User Score
8.1

Generally favorable reviews- based on 9840 Ratings

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  1. May 13, 2023
    5
    Pretty fun game so far but it’s basically BOTW 1.5. If you like doing mindless open world content and liked BOTW you can expect a similar experience here
  2. May 23, 2023
    5
    It's fine. The story is basically nonsense and disregards Botw by acting like it never happened. Building stuff is kinda cool at first but after a few hours it becomes very evident how clunky the mechanics are and it starts to feel very tedious. Farming quickly gets out of hand and so this becomes VERY tedious. The whole game is about exploration, but the rewards for exploring areIt's fine. The story is basically nonsense and disregards Botw by acting like it never happened. Building stuff is kinda cool at first but after a few hours it becomes very evident how clunky the mechanics are and it starts to feel very tedious. Farming quickly gets out of hand and so this becomes VERY tedious. The whole game is about exploration, but the rewards for exploring are lackluster at best. The answer to the question "Oh what's over there?" 95% of the time "it's a shrine." The other times you just get boring crafting materials or armor that's just cosmetic unremarkable nostalgia bait. Weapons are still boring and armors are still as boring and useless as in Botw. Get this if you have a hard-on for Zelda games, I guess. But unless you identify with that remark, just do yourself a favor by skipping this and saving $70 in the process. Expand
  3. Jun 24, 2023
    5
    Sorry but cant say i enjoy this like a new brand game, constructions at first stage feels new but when u play like 40h+ are just another secondary thing.
    The sidequest are awful with stupid rewards (100 rupee, mushrooms with rice etc), the combat system keeps being old and easy while you have food in the saddlebag you are unbeatable making all bosses a pile of trash including Ganon, the
    Sorry but cant say i enjoy this like a new brand game, constructions at first stage feels new but when u play like 40h+ are just another secondary thing.
    The sidequest are awful with stupid rewards (100 rupee, mushrooms with rice etc), the combat system keeps being old and easy while you have food in the saddlebag you are unbeatable making all bosses a pile of trash including Ganon, the poor Gerudo dies as fast as you press 1 button, his 3rd phase is like ... Ok QTE escene would be work better than this.
    The armors are just a collectible you wont use more than 3 or 4 and are from bow literaly the rest still there for nothing cause the bonus they give are another trash.
    Music is impressive, the rest is plenty of flaws.
    Feels strange that in the scenes link keeps being a mr bean and another characters asks and answers by themselves, even the master-sword talks more lol.
    Definitely not perfect, being fanboy dont make any favor to the franchise, needs a big update on the combat, side-quest, Link and even in the main history, and make sure the rewards are worth, not just a farm of masked collectibles
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  4. May 14, 2023
    5
    It's about the same as last game, it's not any better or any worse TBFH. Maybe they could've tried instead of being lazy.
  5. Jul 20, 2023
    5
    To say that I'm disappointed would be a gross understatement.

    To clarify, The Legend of Zelda is my favourite series in gaming and has never failed to impress, move and floor me with every one of the games. This is the very first time I've felt let down. And it hurts. I so desperately want to agree with all of the rave reviews, but I just can't. To me, Tears of the Kingdom is
    To say that I'm disappointed would be a gross understatement.

    To clarify, The Legend of Zelda is my favourite series in gaming and has never failed to impress, move and floor me with every one of the games.

    This is the very first time I've felt let down. And it hurts. I so desperately want to agree with all of the rave reviews, but I just can't.

    To me, Tears of the Kingdom is effectively a repurposed Breath of the Wild.

    - There are no fundamental differences with the way this game looks plays or feels. The combat mechanics are untouched and play exactly as they did in BotW (flurry rush and bullet time galore). The fusion mechanic makes the weapons look cooler and adds more longevity to even the weakest of base weapons... but I struggle to care beyond aesthetics when the combat encounters are the exact same mechanically against opponents that are also largely the exact same ones from BotW.

    - The new mechanics are fun to muck around with, particularly "Ascend", however the whole "Ultrahand" vehicle building gimmick never really stuck for me. I only ever engaged with it as a matter of convenience in the overworld, and while the shrine puzzles were mostly well designed, it all felt a bit samey after a while. I understand that this is preference, but when this is the foundation of new mechanics that the game is built around in the stead of actual puzzles akin to the classic titles that made them as fun as they are... I don't see it as a worthy successor.

    - The dungeons themselves are an improvement over the Divine Beasts - however still follow that same formula of do the thing five times then fight the boss. Also, here are the five places you need to go to marked on your map from the get go. It's all so watered down. Half the fun of the old dungeons was navigating, now that's all done for you! At least we've got actual bosses now good god, the Ganon Blights were dismal in BotW.

    - The story is bad. It's a bad story. Not necessarily because of the content, but certainly because of the structure and how it's conveyed to the player. There is absolutely no agency whatsoever as soon as the intro to the game is over. They just do the memory thing again, except this time they aren't even Link's memories and he therefore has no role in the story whatsoever. It's a story that has already happened that the main character isn't involved in that barely affects the game's actual proceedings??? How are we supposed to care? It's so clear that NIntendo didn't want to sacrifice the freedom and wanted to have it both ways, which has resulted in one of the most poorly delivered stories I've ever seen with no weight whatsoever. This is helped in no part thanks to Link's complete lack of characterisation. He is as stiff as he ever was in BotW but at least in the game it was somewhat justifiable as he was a soldier with amnesia. They even had an in game explanation for it. You'd think after years of peace with Zelda he'd have dropped the act just a little. It makes it so embarrassing when scenes are supposed to have weight and he's just standing there looking like he's fresh out of a lobotomy procedure. Agonising to watch. I know he's always been somewhat of a blank slate but come on!

    - Ganondorf, as a result, is a total wasted opportunity. He is hardly in the game at all. Could they not have sacrificed just a smidge of the freedom to provide a sense of stakes, weight and agency to this game?! We already got boundless freedom in BotW, reign it in a bit!

    - The sky and depths definitely exist. They both harbour some great main story stuff, but the remainder of both is just lacklustre. Sky has a load of islands to discover but they all amount to the same thing of just super simple shrine puzzles and then a Rauru's Blessing. The dephs are even worse. A great big giant pit of the same biome strecthed across the enitre map with a whole ton of copy paste enemies and armour from the amiibos. On that note, there is barely any new armour, which is hugely dissapoiting.

    - I don't know some of the new bosses are cool, but there aren't nearly enough. The caves on the surface are cool for a while but most look and play the same. There are barely any new enemy types, hardly matters though because the mechanics are the exact same and aren't conducive to engaging combat. The Map is the same, they've revamped it with different enemy base layouts and way more of them but who cares when it's just the same assets from BotW but more abundant?

    I'm being harsh I know. This isn't a bad game, just one that's disappointed me greatly especially considering the development time. I have had enough of this formula, this franchise needs at least some amount of linearity to work!
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  6. Jun 28, 2023
    5
    Story & Plot : 6
    Art Direction: 7
    Gameplay Experience: 7
    Level Design & Enviroment: 6
    Progression & System: 5
    Graphics (shadows, textures, light, etc) - 2
    Performance (framerate, bugs, resolution ) - 2
  7. May 27, 2023
    5
    Its pretty well made and i see the potential in it, but beeing honest i dont have fun at all. They really put every unnecessary feature in the game again. It almost feels like a soulslike at some points. I really hate the weapon break and the stamina drain. Sure it gets better longer in the game. Performance is also way worse then predicted in all the reviews and yeah i have every patchIts pretty well made and i see the potential in it, but beeing honest i dont have fun at all. They really put every unnecessary feature in the game again. It almost feels like a soulslike at some points. I really hate the weapon break and the stamina drain. Sure it gets better longer in the game. Performance is also way worse then predicted in all the reviews and yeah i have every patch installed. Ultrahand is also very clunky with it controls. Expand
  8. May 21, 2023
    5
    Cómo es posible que los gráficos sean tan pésimos?
    Existe una zona en donde está completamente oscuro.
    Y cuando finamente lo iluminas, todo está lleno de neblina. INACEPTABLE!!
  9. May 13, 2023
    5
    Overhyped game. This is BOTW 1.5, graphics technically the same. Controls suck. The new glueing/weapon fuse thing is a waste of time not fun after the first 10min. Weapons break after 5 hits WTF. I would say this is a wait for a deep deep sale but we know Nintendo will never drop the prices on their overrated franchises.
  10. Aug 17, 2023
    5
    Mostly the same we saw on the first, I mean Zelda BOTW, but with limitless high level engineering capabilities. I had enough of the same with BOTW and I didn't enjoy the new stuff.
  11. May 14, 2023
    5
    Simply brilliant. A fantastic sequel to BotW. This will have unbelievable replayability and keep engagement high.
  12. May 16, 2023
    5
    I wanna love this game I really do but once again I can't find myself exploring this vast open world similarly to that of BOTW. The world is gigantic but so much is just empty space and wandering aimlissly. The main reason I can't fully enjoy this game is the absolute complete control to do anything you want... I mean this totally ruined the game for me. YOU LITERALLY CAN CHEESE ANYI wanna love this game I really do but once again I can't find myself exploring this vast open world similarly to that of BOTW. The world is gigantic but so much is just empty space and wandering aimlissly. The main reason I can't fully enjoy this game is the absolute complete control to do anything you want... I mean this totally ruined the game for me. YOU LITERALLY CAN CHEESE ANY DUNGEON ANY SHRINE and solving the "puzzles" hardly ever feel rewarding because they don't have one clear solution. The side quests are boring and the NPCs are so abundent they all just blend together and have very few memorable characters outside your teammates. To put it simply this game is to big for it's own good. They really should of just shrunk the map by like 10 times and filled it with much more interesting stuff to do. This is a prime example of quantity over quality. Comparing this to a Read Dead Redemption or Grand Theft Auto or any open world game in the last 5 years does not do it any favors. Expand
  13. May 14, 2023
    5
    About 15 hours in and I will say that it has exceeded the hype. Zelda fans and fans of BOTW will undoubtedly rate this a 10, while casual gamers new to it will enjoy various aspects of the mechanics and gameplay. It takes a bit to learn the mechanics and get on track with the story but once you do the sky is the limit! Hidden secrets and various new areas and moments of awe have alreadyAbout 15 hours in and I will say that it has exceeded the hype. Zelda fans and fans of BOTW will undoubtedly rate this a 10, while casual gamers new to it will enjoy various aspects of the mechanics and gameplay. It takes a bit to learn the mechanics and get on track with the story but once you do the sky is the limit! Hidden secrets and various new areas and moments of awe have already been a part of my experience. Hoping the many hours I play coming up will be as enjoyable. Expand
  14. Jul 15, 2023
    5
    It feels like a DLC or a Mod for breath of the wild. The dungeons are just go here and activate this and makes them irrelevant when you have a flying bike.
    To be honest I prefer Breath of the wild.
    This game is just Breath of the wild Nuts and bolts. Also minus 1star for increasing the price for the same map. Heck Far cry primal did the same but it looks different at the same time. In this
    It feels like a DLC or a Mod for breath of the wild. The dungeons are just go here and activate this and makes them irrelevant when you have a flying bike.
    To be honest I prefer Breath of the wild.
    This game is just Breath of the wild Nuts and bolts. Also minus 1star for increasing the price for the same map. Heck Far cry primal did the same but it looks different at the same time. In this game only a few things changed.
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  15. May 14, 2023
    5
    It's an amazing game, why? Because it's extremely similar to BOTW.
    What is wrong with that? It's extremely similar to BOTW! This game was ready years ago, they were just waiting a good time to releas it.
  16. May 14, 2023
    5
    Does very little to build on what we got in BotW, feels a lot more like DLC for that game than it's own.
  17. May 25, 2023
    5
    IF you missed BOTW, this is a must play. But listen carefully…

    If you didn’t miss BOTW (no matter how much you loved it) — TOTK plays and feels like a poorly timed remaster (on a console at the end of its lifespan). I hate to say it, but the folks looking forward to this game most will likely be the ones most disappointed. In the time since BOTW left its mark on gaming, we’ve seen its
    IF you missed BOTW, this is a must play. But listen carefully…

    If you didn’t miss BOTW (no matter how much you loved it) — TOTK plays and feels like a poorly timed remaster (on a console at the end of its lifespan).

    I hate to say it, but the folks looking forward to this game most will likely be the ones most disappointed. In the time since BOTW left its mark on gaming, we’ve seen its mechanics recycled 100 times over in other games.

    This might sound like typical sequel nitpicking, but I enjoyed both Ragnarok and Forbidden West quite a bit despite beating the original releases… The problem is that BOTWs unique charm was largely a product of its inventiveness and novelty — in that way, the sequel is NOTHING like its predecessor… closer to the opposite.

    Iterative installments work better when leveraging improved tech to benefit QOL / graphics. This is literally the same game with superimposed map expansion & some minor tweaks.

    TOTK is not bad, but it is essentially large DLC & the critic reviews are EXTREMELY hyperbolic. Maybe I would have enjoyed it had I not sunk 400 hrs into the original, but that was a long time ago — I felt nothing on this one.
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  18. May 14, 2023
    5
    2nd only to Ocarina of time. Breath of the wild feels like a demo. This game builds on the BOTW blueprint and gives it a better story and some traditional zelda elements that we're missing in BOTW.
  19. May 26, 2023
    5
    MY SCORE IS 5/10 not 10/10 : please metacritic DO NOT CHANGE THIS!!!

    All the other 5-7/10 reviews nailed all the aspects of my review : This feels like BOTW 1.5 All the core mechanics are the same as BOTW; Link has no voice (WTF); People saying graphics are so much better are only talking about draw distance, not actual graphics quality (no HDR, unstable 30 FPS); The switch
    MY SCORE IS 5/10 not 10/10 : please metacritic DO NOT CHANGE THIS!!!

    All the other 5-7/10 reviews nailed all the aspects of my review :

    This feels like BOTW 1.5
    All the core mechanics are the same as BOTW;
    Link has no voice (WTF);
    People saying graphics are so much better are only talking about draw distance, not actual graphics quality (no HDR, unstable 30 FPS);
    The switch becomes very hot, watch out in summer days;

    Hopefully I will update my review with more hours on this game but so far 100$ with taxes in canada i WAY too much to ask for this...

    PS : Davie504 said "behind each hate comment is a sad person" : YES! I am sad. Nintendo disapointed me, Skill Up disapointed me, MVG disapointed me. I'm selling my copy 24 hour after I have bought it. I'll never buy a nintendo game ever again.
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  20. May 14, 2023
    5
    Just like with Breath of the Wild they lacked the true essence of a Zelda game. Completed the story in 2 days and the rest is just a scavenger hunt. There was always collecting in the games but it wasn’t 90% of the game. Found it very boring as I did with BOTW. Hopefully they will revamp the next one.
  21. May 21, 2023
    5
    Más de lo mismo respecto a su precuela, y su sistema de construcción no es algo que no se haya visto antes en otros mundos abiertos
    El asunto de que puedas hacer mil virguerías con los poderes de la ultra mano caen en saco roto cuando muchas de las cosas se pueden lograr con los mecanismos más simples y anodinos, o simplemente caminando, peleando y usando la paravela, siendo útiles solo
    Más de lo mismo respecto a su precuela, y su sistema de construcción no es algo que no se haya visto antes en otros mundos abiertos
    El asunto de que puedas hacer mil virguerías con los poderes de la ultra mano caen en saco roto cuando muchas de las cosas se pueden lograr con los mecanismos más simples y anodinos, o simplemente caminando, peleando y usando la paravela, siendo útiles solo en los santuarios donde te fuerzan a ser creativo, los cuales son muy pocos.
    Ya si hablamos desde el punto de vista narratológico, BotW era más sólido y menos discordante, aquí el argumento se siente demasiado vacío.
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  22. May 22, 2023
    5
    After 6 years, the only thing this game has going for it is the original stuff from Breath of the Wild. This makes the game feel like a retread of the original, but with worse runes and one of the worst main stories of any Nintendo game I've ever played. Those temples are terribly designed. All in all, play the original. This one is skippable.
  23. May 15, 2023
    5
    Es mas un DLC que un nuevo juego por muchas razones, el mejor DLC que vi en mi vida si, pero un DLC y que este juego salga a 70 euros y que apenas veo cambios visuales con BOTW pues deja mucho que desear por esa parte.
    El apartado de jugabilidad es lo mismo pero la parte de creatividad y rienda suelta al jugador si que es una maravilla, el resto es normal
  24. May 13, 2023
    5
    La prensa a mi me ha dicho que con este juego iban a regresar las mazmorras clásicas o un Ganondorf de verdad, tal fue mi decepción al ver que las grandes mazmorras son igual de malas que las bestias divinas y que Ganon es una maldita decepción como jefe y como villano.
  25. Sep 9, 2023
    5
    Ótimo jogo mas péssima empresa (de games), uma vergonha um jogo AAA vim sem opção em português em pleno 2023, vergonha maior ainda saber que quem tem o console desbloqueado (pirata) tem acesso a tradução feita por fãs poucos meses depois do lançamento, enquanto uma super empresa igual a Nintendo vem com desculpinha que não consegue traduzir o jogo. Minha nota ruim vai por isso, fora oÓtimo jogo mas péssima empresa (de games), uma vergonha um jogo AAA vim sem opção em português em pleno 2023, vergonha maior ainda saber que quem tem o console desbloqueado (pirata) tem acesso a tradução feita por fãs poucos meses depois do lançamento, enquanto uma super empresa igual a Nintendo vem com desculpinha que não consegue traduzir o jogo. Minha nota ruim vai por isso, fora o preço super salgado do jogo, ridículo não ter nosso idioma. Expand
  26. Aug 10, 2023
    5
    I guess only me excepting some good graphics from nintendo. Also i dont like puzzle so if u dont like puzzles definetely stay away from it :D
  27. May 18, 2023
    5
    All these years waiting for this - a BOTW map-pack. It's not innovative enough for a sequel. They've changed nothing about the feel of the BOTW gameplay. Bad swimming controls? Check. Bad starting stamina and slow regen speed? Check. Inexcusable slow camera movement, even at the highest setting? Check. Poor combat? Check. It's basically identical. Pity. BOTW was good, but flawed, and itAll these years waiting for this - a BOTW map-pack. It's not innovative enough for a sequel. They've changed nothing about the feel of the BOTW gameplay. Bad swimming controls? Check. Bad starting stamina and slow regen speed? Check. Inexcusable slow camera movement, even at the highest setting? Check. Poor combat? Check. It's basically identical. Pity. BOTW was good, but flawed, and it had a lot of improving to do. I guess they got more fawning praise and didn't feel the need to change anything. Expand
  28. May 13, 2023
    5
    Unfortunately the game did not give me anything new Zelda needs a new world because throughout the game I felt that I was still in the previous part
  29. May 15, 2023
    5
    I'm a fan of Zelda. I can get behind BOTW, but not TOTK. And yes, I've experienced every aspect of both games (shrines, plot, exploring the world, quests, sky, depths). After 30 hours in this game, I know I'm in for a building slog.

    The framerate isn't gamebreaking. It's mostly noticeable for me with the camera because I can't turn lol. But that isn't what holds TOTK back. What holds
    I'm a fan of Zelda. I can get behind BOTW, but not TOTK. And yes, I've experienced every aspect of both games (shrines, plot, exploring the world, quests, sky, depths). After 30 hours in this game, I know I'm in for a building slog.

    The framerate isn't gamebreaking. It's mostly noticeable for me with the camera because I can't turn lol. But that isn't what holds TOTK back.

    What holds TOTK back is Ultrahand. Ultrahand = SS motion controls. And I like Fi more than most of this cast. SS is a low bar that TOTK should be able to beat, but doesn't. Ultrahand takes far too long because it introduces a linear way to puzzle in a BOTW format. You have to gingerly aim where you place objects or risk having to start over. Maybe I'd like Ultrahand more if there were other items I could use to impact puzzles. But Ultrahand's gravest offense is that it promises a fun time because it allows for "player creativity", and then eats the player's time by requiring them to build exactly as the game designed. And despite a brilliant start, the plot felt lazy (the story did do better than BOTW though. At least Nintendo tried).

    The world is emptier. It is straight up harder to collect materials AND materials are worth less (prices are the same btw). Luminous ore, for example, used to be worth 70 rupees but now grants only 20. Your best bet for money is probably cooking, but to do that you have to travel quite a ways across open space to gather sparse materials.

    This game won't age well. It can't for the reasons I've mentioned. Once the rabid excitement of the game wears off, I don't think this game will be seen favorably. Sure, I might spend more time with it than BOTW, but that's because this game doesn't respect my time. A long game with Ultrahand puzzles building the same machines got old fast for me, and I wager it'll be the same for a large portion of the player base.

    That said, this game is salvageable--if it takes a leaf out of SS's book and streamlines Ultrahand, combines the content with DLC I'm sure is coming to address some of the emptiness, then maybe TOTK has life. That leaves a bad taste in my mouth though, since TOTK took 4 years to develop and it took players only a few days to notice that Ultrahand is supposed to take 20+ hours of a serious player's playthrough, but is NOT fun with trial and error.
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  30. Jul 2, 2023
    5
    Entretenido, pero aburridisimo, su mundo abierto es aburrido a morir, en lo personal, un juego que esta sobrevalorado.
  31. Jun 22, 2023
    5
    Game consideravelmente mediano se comparado com BOTW. Pouca inovação, design que estressa a visão em vários locais, jogabilidade padrão, sem muitas diferenças e um mapa que não impressiona. É praticamente um BOTW piorado.
    Gameplay - 9
    Design - 2
    World - 7
    Interatividade - 4.
  32. May 14, 2023
    5
    This game has a lot of the old ones abilities just labeled as something else plus the fps drop is very irritating(i get that its on switch but still you gotta be prepared).
  33. Jun 18, 2023
    5
    More of a 6 year old game whilst reusing assets from the same 6 year old game.
  34. May 14, 2023
    5
    Best game I've ever played
    Love all the new moves and the size of the worlds Great game
  35. Jul 22, 2023
    5
    Zelda Tears of the kingdom or

    Zelda breath of the wild Dlc It’s set on the same world map as BotW with very similar physics. They are still gonna find buttloads of shrines and Koroks, have durability, the physics engine, the same general areas of the surface, the mat farming. Basically you just buy Botw again but with few different fonction. Zelda's get high 90's because
    Zelda Tears of the kingdom or

    Zelda breath of the wild Dlc

    It’s set on the same world map as BotW with very similar physics.
    They are still gonna find buttloads of shrines and Koroks, have durability, the physics engine, the same general areas of the surface, the mat farming.

    Basically you just buy Botw again but with few different fonction.

    Zelda's get high 90's because they're Zeldas. Something about the game critics feel they cannot give a low score for some reason.

    Zelda games are NOT the greatest games ever made.
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  36. May 26, 2023
    5
    After putting 200+ hours in TOTK. the game is magical, it has it's unique charm that differ it from BOTW. The physics engine is lovely and I'm even amazed how it never broke not even once. Yet... It still feel a BOTW with extra steps. The monsters the mini monsters. They simply felt like you're replaying BOTW. In 2019 when they released the trailer I felt that this is gonna be the nextAfter putting 200+ hours in TOTK. the game is magical, it has it's unique charm that differ it from BOTW. The physics engine is lovely and I'm even amazed how it never broke not even once. Yet... It still feel a BOTW with extra steps. The monsters the mini monsters. They simply felt like you're replaying BOTW. In 2019 when they released the trailer I felt that this is gonna be the next MAJORA'S MASK. But really it wasn't. It was a good try Nintendo. I can't say I loved it, and I can't say I hated it either. Expand
  37. May 29, 2023
    5
    If you're a hardcore Zelda fan, you've made up your mind long before the game came out. For everyone else, it's basically BotW with building stuff added and even worse framerate. Not a lot of the core game has been improved or refined in any meaningful way. It felt like I was playing a really good romhack rather than an original game.

    Not bad by any means, but for the price point and
    If you're a hardcore Zelda fan, you've made up your mind long before the game came out. For everyone else, it's basically BotW with building stuff added and even worse framerate. Not a lot of the core game has been improved or refined in any meaningful way. It felt like I was playing a really good romhack rather than an original game.

    Not bad by any means, but for the price point and prestige you'd really expect a lot more out of the experience.
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  38. Jun 14, 2023
    5
    Sorry, can’t get excited about this. It just feels like BOTW again. Loved that game big time but I didn’t need to buy it again. Too much walking back and forth in the early stages. I landed, saw a tower in the distance so thought great, I’ll get a map. Half an hour later I’m informed I need to talk to someone before I can use any of these towers and so walk half a hour in the oppositeSorry, can’t get excited about this. It just feels like BOTW again. Loved that game big time but I didn’t need to buy it again. Too much walking back and forth in the early stages. I landed, saw a tower in the distance so thought great, I’ll get a map. Half an hour later I’m informed I need to talk to someone before I can use any of these towers and so walk half a hour in the opposite direction to talk to someone, who then sends me on another half hour trip to a castle to see an event I have no control over before they will tell me how the towers work. And I haven’t got the energy to keep sticking things together to improve a weapon that will still break in four hits. The early fighting is also unnecessarily unforgiving as a lot of enemies can one shot you - its Zelda - not Dark Souls! Expand
  39. May 13, 2023
    5
    This review contains spoilers, click expand to view. Dead and empty just like botw, reskinned enemies and unchanged issues. Don't trust the "critics" they're payed shills to get you to buy any game from a big company. Honestly saddens me that this is how games have become that IP alone can get you awards. Care into making a fun experience is all thrown out the window for pretty graphics. Open world games should tell a story in a non forced manor.

    That removal of dungeons for the arguably worse temples and shrines is something they didn't fix and addition of bigger floating landmass with the same map from 2017 with barely any changes is a **** joke for a non remake.

    The combat is still uninteresting and the game still as easy. Difficulty comes to "are a game journalist? no, the game is piss easy", "are you a game journalist? Yes, the game is normal difficulty"

    The new fusion mechanic is boring and barely helpful.

    The new powers are cool but again barely useful.

    The construction/engineering mechanic is interesting but needs to be fleshed out more.

    Only good things about the game is it's graphics(which looks worse than botw) and ganondorf.
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  40. May 13, 2023
    5
    Like BOTW, but removes the fun abilities and replaces them with a lot of time wasted with clunky controls and menus.
    'I found a new weapon - great now I have to fuse it with something to make it viable. Let's go through my fusion items.. ah who cares, it's gonna break in 5 minutes anyway, let's just choose a random one. Select it, drop it on the floor, change ability to fuse, aim, fuse
    Like BOTW, but removes the fun abilities and replaces them with a lot of time wasted with clunky controls and menus.
    'I found a new weapon - great now I have to fuse it with something to make it viable. Let's go through my fusion items.. ah who cares, it's gonna break in 5 minutes anyway, let's just choose a random one. Select it, drop it on the floor, change ability to fuse, aim, fuse it'. One minute wasted for no reason. Why must something that should take 2 seconds within the menu itself take 30 seconds of awkward repetitive motions? Baffling. You can tell Miyamoto is not involved in the development of Nintendo games and busy with theme parks and movies these days, something like this would have never gotten past him.

    After a few hours, after the same repetitive enemy camp, the same cave with a million useless trinkets to collect, and yet another minute wasted attaching some piece of junk to a rusted sword, I dropped the game. I already work all week, playing a game that feels like work is not a fun way to pass the free time.

    No doubt this game can offer moments of absolute emergent brilliance, I'm just not willing to wade through hours of tedium to get to them.
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  41. May 13, 2023
    5
    creating things and interacting in this game is something wonderful, music, gameplay, fun, adventure and discovery. Great game.
  42. May 13, 2023
    5
    Doesn’t capture the same magic as botw, real shame the FPSA being unplayable half the time..
  43. May 15, 2023
    5
    everyone has already discussed the positive attributes of this game extensively, so I'll mosly get into the negatives. still has motion controls.. ugh...the level before you get to hyrule is pretty boring and way too long. there's an insane amount of unskipable tutorials. the graphics on weather and lightning are really blurry. much harder to see than botw. I don't like the buildingeveryone has already discussed the positive attributes of this game extensively, so I'll mosly get into the negatives. still has motion controls.. ugh...the level before you get to hyrule is pretty boring and way too long. there's an insane amount of unskipable tutorials. the graphics on weather and lightning are really blurry. much harder to see than botw. I don't like the building mechanics or weapon fusion. it feels too goofy for a normal zelda game. like a rock too heavy to move, becomes light as a feather because i glued it to a sword? idk feels kind of cheesy. it's like i have to stop playing zelda to do a poorly functioning little big planet level every 10 minutes. also it works very poorly. the games physics cant keep up . things are constantly getting stuck to things they aren't supposed to. the fan boats seem to gravitate towards walls and ledges amd just get stuck there and need reset. i frequently have to kill myself to reset glitches on puzzles that aren't working. like once every 2 hours i have to do this..... that's just plain shamefully lazy game design. never once did a puzzle glitch out on breath of the wild (a substantially better game). this should have been a new windwaker game instead. would have been a better fit for this gimmicky building mechanic. huge drops in framerate anytime something happens. like just turning the camera too much makes the framerate drop. you can only sprint for 3 seconds early in the game and exploration is tedious. took far too long to unlock the glider. which absolutely never should have gotten taken away. this is probably a good game, but a very bad sequel in my opinion. if botw is like playing an expensive oil painting, then totk is like playing a looney tunes episode. it's more in your face and crazy, but lost all the artistic wonder i loved breath of the wild for. also $70 is uncalled for and undeserved for ANY Nintendo switch game. that just isn't right. its very obvious that this game was stuck in development limbo for 6 years. it's extremely dated, and messy. the more i play it, the more it feels like a chore. rather than a fun videogame i want to get home to play. the combat is ridiculously easy, and has no strategy whatsoever anymore because all the fused weapons are so overpowered. totk has completely lost the plot of what made link special. it's a pretty big "screw you" to every other zelda game and their developers. it's also a huge drag that the sheikah slate, and all it's fun abilities are gone. no explanation, its just gone. replacement with the "purah pad" which is literally a smartphone with no abilities like the sheikah slate. i just dont understand what makes this game deserve all the praise it's getting. totk just plain doesn't deserve it. middle of the road game. nobody seems to be calling it out for its horrible physics, unwieldy gameplay mashup, and having more glitches than any zelda game that has ever existed. possibly more glitches than any 1st party Nintendo game that has ever existed. polish is the thing Nintendo always prided itself on, so I don't understand why this was allowed to remain so sloppy upon release. it perplexes me. i don't have an epic amount of $ to spend on games, and I'm feeling buyers remorse... from a zelda game? those words together would have made my skin crawl one year ago, but here we are. i sincerely hope this is a one-off and doesn't influence the future of the series. sorry everyone. don't mean to ruin it for other people enjoying totk, but i just don't see it as a truly good game. Expand
  44. May 13, 2023
    5
    This review contains spoilers, click expand to view. Great game great visuals I love how big the world is and creative it is the action in the game is phenomenal I love it so much the people you meet along the way is fun and breathes fresh air in the world of zelda I love the rich and dramatic story telling the game presents Expand
  45. May 14, 2023
    5
    BOTW left the old school Zelda formula and became a massive hit but Tears of the Kingdom just rehashed and tweaked everything BOTW has and offered it as a $70 game. Totk feels like a huge dlc update nothing surprising nothing to wow on! Just a massive time sink. Let's face open world games are becoming more lifeless, dull and boring.
  46. May 14, 2023
    5
    It's just Breath of The Wild with incremental updates, what else is there to say?
  47. May 14, 2023
    5
    This review contains spoilers, click expand to view. Tears of the Kingdom improves on the main issues of Breath of the Wild: 1) A large world, but lacking content, 2) a lack of an engaging story driving player actions, 3) puzzles based around very specific powers.

    Tears of the Kingdom is massive, adding the sky islands, the depths, and many cave systems. It kicks off with a playable cinematic that sets up the basic plot of the story and leaves the player set to figure out what happened. While most of the story is still in memories, the scenes themselves are more engaging and reveal a wild plot element. The story is furthered by the dungeons and boss battles, which are both more engaging and diverse. The themed dungeons are still non-linear, unlike the classic Zelda dungeons, but the lead up to them has the dungeons themselves are much more involved than the divine beasts. Finally, the three abilities are vastly more simple in their premise, but allow a plethora of solutions and shortcuts ensuring for a unique experience.
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  48. May 14, 2023
    5
    It’s the perfect sequel too yet another perfect game. it’s certain that it’s botw sequel and yet it’s different in many ways. Solving problems that it’s predecessor had in clever ways. Making it an amazing experience. It should have a 10/10 but as always great things have dumb haters behind it, give your self a favor and ignore any 0/10 review cause they clearly haven’t even bought theIt’s the perfect sequel too yet another perfect game. it’s certain that it’s botw sequel and yet it’s different in many ways. Solving problems that it’s predecessor had in clever ways. Making it an amazing experience. It should have a 10/10 but as always great things have dumb haters behind it, give your self a favor and ignore any 0/10 review cause they clearly haven’t even bought the game. Expand
  49. May 14, 2023
    5
    Overall, it's Zelda. Some meaningful changes and new features make it somewhat stand apart from its predecessor, but it's major performance issues along with it's 30fps nature make it quite hard to stomach over such a grandiose adventure. Die hard fans will enjoy it regardless of it's issues, but others may want to look elsewhere for their next adventure experience.
  50. May 14, 2023
    5
    Nintendo lo volvió a hacer unos de los mejores juegos mundo abierto de la historia
  51. May 14, 2023
    5
    I'm a little surprised of all these 10 scores around.

    When you buy a Zelda, if isn't a remake of an old one, you await for something new, in terms of world, story and something unexpected that surprise you.

    This isn't, this is Zelda Breath of the Wild 2.

    I'll surely play it till the end and with all side quest and so on, but i'm not really have the impression of have bought a new game.
  52. May 14, 2023
    5
    A game well worth your time. If you liked Breath of the Wild, you’ll love this one. Not only are there significantly more areas to explore (or re-explore), pretty much every part of the previous game was improved and expanded.
  53. CoA
    May 16, 2023
    5
    As a long time Zelda fan, and someone who has played almost every game in the series(minus handheld), this is towards the bottom of my Zelda list. I feel like they said "Here's Breath of the Wild, and a bunch of cheap gimmicks... now make your own fun!". No music while running everywhere. No creative weapons when you fuse. It's just a floppy arm on the end of your Spear. You don't likeAs a long time Zelda fan, and someone who has played almost every game in the series(minus handheld), this is towards the bottom of my Zelda list. I feel like they said "Here's Breath of the Wild, and a bunch of cheap gimmicks... now make your own fun!". No music while running everywhere. No creative weapons when you fuse. It's just a floppy arm on the end of your Spear. You don't like backtracking? No worries! Just teleport through a ceiling. It's so boring... and tedious. I'm interested in the story, but not nearly enough to finish this black hole of fun. I would much rather play Breath of the Wild any day. If you think they were going to fix issues like weapon breaking from Breath of the Wild, think again. This is Breath of the Wild with cheap gimmicks for abilities. I kind of feel slapped in the face by Nintendo. Expand
  54. May 15, 2023
    5
    - this is basically a DLC to BOTW, with some new abilities
    - exploring the world is still fun, just like it was in the previous game
    - underground areas make it look like the game was developed for PS2 - performance is questionable during certain parts of the game - story is pretty uninteresting - was disappointed that it's the same recipe as the previous game: 1) get your abilities
    - this is basically a DLC to BOTW, with some new abilities
    - exploring the world is still fun, just like it was in the previous game
    - underground areas make it look like the game was developed for PS2
    - performance is questionable during certain parts of the game
    - story is pretty uninteresting
    - was disappointed that it's the same recipe as the previous game: 1) get your abilities from shrines in an isolated area 2) receive your paraglider 3) beat 4 divine beasts 4) face final boss

    If you liked BOTW then you'll probably like this one too. However, I don't think the game is worth full price. It's literally just a DLC
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  55. May 15, 2023
    5
    It's kind of just the same game as BotW, I give this game the dungeons are reasonably better but some of the boss fights are more brain dead than anything else. Why can't we expect more novelty from the games industry, that what amounts to a pallet swap for most of the powers and a return to a somewhat more classic style of dungeons being celebrated as some monumental achievement. DirectIt's kind of just the same game as BotW, I give this game the dungeons are reasonably better but some of the boss fights are more brain dead than anything else. Why can't we expect more novelty from the games industry, that what amounts to a pallet swap for most of the powers and a return to a somewhat more classic style of dungeons being celebrated as some monumental achievement. Direct sequels to Zelda games used to be such a departure for the franchise that i relished them now it seems it's just more AAA cash grabs with no payoff. Expand
  56. May 15, 2023
    5
    Ive honestly just been blown away by this game they took the magic of breath of the wild and widly expanded it. Theres just more or everything, more dungeons, more bosses, more story, more side quests, the entire overworld was heavily expanded upon, they added the sky islands and the underneath both of which, particularly the underneath are vast and filled with loot. I had some concernsIve honestly just been blown away by this game they took the magic of breath of the wild and widly expanded it. Theres just more or everything, more dungeons, more bosses, more story, more side quests, the entire overworld was heavily expanded upon, they added the sky islands and the underneath both of which, particularly the underneath are vast and filled with loot. I had some concerns with the game, I was worried it wouldn't have enough content to justify it being a sequel or the hefty price tag but honestly they reworked and added so much it feels like three games all stacked together. Expand
  57. May 21, 2023
    5
    This and BotW are nothing like the previous 15+ Zelda titles. Not only did they ruin the Zelda series but they are not even enjoyable to play (BotW is even less enjoyable). Its like they hired an entirely new staff (and perhaps inexperienced) to make these 2 games that have never played other Zelda games. Just as ugly design and graphics as previous game. Tedious and convoluted mechanics.This and BotW are nothing like the previous 15+ Zelda titles. Not only did they ruin the Zelda series but they are not even enjoyable to play (BotW is even less enjoyable). Its like they hired an entirely new staff (and perhaps inexperienced) to make these 2 games that have never played other Zelda games. Just as ugly design and graphics as previous game. Tedious and convoluted mechanics. Voices and characters/story are very unlikeable but cant really say other Zelda games didn't have this problem. But BotW and Tears of the Kingdom are in a league of their own in terms of terrible story/characters.

    Edited: I raised the score to 5 because, even though I still wouldn't change my negative comments, some puzzle concepts are relatively fun and improved from BotW. It also simply has more to do and discover.
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  58. May 15, 2023
    5
    This review contains spoilers, click expand to view. A must buy just like BOTW but better music is awesome and cutscenes are chef’s kiss. You know get a Huge! map not only the land of Hyrule but now you get to explore the depths and skies 10/10!!! Expand
  59. May 15, 2023
    5
    Been playing for 24 hours, and the gameplay was best, this game I believe will win the 2023 GOTY awards. The storyline, plot, and gameplay mechanics are innovative. With wide open world experience filled with so many features that will not make players feel bored. can't wait to complete this game, since I was so addicted and after waiting for year since the announcement I get the copy ofBeen playing for 24 hours, and the gameplay was best, this game I believe will win the 2023 GOTY awards. The storyline, plot, and gameplay mechanics are innovative. With wide open world experience filled with so many features that will not make players feel bored. can't wait to complete this game, since I was so addicted and after waiting for year since the announcement I get the copy of the game at first day and been enjoying so far. Expand
  60. May 16, 2023
    5
    Simplesmente melhorou tudo em relação ao Breath.. Jogo maravilhoso em todos os sentidos, vale cada centavo, vale cada minuto, cada HR, cada dia jogado..Obra Prima.
  61. May 16, 2023
    5
    It's just a masterpiece, a great game, but I think that Zelda is going in a different direction now, I really miss the dungeons, but if you like TLOZ: breath of the wild. You will love this game
  62. May 16, 2023
    5
    This review contains spoilers, click expand to view. Great Game super fun to explore and great successor to BOTW. Music and sound design are amazing story is great and gameplay is even better. 10/10 Expand
  63. May 18, 2023
    5
    In only 1 word: DISSAPOINTED. But not only with this title but with previous Breath of The Wild too. Why I say that? Well, I'm essentially referring to the direction in which the franchise has evolved.

    I consider myself a huge fan of The Legend of Zelda, in fact my personal top 5 games of all history includes Ocarina and Majora's. In my opinion the following games of the saga were only
    In only 1 word: DISSAPOINTED. But not only with this title but with previous Breath of The Wild too. Why I say that? Well, I'm essentially referring to the direction in which the franchise has evolved.

    I consider myself a huge fan of The Legend of Zelda, in fact my personal top 5 games of all history includes Ocarina and Majora's.
    In my opinion the following games of the saga were only a bit step behind those ones, but we are talking about truly masterpieces too. I refer to Twilight Princess, Wind Waker, Skyward Sword and Link's Awakening.

    It seems the company has forgotten that one of the hallmarks of the saga is the innovation. Every game launched since Ocarina of Time is very very different from the previous one. The originality and uniqueness present on each release is over. This TOTK is just a copy-paste of BOTW with very little mods and it's very sad.

    In the first 3 hr of playing this TOTK, I only talked with 8-9 stupid automatas and a spirit (not counting the intro when Zelda talks to you). The rest was boring and basic exploration, 2 tiny dungeons and 5 min combat. In my opinion the evolution taken by the company on this saga is clearly wrong.

    This huge world is too much for Link, most part is empty and the gameplay is mainly based on exploration, gathering, cooking, climbing, walking and repeat and then repeat again. Don't expect here to see an Elden Ring universe full of life with very different and captivating scenarios but without forget including those great "closed" areas of previous Soul's games. Because one of the funniest and challenging parts of an adventure game like this one was supposed to the challenge of complete the great dungeons/temples that now are a mere shadow of those ones. In adittion final bosses are way too easy and derivative.

    The landscapes now are all very similar within itselves and the gameplay is boring. Why they left behind all the charming stories that was a key element of the game? Because don't forget that The Legend of Zelda is a game about stories, relationships with people and all vested with an awesome halo of fantasy and magic with hints of epic and sometimes tragic. Now all these elements gone and it doesn't seem to come back soon (at least while people continue loving the path they have taken with last 2 games...)

    Even the epic music that featured most of the Zelda videogames and made us to fall in love with it (how to forget saria's song, bolero of fire, gerudo valley, ballad of the goddess, kakariko village, romani ranch...) has now turned into boring and typical tunes without soul.

    Definitely I can't recommend anyone to play this game.
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  64. May 17, 2023
    5
    I would have given this game a 6 but almost everything in the game is recycled from BOTW. Same map, same graphics, same enemies, same weapons, and pretty much the same mechanics other than crafting, which gets old very quick. On top of that the game suffers from major framerate issues. This all wouldn't be as bad if they fixed a lot of the problems with BOTW, but alas they did not. TheI would have given this game a 6 but almost everything in the game is recycled from BOTW. Same map, same graphics, same enemies, same weapons, and pretty much the same mechanics other than crafting, which gets old very quick. On top of that the game suffers from major framerate issues. This all wouldn't be as bad if they fixed a lot of the problems with BOTW, but alas they did not. The open world still feels empty, there are still too many shrines with a lack of real dungeons, and weapons still feel like they are made of glass and break after just a few uses. To make matters worse crafting is now a huge part of this game, and it's clear they only did this to appeal to the younger Minecraft crowd. BOTW really didn't feel like a Zelda game, and TOTK feels even less like one. To add insult to injury they had the nerve to charge $70 for this recycled garbage, and the fact that I spent $70 on it is the only thing keeping me playing it. Nintendo, you can do better. Expand
  65. May 18, 2023
    5
    Juego, que siendo una continuación directa aumenta, engrandece y lleva hasta límites la propuesta de 2017 con Botw. Con la misma jugabilidad pero más perfecta, escenas de vídeo maravillosamente ejecutadas y una historia mucho más interesante. Todo lo que un buen fan de Zelda puede esperar y más aún... Gráficamente es igual que el mostrado en 2017, cumple más que de sobra en mostrar unJuego, que siendo una continuación directa aumenta, engrandece y lleva hasta límites la propuesta de 2017 con Botw. Con la misma jugabilidad pero más perfecta, escenas de vídeo maravillosamente ejecutadas y una historia mucho más interesante. Todo lo que un buen fan de Zelda puede esperar y más aún... Gráficamente es igual que el mostrado en 2017, cumple más que de sobra en mostrar un mundo hermoso y gigantesco, es cierto que ya se ha quedado desfasado, pero no es motivo intentar destruir este juego, por parte de gente que busca más los teraflops que la inmersión y el disfrute. Expand
  66. Aug 22, 2023
    5
    Let’s list what I liked about Breath if the wild first:
    1. I really enjoyed the unique story, it felt like it all fell into place and it having great effect on the world.
    2. The realistic nature. 3. The few “big” side quests were amazing and felt like it had impact (often small) on the world. 4. The living breathing realistic world. Now let’s see what I didn’t like about Tears of the
    Let’s list what I liked about Breath if the wild first:
    1. I really enjoyed the unique story, it felt like it all fell into place and it having great effect on the world.
    2. The realistic nature.
    3. The few “big” side quests were amazing and felt like it had impact (often small) on the world.
    4. The living breathing realistic world.

    Now let’s see what I didn’t like about Tears of the kingdom:
    1. The story felt like it tried to imitate that of Breath of the wild. And it failed miserably with the memory system feeling forced and it just isn’t interesting in general.
    2. The nature is now littered with ugly dark grey rocks in unnatural square shapes and ugly bright green pictures on the land which make no sense story wise when you think about it even a little bit.
    3. All side quests were meaningless with no impact on the world at all.
    4. The world feels very artificial, with people not talking about the freaking apocalypse that was the upheaval but instead they worry more about things like fashion and traveling across the world… to a scorching hot desert with a constant sandstorm. Nah, they don’t care. Almost as if it doesn’t exist and doesn’t mater. 5. All the regional phenomena stories suck except for maybe the Zora one, that just feels tedious at times.
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  67. May 20, 2023
    5
    Very fun and good game, a must play even though a bit clunky with drop frames and such, but still a 10/10!
  68. May 21, 2023
    5
    The Legend of Zelda: Tears of the Kingdom provides an incredible new gameplay that unleashes players' creativity to the fullest. The various exciting assembly and construction have made me feel my magical ideas, even though I thought I had lost my imagination. I give this game full marks.
  69. May 22, 2023
    5
    As someone who had so much fun in botw, put in 500 hours to be exact, I am beyond disappointed. Firstly, I’m so confused. This game does not feel like a sequel at all, nor is it trying to be in my opinion. Instead, I think the best way to describe it is as a soft remake and retcon of botw with some improvements and additions. I guess if you never played botw, great for you, but not for meAs someone who had so much fun in botw, put in 500 hours to be exact, I am beyond disappointed. Firstly, I’m so confused. This game does not feel like a sequel at all, nor is it trying to be in my opinion. Instead, I think the best way to describe it is as a soft remake and retcon of botw with some improvements and additions. I guess if you never played botw, great for you, but not for me cuz I’m basically just replaying :(. If it existed in a vacuum or a world where botw was never a thing, I think it would deserve all the 10/10 praise. But the reality is botw is its predecessor, and it borrows far too much from it to feel fresh from my perspective. I felt such immense wonder in botw and my curiosity drove me to explore the map. Unfortunately, I do not feel this at all in totk. Probably because the surface is just too darn similar and the things you find too predictable. One issue many people had with botw was that when exploring most of the things you would discover would be koroks or shrines. Don’t get me wrong, I loved them, and at the time they felt fresh. But while totk adds many side quests and notable discoveries, a majority of the things you come across are still shrines and koroks. If I know most of what I’m going to find and discover it quickly loses all the magic, mystery, and fun. It just becomes a checklist of things to complete like some chore. The newer areas alone cannot make up for this issue. The sky islands are very small and barren, not to mention that many are straight-up copy-pasted. The depths, while at first glance looking interesting, have little incentive for exploration besides tedious resource farming. I was really hoping there would be large elaborate dungeons to come across, I think that would’ve felt amazing to discover. Unfortunately, the dungeons are structured just like the divine beasts, go to these five terminals and fight the boss, rinse, and repeat. I will say tho, the look, music, and uniqueness of each dungeon are amazing and a step in the right direction, but that alone does not make up for the lack of substance.

    The story is another aspect of this game that feels incredibly barebones. There are major continuity issues from botw that break my immersion. For example, all the sheikah stuff is completely gone and it's never really explained. Npcs that interacted with Link in the previous game treat him like a total stranger. Hey I get it’s a game, and the devs might want to appeal to people who never played botw, but damn maybe a line or two referencing a previous interaction wouldn’t hurt. Now the Zonai, in my opinion, they’re just a reskin of the ancient Sheikah (an ancient technological/magically powerful tribe helps defeat the big bad). Now Zelda games do this all the time, there’s always some ancient powerful race whose power must be uncovered to help defeat Ganon. But something about the way the Sheikah and Zonai were handled just feels too half-assed, to the point where they just feel like a reskin of the Sheikah. Yet the game tries to gaslight you into thinking the Sheikah never happened by eliminating all traces of them. But to be honest I could’ve overlooked all that if it weren’t for the biggest offender in the game’s story, the Memories/Dragon Tears. In Botw I wasn’t the biggest fan of memories because it made the action feel like it was far away and done with. But they kinda made sense in the context of botw (it's post-apocalyptic and ur amnesiac). Totk reusing the same “memory” format to tell most of its story is such a waste, imagine how epic it would have been having more mainline story elements pan out as you’re playing the game.

    The only thing in this game that I would say isn’t just another botw rehash reskin is the runes and building mechanics. They provide for some really silly moments and feel so fresh and fun in a game with so much repetition and monotony. But in my opinion, these mechanics alone do not elevate the game from a soft remake or dlc to the realm of a sequel. If only they would’ve taken the same kind of interesting approach for the other aspects of the game then it could’ve been a true successor to botw. Man, it really hurts to come to this conclusion I love the Zelda series and I especially loved Botw, but this just is not it. Also f u nintendo for buying out all these review companies for perfect 10s, false advertising fr.
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  70. May 27, 2023
    5
    It is a unique open-world game that allows your imagination to soar with its innovative construction mechanics. If you enjoyed their previous game, you will love this one even more. Tears of the Kingdom surpasses its predecessor by creating a world that no longer feels empty. The AI of NPCs has been enhanced, and the bosses are truly unforgettable.
  71. May 29, 2023
    5
    This review contains spoilers, click expand to view. Is anyone else trying desperately find redemption in this copy/paste I feel duped makes no sense to make previous game structures like the old tower locations non existent at least make ruins signifying that they may have fallen npc don't remember rains all the time building is useless the bottom sub world is lacking and to be honest I saw no point in meal effects the game starts you off with cold protecting bottoms if you actually look around first sky island and you really only need heat protecting armor if you go into a cave made death mountain a bit boring while the gorons are tripping off tinged meat finding more korok seeds was a bummer botw the award was golden fecal matter sure make me want to find more and a rock glued to the end of my sword is odd feeling making me want to switch to something cooler looking and the helpful sages just get in the way just give me ravalis gale back I hope this is the end of botw for a while I still haven't beat the last two because I lost interest Expand
  72. May 31, 2023
    5
    Blunt should you buy TOTK questionnaire (130 hours experience):

    Do you like a sandbox style game? Good. But bear in mind that it also introduces very linear puzzles. I tried to pace myself to mix things up, but that wasn’t really possible. It’s all too clear that the game put most of its effort into exploration, Ultrahand, and Fuse. Used to how epic Zelda is? TOTK stands out as
    Blunt should you buy TOTK questionnaire (130 hours experience):

    Do you like a sandbox style game?

    Good. But bear in mind that it also introduces very linear puzzles. I tried to pace myself to mix things up, but that wasn’t really possible. It’s all too clear that the game put most of its effort into exploration, Ultrahand, and Fuse.

    Used to how epic Zelda is? TOTK stands out as the most *unepic* Zelda. TOTK has a great start and it has flashes within the memories, but that makes up less than an hour of your playtime. Cutscenes repeat themselves. There’s no plot twists. What’s weird about this game is how many characters are reused, but most of them don’t recognize Link.

    Do you like games that reuse assets but increase their in-game grind?

    Get less with more! It’s harder to earn rupees AND buying/upgrading armor costs more. It has identical mechanics to making money as BOTW. This grind is what makes TOTK feel less like an RPG. I guess it’s the whole blood moon concept. You farm the same enemies for drops. TOTK focuses on the “finding” and “collecting” aspect more than the “action” and the “puzzles” of old school Zelda. It’s critical that you are excited about a slow and steady game. I’ll repeat, it’s clear that most of the effort of the game went into 1. Exploration. 2. Ultrahand. And 3. Fuse. The combat in this game is easier than BOTW, especially if you stick to the main story.

    Fans of Ultrahand build some machines you can look up that look cool. If you like that kind of thing, then this game is worth considering.

    Does long=good?

    You could realistically beat BOTW in 19 hours. 30 hours if you’re brand new to the game. Notice the reviews, regardless of rating, “30 game hours in and I’ve beaten one dungeon.” That *could* mean people are enjoying the MMORPG aspect of the game or it *could* mean this game takes longer than it should. I think it’s both.

    The quest tracker is limited. The puzzles are designed with one solution in mind and can take well over 30 minutes. There are ways to get around how linear Ultrahand is, but those ways make you feel like you’re cheating, which isn’t fun either.

    Do you like the rain hazard?

    It rains every day AND night unless the area is weather locked otherwise. An honorable mention goes to all the weather patterns of the surface world, rain included, that now severely obscure your vision in an exploration game. Gloom doesn’t scare me, the weather does.

    Do you not mind when weapons look weird?

    Do you like limited runes?

    There are less runes to use during combat. If you want a varied experience with combat, you need to use Fuse. If you’re like me though, I just found one or two items that I liked and stuck with those. Notice how I haven’t brought up the dungeons: they were weak because of a lack of runes, story, and difficulty.

    Do you like finding the exact spot to be in a large game?

    The environment at times discourages climbing. Too often, the player tells Link to Ascend, and should be able to, but the game has not programmed it. If you fail, you have to wait a bit before you can do anything else. It is after you realize you’ve wasted your time that you realize that there was actually the third option; flying. There is very little to listen to—all the hours you spend climbing, exploring, and floating are done with music not worth listening to.

    Do you like waiting six years between games?

    TOTK took long enough to where it is in a position to do what BOTW did: cash in twice on next gen pricing. A lot of hard work went into TOTK. A lot of Zelda fans had strong opinions about what *didn’t* work in BOTW and it’s like the developers ignored them and pushed those areas even further. Of course it took a long time to create a polished sandbox game with vehicles and MMORPG quests. It’s a finished product that works, and will work even better after you buy the game a second time on new hardware.

    My opinion?

    Everything about this game felt inflated to me. It’s not a game you return to after beating it. I’m not big on the physics engine, and other than vehicles and light, TOTK’s design the SAME as BOTW! TOTK is a step down in just about every regard when compared to BOTW (don’t ask me how a game can improve its formula yet be a worse game).

    If you can look past the issues I mentioned, you’ll love the open world. TOTK didn’t pass the fun test for me. Several critics I’ve seen that deliver glowing reviews say they felt finished with the game at the 80 hour mark, when there’s clearly more than 200 hours of content. It’s shocking to me how critics have minimized some gaping flaws. Unepic? Unsatisfying puzzles? Long? Limited progression? An almost nonexistent story? Less rewarding? Less difficult enemies? Those are some glaring issues.
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  73. May 31, 2023
    5
    Not much good can be said about Zelda Tears of the Kingdom. Nintendo created an excessive open world and wanted players to go everywhere, but in order to archive that they had to introduce mechanics that solely exist for the purpose of creating unnecessary grinding. That's why breakable weapons were introduced, and you can not find any rupees, you have to go in the caves to mine rocks, butNot much good can be said about Zelda Tears of the Kingdom. Nintendo created an excessive open world and wanted players to go everywhere, but in order to archive that they had to introduce mechanics that solely exist for the purpose of creating unnecessary grinding. That's why breakable weapons were introduced, and you can not find any rupees, you have to go in the caves to mine rocks, but all caves are nearly the same.
    When you can go everywhere from the beginning, all sense of progression is lost and the game becomes meaningless.

    The negatives: The open world is too large, it wastes players time. Nintendo should have concentrated on content instead of an excessive open world.
    The game has not much content, when we take away the open world and the minigames (shrines), the only 4 very small dungeons main quest is pretty lackluster and leaves much to be desired.
    When playing Tears of the Kingdom you get the impression that creating clever dungeons that are based on a rewarding progression system and a good combat system were to hard for the japanese developers, therefore they had to replace it with shallow repetitive content which can be seen by the shrines, many of which the developers not even cared enough about to include any minigame, and the 900 korok seeds, which only add to the repetitive uninspiring gameplay.
    The game has it's moments like the gleeok design which looks awesome, but at the same time the developers went out of their way to add fog and bad weather to the game so the players can not enjoy the little bit of good graphics the game would otherwise have to offer on the already weak switch hardware.

    Overall Tears of the Kingdom is not a good Zelda game, it's not even a good game as with only 4 mini dungeons it lacks unique story content, which was compensated in the worst possible way by going with endless repetitive minigame shrines, korok collections and an too big map with nothing unique to do, according to the motto: quantity over quality.
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  74. Jun 1, 2023
    5
    This game is fun but suffers from some core problems that suck the fun out of it.

    - the classic Zelda experience of gradually unlocking new tools that give you access to new areas is replaced with getting everything in the first hour of playtime and then being shoved out into an open world. there is no sense of being on an epic quest, it's just a sandbox. - wherever you go in this vast
    This game is fun but suffers from some core problems that suck the fun out of it.

    - the classic Zelda experience of gradually unlocking new tools that give you access to new areas is replaced with getting everything in the first hour of playtime and then being shoved out into an open world. there is no sense of being on an epic quest, it's just a sandbox.

    - wherever you go in this vast landscape, whether it's a tropical beach, dense jungle, or snowy mountain top, you'll find the same enemies. it's always a goblin, a bat, a big goblin, etc. there is no sense of place.

    - the grind is annoying - everything breaks and resources are relatively scarce, so in in some ways it is an exercise in barely breaking even. need zonaite for your contraption? you'll break weapons and lose health and ingredients to the point where you're going to have to grind for those things.

    - Nintendo games in general just make you wait 5 seconds over and over and over.

    - the story is interesting and the characters are shallow.

    - my biggest gripe: it just feels empty. there are MASSIVE areas all over the map with just about nothing in them. there are plenty of little scavenger hunt things like korok seeds, but between the slog of collecting resources, cooking, etc, I start to ask myself why. Why am I doing this.

    - in some ways it resembles elden ring in art and themes which just reminds me how much more depth, atmosphere, and spark elden ring has compared to this.

    I love Zelda games but this just feels empty.


    pros - building stuff is kinda cool, although it feels limited
    - good art
    - some fun puzzles
    - flying is fun
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  75. Jun 2, 2023
    5
    Es ist das beste Spiel, das ich jemals gespielt habe! Mehr lässt sich nicht sagen, denn jeder sollte es selbst ausprobieren und sich seine eigene Meinung bilden.
  76. Jun 2, 2023
    5
    If you're looking for an old school Zelda game then you've come to the wrong place. If you're looking for some kind of Minecraft/Elder Scrolls hybrid with a Zelda skin then this game is perfect for you.

    Whether you want to admit it or not, there is a recipe for old school Zelda games, and this is not it. Imagine asking for a classic Mario game and someone giving you Mario's Time
    If you're looking for an old school Zelda game then you've come to the wrong place. If you're looking for some kind of Minecraft/Elder Scrolls hybrid with a Zelda skin then this game is perfect for you.

    Whether you want to admit it or not, there is a recipe for old school Zelda games, and this is not it. Imagine asking for a classic Mario game and someone giving you Mario's Time Machine.

    I heard someone describe it as "Tears of the Menu System". If that ain't the sad truth of it. But like I said earlier, if you love Minecraft and Elder Scrolls then by all means get this game.
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  77. Jun 15, 2023
    5
    Veo muchos problemas con el juego, he visto muchos fallos, una calidad gráfica que me parece ciertamente vergonzosa para una producción de está índole en un año como es 2023, pero esto no quita que el juego me ha gustado mucho, es un juego muy divertido con muchas posibilidades y una jugabilidad que lo hace muy bueno y entretenido pero no sé si esto compensa ciertas cosas como los gráficosVeo muchos problemas con el juego, he visto muchos fallos, una calidad gráfica que me parece ciertamente vergonzosa para una producción de está índole en un año como es 2023, pero esto no quita que el juego me ha gustado mucho, es un juego muy divertido con muchas posibilidades y una jugabilidad que lo hace muy bueno y entretenido pero no sé si esto compensa ciertas cosas como los gráficos anteriormente mencionados, el serio problema de continuidad que tiene este en la saga, al cambiar una gran cantidad de factores respecto a Breath of the wild, siendo algunos de estos justificados en el juego en elementos ocultos del mismo que debes encontrar, pero para otros no hay ninguna explicación y esto me crea cierta discontinuidad y me hace pensar en el por qué falta "esto" o "aquello", después a nivel de "historia/Lore" veo problemas gordos por qué Breath of the wild respetaba el Lore y historia de los juegos de Zelda pero Tears of the kingdoms lo rompe por completo y eso no me ha gustado ciertamente, yo he encontrado fallos muy gordos a nivel de bug, bug en texturas, cuando peleé el combate final con Ganon (gane no hit (falta mucha dificultad a mi gusto))después del combate y ver los créditos no me dejaba continuar partida, tuve que desinstalar el juego y volver a instalarlo, no se arregló, tuve que esperar 2 actualizaciones para que se me fuera el bug lo que no me gusto nada, hablando de la dificultad ciertamente no es la gran cosa al menos a mí gusto que me gustan los juegos del estilo dark souls, pero para ser un juego de Zelda creo que está muy bien en comparación a otros Zelda, aunque si es cierto que se pueden hacer ciertas "cosas" para matar a Ganon con prácticamente 3-4 golpes sin Bugs ni glitchs lo que es un poco absurdo por qué no le hace parecer un jefe final bueno ni a ningún otro jefe una amenaza en general, aunque me haya quejado de todo esto, si es cierto que he disfrutado del juego como un crío, pero me hubiera gustado un mejor rendimiento y calidad gráfica que la verdad esa parte deja mucho que desear, por todos los fallos mencionados este juego a mi opinión merece un 5 de puntuación, por qué si es muy divertido,buenas dinámicas, jugabilidad etcétera, pero no compensa todos los fallos que hay por lo que se queda en un 5.
    (A tears of the kingdoms le di un 10 en su momento por qué si me pareció adecuado pero su secuela deja mucho que desear ciertamente)
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  78. Jun 18, 2023
    5
    An amazing game that, once again, revolutionizes the way to play open world style games. Besides the story being impeccable.
  79. Jun 20, 2023
    5
    Legend of Zelda tears of the kingdom is truly the sequel to breath of the wild. It allows creativity in every puzzle and battle. I ended up clearing a tower by running past a whole bunch of monsters. And before I had good gear. I gathered a whole bunch of stuff and headed all the way to the south of the map to fight a whole bunch of monsters I had no chance of winning against. I got closeLegend of Zelda tears of the kingdom is truly the sequel to breath of the wild. It allows creativity in every puzzle and battle. I ended up clearing a tower by running past a whole bunch of monsters. And before I had good gear. I gathered a whole bunch of stuff and headed all the way to the south of the map to fight a whole bunch of monsters I had no chance of winning against. I got close but never in the times that I failed did it feel like the game’s fault. It was my fault for not thinking strategically enough or just needing a few more arrows. I am far from beating this game, but I spent almost 20 hours playing and I got it three days ago. I stayed up playing longer than I’d like to admit. Get the game you won’t regret it. Expand
  80. Jun 24, 2023
    5
    BOTW reskin with new abilities. This game needs more powerful hardware to shine.
  81. Jun 24, 2023
    5
    One of the best games this year, it builds upon breath of the wild and makes everything even better, highly recommended for a switch user.
  82. Jun 24, 2023
    5
    Buenas mecánicas, pero no me gustaron sus gráficas,y que el jefe final es el mismo
  83. Jun 29, 2023
    5
    (Only rating a 5 out of necessity for the post, I cannot decide what to rate it)

    As a long time fan of this franchise and lover of all the games, it makes me feel ill to say that I am deeply and wholly disappointed with Tears of the Kingdom. The additions here don’t justify the six year development period considering that all of the map, assets, and animations have effectively been
    (Only rating a 5 out of necessity for the post, I cannot decide what to rate it)

    As a long time fan of this franchise and lover of all the games, it makes me feel ill to say that I am deeply and wholly disappointed with Tears of the Kingdom.

    The additions here don’t justify the six year development period considering that all of the map, assets, and animations have effectively been reused from BotW. The game plays the same and is visually indistinguishable from its predecessor. The combat mechanics are untouched, they have made steps to optimise it by adding weapon fusion which is a great addition. But largely the fighting is identical which is a massive let down. The enemy variety is a scarce improvement, barely worth mentioning. It’s the structure of the game that really falls flat for me. It’s the same formula done almost exactly the same as it was in BotW. Visit 4 main locations, complete an arbitrary story episode with the sage, do the temple and watch the same cutscene 4 times. It is horribly disjointed and makes it impossible to become invested in any of it. The sages don’t interact with each other at all and only with Link who has the personality of a boulder. The memories are an even less welcome recurrence. They give us glimpses of a cool looking story - but one that is so far removed from proceedings, told out of order, only highlighting key events and above all completely nothing to do with Link outside of mention from Zelda. I cannot get invested in a story that I’m not involved in and one told in such a scattershot and incoherent manner. Ganondorf is a total waste and takes no active role as a villain outside of the beginning and end of the game. Not counting the memories because they are not active and are optional. The supposed compensation for this sub-optimal story is the vehicle building, sky and depths. I’m not 7 years old, so the vehicle building did nothing for me and was very jarring to watch them focus on such a random mechanic that no one asked for instead of addressing the glaring fundamental issues that plagued BotW. Very odd. As for the sky and depths, they’re a sight to behold at first and harbour some really cool main story content… but it becomes all too apparent that all of the optional stuff is horribly shallow, copy and pasted non-content. The breadth of an ocean with the depth of a puddle. The temples? I like the temples. They’re not on par with the series’ best, but they’re a drastic improvement over BotW’s measly offerings, that goes double for the bosses too. The other abilities are also fun to muck around with. I just feel that after 6 long years, we were going to be getting something a lot more refined that this. This simply is not Zelda, I appreciate them trying something new… but they already did that with BotW, it just all feels too experimental and sandbox-y for me to engage with. This is obviously very far from a bad game, but I would be willing to call it the worst 3D Zelda title which pains me to say.

    Each and every Zelda game that has come out before this one has its own unique story, structure, gameplay mechanics, combat, temples, characters and overall feel. They each have an IDENTITY. Something that TotK sorely lacks as the vast majority of what comprises this game, is owed in its entirety to BotW. It's little more than a repurposed version of that game with a boatload of gimmicks to distract us from that fact. That's not to say that every addition here is superfluous, that is obviously not the case, but that is all they are - additions to a game that already exists. True innovation is simply not here, or at least nothing like the originality and freshness that every other game in the series exhibits.

    Tears of the Kingdom is an expansive reimagining of Breath of the Wild, not a new Zelda game and while I had a lot of fun for a while, once I removed the rose-tinted glasses I can't help but feel incredibly let down.
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  84. Jun 25, 2023
    5
    Me gustó mucho la posibilidad de crear infinitos caminos a un problema además de su gran y extenso mundo de 3 niveles que dejan satisfecho a cualquier explorador de videojuegos. Mi conclusión es un juego 10/10
  85. Jun 26, 2023
    5
    u have to have at least 15 hours a week or it will take forever to finish, Botw is much better for casual gamer , this is is a copy with some time wasting add-on
  86. Jul 2, 2023
    5
    For sure, it is really impressive what an amazing job Nintendo did with the totally obsolete Switch Hardware. However, that is exactly the problem. The ambitions were too big and the possibilities too limited. What's left is a huge game with interesting mechanics, but much of it is just empty and boring
  87. Jul 7, 2023
    5
    BotWと同じゲームデザインで安心感があり新鮮さがなく従来のオープンワールドよりもパターン化されてるので遊びやすいが使い回されたマップとギミックが作業的で飽きてくる
    空島地上地底の縦の遊び方で自由度が増えたのはいい点
    悪い点はその空島地底の遊びは地上と大してかわららない トーレルーフはほかのゲームにもあったらいいなと思うほど便利 ブレスオブザワイルドのような意欲作ではなく前作を踏襲し拡張し保守的な方向へ走ったなと思う このゲームをメディアやファンが挙ってさも革新的というのは甚だ理解できないがハマりだすとやめ時が分からないそんな従来のパターン化されたオープンワールドと任天堂的な手触りのいいアクションと心地よさのあるゲーム
    BotWと同じゲームデザインで安心感があり新鮮さがなく従来のオープンワールドよりもパターン化されてるので遊びやすいが使い回されたマップとギミックが作業的で飽きてくる
    空島地上地底の縦の遊び方で自由度が増えたのはいい点
    悪い点はその空島地底の遊びは地上と大してかわららない
    トーレルーフはほかのゲームにもあったらいいなと思うほど便利
    ブレスオブザワイルドのような意欲作ではなく前作を踏襲し拡張し保守的な方向へ走ったなと思う
    このゲームをメディアやファンが挙ってさも革新的というのは甚だ理解できないがハマりだすとやめ時が分からないそんな従来のパターン化されたオープンワールドと任天堂的な手触りのいいアクションと心地よさのあるゲーム
  88. Jul 7, 2023
    5
    Extremely mediocre and a disappointment, If i wanted to build **** all the time I'd go play minecraft, keep that **** out of my Zelda game, garbage building mechanics aside, the shrines here are worse and not nearly as fun as the ones in BotW. though i would have preferred just regular big dungeons instead of going to 4 shrines all time like in BotW.
    Runes suck here too, where is my
    Extremely mediocre and a disappointment, If i wanted to build **** all the time I'd go play minecraft, keep that **** out of my Zelda game, garbage building mechanics aside, the shrines here are worse and not nearly as fun as the ones in BotW. though i would have preferred just regular big dungeons instead of going to 4 shrines all time like in BotW.
    Runes suck here too, where is my stasis ability? the Recall is no replacement for it. The only ones i really liked was Ascend because it helps with getting to higher areas, as well as Fuse which lets me fuse objects like boulders/rocks/collapsed ruins to my weapons/shields for increased damage and defense. Ultrahand is basically just magnetism like in BotW, except that you can attach things together with it, which I always avoid doing whenever possible.
    The only times where I can somewhat enjoy this game is when I'm playing it like I would play BotW.
    This game should just have been a DLC, which would have been less terrible and wouldn't have somehow taken 6 whole years to make, and wouldn't have cost 70 bucks etiher.
    Do yourself a favor and just get BotW instead.
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  89. Jul 20, 2023
    5
    This review contains spoilers, click expand to view. It's a fantastic game, the principal story, the multiple combo with weapons, the fusion mechanic it's something from other world, the game physics and the capacity of combining new things to make a machine it's something awesome. The characters are so cute and have incredible stories. Zelda being a dragon it's something that no one would ever imagined and the way that Zelda traveled to the past and the way that ganondorf became the demon king it's so cool. I don't have more words to describe how fascinated I'm with the game I really hope that wins the goty because it's an amazing an fantastic game. Expand
  90. Jul 23, 2023
    5
    This review contains spoilers, click expand to view. This game is by far ine of the best games i have played. Even though the surface map is the same from botw, there is still so kuch more new stuff and so much to discover. Between the depths, the surface, and the sky, you never run out if things to do. The game also provides a very immersive experience and it makes you want to just walk around, explore, and learn more about the enviornment. In botw, i was more focused on how to get around quickly bc it seemed there wasnt much to do, except the occasional shrine and maybe a npc here and there. In totk, they really stepped it up and provided more side quest and the chance to change the enviornment around you. The story is also another thing that they did an immaculate job with, in botw the story was mostly just memories, but in totk there are still memories that provide an extra bit of content but, there are also main story quests that reveal more that happened in the past, between the individual storylines with each sage and the constant storyline about zelda and her adventures in the past, it all just blew me away, the story was so powerful at times that it had me on the edge of my seat wondering what else happened.

    I feel like i cant talk about totk without mentioning the new abilities that link possesses. Ultra hand provides the player with so much freedom and it creates a whole new level of puzzles. The ability gives the player so much freedom to go anywhere or do anything they want. Fuse is among one of the best abilities ive seen in any game, allowing the player to fuse anything to their weapons, shields, and arrows provides them with so much freedom to upgrade their weapons, i have never seen anything wuite like fuse, its a very creative solution to the problem presented in botw, having base weapons with no upgrades available, allowing the player to fuse almost anything to theor sword gives them the freedom to make some weird combinations and gives them the ability to make the weapon the want/need for certain situations. Ascend is the most useful feature i have used, it cuts out a significant amount of climbing and it presents a new types of puzzles, ive heard alot of people refer to it as the new cryinis but, i have to disagree and give that title to recall, recall is probably ny least favorite out of all of the abilities but, i still love it. Overall this game provides an amazing experience for the player, this game is very unique but, in a good way. This game gives you the chance to have a ton of freedom and creativity. You could play tgrough this game a million times and I guarantee that each play through would be different. Bith the story and the gameplay are among some of the best in the entire selda series, this game was worth $60 and i would gladly pay for it again.
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  91. Aug 9, 2023
    5
    Best title of TLOZ, la historia es impresionante, la exploración 10 de 10, la parte hardcore explorando las profundidades
  92. Aug 12, 2023
    5
    Le meilleur jeu de l’année, une aventure époustouflante et magique. Un plaisir et un bijou entre les mains. Le retour des dongons ça c’est un plaisir. Qu’elle jeu pourrait faire mieux.
  93. Aug 13, 2023
    5
    Meh, another Zelda game, few new mechanics but nothing game changing.

    The licence has run its course maybe.
  94. Aug 21, 2023
    5
    This review contains spoilers, click expand to view. Grosse attente, énorme déception.
    J'ai adoré Botw, j'y ai passé des centaines d'heures, j'ai polishé ce jeu dans le moindre recoin, c'est pour dire que j'attendais ce nouvel opus avec beaucoup d'impatience.
    Dans l'ensemble Totk n'est pas un mauvais jeu, loin de là, mais Nintendo à reproduit les mêmes erreurs que dans Botw et en a commis de nouvelles.

    Points positifs :
    - Les îles dans le ciel sont vraiment sympa, c'est l'ajout le plus intéressant dans cet opus.
    - Le nouveau pouvoir d'amalgame pour les armes et les objets est top également, fini d'accumuler des milliers de ressources qui ne servent plus à rien.
    - Les grottes sont sympa
    - Les combat de fin sont plus intéressants
    - Les nouveaux costumes pour voler et grimper les murs humides
    - Les cornes des ennemis utilisables sur les armes
    - Les temples sont bien, mais trop faciles encore une fois
    - Le système de batteries pour les artefacts Soneau est intéressant

    Points négatifs :
    - Le jeu est bien trop facile dans l'ensemble, pas de sélection de niveau de difficulté
    - Une alternative aux gardiens archéoniques manque cruellement, on se promène dans un monde sans aucun dangers au coin de la rue.
    - Les "puzzles" sont d'une nullité affligeante, la solution est à 2 mètres....
    - Aucun challenge pour récupérer des morceaux de dragons
    - Le sous-sol beaucoup trop grand, vite marre de tout explorer pour trouver des coffres inutiles
    - Le sous-sol bien bien moche
    - Les récompenses bien pourries quand on collecte tous les korogus, active toutes les racines, etc...
    - Les sanctuaires sont nul dans l'ensemble, bien trop faciles, aucun challenge, et la moitié sont des bénédiction de Rauru.
    - Les coffres dans les sanctuaires nous donnent des trucs inutiles, des armes trop faibles, etc...
    - Les Yiga sont vraiment nuls, aucun intérêt.
    - Les tours sont bien trop faciles
    - Les armes qui se cassent toujours bien trop vite (toujours pas de forgeron, mais des combines abracadabrantes pour essayer de réparer les armes).
    - Aucune explications de ce qui c'est passé entre les deux opus
    - Les quêtes annexes sont pour la plupart totalement inintéressantes et trop faciles
    - On peu toujours pas aller sous l'eau
    - Défilement des objets fastidieux, bien chiant pour chaque flèche ou amalgame d'armes
    - Bien trop de tenues inutiles
    - Les doublages français sont assez médiocres (bon, au moins il y en a, pas comme sur les grosses productions PC), des erreurs de prononciation (sonAeau au lieu de soneau), voix pas adaptées aux personnages, etc... quelle idée de renommer Zonai en Soneau déjà....
    - Les chevaux sont toujours inutiles (incontrôlables), et on peu même pas les manger (tout comme les chiens et autres animaux invulnérables sans aucune raison).
    - Un peu trop de copier/coller du 1er, on sent bien la grosse flemme des développeurs.
    - Trop cher pour ce que c'est
    - 30fps en 720p en 2023, difficilement acceptable quand d'autres consoles sont à 120/144fps en 4K HDR.

    Et surtout, la fin est toujours aussi nulle que dans Botw, une fois Ganondorf vaincu on revient en arrière dans le jeu, cela ne fait aucun sens, c'est la même erreur que dans Botw, il aurait mieux fallu proposer de revenir en arrière pour terminer les quêtes qui doivent se faire avant, ou choisir de continuer le jeu en débarrassant toute la carte des monstres, plus de lune de sang, de nouvelles quêtes pour remettre le royaume en ordre, etc... Un tel DLC entre les deux opus aurait également pu faire le lien entre les deux. C'est vraiment une occasion manquée, ça gâche vraiment le jeu de ne pas avoir une vraie fin.
    Il ont eu plus de six ans pour développer ce jeu (avec pompage de 80% de Botw), on aurait du avoir un meilleur résultat.
    Il se sont aussi planté niveau date de sortie, ils auraient du sortir la nouvelle Switch en même temps (on était pas à un an près), ou au moins ajouter le jeu dans la version de la Switch version Totk.

    J'ai terminé le jeu en une quarantaine d'heures, et je n'ai plus aucune envie d'y jouer ni de terminer toutes les quêtes que je n'ai pas faites tellement ce jeu est ennuyeux.
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  95. Aug 28, 2023
    5
    What most people see:
    -A fun crafting system that utilizes layers of exploration and fusing combinations.
    -Giant open world, filled to the brim with things to do, characters to talk to, and landmarks to see. -A calming atmosphere with great narrative moments that expand and explore Hyrule. What I see: -A monotonous, over complicated inventory full of **** you will never need. Making
    What most people see:
    -A fun crafting system that utilizes layers of exploration and fusing combinations.
    -Giant open world, filled to the brim with things to do, characters to talk to, and landmarks to see.
    -A calming atmosphere with great narrative moments that expand and explore Hyrule.

    What I see:
    -A monotonous, over complicated inventory full of **** you will never need. Making every single action in this game an absolute chore to execute. Fusing items not only looks ridiculous but just adds another unnecessary step to a combat system that was already pretty annoying to begin with.
    -I hate when games go "open world", because i know it's just going to be me looking at the back of my character just running around 60% of the time. No game has done it quite like Bethesda, and unfortunately Tears of the Kingdom falls into more of those "Open World" pitfalls, even more so than it's predecessor. Granted there is more "content" in this game, but it's mindless and unfulfilling busy work. The lack of NPC's and proper story telling really hold this game back for me.
    -Don't @ me but the soundtrack felt...lazy, not atmospheric. There is a difference. Windwaker is atmospheric, OoT is atmospheric. Probably a subjective opinion but mine nonetheless.

    I see people giving this game good scores and still pointing out these flaws about the game, IMO the score you give should reflect your full opinion. I think this game is a 7 in all honesty. It's the most "fine" I've ever felt about a Zelda game. I am a little bias in saying i hate this formula, but i at least enjoyed Breath of the Wild. There was something about the original that didn't feel overwhelming and encouraged me to collect cool items and talk to people. The world felt more alive, and featured a FAR MORE interesting cast.
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  96. Aug 28, 2023
    5
    Some random fish girl took sidon form me! I was happily playing the game, until i went to the Zoras Domain, i was going to see sidon my beloved but there was this random fish girl and took him from me.
    if it wasn't for this it would be a 10/10
  97. Sep 1, 2023
    5
    One of the BEST videogames I have played, Nintendo ever domingo well her videogames
  98. Sep 4, 2023
    5
    Bro, this definitly it's the game of the year.
    More than 300 hours and I didn't finished it, it's not about the game, it's about how it feeling. There is something else that feeling special
  99. Sep 5, 2023
    5
    It's neither really bad nor really good. The same map is used with added empty underground and sky. Graphics have not changed. Most of the time it's very foggy preventing long distance views. The making of your home is a nice touch but could use more customization. The swords and gear constantly breaking is a pain. It has some neat ideas but needs a lot of work. The majority speaks.
  100. Sep 9, 2023
    5
    I had a pretty well thought out review prepared for TotK to justify giving it such a middling score, but through the power of the internet and Error 403, that review has, much like my hopes for this game, been cast into the pits of despair, consigned to endless oblivion.

    In short, as I've already wasted enough time talking about a game I can't seem to get myself to enjoy: -Ultrahand
    I had a pretty well thought out review prepared for TotK to justify giving it such a middling score, but through the power of the internet and Error 403, that review has, much like my hopes for this game, been cast into the pits of despair, consigned to endless oblivion.

    In short, as I've already wasted enough time talking about a game I can't seem to get myself to enjoy:

    -Ultrahand is a novelty that quickly becomes tedious and jerks me out of any immersion I may have felt regarding the exploration and story elements.

    -The same can be said for weapon durabilty and the new "feature" of using Link's power of "Gorilla Glue" to attach random bits and bobs to a stick, turning it into a new-and-improved stick. I didn't have a problem with this in BotW, though it was annoying at times; the new mechanic just means I'm forced to spend hours of my finite existence attaching things to other things; it's like I'm trapped in a nightmare where I'm forced to make children's crafts and then go out into the wide-open (and sort of boring, to be honest) world and beat something to death with them.

    -I can't comment on the story, as I haven't been able to force myself to endure the water-boarding that is the new "Super Zelda Maker" building mechanic long enough to get to anything approaching an interesting story hook. Notwithstanding this, I've received mixed signals on the story from other reviews: some swear it's the best thing since sliced bread; others say it's boring and full of contrivances and retconning of lore from other games. I sincerely hope the latter isn't true, but given i've already been spoiled on a few major plot points and was pretty unimpressed with them, I don't have high hopes.

    All in all, this game might be acceptable if it didn't have the Legend of Zelda or Breath of the Wild names attached to it, with all of the expectations that entails. But as a Zelda game, it's not at all what I expected, and sets a precedent for the series that I have no interest in. Here's hoping this is an anomaly and not a guidepost for how the games are going to be moving forward. The saying goes that a bad craftsman blames his tools. But I came here to go on an adventure and save a princess, not build 500 rafts and bridges.
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Metascore
96

Universal acclaim - based on 150 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 150
  1. Nintendo Force Magazine
    Mar 18, 2024
    100
    I wasn't sure how Nintendo would find a way to top their work in Breath of the Wild back when it came out, but I feel they have here – with years of more polish applied and refined exploration. [Issue #66 – July/August 2023, p. 71]
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    100
    The good thing is that, thanks to the limited possibilities, the creators couldn't go crazy and swing for hundreds of game miles. Instead, they created what could be called Elden Ring in a travel pack. [Issue#328]
  3. Dec 28, 2023
    100
    The Legend of Zelda: Tears of the Kingdom has lived up to the high expectations created by the success of Breath of the Wild with its exquisitely intertwined gameplay systems, outstanding music, and a legendary story culminating in a magnificent denouement. It's not every day that such a special video game like this comes around. Truly the stuff of legend.