1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 84 Metascore
    • 70 Critic Score
    The end result is a good-if-you're-into-it, poorly performing, but interesting social experiment that seems more geared toward determining how players will react to certain situations than challenging them in new and exciting ways to accomplish tasks that are fun and engaging.
    • 79 Metascore
    • 80 Critic Score
    It's not the best-designed shooter of the year, and it's far from the nicest-looking, but it is one of the most fun to play, thanks to solid controls and some of the most drop-dead hilarious cutscenes in recent memory.
    • 87 Metascore
    • 75 Critic Score
    There is a place for games that are simply very, very well-executed, and BG&E fills that role with panache. But every time a cutscene pops up, it reminds you that it could have been so much more.
    • 62 Metascore
    • 30 Critic Score
    One of the most standard, bland, monotonous, poorly done, and "easy money on paper" titles I've seen in quite some time.
    • 72 Metascore
    • 65 Critic Score
    If you were expecting Sword of Mana to be the classic RPG that "FF Adventure" was, though, you may want to lower your expectations slightly. If you don't, you may be surprised -- in both good and bad ways.
    • 48 Metascore
    • 60 Critic Score
    It's a simple puzzle game, along the lines of something you would find pre-installed on a computer. But nicer looking, and with a lot more style.
    • 68 Metascore
    • 70 Critic Score
    Since the game mechanic is so straightforward, BlowOut is a very good game to pick up and play for short periods of time without losing ground. Aside from occasional frustrations, it's cheap, mindless shooting fun.
    • 55 Metascore
    • 60 Critic Score
    A completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
    • 84 Metascore
    • 85 Critic Score
    Despite its relentlessly "noir" (French for "melodramatic," I guess) storyline, Max Payne 2 does an even better job of pulling players into the game than even its predecessor -- and that's saying something. The graphics, in fact, do a lot more to push the game's gritty atmosphere than the story.
    • 73 Metascore
    • 75 Critic Score
    A more general problem is that the gameplay doesn't do much new, or even contemporary for that matter. You do the general flip-switching and item collecting types of missions, and your firepower is very typical.
    • 57 Metascore
    • 60 Critic Score
    May not be an outstanding game, but darn it if it isn't enjoyable. Its biggest fault is its lack of inspiration.
    • 56 Metascore
    • 55 Critic Score
    A very standard beat 'em up/third-person shooter that has many of the elements you'd expect (minor upgrades between levels, slow-motion special power) and none that you wouldn't.
    • 57 Metascore
    • 55 Critic Score
    A very standard beat 'em up/third-person shooter that has many of the elements you'd expect (minor upgrades between levels, slow-motion special power) and none that you wouldn't.
    • 61 Metascore
    • 55 Critic Score
    A very standard beat 'em up/third-person shooter that has many of the elements you'd expect (minor upgrades between levels, slow-motion special power) and none that you wouldn't.
    • 46 Metascore
    • 15 Critic Score
    If "Need for Speed Underground" had an inbred cousin (possibly by "Bust-a-Groove"), and that cousin was mutated by exposure to radiation, I'm forced to conclude that Lowrider would be the result.
    • 64 Metascore
    • 65 Critic Score
    Fans of the system should have no reservations about picking up a copy; it was put together under the supervision of several of the console's original programmers, and their love for Intellivision shines through in the detail and polish of the package.
    • 83 Metascore
    • 75 Critic Score
    What seems to be at the root of this problem is the game's story. The further in you get, the more plot holes open, until by the end of the game you have the nagging suspicion that none of this makes very much sense.
    • 76 Metascore
    • 70 Critic Score
    Decent enough while it lasts, but not exceptional in any way. It's the sort of game you play through once and never pick up again -- in fact, the default difficulty is easy enough that this cycle can complete itself in a weekend if you give it some effort.
    • 66 Metascore
    • 80 Critic Score
    It's addictive, funny, and will make you feel more than a little sad when it's over.
    • 72 Metascore
    • 75 Critic Score
    Still, if you want to play through a good story on the easy or normal difficulty settings, there's a lot to like here.
    • 73 Metascore
    • 75 Critic Score
    If you want to play through a good story on the easy or normal difficulty settings, there's a lot to like here.
    • 76 Metascore
    • 50 Critic Score
    Manhunt's biggest problem is pacing. Like Richard Nixon, it peaks too early. It has a lot of smaller problems, but all of those issues contribute to the unfortunate fact that I was tired of Manhunt long before it was over. I was tired of its violence, certainly, but I was also tired of its AI quirks, tired of its repetitive level design, and tired of the growing impression that I was just the main character in a geek show.
    • 81 Metascore
    • 90 Critic Score
    Flat out, this is an amazing shooter. You can fight through over 50 levels, upgrade your weapons, take control of enemies, recruit enemies to help you fight, drive different types of tanks, and a lot more -- think "Ratchet & Clank" fused with "Halo."
    • 35 Metascore
    • 10 Critic Score
    Broken missions, pathetic animations, a sorry fighting system, and a sorrier button-mashing mode.
    • 85 Metascore
    • 90 Critic Score
    There's never been a Final Fantasy as free and as fun as X-2.
    • 93 Metascore
    • 85 Critic Score
    The simple fact is Knights of the Old Republic doesn't do anything revolutionarily different or better in any single category than games like "Planescape," "Baldur's "and "Freedom Force." In fact, in some areas it's a lot worse. Nevertheless, this is as solid a Star Wars experience as we're going to get (since no one has the balls to make "Tie Fighter 2").
    • 73 Metascore
    • 70 Critic Score
    At the top of the reserves list above Muto, Vexx, and some of the other borderline games, but there are more ambitious titles out there.
    • 79 Metascore
    • 80 Critic Score
    It's all down to the style and irresistible cheerful feeling you get when you play these games.
    • 81 Metascore
    • 75 Critic Score
    While it'd be a mistake to call Secret Weapons Over Normandy a Luftwaffe-caliber revolution in flight games, it'd also be a mistake to dismiss it completely for its arcade leanings.
    • 72 Metascore
    • 75 Critic Score
    As a WWII fighting experience, it rivals EA's Medal of Honor in atmosphere and immersion. The in-game graphics are spectacular, with detailed aircraft and some lovely explosions, and the only obvious issue is some pop-in from high altitudes.
    • 74 Metascore
    • 70 Critic Score
    As an Xbox Live game, Counter-Strike's only real competition is "Rainbow Six 3" -- and it's really a toss-up as to which is better online. "RS3" has a better selection of modes (not to mention a great co-op feature) and the graphics are a fair bit smoother, but CS is much more quickly paced, and this makes online play far more addictive.
    • 90 Metascore
    • 95 Critic Score
    It feels like the final, nearly perfect evolution of the Kudos formula, one which got annoying in the previous PGR for beginners.
    • 92 Metascore
    • 95 Critic Score
    Never, and I mean never, have I played a game with such a beautiful, perfectly executed difficulty curve. It's because of the difficulty curve that there was never a moment in this game, from start to finish over eight hours, that I was not having fun.
    • 82 Metascore
    • 90 Critic Score
    Flat out, this is an amazing shooter. You can fight through over 50 levels, upgrade your weapons, take control of enemies, recruit enemies to help you fight, drive different types of tanks, and a lot more -- think "Ratchet & Clank" fused with "Halo."
    • 68 Metascore
    • 80 Critic Score
    It's addictive, funny, and will make you feel more than a little sad when it's over.
    • 74 Metascore
    • 75 Critic Score
    A more general problem is that the gameplay doesn't do much new, or even contemporary for that matter. You do the general flip-switching and item collecting types of missions, and your firepower is very typical.
    • 77 Metascore
    • 75 Critic Score
    The "Medal of Honor in the air" description is fairly apt, actually -- although most of your missions (all 30 or so of them) are the standard dogfights and bombing runs, the package it's all presented in makes it feel much more fulfilling than Luftwaffe and the other old flight sims.
    • 92 Metascore
    • 95 Critic Score
    I haven't played a better game all year.
    • 83 Metascore
    • 90 Critic Score
    Flat out, this is an amazing shooter. You can fight through over 50 levels, upgrade your weapons, take control of enemies, recruit enemies to help you fight, drive different types of tanks, and a lot more -- think "Ratchet & Clank" fused with "Halo."
    • 47 Metascore
    • 30 Critic Score
    A disaster in far too many ways to count.
    • 85 Metascore
    • 90 Critic Score
    It's up there on the podium with "Ridge Racer Type 4" and "Daytona USA 2," contending for the title of very best ever.
    • 82 Metascore
    • 90 Critic Score
    This is the best arcade racer on the market today. It's the best one in years.
    • 81 Metascore
    • 60 Critic Score
    I guess I can see where some people might enjoy this existence, but it's not for me. I need some sort of concrete goal in my life. Not to mention variety.
    • 73 Metascore
    • 70 Critic Score
    The only serious black mark on EoN is its length -- you can bulldoze through Bond's story in a few short hours, and the extra difficulty levels will likely not be enough to entice you to try again.
    • 90 Metascore
    • 85 Critic Score
    Gamers seeking a hardcore RPG experience would admittedly be better off with something like "Golden Sun" or "Fire Emblem." But if you're after some lighthearted, lightweight gaming, or if you're simply a Mario fan, you'll have a hard time finding a better buy than Mario & Luigi.
    • 80 Metascore
    • 85 Critic Score
    Not quite a perfect game -- it's a bit short, difficult in the later stages, and Jake walks too slowly for my tastes -- but it's still an addictive, impressive achievement. If there was some sort of "Most Improved Franchise" award, the GBA Medal of Honor series would win the 2003 prize hands down.
    • 83 Metascore
    • 95 Critic Score
    It's up there on the podium with "Ridge Racer Type 4" and "Daytona USA 2," contending for the title of very best ever.
    • 87 Metascore
    • 95 Critic Score
    A joy to play, a frantically manic experience with enough depth to satisfy veterans without turning off newcomers and a multiplayer favourite.
    • 83 Metascore
    • 90 Critic Score
    It's up there on the podium with "Ridge Racer Type 4" and "Daytona USA 2," contending for the title of very best ever.
    • 82 Metascore
    • 75 Critic Score
    A must purchase for a child interested in but forbidden to play GTA 3, Hit and Run also appeals to the avid or casual viewer of the show who might be looking for something entertaining that retains actual gameplay.
    • 75 Metascore
    • 70 Critic Score
    The original Double Dragon may not be quite as good as you remember, but this adaptation makes up the difference with its major additions and subtle improvements. In a market glutted with lazy Super NES ports, DDA stands out as a bare-knuckle champ.
    • 86 Metascore
    • 90 Critic Score
    My only real complaints are that some single-player missions feel a little too simple and the game engine occasionally stutters even when you're not playing online.
    • 75 Metascore
    • 70 Critic Score
    Though it certainly isn't without its flaws, Defiance stands as a solid title that fans of "Devil May Cry" and even the recent "Castlevania: Lament of Innocence" should have plenty of fun with.
    • 86 Metascore
    • 75 Critic Score
    There's still a little bit of a tired feeling, even when you're having fun. What seems to be at the root of this problem is the game's story. The further in you get, the more plot holes open, until by the end of the game you have the nagging suspicion that none of this makes very much sense.
    • 59 Metascore
    • 50 Critic Score
    In short, it's your typical platformer -- with all the good and bad connotations that term holds...It's just not very engaging.
    • 73 Metascore
    • 70 Critic Score
    Legends of Aranna isn't radically different! Who'd a thought an expansion pack would actually just expand the original game and be done with it!?!
    • 90 Metascore
    • 90 Critic Score
    Everything that "Ratchet & Clank" did, Going Commando does better, and the tweaks and additions just push it further over the top.
    • 56 Metascore
    • 45 Critic Score
    I was so frustrated at the game, the entire experience was comically agonizing, sort of like a newer Martin Short "film" that tries to be funny but winds up being hilarious for all the wrong reasons.
    • 64 Metascore
    • 65 Critic Score
    A competent strategy RPG that sadly doesn't push the genre in any significant way.
    • 74 Metascore
    • 70 Critic Score
    Though it certainly isn't without its flaws, Defiance stands as a solid title that fans of "Devil May Cry" and even the recent "Castlevania: Lament of Innocence" should have plenty of fun with.
    • 61 Metascore
    • 50 Critic Score
    In short, it's your typical platformer -- with all the good and bad connotations that term holds...It's just not very engaging.
    • 92 Metascore
    • 95 Critic Score
    "Ico" with good combat and witty dialogue...I haven't played a better game all year.
    • 62 Metascore
    • 50 Critic Score
    In short, it's your typical platformer -- with all the good and bad connotations that term holds...It's just not very engaging, no matter how familiar you are with the source material.
    • 67 Metascore
    • 55 Critic Score
    Not to self: some interesting concepts and lot of technically outstanding mechanics don't make for a good title when delivered improperly.
    • 69 Metascore
    • 60 Critic Score
    What "Made in Wario" makes drastically evident is just how slow-paced Mario Party 5 is.
    • 56 Metascore
    • 35 Critic Score
    If you have any sort of good taste in games whatsoever, please do not buy this game -- instead, have someone else buy it, laugh at him, and then make fun of the title together over a Sunday afternoon. It's a short game, besides.
    • 65 Metascore
    • 55 Critic Score
    A kinder control and save system would've been nice, but as is, Gladiator will test the limits of your gaming patience.
    • 85 Metascore
    • 90 Critic Score
    Minor camera issues aside, Return of the King is a refreshing example of competent licensing melded with the hack'n'slashery we all know and love.
    • 78 Metascore
    • 90 Critic Score
    Minor camera issues aside, Return of the King is a refreshing example of competent licensing melded with the hack'n'slashery we all know and love. It's even got me psyched for a movie I couldn't have cared less about a week ago, and I think that's saying something.
    • 67 Metascore
    • 55 Critic Score
    It's mild, tame, and exactly what you'd expect from the genre and a title trying to capitalize off of a prominent license: more of the same. Though not broken or particularly bad, this one is clearly middle of the road material.
    • 77 Metascore
    • 70 Critic Score
    There's not enough variety to keep you playing through everything EA's set up for you. You'll be addicted to the game for a short while when you go through with your first character, but after that, the novelty of building up medieval superheroes starts to wear extremely thin.
    • 96 Metascore
    • 95 Critic Score
    The best enhancement for high-end gamers, though, is progressive-scan support. If you've got an HDTV-compatible set, make sure your Xbox has 480p widescreen mode on -- in this mode, the Xbox ports are without the doubt the prettiest GTA experience you'll get on a console.
    • 65 Metascore
    • 55 Critic Score
    A kinder control and save system would've been nice, but as is, Gladiator will test the limits of your gaming patience.
    • 84 Metascore
    • 90 Critic Score
    The core of the game is based on this frenetic, nonstop action that propels you from one area to the next, and it is this same sense of mayhem-driven progress that can allow a non-fan like myself to have such a good time.
    • 52 Metascore
    • 55 Critic Score
    I couldn't bring myself to dislike this game, and even had more fun with it than certain other Xbox games of the recent past. And if I liked it, even a little bit, who knows if it won't be an even bigger hit with the people it was meant for?
    • 84 Metascore
    • 90 Critic Score
    The core of the game is based on this frenetic, nonstop action that propels you from one area to the next, and it is this same sense of mayhem-driven progress that can allow a non-fan like myself to have such a good time.
    • 77 Metascore
    • 80 Critic Score
    You won't spend as much time with True Crime, but that time will be spent enjoying nicer visuals and a very deep story experience, as opposed to flipping cars across parking garages.
    • 77 Metascore
    • 80 Critic Score
    You won't spend as much time with True Crime, but that time will be spent enjoying nicer visuals and a very deep story experience, as opposed to flipping cars across parking garages.
    • 77 Metascore
    • 80 Critic Score
    You won't spend as much time with True Crime, but that time will be spent enjoying nicer visuals and a very deep story experience, as opposed to flipping cars across parking garages.
    • tbd Metascore
    • 55 Critic Score
    If Spirits & Spells were Halloween candy, it would be those weird peanut butter flavored taffies wrapped in orange and black wax paper. The ones you eat after all the good stuff is gone and it's either that or the jelly-filled hard candies.
    • 71 Metascore
    • 50 Critic Score
    It's all not as bad as it could have been, but nothing you can't get from dozens of other games.
    • 70 Metascore
    • 50 Critic Score
    It's all not as bad as it could have been, but nothing you can't get from dozens of other games...as average as they come.
    • 88 Metascore
    • 80 Critic Score
    Morrowind is still the most ambitious single-player RPG ever created. You will get lost in this game if you let its spell take effect over you, and no matter how many times you say "Aaagghh, why did the game do that to me?!!", you'll end up coming back again after you've chilled out a bit.
    • 57 Metascore
    • 60 Critic Score
    In short, this is a completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
    • 71 Metascore
    • 50 Critic Score
    It's all not as bad as it could have been, but nothing you can't get from dozens of other games.
    • 91 Metascore
    • 90 Critic Score
    As close to artery clearing, frantic action movie warfare as we've yet come.
    • 61 Metascore
    • 80 Critic Score
    The story progression, variety of missions and locations, appropriate alternate costumes and great controls make it easy to buy into this world.
    • 65 Metascore
    • 80 Critic Score
    The story progression, variety of missions and locations, appropriate alternate costumes and great controls make it easy to buy into this world.
    • 78 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 68 Metascore
    • 65 Critic Score
    It's all a bit dull, gameplay-wise, until you can trudge through at least one season of shutouts. The good news is that presentation-wise, Quidditch World Cup sparkles.
    • 78 Metascore
    • 85 Critic Score
    TGR truly pushes the GBA's limits to offer one of the most amazing handheld racing experiences ever created. It's a rare creation: a game whose sophisticated graphics engine not only enhances its look, but also its gameplay.
    • 79 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 80 Metascore
    • 85 Critic Score
    Not only does its game system encourage players to think out their moves and concentrate on realistic tricks, but it also does this while still keeping the game addictive as you put more time into it. Quite a feat.
    • 69 Metascore
    • 65 Critic Score
    It's all a bit dull, gameplay-wise, until you can trudge through at least one season of shutouts. The good news is that presentation-wise, Quidditch World Cup sparkles.
    • 63 Metascore
    • 80 Critic Score
    If you sneak up behind someone, you have the option of picking his pocket or performing a cool and dramatic bloodless kill that will make hiding his body more effective. These sneaky kills are especially nice since once you trigger them.
    • 82 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 68 Metascore
    • 65 Critic Score
    It's all a bit dull, gameplay-wise, until you can trudge through at least one season of shutouts. The good news is that presentation-wise, Quidditch World Cup sparkles.
    • 65 Metascore
    • 60 Critic Score
    The graphics have improved since this game made its debut on the PS2. They still don't look great, with very plain character designs and horrendously boring backgrounds, but technically, the improvement makes this the better version of the game. If only by a little.
    • 90 Metascore
    • 95 Critic Score
    This is the best extreme sports game ever made, which makes four times I've said that in one Tony Hawk review or another. I really mean it this time, though.
    • 85 Metascore
    • 80 Critic Score
    The total package is solid, and while it's not the holy grail fans have hoped for since the N64's "No Mercy," it's light-years beyond what THQ used to try and sell under the SmackDown! name.

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