaign. While I wouldn't pay full price for the game, it's definitely worth checking out once the price goes down.
    • 56 Metascore
    • 40 Critic Score
    If Driv3r were a car, it would be recalled for crippling performance issues.
    • 56 Metascore
    • 40 Critic Score
    The original release of the game was an interesting (but not great) concept hobbled by atrocious execution, and it seems like the people who went in trying to rescue it have managed to make things worse in an overall sense. There was little to recommend the original game. There's even less to recommend it's second act.
    • 56 Metascore
    • 70 Critic Score
    The seamless and responsive control scheme found in DOA3 just cannot be found in XND.
    • 56 Metascore
    • 50 Critic Score
    A twenty-pound sledgehammer of wall-to-wall action.
    • 56 Metascore
    • 60 Critic Score
    Once players have heaved themselves over the massive learning curve, there is a strategy game here worthy of attention but the "price of entry" is so high Supreme Commander likely won't be attractive to anyone that isn't a hardcore fan of the strategy genre.
    • 56 Metascore
    • 37 Critic Score
    It’s gameplay is simplistic while still offering challenges and rewards that will keep kids interested beyond the Story mode. [Score for Kids = 80]
    • 56 Metascore
    • 60 Critic Score
    As a stealth game, Tenchu Z hits the right notes with all the creeping around and silent killing, so it'll likely offer a few thrills for fans of the genre. But since it lacks useful "stand-up and fight" mechanics any casual players will likely suffer boredom with all the careful sneaking around through drab environments.
    • 56 Metascore
    • 70 Critic Score
    Shrek the Third doesn’t feature a lot of surprises in its linear beat ‘em up romp, though there are a couple of occasions to bust out the catapults to break down castle walls, which can be fun, especially if you’re playing against a friend in one of the separate multiplayer modes.
    • 56 Metascore
    • 70 Critic Score
    All in all, Leisure Suit Larry Reloaded was an exceptional game to play and is definitely worth the $20 for those who played the originals, the remake, or just want to see why this franchise was so revered back in the day.
    • 55 Metascore
    • 70 Critic Score
    My other issue is that Bomberman wasn't that great a game to start with and there's no multiplayer, which is sure to cause some gamers to scratch their heads.
    • 55 Metascore
    • 60 Critic Score
    Though there are few features of Onechanbara: Bikini Zombie Slayers that attempt to add some kind of complexity -- levelling-up the characters, power-up items, different meters to monitor -- but there's nothing here more complicated than slashing things.
    • 55 Metascore
    • 50 Critic Score
    Ultimately, Super Monkey Ball's 3D debut is an adequate distraction for younger 3DS owners, although the deceptive difficulty might prove frustrating for players both young and old.
    • 55 Metascore
    • 60 Critic Score
    As you get on in the game, the tedium of doing the same thing over and over again wears thin, and you'll be left wanting something more.
    • 55 Metascore
    • 60 Critic Score
    A serviceable expansion pack but casual fans need not apply as it can in no way be considered essential to the original.
    • 55 Metascore
    • 62 Critic Score
    Despite good controls, graphics and sound, Zapper’s gameplay is too short, and that turns out to be one of its biggest drawbacks.
    • 55 Metascore
    • 65 Critic Score
    It looks good and it feels good at points but I'm afraid its shortcomings are going to make it a forgotten title.
    • 55 Metascore
    • 74 Critic Score
    Aside from the inexcusable loading times that totally drag down the Totaled gameplay experience and a short single-player mode, the game’s multiplayer action, decent control scheme and level design make Totaled a better than average title for destruction derby fans not seen in a video games since, well, "Demolition Derby."
    • 55 Metascore
    • 59 Critic Score
    It’s got some of the best voice acting around, some great suspense, a conglomeration of familiar sci-fi elements, and pretty neat weapon upgrades but the problematic camera and so-so puzzles means that RLH won’t become a classic and will no doubt cause a few headaches.
    • 55 Metascore
    • 55 Critic Score
    The worst part about Bullet Witch is that it had so much potential! Bullet Witch may be stylish and features some of the coolest spell effects ever but if there was more action it might have had a chance.
    • 55 Metascore
    • 65 Critic Score
    A game that really needs a design overhaul – some might like title, but I certainly wouldn’t want to spend more time with it.
    • 55 Metascore
    • 60 Critic Score
    Unfortunately, while the game mechanics and interesting mix of units would, in theory, allow for some good old-fashioned combined arms tactics, in practice, the most effective strategy is rushing the objective blindly, blasting anything in the way – which is much less fun than it sounds.
    • 55 Metascore
    • 72 Critic Score
    Prye runs and walks as if he’s just spent the last 15 hours on the back of a galloping horse then, unable to find an outhouse, crapped himself.
    • 55 Metascore
    • 37 Critic Score
    It’s gameplay is simplistic while still offering challenges and rewards that will keep kids interested beyond the Story mode. [Score for Kids = 80]
    • 55 Metascore
    • 55 Critic Score
    If you wanted quick summation of Battle March experience it would be that it's more work than fun, which is fine if you're into that kind of sadomasochism or you're a Warhammer fan without a PC.
    • 55 Metascore
    • 65 Critic Score
    Unlike the memorable Peter Jackson Lord of the Rings film trilogy (which are used to provide Lord of the Rings: Conquest’s cut-scenes), this newest EA Lord of the Rings title is more like the latest summer blockbuster: fun for the short time it lasts, but instantly forgettable once it’s over.
    • 55 Metascore
    • 40 Critic Score
    The grungy rock music that plays in the background pales in comparison to Grand Theft Auto’s playlist. The cars sound like garden tractors.
    • 55 Metascore
    • 55 Critic Score
    Besides the lack of historical extras Tecmo hasn't even included online score tracking.
    • 54 Metascore
    • 85 Critic Score
    Problems aside, I still had a lot of fun playing the game. If you love Ratchet & Clank or the early Jak & Daxter games you will feel right at home here.
    • 54 Metascore
    • 60 Critic Score
    Squeezing the fun out of Mario Party Advance is a tough slog.
    • 54 Metascore
    • 60 Critic Score
    A mediocre fighting game that doesn’t provide any new ideas.
    • 54 Metascore
    • 65 Critic Score
    Hardcore action players will be able to blow through El Matador in six or seven hours because the gameplay and level design are very straightforward; it can't measure up to the most current titles or the promise of upcoming titles like John Woo Presents Stranglehold.
    • 54 Metascore
    • 50 Critic Score
    With the poor storyline, unchallenging missions, and poor enemy AI, the single player portion of the game is totally disposable. With enough patience, players could find Rogue States worthwhile, in a multiplayer capacity.
    • 54 Metascore
    • 60 Critic Score
    Sonic and the Black Knight is a fun diversion for kids, and a glimmering star of hope for longtime fans, but it’s going to take a lot more experimentation to restore the greatness of the mascot who once stood toe to toe with Mario
    • 54 Metascore
    • 70 Critic Score
    It's a solid first-person shooter with some hours of shooting fun with at least one odd design decision.
    • 54 Metascore
    • 65 Critic Score
    At the end of the day, Harry Potter Kinect provides a fun but short main campaign that is great in small bursts.
    • 54 Metascore
    • 75 Critic Score
    Olympic fever has really hit a fever pitch here in Vancouver just days before the official start of the games, which is probably why I've seen so very few copies of Vancouver 2010 on store shelves. (And conversations with some managers tend to confirm that.) People want to play so it's fortunate they'll be playing a good game.
    • 54 Metascore
    • 60 Critic Score
    I have to give Telltale a nod for at least trying something ambitious and coming up short. The Jurassic Park setting has room for new stories, but they needed to bring out the varsity for this one and they didn't. Here's hoping they take the lessons to heart and try again.
    • 54 Metascore
    • 20 Critic Score
    Not a single element of this turn-based strategy title comes across as even remotely interesting.
    • 54 Metascore
    • 64 Critic Score
    A standard console port, which does not offer any improvements over its N64 incarnation. A mid-mission save function would have been nice, since some of the missions are so tough you may never want to attempt them again once they’ve been conquered.
    • 54 Metascore
    • 65 Critic Score
    In all, Gods: Lands of Infinity won’t set yours or any other world on fire, but it is a fun diversion and maybe an enjoyable change of pace, and I do look forward to Cypron’s future releases.
    • 54 Metascore
    • 50 Critic Score
    All in all, Devil's Cartel just differs too much from the winning formula for those fans of the first two games, and for the newcomers, there are better co-operative games on the market for your dollar.
    • 54 Metascore
    • 55 Critic Score
    A fairly simplistic game with a very basic premise: kill anything that gets in your way.
    • 54 Metascore
    • 35 Critic Score
    If The Italian Job was a disease, it would surely be more dangerous than SARS. In other words, stay as far away from this game as possible.
    • 54 Metascore
    • 65 Critic Score
    Like Gotham City Imposters a few months ago, the component parts of Nexuiz are sound; the weapons and shooting good, and the "hook" of the mutators offers some variety but there just isn't the player base to make it worth checking out unless gunning down bots isn't a deal breaker. And it should be reported that unlike Gotham City Imposters, getting connected and staying connected to a match of Nexuiz was never a problem.
    • 54 Metascore
    • 60 Critic Score
    What can really bring a third person action game down quicker than a roundhouse to the back of the head is a bad camera that makes it difficult or impossible to keep track of your placement within the game, and MR has one of the worst cameras I’ve seen in a while.
    • 54 Metascore
    • 40 Critic Score
    If you're good enough to play this game, you will quickly tire of its simplicity and repetitiveness.
    • 54 Metascore
    • 48 Critic Score
    Technically, it's a somewhat solid game, but it's also lacking anything of real interest, outside of the locales.
    • 53 Metascore
    • 60 Critic Score
    Traveller’s Tales have been making good games for years – but they’ve also had some stinkers and unfortunately, this one lies somewhere in the middle. While it’s not a bad game, there are too many shortcomings that keep it from greatness.
    • 53 Metascore
    • 70 Critic Score
    Besides my complaint about not having enough extras, Anthology also suffers a little from not having an online component.
    • 53 Metascore
    • 40 Critic Score
    The lack of weapons really hurts this game big time.
    • 53 Metascore
    • 65 Critic Score
    An all-right RTS game but compared to current RTS games it's lacking.
    • 53 Metascore
    • 50 Critic Score
    These arcade games, while overdone, are still the best reason to own this collection - it's hard to completely hate any product that includes the relatively unsung Dig Dug II and Gaplus - but otherwise this whole package is little more than a quickie cash-in.
    • 53 Metascore
    • 60 Critic Score
    It may have the flashiest graphics, it may present all sorts of new gameplay innovations, and it may have an engrossing story, but without accessible and reliable controls… you don’t have a game that’ll keep you coming back for the pure enjoyment of it.
    • 53 Metascore
    • 65 Critic Score
    So it’s a lot of fun when you first get started and learn to swing around, but the missions are going to get tiring and boring rather quickly.
    • 53 Metascore
    • 35 Critic Score
    A waste of time.
    • 53 Metascore
    • 70 Critic Score
    This game is best for those who want to play a blowout game and not think about defense… ever. This is a good-looking game, and is fun to play, but purists should look elsewhere.
    • 53 Metascore
    • 55 Critic Score
    Destroy All Humans! Big Willy Unleashed has its heart in the right place – if it weren’t for the haphazard control and the aggravation that stems from it, this would actually be a good entry for new players and fans because it is a relatively funny game and maintains the spirit and conventions of the past games.
    • 53 Metascore
    • 45 Critic Score
    Even fans of the DOA might want to think twice about picking up a copy of Xtreme 2. Although the eye candy may send your eyes into a diabetic shock, that’s about all there is here.
    • 53 Metascore
    • 60 Critic Score
    The lack of extras and choice of games makes this harder for me to recommend than I would like to. The fact that you get four reasonably good games in one package is nice, but knowing the size of these games there is no reason why between 6 and 8 games could not be included in a compilation.
    • 53 Metascore
    • 65 Critic Score
    As a third-person shooter, Inversion has some fun and long-lasting single-player gunplay (even if it does a huge amount of copycatting off of Gears of War). That's despite an utterly incomprehensible and confusing single-player story filled with too many plot holes along with a very sparse online presence to date.
    • 53 Metascore
    • 40 Critic Score
    One of the biggest flaws is that Blade & Sword lacks a multiplayer.
    • 53 Metascore
    • 45 Critic Score
    Where almost everything falls apart is the fumbling camera work, which makes controlling your on-screen character a migraine-inducing experience.
    • 53 Metascore
    • 46 Critic Score
    The hand-to-hand combat is enjoyable (and watchable) in short stretches but everything else isn’t.
    • 53 Metascore
    • 60 Critic Score
    The single player mode is quite bland and lacks a much needed punch, while the multiplayer provides some excitement.
    • 53 Metascore
    • 50 Critic Score
    I don’t want to discourage the intrepid few who might find some real pleasures here or are so excited about the time period that they’re willing to endure Great Invasions’ abundant frustrations.
    • 52 Metascore
    • 50 Critic Score
    Ultimately, it’s barely any better or worse than the ones that came before it – and probably after as well.
    • 52 Metascore
    • 55 Critic Score
    There may be a select few that will try the game and love it.
    • 52 Metascore
    • 65 Critic Score
    As is, Transformers is an average game that younger fans of the film should enjoy.
    • 52 Metascore
    • 88 Critic Score
    The best title of the year to come for the exciting and morbid horror genre. Midnight Nowhere is a fine and classic example of what gaming should be – stimulating, playable, refreshing and real.
    • 52 Metascore
    • 80 Critic Score
    It isn't very long (in single-player or co-op) or difficult, but with a healthy heaping of '80s nostalgia, old-school gameplay and robust modern multiplayer, Voltron: Defender of the Universe especially during cooperative multiplayer mayhem provides solid, budget-priced entertainment.
    • 52 Metascore
    • 25 Critic Score
    Do not waste your $20 on this game. Buy a lot of pens and try to get them stuck on the ceiling. It's a lot more fun and a lot less aggravating.
    • 52 Metascore
    • 65 Critic Score
    It’s not a terrible game, but everything about it, from the gameplay on down, has been done a great deal more effectively in a slew of other GBA games with considerably more gameplay muscle.
    • 52 Metascore
    • 45 Critic Score
    Save your money; don't bother with Operation Raccoon City.
    • 52 Metascore
    • 62 Critic Score
    For now Lara will continue to be a hot chick in a bad game. The only thing done right in this game was graphics.
    • 52 Metascore
    • 40 Critic Score
    The upshot of all this, is that there’s only way for NBA Live to go on Wii and that’s up. They can’t go much lower than 08.
    • 52 Metascore
    • 55 Critic Score
    Conflict: Denied Ops is closer to the back of the class, but is saved from failure by including a straightforward co-op mode, with the emphasis on blowing things up rather than any kind of military tactics.
    • 51 Metascore
    • 55 Critic Score
    Eat Lead has an excellent premise and a superb voice cast, but the gameplay leaves a bad taste in the mouth.
    • 51 Metascore
    • 50 Critic Score
    All in all, Fuel Overdose has a ton of replay value for those willing to look past its warts, especially for the price point.
    • 51 Metascore
    • 55 Critic Score
    Conflict: Denied Ops isn’t a very good game, but it’s hard to actively dislike because the co-op mode can be a lot of fun even if you have to cope with the game’s other failings.
    • 51 Metascore
    • 40 Critic Score
    This game has some of the worst driving physics I’ve ever seen in a racing game.
    • 51 Metascore
    • 65 Critic Score
    Despite some satisfying leap-tall-buildings-in-a-single-bound moments above the skies of Metropolis and providing the best Superman adventure yet (again, not saying too much, if you examine the history of Superman games) with some moments of solid adventuring before getting too repetitively stale, Superman Returns just isn't that super.
    • 51 Metascore
    • 47 Critic Score
    Fail and wind up like so many game journalists at E3 – waking up across town with absolutely nothing in your pants pockets (if you're wearing pants at all).
    • 51 Metascore
    • 50 Critic Score
    There are bugs and crashes to contend with, the crossover with Silent Hunter II is non-existent, and the learning curve will leave you panting if you’re new to the simulation scene.
    • 50 Metascore
    • 60 Critic Score
    All in all, Bodycount provided a few hours of diversion, but I didn't get much more than that out of it. I certainly won't be dusting off this title out of my collection to play more.
    • 50 Metascore
    • 60 Critic Score
    Where it succeeds, MIBII is a solid, if a bit difficult, shooter. Where it fails, MIBII feels more like a demo than a finished product.

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