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5.0

Mixed or average reviews- based on 3820 Ratings

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  1. Nov 17, 2022
    6
    This review contains spoilers, click expand to view. Я считаю что ставлю даже немного завышенную оценку этой игре. Не знаю чем вдохновлялись разработчики, но написать настолько бездарный сюжет, в котором присутствует лишь иллюзия выбора, нужно было умудриться, скорее всего сюжет был скорее для галочки, чтобы игру покупали. Во-первых почему-то тебе не дают выбора в вилледоре, ты обязан встать на чью-то сторону, чего я вообще не хотел делать, либо взрывай базу миротворцев, либо обрекай жителей базара на смерть. Качество персонажей нельзя назвать плохим, но лично у меня никакого сопереживания они не вызывали. Мне только начала нравится Вероника,но ее убивают спустя 20 минут, спасибо. В общем геймплей на 7, сюжет на 5. Сама игра тянет на 5-6 баллов, я поставлю 6, тк была бы она хуже, я бы её дропнул, про баги я само собой молчу . Expand
  2. Dec 2, 2022
    6
    in general terms, I didn't like the game much, but killing zombies is pretty cool. there are enough bugs in the game, the plot is trash, the characters are wooden. in general, the game is suitable for beating zombies with friends
  3. May 9, 2023
    6
    Too long and boring … Since the start of the quest and till the end you can spend about 20-30 min. And when you finish, you can forget the purpose of it. Jus like The developers couldn't figure out how to extend the gameplay. But at the same time ,the story is not so bad.
  4. May 12, 2023
    6
    Jesus this game sucks boring story, boring characters and my game crashed at the end so now i can't finish it.
  5. Aug 2, 2023
    6
    okok kind of game and visuals but something is lacking thats why i dont want to play this agian
  6. Feb 16, 2022
    5
    As a huge fan of the original I am very sad to say that I’m extremely disappointed. The combat is boring and watered down, the parkour is not a huge improvement, the story is lame. I just can’t get into it. I have been looking forward to this game for years and played only 4 hours and just can’t bring myself to enjoy it. Waiting for Horizon the forbidden west, hopefully that won’tAs a huge fan of the original I am very sad to say that I’m extremely disappointed. The combat is boring and watered down, the parkour is not a huge improvement, the story is lame. I just can’t get into it. I have been looking forward to this game for years and played only 4 hours and just can’t bring myself to enjoy it. Waiting for Horizon the forbidden west, hopefully that won’t disappoint. Expand
  7. Nov 28, 2022
    5
    It was broken then, it's broken now. I really can't figure out why these games just refuse to behave. It's okay i guess, not much has changed since the last one in terms of gameplay, more foliage on the map, other than that it's the same basic game. Really wanted to like it, but if i can't play it without it repeatedly corrupting files, requiring new files to be reinstalled, i just won't.
  8. Feb 5, 2022
    5
    Oh dear.

    It's a mess. A real mess. Bugs all over the shop, with co-op completely borked to the point of being unplayable. Single player hasn't been as bad for me, but still has issues, particularly in relation to framerate drops and crashes. But yeah, they might be patched, so how is the actual game regardless? Aggressively mediocre. Combat, while heavy feeling and satisfying when
    Oh dear.

    It's a mess. A real mess. Bugs all over the shop, with co-op completely borked to the point of being unplayable. Single player hasn't been as bad for me, but still has issues, particularly in relation to framerate drops and crashes.

    But yeah, they might be patched, so how is the actual game regardless? Aggressively mediocre. Combat, while heavy feeling and satisfying when facing hordes of zombies, is simultaneously very basic, particularly against human enemies. Dodge, attack, dodge, attack, win. You find yourself deliberately getting into dangerous situations just to artificially create the feeling of suspense and adrenaline.

    The story is, again, mediocre. Painfully so, to the point where you zone out of cutscenes and making choices just so you can get back to moment-to-moment gameplay again. But even that gameplay is ruined due to a 'countdown' mechanic, where you need to return to base every few minutes or you'll die.

    It's not all bad. The parkour is as good as ever, and in some ways improved. The environment is great but ruined by all tension being taken out of everything due to a type heat vision through walls and ceilings telling you EXACTLY where every enemy is in every building. Compared to Dying Light 1, this is chalk and cheese, especially at night where the first game had a genuine feel of dread/terror at venturing out at night. DL2, definitively, does not.

    Unless you're a mega fan of this world and absolutely need to play something in it, wait for a heavy sale on this one.
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  9. Aug 23, 2022
    5
    The first game was one of my favorites. The first game started with a feeling of being totally outnumbered. My only point of improvement in Dying Light 2 was the parkour. I found everything else to be uninspiring and a little dull. Although I completed the game to the end, I don't see myself returning to it, unlike Dying Light 1.
  10. Feb 9, 2022
    5
    Il voto non è dovuto al fatto che manchi il doppiaggio italiano, ma perché la traduzione è molto spesso sbagliata o assente in alcuni casi. HO avuto problemi anche nel giocare su PS5, vari bug grafici e glitch che facevano saltare i dialoghi in automatico costringendomi a resettare il checkpoint. Tutte queste aggiunte sinceramente dal primo capitolo io non le vedo e sinceramente preferivoIl voto non è dovuto al fatto che manchi il doppiaggio italiano, ma perché la traduzione è molto spesso sbagliata o assente in alcuni casi. HO avuto problemi anche nel giocare su PS5, vari bug grafici e glitch che facevano saltare i dialoghi in automatico costringendomi a resettare il checkpoint. Tutte queste aggiunte sinceramente dal primo capitolo io non le vedo e sinceramente preferivo di gran lunga DL1. Per non parlare di quanto sia stato pompato ai massimi livelli dagli sviluppatori ed invece è estremamente mediocre, idem la storia che presenta buchi di trama a partire dalla seconda metà del gioco.

    Acquistato, finito e venduto subito.
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  11. Feb 9, 2022
    5
    What a disappointing game this was. Looks and feels like a PS3 game, story is boring and very short. The combat is atrocious. The weapons system is just stupid. Very upset about this game, I've loved the previous dying light game and the other Dead Island instalments, but this one is just boring. A vast open map full of emptiness.
  12. Feb 15, 2022
    5
    I could not wait for this game to be released. Unfortunately, this is pretty much a half finished product.

    Some of my points: - 1080p 60 fps on PS5 is unacceptable. The game looks prevgen if it was on low settings. Shadows, textures look very unappealing, in-game themes look way too colourful, oversaturated. Compared to other games like TLOU2 this look very bad. The visual
    I could not wait for this game to be released. Unfortunately, this is pretty much a half finished product.

    Some of my points:
    - 1080p 60 fps on PS5 is unacceptable. The game looks prevgen if it was on low settings. Shadows, textures look very unappealing, in-game themes look way too colourful, oversaturated. Compared to other games like TLOU2 this look very bad. The visual presentations in last year’s trailers were a lie!
    - I have encountered many bugs during gameplay (spawning, performance issues, some crashes etc.)
    - The campaign has a very promising start, story feels interesting. Later, especially at the end and it turns out to be very silly. Almost like a Brazilian soap opera.
    - There are many stupid cut scenes in which other opponents appear out of nowhere and you lose your advantages.
    - NPC-s are unable to follow you on mission, after a cutscene they teleport to next meeting location, where they need to teleport again.
    - RPG elements are mediocre.
    - There aren't many infected on the streets, which is awkward.
    - DL1 felt so much better.
    - Side missions are boring.
    - Stealth elements are meh.

    Overall, I feel let down, as I was very hyped to play it.

    My final verdict is that I cannot recommend it on full price, this game need 12 months’ worth of patch and a great discount.
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  13. Apr 25, 2022
    5
    Bugs causing loss of progress... this wasn't ready for release... I've had to repeat wayyy too many sections
  14. Feb 5, 2022
    5
    Techland should be embarrassed about what their game looks like on next gen. 1080p60 on PS5???!!!!!??? What is this 2012? Be warned this game is NOT OPTIMISED for next gen. Has a lot of potential to be great but they NEED to make it 4k60. The game looks like a xbox one game from 7 years ago.
  15. Feb 7, 2022
    5
    If this was a standalone game without a prequel I would have rated it a bit higher. But compared to the first entry of the series, this game is clearly inferior in terms of proper programming, attention to detail, atmosphere and fun factor:

    What I like about the game: + The environments look kinda good from afar and the city architecture is quite nice - also it has a long drawing
    If this was a standalone game without a prequel I would have rated it a bit higher. But compared to the first entry of the series, this game is clearly inferior in terms of proper programming, attention to detail, atmosphere and fun factor:

    What I like about the game:
    + The environments look kinda good from afar and the city architecture is quite nice - also it has a
    long drawing distance
    + the intro with the doomsday party is really cool and a nice set-piece is created here
    + the music overall sounds pretty awesome
    + parkouring feels quite smooth
    + no Italian dubbing; that language sounds quite weird thb ;)

    and I guess that was that...Now what I DON'T LIKE:

    - game has really bad AI especially for human NPCs (randomly attacking me and not attacking me;
    them running away from me and stopping again looks kinda silly; they also don't respect the
    pathing of other NPCs, i.e. they don't move around each other properly)
    - objects in the world can hardly be interacted with, i.e. they can't be destroyed or tempered with (in
    the 1st game, you could party destroy objects inside of buildings for instance
    - The zombie animations upon them getting hit are not as versatile as in the first game; also there are
    no x-ray effects and there's no more cutting out a bit of flesh at the hips (lol) like you could in the
    first one --> overall less gore and worse ragdoll physics - also enemies sometimes are whirled
    through the air upon relatively weak hits
    - many clipping errors, like groups of zombies constantly clipping into each other
    - some really hilarious bugs like a human spinning his torso like he wanted to imitate the exorcism of
    Emily Rose (actually this is more what I like about the game because it made me laugh pretty hard)
    - I really don't care about the story, and the protagonist (so far); also I don't like that they seemingly
    put quantity over quality and just wanted to have a really long (tedious) story;
    - the graphic style is too colourful in general; the first one just had a better and more oppressing and
    therefore fitting (when talking about a zombie apocalypse) vibe and atmosphere to it

    In a nutshell, I wouldn't recommend the game to lovers of the first game. Again, that depends on what kind of aspects you loved about the first game. If you mainly liked the parkouring and the crafting aspect of the DL1, this could be for you. But in Dying Light 2, too many compromises were made, which doesn't make for as raw and intense of an experience as the first game was. On top of that the programming in general seems flawed in this one and there is not enough attention to detail
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  16. Feb 8, 2022
    5
    So many downgrades compared to the 1st game I can’t believe this is what we got after 7 years
  17. Feb 19, 2022
    5
    This review contains spoilers, click expand to view. As someone who absolutely loves the first Dying light game i can't help but feel disappointed after playing this game. Before i list my pros and cons of the game i want to remind that i played around 30 hours of this game, finished the campaign, did some side quests, found a lot of the upgrades and skills and did some free running. I played this on my ps5.

    Pros:

    Graphics are imo pretty good. I've seen a lot of people saying the graphics are bad but i think they look overall pretty good, they could be better but they did not bother me in the game.

    The crafting system is pretty good and simple to get the hang of.

    The paraglider is really fun and useful and works great in the second map.

    The second map that you unlock is insanely fun to play in. The high colorful buildings are great and varied.

    Cons:

    The story. Yes the story in the first game was also bad but the fun gameplay made up for it but not this time. Considering Techland put so much emphasis on the story when they marketed the game so to see it turn out like this is disappointing. Characters are pointless, boring and forgettable. Hakon was nice but disappears after the half way point and only comes in the end to betray you for no good reason and he is immediately forgiven for this, Lawan is also a character who comes along your journey and does stupid decisions and gets pissy when you call her out for them and gets herself in trouble constantly even if we tell her not to do things that get her in said troubles. Also choices don't really matter at all, no matter what you do Aiden's sister dies in the end so the whole point of the game is pretty much pointless. The only thing your decisions change is who comes with you in the ending, either you're alone, with Hakon or with Lawan, all of which are not satisfying options. Also there are very little connections to the characters from the first game, only one being Spike.

    Combat. The gameplay feels overall a downgrade from the first game in almost every way. The combat in this game feels slow, sluggish, unsatisfying and clunky. Zombies and humans half the time ignore or don't react to your attacks at all. Normal zombies aren't a threat almost at all, the humans on the other hand are stupid persistent and gang up on you and lock in their combo attacks constantly so fighting becomes more of a nuisance than a fun challenge. Also there are no more guns in the game aside from a bow, crossbow and a makeshift gun that break after a couple of shots. Who makes a zombie game without guns!? And for some reason the dropkick feels weird cause human enemies can block it and after you do the kick your character lies in the ground and gets back up so slowly that the enemies can just gang up on you while your still in the ground, so it becomes a liability more than a trusty power move.

    Parkour. Why is it so SLOW!? Jumping is too floaty and mid air control feels horrible. For some reason they added a climbing stamina bar but took out running stamina bar, like why!? Limiting the amount of parkouring you can do in a parkour game is a bad idea and this frustrated me so much especially in the early game when my character could not even climb a billboard because his stamina ran out. It was a **** addition and i hate it. Also why is the character always running but can't run in most of the safe zones even if there aren't even any npcs in them? Overall a downgrade in almost every way from the first game.

    The final boss is complete garbage. It is a buggy glitchy mess and the boss is a complete bullet sponge with bs combos that lock you in place. I honestly prefer the final boss from the first game which is also ass.

    Bugs and glitches. They are everywhere: textures not showing, lip-syncing not working, character pathing gone wrong, enemies getting inside solid objects so you have to restart the game to start everything again, also happened in the final boss phase 3, collision not working, physics not working, parkour not grabbing what you are trying to grab, double jump not working and many more.

    The nights. Volatiles only come out in high level chases in the overworld so they are almost never seen. Streets are ass during the night cause howlers are everywhere and alert all zombies after you. The night time meter also suck cause it limits your night exploration and it's just another pointless micromanagement. They ruined the selling point of the series that being "night is scary and beware" now they are just annoying and frustrating.

    also they removed the survivor skill tree, repairing weapons, first map is boring and sucks and dismemberment is severely downgraded.

    The game needed atleast another year of two in development to iron out the numerous bugs and glitches. I suggest you wait atleast 6 months for them to fix the glitches and wait for a sale. The first game was amazing and this game is worse in almost every way. This game is not horrible but it's not even close to the first game.
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  18. Feb 19, 2022
    5
    Прошел игру, сюжет меня мягко говоря огорчил и все это украшенно неплохим обилием багов.
  19. Feb 17, 2022
    5
    I was a big fan of the first. This one, not so much. The story isn't interesting and this time, the game introduces factions that dont make a big impact on the game itself. The night is much more annoying since you cant avoid getting caught in a chase usually. The challenge missions are not worth playing as the difficulty is unweildly. Crafting upgrades are way too expensive. My biggestI was a big fan of the first. This one, not so much. The story isn't interesting and this time, the game introduces factions that dont make a big impact on the game itself. The night is much more annoying since you cant avoid getting caught in a chase usually. The challenge missions are not worth playing as the difficulty is unweildly. Crafting upgrades are way too expensive. My biggest dislike on this one is the force-down-your-throat parkour. Unlike the first game, it was a fun byproduct. This time its in your combat and quests and proves just how sloppy the mechanics can be.

    In summary, this game is a more grindy version of the one I loved with attempts to revamp that just fall flat. Yea, its similar in some ways, but its added new features that just dampen the experience.
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  20. Sep 3, 2022
    5
    First 5 hour I thought this game is my new Skyrim but right after that the game bored me to hell. This game is boring.
  21. Mar 16, 2022
    5
    It's a mediocre game compared to the first one. Despite a few improvements to parkour, the first game is better in almost every way. The game's optimization is awful, it requires a high-end pc, but it doesn't even deliver the next-gen graphics to justify it. Forgettable.
  22. Mar 1, 2022
    5
    Este juego se lleva una 5 porque mantiene la esencia de la primera entrega, suspendiendo en todo lo demás. Parecía que iba a ser una buena continuación del primer juego, pero ni es bueno, ni es una continuación.

    De las mecánicas que añade esta entrega, cabe destacar la importancia del ciclo día/noche (más bien luz/oscuridad), según la cual el personaje se transformaría en zombie tras
    Este juego se lleva una 5 porque mantiene la esencia de la primera entrega, suspendiendo en todo lo demás. Parecía que iba a ser una buena continuación del primer juego, pero ni es bueno, ni es una continuación.

    De las mecánicas que añade esta entrega, cabe destacar la importancia del ciclo día/noche (más bien luz/oscuridad), según la cual el personaje se transformaría en zombie tras estar 5 minutos en la oscuridad, o tras 5 minutos sin estar cerca de una luz ultravioleta; el cual el propio juego se carga la mecánica al llenar el mapa de consumibles que evitan la transformación del personaje en zombie, haciendo que tras 45 horas de gameplay, no me haya transformado ni una sola vez. Por otra parte, la mecánica de los poderes de zombie, añadiendo super fuerza, velocidad, y super saltos... completamente inútil, solamente añadida para justificar 4 momentos en la historia del juego en los que se usa.

    Tal vez merezca la pena comprarlo dentro de unos meses, cuando baje de precio, ahora mismo por 70€ tienes opciones mucho mejores.
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  23. Feb 5, 2022
    5
    The story is bored and stupid. Side Quests - it's trash like "Found for me banana and go away". Horrible optimisation. On my RTX 2070 and Ryzen 5 5600x I have drop fps from 60 to 11 fps in FHD with mid-high settings with DLSS Perfomance.

    But Open World and Parkour very nice

    6/10
  24. Feb 26, 2022
    5
    This review contains spoilers, click expand to view. I am absolutely disappointed in this game. Besides the countless glitches, my game has crashed three times, I've fallen through the map twice, the parkour mechanics are all over the place; I've died more times by slips and falls than zombies and human enemies attacks because Aiden falls whenever he jumps onto something; trying to jump onto a ledge is a major project at times because he always jumps to the side instead of in front of him. Some of the side missions which required Aiden to make a choice were bugged- no audio and no subtitles, so I had NO idea what the **** was going on!

    And now, my game is broken. I am stuck at the story quest of The Colonel, the mission after meeting Juan at his hideout does not appear. I also cannot sleep in any safe zone; I get the message that I cannot sleep because it's not safe. I cannot progress through the story because the missions are NOT appearing! I restarted the game three times and I am still not seeing any story quest missions. So I am UNABLE to play the game. I never had any problems playing the first Dying Light. This game should have NEVER been released!! GARBAGE!!
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  25. Feb 6, 2022
    5
    Many, many bugs.... Don't complet quest because a bugs.... disappointed....
  26. Feb 6, 2022
    5
    So, we finally know why there were so many delays: Techland needed more time to downgrade it all to PS4 standards. It's evident from the get-go that this game was not designed, not optimized, for PS5. It's not as broken as Cyberpunk was at its launch, but that's not saying much. I guess we just have to accept this sorry state as the new normal of game business.
  27. Feb 6, 2022
    5
    Almost everything is worse than Dying Light 1. DL1 had better combat, better weapons, better HUD, better parkour, better zombie behavior and physics, and better abilities. The graphics look like a game from 2016, not 2022.Denuvo.... Fighting zombies is not fun. Parkour is fun at times, but the whole citi looks so similar that I feel like I've been everywhere, even if it's a new location.Almost everything is worse than Dying Light 1. DL1 had better combat, better weapons, better HUD, better parkour, better zombie behavior and physics, and better abilities. The graphics look like a game from 2016, not 2022.Denuvo.... Fighting zombies is not fun. Parkour is fun at times, but the whole citi looks so similar that I feel like I've been everywhere, even if it's a new location. Story is ok so far, a few weird decisions, but ok for a zombie game. If you've never played DL1, don't bother with DL2 and go straight to Dying Light 1. I can't find a good innovation in this game, though there are a few. In fact, I think this game should be called Far Light: New Dawn 2. Same crap as Far Cry: New Dawn, boring world with boring weapons, boring people problems. They chose the worst part of the apocalypse, rebuilding a world where nothing happens. I personally don't like it. You can choose between 2 sides you want to help. Survivors and Peace Keepers. Both are stupid idiots, one looks like beggars and the other like paintball kids playing soldiers. You can't manually save so if you glitch into a wall during some missions and die you fail it and bye bye. Most of the characters aren't very interesting and the few that are worthwhile aren't super essential to the story. The zombies feel like they are just there to fill out the world, you almost don't have to fight them, the main opponents are humans. The physics and behaviour of the zombies is disappointing, you just sneak past most of them anyway so they don't see you and when you do fight one you don't break their bones with your punches and they don't X-ray like in DL1 which was one of the best features, you don't break their bones with every punch like in DL1. You're just taking away the Hp's that levitate above them to die, also almost everything here defies physics and zombies, humans and Aiden fly through the air like nothing. You can't throw weapons here, stomp on zombies' heads, my favorite two-legged kick is basically useless and difficult to use here. Overall the skills here are boring and useless. Expand
  28. Feb 8, 2022
    5
    Compared to the first part, this is a step backwards. They promised non-linearity and an excellent plot, but in the end they made mediocre characters with mental retardation and lack of motivation.

    Chris Avellone would have done a really great story, but it ended up being crap without him.
  29. Feb 10, 2022
    5
    Such a mess, Such a shame...

    Loved the first game and eagerly awaited a sequel for years. I heard there were real problems in-house at Techland during development of this game, which made me nervous, but pre-launch trailers and content restored faith somewhat. Techland has managed to take a lot of what worked with the first game and either remove it or make it worse. The result is a
    Such a mess, Such a shame...

    Loved the first game and eagerly awaited a sequel for years. I heard there were real problems in-house at Techland during development of this game, which made me nervous, but pre-launch trailers and content restored faith somewhat.

    Techland has managed to take a lot of what worked with the first game and either remove it or make it worse. The result is a game that is nowhere near as fun to play as the first game.

    This game at release is not just a disappointment but a deception. I cannot understand why they choose to market this game years ahead of its release while delivering such a mess of a game

    Here's an idea: Why don't you focus on making a competent game first and then take it to market. It's like the people at Techland that have been hyping the game years in advance and selling promises of greatness have never actually played it or had any first-hand experience with the game. They’re just quoting from a script of ‘key features’ and ‘unique selling points’ that’s been cooked up for them…

    I heard that the CEO is obsessed with copying other AAA devs like ubisoft, EA and CD Projekt Red which explains a lot. That, coupled with egos and bad eggs in leadership roles at Techland (according to many interviews/articles) that are blocking good ideas and insisting on their own, has left players with a confused and mediocre experience.

    The best thing that could happen to this franchise now is if Techland sell the IP to a competent dev such as Kojima studios, Naughty Dog (Pre-TLOU2) or Fromsoft and then we might finally see an open-world Zombie parkour experience realised anywhere near close to it's potential.

    If Techland were to make another game after this, please just play to your strengths. You've hampered both games down to mediocre uninteresting stories with bad writing and voice work. Ditch the 'Story-driven experience' and just make a gamers game. Base building, scavenging, defending against zombie hordes, other factions, fun character progression/customisation, and just let players create their own story in the world. You could do this in 3 years, not 7.

    Also coop is currently broken and when it is working it’s not very fun. Instance after instance. Go somewhere, talk to person - ’waiting for players to proceed’, go to door - ’waiting for players to proceed’ - Go fetch item - ’waiting for players to proceed’, and on it goes…

    Pros:

    ⁃ Parkour is still largely satisfying and more versatile than first game
    ⁃ Added some cool parkour combat moves
    ⁃ Some good world design here
    ⁃ Perfomance mode on PS5 is mostly stable 60 fps
    ⁃ Gameplay flows a bit better between day and night (imo)

    Cons:

    ⁃ Some parkour animations have been redone but are worse - ‘Slide’, Grapple’ etc
    ⁃ Combat is repetitive and unsatisfying - Worse than first game
    ⁃ Ragdoll physics worse
    ⁃ Story and writing is painful
    ⁃ Too many cutscenes
    ⁃ Character dialogue rambles on (what could be said in 15 seconds takes 3 minutes)
    ⁃ Coop is broken/buggy at launch
    ⁃ Coop boils down to running from instance to instance. Can’t even spot/mark things for each other
    ⁃ Exploration of map inline with Ubisoft games - Mark an icon on the map and run to it
    ⁃ Bugs for days… All the same bugs that were in the first game still remain here 7 years later (How has this not been picked up on? Since you supported the first game for 5 years after launch. How are these same bugs here again?)
    ⁃ X-ray feature in combat removed
    ⁃ Moon gravity with parkour and combat. Everything feels ‘weightless’
    ⁃ Many standard ‘Quality of life” elements from other open-world games are not here
    ⁃ Menus are frustrating to navigate
    ⁃ Game is littered with bad game design choices
    ⁃ Story faction choices are underwhelming. Only a few make a difference, the rest are pointless
    ⁃ Removed survivor skill tree when it would have carried over to this game just fine.
    ⁃ Character progression and skill trees not as satisfying
    ⁃ 1080p 60fps on PS5 (thought we were past this?)
    ⁃ Removed volatiles and any threat from night time (Need to make a lvl 4 chase happen to see them)
    ⁃ Sun-baked lighting from first game is gone. Lighting feels flat and you can no longer ‘feel’ the sun going down and night coming like the first game.
    ⁃ Graphics look outdated (More PS4 than PS5)
    ⁃ Can’t repair weapons ⁃ Only 1 weapon moveset across all weapons - left…right… (What a missed opportunity) ⁃ Aiden is the exact the same character as Kyle Crane ⁃ Story and quest design is outdated (ok in 2015, not in 2022) ⁃ Enemy variety and attacks are same and boring to fight ⁃ All weapons handle the same and feel generic It sounds like they’re strived so hard to be a AAA studio and release a AAA game, and they might have just achieved it, but that’s not a good thing imo…
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  30. Feb 6, 2022
    5
    Might be the most glitchy game since Cyberpunk the more you progress the worse it gets. I have completed the story and now all my side missions bug out and or black screen dialouge takes double the amount of time/delayed. Also this white smoke appears randomly on most places on the map so I can't even see where I am going half the time.
  31. May 25, 2022
    5
    What a buggy disjointed mess. The core gameplay Dying Light you know any love. That part is pretty good, if messy, but there's so much wasted potential here.

    This game feels like the spiritual successor to the early Assassin's Creed games, back when they were about climbing and traversing cities by rooftop. There is a LOT of that in this game. When it's good, it flows together
    What a buggy disjointed mess. The core gameplay Dying Light you know any love. That part is pretty good, if messy, but there's so much wasted potential here.

    This game feels like the spiritual successor to the early Assassin's Creed games, back when they were about climbing and traversing cities by rooftop. There is a LOT of that in this game. When it's good, it flows together beautifully. When it's bad, it's an exercise in frustration. I found too many bad experiences with parkour.

    Story is pretty bad. The way it's told is overly mawkish, and characters act like imbeciles for dramatic effect, and the last mission and ending and boss fight are garbage, straight out of some hacky PS2 game written by Michael Bay. Certain design decisions like the hidden inventory space cap make me scratch my head. Combat is kind of annoying. Certain game mechanics and quest goals are poorly explained. I often didn't know what I was supposed to be doing, and would waste 20 minutes wandering around trying to figure out what the next objective in the mission is. The way they order collectibles is also terrible. Every time you pick up an artifact or tape, you have to sort through possibly 100 items to examine your collectible. Difficulty settings are terrible. Harder difficulties restrict resources, which just makes the game more tedious.

    Did I mention the game is buggy? Lockpicks don't work correctly. Quest npcs don't show up. Important mechanics as simple as grabbing onto beams is a kludgy chore that seems to be based on luck. There are some obnoxious parkour challenges that require you to start from a savepoint some distance away if you fail a jump. You could say that Dark Souls does the same thing, but as a huge Fromsoft fan, it's not the same. A lot of times you don't know what you're supposed to do during Parkour sequences and if you guess wrong, you could be set back 5-10 minutes before you can guess again. It feels like you have to randomly stumble upon the correct sequence of actions to complete certain parkour segments.

    Despite the many many flaws and annoyances and bugs, I somehow still managed to have a good deal of fun, which is why I'm giving it an average score. Running through an abandoned city killing zombies is great. There's a mission that involves climbing a skyscraper crawling with infected that reminded me of a similar sequence in The Last of Us 2, except going up instead of down. That segment was the peak of the game for me. If only the rest of it had been so good.
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  32. Feb 6, 2022
    5
    The game is released in an outrageously half-baked state. It's a disgrace that the developers and publisher thought this is right. I have the PS5 version, ~15-20 hours in and I haven't seen a single cutscene that would actually play as it should. The main story cutscenes are broken to the level that I don't know what's happening, because characters just stand in the corner while the audioThe game is released in an outrageously half-baked state. It's a disgrace that the developers and publisher thought this is right. I have the PS5 version, ~15-20 hours in and I haven't seen a single cutscene that would actually play as it should. The main story cutscenes are broken to the level that I don't know what's happening, because characters just stand in the corner while the audio plays. Camera is moving into the wall and into other character's groins, Once I saw a character I was talking to standing and her head was twisting around like a propeller. I haven't seen a SINGLE CUTSCENE in the game that would play as "intended". Sometimes I was just talking to a bottle or a baseball bat, in worst cases, there are new characters introduced in audio but I don't see anything from a 2 minute cutscene..
    Regarding the PS5 version: To be honest my first reaction was that damn, that graphics look dated as hell! Textures are blurry, trees especially looking bad. Some textures are amateurish, looks like they tries to compensate detail with chaotically layering noise on top of everything. You could easily tell that it was made for PS4, the level of detail on models id very low, looks like it was optimised for PS4 heavily. It is NOT USING ANY OF THE PS5 FEATURES.. Why call it a PS5 game then? Sometimes I felt the trigger is harder to pull but there's no sophistication behind it, just a blind value. And nothing else.. It plays and feels last gen, including the gameplay..
    The gameplay reminded me of Far Cry series in a bad way.. No matter how powerful you are, your character is forced to be a dumbass in the cutscenes so other characters can get a hand over him, beat him, take his stuff etc.. This kind of a storytelling is lame and should not be allowed.. If you are building a power fantasy about a parkouring high jumping zombie killing hero, showing him get beaten up in every cutscene is just a kick in the balls for the power fantasy of the game.. Absolutely bad game design..
    Characters are introduced in the beginning as they know each other, but let's be honest this is the N+1-th zombie game nobody remembers the first one or their characters that much.. Playing the "familiar card" in this case was a waste of effort..
    Most decisions in the game you have to make are either arbitrary or outright illogical, like destroying a power generator. Really? would you really destroy a power generator in a world where UV light and Power generators literal difference are life and death?
    To be honest, I found all fractions equally irritating, so I made my choices in a way when I anticipated more people to die, but there's no misanthropic choice, the game just forcing you to be enemies with one no matter what you do.. The fractions itself are quite "on the nose", "good people in the church" "bad people are the police". Really? Can you be more cliché?
    Game systems are predictable and outdated..
    Just so I can tell something good too, character models are reasonably detailed, but since the cutscenes are **** altogether, you cannot really enjoy them, unless you like to view them from 1mm up close since the cameras are all over the place..
    The very first running music in the first cutscene is a steal from Ghost in the Shell, from a relatively unknown album called Megatech Body. I mean it was a straight steal, not even just a variation..
    I understand the makers desire to showcase the weapon models they worked on, but removing repair is a ****ty way of doing that.. They could just increase the loot count and make every weapon model useful in a way.

    All in all there' some value in the game, but it would need another half a year or more to fix the bugs, another year to properly make this a PS5 title. In this state I'd not recommend it to anyone except fanatics of the first game.. I'd not recommend it mostly because the Publishers and the Developers were confident to release the game in its current sorry state. I mean none of the cutscenes are working in your MAIN STORY!! How the hell is THAT slipping through QR?
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  33. Feb 11, 2022
    5
    50% Good 50% baaaaaaad

    Parkour was mostly very immersive.
    But the story and character development was a toal mess
  34. Feb 6, 2022
    5
    Would be great for 2018, but not for 2022. Weak graphic and animations. Average story line and averager gameplay.
  35. Feb 16, 2022
    5
    Allow me to introduce you to dying light 2. Without too much ramble, first the graphics they look worse than borderlands, dying light 1, far cry 2,3,4,5,6 and any other first person shooter and you've seen that since the new gameplay trailer dropped so nothing new here but I thought it might be better when you play it at a high resolution on my ps5. But no the game has no personalityAllow me to introduce you to dying light 2. Without too much ramble, first the graphics they look worse than borderlands, dying light 1, far cry 2,3,4,5,6 and any other first person shooter and you've seen that since the new gameplay trailer dropped so nothing new here but I thought it might be better when you play it at a high resolution on my ps5. But no the game has no personality unlike dying light 1 the dark tones fit the atmosphere the parkour was fast and sleek when you got out of a hoard you actually felt pheww. When you did rooftop parkour it was scary cause if you fell down you're done. But yeah the game feels like it lacks ambient occlusion, antialiasing, fog and resolution is the biggest problem. Also very few godrays when it should be lathered with it. The render distance is bad and popping is prominent I would not buy this game for 60 bucks for these features alone. It took rockstar games 7 years to make red dead 2 so did it took to make dying light 2 and the game is 6 to 7 times bigger than dying light 2 but also with phenomenal graphics bare in mind it released on last gen and it has better graphics. Of course you can argue that techland is way smaller company but there world is also way smaller we arent asking for much anyway we are asking for a open world game which looks good not ultra detailed but at least looks somewhat next gen and it looks like a ps3 game far cry 2 had better textures than this. Moving on to gameplay the parkour is horrible, its floaty, its slow, its clunky, you get stuck on objects basically everything but dying light. After that is the stupid paraglider which doesn't obey laws of physics when you pull the glider down it goes up 5 ft like what, newton must be turning in his grave, it also dosen't help that it removes all the anxiety and thrill you had while doing parkour on rooftops. The combat is hilariously boring the melee or whatever is not good also the zombies are less scary . The protagonist has powers now? well what the hell why not make me a mutant with big claws and giant teeth looking like black ops zombie please dont put supernatural elements in your game I like humans you know people liked the older characters bcz it was something they can relate to. I and I can barely relate to this protagonist aiden bcz he is a mutant or whatever he is. The story and the writing are gonna be watch dogs 2 level was known since we watched the first gameplay trailer. Where the girl says yes we did it with the most uninspired voice ever how can you like the game when the va have no passion or intrest whether the emotion is being expressed or not. The system of choosing sides is the most boring system I was like yeah whatever. Also people keep saying this about far cry games that its more of the same and this game is like less of the same not in a good way but bad. Characters enviroment and physics all have been downgraded its less of the same and barely had anything good from the last game. AI also terrible sometimes they see you other times you will be in front of them but nothing happens. Did this game left impact on me? yes its terrible story left a impact on me and made me understand that everyone cant be a writer hahaha. Jokes aside it has nothing on the name of impact and watch dogs 2 probably made me feel more impacted than this. This game made me realise that preordering any new games was a mistake. Before I go this game has tons of bugs as much as gta defnitive edition Expand
  36. Feb 19, 2022
    5
    Very unfinished. Lots of bugs and glitches on Ps5. Lots of cons, very little pros.
  37. Feb 16, 2022
    5
    This games has too many bugs. I couldn't complete some sidequests because of that.
  38. Feb 5, 2022
    5
    В сравнении с прошлогодними релизами 1080p/60fps на новых консолях выглядит как шутка, неужели так сложно было сделать хотябы 2k/60fps??
  39. Feb 5, 2022
    5
    Unplayable, screen flickering every minute, Glitchs that block you from progressing in the campaign, safe zones that stop working, the game could be wonderful, easily an 85/10 but it has so many bugs that ruin the experience. I bought it on pre-sale and I will probably be able to play the game in a long time, since with 7 years and 1500 employees and many delays the game came out allUnplayable, screen flickering every minute, Glitchs that block you from progressing in the campaign, safe zones that stop working, the game could be wonderful, easily an 85/10 but it has so many bugs that ruin the experience. I bought it on pre-sale and I will probably be able to play the game in a long time, since with 7 years and 1500 employees and many delays the game came out all broken, so a few weeks won't be enough to sort things out, another disastrous launch of the world of games Expand
  40. Feb 6, 2022
    5
    The game is very good, but the fact that I can't play with my friends on ps4 ruined the experience. I'm playing alone because all my friends are on ps4 and only me on ps5. And downloading the ps4 version, the save is not shared between generations!
  41. Feb 6, 2022
    5
    I want to give it a 5.5/10 really. Unfortunately I played Dying Light 1 and that IS what I have to compare this against. Because the bar was set for that game at 8.5/10 for me. I LOVED going through Haran. Running through it was awesome and fast paced. This feels cumbersome.

    Plus its DYING LIGHT. Light does not feel precious as it did in the first one. Day time has its moments
    I want to give it a 5.5/10 really. Unfortunately I played Dying Light 1 and that IS what I have to compare this against. Because the bar was set for that game at 8.5/10 for me. I LOVED going through Haran. Running through it was awesome and fast paced. This feels cumbersome.

    Plus its DYING LIGHT. Light does not feel precious as it did in the first one. Day time has its moments and you can get into trouble. But day time is bliss. Light is safe. The shadows in the first one are scarier. You play in them too long and suddenly you look into the light to gauge how much time you have left before you NEED to run. The world feels safe but dry with that sun high in the sky. And as it wanes and sets the pressure is on. Not by some stupid artificially imposed timer either. Horrible choice there. HORRIBLE. But the light in the first game felt like it WAS DYING. I cannot express how much I loved the atmosphere of the first game.

    This second one has none of that. Day time is a total joke. Night isn't that bad. The only thing I hated at night is the damn timer.

    And no fixing weapons?? Why? There are so many other things I cannot understand or fathom. Bad dev choices.
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  42. Feb 6, 2022
    5
    Side missions are much more intresting than the main storyline. Gameplay is often times much more fluid than in Dying Light 1, movement and combat are major improvements. But holy **** does the story get in the way of the fun. Early game is entirely spent on dialogue and exposition. Choices make almost no difference at all, and they do not contribute to the end in any way. Narratively, itSide missions are much more intresting than the main storyline. Gameplay is often times much more fluid than in Dying Light 1, movement and combat are major improvements. But holy **** does the story get in the way of the fun. Early game is entirely spent on dialogue and exposition. Choices make almost no difference at all, and they do not contribute to the end in any way. Narratively, it is a MESS. And holy **** was it forgettable. **** I don’t remember a single name from the main characters. The most generic, sleep inducing story possible for such a fast paced action game. And the nighttime nerf, just, a shame overall. Still, I can see that they’ve majorly improved gameplay and flow of a game I once thought already had it perfectly. Congrats to the devs, but not the writers. That was... real ****ing boring. Expand
  43. Feb 9, 2022
    5
    Tor what is seen as one of the bigger games of 2022, I feel as if this is othing but a shadow of its former self.

    In comparison to its predecessor, it fails to capture what truly made Dying Light a great game, an average story, boring and uninspired main character, gameplay that just feels unpolished and combat that doesn't have the same fun as the first outing
  44. Feb 11, 2022
    5
    This game is Perfect, rate 10/10. There is everything what game should have and big + for no pizza and pasta dubbing. GAME OF THE YEAR!
  45. Feb 11, 2022
    5
    The best game with zombies!
    Polska gurom po co komu włoski dubbing dzięki temu mniej GB trzeba instalować gahahs
  46. Feb 11, 2022
    5
    I really want to love this game but i cant..way to much worthless talking to bore anyone to the point of you asking yourself why am i playing this.they should of spent more time on game….and boy its confusing as **** as to why my new character sounds exactly like the last even though its not.an geeze ive played 20 hrs just to be level 3
  47. Feb 12, 2022
    5
    Porządna gra bez włoskiego dubbingu co podbija ocenę na 6, a tak poważnie gra się naprawdę przyjemnie i przebija po stokroć 1 część. Jedynym mankamentem jest łatwiejsza noc niż w 1 nocy.
  48. Feb 12, 2022
    5
    Great game , who needs Italian language?!?! Get the rid of Italian subtitles and it will be 20/10
  49. Feb 13, 2022
    5
    There’s a game between the bugs. ……………………………:::::::::::
  50. Feb 13, 2022
    5
    Z tego co wyszło przez ostatnie miesiące, to najlepszy tytuł. Patche doszlifują grę i będzie brylant.
  51. Feb 13, 2022
    5
    Fantastic game. brilliant dubbing that is only available in important languages
  52. Feb 14, 2022
    5
    Ahhh where do I start...slow storyline? Bad dialogue? No sprint button? No guns? Removed ragdoll system for combat? Levelled looting so you can't get better stuff until you level up? I'm not really sure where they placed the emphasis here but it was definitely in the wrong areas, I can only do parkour for so long before getting bored.

    I was a huge fan of the first one, this just seems
    Ahhh where do I start...slow storyline? Bad dialogue? No sprint button? No guns? Removed ragdoll system for combat? Levelled looting so you can't get better stuff until you level up? I'm not really sure where they placed the emphasis here but it was definitely in the wrong areas, I can only do parkour for so long before getting bored.

    I was a huge fan of the first one, this just seems like a watered down version minus some of amazing qualities of the first game. I was really hoping for much much more.
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  53. Feb 17, 2022
    5
    The game in itself is good, the gameplay is fun, and the story is nice.
    But sadly, all of the qualities it had were overshadowed by the heavy amount of bugs I encountered.
    From visual bugs like textures not loading or characters being in weird poses/freezing, to gameplay issues like nothing loading in and ending up under the map. The worst bug that i encountered was the dialogues not
    The game in itself is good, the gameplay is fun, and the story is nice.
    But sadly, all of the qualities it had were overshadowed by the heavy amount of bugs I encountered.
    From visual bugs like textures not loading or characters being in weird poses/freezing, to gameplay issues like nothing loading in and ending up under the map.
    The worst bug that i encountered was the dialogues not working, but not just the dialogues not being here, the entire dialogue part not working, meaning that a 3 minute cutscene ended up in a 1 minute one because no dialogue occurred. The only way to fix this was to restart the game

    Overall, the game is good and fun, just wait for it, those bugs ruined the experience
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  54. Feb 20, 2022
    5
    I thought that cyberpunk was very bugged game until playing Dying Light. Story was very boring no depth in it. Side quests were so repetitive. The dialogues are too long and make no sense. The characters didn't even have a single facial expression all looked same at all. Black screens every few seconds in story missions. Weapons cant be repaired for no reason.
    I finished whole game without
    I thought that cyberpunk was very bugged game until playing Dying Light. Story was very boring no depth in it. Side quests were so repetitive. The dialogues are too long and make no sense. The characters didn't even have a single facial expression all looked same at all. Black screens every few seconds in story missions. Weapons cant be repaired for no reason.
    I finished whole game without one single shop upgrade cuz of the bug. Parkour was the only good thing in the whole game.
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  55. Feb 20, 2022
    5
    I went through the game completely once and I don't want to see such squalor anymore. Graphics of the 2013 level. The plot is lean, and variability is absolutely not necessary for this game. The Russian voice acting is unpleasant and made by amateurs. Most of the animations that were in the first part are not here. And those animations that are made crookedly. The mechanics of paraglidingI went through the game completely once and I don't want to see such squalor anymore. Graphics of the 2013 level. The plot is lean, and variability is absolutely not necessary for this game. The Russian voice acting is unpleasant and made by amateurs. Most of the animations that were in the first part are not here. And those animations that are made crookedly. The mechanics of paragliding control are unbearably poor. The game is not worth your money or your attention. And the fact of its release in this form speaks of the bestial attitude of the developers to the fans of the series. Expand
  56. Feb 22, 2022
    5
    Waste of money, I'm completely disappointed by this game. After a few hours of playing, I'm totally over it.

    If anything, it shines a light on how tired and overused the subject matter has become (zombies and post-apocalypse, how unique!). I was expecting some kind of novel/brilliant twist on these subjects, but no. The "zombies" and other opponents have awful AI and lend almost nothing
    Waste of money, I'm completely disappointed by this game. After a few hours of playing, I'm totally over it.

    If anything, it shines a light on how tired and overused the subject matter has become (zombies and post-apocalypse, how unique!). I was expecting some kind of novel/brilliant twist on these subjects, but no. The "zombies" and other opponents have awful AI and lend almost nothing of interest to the story or gameplay other than being the conceptual backdrop for the game.

    The voice acting is something you'd expect from a group of 5-year olds trying to sound like bad guys. It's so bad that I'm embarrassed every time someone speaks in this game. That's totally unacceptable in these modern times, where so many games in this price range have an excellent and thoughtfully crafted story, script and voice actors.

    The mildly unique fighting/movement stuff isn't anywhere near interesting enough to anchor an otherwise silly, boring and sloppily produced game. I'm not investing any more of time into this stinker.
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  57. Feb 23, 2022
    5
    This review contains spoilers, click expand to view. O jogo está muito bugado, algumas vezes quando eu abro o inventário o jogo fecha sozinho,a dublagem br está muito ruim as falas dos personagens cortam no meio do diálogo,muitas vezes os figurantes e os prédios não renderizam e eles ficam cinza como se fosse um boneco de argila. Expand
  58. Feb 24, 2022
    5
    Jogo tem bastante bugs e algumas missões segundarias chatas e repetitivas , problema desse jogo foi adicionar muito conteudo vazio , ele é divertido para jogar com amigos e dar risada dos bug e matar zumbi.
  59. Mar 23, 2022
    5
    Me pareció muy entretenido los personajes sobre todo los zombies la pasé muy bien con este juego
  60. Apr 22, 2022
    5
    This game is a lot of fun to play but there is a lot of things with this game that didn't do it for me. I found more cons with this game than pros. This game would probably be worth a play if you can get it on sale.

    Positives: - Game play is solid, fighting/parkour is fun and feels good - Interesting NPC interactions during the open world and quests - A good variety of weapons and
    This game is a lot of fun to play but there is a lot of things with this game that didn't do it for me. I found more cons with this game than pros. This game would probably be worth a play if you can get it on sale.

    Positives:
    - Game play is solid, fighting/parkour is fun and feels good
    - Interesting NPC interactions during the open world and quests
    - A good variety of weapons and tools to let you play how you want
    - The game looks good and the ambience is very immersive

    Negatives:

    - Game has a lot of bugs both visually and gameplay wise. Found a lot of model swapped characters and keybinding didn't work even after being rebound.
    - Hardest difficulty was not challenging. Playing on hard makes it so you can't sell equipment (which you get a lot of)
    - AI is awful and posed a little threat during my entire play through. Being chased at night is not fun since there are so many safe zones in close proximity.
    - The story was a little too over the top along with the NPC's you met along the way. It took away from the seriousness of the whole situation
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  61. Jul 28, 2022
    5
    The repeatability of the mission route is a bit high, but the others are fine.

    I could have give 7, until i met lawan.

    Techland, you let me down.
  62. Aug 28, 2022
    5
    Really dissapointed with this one
    I have been waiting for so many years for a product showcased in E3 2019 which got me hyped
    This feels like a completely diffrent game from the gore stuff,the atmosphere and even the zombie design
    Really mediocre
  63. Sep 16, 2022
    5
    Sorry to say that this game is not even close to be as good as its predecessor: too many mechanics which make the game just more caothic instead of deeper or more interesting. Controls are convolluted and missions are predictable, repetitive and boring. The story is uninteresting and not engaging, graphics are below average, animations are terrible though performance are quite good. TooSorry to say that this game is not even close to be as good as its predecessor: too many mechanics which make the game just more caothic instead of deeper or more interesting. Controls are convolluted and missions are predictable, repetitive and boring. The story is uninteresting and not engaging, graphics are below average, animations are terrible though performance are quite good. Too bad I played many hours before realizing that my expectations have been betrayed, cause now I cannot ask for a refund.
    In summary: not the worst game in the world, but definetly boring and disappointing.
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  64. Dec 14, 2022
    5
    This review contains spoilers, click expand to view. The game is Bugged but playable. Most of the quest-lines are bugged and need a workaround to function again. The storyline itself is just okey. Some of the characters like Lawan getting very annoying. You are forced to work with them tho i dont like them. This is something that destroys the user’s experience and makes me stop an pause the game for weeks because it just sucks. The storyline has very often Plots where characters dying that don't have to die tho it not even makes sense that they are dying. Overall the game is ok but i wouldnt play it again. It feels also like a waste of time. Expand
  65. Mar 8, 2023
    5
    Leider nur eine 5:

    Die Grafik und die Welt sind ganz schön gemacht.
    Parkour macht Spaß
    Das Kampf und RPG system ist leider nicht besonders gelungen.
    Das größte Problem sind wohl die vielen Bugs vor allem im Multiplayer.
    Man hat lieber an Event Updates gearbeitet als an Bug fixes.
  66. Apr 26, 2023
    5
    This game was a huge let down for me after the masterpiece that was dying light. The story bored me, the coop was buggy and barely worked, the parkour was an improvement, the combat and weapons were just eh and the chases at night were funnest part possibly the only part I actually enjoyed. Overall I had a little enjoyment from this game it was just incredibly average, but I am willing toThis game was a huge let down for me after the masterpiece that was dying light. The story bored me, the coop was buggy and barely worked, the parkour was an improvement, the combat and weapons were just eh and the chases at night were funnest part possibly the only part I actually enjoyed. Overall I had a little enjoyment from this game it was just incredibly average, but I am willing to go back to it after the recent overhaul because I really want to love this game because I adore the first one. Expand
  67. Sep 6, 2023
    5
    A mediocre game. The plot is generally okay, but some moments are very naive or crass. The open world is unfortunately monotonous. A lot of bugs. The parkour system is quite interesting. It can hardly be called better than the first part.
  68. Feb 19, 2022
    4
    A Game Overrated By Fanboys, It's Not Fun, Has No Decent Story. You Play By Trifle
    One word for this game: Boring
  69. Feb 7, 2022
    4
    I gave this game 5 hours of my time and turned it off because I was so bored. I played the first one to a platinum trophy and enjoyed it, but this is just the same old enemies, same old pointless side quests all dressed up in new clothes (improved graphics). I honestly could not recommend this to anyone.
  70. Feb 6, 2022
    4
    What a bad start of 2022 and a waste of my 70 euro's.
    This is nothing like the game we were promised in 2018.
    We have been UBISOFTED..
    Ugly graphics, combat / physics is a massive downgrade from Dying Light 1.
    Main story is boring and forced onto the player,
    the game is full of ugly immersion breaking HUD.

    Only positives are the parkour and the soundtrack which i quite like.
  71. Feb 7, 2022
    4
    This is just like playing the first game with a bad reskin. It's worse than the first game.
  72. Jun 22, 2022
    4
    Элементы паркура сделаны прекрасны, как и город... Остальное все говно , зря выкинули Криса Авалона. Сюжет бредовый что пиздец
  73. Feb 12, 2022
    4
    Почему 6 ?
    •Ухудшили освещение по сравнению с "E3"
    •Крайне мало внимания уделили оптимизации •Обещанного влияния выбора на мир - как такового нету •Лишние значки и эллементы подобного рода •Отсутствие огнестрела или им подобное •Почти такой же состав зомби как и в первой части - малое разнообразие монстров •Неоправданное растягивание прокачки снаряжения - гринд ни к месту •Слабый
    Почему 6 ?
    •Ухудшили освещение по сравнению с "E3"
    •Крайне мало внимания уделили оптимизации
    •Обещанного влияния выбора на мир - как такового нету
    •Лишние значки и эллементы подобного рода
    •Отсутствие огнестрела или им подобное
    •Почти такой же состав зомби как и в первой части - малое разнообразие монстров
    •Неоправданное растягивание прокачки снаряжения - гринд ни к месту
    •Слабый искусственный интеллект врагов
    •Слабая физика
    •Denuvo которое ухудшает и без того плохую производительность
    •Некоторые сспособности должны были быть с самого начала и не включать их в таблицу прокачки
    •Нам выдали Сырой, неоптимизированный и по сюжетной линии слабый продукт - выдали как готовый! Что очень обидно.
    --------------------------------------------------------------------------------------------------------------------------------------------------
    Why 6?

    •Worse lighting than "E3".
    •Extremely little attention to optimization
    •Promised effect of choice on the world - as such is not present
    •Superfluous icons and similar elements
    •No firearms or similar
    •Weak physics
    •Almost the same composition of zombies as in the first part -lack of variety of monsters
    •Unreasonable stretching of equipment upgrades = grinding
    •Weak enemy AI
    •Denuvo which worsens already poor performance
    •Some abilities should have been there from the start and not included in the leveling table
    •We were given a Raw, unoptimised and storyline-weak product - given away as a finished product! Which is a shame.
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  74. Feb 12, 2022
    4
    Too many critical bugs. For 2 hours of the game, we restarted the game 3 times in co-op due to hanging scripts. Either the zombie will not come out, then the dead inscription is not counted as killed and the corpse is always highlighted "kill". Then the nominal mob flies into space from a hit with a weapon under a buff for damage.
    + The plot is terrible.
    -You will never find the key! Ha
    Too many critical bugs. For 2 hours of the game, we restarted the game 3 times in co-op due to hanging scripts. Either the zombie will not come out, then the dead inscription is not counted as killed and the corpse is always highlighted "kill". Then the nominal mob flies into space from a hit with a weapon under a buff for damage.
    + The plot is terrible.
    -You will never find the key! Ha ha, I had it in my pocket all this time =)
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  75. Feb 13, 2022
    4
    Ужасный паркур, ужасные анимации что в коопе, что в сингле, оптимизация ужасная
  76. Feb 17, 2022
    4
    It's a solid experience that suffers from gamebreaking bugs and unfocused story telling in the main plot line. Dont get me wrong, this would easily be a 7/10 or even 8/10 if the game would bot have these major problems.
  77. Feb 6, 2022
    4
    1080 HD 30 FPS on a PS5 in 2022? Are you f*** joking techland? I can not enjoy the game because of that.
  78. Feb 13, 2022
    4
    this is just a deceit of expectations from the developers. This game is a big step back from first game. Lame scenario, lame gameplay and the world you can't believe in
  79. Feb 25, 2022
    4
    Not a very interesting game with repetative quests, unfulfilling endings, and alright gameplay. After all the hours I put in, I gotmost of the side stuff and main storyline beat and was left disappointed and bored. It's Dying Light with all of its flaws and not a lot of charm or polish. I even feel like the layout is a slight downgrade from the original. Just get this when it's on sale orNot a very interesting game with repetative quests, unfulfilling endings, and alright gameplay. After all the hours I put in, I gotmost of the side stuff and main storyline beat and was left disappointed and bored. It's Dying Light with all of its flaws and not a lot of charm or polish. I even feel like the layout is a slight downgrade from the original. Just get this when it's on sale or after the DLCs come out because this is not what I expected. Meh Expand
  80. Feb 5, 2022
    4
    El juego es decente y divertido con amigos, pero tiene demasiados problemas, decenas de bugs y algunos muy serios. Estoy cansado de que vendan juegos sin terminar a precio completo. Desde Cyberpunk 2077 no pienso permitir ni una mas
  81. Feb 7, 2022
    4
    Качество квестов ужасно, такое впечатление что делали все на отвали. Нету никакого смысла в выборах(желтые стрелочки с выборами диалогов) только 3 из них работают на концовку, остальные для виду, которые ничего не меняют. Бесполезность большинства навыков убийство бесшумного если враги выше уровня то оно не работает, и это только маленькая часть проблем, не говоря о проблемах с физикой,Качество квестов ужасно, такое впечатление что делали все на отвали. Нету никакого смысла в выборах(желтые стрелочки с выборами диалогов) только 3 из них работают на концовку, остальные для виду, которые ничего не меняют. Бесполезность большинства навыков убийство бесшумного если враги выше уровня то оно не работает, и это только маленькая часть проблем, не говоря о проблемах с физикой, прыжками, ... Expand
  82. Jul 23, 2022
    4
    Начнём с того что игра была представлена комьюнити,как продукт качественного эшелона. Что мы имеем в итоге:слабый сюжет, много багов, неинтересных персонажей, однотипные задания, слабую атмосферу и попытка сделать вариативность (и то плохая). И сложно понять почему все так плохо. Techland хотели превзойти первую часть и создать что-то инновационное или же как минимум не хуже первой части.Начнём с того что игра была представлена комьюнити,как продукт качественного эшелона. Что мы имеем в итоге:слабый сюжет, много багов, неинтересных персонажей, однотипные задания, слабую атмосферу и попытка сделать вариативность (и то плохая). И сложно понять почему все так плохо. Techland хотели превзойти первую часть и создать что-то инновационное или же как минимум не хуже первой части. Но есть всегда «но» и в их случаи это большое но. Сюжет пытается создать интригу но только разочаровываешься в предсказуемости сюжета. Интерес к сюжету терпеться с самого начала игры. Играя ты понимаешь кто главный враг, кто отец, где сестра и кто предатель. Даже персонажей не удалось сделать запоминающимися. Только Hakon интересен и то это ностальгия по старым временам. Остальные же второстепенные персонажи не вызывают к себе никакой интерес. С геймплейной точки, игра не может предоставить ничего, что могло бы завлечь игрока. Все те же аванпосты, минимальное количество побочных интересных заданий и провальные ночные задания. В первой части ночь была самым атмосферной и пугаещий частью игры. В DL2 мы имеем быстрые побегушки от точки к точки,лишь бы хоть что-то увидеть. Баги это стандарт для AAA-проектов. Если не одного не встретили значит вы везунчик. Вернёмся к концовкам игры. Фееричный провал и не более. Сделать несколько концовок и все походы как одна, это надо уметь. Все эти проблемы в совокупности заставляют пропустить эту игру,даже фаната первой части. Процесс прокачки и нулевая стамина на начале игры поражает. Активности по карте тоже не имеют ценности (принеси и унеси). Expand
  83. Feb 5, 2022
    4
    It’s a decent game. The parkour is clean. The story is decent at its best. 4/10
  84. Feb 8, 2022
    4
    Really feels like a downgrade from the first game and even the Dead Island series. The lack of co-op progression is major let down. Cut scenes are very glitchy and the voice acting is very bad, you can tell everything was read off a sheet and the voice actor was not watching what was happening on screen also the accents are all over the place and it feels like English was not the nativeReally feels like a downgrade from the first game and even the Dead Island series. The lack of co-op progression is major let down. Cut scenes are very glitchy and the voice acting is very bad, you can tell everything was read off a sheet and the voice actor was not watching what was happening on screen also the accents are all over the place and it feels like English was not the native language of a lot of the voice actors. Overall really let down with this game so far. Expand
  85. Feb 5, 2022
    4
    Gameplay's extremely good, genuinely smooth and exhilarating. The stealth+movement+combat can honestly be sublime.

    Story's really bad and so in your face that it's hard to ignore. Really clunky 2010 YA movie level writing and surprisingly poor character animations give characters ES: Oblivion vibes rather than the seriousness their writing clearly intended. Performance is
    Gameplay's extremely good, genuinely smooth and exhilarating. The stealth+movement+combat can honestly be sublime.

    Story's really bad and so in your face that it's hard to ignore. Really clunky 2010 YA movie level writing and surprisingly poor character animations give characters ES: Oblivion vibes rather than the seriousness their writing clearly intended.

    Performance is extraordinarily bad, walking through different areas basically rolls a diceroll to determine a multiplier for your fps. In a span of about 15min, you can get 60fps in a dense city area, walk indoors to get hit with 30fps, then walk back into that same dense city area to get 15fps. The glitchiness and bugs are worse than Cyberpunk's at launch.

    Everyone in my Discord server playing it at launch was on a cycle of playing in 30 min stretches before needing to restart for various reasons. Some times the menu freezes, sometimes the game just locks up, mission critical AI or prompts just completely break. This is made infinitely more terrible by the complete exclusion of manual saving or even the basic ability to restart from checkpoint. You have to either quit to menu or Windows to access checkpoints, which makes the game's bugginess infinitely more unbearable.

    The graphics are wildly inconsistent on a spectrum that ranges from Far Cry 3 at worst, 4 and 5 for the most part but admittedly giving Far Cry 6 a run for its money every so often. The whiplash from experiencing the last two generations of Far Cry games within a 10 minute stretch of gameplay is on par with what I'd imagine time travel would be like.

    Cyberpunk fell on its face doing actually actually attempting technically mind-blowing graphics, art and storytelling. This game is just nowhere near ambitious enough for me to even make baseline excuses for what a mess it is. The actual game seems like it's a ton of fun, can't wait to play it in 3-6 months.
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  86. Feb 6, 2022
    4
    Can i be honest here guys? Im okay with anyone that enjoy this game. I'm not hating I just very dissapointed . There's alot of improvement and cool stuff they adding like more parkour and combat move in dl2. they remove feature that is a charm in DL1. Zombie combat in DL1 you can feel every hit u land on zombie head,body and limbs precisely while in DL2 you don't really feel like youCan i be honest here guys? Im okay with anyone that enjoy this game. I'm not hating I just very dissapointed . There's alot of improvement and cool stuff they adding like more parkour and combat move in dl2. they remove feature that is a charm in DL1. Zombie combat in DL1 you can feel every hit u land on zombie head,body and limbs precisely while in DL2 you don't really feel like you hitting certain limb, zombie is not interesting to fight. Lag of ragdoll, spike not working properly, zombie design is very generic. Disappointed with bolters redesign he looks like a regular zombie now i dont even notice its a bolter. If you look back at Dl1 special infected each of them have iconic design like toad(spitter),fireman(goon),child(screamer),big Army(Demolisher), big green blister (Bolter). Zombie with opened ribcage(Bomber) . we can easily recognize em by just looking at their silhouette. Im seriously having problem with the slowness of the parkour, its too slow, lack of impact feeling, sometime doesn't grab ledge you looking at. Techland said its to prevent motion sickness is not true, it's very irritating and giving me dizzy even more. Expand
  87. Feb 6, 2022
    4
    Pls fix resolution in performance mode this game Looks like 10 years Old on ps5
  88. Feb 6, 2022
    4
    This game is a true nightmare! I had really high hopes for this one but it feels like a pre alpha version of the first game at full cost. Cyberpunk was a bug-fiesta, but I had at least fun with it. This game just frustrates, cause you can feel it wasn‘t ready yet in any minute of the game. Sorry Techland this is a disaster. The first game was 10 times better than this one.
  89. Feb 7, 2022
    4
    the game plays me despite the various bugs and problems but the thing that makes itself felt the most is the absence of the Italian language of the game that does not make you have fun as you should .... I watch the game at the subtitles. I fell off a building several times just because I was reading the subtitles
  90. Feb 7, 2022
    4
    1) Game quite embarrassing in terms of textures, not very refined and with an obsolete graphics engine. 2) Sometimes nonsense story with HUGE plot holes. 3) dubbing in languages ​​of markets that do not reach the Italian numbers in any way, yet dubbed, moreover embarrassing subtitles, untranslated pieces, recordings and often missing NPCs.

    PS: for the laggards who play the game in the
    1) Game quite embarrassing in terms of textures, not very refined and with an obsolete graphics engine. 2) Sometimes nonsense story with HUGE plot holes. 3) dubbing in languages ​​of markets that do not reach the Italian numbers in any way, yet dubbed, moreover embarrassing subtitles, untranslated pieces, recordings and often missing NPCs.

    PS: for the laggards who play the game in the language and say they learn English I say: do it yourself, PLAY a game like this by reading the subtitles, miss pieces of the plot because even the lines of text have translated well ... you would be the first to put 0. half saws !!!
    …and to top it off, the game, for development time and available funds / staff, could have been much better. LAZY
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  91. Feb 8, 2022
    4
    Dying Light 1 was one of the biggest surprises i had. I did not like dead island, so i thought that dying light would be more of that formula, but they did innovate. Not only there was parkour, the story also was interesting (primarily cuz the virus didnt leave Haram. We kept seeing the worlds efforts to fight an apocalyptic virus, leaving innocent people to die so they wouldnt spread theDying Light 1 was one of the biggest surprises i had. I did not like dead island, so i thought that dying light would be more of that formula, but they did innovate. Not only there was parkour, the story also was interesting (primarily cuz the virus didnt leave Haram. We kept seeing the worlds efforts to fight an apocalyptic virus, leaving innocent people to die so they wouldnt spread the virus. Kinda like 28 weeks later.). For be the biggest deal about dying light 1 was the ragdoll physics. Gta, red dead redemption AND dying light 1 are the only games where i can say the ragdolls feel almost perfect. You hit a zombie in the jaw and you would see his head moving the opposite way with a higher velocity than the rest of the body, thus resulting on the zombie falling on the ground. That was not an pre-defined animation, but a exporadic reaction caused by the hit of my weapon (ofc due to the engine). The weapons had weight and punch to them and the zombies reaction to hits was one of the biggest parts of the game for me.
    Fast forward to 2022 and the game has the generic "zombie virus destroyed the whole civilization" type of plot, parkour looks off (improved, but the feeling isnt quite there) and dont get me started on animations. Ragdolls are non existant for weapon hits. You wont hit a zombie in the face and cause him to fall and try to get up. He'll simply stand there getting hit until the lifebar is fully drained **** off). The dropkick is so strong it looks like the hulk just drop-kicked the zombie.
    In general, the game feels, looks, smells and tastes like dead island 3 and does not import one single great thing of what made Dying Light 1 so immersive and grounded. best comparison would be Ghost Recond Wildlands and Ghost Recon Breakpoint (not pay to win. Just the general vibe shift from one to another)
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  92. Feb 11, 2022
    4
    Gra sama w sobie jest świetna tylko że mam cały czas strasznie irytujący problem uniemożliwiający gre który podobno miał być naprawiony w patchu 1.04 a nadal występuje mowa tu o przewijających się dialogach dźwiękowych i napisach
  93. Feb 12, 2022
    4
    Good game but not as much as the first one. Parkour system has gone through a serious development and feels much better now, but regarding everything else i'm not so thrilled. The side quests and setting feels dull compared to the first part of the series. The night mode has become less scarier (It's not so easy to find a volatile unless you aim to do this on porpose . The game difficultyGood game but not as much as the first one. Parkour system has gone through a serious development and feels much better now, but regarding everything else i'm not so thrilled. The side quests and setting feels dull compared to the first part of the series. The night mode has become less scarier (It's not so easy to find a volatile unless you aim to do this on porpose . The game difficulty has plummeted and I can't say that it's good. I haven't finished the game yet so maybe my opinion will change. Expand
  94. Feb 22, 2022
    4
    This game is an example why you should never pre order a game and if possible wait at least 1-2 weeks after launch day for reviews. I don't get how this cross-gen game can be so demanding like 1080p 60 on current gen with no special visual features is insane! this just shows bad optimization, look at ratchet and clank. Amazing visuals ray tracing and 1440p all at 60fps or even horizonThis game is an example why you should never pre order a game and if possible wait at least 1-2 weeks after launch day for reviews. I don't get how this cross-gen game can be so demanding like 1080p 60 on current gen with no special visual features is insane! this just shows bad optimization, look at ratchet and clank. Amazing visuals ray tracing and 1440p all at 60fps or even horizon forbidden west. Also has insane visuals and its 1800p at 60fps on performance mode! the game is way too generic, basic story and just killing zombies. Sure, the map is big and fun to explore but this is not the game we were promised years ago... not even close. If you are really into zombie killing and cool parkour sort of like a first person uncharted game then you should at least wait for this game to go on sale for 30$. 5/10 Expand
  95. Feb 22, 2022
    4
    It makes me so sad to leave a review like this because this series is my favourite. The first game was an unforgettable masterpiece that changed the generic formula of zombie games and will be remembered for a long time. But dying light 2 unfortunately didnt provide me with as much entertainment as it's predecessor. I'm shocked at how they butchered the parlour with the stupid addition ofIt makes me so sad to leave a review like this because this series is my favourite. The first game was an unforgettable masterpiece that changed the generic formula of zombie games and will be remembered for a long time. But dying light 2 unfortunately didnt provide me with as much entertainment as it's predecessor. I'm shocked at how they butchered the parlour with the stupid addition of moon gravity jumping, slow as **** vaulting and climbing and the overall default running speed is unbelievably slow, especially when you compare it to the first game. Weapons are far too weak even in the endgame (yes I have finished the game) zombies are still tanky but most of all fighting the zombies is just a big cure for insomnia. They don't have ragdoll physics, there is no weight to your weapons at all, and they barely stagger when you hit them. Fighting zombies in the first game was 1000 times more fun in the first as there was so many ways to kill them but in this game they don't even tumble when you kick them off of rooftops they just freeze and fall straight down like a loony tunes character. I know that alot of people love this game and good for them but many of those people I know haven't even played the first. On my final note feel like I need to mention that this games graphics have almost zero character compared to the first. The first games graphics really popped and had so much character. Yes there are more polygons and rendering but you will never be able to distinct where you are unless the buildings are taller because you will be seeing the same mossy green rooftops the entire game. In the first game I knew where I was all the time because no place looked the same and the old town especially had alot of distinctive areas like the town centre full of zombies or the danger zone that played a fake message leading into a trap with a serial killer. Plus the nights are just not scary anymore. It is way to bright to be even classed as night. it should be called evening instead. There a no more roaming volatiles and the special infected are almost never present apart from the howler. I think I saw a banshee and a volatile about 2 times my entire playthrough which one of each was scripted btw. And you will never feel afraid at night like you did in the first. I wish I could praise the game more but the only beneficial change is the combat between humans. If I was to suggest what to play instead, I would suggest the platinum edition of dying light 1 Expand
  96. Feb 26, 2022
    4
    Let me start by saying that this is a 100% honest, not biased by any console wars (or other dumb sh*t) kind of review from a guy who loved Dying Light 1. I waited for this game ever since I've finished the Following DLC, was in absolute love with Techland's post apocalyptic world vision and replayed DL1 more than once. Dying Light 2 is a bad game, and if you liked the first game, I believeLet me start by saying that this is a 100% honest, not biased by any console wars (or other dumb sh*t) kind of review from a guy who loved Dying Light 1. I waited for this game ever since I've finished the Following DLC, was in absolute love with Techland's post apocalyptic world vision and replayed DL1 more than once. Dying Light 2 is a bad game, and if you liked the first game, I believe you're going be disappointed. Let me start off by saying that it is not a survival horror anymore. Its a survival rpg but the horror part it not there. The game is just not scary. In Dying Light 1, even near the very end of the game, a group of zombies was an actual threat that was hard to get rid off, not to mention virals or goons. At the beginning of the game encounter with 2-3 zombies was enough to get you killed. The sense of impeding doom, that you can die at any moment was present through the entire Dying Light 1 experience. In Dying Light 2 I forgot there were zombies at all. They didn't pose much of a threat and we're dying in 3 hits. There is a very limited variety of them as well, even ar night. In DL1 you'd meet at least 3 variants of goons, toads, bolters, voliatiles... DL2 let's you meet a voliatile mostly in cutscenes. Zombies are just not scary. Second thing is the night. The night was stripped of all gear inducing elements. There's no more nighttime challenge, basically. Enemies are more or less the same, and it's enough to stick to the roof to avoid any threat. It's just boring. The night lest you explore places where zombies stay during the day. Places that are more or less the same. There are a couple of variants that look 1:1, copy-paste, not interesting at all. You're just not inspired to explore, and exploration was big in DL1. This leads to the next issue - crafting system was diminished to absolute **** you do not need it to go through the game. I remember going after resources needed all the time, like gazes or metal parts in DL1. Well, you don't have to do it in DL2, this you are not inspired to explore even more! I finished the game with a ****ton of garbage that I looted though the game. You can't craft cool weapons right off the bat, there's just not much pressure on exploration which was major and vital in DL1. The city IA NOTHING like Harran, I get it's been many years since Harran but.. come on! Villedor is cool only at times where Harran had that eerie, post-apocaliptic-kind-of-cool atmosphere everywhere. The second game was stripped off all the elements that made DL1 a gem. Instead, Techland focused on the story, which is cheap, non-logical, jumps from thing to thing without any explanation. My 5 year old nephew would have written a better narrative, what the **** Techland. The ending was dog**** and the final boss was just cheesy? He fought with a tactic of a person who goes through Dark Souls for the first time. The game has nothing to do with DL1!! No atmosphere at all. Parkour was an improvement, and parkour-combat was very cool, bit it's just not enough. Graphics are ... I dunno, I'm not big on graphics anyway, they were enough for me, but it does not compensate anything. The game is bad and should stand as an example on how NOT to make a sequel. Especially if people want more of the same thing. I was very sad when I finished this game. Oh, and the 60$ pricetag is pathetic. The whole thing seems like a call of duty money grab. Expand
  97. Feb 26, 2022
    4
    - Fini à la pisse (bugs lourds)
    - Exploration Ubisoftienne
    - IA débile - Ça fait pas peur... - Aucune survie (du loot partout) - Scanner surutilisé - Quêtes secondaires osef - Arbre de compétences inutile - Map illisible - Pas de sauvegarde manuelle Mais : + Parkour grisant + Level design intelligent + Sensation de vertige + Ambiance pesante + Histoire sympa (choix
    - Fini à la pisse (bugs lourds)
    - Exploration Ubisoftienne
    - IA débile
    - Ça fait pas peur...
    - Aucune survie (du loot partout)
    - Scanner surutilisé
    - Quêtes secondaires osef
    - Arbre de compétences inutile
    - Map illisible
    - Pas de sauvegarde manuelle

    Mais :

    + Parkour grisant
    + Level design intelligent
    + Sensation de vertige
    + Ambiance pesante
    + Histoire sympa (choix multiples)
    + Certains persos réussis
    + OST cool
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  98. Mar 5, 2022
    4
    This review contains spoilers, click expand to view. This game takes all of the good of Dying Light 1 with a revamped combat system and a lot of new movement possibilities. The rest is plaim **** the story makes no sense, it is off in so manh aspects that it is mind blowing it make it to launch like this. The weapons are all the same with blunt, slash, 1h and 2h next to rhe name..

    Don't get me started on the multiplayer... a complete garbage bug fest that is just unplayable.... typicall triople a bull****
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  99. Apr 14, 2022
    4
    Un jeu rempli de bugs et d'incohérences... C'est dommage
    Le mode coopération n'est pas fluide voire bugué, les trophées sont insensés concernant les inhibiteurs ou l'argent du jeu. C'est soit on joue des centaines d'heures sans se tromper dans le dosage des inhibiteurs pour débloquer un trophée soit on utilise des failles du jeu pour dupliquer son argent.
    L'histoire manque de sérieux et
    Un jeu rempli de bugs et d'incohérences... C'est dommage
    Le mode coopération n'est pas fluide voire bugué, les trophées sont insensés concernant les inhibiteurs ou l'argent du jeu. C'est soit on joue des centaines d'heures sans se tromper dans le dosage des inhibiteurs pour débloquer un trophée soit on utilise des failles du jeu pour dupliquer son argent.

    L'histoire manque de sérieux et des personnages sont inutilisés, le gameplay est répétitif et les quêtes secondaires notamment. Les zones de quarantaines sont identiques en zone, en comportement et en monstres. Les ennemis sont prévisibles et la fluidité du jeu s'estompe au bout de 20 minutes de jeu. Le mode résolution est injouable. Libérer les stations de métro revient à faire à chaque fois la même chose avec quelques zombies ou ennemis à l'intérieur mais rien de vraiment flippant.

    Et SURTOUT, WTF des rapaces ??? Ils sont ou sérieux la nuit ? Il y en a 2 dans les zones de quarantaines. Ok pourquoi pas, mais ensuite quand ils sortent la nuit ils sont ou ? Dans les rues c'est zombie et hurleurs, même quand les hurleurs nous détectent c'est pas avant le niveau de poursuite 3 qu'on voit arriver des rapaces. Ils sont où sérieux ?? À part après la détection la nuit est ennuyante. Tout comme la journée. Les zombies sont peu différents les uns des autres.

    Et pleins d'autres bugs... C'est dommage j'attendais beaucoup de ce jeu...
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  100. Jul 6, 2022
    4
    It's not only a bad sequel to Dying Light, it's just a bad game in general.

    My friend and I dived into the first Dying Light a year ago and although the game was quite outdated at that time, we finished the whole game in coop with pleasure. It was a great action game with a quite satisfying combat system. The story started okay but became boring quite fast, but this didn't spoil the
    It's not only a bad sequel to Dying Light, it's just a bad game in general.

    My friend and I dived into the first Dying Light a year ago and although the game was quite outdated at that time, we finished the whole game in coop with pleasure. It was a great action game with a quite satisfying combat system. The story started okay but became boring quite fast, but this didn't spoil the action. New skills and tricks helped to keep the game fun while we progressed through the story.

    Dying Light 2 lacks everything that made the first game fun. It introduced a bunch of RPG mechanics that don't give anything to the gameplay. The combat system is no longer satisfying. Now you need carefully work on your build and check all the numbers instead of killing a bunch of zombies with a nice slash. If your weapon is a lower level than it needs to be - you will be slashing one zombie for a very long time.

    My other issue with the game is that it's SO bugged. For a game that's been out there for quite a few months, the amount of bugs is ridiculous. We were stuck in all possible places, some quests were impossible to finish because of the bugs, animation of zombies lagged all the time. They were randomly running in different directions, then teleporting to different places. Sometimes they ignored us like we were not there, sometimes people and zombies were staying near each other without any interaction. Human enemies were rather dancing around rather than fighting. Instead of immersing in a scary and dangerous world, the game looked like some kind of freak show.

    And the story - it's just meh. After the first two hours, we started to skip most of the dialogues.

    I think the best sum up for this review is that after 6 hours in-game we simply deleted the game and felt relieved.
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Metascore
76

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 62
  2. Negative: 1 out of 62
  1. May 11, 2022
    75
    Dying Light 2: Stay Human looks more like a DLC to the first game than a whole new one. This does not mean it is a bad game, but it is not one that you should rush to buy. It looks and feels like you are playing the same Dying Light from years ago, and despite the storytelling being solid and entertaining, it is not enough to justify buying it right now.
  2. May 7, 2022
    85
    Delivering a huge improvement on the first title, but lacking with new features, Dying Light 2 Stay Human is quite fun, brutal, rewarding and a game of exceptional quality when it comes to the open world. Minor issues still exist here, but Techland successfully manages to live up to the hype surrounding the game.
  3. Mar 10, 2022
    80
    Dying Light 2 ups the ante from the original in almost every way, offering more satisfying parkour, combat and enough jump scares to make you never want to walk in the darkness ever again. A worthy and essential sequel.