4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Fallout 4: Far Harbor
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • 72 Metascore
    • 75 Critic Score
    It might be short, but Inheritance adds a new layer of drama to an already well conceived story, while giving the madness that you encountered in the original a fresh touch.
    • 72 Metascore
    • 55 Critic Score
    The science fiction story is interesting, but in the end Psycho Pass is little more than an anime adventure in a multiple choice corset with exhausting dialogue phases.
    • 72 Metascore
    • 70 Critic Score
    When the parents Quake and Contra choose Marus Fenix as a nanny, this is what their offspring might look like in puberty. Butcher is loud. It is bloody. It is challenging - unless you play on Casual, which definitely is for wussies.
    • 72 Metascore
    • 72 Critic Score
    Minimalistic, but stylish slotcar racer that puts you in the middle of a beautiful scenery.
    • 72 Metascore
    • 75 Critic Score
    Solid collection of four modern platform action classics with plentiful bonus material.
    • 72 Metascore
    • 63 Critic Score
    It feels unfinished and technically unstable. While the core mechanics are spot on and motivating they are held back by technical shortcomings.
    • 72 Metascore
    • 70 Critic Score
    The crossover of Bridge Constructor and The Walking Dead works well, but doesn’t offer the creative energy from Bridge Constructor: Portal.
    • 72 Metascore
    • 80 Critic Score
    Thanks to a well-rounded game principle peppered with charming details, Amber Isle has nothing to hide. The team has clearly taken care to deliver a clean job. Highly recommended.
    • 72 Metascore
    • 75 Critic Score
    It is not as terrorizing and suspenseful as the predecessor but A Machine for Pigs still has its moments, while telling a grotesque horror-story.
    • 72 Metascore
    • 81 Critic Score
    Sure: You’ll find something to complain about in almost every aspect of the game - except the great narrative. But Apex Construct with all its flaws is more than the sum of its parts. It is yet another thoroughly entertaining glimpse into how VR can inject immersion into known concepts to enhance the experience.
    • 72 Metascore
    • 79 Critic Score
    It could have been a gorgeous new beginning for the franchise. And in many ways this is the best Assassin’s Creed since Brotherhood. But with technical glitches, serious framerate issues and bugs you start to think if Ubisoft bit off more than they can chew.
    • 72 Metascore
    • 79 Critic Score
    Interesting and quite amusing tactical roleplaying game that would benefit from more attention to detail.
    • 72 Metascore
    • 67 Critic Score
    Gateways is imaginative, no doubt. But to become a '2D-Portal' it needs more challenge and more diversity.
    • 72 Metascore
    • 65 Critic Score
    The surreal world with its design in the spirit of heavy metal album covers sparks your interest, but with the shallow characters and hardly-challenging puzzles you get little more than solid entertainment.
    • 72 Metascore
    • 82 Critic Score
    A challenging and funny retro adventure in classic MetroidVania style.
    • 72 Metascore
    • 72 Critic Score
    A solid debut: an all-round superior puzzle adventure with a beautiful design and subtle horror that is neither original nor challenging in terms of play.
    • 72 Metascore
    • 80 Critic Score
    Operation: Tango is an entertaining asymmetric coop game for two, in which communication is not only vital but the strongest weapon available.
    • 72 Metascore
    • 85 Critic Score
    Back on PlayStation 3 this was a unique as well as challenging mixture of rhythm game and realtime tactics. Thankfully nothing has changed. It feels and plays as good as always.
    • 72 Metascore
    • 69 Critic Score
    This is not your run-of-the-mill hack&slay. The combination of the magic globe, special attack and environmental puzzles is worth a look – especially if you can look beyond the weak online-mode.
    • 72 Metascore
    • 86 Critic Score
    While at its core it delivers the same experience as the past-gen-versions the initial hiccups like the license management for the previously bought DLC make this conversion feel rushed.
    • 72 Metascore
    • 85 Critic Score
    Homesick transports its mysterious story exclusively with the items in the environment and manages to captivate without narrator or pre-rendered cutscenes. A very interesting storytelling journey.
    • 72 Metascore
    • 80 Critic Score
    Life is Strange Reunion is fan service - but damn good fan service. If you love Max and Chloe, you won’t want to miss this installment, despite its lackluster main story.
    • 72 Metascore
    • 50 Critic Score
    A rather disappointing expansion that doesn’t add or improve anything to the storyline or the redundant hunt for better equipment.
    • 72 Metascore
    • 70 Critic Score
    A remake that is mostly true to the original with small changes that improve the feel of the game, but compared to its genre colleagues it is no longer up-to-date.
    • 72 Metascore
    • 72 Critic Score
    Whenever the authors finally get the chance to tell their story it evolves further than "Gears of Blade Runner". Nonetheless Binary Domain gets stuck somewhere in the middle between the eastern excellence of bossfights and the western school of modern shooter action.
    • 72 Metascore
    • 75 Critic Score
    While on paper the very unique adaptive AI as well as the connected challenges are quite interesting, it results in very shallow gameplay.
    • 72 Metascore
    • 80 Critic Score
    Back in the Wii era this was one of the most creative platforming highlights at the time. And a lot of its charm is still there. The concept still feels fresh enough to make a mark in the jump & run revival of late.
    • 72 Metascore
    • 78 Critic Score
    Strangers Wrath still is a crazy-good action-adventure with a quirky main character. Some details like the odd controls didn’t age that well, though.
    • 72 Metascore
    • 80 Critic Score
    Visually charming puzzle platformer with challenging, but logical brainteasers and underutilized story-elements.
    • 72 Metascore
    • 76 Critic Score
    Endzone focuses of classic building, micro management and optimization of your settlement – it lacks dynamics and complexity, though.
    • 72 Metascore
    • 73 Critic Score
    The learning curve is steep and if you’re easily frustrated you might consider going back to the predecessor. But if you’re willing to invest time and a lot of trial&error in this mass transit simulator, behind all the glitches and the useless tutorial you’ll find a motivating diamond in the rough that shows a lot of potential and keeps you awake longer than you’d like to admit.
    • 72 Metascore
    • 75 Critic Score
    Inventive adventure thriller, that produces a lot of tense moments within the limited scenario. The solution doesn't meet expectations, though.
    • 72 Metascore
    • 72 Critic Score
    The beloved qualities of Borderlands 2 are still there, but the fun suffers from an unoptimized VR experience.
    • 72 Metascore
    • 74 Critic Score
    The mix of brutal anime action and the core mechanics of the Yakuza franchise works surprisingly well, but it lacks consistency and depth, while definitely not looking as crisp as Yakuza 6.
    • 72 Metascore
    • 81 Critic Score
    Spiders manages to emerge from the grave of mediocrity in the highly competitive genre of soulslikes of all things. Chapeau!
    • 72 Metascore
    • 45 Critic Score
    Charming at first, but you’ll discover all too soon that the stealth-action is too basic, while the steep difficulty level demands trial & error and the visuals are not cool, but sterile.
    • 72 Metascore
    • 82 Critic Score
    A nice little arcade gem that rekindles the love for old-school dogfight action.
    • 72 Metascore
    • 78 Critic Score
    Supermassives takes the rail-shooter quite literally. But they succeed. While it is visually not as impressive as the game that spawned this light shooter, it still manages to induce panic and delivers its fair share of jumpscares.
    • 72 Metascore
    • 79 Critic Score
    The art design is timeless, the conventional controls are spot on and the action is as challenging as ever. But the implementation of vita-exclusive control features rather stalls the fight dynamics.
    • 72 Metascore
    • 79 Critic Score
    All the expertise that Square Enix collected with their recent remasters shows: With loads of graphics options you can adjust the performance and quality to your liking while the game itself with ist highly entertaining realtime combat basically remains unchanged - sometimes for the worse.
    • 72 Metascore
    • 82 Critic Score
    A stylish combo of shooter and rhythm game, that will challenge as well as mesmerize you after you familiarized yourself with the concept.
    • 72 Metascore
    • 85 Critic Score
    A very good collection with sensibly revised editions of the Anno franchises’ staples.
    • 72 Metascore
    • 77 Critic Score
    I was skeptical at first, but I have to admit that DanganRonpa managed to traverse into shooter surprisingly well while keeping all the bizarre.
    • 72 Metascore
    • 81 Critic Score
    This is not only one of the longer VR gaming experiences out there. Visually it is a blast and highly immersive. Unfortunately there are little shortcomings in terms of movement and spell control. But nonetheless this is a prime example how old concepts can benefit from virtual reality.
    • 72 Metascore
    • 59 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 59 Critic Score
    At first glance it is fascinating, but the longer you look you'll realize that augmented reality still is in its infancy. Wonderbook shows what potential lies in the fusion of camera, motion recognition and game. And in its best moments it creates something magical – but rather visually than in terms of gameplay.
    • 72 Metascore
    • 80 Critic Score
    An interesting combination of documentary and classic videogame experience.
    • 72 Metascore
    • 70 Critic Score
    Solid conversion of two classics, albeit with quite a few technical issues.
    • 72 Metascore
    • 61 Critic Score
    At its core Just Dance 2017 is solid party fun as always. But while the movement recognition always was quite tolerant, here it is too inconsistent.
    • 72 Metascore
    • 70 Critic Score
    Mimimi Productions did it: Finally a 3D action adventure found a home on the PC again. In the end you can feel and see the lack of the teams’ experience though. But even if it falls short of giving the likes of Sly Cooper a decent challenge, this is an entertaining trip into a colorful world of paper mâché.
    • 72 Metascore
    • 77 Critic Score
    Captivating mechanical puzzles that are taxing as well as sometimes a little too confusing.
    • 72 Metascore
    • 80 Critic Score
    A really neat puzzler. But be aware: If you play with a friend or partner, get ready to communicate!
    • 72 Metascore
    • 75 Critic Score
    If you like tactical action, a dystopian scenario and and the isometric design as made famous by the Bitmap Brothers, this one will entertain you - albeit just a short time before you see the end credits.
    • 72 Metascore
    • 70 Critic Score
    Interesting stealth-game with a wild west scenario and without violence throughout. But mechanically it comes across quite unsophisticated.
    • 72 Metascore
    • 72 Critic Score
    Solid hack'n'slash reminiscence with a touch of Berserk and Devil May Cry, which falls short of its potential thanks to the poor combat camera.
    • 72 Metascore
    • 70 Critic Score
    For fans, Unfinished Business is a rather blunt but entertaining piece of fan service. Everyone else should think twice before buying.
    • 72 Metascore
    • 74 Critic Score
    After what seemed like 100 add-ons or adventure packs I was hoping for more. Yes: it looks better. And yes: It has been fine-tuned. But in the end you’ll get the same joyful and chaotic spell action where the fun rises analogue to the number of players.
    • 72 Metascore
    • 77 Critic Score
    Tense battle for survival that suffers from technical shortcomings compared to the PC version.
    • 72 Metascore
    • 75 Critic Score
    Well executed expansion to Colossal’s city builder that adds nice new elements, but doesn’t implicate them on all maps.
    • 72 Metascore
    • 75 Critic Score
    With technical issues in mind, Capcom delivers a solid Switch conversion of Resident Evil 5 with all DLCs included and also decent motion controls.
    • 72 Metascore
    • 77 Critic Score
    While the tag fighting gets an interesting layer by adding the effects of the infinity stones and the rock solid mechanics are spot on, the inconsistent artdesign and especially the surprisingly bad script in the story mode with its cheesy one-liners make you think that Capcom somehow bit off more than they could chew.
    • 72 Metascore
    • 70 Critic Score
    Larry is back. Not as lude, but charming nonetheless. Too bad that the finicky inventory as as well as sometimes illogical puzzles con become frustrating at times.
    • 72 Metascore
    • 70 Critic Score
    Dead Rising 4 was and (with all the added modes) still is just a shadow of the franchises former self. Having said that, especially the new Capcom Heroes mode embraces and emphasizes the new arcade direction and is actually quite entertaining.
    • 72 Metascore
    • 87 Critic Score
    Bizarre postapocalyptic fight for survival.
    • 72 Metascore
    • 61 Critic Score
    A milestone in the franchise - in both good and bad ways. In the end, the flaws of the 9th generation prevail, these editions do not go beyond disappointing average.
    • 72 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 80 Critic Score
    Motivating arcade-action with a retro suit and interesting geometry tricks. Dystoria manages to shine where lots of other indie games with old-school design fail.
    • 72 Metascore
    • 68 Critic Score
    The finale of the trilogy doesn’t get more challenging or better than the other episodes, but at least take all the loose ends and brings the story to a convincing end.
    • 72 Metascore
    • 70 Critic Score
    Creatures of Ava has many ideas that work, but not all of them are fully developed. All in all, the colorful mix is ​​entertaining despite some weak ingredients.
    • 72 Metascore
    • 82 Critic Score
    The Splatters is an incredibly charming physics lesson that puts equal emphasis on puzzles and skills. Unfortunately it is quite short and lacks variety.
    • 72 Metascore
    • 80 Critic Score
    Like its PC brother the console version of City of the Damned delivers challenging turn-based strategy. And like its PC brother it lacks technical finesse and precision. But that rarely impacts the fun.
    • 72 Metascore
    • 78 Critic Score
    While the storytelling is sub-par for Layton standards, the puzzle design is what you can expect from the long running franchise.
    • 72 Metascore
    • 56 Critic Score
    There might be a decent park management hidden somewhere underneath, but on Switch the control scheme for RollerCoaster Tycoon 3 is not only clumsy but imprecise as well.
    • 71 Metascore
    • 62 Critic Score
    Except for the new kids mode this is Just Dance as it always was - you either love it or loathe it. It might not be as accurate as the Dance Centrals of this world but it delivers fun.
    • 71 Metascore
    • 69 Critic Score
    At its core this still is a challenging and beautifully crazy old school platform adventure. But technical faults like framerate problems and the low quality soundtrack make it difficult to love Rayman in 3D.
    • 71 Metascore
    • 39 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 68 Critic Score
    So this is what you get if you mix Castle Crashers, Guardian Heroes and Odin Sphere. But even though you feel right at home with its Golden-Axe’ish feel this in the end is as forgettable as the story.
    • 71 Metascore
    • 68 Critic Score
    Somerville is very pretty, the gameplay is decent, but the content is unfortunately not gripping enough for an adventure.
    • 71 Metascore
    • 75 Critic Score
    Motivating 3D platformer with appealing open world and cute art design – despite technical shortcomings this is a fun game.
    • 71 Metascore
    • 60 Critic Score
    I expected more from this metaphysical thriller. The Lovecraft induced premise with wild visions as well as the technical and supernatural setting shows promise. But the storytelling dynamics and lack of challenge leave a lot to be desired.
    • 71 Metascore
    • 78 Critic Score
    The action rpg obviously took its inspiration from the Zelda-series, while scoring with its own game world as well as the puzzle design.
    • 71 Metascore
    • 87 Critic Score
    This is a beautiful example that “experiencing” a game is more important than the sum of its mechanical parts. While challenge and basic mechanics are merely average, the exquisite animations and the stylish backdrops turn this interactive ballet into an effective projection screen for your own emotions.
    • 71 Metascore
    • 82 Critic Score
    After the glorious Lego Dimensions every “classic” Lego game is a step back. But within these boundaries Lego Marvel’s Avengers is still worth your time.
    • 71 Metascore
    • 82 Critic Score
    The missions are as varied as they are challenging, while the mountain panoramas are just beautiful. Nonetheless a lot of potential remains untapped.
    • 71 Metascore
    • 70 Critic Score
    It is not just the frustration that comes with the randomly filled and arranged levels and the difficulty spikes that can occur that harm this nonetheless entertaining roguelite shooter. It is rather the technical hiccups that you wouldn’t expect on current console systems.
    • 71 Metascore
    • 80 Critic Score
    Little Hope is an atmospheric, mysterious and brilliantly presented horror story, with you being in charge of the course of the story via decisions and reaction tests. The movie-like experience dominates at the expense of rudimentary mechanics, though.
    • 71 Metascore
    • 83 Critic Score
    Rather short, but captivating shoot-em-up with a clever color-coordinated scoring system.
    • 71 Metascore
    • 72 Critic Score
    The fourth (!) racing game from Milestone this year is undoubtedly their best. But that still isn’t enough to make it an enjoyable experience throughout.
    • 71 Metascore
    • 75 Critic Score
    In its best moments is like a bag of potato chips: You just can’t stop. There’s a level-up, there you have to collect stuff, you distribute new weapons and play matchmaker for a few couples. But it also has its share of bad moments, where everything is drawn out, where it lacks challenge.
    • 71 Metascore
    • 60 Critic Score
    Enhanced remaster of a roleplaying classic that is visibly aged technically as well as mechanically.
    • 71 Metascore
    • 75 Critic Score
    Colorful mix of turn based strategy and card organizing with a steep learning curve, a high challenge level and the typical rogue-like elements, that degrade the motivation over time.
    • 71 Metascore
    • 67 Critic Score
    Solid “no-frill” point & click adventure with rather predictable story and well integrated but very simple puzzles.
    • 71 Metascore
    • 57 Critic Score
    While the visuals of this postapocalyptic action are crisp and immersive, the AI as well as the unimaginative attack patterns make this a rather dull shooting gallery.
    • 71 Metascore
    • 85 Critic Score
    This is a timeless mecha-action classic that didn’t lose much of its appeal since the original release about 15 years ago. The VR implementation is far from ideal though.
    • 71 Metascore
    • 75 Critic Score
    A tense detective story with great characters and a love of archaeology.
    • 71 Metascore
    • 77 Critic Score
    This is more remake then sequel. But since the original was an exceptional JRPG Tales of Xilia 2 still offers solid entertainment value.
    • 71 Metascore
    • 60 Critic Score
    I love war games and historic strategy of all kinds. But regardless of the curiosity and high motivation during the first hours, in the long run I lost interest, mainly thanks the superficial game system which doesn’t offer any efficient tactics and focuses on unnecessary micro management.
    • 71 Metascore
    • 64 Critic Score
    An atmospheric, empathetic but playfully limited indie adventure.
    • 71 Metascore
    • 72 Critic Score
    While visually this is one of the best looking games out there for Sonys VR platform, mechanically this is a rather bland and uninspired shooting gallery for most of the time. Just using the well known assets is no guarantee for a dynamic shooting experience.
    • 71 Metascore
    • 70 Critic Score
    Challenging battles and dungeons filled with intelligent puzzles are overshadowed by lack of direction in almost every aspect: artdesign, storytelling, quality assurance.

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