User Score
8.1

Generally favorable reviews- based on 9840 Ratings

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  1. May 14, 2023
    8
    Amazing game! Although i prefer BOTW, this one feels like a dlc with steroids
  2. Jul 1, 2023
    8
    No le doy un 10 porque usa el mismo mapa que el 1, pero las fisicas que han hecho con los artefactos son brutales, puedes crear infinidad de cosas y pasartelo de mil maneras. La historia esta bien por cada region que descubres, como te haces con el poder de cada descendiente y solucionas su problema. La trama de Zelda y sus apariciones y videos que vas desbloqueando es entretenida, nadaNo le doy un 10 porque usa el mismo mapa que el 1, pero las fisicas que han hecho con los artefactos son brutales, puedes crear infinidad de cosas y pasartelo de mil maneras. La historia esta bien por cada region que descubres, como te haces con el poder de cada descendiente y solucionas su problema. La trama de Zelda y sus apariciones y videos que vas desbloqueando es entretenida, nada del otro mundo pero te da ganas de descubrir mas. Graficamente… si! la Switch ya esta desfasada y esta pidiendo a gritos una nueva consola, bastante hace con el zelda con un hardware ya de hace 6 años, pero si vienes de jugar a otras consolas de hoy en dia te pega al ojo esos dientes de sierra al empieze del juego, y una resolucion muy baja. aun asi cuando llevas unas horas de juego ya te olvidas de los graficos y descubres el mundo que han creado, es GIGANTE!! Me lo he pasado en grande jugandolo, es un MUST HAVE en toda regla Expand
  3. Jun 12, 2023
    8
    [English / Portuguese] review:
    The game is huge and takes advantage of everything delivered in BOTW, improved in comparison to the previous one, but let's face it, we are in 2023 paying $70 on a game where the frame rate is really bad at some parts of it, especially when you are using some skills. In Zora's domain boss fight it drops really hard. Other necessary improvement is that you
    [English / Portuguese] review:
    The game is huge and takes advantage of everything delivered in BOTW, improved in comparison to the previous one, but let's face it, we are in 2023 paying $70 on a game where the frame rate is really bad at some parts of it, especially when you are using some skills. In Zora's domain boss fight it drops really hard. Other necessary improvement is that you need to READ basically everything all the time like we always did in all Zelda's games, there is no considerable evolution in that sense, there is no voices at all, also the English dub during cutscenes is something that could be better. So I would never give maximum score to the game. BUT these are the only improvement points in the game and it is still considered a masterpiece. 8/10.

    [PT-BR]
    O jogo é enorme e aproveita tudo que é entregue no BOTW, melhorou em relação ao anterior, mas convenhamos, estamos em 2023 pagando $70 em um jogo onde o frame rate é muito ruim em algumas partes dele, principalmente quando você está usando algumas habilidades. Na luta contra o chefe do domínio de Zora, cai muito forte. Outra melhoria necessária é que você precisa LER basicamente tudo o tempo todo como sempre fizemos em todos os jogos de Zelda, não há uma evolução considerável nesse sentido, não há vozes, também a dublagem em inglês durante as cenas é algo que poderia ser melhorar. Então eu nunca daria nota máxima para o jogo. MAS esses são os únicos pontos de melhoria do jogo e ainda é considerado uma obra-prima. 8/10.
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  4. May 17, 2023
    8
    Tears of the Kingdom is everything you can ask for a sequel. The game have all the elements that you like from breath of the Wild and they improved every aspect on it, if you love the first game I can assure you that you will definitely love this one. But if you dislike the first game, I'm sorry to say that you probably won't find this any interesting because it basically have the sameTears of the Kingdom is everything you can ask for a sequel. The game have all the elements that you like from breath of the Wild and they improved every aspect on it, if you love the first game I can assure you that you will definitely love this one. But if you dislike the first game, I'm sorry to say that you probably won't find this any interesting because it basically have the same fundamental of the previous game and some flaws that exist in the previous game is still here. Without any spoilers, I'm just going to give my personal cons and pro about Tears of the Kingdom.

    The Positives
    All the previous game mechanics in BOTW are in this game and some have even been refined.
    New game mechanics have also been added to spice things up.
    Huge improvement on the dungeons, with more interesting puzzles to be solved and conquer.
    The game is visually stunning and imo the best looking game in any Nintendo game.
    The soundtrack is just as good as BOTW if not better.

    The Negatives
    Lack of new enemies varation.
    The game is just as grindy as BOTW.
    The open world map is not as innovating as its basically about the same carbon copy as the previous game with some changes.

    Is the game good? If you adore BOTW you would definitely love this, otherwise you probably won't. My gripped with this game is that it's not as exciting as the first game. The game just feel very familiar as the previous game due to the story taking place in the same map with some changes. Because of this, it doesn't have the same impact when I walked to a new place for the very first time and it takes out a lot of the wow moment for me.

    Overall it's a really good game that have potential to be game of the year, but it does comes with its own flaws as well.
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  5. Jun 25, 2023
    8
    The best thing about the game by far is its physics, which I suppose other games don't do because of its difficulty, and that must be valued
  6. May 13, 2023
    8
    A great sequel to Breath of the Wild, way more content and stuff to do. Pretty bad framerate shows the switch's age but its something I can live with.
  7. May 17, 2023
    8
    The game is great (as you can read on other reviews) so I'll talk about what i didn't like: the map. Don't get me wrong, the map has been expanded with the sky islands and caves and different activities for the player but to explore the map but to just wonder around to explore a then unknown terrain was a major part of the experience in early and mid game in bote that is, unsurprisinglyThe game is great (as you can read on other reviews) so I'll talk about what i didn't like: the map. Don't get me wrong, the map has been expanded with the sky islands and caves and different activities for the player but to explore the map but to just wonder around to explore a then unknown terrain was a major part of the experience in early and mid game in bote that is, unsurprisingly not present for returning players. Of course it's not easy to just make a new map considering it's a direct sequel, it would probably not make sense and some fans would get mad for it. But still i wouldn't mind if they had replaced the map for a new one and the NPC not acknowledge it. The game has been in production for 6 years after all and to reuse so many assets is rather disappointing Expand
  8. May 14, 2023
    8
    Full review at https://www.youtube.com/watch?v=8C52EbOteUU

    since breath of the wild came out redoing many of main staples of the Zelda series, focusing entirely on open world gameplay, the main question was how will the next game live up to it, will it expand upon the original or go in a completely new direction, well 4 years ago they announced that the next Zelda would be a sequel to
    Full review at https://www.youtube.com/watch?v=8C52EbOteUU

    since breath of the wild came out redoing many of main staples of the Zelda series, focusing entirely on open world gameplay, the main question was how will the next game live up to it, will it expand upon the original or go in a completely new direction, well 4 years ago they announced that the next Zelda would be a sequel to botw and now 6 years after its release it has finally arrived, but does it live up to the delay or is it just more of the same Zelda we have been playing.
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  9. Aug 10, 2023
    8
    This is a great game, the sense of adventure and freedom from BotW, its predecessor, is back, now with even more things to explore and collect. However the reused map and many of the same reused RPG mechanics mean that the game can feel very iterative and a bit disappointing if you're expecting a fresh take on the Zelda formula like BotW was. Luckily, it iterates from an already greatThis is a great game, the sense of adventure and freedom from BotW, its predecessor, is back, now with even more things to explore and collect. However the reused map and many of the same reused RPG mechanics mean that the game can feel very iterative and a bit disappointing if you're expecting a fresh take on the Zelda formula like BotW was. Luckily, it iterates from an already great game.

    Good points:
    - The world in general is just fun to wander round and explore
    - Caves are a great addition to spice up the overworld
    - Runes make combat and exploration more fun as you can now make your own weapons and vehicles.
    - The sky is pretty good and the overworld shrine quests are fun
    - The story is overall an improvement (and I thought BotW already had a decent story)

    Bad Points:
    - Too much of the game feels reused from BotW which really hampers the exploration
    - Having to fuse things to your weapons / arrows every time to make them useful gets tedious over time, especially with the game's durability system. You can't fuse items in the inventory and have to activate the rune in the overworld which is just baffling.
    - The depths are just ok. They feel pretty empty compared to the rest of the game.
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  10. May 31, 2023
    8
    Pros:
    - Music
    - Art style/Graphics
    - Gameplay
    - Scale
    - World

    Cons:
    - Underground
    - Switch Hardware
    - Weapon durability (still)

    Neutral:
    - Story
    - Voices

    Verdict:
    Pretty much BoTW, but with improvements and changes, worthy of a sequel.
  11. May 16, 2023
    8
    O jogo é incrível de fato mas mantem tanta coisa do botw que acaba virando uma sombra, mesmo melhorando pontos do antigo acabou sendo prejudicado pelo console. Gráficos datados, drop de fps insano em algumas áreas, o switch as vezes parece que ta pedindo perdão. É o majoras mask do breath. Muito ambicioso para um console tão fraco, podia ser melhor.
  12. Aug 22, 2023
    8
    The Legend of Zelda: Tears of the Kingdom pays homage to its legacy while introducing fresh elements, earning it a solid 8 out of 10. Enchanting visuals and deep storytelling create a nostalgic yet innovative experience. Though minor technical hitches arise, the game's puzzles, combat, and characters still shine brightly, making it a must-play for fans and newcomers alike.
  13. Jun 4, 2023
    8
    Expanding the map of "Breath of the Wild"'s Hyrule Kingdom to mind-blowing new heights, "Tears of the Kingdom" may have some missed opportunities, but it does have a richer & bolder story this time, and develops the gameplay, dungeon designs and characters in satisfying directions.
  14. May 13, 2023
    8
    (I played 500+ hours in BOTW and probably 20 hours so far in TotK)
    No clue why the critics have given TotK a 96, IMO it's at most an 85. While the world has been well remixed with many areas better than in BOTW, in some places it feels unrecognisable. The game is more linear than BOTW but still feels open world. The plot is engaging and lore heavy but far from perfect. The dungeons are
    (I played 500+ hours in BOTW and probably 20 hours so far in TotK)
    No clue why the critics have given TotK a 96, IMO it's at most an 85. While the world has been well remixed with many areas better than in BOTW, in some places it feels unrecognisable. The game is more linear than BOTW but still feels open world. The plot is engaging and lore heavy but far from perfect. The dungeons are pretty boring but the puzzles are okay. Overall it deserves an 8/10 from me.
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  15. May 14, 2023
    8
    Tear of the Kingdom is another great game from the Zelda Franchise.

    Already have more than 10+ hours in the game and barely scratch the whole map of ToTK, puzzles in shrines are quite unique compared to the first one, some of them will require you to think outside the box using the Rune (Botw)/ DIY game mech they include in the game which is fun for the most part (excluding the clunky
    Tear of the Kingdom is another great game from the Zelda Franchise.

    Already have more than 10+ hours in the game and barely scratch the whole map of ToTK, puzzles in shrines are quite unique compared to the first one, some of them will require you to think outside the box using the Rune (Botw)/ DIY game mech they include in the game which is fun for the most part (excluding the clunky controls such as rotating the object).

    The combat is pretty much the same nothing has changed, they gave you the ability to fuse weapons to another object making the weapon more durable or stronger which is very helpful.

    The main problem I have with TotK is, though flying islands scattered at the skies of Hyrule, Hyrule itself was the same map as Botw with a change of landscape prior to the events at the start of TotK, You need to repeat the same thing you've done from Botw in order to reveal the whole area in your map you need to go to towers (different method this time) and scan the whole area via flying up the skies to reveal the area which is pretty much the same and a hassle imo since it was the same map we explore from Botw, Clunky controls when you're in the Rune/DIY mode rotating an object will literally piss you off while this mech is fun it'll test your patience with the clunky rotational controls.
    Performance as expected it's a switch game a 30 fps with frame drops in certain areas, and graphics is the same as Botw.

    Overall the game is fun with some few problems still exists from Botw.

    Overall
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  16. Jun 21, 2023
    8
    Tears of the Kingdom builds on what Breath of the Wild created. The new abilities are simplified and expanded--the abilities are more intuitive and allow for greater creativity. The narrative is stronger than BOTW's. However, it is still relatively simple and not one of the greatest highlights of the game.

    One of the assets of this game is you have the freedom to do as much or as little
    Tears of the Kingdom builds on what Breath of the Wild created. The new abilities are simplified and expanded--the abilities are more intuitive and allow for greater creativity. The narrative is stronger than BOTW's. However, it is still relatively simple and not one of the greatest highlights of the game.

    One of the assets of this game is you have the freedom to do as much or as little as you like. There are tons of shrines and side quests that could take hundreds of hours, or you can approach the main quests more directly, opting for minimal side content. I appreciated this; after about 100 hours, I felt ready to move on.

    The creativity of building using Zonai devices is limited somewhat by the need for resources, which must be farmed. This is not especially satisfying. In fact, anything requiring combat is underwhelming, much like BOTW. Fusing weapons is an interesting new layer to what was present in BOTW, but it doesn't do anything to fundamentally alter the combat.
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  17. Sep 1, 2023
    8
    This game was a lot more BOTW. If you liked BOTW, you'll like TOTK. I unfortunately did not have the creativity or the energy for getting much out of the building system, nor does the game really require you to use the system much. The game fix any of the issues I had with BOTW, mainly the weapons breaking after 1-2 kills.

    The voice acting is just as bad as in BOTW for most characters
    This game was a lot more BOTW. If you liked BOTW, you'll like TOTK. I unfortunately did not have the creativity or the energy for getting much out of the building system, nor does the game really require you to use the system much. The game fix any of the issues I had with BOTW, mainly the weapons breaking after 1-2 kills.

    The voice acting is just as bad as in BOTW for most characters (Rauraru and Zelda specifically), made worse by there being even more voice acting. There's no standout performances, but Tulin and Ganondorf are acceptable.

    Performance was abysmal overall. Using the God Hand power would drop my Switch to what felt like 15-20 fps. The fire temple also ran at about 10 fps the entire time.

    Was it awful? No. Was it my GOTY? Not remotely.
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  18. May 15, 2023
    8
    The world is really good, and it's a step up from "BREATH OF THE WILD", with even more interesting new abilities. But the game screen has not changed, and I even feel that the FPS in many scenes is more unstable.
  19. May 25, 2023
    8
    Played it for 80hours and liked it a bit more than Breath of the Wild. The breakable weapons is still horrible and it still feels a bit unrewarding to explore.
  20. May 13, 2023
    8
    I started to play the game on the 75“ tv screen and its awful. After the 5 hour tutorial i switched to the handheld mode and i like it a lot more. Controls are sometimes clumsy and you need to walk/ ride a lot and a fable for exploring must be given. For me clearly not so good as the N64 Zeldas but not bad at all.
  21. May 30, 2023
    8
    Better story than BOTW, more creative, however the game feels the same as before, the world, the enemies, the gameplay except for ultrahand and the difference approaches to solve the shrines.
    Good game overall, deserves 8.5/10.
    If it had a long chain of main quests like 30 -40 hrs that would be perfect and will be a drastic change from BoTW, I prefer the old Zelda games to be honest.
  22. Aug 28, 2023
    8
    Definitely an improvement over the first game, However, the sky islands were over advertised. The 4 important characters and their development isn't as good as the first game. The game doesn't unlock good stuff till you progress through the story and towards the end. Overall, a good game but not definitely 10/10.
  23. May 20, 2023
    8
    An excellent game overall. However, it is frustrating to be sent back to the final boss after beating it (NO NG+)!?
  24. Jul 4, 2023
    8
    Game is great, but If I hadn't played Breath of The Wild, I would have enjoyed it much more.
  25. Jul 2, 2023
    8
    THE LEGEND OF ZELDA – TEARS OF THE KINGDOM REVIEW

    As a long time, Zelda lover, for this new iteration to the franchise I was expecting Nintendo to polish some of the things I did not like from Breath of the Wild, and indeed they did polish them, but many other aspects were not touched and to me, personally that is something I did not like. Don’t get me wrong, this game is amazing, but
    THE LEGEND OF ZELDA – TEARS OF THE KINGDOM REVIEW

    As a long time, Zelda lover, for this new iteration to the franchise I was expecting Nintendo to polish some of the things I did not like from Breath of the Wild, and indeed they did polish them, but many other aspects were not touched and to me, personally that is something I did not like. Don’t get me wrong, this game is amazing, but if you disliked some of the things you played during the previous switch game, you will feel a little disappointed here.

    SETTING
    Sometimes Nintendo reuses their iteration of Zelda and Link, and this one was no exception. The spectacular intro of Tears of the Kingdom will leave you breathless, it is simply the darkest and most gorgeous intro in a Zelda game. From the start you know that this game will be complex and that the journey ahead will be full of adventure. Exploring not only the overworld of Hyrule but gliding and soaring through the skies of Hyrule is incredible. But hey, not only that, but you also explore the depths of Hyrule, so it is like three worlds seamlessly connected. It can be a bit overwhelming at times, but jumping off a ruin in the sky to land in the depths of Hyrule is amazing!

    MECHANICS
    • Exploration:
    The core of the game, and the best aspect from Breath of the Wild. Now exploration is upskilled with the introduction of two new worlds for you to engage: The sky, the land, and the depths. Finding shrines of light is your main objective, you need to increase your stamina gauge and your hearts if you mean to survive. Yes, the land of Hyrule may seem the “same” as BotW, but many changes have been introduced. There are a plethora of caves, shrines, and places of interest in this game, that after 50+ hours of gameplay, I thought for sure I had done at least 70% completion… a meager 40%, this game is BIG! And yes, there are once again Temples to be visited, but not in the regular Zelda fashion that you know. Still, those temples made me feel happy as I really did not love the big machine like temples we got from BotW.

    • Combat:
    Sorry but this is the main flaw of this game. I simply do not like to engage in combat. The combat is too simplistic, and it is a copy-paste from BotW… weapons break, but with the addition of a new ability to “glue whatever you find to a weapon” (which sometimes feels ludicrous to me) you can extend the duration of a weapon, but in the end they will break. Yes, even the Master Sword when you get it will “break” and you need to wait 10 minutes for it to recover. This system does not make sense to me!
    Additionally, Link is pathetic in combat, if you get swarmed by enemies, you will die, a lot! So, the best tactic is to run away and find a sweet spot to try to smash enemies one by one. I did not like the combat in BotW, and I do not like the combat in TotK either! Instead of giving us the ability to “create” stuff to solve puzzles, I would have preferred a more robust combat system.

    • Abilities
    As an engineer, I love to see how things can be built, and how to create new things. This game will provide you with that. The thousands of ways you can solve a puzzle are amazing, and the developers really did a good job here. I personally don’t like games where you need to build stuff, and in TotK I find myself many more times being frustrated because I’m locked down on a specific puzzle, than amazed for the way in which I cleverly managed to solve the dratted puzzle.

    VISUALS
    When will we get a Zelda game with graphics like God of War, Horizon Series, Dark Souls, or Final Fantasy? I’m unsure why Nintendo keeps giving Zelda a cartoonish look when this series is so amazing. Visuals are ok, if you liked BotW you won’t have a problem here. There is a revamp and an upskill in terms of graphics in here, but the amazement comes not from the graphics per se but for the grandeur of the setting, the world, the bosses, the temples, and Ganon… oh my, Ganon and the dragons!

    Is this the best Zelda game? Not for me, Twilight Princess will still be the best Zelda game, but this game has an amazing exploration system, which is undermined by the simplicity of its combat, a core and a foundation for the Zelda franchise. Still, you will have a blast with this game.
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  26. May 15, 2023
    8
    The game is good sensational story, good gameplay but 30fps with drops to 22 to 25 is unacceptable for a game in 2023.
  27. May 14, 2023
    8
    Very amazed by how the development team manage to impress us again. Didn’t expect they would make an open world game to even more freedom. The transition from BOTW to this new game seems convincing for me, afterall, we just want to find new challenges to save Zelda again. Would definitely recommend new players to start BOTW first before starting this game. First, the story would seem muchVery amazed by how the development team manage to impress us again. Didn’t expect they would make an open world game to even more freedom. The transition from BOTW to this new game seems convincing for me, afterall, we just want to find new challenges to save Zelda again. Would definitely recommend new players to start BOTW first before starting this game. First, the story would seem much more connected. Secondly, it sort of expects you to know the basics already. I’m at the first temple right now and I must say I’m very impressed with it so far. The only flaw or downside to this game would be the quality and resolution of the game. Occasionally the frame rate drops. And this is solely due to the weak specs of the switch system itself. So -2 for the weak switch system. Otherwise the game is a must play. Expand
  28. May 14, 2023
    8
    In terms of visuals, there aren't significant differences compared to the previous installment, but the overall graphics are more rich and diverse, providing a delightful visual experience. However, this enhancement comes at the cost of slightly strained frame rates, and there may be occasional drops in FPS in certain scenes, which is a somewhat regrettable aspect.

    The free synthesis
    In terms of visuals, there aren't significant differences compared to the previous installment, but the overall graphics are more rich and diverse, providing a delightful visual experience. However, this enhancement comes at the cost of slightly strained frame rates, and there may be occasional drops in FPS in certain scenes, which is a somewhat regrettable aspect.

    The free synthesis system is a major highlight of this game, offering players a diverse and engaging gameplay experience. Through synthesis, you can greatly enhance your character's abilities and skills, not only increasing the game's replayability but also providing players with more strategic choices.

    The world map design in the game is highly appealing, filled with a sense of mystery and exploration. Players can't resist the desire to explore every corner, and the design that encourages active exploration brings immense joy.

    The story is relatively simple and straightforward, without overly intricate and complex plotlines. This design makes the game easy to understand and get into, without burdening players with excessive complexity. It is believed that this simplicity will not be a concern for most players.

    Overall, through its rich visuals, enjoyable free synthesis system, captivating world map, and straightforward storytelling, this game creates a delightful and worth-exploring gaming world for players.
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  29. Jun 27, 2023
    8
    They did a good job establishing Link as a determined hard motherfuxxer from the get go by making you plunge head first from kilometers away, unlike the bs the woke army has been trying to do with the character. They also removed the stupid Ubisoft towers and made the enemies hit harder.
    But the game does feel rehashy with the same structure of temple hunting and minor side quests that
    They did a good job establishing Link as a determined hard motherfuxxer from the get go by making you plunge head first from kilometers away, unlike the bs the woke army has been trying to do with the character. They also removed the stupid Ubisoft towers and made the enemies hit harder.
    But the game does feel rehashy with the same structure of temple hunting and minor side quests that repeat themselves through the whole game, and the despawn of animal and objects right on your face is really annoying and cheap.
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  30. May 14, 2023
    8
    O jogo realmente é fantástico, as possibilidades de mecânicas é surpreendente. Entretanto, a história é clichê e as constantes quedas de FPS acabam tirando um pouco a imersão.
  31. Jun 16, 2023
    8
    This review contains spoilers, click expand to view. This game is a great entry in the Zelda franchise and is absolutely worth a playthrough. I'd go so far as to say if you are going to play one game from the franchise in your life this is the one. That being said the game is full of issues that I think are indicative of Nintendo's lack of interest in pushing boundaries of any kind while also competing with its own characters lack of development and Zelda's own personal development being one of the coolest we have ever seen not just in this series but in many Video Game stories.

    I like that they brought back the concept of the sages, having that portion of Zelda lore back in such a big game for the franchise was great. And seeing the first rulers of the land of Hyrule was equally mystifying and interesting as a long time fan of the series. But the sages themselves had zero character development. Even if we include what happened with them in the first game. e.g. Tulin the sage of Wind and a Rito is just a generic teenage kid. they do not appear to have any other defining traits aside from this. Riju is still *just* a Gerudo leader and Sidon is your run of the mill himbo. All of this culminates in their powers which are at best clunky to use, but most of the time they are just useless side mechanics that the game could easily have left out. While it is clear that the building was meant to be the star of this game one of, at least in this gamers opinions, best parts of Breath of the Wild was that the guardian abilities were supplemental to the runes that you collected at the beginning of the game. whether they were defensive or offensive, or hell just let you traverse the wind better, they all had a purpose and were easily used as you played the game unlike the sage powers in Tears of the Kingdom.

    The boss fights were immaculate, and each one felt so unique. Finding them again in the depths and getting to play through them a second time with the slightly added difficulty of the gloom was a lot of fun. The Ganondorf fight while not initially at the epic scale I would have hoped for proved to be my favorite in the series. I felt like for the first time I had become strong enough to stand toe to toe with the demon king himself and the final form when it all took to the skies was breathtakingly epic.

    Overall I did really enjoy this game, but unfortunately it just left me wanting in so many ways. Characters who didn't even begin to get a beefier backstory or even a whisper of growth throughout this ordeal were forced upon you, while the clunky mechanics and seeming lack of forethought made it strange to move through the world or even use the new abilities that were given to you. I see why this game is going to be the GOTY, but truly it does not deserve it and it's a shame that other titles that have more fleshed out stories and mechanics will be overlooked because this game lets you build a hover bike. I think the ending of this game is a perfect allegory to how I felt when I beat it. Like link sitting on the grass with nothing left to defeat in the world, all I wanted was a hug and instead I just saw some credits roll.
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  32. May 19, 2023
    8
    As an avid fan of botw, I played this game with some expectations of criticism fixes from botw. First off this game is stunning, I love the loz series and wish nintendo would stop the on and off neglectof the series. With thus game being a sequel to botw, it falls into the usual trope of adding more. And good god its too big, unlock sky, ground and depths plus fight the culprits causingAs an avid fan of botw, I played this game with some expectations of criticism fixes from botw. First off this game is stunning, I love the loz series and wish nintendo would stop the on and off neglectof the series. With thus game being a sequel to botw, it falls into the usual trope of adding more. And good god its too big, unlock sky, ground and depths plus fight the culprits causing chaos to the four races. Its obvious this game is going to take a long time to finish. I’m also not a giant fan of the abilities, seems a bit lazy and all the stuff in botw is gone. There’s no mention of what happened to the sheikah tech, like the big divine beasts are gone and that’s why this to me isn’t a sequel. Its a new game that’s been stapled with too many ideas, and to think they wanted this as a botw dlc?

    Because I knew this game was gonna take me ages to see the story, I saw the cutscenes online as that is the strength of these games since oot.
    Speaking of which this game they were really trying to make this like oot, but open world and on botw engine. So hardcore oot fans can calm down but it makes botw fans feel a bit lost. The mechanics from botw have got a tweak but I cannot stand the fuse ability. I miss the elemental arrows, and the prices of everything from botw have greatly increased here. Like I swear games are escapism from real world but the inflation jesus christ. Which brings me into this, because there’s so much to do in this game I am doing it at my own pace. I have a feeling dlc isn’t coming until next year and the next game is not going to be out on the switch.

    This game yes is fun but its very overwhelming whereas botw was pretty calm and felt like you were out taking a walk. Totk feels like I’m in the military and have to kill lots of enemies and get troops along the way. Seriously I’m going out irl to calm my head as its essentially pandoras box.
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  33. Aug 11, 2023
    8
    An incredible game that is somehow both a massive improvement on Breath of the Wild, while also being underwhelming by comparison. Let me explain: Breath of the Wild was an absolutely monumental leap from previous Zelda games, as well as open-world games in general. Tears of the Kingdom, however, feels lacking considering its development time. Six years is quite a stretch of time to beAn incredible game that is somehow both a massive improvement on Breath of the Wild, while also being underwhelming by comparison. Let me explain: Breath of the Wild was an absolutely monumental leap from previous Zelda games, as well as open-world games in general. Tears of the Kingdom, however, feels lacking considering its development time. Six years is quite a stretch of time to be working with the same world and many of the same assets. While the fusion mechanic and overall building are lots of fun, they do lose their shine. What this game lacks is any real suspense, surprise, or weight during moment-to-moment gameplay.

    For a world that is massive, there is not much to find beyond the main story quest. Shrines are definitely an improvement and there are new monsters for sure. But this game feels like exploring a theme park ride on foot. Once you've finished the ride, you've seen it all. Combing through the details will only leave you finding half-baked animatronics that look shabbier in the light. Don't get me wrong, that initial theme park ride is fantastic, which is why this game is still an 8/10. But don't imagine you're going to find anything interesting that isn't explicitly in a main story quest. Compared to Elden Ring, which clearly took inspiration from Breath of the Wild, there were so many moments of real, genuine surprise. There were so many secrets to find that were truly secret. The fact that Placidusax and others are missable makes every moment of gameplay feel like it matters. Meanwhile, exploring the depths in Tears of the Kingdom feels like you're going to find another mine with another chest with a copy of the exact same green tunic but in a slightly different shade that Link wears in every single game. Yikes.

    Ultimately, it's a dopamine-filled journey that is an absolute blast in the moment. But this game truly lacks any real substance for it to be memorable in the same way Breath of the Wild was. I'm glad i played it, but I can't imagine going back to it and enjoying it again.
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  34. May 14, 2023
    8
    If BOTW never existed and this game came out, it would be a solid 10/10, no question. If you have never played BOTW, this will be a 10/10 experience. But if you DID play BOTW, then it is going to feel familiar. And considering most people spent 100+ hours exploring the land of Hyrule in BOTW, you will basically need to repeat it again. Start with no health and stamina and refined all ofIf BOTW never existed and this game came out, it would be a solid 10/10, no question. If you have never played BOTW, this will be a 10/10 experience. But if you DID play BOTW, then it is going to feel familiar. And considering most people spent 100+ hours exploring the land of Hyrule in BOTW, you will basically need to repeat it again. Start with no health and stamina and refined all of the towers all over again. Everything added is AMAZING, but it feels repetitive having the same map. Expand
  35. May 16, 2023
    8
    Not fully done with the game, but is great with flaws.

    The Good: Story; easily one of the best improvements The world; It GIGANTIC, with an added sky and depths, the size more than doubles. Shrines; most I found to be a lot more constant. None too easy or hard, but it more fun than anything Geoglyphs; Much better flashbacks than the old pictures. Bosses; the blights all felt like
    Not fully done with the game, but is great with flaws.

    The Good:
    Story; easily one of the best improvements
    The world; It GIGANTIC, with an added sky and depths, the size more than doubles.
    Shrines; most I found to be a lot more constant. None too easy or hard, but it more fun than anything
    Geoglyphs; Much better flashbacks than the old pictures.
    Bosses; the blights all felt like the same thing, glad they changed it

    With this said, there are flaws:
    Worldbuilding; what happened to the old shrines and sheka towers?
    Yiga: So far, I've been to the desert and seen NOTHING about them except once in the depths.
    Abilities: Feal a bit awkward to use compared to the champion's abilities
    Cut scenes: this could be me using headphones, but the mouths are not connected properly with the voices. Also, there is a ton of them, to the point where it is annoying

    Would I buy it? Yes obviously. But coming from BOTW, some things I feel should have been approved upon.
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  36. May 13, 2023
    8
    I thought Tears of the Kingdom is a really good game. Its just as good as Breath of the Wild. The only difference between the two gameplay wise is the new abilities. I spend most of the time aimlessly wandering around in the open world trying to progress with the game, same as BOTW. I'm kind of concerned about the future of the Zelda franchise. Ocarina of Time and Twilight Princess wereI thought Tears of the Kingdom is a really good game. Its just as good as Breath of the Wild. The only difference between the two gameplay wise is the new abilities. I spend most of the time aimlessly wandering around in the open world trying to progress with the game, same as BOTW. I'm kind of concerned about the future of the Zelda franchise. Ocarina of Time and Twilight Princess were fantastic games and they didn't need to be open world. It's just too big with not enough in it. Expand
  37. May 22, 2023
    8
    It's essentially BOTW all over again, with new and better gameplay mechanics, but the same issues and some reused map and enemies. For every new thing added, there's an old thing coming back, which makes TOTK a better and bigger game than BOTW, but kind of disappointing for a $70 sequel.

    Still, the story is better, the open world is richer, and overall the gameplay is much more
    It's essentially BOTW all over again, with new and better gameplay mechanics, but the same issues and some reused map and enemies. For every new thing added, there's an old thing coming back, which makes TOTK a better and bigger game than BOTW, but kind of disappointing for a $70 sequel.

    Still, the story is better, the open world is richer, and overall the gameplay is much more interesting and engaging (the new abilities are much more fun than BOTW's).

    If you've never played a zelda game, Tears of the Kingdom is a really good entry point, but I expected more from a sequel to 2017's GOTY, and this game got me thinking that maybe Nintendo should abandon the open world trend and make The Legend of Zelda linear again.
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  38. May 13, 2023
    8
    No se que valora la Prensa; porque este juego tiene muchos fallos, tiempos de carga, Graficos nada destacables, caidas de FPS y mecanicas que no trabajan como deberian. La verdad este nuevo Zelda más bien parece una especie de expancion; ya que tenemos el mismo mapa, mismos ecenarios y mismas localizaciones; esto es un copia y pega.
    No veo nada nuevo y memorable para que digan el mejor
    No se que valora la Prensa; porque este juego tiene muchos fallos, tiempos de carga, Graficos nada destacables, caidas de FPS y mecanicas que no trabajan como deberian. La verdad este nuevo Zelda más bien parece una especie de expancion; ya que tenemos el mismo mapa, mismos ecenarios y mismas localizaciones; esto es un copia y pega.
    No veo nada nuevo y memorable para que digan el mejor juego de la historia
    Un amigo me pretos la nintendo Swit con el nuevo Zelda
    A ver; veo que el tear of the Kingdom, se ve muy parecido graficamente a breath of the wild y no veo mucha imnovacion.
    Esta mecanica nueva de teletransportarse a la Alaya o a partes superiores; no trabaja bien y tiene muchos tiempos de carga, en varias partes se ven rascadas de Frame te da lagazos.
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  39. May 22, 2023
    8
    What a game.

    Just finished my first "temple" in the game while enjoying as much side content as possible. I would say I am about 15 hours in and I am comfortable giving my review. The first hour feels very similar to BOTW, which isn't a bad thing considering how great that game was, but I didn't understand the price tag. Then it happened... After my 3rd "Shrine" on the starter
    What a game.

    Just finished my first "temple" in the game while enjoying as much side content as possible. I would say I am about 15 hours in and I am comfortable giving my review. The first hour feels very similar to BOTW, which isn't a bad thing considering how great that game was, but I didn't understand the price tag.

    Then it happened...

    After my 3rd "Shrine" on the starter area, I fully realized what Nintendo attempted and succeeded at doing: Making the game feel fresh by adding even more mechanics that make the game feel like YOUR game and yours alone.

    I would feel comfortable giving this game a 10/10 just like my BOTW review. However, the same issues that I had with performance in BOTW (I looked past it then) are even more noticeable here. I am considering backing up the game from my switch so I can emulate it on my gaming PC, with little to no lag.

    For that reason, I feel it is appropriate to dock this a few rating points. Nintendo...make a Switch Pro, or allow your games to be played on PC without console hacking or piracy. THANKS
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  40. May 13, 2023
    8
    Juego con defectos, como -fps caida hasta 20 fps
    -dientes de sierra
    -graficos de hace 2 generaciones -mismas animacion ( podria haber mejorado en esta segunda parte, juegos AAA con algunos de estas negativas suelen ser castigadas duramente por la prensa muchos mas si es una nueva IP, sin embargo a zelda se le perdona todo, es increible que este juego pueda competir con juegos AAA de alto
    Juego con defectos, como -fps caida hasta 20 fps
    -dientes de sierra
    -graficos de hace 2 generaciones
    -mismas animacion ( podria haber mejorado en esta segunda parte, juegos AAA con algunos de estas negativas suelen ser castigadas duramente por la prensa muchos mas si es una nueva IP, sin embargo a zelda se le perdona todo, es increible que este juego pueda competir con juegos AAA de alto presupesto, creo que hai que tener un poco de respeto con el trabajo en -gráficos next gen -animaciones excelentes
    -apartado visual y artistico increible
    -Actuacion y doblaje
    Tecnicamente mover todo ello a 60 fps es un logro del que nadie habla, Zelda debe estar en una categoria inferior a la normal, no puede compararse con juegos que tienen un desarrollo increiblemente colosal y detallado como, HFW GOW RAGNAROK ENTRE OTROS.
    No se mide con la misma vara de medir cuando aparece zelda de nintendo.
    Seamos serios
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  41. May 15, 2023
    8
    Une incroyable aventure, un gameplay addictif, une direction artistique au top.. on a vraiment du mal à lâcher la manette une fois qu’on y a gouté… le seul défaut, c’est le hardware complètement périmé de la switch… faire tourner ce chef-d’œuvre sur une telle console est tout simplement un gâchis….
  42. Jul 8, 2023
    8
    Tears of the Kingdom is a very good sequel to Breath of the Wild. However I don't really feel comfortable giving it a 9 or a 10. For example the entirety of the Zora missions and the Water Temple itself are just straight up boring. It was just mostly text and backtracking. The other temples on the other hand were amazing. The atmosphere, music, themes, enemies. It was all joy! The worldTears of the Kingdom is a very good sequel to Breath of the Wild. However I don't really feel comfortable giving it a 9 or a 10. For example the entirety of the Zora missions and the Water Temple itself are just straight up boring. It was just mostly text and backtracking. The other temples on the other hand were amazing. The atmosphere, music, themes, enemies. It was all joy! The world has changed a lot, introducing new characters, shrines, enemies and even a entire underground map as well as sky islands. Exploring these is very fun and challenging. But I still have one problem with this game. Near the end it drags on for waaaaay too long. You get thrown into a new location in the depths after you fought Demon King's allies in the castle. And instead of going after him, we're just going to build some funny robot. It makes no sense. I did not enjoy this last part in the slightest, the puzzles were nothing but frustrating. But the final boss however is sooo good. If it wasn't for these 2 problems, this would have probably been my favourite game, but unfortunately giving it a higher score just didn't feel right for me.

    If you liked Breath of the Wild you definitely will like Tears of the Kingdom. It's just more of it. It drags on but every other aspect of it is just perfection.
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  43. May 17, 2023
    8
    its a pretty good game. only reviewing this to see if it shows up on my rating history, metacritic you need to fix this issue
  44. May 16, 2023
    8
    这作并没有当时旷野之息从无到有的震撼 但是相较于前作无论核心能力,地图设计,地图细节都是全方位的超越。旷野之息带给人的感觉是很多地方尚有欠缺的神一般的开放世界探索,王国之泪带给人的是细节全面补充的充实的自由探险。
    扣一分给ns性能,再扣一分给空岛太少,没有预想的和预告给人感觉的分量足,加半分给惊叹的地底探索,mc只能给整数那就8分。
    这作并没有当时旷野之息从无到有的震撼 但是相较于前作无论核心能力,地图设计,地图细节都是全方位的超越。旷野之息带给人的感觉是很多地方尚有欠缺的神一般的开放世界探索,王国之泪带给人的是细节全面补充的充实的自由探险。
    扣一分给ns性能,再扣一分给空岛太少,没有预想的和预告给人感觉的分量足,加半分给惊叹的地底探索,mc只能给整数那就8分。
  45. May 16, 2023
    8
    -6/10 story
    -10/10 gameplay
    -10/10 environments
    -7/10 characters
    -10/10 music
  46. May 16, 2023
    8
    Must admit I never enjoyed botw nor did I complete it. Then wasn't expecting much when I seen the trailer for this but it was a slow month for game so I grab this new zelda game and I must say it has won me over this time the game is really fun the ultrahand is my favourite part just to give the player means but at the same time gave you complete freedom to accomplishe said task is justMust admit I never enjoyed botw nor did I complete it. Then wasn't expecting much when I seen the trailer for this but it was a slow month for game so I grab this new zelda game and I must say it has won me over this time the game is really fun the ultrahand is my favourite part just to give the player means but at the same time gave you complete freedom to accomplishe said task is just brilliant game design yes it very similar to botw but I think that lends itself to this game it's just okay you've been here now go adventure and if you didn't play the first there is a whole new world to explore and there is plenty new there for returning player so yeah well done devs. Expand
  47. Jun 1, 2023
    8
    Mostly a fun game. Although the gluie-stick-arm feels really stupid as Links "superpower". In Addition 6 years waiting for this game is simply too long. The graphics are worse and more unstable then in the first game. The weapon break system is still annoying. But all in all still an enjoyable experience.
  48. Jun 27, 2023
    8
    A genuinely great follow up to BOTW. A game that does things better in almost every way, while also striking a new tone that doesn't render the last game redundant. While BOTW gave you a vast world devastated with this sort of quiet loneliness for you to explore in, TOTK feels like a world come back to life during crisis; around every bend there is another scene of conflict to involveA genuinely great follow up to BOTW. A game that does things better in almost every way, while also striking a new tone that doesn't render the last game redundant. While BOTW gave you a vast world devastated with this sort of quiet loneliness for you to explore in, TOTK feels like a world come back to life during crisis; around every bend there is another scene of conflict to involve yourself in should you choose to.
    The new abilities are an absolute triumph. Obvious standout being Ultrahand which allows you to construct anything from a simple log bridge to cross a ravine, to fully functional mechs or attack planes. Outside of that new tools like Fuse and Ascend also offer a ton of variety. The former offers an imperfect solution to the divisive weapon breaking (something I was not a fan of in BOTW) by giving you a way of making your own new weapons on the fly with all of the different sorts of materials you came across in the previous games. Ascend was a pleasant surprise for me in just how practical it was. So many new movement abilities suddenly become clear and you start to see new paths that you can jump up to using it.

    I will say that some of the praise I've read in regards to things like the games dungeons is perhaps a little liberal. Yes, TOTK's iteration of a dungeon is definitely improved over BOTW's Divine Beasts. But if we're being completely honest with ourselves, the bar set by those isn't even off the ground, so making something better than them wouldn't have been hard.
    Sadly there's a lot of shared DNA. The dungeons here amount to the same "press five buttons and fight a boss" as BOTW. At the very least the dungeons have their own bespoke designs and unique bosses in them.

    The story is a vast improvement over BOTW, in that there actually is one.
    I love the idea of what the last game was going for, but I think the slightly more guided experience of TOTK works much better for having a more complete feeling narrative as well as a more well designed sense of progression.
    There are some great character moments here, and a really thrilling build to the big finale of the game that feels genuinely epic.

    The elephant in the room perhaps being that the game does indeed reuse much of BOTW's map. There are new additions of course, in the shape of the sky islands that litter the clouds above Hyrule as well as the depths; a vast map that matches the size of the surface underground littered with valuable resources, new enemies and bosses and some hidden quests.
    The touched up surface map from BOTW is largely unchanged, however there are some new settlements as well as caves and wells that can feel like reason enough to re-explore the now six year old map.

    Overall, it's bonkers to call this a DLC. It has more than an enough to be two full new games. If you didn't vibe with BOTW because of the stark departure from older Zelda, it may be worth giving this a shot if you know someone who can put it down long enough to let you play it.
    If you loved BOTW and haven't picked it up through fear of it just being BOTW 1.5, fear not. This is a new game through and through and is definitely worth your time.
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  49. Jun 8, 2023
    8
    Not a flawless game, but very good, I played over 150 hours and had a lot of fun throughout.

    My particular disappointments were a lack of change from BotW, despite lots of open critique about a lot of aspects that still managed to carry over. My biggest disappointment is that they still decided to make the entire story optional and non-linear. Having some non-linearity is fine, but I
    Not a flawless game, but very good, I played over 150 hours and had a lot of fun throughout.

    My particular disappointments were a lack of change from BotW, despite lots of open critique about a lot of aspects that still managed to carry over.

    My biggest disappointment is that they still decided to make the entire story optional and non-linear. Having some non-linearity is fine, but I think they could have gone in a direction that allowed you to do a certain set of dungeons in any order first, another after, for example. This would have allowed for additional abilities that gate parts of the story, and allow a linear story to be EXPERIENCED rather than seeing flashbacks in no particular order. The most interesting "story" is the end, which isn't much. It was still more interesting than BotW, but it wasn't a high bar to reach to be frank.

    Something I think was done really well is that when I am doing content I am not necessarily chasing a reward, I am just having fun doing it, whether it's a puzzle or a fight or exploration. It's nice to get something rewarding, but it is not the goal, unlike many other open world RPGs I've played, where the gameplay itself is boring and mindless but the reward is why you do it.
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  50. May 28, 2023
    8
    jogo bom, não acho q vale 350 reais, nenhum jogo deveria valer este absurdo, mas se você procura um jogo de mundo aberto riquíssimo este jogo é para você, acho q falta boa fala, e mais dublagem, e falta o principal {pelo menos} legenda em português
  51. May 15, 2023
    8
    Es mejor en casi todo Comparado a breath of the wild, pero en lo mas importante pincha, en la diversión, se hace pesadísimo avanzar por culpa de esta nueva mecanica de juntar objetos y lo de los diferentes niveles del mapa, tengo la esperanza de que al mejorar el personaje se vuelva tan bueno como breath of the wild, pero de momento de me hace un poco bola, no se esperaba que esta nuevaEs mejor en casi todo Comparado a breath of the wild, pero en lo mas importante pincha, en la diversión, se hace pesadísimo avanzar por culpa de esta nueva mecanica de juntar objetos y lo de los diferentes niveles del mapa, tengo la esperanza de que al mejorar el personaje se vuelva tan bueno como breath of the wild, pero de momento de me hace un poco bola, no se esperaba que esta nueva mecanica no fuera algo principal sinó algo mas opcional. Expand
  52. Aug 29, 2023
    8
    Tears of the Kingdom podría haber sido un juego más ambicioso.

    Totk desvela los grandes misterios de su predecesor contando una poética historia de sacrifico tras la fundación del Reino de Hyrule, y desvela los misterios detrás del Cataclismo y del entonces gran misterio de los Zonai. Ahora, Hyrule se ha vuelto un mundo más interactivo gracias a la implementación de las nuevas
    Tears of the Kingdom podría haber sido un juego más ambicioso.

    Totk desvela los grandes misterios de su predecesor contando una poética historia de sacrifico tras la fundación del Reino de Hyrule, y desvela los misterios detrás del Cataclismo y del entonces gran misterio de los Zonai.
    Ahora, Hyrule se ha vuelto un mundo más interactivo gracias a la implementación de las nuevas mecánicas y la introducción de los artilugios Zonnan, que han logrado permitirle a la comunidad jugar de formas inimaginables.

    Pero aunque he disfrutado de cada implementación, con +120 de horas invertidas, siento que 6 años de desarrollo ha sido demasiado tiempo para la poca innovación que Nintendo ha trabajado en esta continuación del Botw.

    En primer lugar, aunque la historia es muy cautivadora, tristemente su narrativa es simple y deja mucho que desear. Los acontecimientos importantes se cuentan por medio de recuerdos que puedes recolectar opcionalmente, y al final de cada misión principal te cuentan la misma historia hasta que llegas al desenlace en el Castillo de Hyrule. Aquí no hay cavidad para la sorpresa, ya que la historia en sí es muy intuitiva desde el principio, lo que provoca también que no se produzca mucha empatía con algunos personajes debido a la falta de interacción real.

    Luego, a parte de algunas alteraciones significativas en las regiones donde toman lugar la historia principal, todo lo demás sigue siendo exactamente lo mismo, lo que provoca que se pierde la gracia por explorar.
    No hay que olvidar que este Hyrule fue diseñado para Botw. Cada camino, colina, o paso, estaba pensado para conducir al jugador a un punto estratégico del juego, e incluso el mismo terreno se planificó para contar los acontecimiento del Cataclismo (Todo ello redactado en "Creando a un Héroe"); por lo que al mover las cosas de sus sitio muchas rutas pierden su propósito.

    Después están las Islas Celeste y el Sub-suelo. Aunque ahora tenemos nuevos niveles de exploración, estos espacios se sienten vacíos y parecen que no tengan un autentico papel en la historia.
    El subsuelo, por ejemplo, no es más que un Hyrule invertido con los mismos diseños de minas repartidos por todo mapa, y con el único cometido de ser una fuente de extracción de Zonanio.
    Y con las Islas Celeste ocurre lo mismo, mas allá de la Gran Isla de los Albores y Las Islas del Trueno, casi todas las demás islas parecen carecer de importancia.

    Y finalmente está su extraña armonía con Botw. Aunque es comprensible su familiaridad con el juego, ya que Totk en sí es una continuación del mismo, el inconveniente reside en que al reciclar las mismas mecánicas solo ha logrado que se pierda bastante el concepto de "Nueva Experiencia"; tanto su jugabilidad, progreso, experiencia, y la forma de contar la historia, siguen el mismo patrón.
    Pero también se ve bastante descompensado tras la eliminación inexplicable de todos los componentes que definieron a Botw, como las Torres Sheika, Los Guardianes, o las Bestias Divinas. En ningún momento se te explica el porqué ya no están presentes en el mundo, simplemente han sido borrados del juego; como una forma por parte de Nintendo de decir que "este es un juego diferente en un mundo diferente" (Es triste entrar el Santuario de la Vida y ver que lo han sustituido por una cueva).

    Personalmente, me hubiera gustado haber sido más partícipe de los acontecimientos del juego, y no haberme sentido como un mero espectador. Aunque Zelda se enfoca en el gameplay, sus juegos más modernos han tratado de involucrar al jugador en la historia, tanto mental como emocionalmente, pero como en Totk se enfocan más en los acontecimientos del pasado lejano, hace sentir como si Link no fuera más que un extra en la historia; e incluso se percibe como si tratasen de involucrarle de forma forzada.

    No digo que Totk no sea un buen juego. Desde que lo comienzas, hasta que lo terminas, se puede sentir la dedicación por parte del equipo de Nintendo. Pero creo que debido a las grandes expectativas procedentes del gran juego que fue Botw, Nintendo se debió de sentir eclipsado para intentar crear una experiencia mejor, por lo que optaron por ir a lo seguro y volver a utilizar la misma fórmula.

    Sólo espero que de aquí a 6 años, en el próximo lanzamiento de Zelda, si es que ocurre, podamos volver a ver otro juego igual de ambicioso, en donde vuelven a experimentar y reinventar lo que fue la saga por más de 35 años.
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  53. Jul 13, 2023
    8
    Una gran juego de mundo abierto y con gran personalidad. Pero una pésima secuela que no aclara la historia de Breath of the Wild y añade un popurri de ideas incongruentes que no aportan nada al universo de Hyrule, por el motivo de que la trama es superficial y sin alma.

    LO MALO - Una historia fragmentada que carece de profundidad y desarrollo de personajes. - La dificultad es
    Una gran juego de mundo abierto y con gran personalidad. Pero una pésima secuela que no aclara la historia de Breath of the Wild y añade un popurri de ideas incongruentes que no aportan nada al universo de Hyrule, por el motivo de que la trama es superficial y sin alma.

    LO MALO

    - Una historia fragmentada que carece de profundidad y desarrollo de personajes.

    - La dificultad es casi inexistente, siendo su único desafío los enfrentamientos con los Gleoks o los primeros momentos por el subsuelo.

    - El cielo que era su principal punto fuerte, es solo una anécdota por su escases de retos, desafíos y lugares interesantes para visitar.

    - Agujeros de guion que descolocan si vienes de Breath of the Wild, donde se reescriben y se olvidan eventos anteriores.

    - El rol de los sabios junto a su jugabilidad que no aportan nada a la trama y suelen bugearse o hay que perseguirlos por el mapa para poder activar su habilidad, convirtiéndolos en una molestia que es recomendable deshabilitar (Salvo Tureli).

    - Determinadas mecánicas como el farmeo de dragones por piezas y cada 10 minutos aprox, solo para obtener un objeto por aparición.

    - A ratos la pantalla se queda colgada o se ralentiza inesperadamente debido al exceso de partículas o efectos ambientales.

    - Misiones secundarias anecdóticas y carentes de desarrollo personajes. Salvo pequeñas excepciones que utilizan las mecánicas y al menos divierten..

    - El cringe que da la sobredosis de gemidos que suelen emitir los NPCs.

    - Combate final sencillo y el cierre de la trama bastante cliché con el "poder del amor" que arruina el momento del sacrificio, estropeando con ello el desarrollo de cierto personaje.

    A pesar de todo lo malo, el juego es bastante solido y entretenido como experimento de mundo abierto. La mecánica de subsuelo aporta bastante la experiencia, junto a la inclusión de trajes amiibos ,como contenido gratuito, en misiones secundarias. Así mismo, el personaje de Kabalit que opera como tutorial de mecánicas, dando un aire fresco tras cada encuentro y por ultimo el uso de habilidades de Link que son mas intuitivas e inmersivas en la experiencia, permitiendo acomodar el juego al gusto del jugador.
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  54. Jun 27, 2023
    8
    Dobra gra, ale praktycznie taka sama jak poprzednio. Bardziej naciska na ronienie zadań w kolejności i ma ten sam wkurzyjący system psucia się broni.
  55. Jul 31, 2023
    8
    ToTK is a great sequel to the BotW. It has a more mature fighting system, a fusing system, and a whole new system the ancient kingdom. The building system provides a lot of ways to enjoy the games, and you will find plenty of examples on the internet. However, you will also find a lot of similarities from the previous work, including the same enemies, same people, same armor, same maps,ToTK is a great sequel to the BotW. It has a more mature fighting system, a fusing system, and a whole new system the ancient kingdom. The building system provides a lot of ways to enjoy the games, and you will find plenty of examples on the internet. However, you will also find a lot of similarities from the previous work, including the same enemies, same people, same armor, same maps, etc. I feel much less surprised compared to the previous work. I am not saying this is a bad sequel, it is just not as amazing as the original game to me. If you haven't played BotW before, I would highly suggest it. Expand
  56. May 13, 2023
    8
    Juegardo totalmente recomendado, aunque personalmente el mal rendimiento si me molesta por eso este 8
  57. May 18, 2023
    8
    This review contains spoilers, click expand to view. Me parece un buen juego, gráficos que quedaron en el tiempo. Agrandaron su mapa a comparación del anterior, pero realmente todo lo principal se encuentra en el mapa viejo. Los campamentos de enemigos están buenos para medirte pero las recompensas son la nada misma. Ya es hora de que peguen el siguiente salto. Expand
  58. May 13, 2023
    8
    I can't give an accurate review because iv'e only played about 5 hours. But from what i've played, it's glorious, and i'm not a zelda fan. I only got the game because of hype, but it's definitely worth it. First time reviewing on metacritic and i don't know if you can edit reviews, but once i beat zelda i will come back and update it. But the game is of too a very promising start.
  59. Jun 5, 2023
    8
    I loved the game but, i see that doesn't have any explanation to search for the same korok seeds and the developers NEED to launch a correction patch about the FPS. On the battle in the Wind Temple and in the SkyIslands the game stays at 25FPS or minus, this is very sad, manly because is a Nintendo game. The Nintendo developers doesn't know how to make their games with 60FPS or in minimumI loved the game but, i see that doesn't have any explanation to search for the same korok seeds and the developers NEED to launch a correction patch about the FPS. On the battle in the Wind Temple and in the SkyIslands the game stays at 25FPS or minus, this is very sad, manly because is a Nintendo game. The Nintendo developers doesn't know how to make their games with 60FPS or in minimum at 45FPS. Sad, very sad but, the new mechanics are incredible, the graphics are the same thing of the BOTW because its a direct continuation and the guys that are complaining about the graphics, the Majora's Mask game have the same graphics comparing with Ocarina of Time and it is beautiful. The technique of CEL SHADING are very good because is a cartoon game and, it is a fantasy game, the game doesnt need to be a super realistic game, dont have nothing to complain about the graphics. And the guys that are complaining about the Why We Got WEAK, the game explained why we got weak in the start. You guys dont know how to read a text or listen a story? I think that the game copied the formula of "Divine Beasts". Is the same think comparing to the Temple's. I have something to complain, in the final, we return to the last save. This is ridiculous!! Expand
  60. May 13, 2023
    8
    It's awesome I really like it, but the versatility given sometimes is frustrating. I wish they did some dungeons like Ocarina of time, but nope.
  61. May 13, 2023
    8
    I believe Zelda tok is a very good Game because it inovates the Zelda gerne even more.The Game fixed a Lot of Zelda botw's problems Like durability but the caves are sadly very empty and i didnt got the Same sense of Wonder when exploring the world.
  62. May 13, 2023
    8
    Was gonna put 9/10 because the game is great but you can’t pet the **** dog
  63. May 13, 2023
    8
    6 years to receive recycled content, part in the sky is interesting, when you go to land the game is lost apart from the story which is weak
  64. May 15, 2023
    8
    Firstly, let me note that I am a nintendo fanboy and zelda fanboy and have been for 27 years. Tears of the Kingdom is a great game but by no means perfect and has plenty of flaws that stops it from being truly a game I would call the greatest of the Zelda franchise, as I will outline below (no spoilers). To anyone saying the game is just a copy and paste of breath of the wild, sure, itFirstly, let me note that I am a nintendo fanboy and zelda fanboy and have been for 27 years. Tears of the Kingdom is a great game but by no means perfect and has plenty of flaws that stops it from being truly a game I would call the greatest of the Zelda franchise, as I will outline below (no spoilers). To anyone saying the game is just a copy and paste of breath of the wild, sure, it kinda is but enough new things were added and the game was polished enough to make it worth being called a new game. Also, with two additional maps added, followers, weapon repair system and new powers, the game is a truly different game built upon what BOTW made and that is what makes it great; BOTW was amazing so why try to fix something not broken. Pokemon learned that a long time ago. Overall, it is what I expect from a Zelda game, top quality game play, a map filled with so much to do I get lost in it and millions of ways to slay Bokoblins. Now, to anyone saying it is a perfect game and is best ever made and we must worship the ground Nintendo walks on due to this; not by a long shot. The game is great but does not have the same shock factor that BOTW had 7 years ago. Also, lets be honest, the graphics are subpar for this day and age, especially after just finishing the visual masterpiece that was GOWR but it still has that Zelda charm that breath of the wild created and Hyrule is beautiful enough that it is easy to look past the visual flaws but that is more a Switch problem than Zelda problem; team worked with what they had. Also, I do think they could have put more effort into the surface map; it really is just a bit too similar to BOTW to count for 7 years of production time. I do feel a lot of things have been polished up and this is the direction future zelda games are going and I am fine with that. Overall, the game is great; I got the same feeling as when I play Skyrim. It is a world I can just get lost in and no matter what direction I go in, there is always something to find. The game was certainly not worth being a 70 dollar game, that was just a bit of greed on Nintendo's part and makes me disappointed. Still, I love the game and will be putting in likely hundreds of hours to match my BOTW playtime. It is defiantly a good game to play if you are looking for a world to just get lost in and not expecting much in terms of story just like BOTW. (Its a zelda game, the story is never the point). Also, Rehydrated Ganon. If you did not like BOTW, you won't like this. If you are not a fan of big open worlds with total freedom and graphics from the 2017's, you won't like this. If you are someone who hates nintendo, you won't like this. If you are someone who hates dealing with breaking weapons, dark souls level difficulty in some fights and having to actually use your head to solve puzzles (or just use youtube) you won't like this. This game is not a fun hack and slash but an open world exploration with difficult combat, lots of things to micromanage and a huge world to get lost in. If you are looking to just lose a few hundred hours of your life, go for it. Still not worth 70 dollars though. Expand
  65. May 14, 2023
    8
    Great game but big performance issues and frame drops to the low 20s in any scene with minor action
  66. May 14, 2023
    8
    This review contains spoilers, click expand to view. Not crazy far in, but between the opening with the master sword shattering and losing all of your health, and how much fun it is to experiment with the new abilities, it’s just incredible. Expand
  67. May 14, 2023
    8
    It's a good game, a good expansion on the things BOTW do so well at. I would not call it a DLC though as the world and puzzles got revamped. It definitely delivers on what it promised, a decent open world Zelda(puzzle) game. Integrated with fun side quests and plenty of spaces to explore. Brand new customized building mechanics all give returning players a good refresh on what made theIt's a good game, a good expansion on the things BOTW do so well at. I would not call it a DLC though as the world and puzzles got revamped. It definitely delivers on what it promised, a decent open world Zelda(puzzle) game. Integrated with fun side quests and plenty of spaces to explore. Brand new customized building mechanics all give returning players a good refresh on what made the game good in 2018.

    At the same time it also carries most of the negatives form its predecessor. Soulless openworld, lack of incentives to explore, combat starts fun but parry is op, rewards are either breakable common gear or stamina and HP from temples, monster variety is just as terrible, story is almost non existent, music is questionable...

    If you were awed by BOTW, you would be awed by this game. But if you weren't convinced by BOTW or if you are like me who never finished the game despite multiples tries. You will definitely question what does make this game fun.
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  68. Jun 18, 2023
    8
    My initial review of this game was based on the starting content of Tears of the Kingdom which is a definite improvement on the previous title. However, since then I've become aware of the game's many faults of which a couple are pretty severe. This isn't to say TotK is a bad game, it's absolutely one of the best games to come out, but it's far from perfect. That said, my score is 8My initial review of this game was based on the starting content of Tears of the Kingdom which is a definite improvement on the previous title. However, since then I've become aware of the game's many faults of which a couple are pretty severe. This isn't to say TotK is a bad game, it's absolutely one of the best games to come out, but it's far from perfect. That said, my score is 8 because the gameplay mechanics are phenomenal; this is best gameplay I've experienced, but I need to talk about the game's faults because they're really bad.

    1) The worst offense this game makes is that which all media and culture should strive to avoid: numbness of emotions.

    In a story about the impending end of the world because the Demon King had be reborn, his minions mustering their might, and all the peoples of the world fighting for their lives the story chooses revolve around archeology into an ancient people who were so hedonistic that they didn't even create art. The Zonai are not master warriors, nor mystical wizards, they were lazy people who had their every need looked after by robots... In a game when the main villain is not famine, overwork, or disease, but a war. The Zonai were undone because they were lazy and didn't heed the warnings of people far more knowledgeable of the current threat that they needed to prepare for war. It turns out the people of the current time were far more suited to combating the threat than the Zonai were because all the current time people are warriors.

    I stepped into this game thinking the Zonai were mystical god-warriors, but what I found was that the Zonai were boring. Nobody in the current time of the story could use anything to fix their current ailments from the Zonai; because their problems aren't automation related. They don't need to relax; they need to stand and fight, but they're already capable. So why do the game's people take such interest in this lazy forgettable culture? Everything is a dull lime green or white with the Zonai and everything is either a robot or a gadet; they had no culture. Their history was frolicking in the gardens... How are a people staring down the very reincarnation of death supposed to be so enthralled about that they forgo fighting for their lives?

    2) You get followers in this game that have unique abilities, but for some ungodly reason activating it is the same button you use to interact with objects in the world. Yes, I rank this as almost as high as total tone deafness, because in this game items you get from slaying enemies is EVERYTHING. You cannot fight in this game unless you pick up enemy drops. How does this matter, well not to spoil anything, but a few of the followers you get have extremely useful abilities... That so happen to destroy or remove the very items that are the only way to progress in the game. Additionally, these followers decide that they just NEED to walk straight into you every single second of the day. You cannot interact with the world if these followers are following you. You literally have to desummon your followers, which is locked behind a massive menu, in order to be able to pick things up without destroying them. You wouldn't think this would be the most fun destroying thing ever, but in this game, when enemy items are literally your only method of survival, it gets really old really quick.

    Alright, so I've talked about the game's downsides, let me talk about what this game does well:
    -If you see something interesting, go to it. You'll get a reward. Not a unique reward, but a guaranteed reward of some sort.
    -This game is so good at basic exploration, I say basic because oh my god does it fall flat on environmental story telling- the last game was excellent at it by the way, that you can mark an objective and not reach it for several real-world days. Saying this game is full of things to discover doesn't do it justice. There is only discovery in this game, but it's going to be of the same bland things: re-spawning resource nodes, golden poop, and golden orbs. That's it.
    -Combat. Surprisingly, this game's combat is actually really good if you try to exploit it. The whole game's premise is that you should try to cheat... And cheating the combat is REALLY fun. Actual cheats are being patched out, so technically, if you find a nifty work around that makes the game more fun, and the combat more exciting, it's technically intended, but it feels like cheating and it's a great feeling.
    -Puzzles. Again, the whole game is built around cheating around the game's challenges, so feel free to try to cheat through the game. That's what it's made for, and holy cow does it deliver. These puzzles are the best puzzles in gaming... And that's WITH "cheating," because nothing's truly cheating unless it's patched out. They've understood their own systems VERY well, and have balanced things so that you have to learn a new "cheat" to get through the game when it's time to learn.
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  69. May 14, 2023
    8
    This review contains spoilers, click expand to view. I had the honor to receive (certainly by mistake), the game in advance. This game is in the perfect continuity of its predecessor, although it has kept some defects. Let's start with the latter.
    One of the main flaws that I decided to mention for this review is the dungeons. This is a point where I expected an evolution from Nintendo with a new way of conceiving them. In spite of these expectations from me and also from the players, I still find them too close to what was done in Breath of the Wild, that is to say structures with 4 or 5 points to activate in order to reach the boss. In the previous Zelda games, each dungeon varied and was solved in a different way, which brought a great originality to each of them. Here, the only nice thing about the dungeons is the environment that varies each time and the theme of each of them, involving in this the bosses for which Nintendo has made an effort. In short, Nintendo didn't put as much effort into the construction of the dungeons as one would expect, and the way of solving them would be different from BOTW.
    Other minor technical flaws including slowdowns (probably because I only had access to 1.0.0 during my session) are present and will require a patch but did not spoil my gaming experience.
    As for the qualities of this Zelda, as usual in the games of this series, Nintedo has provided us with a game of very high quality, putting even its predecessor at the rank of prototype despite the revolution it brought. The narration is much better with an excellent scenario. On this point, Nintendo has listened very well to the players. I was also satisfied with the soundtrack, with the reworking of some of the themes you could hear in BOTW. The construction system is very well integrated in the game and is well brought in the story (a whole tutorial area is dedicated to the mastery of it), the new powers are also excellent. Nintendo has, on this point, kept the best of BOTW to make something much more advanced, which gives a gameplay that can vary to the extreme.

    In short, Zelda Tears of the Kingdom is a game that I recommend to those who are looking for an excellent game that pushes its concept to the end. I could talk about many other qualities but not all of them come to mind as I write.
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  70. May 14, 2023
    8
    Bom jogo, mas o começo é um tanto quanto tedioso. Andar no jogo de um lado para o outro é bastante tedioso, principalmente por causa de algumas paredes escorregadias e obstáculos para criar uma dificuldade artificial.
    De resto é um ótimo jogo, apenas com um começo massante. O mapa é maravilhoso e as funções novas deixam o jogo antigo totalmente ultrapassado e defasado. Definitivamente é um
    Bom jogo, mas o começo é um tanto quanto tedioso. Andar no jogo de um lado para o outro é bastante tedioso, principalmente por causa de algumas paredes escorregadias e obstáculos para criar uma dificuldade artificial.
    De resto é um ótimo jogo, apenas com um começo massante. O mapa é maravilhoso e as funções novas deixam o jogo antigo totalmente ultrapassado e defasado. Definitivamente é um must play!
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  71. May 15, 2023
    8
    TL/DR: games good. Buy it if you have a switch, emulate it if you don't but Nintendos lawyers wont be merciful.

    A cornerstone of game design unfortunately held back by the Switch's hardware. The Legend of Zelda Tears of the Kingdom does gameplay beautifully. Mechanics have been deepened from Breath of the Wild replacing Links situational Sheikah runes with much more versatile alternatives
    TL/DR: games good. Buy it if you have a switch, emulate it if you don't but Nintendos lawyers wont be merciful.

    A cornerstone of game design unfortunately held back by the Switch's hardware. The Legend of Zelda Tears of the Kingdom does gameplay beautifully. Mechanics have been deepened from Breath of the Wild replacing Links situational Sheikah runes with much more versatile alternatives allowing for greater use of the environment and objects you would've overlooked as an obstacle in BOTW. TOTK also adds things you can't believe weren't in it's predecessor like being able to throw any item for a myriad of effects none of which are unviable or redundant. This rings especially true when paired with the new devices allowing you to create whatever contraption you want with your toolset. To signify the depth of this within a day of release players were already crucifying koroks and carpet bombing the fields of Hyrule and posting the clips on TikTok.

    Another thing I particularly noticed and enjoyed was the lack of a intended path set out by the game in shrine puzzles and exploration. Imagine BOTW as a Lego set and TOTK as a big box of random Lego pieces. The Shrines in BOTW have an intended sequence of instructions set out by Nintendo whereas this was not a problem for me in TOTK as it gives you a set of tools and lets you figure it out yourself and the feeling of being allowed this level of autonomy keeps the open world and shrines from ever feeling repetitive or like a chore to complete.

    TOTK also adds an in my opinion much needed shift in vibe and atmosphere from BOTW which was too light and friendly to fit the narrative and the state of the world. This difference may be best exemplified in a spoiler free way by comparing the music played when you complete a shrine although finding them may prove difficult. Compared to BOTW TOTK feels like a world in peril.

    Personally I cannot yet comment on the complete story given I haven't done more than the first few introductory and establishing quests; I got enraptured by the world as soon as it was opened to me. What I have seen was subversive and well written as someone who's played most of the previous Legend of Zelda games. One thing in particular annihilated any preconceptions I had.

    Onto the negatives there's the obvious limits set by the Switch's hardware that are very apparent in the modern gaming landscape. The draw distance for landscape details in one of TOTK new maps can be egregious leading to pop in that takes you out of the immersion. Frame rates usually hover around ~30fps with short frame drops while moving very large objects of fighting a crowd of monsters which may be hard to adjust to for someone who's used to playing on 60 or above. I've been gaming mainly on a gaming PC for a while now and when I first loaded up the game it felt like a slideshow, almost like I could count the time between frames but in the first half hour or so my eyes adjusted and this stopped being a problem for me. It may not be a problem at all if you're someone who games primarily on an 8th gen console. Textures can also be a bit ugly in cases which is mitigated by the cell shaded artstyle. It's apparent that the dev team did what they could with the aging tablet-console but it does harm the experience for me which is what's dropped my review score. Your usage of the new devices is also heavily limited early on capping the feeling of autonomy I praised the game for earlier in this review. You can upgrade your "battery capacity" while you progress but it is an arduous and lengthy process to do so.

    VERY MILD SPOILERS BEYOND THIS POINT
    (I just have to include it sorry)
    The fusion magic rune thing is spectacular. Haven't had this level of variation and adaptability ever god knows how Nintendo pulled it off every item you find, weapon you pick up, feature of the landscape even can be utilized. Need to smash down rubble blocking your path? Slap a boulder onto the end of a stick you found and annihilate that wall. Need to cross a river or lake? Slap a 4x4 on your greatsword and create gusts of wind. Your greatswords blade is damaged? Replace it with the horn of a **** lynel or even a lightning hydra if you feel like it. Need to reach a higher place? Rocket shield. Shield surf further? Rocket shield. It's obscene. Uncouth even and in the best ways imaginable.
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  72. May 15, 2023
    8
    Excelente e imprescindible. Las mecánicas nuevas son divertidas y solidas pero me sacan del ambiente que a tenido siempre la saga. Las mazmorras siguen siendo repetitivas. La trama tras un par de horas de juego es interesante y buena.
  73. May 15, 2023
    8
    Fun game, enjoyed a great deal of it so far. Without spoiling anything, the combat is better this time around, the story is fun, and the world is enjoyable. Graphically not great but that is the norm on the switch, playing docked was an issue because the graphics seemed worse. Switched to handheld and was less of an issue. Wish they would allow for more customization concerning aestheticsFun game, enjoyed a great deal of it so far. Without spoiling anything, the combat is better this time around, the story is fun, and the world is enjoyable. Graphically not great but that is the norm on the switch, playing docked was an issue because the graphics seemed worse. Switched to handheld and was less of an issue. Wish they would allow for more customization concerning aesthetics and gear but it is what it is. Expand
  74. Aug 15, 2023
    8
    I initially gave this game a ten, and while I still think it is an excellent game, the more I have played, the more evident its shortcomings have become.

    I wish the sky islands had more variety to them rather than the same crystal puzzles repeated over and over--it seems in retrospect like a missed opportunity not to include more diverse content. The same goes for the many caves and
    I initially gave this game a ten, and while I still think it is an excellent game, the more I have played, the more evident its shortcomings have become.

    I wish the sky islands had more variety to them rather than the same crystal puzzles repeated over and over--it seems in retrospect like a missed opportunity not to include more diverse content. The same goes for the many caves and wells around Hyrule--a very cool concept, but not as interesting in practice as it could have been.

    While the world map itself is well remixed, the unavoidable consequence of using the same world map is that the sense of exploration and discovery is diminished compared to Breath of the Wild. I think that feeling of mystery and discovery was a big part of the appeal and enjoyment of Breath of the Wild; technically speaking, Tears of the Kingdom builds on and refines nearly everything from BotW, and may be the superior game, but those improvements may not come across as significant as they really are since TotK lacks the same sense of newness that BotW did.

    Those critiques aside, this is a fantastic game, and if I could give it an 8.5, I would.

    I may disagree with giving this game a perfect score, but that's not radically outside the margin of a reasonable score. What is unreasonable is the clear review-bombing campaign to pull TotK's score down.

    Anybody ranking this game lower than a '5' is likely not reviewing in good faith, and anybody ranking this game as a '1' or '0' is trolling. The average as of this writing is 8.2, and that is artificially low--it really should be mid-range 8s.
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  75. May 15, 2023
    8
    I'm not very far into the gameplay right now, but I 100%'d BOTW and have a good sense for the new features and new locations in TOTK. The same problems that BOTW had, exist in this game: poor voice acting, very little story to drive you, side quests of older zelda games have largely been abandoned in favour of korok seed mini games and a hundred different temples scattered all over theI'm not very far into the gameplay right now, but I 100%'d BOTW and have a good sense for the new features and new locations in TOTK. The same problems that BOTW had, exist in this game: poor voice acting, very little story to drive you, side quests of older zelda games have largely been abandoned in favour of korok seed mini games and a hundred different temples scattered all over the map.

    I think if they could have just taken the size of the BOTW map, but made the population of NPCs as intricately connected and as interactive as Majora's Mask with similar improvements to the story, this would have been a slam-dunk 11 out of 10 "Nintendo sets the standard again," kind of game. Instead they opted to dive harder into the open-world aspects, taking cues from minecraft of whatever. Which isn't all bad. I have definitely gotten lost for several hours just exploring and inventing things and I can see myself getting hundreds, if not thousands of hours of game time with this game.

    But when I think Zelda, I think of a bustling castle with people living their lives, with hundreds of side-quests available to really become the hero the people. Instead this game is more about solitary exploration with some big bad bosses lurking around should you choose to encounter them. Good game, great even, but I think my expectations for the Zelda franchise are a little different than what we got with BOTW and TOTK.

    If you would rate BOTW a 10, then I'm sure you'll thoroughly enjoy TOTK. For me BOTW was more like an 8 or a 9, and I'm probably less critical of it because it was a fresh new take on the franchise at the time. But with TOTK it does feel very much like more of the same, and I was hoping we'd get some strong improvements to the story and things that were otherwise weak in BOTW. We did not. The additions are fun and strongly support the open world aspects of the game, allowing you to be creative and just kinda muck around in the game doing a lot of nothing for hundreds of hours... but because inventions in this game also lack permanence it can feel kinda hollow when you spend hours trying to design a hovercraft, only for it to despawn between save states.
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  76. May 15, 2023
    8
    Ce jeu est tout simplement magique !Une pépite dans le monde du gaming une perle rare
  77. May 25, 2023
    8
    As a game, Tears of the Kingdom is an unfathomably stellar experience. It's Breath of the Wild but bigger, how could that not be perfect?

    However, as a product and more importantly as a sequel, TotK ultimately fails to innovate beyond the formula BotW modernized 6 years ago. Ultrahand and Zonai Devices are wholly redundant mechanics that do little to expand on BotW's problematic lack of
    As a game, Tears of the Kingdom is an unfathomably stellar experience. It's Breath of the Wild but bigger, how could that not be perfect?

    However, as a product and more importantly as a sequel, TotK ultimately fails to innovate beyond the formula BotW modernized 6 years ago. Ultrahand and Zonai Devices are wholly redundant mechanics that do little to expand on BotW's problematic lack of extrinsic motivation. They aren't inherently fun to use, if anything they're frustrating. The satisfaction comes from seeing the validation of your own ingenuity and experimentation, not the action of using the tool itself. Because of this, the system quickly becomes redundant as you'll naturally gravitate towards the most efficient solutions that spend the least time using the frustrating Ultrahand mechanic. Rockets solve virtually every traversal obstacle. The weapons do no damage and are simply used to distract enemies. The few tools that have specific uses for bosses or quests gain nothing from the novelty of being freely movable and attachable together. They act like old fashioned Zelda items, their mere existence is the solution to the puzzle. So how does this new system expand the game? Much like the Ultrahand itself, attaching an engineering sandbox onto a pre-existing world and formula doesn't create anything new. The synergy you achieve is sourced by the creator's ingenuity, that is to say the player is the one creating something new, not the developer. I think the new sandbox is phenomenal and a technical marvel, but it exists in isolation from the formula and doesn't innovate beyond where it was 6 years ago.

    But wait, there are two new entire maps! The sky islands barely add 1/20th to the existing playable area. The way you reach them is uninteresting, the falling pieces are mostly scripted so your ventures into the sky are highly regulated by the developers' intentions. Besides that you can just balloon and rocket your way to whatever island you want, so immersive! The depths are a vast wasteland littered with nothing but rocks and copy pasted enemies. The only thing you can do down there is hunt for reused armor pieces from the last game and mine Zoanite for the new energy system. Hit rocks for 2 hours to make your car drive for 20 seconds longer, 10/10 game of the year. There are a plethora of new mechanics, interactions, and enemies, but it's all contained within the same world and game-play loop. I lost all intrigue after the first 3-4 hours when I realized just how little new content there was beyond the main questline. Oh they added new side quests... to unlock reused content. What's in this new area? Copy pasted enemies and loot. It feels like this game is catered to players who played BotW for 50 hours in 2017 and not the die hard fans who played for 100s of hours over the years like myself. Don't get me wrong, I love the game and plan to play it for years just like BotW. But it's 2021 $60 DLC good, not 2023 $100 flagship good.
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  78. May 15, 2023
    8
    Great game with good mechanics and a good story, but it doesn't compare to the first.
  79. May 16, 2023
    8
    Ce jeu est un bon jeux malgré quelques chutes de fps au début sur la zone de départ mais sa contre balance avec le paysage magnifique. se jeux n'est pas un dlc contrairement à certains qui le pense. perso jouer pendant plusieurs heures à se au mieux de le critiquer bêtement parce que il y a plein de nouveautés intéressantes.
  80. May 16, 2023
    8
    This review contains spoilers, click expand to view. Questo è il reale voto per Zelda tears of the Kingdom. Senza dubbio è un bel gioco e la trama è superiore a precedente capitolo. Però, già c'è un grande però. Anzi, grandi però. I sacrari sono ancora più inutilmente inutili rispetto a botw, i dungeon tanto decantati non ci sono, se non dei labirinti del cavolo e templi con i soliti enigmi del cavolo. Il sistema armi che ancora si rompono, anche più velocemente di prima. Il movimento del cavallo è ancora una merda. Il sistema di combattimento è vecchio di 10 anni e senza ancora un roll o una schivata. Niente. Il sotto mondo è inutile e bah... Inutile è la parola giusta si. Il cucina dopo un po' diventa fastidioso così come il crafting delle cose. Solo che il primo ti serve per creare cibi per l'energia, il secondo è proprio una cavolata. Ah ma tutti si divertono a creare la macchinina, quindi per gli altri è un 10. Allora perché ho messo 8? Perché è botw con una trama bella. Più di 8 questo gioco non può avere. Expand
  81. May 16, 2023
    8
    This review contains spoilers, click expand to view. I'll keep it short and sweet. This game is very good, it is not great. The things it does well it does VERY well. Ultrahand ability is pretty fun to play around with, a little clunky at times, but fun. The fuse ability was a waste of development time. Scrolling through a list of materials 600 times just to find the one thing I need to shoot a very specific type of arrow gets old super fast, you then have to choose it over and over again for EVERY arrow that you are shooting. Fuse could have been left out and no one would have really cared in my opinion. A lot of the same assets, a lot of changes to the over world to keep it somewhat fresh, but not anything substantial. The sky islands can also be almost completely avoided other than what you have to do to progress the story. The depths are a half baked minecraft deep dark clone that also could have been left out. Let me aimlessly walk around in the dark and look for light roots while hoping I have enough bloom seeds and having to go through the terrible UI every time I need to pull one out. "Temples" aren't temples, its a fetch quest type thing where you must go find 4-5 things with uninteresting puzzles. Also having to play this at 1080p at 30fps in 2023 is sad, it only gets worse when it can't even keep a steady 30fps. Intense areas will drop you down so far that you can't keep up with what's going on.

    Ganon having character this time around is refreshing, haven't had something like that since windwaker. Final battle and the gauntlet you have to go through to get there was really good in my opinion.

    Having an open world Zelda is great, but for story and progression I wish that it did have some path to it, not linear like Skyward sword, but more "This is the direction you need to head, do that however you feel it needs to be done" not "here's the entire world, go and do".

    8 out of 10. Not perfect, I really do miss real temples the most, but overall a really good game.
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  82. May 16, 2023
    8
    My main issue: It is quite a bit different from breath of the wild, but mostly in ways that altered the experience in a less than stellar way.

    I literally spent 3 hours trying to get to the shrines in the sky by moving clockwise and climbing the wall above the void and it didn't work. Because this was a sequel to breath of the wild, i expected a more open creative starting world but
    My main issue: It is quite a bit different from breath of the wild, but mostly in ways that altered the experience in a less than stellar way.

    I literally spent 3 hours trying to get to the shrines in the sky by moving clockwise and climbing the wall above the void and it didn't work.
    Because this was a sequel to breath of the wild, i expected a more open creative starting world but was instead greeted with a much less intuitive quest.
    The starting map is like a puzzle with only a few answers rather than a world where you can choose your own path. I am almost certain this was not an issue for quite a lot of people who enjoy this game, but for me i was very much affected by this change in gameplay.
    The ground world seems to have the exact opposite problem, it feels a lot more barren and much easier to traverse, but the main land quest requires so much backtracking.

    The new tools are boring and extremely janky to function, require so many different buttons to be pressed to use correctly and are much less useful and fun in the environment. When i first played breath of the wild, i could immediately tell that the tools given to me were incredibly fun to play with but these did not follow suit.
    Not to mention the new tool menu is incredibly finicky and i often end up switching to the wrong ability because of this.

    Overall, it definitely feels more like a remix of breath of the wild, and i would be hard pressed to call it any more than that. (still a good game though, but does not at all top botw)
    This is essentially a second quest, with different dungeons, equipment, rewards, enemy placement, and difficulty buffed.
    The original breath of the wild seems fun and interesting but in this game, some of the new major side quests seem oddly paced and QuIrKy to the max, they feel like instead of being made with some sort of intent, they instead made a bunch of hyrule’s bad hair day situations…

    i can tell that this game is an acquired taste, and i would definitely recommend you play breath of the wild to see how much you like the world before buying this, as if you don't there really isn't anything else to look for than more adventures with recurring characters from botw.
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  83. May 16, 2023
    8
    Um ótimo jogo, porém com a exploração um pouco defasada e nenhum pouco recompensativa, puzzles infantis e gráficos medíocres, oque salva é o protagonista link e a nostalgia. como já disse, um ótimo jogo porem não merece o GOTY
  84. May 17, 2023
    8
    Pros:
    - It's the best 8/10 game ever made. It is very fun to play with the new abilities.
    Cons: - Weapon durability is boring, engaging with enemies leaves me with fewer resources than I started with. - Many Koroks are tedious. - 4 Shrines should be combined into bigger puzzles which award either a heart container or a stamina seed at the end. - The systems of the game allow you to
    Pros:
    - It's the best 8/10 game ever made. It is very fun to play with the new abilities.

    Cons:
    - Weapon durability is boring, engaging with enemies leaves me with fewer resources than I started with.
    - Many Koroks are tedious.
    - 4 Shrines should be combined into bigger puzzles which award either a heart container or a stamina seed at the end.
    - The systems of the game allow you to not engage with the platforming and puzzle challenges.
    - The sky islands (after the tutorial) feel almost the same as each other.
    - The world is less interesting to explore as I already explored it in Breath of the Wild.
    - The voice acting is very odd. People don't talk like that.
    - The game runs terribly on the Switch. Every time I use Ultrahand it drops to 20 FPS which is unpleasant as you have to use it all the time.
    - The menus are tedious to navigate. Attaching arrow heads manually with every shot is frustrating and having to drop an item to fuse it to a weapon is irritating.
    - The controls are not generally re-mappable and are often frustrating.
    - The combat is very flat, the weapon variety is largely limited to appearance and damage numbers. Yes, I can attach an object to a weapon, but most of the objects just change the knock-back and whether it does more blunt or sharp damage, the animations don't change.
    - Flurry rush has a very strange activation window which doesn't really reward dodging out of danger at the last moment, just dodging at a specific time.
    - Observing most of the story as flashbacks is boring.
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  85. May 17, 2023
    8
    Its good, but Structurally the same as botw. After a short time of playing, I began to feel disappointed. It's not the same feeling of discovering a new world as the first game.
  86. May 18, 2023
    8
    Tears of the Kingdom is a fantastic game in so many aspects that I'd love to give it a glowing 10/10 review. Sadly there are enough issues that I just can't ignore their effect on my enjoyment of the game and make this a bit of a flawed masterpiece.

    The Good: -the ambience and atmosphere is excellent, and the soundtrack compliments this well -many of the new tools are fun to play
    Tears of the Kingdom is a fantastic game in so many aspects that I'd love to give it a glowing 10/10 review. Sadly there are enough issues that I just can't ignore their effect on my enjoyment of the game and make this a bit of a flawed masterpiece.

    The Good:
    -the ambience and atmosphere is excellent, and the soundtrack compliments this well
    -many of the new tools are fun to play around and solve problems with
    -no bugs that detract from the overall experience, it feels well polished in that aspect
    -new fusing somewhat helps alleviate my gripes I had with durability in BotW. At least now there's a better reason to have a low weapon durability system.
    -the story is probably the best zelda has ever delivered recently, but still not the strong suit of the series
    -the progression from naked weakling to godlike feels really good and organic, without having to rely on a traditional levelling system
    -it's just a fun world to explore for the most part, especially once you've got some faster travelling methods unlocked. There's lots of things to discover and upgrade compared to BotW open world.
    -The shrines are more interesting than in BotW, but I still wish there was less of them and more robust dungeons instead

    The Bad:
    -the graphics can sometimes look pretty dreadful. Occasional framerate issues as well especially when using ultra-hand
    -the lack of voice acting in so many parts feels lazy in 2023. Nintendo has this issue with a lot of their flagship titles.
    -The cutscenes are inexplicably bad at times, randomly cutting to black (loading screen or narrative choice, who knows?) or focusing on a still image for a baffling amount of time for no reason. The dialogue is a pretty mixed bag as well.
    -Controls are a bit janky, and even after getting used to them, so many elements of the controls and how they interact with the UI could be much better. More on that in the next point...
    -Having to pause combat to fiddle around with menus in any action game nowadays feels like a failure in design. Really detracts from the momentum of combat, and makes it feel less fluid.
    -Combat is still a bit of an overly basic slog. Luckily, it's not a major focus of the game. Seemingly taking a backseat to making clever use of your tools to solve problems and navigate the world.
    -It still feels like it's lacking interesting dungeons that were present in previous entries. It was a problem I had with BotW and it's still present here. The basic puzzle shrines and sparse dungeons in this entry are probably overall better than I remember in BotW with the divine beasts and tedious shrines, but far from the best the series offered in the past.

    Tears of the Kingdom is a great experience I'd recommend to most gamers, but it's not nearly as flawless as it should be being a followup to BotW and borrowing so many of its assets. Definitely enjoyed my time with it all the same.
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  87. May 18, 2023
    8
    相手のダメージが高いので序盤のミスが結構致命的、体力をMAXにしないとワンパン確定が多い
    中盤までクリア出来れば装備の整って快適です
    雨の日に壁を滑る仕様は健在でストレスの要因だが薬を作れて対策法は一応ある
  88. May 22, 2023
    8
    This review contains spoilers, click expand to view. + MUNDO MAIOR DIVIDIDO EM TRÊS CAMADAS
    + MAIS ATIVIDADES PARA FAZER COMO SIDESQUESTS, KOROKS E SHRINES MAIS SIMPLIFICADOS
    + NOVAS FORMAS DE EXPLORAÇÕES E MECANICAS - PODER DA FUSION, ELEVAÇÃO, ETC.
    + NOVOS SUB-BOSSES E UM NOVO TIPO DE INIMIGO (BOBLIN GRANDE).
    + MAIS MEMÓRIAS
    + MENOS COMPLEXIDADE NAS DIVINES BEASTS OU "TEMPLOS"
    + BOSSES TOTALMENTE DIFERENTES NOS DIVINES TEMPLES.

    - MESMA ESTRUTURA DO DESENVOLVIMENTO DA HISTÓRIA DO ANTERIOR. SÃO 4 DIVINES/TEMPLES NOS MESMOS REINOS DO BF, SHRINES, MEMÓRIAS, LUTA COM GANON.
    - CUSTSCENES REPETIDAS NOS 4 TEMPLOS
    - DUNGEONS NÃO APRESENTAM DESAFIOS, MESMA ESTRUTURA DAS DIVINES BEASTS SEM A MECANICA DE MANIPULAR UMA PARTE DA DUNGEON COMO ERAM NO BF.
    - ARMAS DURAM POUCO COMO O ANTERIOR
    - HISTÓRIA TEM UMA BASE MUITO FRACA, INICIA DE FORMA FORÇADA E SEU DESENVOLVIMENTO É MUITO SEM SENTIDO. MUITA COISA NÃO É EXPLICADA POR QUE EXISTIA CALAMIT GANON E O GANONDORF SEM QUALQUER LIGAÇÃO UM COM O OUTRO, COMO LINK ESCAPOU DO GANONDORF, PORQUE PERDEU OS PODERES DO BF, PORQUE O TELETRASNPORTE NÃO FOI ANTES DO GANONDORF ACORDAR E OUTROS QUE SERIAM SPOILERS.
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  89. May 25, 2023
    8
    **__Gameplay: 3.5/2__**
    The Gameplay of the Game is unlike any other open world game. The amount of things you can do within the game and the amount of options presented to you is incredibly outstanding.
    **__Story: 1/2__** The story serves it's justice, it's interesting and compelling. Maybe people who are more into Zelda before totk will enjoy it more than I did but it wasn't anything
    **__Gameplay: 3.5/2__**
    The Gameplay of the Game is unlike any other open world game. The amount of things you can do within the game and the amount of options presented to you is incredibly outstanding.

    **__Story: 1/2__**
    The story serves it's justice, it's interesting and compelling. Maybe people who are more into Zelda before totk will enjoy it more than I did but it wasn't anything like crazy it was a fun ride.

    **__Music & Graphics: 1.5/2__**
    The slightly cell shaded style of breath of the wild shines through in this game as well as new designs for enemies to make them not look as samey. Music wise there are a lot of standout tracks and not a single track where I was like meh.

    **__Performance: :star: 1/2__**
    The performance of the game is really what holds it back from being scored anywhere above an 8.5 the game does a great job of managing the performance issues however there are certain parts of the game where it's not ignorable and begins to chug a bit. But a majority of the game is stable enough to land it at least 1 star.

    **__Challenge: 1.5/2__**
    The challenge within the game feels like it's much more balanced then botw where in that game after like a handful of shrines pretty much most enemies other than guardians are kinda just cannon fodder as most higher tier enemies are locked behind divine beasts and they don't show up in divine beasts so you could almost never see those harder enemies. In totk it is definitely a challenging game if you don't prepare properly for an engagement, however with some many tools to deal with the many problems you will face within the kingdom of Hyrule it is a very good strength of this game in my opinion.
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  90. May 26, 2023
    8
    I'm enjoying TOTK a lot, If I have to say something negative is that it's really similar to BOTW.
  91. May 26, 2023
    8
    La verdad es que me encanta el juego, sobre todo las nuevas mecánicas como la de por ejemplo combinar armas o la ultramano, pero creo que hay algunos errores y bastantes cosas que podrían mejorar a futuro, como por ejemplo lo pequeño que es el mundo de los cielos, en mi opinión deberían de darle mas importancia y agrandarlo un poco mas. Otra cosa que no me ha gustado mucho es que no seLa verdad es que me encanta el juego, sobre todo las nuevas mecánicas como la de por ejemplo combinar armas o la ultramano, pero creo que hay algunos errores y bastantes cosas que podrían mejorar a futuro, como por ejemplo lo pequeño que es el mundo de los cielos, en mi opinión deberían de darle mas importancia y agrandarlo un poco mas. Otra cosa que no me ha gustado mucho es que no se siente como un Zelda de verdad, si, muy bien que hayan todas las nuevas mecánicas que en verdad me encantan pero no parece un Zelda como los de antes, no digo que hagan un copia y pega de el modelo de gameplay que tenían los juegos de antes pero creo que deberían mantener mas la esencia de the legend of Zelda, espero que haya servido mi opinión. Expand
  92. May 29, 2023
    8
    The game is very good. I'm addicted. Nontheless, the graphics are poor compared with most current games. The frame drops are frequent and sometimes disturbing.
  93. May 31, 2023
    8
    A good sequel to BotW, but I wish more was different. If you liked BotW you will most likely will like TotK. And if you didn't like it, you probably won't like this game. The new abilities add a huge new element of gameplay. You can construct all kinds of things, from vehicles, to traps, to piston engines. The construction ability could have been an entire game of its own. To all theA good sequel to BotW, but I wish more was different. If you liked BotW you will most likely will like TotK. And if you didn't like it, you probably won't like this game. The new abilities add a huge new element of gameplay. You can construct all kinds of things, from vehicles, to traps, to piston engines. The construction ability could have been an entire game of its own. To all the reviews saying "what were they doing for 6 years", it was this. Perfecting the physics and construction system. if constructing things doesn't appeal to you, then you might now see as much value in the game. The fuse ability is cool too. Now all those monster parts you collect have a purpose and you can use them as enhancements to your weapons. I enjoyed seeing what the affect would be of things I fused to my arrows, swords, and shields. The story was good, with some unexpected twists and turns and a unique timeline structure.

    Now for the cons. Although I've seen lots of people building all kinds of crazy things, I'm not particularly interested in construction. That leaves the exploration, side quests, and dungeons. Unfortunately not much is different or improved here. The map is mostly the same. The sky islands, although being a main marketing point, are a let down. There's just not that many of them. The surface is the same map as BotW. Yes, many things are different, but it's still the same map and all major landmarks/towns are in the same places. There is an underground area that stretches across the entire map. However, there's not a whole lot here and exploring it is difficult because it's completely dark until you light it. I wish they would have skipped the underground and invested all of their work into the sky islands. The side quests are fine, but I have not played any that were much more memorable than the ones in BotW. There do appear to be more of them, however. For the dungeons, they are also fine. They are more unique in appearance than in BotW, so that is an improvement. But the puzzle solving aspect is the same for them, "activate these 4 things so you can reach the boss" etc.

    Overall a good sequel. But the fact that the main map is the same means I can't justify giving it higher than an 8. I really would have enjoyed exploring a whole new Hyrule, but the changes to the map and the new gameplay elements mostly make up for that.
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  94. Jun 5, 2023
    8
    As expected they have done it again! Some of the better games this year that's for sure.
  95. Jun 4, 2023
    8
    Мне понравилась атмосфера игры Как инди-игра, она использует хорошую графику.
  96. Jun 5, 2023
    8
    This game’s exploration,world and atmosphere might be the best I’ve ever seen in an open world game, there is always something unique to find wherever you decide to explore.

    TOTK world is a themepark of gorgeous landscape that always keeps you stimulated with mystery and puzzles. But it falls short on two things, story and combat. -Story: The core story is good but the character design
    This game’s exploration,world and atmosphere might be the best I’ve ever seen in an open world game, there is always something unique to find wherever you decide to explore.

    TOTK world is a themepark of gorgeous landscape that always keeps you stimulated with mystery and puzzles.

    But it falls short on two things, story and combat.

    -Story:
    The core story is good but the character design and dialogue is as bas expected from a Zelda/Nintendo game.

    -Combat:
    I had fun with combat until 20% of the main story where you can get exponentionally stronger than every enemy in the game with easily accessible resources. Not to mention the questionable design choice of letting you refill as much HP as you have food in your bag.
    This removed the sense of dread or challenge and made combat feel like a chore, not to mention the lazy AI design.It’s
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  97. Jun 5, 2023
    8
    This review contains spoilers, click expand to view. I each Repression hèskkdkdkdkdkkdkkdkkk hallo jeuw72u3j3b2i2882828292929829929383838833838848383833883 Hallo 378282828282828292839383 www.roblox.com/home Expand
  98. Jun 6, 2023
    8
    An amazing game with so much fun to be had, and adventure around evry corner whithc is the perfect game for my adhd self. Only held back by a poor story, slight dips in frames, and subpar graphcs for the modern age. However this game rises above all expectations and provees my Legend of Zelda is the Goat amazing. +1 point for Purrah
  99. Jun 13, 2023
    8
    This review contains spoilers, click expand to view. muy buen juego , pero no deja de ser un especie de DLC del primero y hay muchísimo que se recicla , las mecánicas nuevas están bien como crear cosas nuevas al igual que en minecraft usando la imaginación, no es algo original ya que hay muchos juegos que usan mecánicas parecidas al igual como lo fue en su primer juego, como lo fue usar la gravedad. El juego va a 30 fps en pleno 2023, y el hardware no es excusa para esto. Es muy bello el juego en temas artísticos , pero cuando lo ves bien decae muchisimo. La musica un lujo como siempre, el mundo esta bastante vacio y los NPC son genericos y siguen sin hablar solo suspira y es incomodo ya. Nada un lujo el juego y un merecido 8.5 Expand
  100. Jun 17, 2023
    8
    I agree that this is a high quality open field game filled with literally loads of enjoyable contents. But somehow I felt no urge after reached the ending even though enjoyed playing over 80 hours.
    This is perhaps because I liked the main storyline and I didn't enjoy combat mechanics which need too much improvisation.
Metascore
96

Universal acclaim - based on 150 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 150
  1. Nintendo Force Magazine
    Mar 18, 2024
    100
    I wasn't sure how Nintendo would find a way to top their work in Breath of the Wild back when it came out, but I feel they have here – with years of more polish applied and refined exploration. [Issue #66 – July/August 2023, p. 71]
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    100
    The good thing is that, thanks to the limited possibilities, the creators couldn't go crazy and swing for hundreds of game miles. Instead, they created what could be called Elden Ring in a travel pack. [Issue#328]
  3. Dec 28, 2023
    100
    The Legend of Zelda: Tears of the Kingdom has lived up to the high expectations created by the success of Breath of the Wild with its exquisitely intertwined gameplay systems, outstanding music, and a legendary story culminating in a magnificent denouement. It's not every day that such a special video game like this comes around. Truly the stuff of legend.