4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Fallout 4: Far Harbor
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • 60 Metascore
    • 49 Critic Score
    How to fall asleep – that would be a more suitable title. Or: Uncle Kovac’s island hopping for stressed out zombie tourists… You will stumble over the occasional good idea. But good execution should mean more to development than another way to dismember the undead.
    • 61 Metascore
    • 49 Critic Score
    While the concept still works on the console the greatest horror lies in the technical execution, which is really terrifying with its frame drops, lowres textures and meager sound design.
    • 63 Metascore
    • 49 Critic Score
    If you thought that on Nintendo’s handheld you’ll get a decent funracer that shows the quality of its’ 360 or PS3 siblings, go look somewhere else.
    • 59 Metascore
    • 49 Critic Score
    At its content core, this a beautiful conversion of a very polarizing game. But with more technical problems than expected for the first time this game also feels very old.
    • 54 Metascore
    • 49 Critic Score
    It could have been a modern version of Hothouse Creations’ Gangsters 2 mixed with XCOM. But what you get is rather superficial in every aspect. The turn based battles suffer from an inconsequent and sometimes broken cover system, while the business aspects don’t offer any challenge at all.
    • 61 Metascore
    • 49 Critic Score
    It could have been an alternative to Mario Kart. But without online play and balancing issues this one decent fun racer becomes a frustrating racer.
    • 65 Metascore
    • 49 Critic Score
    I love turn-based tacts, I love classics and I like Fantasy. But while other games of that era aged well, HoMM feels outdated. If you really want to play it, get the original with mods.
    • 63 Metascore
    • 49 Critic Score
    While the team deserves praise for the unusual scenario and the equally weird name, the game itself is not as different as it wants to make you believe.
    • 64 Metascore
    • 49 Critic Score
    Simple action, a boring story: This tie-in to the TV show is mostly irrelevant, although the approach sometimes is interesting. But even without bugs and with better visuals Defiance would have problems in giving other online action games a run for their money.
    • 58 Metascore
    • 49 Critic Score
    While Kylotonns rally games showed positive tendencies with the WRC series, this is a serious setback. This is a disappointing comeback for the franchise.
    • 52 Metascore
    • 49 Critic Score
    Operation Raccoon City failed! Fans of Resident Evil will be just as disappointed as anyone hoping for a Left 4 Dead challenger. It is a disgrace for the franchise.
    • 58 Metascore
    • 49 Critic Score
    The battle system is catastrophic. Otherwise the 4X-system works. Which makes the ugly and confusing military confrontations even more annoying.
    • 60 Metascore
    • 48 Critic Score
    A monotonous arcade survival experience with a few interesting ideas, but even more so a lot of mission recycling, tedious grind and impudent micro transactions.
    • 45 Metascore
    • 48 Critic Score
    At its core this a decent tennis game, but the lack of content, the bugs and the lackluster presentation are concerning.
    • 64 Metascore
    • 48 Critic Score
    What do you associate with the name Sid Meier? Epic strategy. What do you get in Sid Meier’s Starships? A simple conquest game that can satisfy your appetite for 4X about as much as a cheeseburger.
    • 66 Metascore
    • 48 Critic Score
    The visuals are clearly better than in the disastrous 3DS version but still this racer is far away from taking the pole position. Poor AI, an inconsistent penalty system and the reduced content are disappointing.
    • 60 Metascore
    • 48 Critic Score
    Rare, what happened to you. Once you brought us gems like GoldenEye, Conker or Donkey Kong Country. And now? Now you bring us… This…
    • 54 Metascore
    • 48 Critic Score
    The years of changes of direction and publishers didn’t leave the shooter unscathed. The stealth mechanics are superficial, the AI comfortably dumb and even the visuals are not up to par. Which is even worse considering that you’ll encounter the occasional tense moment, where you feel what this revolution could have been.
    • 64 Metascore
    • 48 Critic Score
    Bloodless pseudo-role-playing game that pegs small, nice ideas with old-fashioned technology and an extremely lengthy gameplay.
    • 53 Metascore
    • 48 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 48 Critic Score
    The desire to play a modern space opera can’t be big enough to play this crude action, that fails to deliver except for the trashy cutscenes.
    • 61 Metascore
    • 47 Critic Score
    It could have been a decent game, if the fighting system would be more refined, if the AI would react better. Like this it is little more than a tech demo to show the immense power of CryEngine 3. And as this, it is very powerful.
    • 42 Metascore
    • 47 Critic Score
    This may look like a playable anime, but the mechanics are miles away from Ni no Kuni or Tales of Graces . Character, quest and leveldesign are uninspired, the battles are primitive and the plot… Well, it has half naked women…
    • 69 Metascore
    • 47 Critic Score
    The mechbuilding is kinda cool, and so ist controlling these metal monsters. Unfortunately the action is rather mundane and set in pathetic areas.
    • 55 Metascore
    • 47 Critic Score
    This side-scrolling action adventure shows a lot of promise. But numerous bugs and lack of variety kill the fun.
    • 53 Metascore
    • 47 Critic Score
    In theory Shadwen sounds interesting. But in reality this expedition into stealth-action from the makers of Trine suffers from problems within AI, controls and the general flow of the game.
    • 65 Metascore
    • 47 Critic Score
    Playing this digging puzzler made me almost fall asleep. But as soon as you get a few players to help you, you’ll uncover some fun buried under all that rubble.
    • 59 Metascore
    • 47 Critic Score
    Good ideas, frustrating result. While the concept is ambitious, the clumsy controls ruin the fun.
    • 68 Metascore
    • 47 Critic Score
    Incursion proves one thing: That intense battles in VR are desirable but not easy to achieve.
    • 56 Metascore
    • 47 Critic Score
    Strangely compelling art design is not enough – Drawn to Death is proof to this like almost no other game. While the brutal gags grabbed my sympathy the technical flaws made me turn away too often. This simply can’t keep up with Garden Warfare or Overwatch.
    • 55 Metascore
    • 47 Critic Score
    You know something is going wrong in a horror game if you actively have to pursue threats for body and mind.
    • 68 Metascore
    • 47 Critic Score
    Respectable free-to-play online brawler aiming for a younger audience – unfortunately the story mode is a costly premium commodity, while the basic map content is shallow.
    • 57 Metascore
    • 47 Critic Score
    Below average from A to Z: Trashy action mix of katana fighting and shooting - technology and game mechanics undercut modern standards.
    • 64 Metascore
    • 47 Critic Score
    If you were looking for a Switch equivalent to Forza Motorsport or Gran Turismo I am afraid, you have to continue looking. While thankfully there are no in-app-purchases or grind mechanics, too much still is reminiscent of Gear.Club’s smartphone origins.
    • 55 Metascore
    • 46 Critic Score
    In theory Mugen Souls offers everything fans of tactical adventures crave for. But in the end the humor seems too forced, the tactics are as superficial as the story.
    • 58 Metascore
    • 46 Critic Score
    It is hard to associate this dungeon crawler with the once fearsome name it carries. This is a bland hack&slay with little variation and even less horror.
    • 55 Metascore
    • 46 Critic Score
    This is yet another one of those games that suggests easily accessible racing fun in the tradition of Maicro Machines or Mario Kart, but fails to deliver on a wide scale.
    • 60 Metascore
    • 46 Critic Score
    If you ignore the slight framerate problems, this is the first impressive showing of the visual capabilities, an interesting taste of what is to expect in the new generation. Unfortunately the mechanics suffer – up to the point where the game gets plain boring.
    • 58 Metascore
    • 46 Critic Score
    Despite nice visuals Defenders of Ardania has no chance of competing with games like Defense Grid, Sol Survivor or Anomaly. The balancing is below par, you hardly need any tactics and the interface is just poor.
    • 60 Metascore
    • 46 Critic Score
    I hardly identified with the protagonist in any other game as much as I did here: I just want to leave this godforsaken, boring and ugly place as much as he does.
    • 47 Metascore
    • 45 Critic Score
    If you didn’t play any of the XL-games yet, this is the most complete and polished version out there. But then again it is not much more than an overpriced content patch, so you might as well be happy with the older and cheaper predecessors.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 50 Metascore
    • 45 Critic Score
    For some games the transition from mobile devices to the PC works well. Here this is not the case.
    • 45 Metascore
    • 45 Critic Score
    As a fan of twinstick-action as well as Tarantino movies I was looking forward to Bloody Days. But while the dualstick heists are mediocre at best, as an enhancement, addition or homage to the modern cult classic this doesn’t work at all.
    • 70 Metascore
    • 45 Critic Score
    The controls and visuals are okay, the rest plainly isn’t.
    • 51 Metascore
    • 45 Critic Score
    Why release a game that was mediocre at best already eleven years ago? Add to that careless port and you get a game that you neither need nor want.
    • 63 Metascore
    • 45 Critic Score
    They’re back. Again. And as usual, Koei didn’t change much. Well, close to nothing, if you take the extensive editor out of the equation. And on top of that the Warriors suffer from technical issues.
    • 72 Metascore
    • 45 Critic Score
    Charming at first, but you’ll discover all too soon that the stealth-action is too basic, while the steep difficulty level demands trial & error and the visuals are not cool, but sterile.
    • 53 Metascore
    • 45 Critic Score
    In theory this is pleasantly presented no-frills coop-action with cartoon visuals. But the technical foundation is not sound enough. Loading times, camera positions, framerate and collision detection are substandard.
    • 47 Metascore
    • 45 Critic Score
    The story is boring, the action not fast-paced enough. And in the end even the good ideas like the boss fights, the upgrades and the nonlinear dimension structure are all in vain.
    • 50 Metascore
    • 45 Critic Score
    Boring dialogues, even more boring fights: Loop8: Summer of Gods is respectable eye candy without substance, and despite one or the other exciting idea not worth a trip to Ashihara.
    • 43 Metascore
    • 45 Critic Score
    The hack&slay formula is simple. But Blood Knights doesn’t deliver. That this game and Venetica come from the same dev team is hard to believe.
    • 57 Metascore
    • 45 Critic Score
    There are zombies? Really? I don’t care. I’d rather die than to stay on the beautiful island Panai where all I can do is participate in a boring fight for survival, filled with collectable overkill and horrible quest design.
    • 52 Metascore
    • 45 Critic Score
    Soccer management meets The Movies – while the concept seems intriguing, the execution isn’t. The mechanics are superficial and for every aspect the game introduces there is another game that does it better, the mix just doesn’t add up.
    • 56 Metascore
    • 45 Critic Score
    And yet another lackluster Tennis game. A lot of stars are playable, but the presentation is stiff and the mechanics are almost like the players are on rails.
    • 74 Metascore
    • 45 Critic Score
    Yes, it is bigger than the original Toukiden. And it doesn’t look to shabby on the PS4. But one major problem remains: The core is nothing but an uninspired Monster Hunter clone.
    • 66 Metascore
    • 45 Critic Score
    Ugly, generic, boring: Even the cool mech builder can salvage this dud.
    • 38 Metascore
    • 45 Critic Score
    What chaos! This is by far the weirdest jump-and-run I have played in a while. Unfortunately it is not as fascinating as it sounds, since the novelty factor soon becomes stale and uninspired.
    • 50 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 45 Critic Score
    The concept is interesting, the execution is frustrating. The journey through the pixelated limbo for videogame heroes sparks your curiosity, but what remains is a lukewarm collection of quiz- and minigames.
    • 67 Metascore
    • 45 Critic Score
    The systems you encounter on this mysterious island expedition are interesting at first, but become tedious and dreary too fast.
    • 61 Metascore
    • 45 Critic Score
    Payday 3 is unfinished and currently lacks far too much content. This is why the technology is on strike.
    • 43 Metascore
    • 45 Critic Score
    The game design is as flat as the pretty ladies are curvy. A totally irrelevant collection of minigames with a hint of Tamaogotchi. But not even the boob bonus can save this beach vacation.
    • 59 Metascore
    • 45 Critic Score
    The concept might seem interesting, but poor visuals, poor driving physics and the totally incoherent co-driver make sure that this works neither as a rallye game nor a GPS racing simulator.
    • 65 Metascore
    • 45 Critic Score
    While it shows some interesting ideas and cute visuals that are somewhat reminiscent of the Sensible Soccer games, you don’t have enough tactical options at your disposal and in the end it seems like a tedious grind – even when you are successful.
    • 51 Metascore
    • 45 Critic Score
    I am not opposed to simple concepts, but with Pixel Gear it is too simplified. Visuals, mechanics, content: everything is just basic stuff with no depth.
    • 38 Metascore
    • 45 Critic Score
    In theory this could be an entertaining coop brawler. But it lacks in technical quality, variety and esprit. “Kowabunga” alone doesn’t cut it.
    • 61 Metascore
    • 45 Critic Score
    Good idea, bad delivery. Unfortunately the very interesting story premise is not enough to fuel this pixel platformer.
    • 39 Metascore
    • 45 Critic Score
    It could have been a modern Godzilla Destroy All Monsters Melee. But in this form Pacific Rim is just a conceptually interesting but boring fighting game with big robots and gutsy in-app-purchases.
    • tbd Metascore
    • 45 Critic Score
    For patient fireworks aficionados a neat waste of time. It lacks challenge and functionality though.
    • 28 Metascore
    • 45 Critic Score
    I really want to enjoy The Quiet Man. But with seriously flawed design decisions, either in terms of screenplay or mechanically as well as dramatically, it becomes tedious too soon. And that is saying something for a game that last only three to four hours.
    • tbd Metascore
    • 45 Critic Score
    There is no open world, there are no adventures. Instead this mobile version falls back on a rather bland variation of Mario Party.
    • tbd Metascore
    • 45 Critic Score
    This is no trash, no “The Worst of Us” - this is playable. But as an experience in the context of recent games with a similar setting this is a lower tier.
    • 43 Metascore
    • 44 Critic Score
    The concept is interesting without a doubt. Unfortunately the integrated mechanics fail to match the concept, the idealistic foundation or the conflict dynamics portrayed.
    • 42 Metascore
    • 44 Critic Score
    What on earth happened to MX vs ATV? While at its core it still shows off decent driving physics, the visuals are totally outdated.
    • 68 Metascore
    • 44 Critic Score
    A mediocre tale in an “empty” game. There are far better visual novels out there.
    • 48 Metascore
    • 44 Critic Score
    A clumsy, sluggish and uninspired horror adventure.
    • 64 Metascore
    • 44 Critic Score
    Clunky driving physics, a weird AI as well as some other frustrating elements step on the brakes of this conceptually entertaining future racer.
    • 56 Metascore
    • 44 Critic Score
    Even though the immersion is actually decent behind the Rift glasses, the game itself is as boring as the visuals.
    • 55 Metascore
    • 44 Critic Score
    The art direction is worth mentioning but not worth the entrance fee since the mechanics of this vertical shoot-em-up are as basic as anything.
    • 54 Metascore
    • 44 Critic Score
    There is no creative construction and the resource gathering is rather bland. And on top of that, the social component feels superficial. There is hardly any fun found in this society. Just tedious work.
    • 79 Metascore
    • 44 Critic Score
    The origins as a hobby project are too visible from the get-go. Clumsy controls and problematic camera are not up to par - but unfortunately these are the cornerstone of any decent platformer.
    • tbd Metascore
    • 43 Critic Score
    It is short, it is uninspired, it is non-credible: The once entertaining franchise doesn’t deserve this boring episode.
    • 61 Metascore
    • 43 Critic Score
    It might look like its big brethren, but this is an uninspired light version of everything that made the franchise successful.
    • 44 Metascore
    • 43 Critic Score
    The scenario could be interesting. But the bland visuals and bad design decisions drown the fun in this underwater survival horror.
    • 42 Metascore
    • 43 Critic Score
    What happened to Digital Extremes? This bland shooter with Kirk and Spock looks and plays unfinished, even though some design ideas look promising. The visuals remind me of the first 360 games, the reptilian opponents’ AI is way below standards and sometimes the not much better partner AI puts me into dire straits.
    • 55 Metascore
    • 43 Critic Score
    This is a mechanically one-dimensional, visually unimpressiv horror-adventure without an interesting cyberpunk world or mean spirits.
    • 55 Metascore
    • 43 Critic Score
    Ambitious mix of shooter and slasher, but extremely short and technically only mildly interesting. As a demo it would be interesting, as a full-fledged game it is insufficient.
    • 49 Metascore
    • 43 Critic Score
    Not only does it feel unfinished, even with what is there you encounter a lot of issues.
    • 69 Metascore
    • 43 Critic Score
    In theory Erica shows off a very interesting plot. The picturization, though, is unemotional and rigid.
    • 43 Metascore
    • 42 Critic Score
    Quotation forthcoming.
    • 51 Metascore
    • 42 Critic Score
    While the puzzles leave a decent impression, the numerous technical problems as well as the weird changes of perspective make this a frustrating and sluggish experience.
    • 42 Metascore
    • 42 Critic Score
    While the immersion is interesting at first, you’ll soon discover that there is a lack of variety in almost every aspect: track design, visuals, challenge level, content in general.
    • 38 Metascore
    • 42 Critic Score
    It's a pity that Capcom constricts the new Steel Battalion with Kinect. Without the motion controls this could have been an entertaining mech shooter.
    • 55 Metascore
    • 42 Critic Score
    It's hard to find reasons to play this standalone add-on. It is outdated, visually not really appealing, offers no challenge and minimal multiplayer options.
    • 67 Metascore
    • 42 Critic Score
    For doctors it actually might work as a distraction in the form of playful training exercises. But as a game it is not very entertaining.
    • 67 Metascore
    • 42 Critic Score
    There are quite a few positive aspects: the driving physics feel authentic, the real-time deformation of the surroundings is impressive too. But Spintires lacks depth, be it more varied missions or even the smallest economy system. This is more a tech demo than a game.
    • tbd Metascore
    • 42 Critic Score
    At its core this a small interesting alternative to Pilotwings. But there is a high tendency for motion sickness. [Tested with Vive]
    • 34 Metascore
    • 42 Critic Score
    Even though the presentation is decent, the game is a disappointment – mainly due to the outright weird driving physics as well as technical shortcomings.
    • 43 Metascore
    • 42 Critic Score
    This is absolutely no competition for Uncharted. The fights are boring and bugs ruin the remaining fun. Which is a pity, because the vistas and solid puzzles give a glimpse of what this game could have been.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 59 Metascore
    • Critic Score
    You can feel that it was destined to become something great. And you sense, that this actually might become a really good game. Right now, though, it is not much more than a game with potential and a lot of work to do to get there.
    • 80 Metascore
    • Critic Score
    This is like zen gaming for landscaping artists, a relaxed tactics experience for all puzzle-lovers. [Review in Progress "B"]
    • 82 Metascore
    • Critic Score
    The tactical battles against the monsters are top-notch, but are in desperate need of variety. [Early Access Score = "B"]
    • tbd Metascore
    • Critic Score
    In the beginning Valheim seems to be the standard run-of-the-mill open world survival game following well-known templates. But then the fun seriously kicks in and you get drawn into this norse world. [Early Access Score = A-]
    • tbd Metascore
    • Critic Score
    What a brilliant art design! But the conceptually cool fights against Yokai etc in this Early Access version are not at the level of Dead Cells, yet. [Review in Progress score = 78]
    • tbd Metascore
    • Critic Score
    Enshrouded is overflowing with possibilities that can be used for any play style and boldly challenges genre competitors like Valheim. [Early Access Review]
    • 85 Metascore
    • Critic Score
    A full assessment is virtually impossible at this time, especially with the raids not activated yet. But the impression after completing the story is a thoroughly good one. In terms of visuals and sound design a real beauty and improved in small mechanical details, Destiny 2 is everything you could expect.
    • 75 Metascore
    • Critic Score
    Quality over quantity: These three blizzard classics aged remarkably well, haven been modernized competently and are enhanced by loads of bonus material.
    • 78 Metascore
    • Critic Score
    The turn based system is clever. But the lack of progress in the roguelike campaign drags the motivation down. [Early Access Score = B]
    • 91 Metascore
    • Critic Score
    A top-notch industry builder in an open world. Exploration, expansion, optimization and automization keep you motivated right into the top tier technology levels. [Review-in-Progress]
    • tbd Metascore
    • Critic Score
    Enlisted is decent alternative for Battlefield 5 or Red Orchestra – even with the squad AI and the typical free-to-play grind. [Provisional Score = B]
    • 82 Metascore
    • Critic Score
    No-holds-barred collection of the first three franchise entries – unfortunately on Switch not as playable as their original versions.
    • tbd Metascore
    • Critic Score
    inZOI offers a wide range of options for free design and few limitations in terms of gameplay. A more effective introduction to all the possibilities would be desirable. [Early Access Score = 80]
    • 65 Metascore
    • Critic Score
    You can feel that it was destined to become something great. And you sense that this actually might become a really good game. Right now, though, it is not much more than a game with potential and a lot of work to do to get there.

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