User Score
8.9

Generally favorable reviews- based on 7655 Ratings

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  1. Sep 19, 2021
    8
    Fun but feels really bloated. There are a 1000 moons you have to collect and about 150 off them are fun to get.
  2. Dec 30, 2021
    8
    De base je comptais mettre un 9 pour ce jeu, mais je me suis souvenu du end game qui m'a pour le coup dégoutté légèrement du jeu, alors que mon expérience avec le jeu était jusqu’à ce moment la un classique, j'ai néanmoins passé un excellent moment sur le jeu et les différentes régions qu'on peux visité tout au long de ce périple

    Le gameplay est au petit oignons et très diversifié de
    De base je comptais mettre un 9 pour ce jeu, mais je me suis souvenu du end game qui m'a pour le coup dégoutté légèrement du jeu, alors que mon expérience avec le jeu était jusqu’à ce moment la un classique, j'ai néanmoins passé un excellent moment sur le jeu et les différentes régions qu'on peux visité tout au long de ce périple

    Le gameplay est au petit oignons et très diversifié de par l'arrivée pour cette opus de la fameuse casquette de Mario qui nous permet de prendre contrôle de différents objets ou êtres vivants et qui de ce fait nous propose un gameplay différents pour chaque chose que l'on contrôle.

    l'histoire est sommaire mais ce laisse suivre sans problème avec ce combat final que j'ai trouvé très bon.
    un bémol en plus du end game mais qui est lié, c'est le remplissage via les lunes qu'on doit trouvé dans les différents mondes et qui pour ma part m'a très vite saoulé,.

    Ce Super Mario Odyssey reste sur cette génération de console le meilleur jeux de plate forme et je ne peux que le conseillais pour ceux qui veulent prendre un plaisir immédiat sur un jeu qui de plus est assez généreux dans ce qu'il propose
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  3. Jun 20, 2020
    8
    Por ser da franquia Mario, achei o jogo bem inovador. Com trocas de roupas, cenário..um tanto ousado.
  4. Jun 22, 2020
    8
    Just a joy. This is as good as 3D platformers gets for me, I think. I played through it in bits and pieces between other games that demanded a greater commitment of my time (e.g. BOTW).
  5. May 6, 2021
    8
    Não sou familiarizado com a franquia Mário, fiquei muitos anos longe dos consoles da Nintendo, mas decidi comprar o Switch, porem acabei ganhando de presente. Com isso comprei o Super Mario Odyssey, pois sei a importância da série para a plataforma e para seus fãs, e assim conhecer melhor esse universo da BigN. Durante a minha experiência no jogo, pude percebem as qualidades gráficas queNão sou familiarizado com a franquia Mário, fiquei muitos anos longe dos consoles da Nintendo, mas decidi comprar o Switch, porem acabei ganhando de presente. Com isso comprei o Super Mario Odyssey, pois sei a importância da série para a plataforma e para seus fãs, e assim conhecer melhor esse universo da BigN. Durante a minha experiência no jogo, pude percebem as qualidades gráficas que apesar de não buscar o realismo, entrega uma beleza artística muito satisfatória, com personagens e cenários super polidos e com cores lindas que impressionam por rodarem em um console hibrido. O game possui várias fases super criativas e diversas, entregando uma experiência bem diversificada com algo novo e frequentemente surpreendendo o jogador. Expand
  6. Jun 27, 2020
    8
    Хорошая, добрая игра с нотками ностальгии. Можно играть вдвоём. Интересный сюжет и мир, который хочется исследовать.
  7. Jun 11, 2021
    8
    Очень хорошая игра и если вас зацепит, то 60 часов игры вам обеспечено.
  8. Jul 14, 2020
    8
    That is a game that worths the Nintendo Switch. Even now two years after the launch, it's a majestic game to enjoy with smooth graphics, good gameplay, and nice design. The graphics and design surprised me a lot, I was expecting some good, but that is a well-done work.
    It's Mario, with the same mechanics and more new to play, the same old characters but with even more beautiful design,
    That is a game that worths the Nintendo Switch. Even now two years after the launch, it's a majestic game to enjoy with smooth graphics, good gameplay, and nice design. The graphics and design surprised me a lot, I was expecting some good, but that is a well-done work.
    It's Mario, with the same mechanics and more new to play, the same old characters but with even more beautiful design, nice and well-done worlds to explore and a lot of content to remember the old days.
    Indeed it's a must-play for all Switch owners.
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  9. Aug 18, 2020
    8
    You know you can expect high quality for a flagship Mario game, and this game is no different. It's a very polished experience with great visuals, soundtrack and gameplay (including coop gameplay).

    However, it's a bit too easy for my taste and personally I don't find any replayability whatsoever in this game which is a bit of a let down.
  10. Aug 23, 2020
    8
    Muito legal, divertido. Os mapas mudam bastante de um para o outro. Os marios em 3D são excelentes.
  11. Sep 7, 2020
    8
    This review contains spoilers, click expand to view. Приятно играть. Игра лёгкая и спокойная, но минусы есть и их не мало. Expand
  12. Sep 23, 2020
    8
    A good game, but a bit too boring for me. The moves aren't as cool as I thought and the overall game isn't as good as it is always presented by users and Nintendo. I definitely see its qualities, but it's not perfect in my opinion.
  13. Sep 23, 2020
    8
    I have to say that this a really good game, however, not all about it is perfect.
    If you ask a general public what's its favorite Mario game, Oddysey will be probably the less voted, Why? Because it doesn't feel the same as the previous ones.
    Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy have objectives for its collectibles (Stars or Shines) that encourage you to explore
    I have to say that this a really good game, however, not all about it is perfect.
    If you ask a general public what's its favorite Mario game, Oddysey will be probably the less voted, Why? Because it doesn't feel the same as the previous ones.
    Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy have objectives for its collectibles (Stars or Shines) that encourage you to explore the worlds, but Mario Odyssey doesn't have them after the main moons.
    There are way too many Power Moons in worlds that are not open at all, Mario Oddysey was sold with the idea of an open-world game, but some maps are reduced like a Mario 64 normal level and make you think that was just marketing for the game.
    Talking about moons again, some of them are in rare places that were put there because yes. Collect the rest of the moons doesn't feel fun at all, it becomes tedious after a while, and having a lot of moons around the map breaks the point of collecting the main ones.

    I hate to say this, but comparing Mario 64, Mario Sunshine, and Mario Galaxy, Oddysey was my least favorite. The experience was satisfactory but less fun than previous Mario titles.
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  14. Oct 9, 2020
    8
    Mario odyssey is an amazing Game!!! I don’t like it AS Much as Breath Of The Wild But it’s Still AMAZING. Very much like 3D Mario's before it, (like sunshine's fludd and galaxy's gravity mechanics) Odyssey introduced Cappy. The mechanic is fun to play with and makes this 3D Mario stand out from the rest. Great game.
  15. Nov 29, 2020
    8
    Of course, great game. But I think it's far from perfect for many reasons. We all know the good stuff so I'll skip it.

    -The controls are good but starts to get clunky the moment you control an enemy, which is a problem since there is a lot of platform challenges that you have to do while controlling an enemy. So it add in difficulty but not for a good reason. -The music are good but
    Of course, great game. But I think it's far from perfect for many reasons. We all know the good stuff so I'll skip it.

    -The controls are good but starts to get clunky the moment you control an enemy, which is a problem since there is a lot of platform challenges that you have to do while controlling an enemy. So it add in difficulty but not for a good reason.

    -The music are good but since you don't get booted out of the world when you find a power moon, it means you can stay 30 minutes in the same stage if you want, meaning that you'll hear the 2 minutes soundtrack a loooot during that time of exploration. And that will make you bored of the melody quite faster, which is kinda sad.

    -Litterally a third of all the power moons (so around 300) feels like they are just there to fill the game. A lot of them are just impossible to find if you don't go search on the internet. So yeah, it rewards you for exploring, but also punish you for exploring 1h a damn power moon and not finding it because it's ridiculously hidden without any clues.

    I also think the story could have been thrown out at that point since it's totally useless. I would have prefer a simple ''find everything to repair X thing'' because the marriage thing is lame ( and so outdated, come on Nintendo).
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  16. Jan 16, 2021
    8
    Very nice game, with awesome places to visit and a nice gameplay. But a bit repetitive in my point of view. Too many moons, so finding one is not that exiting.
  17. Jan 9, 2021
    8
    Es muy divertido y tal, pero el movimiento a mi... no me acaba de. Es casi perfecto en todos sus apartados pero hay algo que no me acaba de.
  18. Apr 2, 2022
    8
    i liked it. The controls are a bit hard to get used to at the start,however the game is more and more fun as you get through it!
  19. Dec 29, 2020
    8
    I personally prefer the more linear Marios, but there’s no denying that this game is a modern masterpiece in every way. The animations are lively, the worlds are well designed, and Mario’s move set is a ton of fun. Great game.
  20. Jan 4, 2021
    8
    Si bien es un gran juego y definitivamente el mejor Mario 3D, siento que el juego tiene bastantes momentos en los que se vuelve frustrante y si no eres tan fan de los platformers puede que no lo disfrutes tanto.
  21. Aug 30, 2023
    8
    This review contains spoilers, click expand to view. The game is fun, but a tad too short for my liking. Ruined and Cloud were wasted opportunities. Expand
  22. Feb 3, 2021
    8
    Enjoyable, but quite easy and shallow at times. I've enjoyed the 3d mario games in the past, with galaxy 1 & 2 being my favourite. This game was made to sell the Switch, which is fine, but that's probably what led to the somewhat low difficulty. Either way, the game is very enjoyable on a first playthrough, but I don't think I'll be replaying it any time soon. Cappy is a welcome addition,Enjoyable, but quite easy and shallow at times. I've enjoyed the 3d mario games in the past, with galaxy 1 & 2 being my favourite. This game was made to sell the Switch, which is fine, but that's probably what led to the somewhat low difficulty. Either way, the game is very enjoyable on a first playthrough, but I don't think I'll be replaying it any time soon. Cappy is a welcome addition, and can lead to some interesting combos. Mario feels great to control and play, but there isn't too much incentive to use mario's great and diverse moveset in interesting ways. Still, a pretty good game overall. I'd recommend it if you enjoyed Mario 64 and Sunshine. Expand
  23. Mar 9, 2022
    8
    MAN am I late to the party. I'll admit that I was never keen to play switch games back in high school. Of course I played the occasional round of Smash Bros Ultimate and I was always up for the next new Pokemon game whether it be good, bad, or god-awful. But after playing this game, I've had a change of heart for the switch. For a while, I've been trying to figure out what makes this gameMAN am I late to the party. I'll admit that I was never keen to play switch games back in high school. Of course I played the occasional round of Smash Bros Ultimate and I was always up for the next new Pokemon game whether it be good, bad, or god-awful. But after playing this game, I've had a change of heart for the switch. For a while, I've been trying to figure out what makes this game so enjoyable. And while there are several answers to fill in that blank, even after research I had trouble figuring. On the surface it's just another Mario 64 sequel. You explore new lands, you beat up Bowser's henchmen, you hunt down wascally wabbits...the usual. But what's really great about this one, is that the controls are tighter than ever before. And combined with the abilities of his new buddy Cappy, you can achieve some seriously great platforming feats. I still remember how long it took me to learn the careful timing of the wall jump when I was a just kid and it feels great to master it here. Combined with all the other great mechanics...enemy possession, mini-level challenges...the fact that tossing a hat is equivalent to the force of a kick in the face...that's just good stuff man. At the same, nothing really feels forced in this game. Granted you need a set amount of Power Moons to move on, but nothing feels really restricting. The lack of a live system and plenty of fair check points, makes this adventure feel pretty limitless. In my Super Mario 64 review I complained about how easy it was to die in that game...and for the past 20 years, all of the 3D games had an annoying habit of booting the player out of the level whether they reached the goal or met death. And that back tracking really got on my nerves. Now that it's non existent, I can just focus on collecting as much as I can in each stage. I've said once before that one of the most important elements in game design, is freedom. Whether is comfortable controls or enjoyable mechanics, it's vital to give players the joy of exploring a brand new land. Give them the power to conquer great challenges. Game designers that fail to understand that end up relying on pay-to win systems and outdated gameplay mechanics only focusing on making the big bucks. I can only hope that my favorite electric mouse doesn't end up like the Blue Blur. Setting that aside though, I wouldn't call this my favorite Mario game. And that mainly comes down to the game's theme. Odyssey is blend of cartoons and realism. You've got cartoony Goombas mixed in with scary as hell T-Rexes! And while everything looks really good besides the eyes of the soul stealing human NPCs, it never felt tremendous to me. 64 had a magical castle theme, Sunshine was a vacation, Galaxy had space exploration, while Odyssey is just a world tour. It's a good theme especially when you blend it with realism, creating the idea that Mario is entering our world. However, Galaxy still has the more interesting theme. To call this a successor to Galaxy would be hard to swallow. I'd rather think of this as an evolution of Super Mario 64's format. Yeah, its a shame there's no hub area connecting all the worlds...but with all the Easter Eggs in the Mushroom Kingdom, I'm convinced which fans are going to enjoy this game the most. It's a nice reminder that there's a Mario game for everyone. Since this isn't a serious that focuses heavily on story, I think it's safe to say that the Mario developers should focus on creating new styles of enjoyable gameplay rather than the creating a superior sequel. So what's left to say? Well I will say, that the Metro Kingdom levels are amazing. You get to fight a robotic hell spawn, evade a T-Rex on a moped, play a possible sequel to "Shell Shocked" from Mario Party 2, and "Jump up Superstar"...good Star Spirits I love this musical level...ITS SO GOOD! It just MAKES this game! So now that I'm on board with the awesomeness. I'll be really stoked in they pull a Galaxy 2 and make an incredible sequel to follow. By the way, have you noticed how much lore the Metro Kingdom adds to the DK Country games? Whatever, the best way to play this game is too listen to "Jump Up Superstar" on loop while you play this game. It's like the montage trailer just comes to life. I'm really looking forward to returning to this franchise in the future. I won't spoil the ending this game either, its so ridiculous and awesome at the same time that it deserves to be spoiler free. So for all the new players and returning fans, I highly recommend this game. It takes time to adjust, but once get used to the sweet new controls, you can really dance on air. Nothing's stopping from zipping to one kingdom to the next collecting piles of Power Moons with each leap. And with all the untapped potential to go with this gameplay style...JUST IMAGINE. Mario capturing the Ruined Dragon, fighting ol' Tanga from Super Mario Land 2...I don't have much to complain about. Now I just want to dream(: Expand
  24. Nov 6, 2022
    8
    It's been very long since I played a Super Mario game before, so playing Super Mario Odyssey felt quite refreshing.
    However, Super Mario Odyssey pays homage mainly to the older sandbox Mario games, which I haven't played before, and that made my experience with Odyssey interesting but also slighty... complicated.
    Now, the story, just like in every other Super Mario game, is not important.
    It's been very long since I played a Super Mario game before, so playing Super Mario Odyssey felt quite refreshing.
    However, Super Mario Odyssey pays homage mainly to the older sandbox Mario games, which I haven't played before, and that made my experience with Odyssey interesting but also slighty... complicated.
    Now, the story, just like in every other Super Mario game, is not important.
    What's important in a Super Mario game, is the gameplay, and the gameplay in Super Mario Odyssey is the best in any Mario game I've played, and also arguably in any platformer game I've ever played; it's quite crazy, thanks to the excessive amount of different mechanics that sync in well with each other and Mario's moveset.
    Visually, it's one of the better looking platformer games I've seen in the past few years, and the music is surprisingly good as well.
    Additionally, the level design is detailed and creative, and the areas are fun to explore, albeit smaller than I expected.
    Unfortunately though, the story is pretty short and the post-game content is very underwhelming and lackluster.
    Also, the bosses are way too easy and repetitive.
    My biggest gripe with the game, however, is an unpopular opinion. I know a lot of people won't agree with me on that, and that's fine but... I really don't like the progression system in this game; collecting Power Moons to progress through the story is tedious and it brought down the entire experience at times.
    I can somewhat understand why most people like that though.

    Pros:
    + Exciting gameplay
    + Amazing mechanics
    + Beautiful visuals
    + Great level design

    Cons:
    - Short playtime
    - Boring post-game content
    - Bad boss fights
    - Progression system

    Gameplay: 9/10
    Content: ?/10
    Music: 7/10
    Art Style: 9/10

    Final Rating: 8/10
    - Great -
    Super Mario Odyssey is a very well-crafted game and it's arguably one of the better platformer games I've played in a while, but it has some serious annoyances as well.
    All in all, it's a very good game but it's also surprisingly unremarkable and a little bit... disappointing.

    Do I recommend it?:
    It's pretty fun to play for the most part, so yes.
    Expand
  25. Jun 10, 2021
    8
    I’m not sure if I like this as much as Super Mario Galaxy but it’s definitely up there with the best Mario games in my opinion. The final level was the only part of the game that really got on my nerves (my controller was to blame for some of it) but the rest was astoundingly fun! Wish the story was on par with other games like Mario Galaxy & it’s a little short compared to other MarioI’m not sure if I like this as much as Super Mario Galaxy but it’s definitely up there with the best Mario games in my opinion. The final level was the only part of the game that really got on my nerves (my controller was to blame for some of it) but the rest was astoundingly fun! Wish the story was on par with other games like Mario Galaxy & it’s a little short compared to other Mario games but I enjoyed my time in the end. Expand
  26. Oct 1, 2021
    8
    Some super creative, fun ideas, and the core 3D Mario gameplay will never be bad. But, this felt overstuffed. Truly an insane amount of collectibles to the point it cheapens the experience. I would normally play all the extras in a Mario game. With this one I dropped out an hour or two after I got to the credits.
  27. Aug 21, 2021
    8
    A gorgeous sandbox with powerful animations, a bunch of memorable moments, a variety of enemies and locations
  28. Sep 28, 2021
    8
    Hermoso juego, aunque la verdad le falta dificultad, pero no deja de ser un gran juego
  29. May 26, 2023
    8
    Um jogo muito bom, divertido, criativo, possui uma ótima mecânica relacionada ao chapéu dele, trilha sonora ótima. Em geral uma ótima experiência característica da Nintendo.

    8/10 - Muito bom, varias horas de diversão!
  30. Apr 14, 2022
    8
    This game is great. If you own a switch then this is a must have. My only drawback for this game is that while Cappy allows for some really cool movement, the game rarely uses it as a mechanic. Once you know how to do some tricks with Cappy the platforming sections become way easier.
  31. Feb 23, 2022
    8
    El mejor Mario 3D en mecanica de juego pero se me hizo demasiado corto con pocos mundos y bastantes chicos en dimension,todavia consiguiendo bastantes mas lunas que se las que piden en cada nivel.
  32. Mar 7, 2022
    8
    8/10. Stellar platformer with so much to do, but personally not too into pure platformers with little to no combat.
  33. Mar 10, 2022
    8
    Very nice overall. Good ideas, Puzzles and pretty visuals. It was fun but not challenging enough sometimes. 8/10 because the game in the end wasnt the best Ive had. Id recommend it.
  34. Mar 21, 2022
    8
    Super Mario Odyssey takes what works with Mario Galaxy and Mario 64 and turn it into a very good game.
  35. Mar 26, 2022
    8
    I despise Mario games. I only played this because, and I am being absolutely serious here, the city area is the closest thing to GTA available on the switch. However, despite my hate for all things Mario, this game did surprise me, with beautiful areas, and a bit of engaging gameplay. Personally it was a slog most of the time, so many collectables, and so much challenging platforming. ButI despise Mario games. I only played this because, and I am being absolutely serious here, the city area is the closest thing to GTA available on the switch. However, despite my hate for all things Mario, this game did surprise me, with beautiful areas, and a bit of engaging gameplay. Personally it was a slog most of the time, so many collectables, and so much challenging platforming. But I can't give it too low a score, because I knew what I was getting into when I bought it. Strongly strongly recommend for any Mario fans out there. Expand
  36. May 8, 2022
    8
    Mario odyssey is a fun game which uses creative mechanic of Cappy. It’s really enjoyable as you collect moons to get on to the next stage, but this game is too short and it’s boring, hard and frustrating to collect all 999 moons.
  37. Sep 8, 2023
    8
    I don't understand how the metascore for this game got 97%. I'm going to give it 86%. Sure, its a Mario game, but i its not THAT good. It's still a great game to play, don't get me wrong, but they're really are some problems with it. It's pretty cool for Mario to posses enemies by using Cappy. Finding and Collecting moons is the funnest thing to do in the game. The problem with this gameI don't understand how the metascore for this game got 97%. I'm going to give it 86%. Sure, its a Mario game, but i its not THAT good. It's still a great game to play, don't get me wrong, but they're really are some problems with it. It's pretty cool for Mario to posses enemies by using Cappy. Finding and Collecting moons is the funnest thing to do in the game. The problem with this game is that the way they designed the levels was not exciting to see. They were still good but not something to make me smile the whole time. Some costumes were fun to use in the game, but a lot I just didn't care about. It's a great Mario game, but not an extremely good one. Expand
  38. Jun 1, 2022
    8
    Интересная игра с классными механиками, но за свои деньги очень короткая. И сбор звёзд очень утомляет.
  39. Jun 14, 2022
    8
    Super marion odyssey es un juego solido de plataformas de mario, con una gran jugabilidad, capy es de las cosas mas originales y interesantes que creo la franquicia y es aprobechada al 100%. Cada parte del juego esta llena de personalidad y es como sentirte como un niño pequeño explorar cada parte del mapa pero... Si hay demasiadas lunas, muchas y la verdadera dificultad viene en eln post-game
  40. Jul 12, 2022
    8
    Masterpiece gameplay 10/10. It has an insane amount of puzzles, powers up and a variety of worlds, all are unique and interesting. There is no way someone will play this game and won't like at least one puzzle or one part of it.

    The bad part about this game is the same as pretty much all other Mario's games, the story is lackluster, it is like a story on a porn movie it is just there
    Masterpiece gameplay 10/10. It has an insane amount of puzzles, powers up and a variety of worlds, all are unique and interesting. There is no way someone will play this game and won't like at least one puzzle or one part of it.

    The bad part about this game is the same as pretty much all other Mario's games, the story is lackluster, it is like a story on a porn movie it is just there because it needs to be. C'mon, the game was released in 2017, I think it is time for a more depth story.

    At the end of the day, it doesn't matter how good are the puzzles and the challenges, if the story isn't good the game is forgettable and just a pastime and for that, Mario Odyssey works perfectly
    Expand
  41. Aug 11, 2022
    8
    I find this as a game that is filled with seemingly endless fun with so many cool characters and the customizability is something I always desire in a game the story of the game is something to be admired and the familiarity with this sort of game makes it part of the fun and some may think it Is easy i believe it had the perfect balance between fun and challenge.
  42. Nov 11, 2022
    8
    An enjoyable installment of the classic Mario formula with the level of polish that can be expected by Nintendo.
  43. Jan 26, 2023
    8
    Una gran entrega de la franquicia que nos otorga hermosos escenarios, música que no defrauda, jugabilidad pulida con mimo y le saca provecho al hardware de la Switch.

    Lo malo radica en su dificultad, que no escala progresivamente y se siente mas como un bonito paseo con escasa duración. Es decir, el juego no es un gran desafío, por lo que sus nuevas mecánicas se sienten desaprovechadas
    Una gran entrega de la franquicia que nos otorga hermosos escenarios, música que no defrauda, jugabilidad pulida con mimo y le saca provecho al hardware de la Switch.

    Lo malo radica en su dificultad, que no escala progresivamente y se siente mas como un bonito paseo con escasa duración. Es decir, el juego no es un gran desafío, por lo que sus nuevas mecánicas se sienten desaprovechadas y es ridículamente corto en duracion.
    Expand
  44. Dec 1, 2022
    8
    This game pretty good because its only on switch you have to play with joy con drift
  45. Jan 15, 2023
    8
    The game is so cool, just a new fresh mario. The lvl are well desinged and very fun to play, the bosses are very cool and the overall gamemechanics are great, the story is a bit weak and short.
  46. Feb 6, 2023
    8
    A great game, a pity that at the story level it is more of the same, but at the playable level it is very good, especially playing with friends
  47. Sep 4, 2023
    8
    I played this game and found it pretty good. The graphics are impressive, the gameplay is smooth, and each open world is unique and different from the others. However, I only recommend this game to die-hard Mario fans or those under the age of 15 because it's very easy and the story is cute but unnecessary. Clearly, the game was designed for children. The main objective is to collectI played this game and found it pretty good. The graphics are impressive, the gameplay is smooth, and each open world is unique and different from the others. However, I only recommend this game to die-hard Mario fans or those under the age of 15 because it's very easy and the story is cute but unnecessary. Clearly, the game was designed for children. The main objective is to collect moons, and after finishing the story, you can unlock an extra level. But getting all the moons is a tedious and time-consuming task. Nevertheless, the moons are well-hidden, and the ways to get them are diverse and creative. In conclusion, I think I'm too old for this game. Expand
  48. Feb 19, 2023
    8
    Nice game. Very original. New Mario Concept. However a bit repetitive and main story is the same.
  49. Feb 24, 2023
    8
    Great and unique game, which is well known by now so I spare me words to the story/gameplay.
    Two points off for the limited co-op mode and the rather short story.
  50. Apr 7, 2023
    8
    This review contains spoilers, click expand to view. Great game but... its short. If you beat it like 5 times and collect all of the moons you can be done with it. But I will recomend. Expand
  51. May 15, 2023
    8
    Cuando fue anunciado yo tenia muy altas espectativas, y cuando lo jugué, me llevé una pequeña decepción, el juego es muy bueno, eso no se niega, tiene la calidad de un Mario, pero falla en cosas tan gravemente que me impide pensar que es el mejór Mario, eso sí, son codas que pueden mejorarse facilmente en una secuela, espero que nintendo tome nota, porque estan cerca de crear el mejórCuando fue anunciado yo tenia muy altas espectativas, y cuando lo jugué, me llevé una pequeña decepción, el juego es muy bueno, eso no se niega, tiene la calidad de un Mario, pero falla en cosas tan gravemente que me impide pensar que es el mejór Mario, eso sí, son codas que pueden mejorarse facilmente en una secuela, espero que nintendo tome nota, porque estan cerca de crear el mejór mario en 3D Expand
  52. Jun 12, 2023
    8
    This game is really amazing. The movement is nice and the gameplay is fun. However, after playing through the game a couple times, it can feel a bit repetitive or boring. But the best thing about this game is the speedrunning. Super Mario Odyssey is one of the best games for speedrunning, and even I started to speedrun it to.
  53. Jul 18, 2023
    8
    don't play to much switch but I've played mario odyssey and its a fabulous idea!
  54. Jul 31, 2023
    8
    Good ass game. I like the open world value in it, and has tons of replay value. I always love looking for new places to find all the moons out there. I'll definitely be checking this out more often in the future!
  55. Aug 11, 2023
    8
    This is the good stuff when it comes to Mario. Smooth movement and combat, clear story. Simply a very good game.
  56. VLG
    Aug 23, 2023
    8
    Pretty good. Good graphics, a lot of replayability, chalenging but not too hard... The gameplay, in my opinion, was oriented towards experts, many things were hidden and impossible to find without a guide, and the art style was bland.
  57. Sep 3, 2023
    8
    Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeees! mo
  58. Aug 24, 2019
    7
    I can't fault the production values of this game, everything is top notch. The ability to be able to jump into your enemies works really well. Level designs are clever and imaginative. The way they incorporate the 8 bit Mario is also done very well. Cappy is a good addition but in two player (though he's not as fun as you think he might be). So why only a 7? Well, for me the later MarioI can't fault the production values of this game, everything is top notch. The ability to be able to jump into your enemies works really well. Level designs are clever and imaginative. The way they incorporate the 8 bit Mario is also done very well. Cappy is a good addition but in two player (though he's not as fun as you think he might be). So why only a 7? Well, for me the later Mario games (Odyssey, Galaxy, etc) although very cleverly done, can't escape the fact that platform games in this day and age are, to be blunt, quite tedious. It's a game genre from forty years ago, and for me is just too simplistic. I'd much rather be playing a fast sonic level, or shooter like fortnite, or rpg like the wticher. Nintendo have done brilliantly well to keep Mario as high profile as he is, but at the end of the day jumping on top of things is really quite boring. Expand
  59. Nov 15, 2017
    7
    Mario odyssey is definitely a great edition to this years games but unfortunately has been aimed far too much at children rather than giving us some difficulty options, Art direction from Nintendo is as usual superb and delightful given the many colourful worlds we get to visit and explore but just like Zelda: Breath of the Wild it falls short for me which is to say It is by no means a badMario odyssey is definitely a great edition to this years games but unfortunately has been aimed far too much at children rather than giving us some difficulty options, Art direction from Nintendo is as usual superb and delightful given the many colourful worlds we get to visit and explore but just like Zelda: Breath of the Wild it falls short for me which is to say It is by no means a bad game but more the case of this game is great but because of that all of its flaws stand out way more than other games.

    First let's start of as i said before the game is way way way too easy and should have had some difficulty options in order to liven up the gameplay a bit a lot of the enemies at time just feel there to pad the world rather than be an obstacle to Mario.

    Moons . . . too many damn moons what is Nintendos issue lately? with putting way too many collectibles in their games to a point that it starts to feel more like tedium than a fun aspect, I collected almost all of the original moons in the game and a lot of them felt a joy to get they were often hidden well or required some puzzle or platforming to reach after the game however . . . You essentially double all of the moons by touching moon cubes and not only do they mark all of them on your map but a majority of them are just there no work, no puzzle, no platforming It begs the question of why? The other issue with this being you don't need to collect them all to progress the story so what felt like quite lengthy playtime from me i quickly came to realise would be a couple of hours maximum if others weren't too bothered about the collectibles

    My last gripe is with the costumes I understand that we have Cappy so we are supposed to get powers and abilities from others but at the same time all those moons we collected mean nothing more than just cosmetics =/ they should have added slight and subtle effects like the most obvious make the underwater areas suit allow you to swim slightly faster etc. some of them are cool throwbacks but other than that they just seem a tad pointless.

    Either way overall Mario Odyssey should be picked up for the switch it's a great looking and controls superbly I do wish we had more worlds rather than moon cubes so i could have enjoyed spending more time in it's worlds but regardless this is totally a must buy
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  60. Oct 28, 2017
    7
    If you are expecting this to be like Super Mario 64. Then you will be disappointed. You will go a linear path, kingdom to kingdom, almost like Super Mario Galaxy 2. Super Mario 64 feels more open world then Odyssey. And you cant sneak in this mario game. i loved to do that in mario 64. it felt more dynamic. Odyssey is too easy . And one thing i feel is frustrating. is when you haveIf you are expecting this to be like Super Mario 64. Then you will be disappointed. You will go a linear path, kingdom to kingdom, almost like Super Mario Galaxy 2. Super Mario 64 feels more open world then Odyssey. And you cant sneak in this mario game. i loved to do that in mario 64. it felt more dynamic. Odyssey is too easy . And one thing i feel is frustrating. is when you have completed one level, it takes you back to the start of that level and you have to do that level all over again to find more Moons. The level has changed a little bit. But not that much like in mario sunshine. it was amazing to go in and in again and again in the same level to see how much the level has changed to find more shine sprites. I must say that Zelda is as good as Mario 64 was back then. But this Odyssey is not that good. It is fun to play through. but when it is finished. its finished. Expand
  61. Oct 4, 2021
    7
    Thought is was ok. Sure there's a lot of new Mario abilities but they're not all necessarily fun.
    I was never desperate to keep playing or jump back into it, & found myself just wanting to finish for the sake of finishing.
  62. Nov 26, 2017
    7
    I really like the game but it has one BIG flaw, like many others have mentioned. The game is waaay too easy. Dying with the only penalty of losing 10 coins, I mean for real? The bosses are lauglably easy as well and I havent lost even once against the first few. It's as if the difficulty was aimed toward 6 year olds. Also you only need a very small amount of power moons to progress to theI really like the game but it has one BIG flaw, like many others have mentioned. The game is waaay too easy. Dying with the only penalty of losing 10 coins, I mean for real? The bosses are lauglably easy as well and I havent lost even once against the first few. It's as if the difficulty was aimed toward 6 year olds. Also you only need a very small amount of power moons to progress to the next world which makes exploring pointless unless your're a completionist. Would be nice if you were FORCED to gather larger amounts to make it a bit harder. Expand
  63. Jan 26, 2018
    7
    Gráficamente increíble, los mundos son geniales y los diseños de niveles también, que el mundo evolucione al ir adquiriendo las lunas hacen del mundo algo con vida. El gameplay (el uso del sombrero) hace el juego original y algo fresco a la franquicia de la gran N, pero para mi no llega a superar a Mario Galaxy 2, los bosses son pobres y repetitivos ¿cuantas veces matamos a los conejos? 11Gráficamente increíble, los mundos son geniales y los diseños de niveles también, que el mundo evolucione al ir adquiriendo las lunas hacen del mundo algo con vida. El gameplay (el uso del sombrero) hace el juego original y algo fresco a la franquicia de la gran N, pero para mi no llega a superar a Mario Galaxy 2, los bosses son pobres y repetitivos ¿cuantas veces matamos a los conejos? 11 veces! siempre habían un mini cambio a la hora de vencerlos. La duración del juego base es muy corta, cuando uno gana siente que no se demoro nada ¿donde esta el resto del jeugo? fue lo primero que me pregunte. SI luego hay la posibilidad de ir por peach con muchas mas lunas y hacer el interminable lista de logros del Reino de los Hongos. Pero no es para nada comparable con las 49 galaxias de mario Galaxy 2.

    No siento que sea un juego malo, para nada, pero no un 8.9 siento que le falto mucho contenido más que su predecesores. Tenia mucho para explotar, aunque los lugares son re jugables hasta obtener TODO, se siente muy corto y pequeño.

    Pero enserio ame las mecanicas de este mario, el mundo 2D y el sobrero controlador AMOR puro.
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  64. Apr 20, 2020
    7
    This game is highly overrated like Botw. The aesthetic is terrible, bad color palette, some really ugly characters, and **** anime music in the climax? Its kind hard to call this a Mario game sometimes. This game has some really cool gimmicks, but it ends up feeling wide and shallow. This is definitely pretty good value for money, and no where near deserving the scores it gets. TheThis game is highly overrated like Botw. The aesthetic is terrible, bad color palette, some really ugly characters, and **** anime music in the climax? Its kind hard to call this a Mario game sometimes. This game has some really cool gimmicks, but it ends up feeling wide and shallow. This is definitely pretty good value for money, and no where near deserving the scores it gets. The fluctuation between walking around and picking up moons to frustrating challenges is also disorienting and feels bizarre. The move to a 3 hits and you're dead approach away from Mario 64's health system is also a puzzling design choice Expand
  65. Oct 29, 2017
    7
    This could have been the greatest Mario game of all time, and maybe it actually is, but there are a few big issues that keep it from being a flawless masterpiece. As I am a pretty experienced Mario player (having 100%ed every 3D game with the exception of 64 and Sunshine), allow me to sum them up.

    1) Controls The core controls are wonderful. They are on par with - if not better than-
    This could have been the greatest Mario game of all time, and maybe it actually is, but there are a few big issues that keep it from being a flawless masterpiece. As I am a pretty experienced Mario player (having 100%ed every 3D game with the exception of 64 and Sunshine), allow me to sum them up.

    1) Controls
    The core controls are wonderful. They are on par with - if not better than- the magical controls of the Galaxy games. But the forced and awkward motion controls are a huge missed opportunity. They work fine enough and you can comfortably get through the game while ignoring them, but you'll miss out on a few useful cappy moves that keep things moving even more fluently. Having the option to customise the button mapping would have solved this issue.

    2) Length
    You can beat the base game pretty quickly; in my case over the course of a weekend. There's still a lot to do in post game, but it's balanced pretty poorly. I would have preferred a main game that was say 5-10 hours longer, with a shorter and less tedious post game. You could make the argument that this makes secondary playthroughs and speedruns more interesting, but even for those the game is too short for my liking.

    3) Difficulty
    This is the game's biggest problem. If you thought Galaxy 1's main game was easy, this is something else entirely. Even the dedicated platforming challenges can get pretty boring because of the lack of tough segments. There certainly are a few collectibles that require some skill to get, but the overall challenge for me (so far at least) has never really gone beyond "tricky". Even so, the game has a "super handholding mode" you can activate at any time for newcomers to video games. So if you're looking for a hard 3D platformer, well... Maybe give Crash Bandicoot a go.

    Okay so now that's over with let's talk a bit about the fun stuff.

    1) Presentation
    This game is gorgeous. The graphics and art style work together very well to deliver a sight to behold that only gets prettier the further you get in the game. Important to note is that the framerate tends to take a bit of a dive sometimes in New Donk City, but overall it stays at a fairly steady 60 fps.

    2) Level design
    Apart from the relative lack of challenge, I love the level design. There are tons of collectibles everywhere, with a lot of them being hid away very cleverly. Exploring the beautiful worlds is a ton of fun, and even after finding big important items the level doesn't end, so you just keep going for as long as you want. That way the pacing keeps up the entire way through and you're always busy with something.

    Okay, to prevent myself from rambling too much let me try and wrap this up.
    Despite its problems, this is a fun game. You may not find a challenge here, but what you will find is a huge smile on your face from beginning to end. It oozes with the timeless Mario charm, callbacks to his entire career, adorable characters and so much more.

    Switch owners, you definitely don't want to miss out on this one (though I don't really think that will be the case).
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  66. Aug 26, 2022
    7
    I still do not understand the review's scores. It is very short with very little ambition, and it is way too easy. Finished the main story in about 8 hours with a little more than 250 moons, not a bad game, but it looked like just a demo of Super Mario Galaxy...
  67. Oct 31, 2017
    7
    I was really really excited for this game. Nothing I love more than a 3D mario game. Sadly it's not quite up to snuff. My main issue is that it's just too easy. Sure they can hide stuff in a level and finding them can be a challenge, but there is very little actual platforming and none of it is particularly challenging. The 'moons' (did we really need to ditch stars?) are so plentifulI was really really excited for this game. Nothing I love more than a 3D mario game. Sadly it's not quite up to snuff. My main issue is that it's just too easy. Sure they can hide stuff in a level and finding them can be a challenge, but there is very little actual platforming and none of it is particularly challenging. The 'moons' (did we really need to ditch stars?) are so plentiful and easily gotten it doesn't feel like an accomplishment. It's a good game, and it's decently fun....but don't buy the switch just for this like I did. Expand
  68. Apr 10, 2020
    7
    As 34 years old I can't play this. So my 10y son finish the game and gave it 7/10
  69. Jan 31, 2018
    7
    This review contains spoilers, click expand to view. I'm not angry, I'm just disappointed. Nintendo marketed this as a big comeback to the old 3D mario style, and since there were now huge kingdoms with several moons (this game's take on stars) I thought it'd be something similar to Super Mario 64, and it feels like the game really tries to cash in on that good ol' 90s nostalgia.
    So, setting the superficial stuff aside (blocky suit and hat, for example) let's see how this game compares to the previous entries.
    64 had 7 stars per level, whereas Odyssey ranges from 30 to 80 per kingdom, give or take. The kingdoms ARE bigger, yes, but the amount of moons doesn't scale accordingly. This means that moons have inherently less value than a star had in previous games.
    In my opinion this has both positive and negative sides: on one hand, the player can be rewarded for finding hidden secrets in the map with something that actually holds value, instead of say, some coins; however, the player doesn't feel as satisfied when getting a particularly hard moon if they are getting one every 2 minutes for doing next to nothing.
    After finishing the game, getting moons seems like a chore, and the 250 and 500 moon rewards are not very fulfilling.
    This leads me to my next complain: hardly ever in this game, did I feel like there was a platforming challenge that actually seemed hard. This is a huge letdown because Mario's movements in this game are an absolute joy to perform, but you never really get a chance to use them for something that makes a difference, besides the occasional golden koopa race.
    And unfortunately, to me the captures seemed like something very gimmicky rather than an actual challenge. Almost every time you need to use a captured monster, the challenge is identifying that you need that capture. Once you take the frog to the place with the high ledge, you get your moon and the deal is done, no platforming skill required.
    The thing that gets me when comparing this game to Galaxy 2 for example, is the fact that upon getting all 250 stars, the game rewarded you with a painfully hard level where you had to apply everything you had learned during the game. It was a brilliant reward to give players who wanted to go the extra mile and doing the 100%.
    Mario Odyssey has two post-game levels: Dark Side of the Moon, a boss rush; and Darker Side of the Moon, a platforming level comparable on the surface to Galaxy 2's Grandmaster Galaxy.
    The problem is that the idea of difficulty for this levels is having them be long (and without checkpoints). They're not difficult, but you can get easily frustrated when after dying you have to repeat everything from the start.
    I had an interesting thought while playing this game. BotW and Odyssey were marketed kind of similarly, as a more open and adventurous game, with a bigger focus on exploration. There's a big problem with this approach for Odyssey, as opposed to Zelda.
    The only tangible rewards you can ever get out of exploration in Odyssey are moons and purple coins. This takes A LOT out of the mystery of exploring the land. In Zelda you can get new armor or weapons with unknown effects, or new ingredients to craft or cook, that's rewarding.
    Another problem with exploration in this game is that there is content locked before the endgame for no apparent reason, and this isn't communicated clearly. When I first began playing and reached Cascade Kingdom, I decided I was going to get every moon in the level before moving to the next one, but then I realized there were moons that were impossible to get, that is, blank spots on the moon list. After beating the game I went back and found out what those moons were: A Peach moon, which is a regular moon given to you by Peach, a couple of underground levels, a second koopa race... I don't understand why this content is locked at the beginning. The game is supposed to give you freedom to explore every kingdom, why don't they just do that? The moons that I had gotten and the layout of the level had become a blur by the time I got back and I had to re familiarize with the level and remember which moons I already had for no good reason.
    Overall I don't think this new approach suits Mario very good, and I hope to see a real comeback to the harder levels of previous games. I hope people start seeing this game for what it is rather than what it looks like, so we get better Mario games down the line.
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  70. Oct 27, 2017
    7
    Uninspired, slow paced, and artificially long, this game is nothing but mediocre and overrated.
    The game boasts a staggering 600+ moons, yet half of them are obtained by simple means just to boost the Moon count.
    Assets are reused from previous games. Grass is textured. City is lifeless. Bland level design. The only people who will find difficulty in this game are 8 year old children
    Uninspired, slow paced, and artificially long, this game is nothing but mediocre and overrated.
    The game boasts a staggering 600+ moons, yet half of them are obtained by simple means just to boost the Moon count.
    Assets are reused from previous games.
    Grass is textured.
    City is lifeless.
    Bland level design.
    The only people who will find difficulty in this game are 8 year old children at best. Whatever happened to the difficulty Nintendo was known for? Nintendo has finally catered to the casual audience making this title... Average.
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  71. Oct 27, 2017
    7
    the game is good but it does not deserve the high rating it is receiving. The game is very reminiscent of super mario 3d world and a bit of super mario 64. The phases are relatively large and a little pointless which makes the player get a little tired and not look for all the items in the stage.

    Graphically it is equal to super mario 3d world except in some phases that the game is
    the game is good but it does not deserve the high rating it is receiving. The game is very reminiscent of super mario 3d world and a bit of super mario 64. The phases are relatively large and a little pointless which makes the player get a little tired and not look for all the items in the stage.

    Graphically it is equal to super mario 3d world except in some phases that the game is beautiful.
    There are several frame rate drops and it seems that the game does not run at 60fps.

    The game camera is extremely bad. At times it gets in the way and you end up dying depending on what you are doing.

    Anyway ... the game is nice but not for a 10 or 9.7 note ... It was shown a great innovation in Mario with the use of the hat, but in general the mechanics of the game is the same as always and the use of hat is repetitive ... this way, maybe because of the little innovation I noticed, at most it deserves a 7 note ... it's a nice game, modest ... nothing more ... more a fail of the nintendo ...

    o jogo é bom mas não merece a nota alta que está recebendo. O jogo lembra muito o super mario 3d world e um pouco do super mario 64. As fases são relativamente grandes e um pouco sem sentido que faz o jogador se cansar um pouco e não procurar todos os itens da fase.

    Graficamente está igual ao super mario 3d world exceto em algumas fases que o jogo está bonito.

    Há varias quedas de frame rate e parece que o jogo não corre a 60fps.

    A câmera do jogo é extremamente ruim. Em diversas vezes atrapalha e voce acaba morrendo dependendo do que está fazendo.

    Enfim... o jogo é bacana mas não para uma nota 10 ou 9,7... Foi mostrado uma grande inovação no mario com o uso do chapeu, mas no geral a mecanica do jogo é a mesma de sempre e o uso do chapeu é repetitivo... desta forma, talvez pela pouca inovação que percebi, no máximo ele merece uma nota 7... é um jogo bacana, modesto... nada além disso... mais um fail da nintendo...
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  72. Dec 4, 2017
    7
    Fun, beautiful, 3D plat-former with some new gimmicks thanks to Cappy. The game is aimed at younger players as most adults with gaming experience will beat the main story without dying more than a handful of times. The first half of the game is that painstakingly easy. The second half adds some challenge though with collecting numerous moons (a few difficult). Don't expect to find any sortFun, beautiful, 3D plat-former with some new gimmicks thanks to Cappy. The game is aimed at younger players as most adults with gaming experience will beat the main story without dying more than a handful of times. The first half of the game is that painstakingly easy. The second half adds some challenge though with collecting numerous moons (a few difficult). Don't expect to find any sort of spectacular story here. Conclusion: Good, charming game, but a little overrated. Expand
  73. Dec 28, 2017
    7
    Comment 1: Very short game and doesn't take much time to beat.

    Comment 2: Loved Mario Galaxy 1 and 2, even Super Mario Bros ... but this game can't hold my attention and seems like it was made for very young players. Sad!

    PS: Breath of the Wild is a 10!
  74. Oct 31, 2017
    7
    Un mario que luce espectacular, suena igual, pero que no evoluciona mas haya, una cámara que en ocaciones te hará sentir molesto y un game play que raya en lo arcaico, solo los viejos fan boys de nintendo dirán que es un juego perfecto.
  75. Dec 4, 2017
    7
    If you have played very much Mario games earlier, then you will sometimes get tired of Mario Oddyssey. I had the kind of fun, but the '' weary feeling '' got into the game quite quickly. It is the same goal when you travel to the places where you go. If you intend to collect ALL the moons, well good luck. Nothing beats Galaxy 2 yet in my opinion
  76. Nov 5, 2017
    7
    This review contains spoilers, click expand to view. I enjoy it at first sight. But after two worlds it is bored. Each world is different but at same time is the equal at the previous one. You arrive, search for moons and special coins, and kill the world boss with the same dynamic.
    The history has the same profundity and history that the previous one: save the princess.
    It is a good game, but it’s not a 10’s game.
    -1 for DLC named amiibo
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  77. Jan 1, 2018
    7
    I'm giving the game 7 out of 10, because i'm not a Nintendo fanboy, and I acknowledge the existence of other games, that deserve 10 out of 10, and Mario Odysses is definitely not one of them. Mario Odyssey is a fine game. It is fun, but a very repetitive. It uses a lot of mechanics from previous games, and invent just a few new. The main problem of this game, is that if you're notI'm giving the game 7 out of 10, because i'm not a Nintendo fanboy, and I acknowledge the existence of other games, that deserve 10 out of 10, and Mario Odysses is definitely not one of them. Mario Odyssey is a fine game. It is fun, but a very repetitive. It uses a lot of mechanics from previous games, and invent just a few new. The main problem of this game, is that if you're not collecting all the moons on all levels, which is absolutely not important, you will finish levels pretty quickly, because the requirements to beat them are too simple. Expand
  78. Nov 7, 2017
    7
    This game was great though it is the same old reground mario game. The only difference is a new hat that lets you posses a mario creature. For a 3D platformer it's pretty great, though there is way to much stuff packed into too little a space. It didn't pull me in like Galaxy or 64 did. This game was way too over hyped.
  79. Sep 13, 2020
    7
    The good:
    - movement feels great
    - fun boss fights
    - runs great

    The bad:
    - abundance of filler content
    - lack of consistent art style
    - some moves require motion controls
    - lack of challenge
  80. Nov 6, 2017
    7
    Umm...how can I put this...?

    Okay, I think most people would say that Nintendo has had a pretty damn amazing 2017: Mario Kart 8, Splatoon 2, Arms, Legend Of Zelda: Breath Of The Wild and now Mario Odyssey. That's an exclusive lineup of first party titles that any other publisher on earth would kill to have. It's the best year any publisher has had in a very, very long time...perhaps
    Umm...how can I put this...?

    Okay, I think most people would say that Nintendo has had a pretty damn amazing 2017: Mario Kart 8, Splatoon 2, Arms, Legend Of Zelda: Breath Of The Wild and now Mario Odyssey. That's an exclusive lineup of first party titles that any other publisher on earth would kill to have. It's the best year any publisher has had in a very, very long time...perhaps ever. All of those games are excellent, a few of them are game of the year contenders on their own, and Breath Of The Wild...well, I've written a long review where I tried, and failed, to get across in just 5000 characters how good a game it is. For me BotW is the greatest game ever made, so Nintendo would have had an incredible year even if it wasn't for all the other brilliant titles they've released.

    In light of that, in light of the incredible run of form they're on, and in light of just how much I enjoyed the Mario Galaxy games - which are the only 3D mario games that Nintendo really got right - I was expecting...a lot. I bought a Switch for this(I played BotW on my Wii-U in case you were wondering) and I waited to unbox it on the day Odyssey was released and the game came in the post - all because it's an 'event' kind of game.
    It genuinely pains me to say it, and I've been fighting against the feeling for a while now, but this is just nowhere near as brilliant as Galaxy 1 or 2. I'd have a hard time saying if it's as good as Super Mario 3D World. The problems are not that numerous but they are significant:

    - It's too easy. Simple as that. A lot of people have said it, and they're right.

    - The sensation of actually getting a moon is far less rewarding than getting a star(the moons are basically the Odyssey equivalent of stars from previous Marios) in Galaxy 1/2 or SM64. This is because there are over 800(!) of them. If you've played Breath Of The Wild think of it as the equivalent of collecting Koroks and nothing else- Koroks are fun, and they're a mild diversion in BotW, but to structure an entire game around them would not be enjoyable. And it isn't. Allied to that is the fact that some, even most, of the moons are as easy as finding a Korok. This touched on the problem of difficulty again.

    - But the difficulty is probably not the main problem. I could deal with it if it wasn't for the fact that the level design is so...uninspired. For anyone who's played either Mario Galaxy, even if you didn't like it as much ass I did, I'm pretty sure you'll be able to remember some piece of level design that impressed you, something that surprised you. For me those games were full of surprising, original, mind-bowing environments - I remember, for example, a level set in a house, where all the lights went off and a spotlight began moving through the place. As long as you stayed inside the spotlight you were okay but step outside and you died. Not because you couldn't keep up, or some enemy got you in the dark, but because the _only parts of the level that existed were the parts lit by the spotlight_ and if you wandered off you just fell into black nothingness. This allowed for a whole load of clever, on-the-fly challenges as you had to keep up with the spotlight. This was such a stunning level, so breathtakingly original, that I had to rewrite the previous bit three times before I could accurately convey what happened when you played it. There is nothing, absolutely nothing, in anything I've played so far that comes close to that level, or the many, many ones like it in Galaxy 1 and 2. The license to experiment that came with setting Galaxy in space and zero grav environments is lost in Odyssey, which is just flat progression from island-world to island-world.

    - Which leads me onto the final significant criticism - it's open world, which a lot of people like. Personally I don't think it works for Mario. Or at least Nintendo still haven't managed to make it work. When they put Mario in tight, focused, self-contained levels it is intense and imaginative and they can experiment with the design. There's no filler in the Galaxy games because they don't involve the constant wandering around and backtracking and empty spaces that all open-world games have. I fundamentally disagree with the idea of 3D Mario games being open-world - I think the twitch gameplay and imagination and focus and intensity of 2D Marios, which I grew up on and which I love, is diluted when it's transferred to an open world. The whole ethos of Mario is pure gameplay - it's not exploration and wandering about, and that kind of stuff just doesn't suit Mario, at least not as Nintendo have done it so far.

    There are a plenty of good elements to Odyssey - the controls are very tight and some of the Cappy captures are...fun. And the costumes get a big thumbs up. But fundamentally it is just lacking in the starburst of imagination and breathtaking level design that makes Mario at his best the greatest video game character there is. I am disappointed.
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  81. Aug 3, 2020
    7
    just finished Super Mario Odyssey And it was fun and I enjoyed it but it's kind of enjoy it but it's not amazing it Good games to play while you are watching something on your laptop
  82. Jul 16, 2023
    7
    If like me, you grew up during a time where Saved by The Bell was a hit tv show, and Liverpool FC actually won league titles, then you'll be more familiar with the all time popular game Mario Bros. Which has through the years evolved into a game people of all ages can enjoy.

    So what does Mario Odyssey offer what other Mario games do not? Well the first most notable is the new 2 player
    If like me, you grew up during a time where Saved by The Bell was a hit tv show, and Liverpool FC actually won league titles, then you'll be more familiar with the all time popular game Mario Bros. Which has through the years evolved into a game people of all ages can enjoy.

    So what does Mario Odyssey offer what other Mario games do not? Well the first most notable is the new 2 player feature, which allows players to enjoy the Mario experience with friends and family! The setup is that similar of Mario Sunshine which was an absolute ground breaking game in the series, and a much improvement on the big seller Mario 64.
    The special ability to over take enemies like Hammer bro, Goomba, Bullet bill and even a T-Rex...... A FRIGGIN' T-REX!!! An ability introduced into the game makes it really enjoyable to play, and it's good to see from Mario Sunshine that Nintendo EDP have come up with innovative ways to keep Mario fresh with a change of ideas by involving these abilities as apart of a story.

    Now I use the term "story" loosely as Mario doesn't really have a story, well a good one anyway. Now if like me you're thinking "who buys a Mario game for the story?" then I can level with you, but the fact that they have tried to implement a story (and a weak one at that) tells me that they didn't really take in consideration how weak it really was. It's so unnecessary, that you don't even need to pay any attention to it, the ending is only stupid anyway.

    It's far from an amazing game, but if you want fun and easy game time, then this is a certain purchase for you.
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  83. Oct 17, 2019
    7
    Graphics 7
    Story 6
    Gameplay 7
    Audio 7
    Fun Factor 7

    The game was designed for children, and the difficulty level falls in line. It's worth purchasing when the game is on sale.
  84. Feb 8, 2018
    7
    Unpopular opinion, but I found Super Mario Odyssey to be incredibly average. The graphics are great, and the game itself is funny and bizarre in all the best ways. However, as a game it is very average and there isn't a whole lot of content. This isn't really a "sandbox" game by any means, it is mostly linear, which is fine for a platformer, it just so happens that the platforming is veryUnpopular opinion, but I found Super Mario Odyssey to be incredibly average. The graphics are great, and the game itself is funny and bizarre in all the best ways. However, as a game it is very average and there isn't a whole lot of content. This isn't really a "sandbox" game by any means, it is mostly linear, which is fine for a platformer, it just so happens that the platforming is very average too. The game is definitely worth playing if you are into past Mario games and platformers, but I'd suggest being patient and waiting until the price comes down Expand
  85. Nov 22, 2017
    7
    I like the game, but it's short, and because of the playthrough mechanic, it's a bit grindy to go back through the various worlds again, to collect more power moons.
  86. Nov 3, 2017
    7
    A decade from now, when games consumers and journalists alike look back on the present period, which I have little doubt will be recognised for the commercial and philosophical crucible that it has in fact become, I believe that Super Mario Odyssey will become the poster child for Nintendo as it currently stands, a battered dinosaur with loads of fight and talent that is doing its utmostA decade from now, when games consumers and journalists alike look back on the present period, which I have little doubt will be recognised for the commercial and philosophical crucible that it has in fact become, I believe that Super Mario Odyssey will become the poster child for Nintendo as it currently stands, a battered dinosaur with loads of fight and talent that is doing its utmost to walk the line between its shrinking Eastern and Western markets, whose disparate focuses and trends has landed it squarely in the unenviable master-of-none position. So to is Super Mario Odyssey. It would be easy to take shots at the low-hanging fruit of where the game fell to tropes and creative inconsistencies, from lifting the plucky and annoyingly explicative sidekick/minder from Zelda's playbook to the jarring artistic conflicts between the PS2 absurdist nightmare of the Luncheon Kingdom, the 360-era uncanny valley of New Donk City (which inexplicably has a cartoonish Mario character as torch-singer-in-chief) and the ripped-straight-from-Final-Fantasy Ruined Kingdom. SMO's problems, however, go deepen than that, straight through in fact to the definition of what makes a Mario game.

    Positioned like the answer to the abortive and much-debated Super Mario 64 sequel, to be fair SMO superficially ticks a few boxes in that regard, namely sandbox worlds, and mission-defined and exploration-based collectibles. That said, to this reviewer, the desperate appeal to casuals and first-timers was on parade virtually from the first moments of the game. Movement control was what one would expect from a modern 3D Mario, which is to say masterfully tight, and in the context of this game criminally wasted by the utter lack of opportunity or demand for precision jumping and platforming. Worse still, any such requirement would have been robbed of the slightest urgency by the lack of the traditional lives system, indeed of any possibility at all of losing the game. Instead, it feigns the pretence of a Sonic Boom-style currency-as-lives faux-penalty that is rendered laughably pointless by the sheer volume of coins that can be accrued with virtually no effort at all.

    Super Mario Odyssey is not a bad game at all, but it is not an especially good game either. It is a thoroughly lower-middle-of-good, baby's first Mario game that is meant unquestionably to appeal to a new, younger audience that has less love for challenges than it does for colourful guided tours whose difficulty curves fall slightly below skimming a EULA on Steam and clicking Next to continue. It will undoubtedly be championed in years to come by those that have sought something, anything, vaguely resembling the success of Nintendo's meteoric domination a generation ago. Already, polls and screeds are ferociously trotted out, generating ledes questioning whether the newcomer has eclipsed the masters of the past. From a visual and mechanical perspective, this cannot be argued nor should it be surprising, the newest iterations of technology are almost always superior. The greatest consideration, however, is the degree to which the game affects the industry as a whole. Super Mario Bros. established the platformer as ultimate genre of its time. Super Mario 64 spawned a decade of powerful and successful mascot-driven 3D platformers. Will there be a resurgence in 3D platformers following on from such a standard bearer as Super Mario Odyssey? If the performances of Yooka-Laylee and A Hat In Time are indicative, almost certainly not. In that context, Super Mario Odyssey, whilst generally (or perhaps vaguely) worthy, is, just as arguably, one more very refined horse buggy for buggy enthusiasts in a world having long since moved on to the automobile.
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  87. Oct 28, 2017
    7
    I think 7 is realistic. The game is polished. It's fun and silly. But difficulty is notched right down. The progression feels a bit muddled also.

    The graphics look pixelated. I remind myself that a standard tablet could not run a game as smooth as this... but the jagged graphics still spoil immersion. One good thing I can say is that the gameplay feels solid: a spiritual successor to
    I think 7 is realistic. The game is polished. It's fun and silly. But difficulty is notched right down. The progression feels a bit muddled also.

    The graphics look pixelated. I remind myself that a standard tablet could not run a game as smooth as this... but the jagged graphics still spoil immersion.

    One good thing I can say is that the gameplay feels solid: a spiritual successor to Mario 64 (where IMO Sunshine / Galaxy fell short). The Cappy mechanic is great.

    Finally a fresh flagship Mario on the Switch. A good showcase for the system. But it's strictly casual.
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  88. Oct 29, 2017
    7
    This review contains spoilers, click expand to view. Super Mario Odyssey provides gamers a chance to explore the world while Mario's hat can transform the Italian Plumber into a variety of different stuff.
    I personally dislike the fact that this is an open-world, and think that Mario should return to kingdom battle and platformers because those were real fun.
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  89. Oct 27, 2017
    7
    Forced motion controls are a thing in this game. Yep, others will say you can turn them off, and yes there is definitely an option for that except....it doesn't turn them off. You still readjust yourself and end up throwing your hat. Not to mention the accuracy of reading the motion controls leaves something strong to be desired. Often you will do something completely different thanForced motion controls are a thing in this game. Yep, others will say you can turn them off, and yes there is definitely an option for that except....it doesn't turn them off. You still readjust yourself and end up throwing your hat. Not to mention the accuracy of reading the motion controls leaves something strong to be desired. Often you will do something completely different than you were expecting because it read your motions incorrectly. This is compounded by the fact that there are some moves that are LITERALLY NOT AVAILABLE to users who don't use motion controls. Example: You flick the joycon to throw your hat. This works pretty well and when you flick your joycon again in midair it turns the hat into a homing missile. Very handy. So you flick once, and then flick again in midair (same action both times). But if you throw your hat with Y (since you dont want to use motion controls) it throws the hat, but the homing missile option isn't even available unless you actually flick your wrist. it's not like it lets you just press Y again midair. This makes no sense and really hampers a game that truly revolves around its controls and their response. Motion controls, until they can guarantee accuracy at the same levels of button presses need to only be an OPTION in games. Especially in a platformer.

    Next negative: It isn't open world, no matter what you read. The game is split into "kingdoms" (these are just levels). The levels themselves are fairly open with no direction, and there's a fair amount to do in an area after gettin enough moons to move on, but it is decidedly not an open world. I was hoping they would go sort of the direction that the lego games do - open level designs, but also a huge open world with puzzles that is how you traverse to the levels of the game.

    The sounds are great but the graphics are "meh". The game can't manage to run at 1080p for some reason, and has quite low res textures, very similar to the low res textures in BOTW. Disappointing.

    The game is a solid mario product and very fun, the mechanics of gameplay and the different abilities that can be utilized by possessing different creatures is the primary new thing in this mario game. It could have been better, should have been better but still a recommended purchase.

    Don't believe the hype train that says this game is the best game ever. it is a slightly enhanced mario game that follows every mechanic in games before (with the one exception of gaining new abilities by possession, but even this has been partially explored before in this franchise). It's a fun game and very enjoyable but there is very little new here or anything that made me go "wow".
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  90. Oct 27, 2017
    7
    You remember the blue coins from sunshine? Imagine those, but it's the entire game. Probably the most underwhelming 3D Mario game, but it's still pretty fun. Pick it up if you own a Switch, but don't run out and buy a Switch just because of this game.
  91. Oct 29, 2017
    7
    Damn was I hyped about this game. I really loved the first 3d Mario there was: Mario64.

    I expected way more levels, way more rewarding mechanics and in general way more on everything. I believe Nintendo was too focused on details and design. I wished they would have put as much effort and challenge into the game as there was in Mario64. Nevertheless its still a solid and good game,
    Damn was I hyped about this game. I really loved the first 3d Mario there was: Mario64.

    I expected way more levels, way more rewarding mechanics and in general way more on everything. I believe Nintendo was too focused on details and design. I wished they would have put as much effort and challenge into the game as there was in Mario64.

    Nevertheless its still a solid and good game, but not what the hype was promising

    I agree fully with Gatsby's review and want to quote it:

    "This is going to hurt me more than it will you. i was hyped for this game, Mario 64 is one of my favorite games. So you can imagine my excitement when i got this game early, what you can't imagine is my dissapointement.

    The Length: It's disappointingly short, it took me a few hours and now all thats left to do is collect moons. But for what? The moons don't feel rewarding, they are a chore. You get them for everything, its almost like they wanted you to think that there is alot to do by adding hundreds of moons to level but it does not feel like it, It's an illusion of content. You would criticize any other game that dares to be this short, why not this?

    The Levels: They are bland and sometimes straight up ugly to look at. This game is not openworld like some people want to make you believe, the levels are small and incoherent. It feels like they put everything in this game that was cut from other marios.

    The Bosses: Fun but easy, like almost everything in Odyssey. It's the usual "Do a thing 3 times" boss mechanics, with every boss. Some bosses look like they are straight up out of Sonic, yes i said it.

    Capture Mechanic: This is a fun one and the best part of the game.

    This all sounds terrible but it's not that bad, it's just not what i expected and after seeing all the praise im baffled. This is not the best game ever, or the generation, it's not even the best mario game of the year, that's Mario+Rabbids. I feel like those reviews are based on nostalgia and because it's nintendo. I wish we could stop with this praise mentality and focus on the good and bad. There is no one out there that can tell me that there isn't just as much bad as good in Mario Odyssey. "
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  92. Oct 29, 2017
    7
    this was a very short game. Could use less hand holding from the developers. Was left wanting a lot more worlds to explore. the game basically played itself. I am optimistic that the next one will be better.
  93. Ypp
    Nov 7, 2017
    7
    I had great expectations about this game, which ultimately proved underwhelming.

    The main quest is incredibly quick to complete, and I got no sentiment of progression through collecting the remaining moons. There are truckloads of moons just hanging around, most are not even a challenge to get (2 minutes apiece, tops). I also found the difficulty bar both too low for a seasoned gamer
    I had great expectations about this game, which ultimately proved underwhelming.

    The main quest is incredibly quick to complete, and I got no sentiment of progression through collecting the remaining moons. There are truckloads of moons just hanging around, most are not even a challenge to get (2 minutes apiece, tops).

    I also found the difficulty bar both too low for a seasoned gamer such as myself, and too high for my 5 year-old son to complete, which is the worst of both world. Plus no dubbing means he can't play alone since he can't read yet.

    This is definitely a good game, but by no means an unforgettable experience.
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  94. Nov 18, 2017
    7
    This game doesn't deserve the high praise it has. It's a good game, but it suffers from a lot of core design problems.

    There is very poor conveyance to players about what they're supposed to do. Just a couple of examples, there's a part where you need to swap orientation of steps using the stomp attack. This is never shown, and not explicitly sign-posted for the players. The only
    This game doesn't deserve the high praise it has. It's a good game, but it suffers from a lot of core design problems.

    There is very poor conveyance to players about what they're supposed to do. Just a couple of examples, there's a part where you need to swap orientation of steps using the stomp attack. This is never shown, and not explicitly sign-posted for the players. The only indication is an obscure explosion sign on the platform to "show" you have to stomp on it. This goes against what the game has taught you where things vibrate when you're suppose to stomp on them. A good design would have been to put a Power Moon on such a platform and when you stomp to obtain it, the stairs swap orientation.
    Another example is where you have to fight an octopus boss by shooting it. You NEED to raise yourself to a certain height before your hit registers. This makes no sense because all your projectiles hit the boss. There is no clear indication of where the hitbox of the boss is. There is a hint where cappy says, you need to go above the head. But the boss has magma on his head initially. After the first hits, the magma is removed, so you think the initial hint is only meant to remove the magma.

    The movement of Mario is also sloppy, where you slip and slide a few steps before moving. WHY? This makes the control feel slippery. Sure, you can get use to it. But again, WHY? It doesn't serve ANY gameplay mechanics. A platformer needs to have tight controls.

    By the middle of the game, I felt like I wanted to just get the game over and done with. I don't get why this gets a higher user score compared to Breath of the Wild, which has FAR better world and game design. I look forward to finishing the story so I can go back to the world of Zelda.
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  95. Mar 27, 2018
    7
    How do I say, the game is decent for me. The sound effects (especially fond of the zoom in and out sound when reading the kingdom's info) and musics are very good. The graphic is impressive too!

    However, I didn't really enjoy the game throughout the journey. I actually forced myself to finish more than half of the game (not even include post-game contents). Story is very weak.
    How do I say, the game is decent for me. The sound effects (especially fond of the zoom in and out sound when reading the kingdom's info) and musics are very good. The graphic is impressive too!

    However, I didn't really enjoy the game throughout the journey. I actually forced myself to finish more than half of the game (not even include post-game contents). Story is very weak. Collecting the power moons is quite a tedious process and not rewarding. Maybe I am too old for this game or simply the game is not my cup of tea, that's it. Anyway the princess worth a mention for being quite an ****
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  96. Jan 24, 2018
    7
    buen juego, demasiado corto y muuuy facil. nintendo se basa otra vez en encontremos estrellitas... boses ridiculamente faciles...
  97. Nov 29, 2017
    7
    I felt I had to write this since most seem to be of the opinion that it's an flawless game & you'd have to be a idiot to think otherwise. While I agree it's a very well made game and has some absolutely fantastic moments, these moments are often short-lived and much of the rest of the game is taken up by the tedium of searching for / chasing down moons.

    Before I dive in I should mention
    I felt I had to write this since most seem to be of the opinion that it's an flawless game & you'd have to be a idiot to think otherwise. While I agree it's a very well made game and has some absolutely fantastic moments, these moments are often short-lived and much of the rest of the game is taken up by the tedium of searching for / chasing down moons.

    Before I dive in I should mention that Super Mario Galaxy 2 is my 2nd favourite game of all time (it actually knocked Super Mario World from this spot) and I'm a big Mario fan in general. I should also probably mention however that while I liked Super Mario 64, I didn't love it and furthermore I couldn't even play Super Mario Sunshine past the first few levels due to it's poor camera, uninspiring environments and lame premise: Mario cleans up graffiti with a water canon; come on. To this day It's the only main series Mario game I've never finished (Lost Levels included) and therein probably lies much of my problem with SMO; I'm clearly more of a fan of the linear-style Mario games rather than these sandbox collectathons, still I think it's worth mentioning (mainly for those who believe SMO does no wrong) what are, imo, serious flaws with the game.

    But first I will list what I did like about the game - I still gave it 7/10 so I must have liked something!

    Firstly, it's Mario and the game still feels fantastic to play and move Mario around the environment. On top of this Cappy provides some great new moves to Mario's usual repertoire making Mario more fun to control than ever.

    2nd, the capturing mechanic is SUCH a great idea and at least 50% of the things you can capture add some really fun dynamics to the gameplay. Power-Ups are often one of the most enjoyable things in Mario games and capturing boosts the number of skills you can acquire well beyond previous records.

    3rd, the combined use of surprises and nostalgia adds a lot of fun moments into the game. A few bits in New Donk City in particular such as **that** moped chase down the back alleyway as well as the scene you play when the festival kicks-off had me smiling from ear-to-ear.

    Finally this game is easily the funniest Mario game outside of the Paper Mario series - a lot of this is in the text spouted by the inhabitants of the various Kingdoms which had me laughing out loud on more than one occasion.

    So onto the bad.. my main complaint is that a large number of the moons just aren't fun to collect. I'm not talking about the random ones that you have to search high & low for (although there are too many of those) I'm talking about the ones hiding in plain sight that force you into some monotonous task to obtain. These challenges are almost always repeated over-and-over in the various Kingdoms with little to no variation (something previous Mario games have excelled in avoiding) - these "challenges" can be broken down into 4 main categories:

    1) Chasing after things

    Chasing after Rabbits / Chasing after shiny birds / chasing after sheep and herding them into a area - all very boring

    2) Finding certain items:

    Captain Toad / Peach / local currency to buy a local's outfit / shop + coins so you can buy moons / sphinx so you can answer a boring (& ridiculously simple) question / kingdom portals / underground items via HD rumble effect / capturing inanimate objects to move them out of the way - None of these things I found fun to find in the slightest

    3) Doing something quickly:

    Collecting musical notes before the timer runs out (dull) / Timer Challenges (some fun, others not) / Koopa Races (way too many of these, although to be fair a few are kinda fun & actually have some variety)

    4) Minigames:

    These sound more fun than they are but at least most aren't repeated ad infinitum: RC Car / Beachball / Jump Rope / god-awful Trace-walking game. There were a few mini-games such as Bound Bowl that were really great but again these were sparsely available in comparison to the (literally) hundreds of moons that weren't much fun to collect at all.

    Another major bugbear is the lack of challenge. All over the internet I've seen this comment countered with: "yeah, you clearly haven't played the last Kingdom yet" to which my response would be; having a game which is pedestrian in difficulty for 99% of the experience only to ramp up to 11 for a single level doesn't equate to a difficult game overall - it's a shame because '3D World' pulled this exact same trick and was worse off for it. Why have Nintendo lost the ability to gradually ramp up the difficulty during the course of the game? They never had problems with this in the past and I really hope the trend doesn't continue.

    All in all - If it were up to me these things would have elevated the game into something amazing instead of just good

    * 20-40% less moons in each Kingdom - removing most of the ones mentioned above.
    * 4-6 fully fledged additional Kingdoms
    * Greater increase in difficulty as the game progresses
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  98. Dec 16, 2017
    7
    This is a pretty good game but isn't a 10/10 it's just a platformer with the normal Mario story and less interesting transformations then banjo Kazooie. The fights with Bowser are the highlight of the game. Just can't justify giving a mediocre game like this a better score than some of the best games of all time.
  99. Feb 16, 2021
    7
    It is a really decent and fun game with lots to do. The thing that trew me off was the level design and bosses. Only bowser feels like a real mario boss the rest is just made up weird stuff that doesnt belong in the game. Secrets are wel hidden en i really enjoyed the rest of the game.
  100. May 11, 2018
    7
    On the surface Mario Odyssey might seem to be the best 3D Mario game ever made. It's a return to the sandbox style Mario games like 64 and Sunshine, where you get to explore many worlds while making use of Mario's diverse set of moves and abilities to overcome any platforming obstacle in your way. The game looks absolutely gorgeous and runs smoothly, whether you play the game docked or inOn the surface Mario Odyssey might seem to be the best 3D Mario game ever made. It's a return to the sandbox style Mario games like 64 and Sunshine, where you get to explore many worlds while making use of Mario's diverse set of moves and abilities to overcome any platforming obstacle in your way. The game looks absolutely gorgeous and runs smoothly, whether you play the game docked or in handheld mode. The soundtrack and overall game feel are also up to Nintendo's usual high standard of polish.
    That said, I don't share the sentiment of Mario Odyssey being the best 3D Mario game. I think it's honestly one of the weaker ones for several reasons:

    1) The controls are quite weird. It's not like they're dysfunctional, it's rather that they are a bit underutilized. Mario Odyssey essentially only makes use of 3 buttons. A jump button, a button that lets you throw cappy and the ground pound. Each of these functions is for some reason tied to multiple buttons, which deprives the game of having a more fluid control scheme. Whereas Mario 64 lets you dive with just the press of a button, Odyssey makes you combine the attack and ground pound buttons, which just feels unnecessarily clunky, especially when you want to swim faster under water. This game also felt the need to lock a huge amount of moves behind motion controls (which are absolutely terrible in handheld mode and very uncomfortable for anyone who doesn't play with the joycons separately). This could've easily been solved by utilizing the buttons of your controller more efficiently.

    2) It's way too easy. And I don't mean to be condescending by using this cookie-cutter criticism that always gets thrown around. I don't really play single player games to have difficulty, that's what multiplayer games are there for. I do think that Odyssey took it a bit too far though. Mario games are usually a comfortable ride, but get really hard after you're done with the main game. Odyssey never gets to that harder point. The last challenge level of the game was something that I breezed through without dying once....maybe it's because Mario can cover huge distances by diving into your cap in midair and maybe it's because I played Mario 3D World a few months prior, where the last level took an eternity to beat because the platforming challenges couldn't be bypassed so easliy.

    3)The Worlds and exploration. Too many worlds are way too small. Especially the cloud kingdom and the one you fought the dragon in. On top of that, the exploration is rather tedious, especially in the endgame. Anyone who enjoys to literally kick every stone and check out the entire outer edge of each world will love this aspect, but everyone else will probably end up getting quite bored because the worlds all have very unoriginal filler content. ''Go carry 4 acorns across the entire map and wait for a moon to come out // race against these koopas twice // catch those bunnies again // take the dog for a walk and hope that he finds a moon etc''. And I know that in 3D collectathons, the main collectible is there to give the player a sense of progress, while also unlocking more stuff as the game goes on...but Mario Odyssey stops rewarding the player way too soon, so collecting the remaining moons in the endgame turns into quite the chore. The only moons that were constantly fun to get, where the ones inside these self-contained challenge rooms. That's where all the good level-design resides in. Everything that has to do with exploring the worlds itself is very lackluster however, since all you do is just run around...and that's sadly not even an exaggeration.

    I've collected 887 moons in my first file and I often attempted speedruns of the game. Anyone who has a switch should get this game. It didn't get anywhere close to reaching its potential, but it's still a great time for anyone who doesn't necessarily wants to 100% the game.
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Metascore
97

Universal acclaim - based on 114 Critic Reviews

Critic score distribution:
  1. Mixed: 0 out of 114
  2. Negative: 0 out of 114
  1. Dec 3, 2024
    90
    While it was difficult to imagine how Nintendo could top previous 3D Mario adventures, Super Mario Odyssey is nigh-on perfect in almost every way. With the help of Cappy, Mario has never been as fun to control, reaching new heights and, in the hands of a skilled player, accomplishing impossible skips. You need only pick up a controller to see why this is the best modern Mario game ever.
  2. CD-Action
    Jan 10, 2018
    100
    The best entry to the best platforming series is so ridiculously huge it’s like a theme park made of theme parks. It’s a wonderful tribute to Super Mario 64, but it’s not a lazy homage. Super Mario Odyssey draws inspiration from the superb classic to top it and everything that came after it. [13/2017, p.38]
  3. Nintendo Force Magazine
    Jan 7, 2018
    95
    Perhaps no past Mario game has ever elicited so many smiles as this, and even if every other winning aspect of its design were set aside, that reality alone would make it a masterpiece. [Issue #31 – January/February 2018, p. 39E]