User Score
1.7

Overwhelming dislike- based on 6675 Ratings

User score distribution:
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  1. Aug 11, 2023
    0
    I was enjoying this game......until season 1 came along. Very poor planning and implementation of this season.
  2. Jul 1, 2023
    6
    Solid game but nothing new or outstanding here.

    Environments whilst looking polished are a bit dank and bland. The skills lack the flair and visual presence of Diablo 3 so are underwhelming and a little boring. Update - literally finished the main campaign and have seen so much negativity about the new patch that I probably won’t bother with this game anymore. It really is a mediocre
    Solid game but nothing new or outstanding here.

    Environments whilst looking polished are a bit dank and bland.

    The skills lack the flair and visual presence of Diablo 3 so are underwhelming and a little boring.

    Update - literally finished the main campaign and have seen so much negativity about the new patch that I probably won’t bother with this game anymore.

    It really is a mediocre game at best with dull environments and skills that lack flair and impact.

    It’s scratched an itch but that’s all so hopefully won’t have to wait too long for the next Dragon Age and maybe one day a Kingdoms of Amalur 2.
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  3. Aug 30, 2023
    6
    Classes are bad ass, but the gameplay is way to easy. After blindly finishing the first run, I sold it.
  4. Sep 3, 2023
    8
    This review contains spoilers, click expand to view. Jogo é bom , mas precisa melhorar muitas coisas .

    Mas no futuro vai melhor com certeza.
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  5. Jun 21, 2023
    7
    El primer Diablo al que juego en profundidad y me esta gustando. Es un gran juego, pero la jugabilidad que tiene no me enamora. Una vez llegas al nivel 54, ya eres tú el que decide si quieres seguir sumando horas a más de lo mismo o pasar a otro juego.
  6. Jul 19, 2023
    3
    TLDR; Avoid it like the plague!

    This game is objectively half-baked and was released way before it was ready to be a worthy successor to previous entries of the Diablo franchise. That was apparent in the open beta events, and now it has been confirmed by the latest patch 1.1 released on July 18th prior to season one. The game has many issues, that are incompetent in a unique and
    TLDR; Avoid it like the plague!

    This game is objectively half-baked and was released way before it was ready to be a worthy successor to previous entries of the Diablo franchise. That was apparent in the open beta events, and now it has been confirmed by the latest patch 1.1 released on July 18th prior to season one.
    The game has many issues, that are incompetent in a unique and fascinating ways, and by that I mean stuff that makes you wonder: "How did a triple A development company miss the mark so much? What were they even thinking? How can there be such incompetence and stupidity in a company this big?"
    Here are some examples:
    1- You only have 4 stash tabs. Clearly a left over from an earlier concept where they intended to sell them for money but was scrapped, but how did that make it into the release?
    2- Elemental and magic resistances don't work. They are useless stats, even now in build 1.1 with season 1 starting in less than a day.
    3- There is no endgame, everything you have been doing while leveling IS the endgame.
    4- The game has some really questionable coding, like it lags when you interact with vendors, open world map, go from one area to the next ...and I'm sure you have already heard of this game literally frying GPUs for some people.
    5- The always online is a staple in Blizzard games by this point, but I'm still gonna complain about it. Since a disconnect will almost always result in your hardcore character dying. And be disconnected, you shall.
    6- This is an ARPG with the camera zoomed in way too much (because they sell you cosmetics), no map overlay (so you'll always be opening your map), probably the clunkiest UE (D3's was way better), and nothing screams ominous setting and hellspawns like Arial and Sans serif fonts.
    7- Nightmare dungeons, the main endgame activity (if you can call it that), are tedious, repetitive and are just objectively worse than rifts.
    8-world bosses are loot piñatas basically. No challenge after your character hits level 70
    9- Itemization is lackluster, lots of filler stats that are useless in most cases with a few good ones that all builds go for.
    10- Lack of build diversity, one or two viable builds per class and the rest is trash, and there is no balancing whatsoever as some class/build combinations can do 4x times the damage of the best build of another class.
    And now we get to the 1.1 build, which was a **** storm for all intents and purposes. The developers didn't fix any of the previous problems I've mentioned, but instead decided to nerf all the stats and lower the rewards of almost all activities in the game, and implement several changed that made the game more tedious, grindy, repetitive and made every thing require more effort for less rewards. This indicates a flawed design philosophy which suggests the game is going in an even worse direction. The fact that the patch merely introduces band aid fixes and half assed solutions to core mechanics that are fundamentally broken indicates that the development team are an out of touch, incompetent bunch of morons.
    The sad thing is the game has a lot of potential, it is made up of mostly wasted potential really. The artwork is great, the world design is intricate and well crafted, the story (as a concept) was good, the combat engine is fluid and responsive and the combat overall feels great.
    But alas, it appears that the game director doesn't even play the game and has no idea what he's doing so I wouldn't recommend this game to anyone in this state.
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  7. Jun 12, 2023
    7
    Review bombing because the server was down only one day is a bit **** Overall, the games launch is actually pretty well done. The game is great, it plays and feels great, the story is nice and the music is beautiful. That being said, I do agree with the people pointing out the predatory microtransactions. Either lower the price or remove the shop. It's for that reason I won't go higherReview bombing because the server was down only one day is a bit **** Overall, the games launch is actually pretty well done. The game is great, it plays and feels great, the story is nice and the music is beautiful. That being said, I do agree with the people pointing out the predatory microtransactions. Either lower the price or remove the shop. It's for that reason I won't go higher than a seven. Expand
  8. Jun 13, 2023
    6
    First of all, I'm not a hater of the game, I hope that Blizzard will work on it over time.
    The story was good up to act 5 which felt like a chore to me, especially when I was already 53 when I finished the act 2 because I cleaned the first 2 zones completely and felt the need to rush the campaign to unlock the T3 difficulty while I just wanted to explore the map. T3 should be unlocked at
    First of all, I'm not a hater of the game, I hope that Blizzard will work on it over time.
    The story was good up to act 5 which felt like a chore to me, especially when I was already 53 when I finished the act 2 because I cleaned the first 2 zones completely and felt the need to rush the campaign to unlock the T3 difficulty while I just wanted to explore the map. T3 should be unlocked at lvl 50, not after the campaign because what's the point of having such a huge world to explore if you're block the difficulty behind the campaign.

    Limited trade : I really don't like the idea of not being able to trade my perfect roll legendary that I can't use in my build. Some people will say it encourages RMT and ... I don't care, that's not my job to fight against bots, it's Blizzard job, they're taking the easy way out by removing a key feature of ARPG for a lot of people.

    Balance/bugs : There are huge disparities between classes which isn't helped by the bugs but that's not something engraved in stone, it's gonna change, yeah the actual balance is pretty bad and we're only one week into the game. Balance is especially bad if you're not playing a strength class in late game but that's an "easy" fix (comparatively to other problems about design of the game itself)

    Itemization : I didn't know what to think about it during the beta but now that I've seen it up to late game, I would rather go back to usual stats, I don't like the "close/distant/vulne" stats. They add no real value and are hard to quantify in effectiveness. I have around 1500hrs in PoE and 3000hrs in D3 and those stats still confuses me.

    Scaling (with a bit of itemization) : I get the idea behind it, being able to play with your friends and all but to me, I feel pretty bad chasing the same item I already have, just with +10ilvl. I like the idea that, if I can kill a monster in 2 hits at lvl 20 and I doubled my damage 10 lvls later to OS that same monster. That's how I feel myself more powerful, seeing change over time.
    At the moment, the game on that point feels more like a cookie clicker. That's especially true after lvl 70+.

    The mount : It's getting stuck on everything ... You can't sprint in town, in fact it's the same speed as if you were walking.

    Stash : We need a gem and an aspect inventory, they're taking way too much space for something WE NEED to have, idk why it's not already in the game while we already have a ressource inventory.

    And yet, even with all of this flaws, I'm still rating 6/10 because I truly think it's a good base for a game and I have seen much much worst of a launch ... but I wouldn't recommend it atm, especially if you're into playing all day long, as a casual, yeah maybe because you'll most probably won't encounter the late game problems before they fix those.
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  9. Jun 21, 2023
    5
    Such good cinematics and story. The gameplay is amazing. I would highly recommend this game to anyone. Got it on release day
  10. Jun 21, 2023
    10
    Games great, 100s of hours of content with seasons likely to add alot more. Build diversity is a bit low at the moment but the core mechanics are all there and are extremely clean and polished.
  11. Jun 22, 2023
    5
    O jogo não inova, tem uma qualidade de vida abaixo do esperado para 2023. É divertido na primeira semana, depois você sente que jogou seu dinheiro fora, não tem profundidade, é uma experiencia fraca em termos de game.
  12. Jun 25, 2023
    5
    Até o level 50 é um bom jogo. Depois disto se torna repetitivo e chato. É um jogo simples, era só pegar a fórmula dos outros Diablo, POE, e melhorar. Não conseguiram fazer o básico. Como pode um jogo se diz RPG, as skill do level 10, são as mesmas até o level 100, isto é só um dos erros básicos, voce nunca fica forte no jogo, nunca evolui.
  13. Jul 2, 2023
    5
    Beautiful game and really liked how they went back to their darker roots in the storyline this time around. Unfortunately I had to request a refund due to not being able to play alone. It's incredibly immersion-breaking to have characters such as DarthNads and I'mNotAGirl show up in your world. I may be back if they ever change that.
  14. Jul 2, 2023
    6
    Me he sentido un poco estafado con este juego. Me he pasado diablo 2 y 3 un monton de veces y siempre q los empiezo los disfruto mucho, lamentablemente con diablo 4 no ha pasado. Una campaña que vendieron tanto criticos como blizzard,como la segunda venida de cristo y es meh total. La subida de nivel es escandalosa, casi al punto de un mmo aunque la gente no quiera verlo. Cambio deMe he sentido un poco estafado con este juego. Me he pasado diablo 2 y 3 un monton de veces y siempre q los empiezo los disfruto mucho, lamentablemente con diablo 4 no ha pasado. Una campaña que vendieron tanto criticos como blizzard,como la segunda venida de cristo y es meh total. La subida de nivel es escandalosa, casi al punto de un mmo aunque la gente no quiera verlo. Cambio de estadisticas absurdas, con gastos de millones de oro para q la mayoria de las veces no cambie o el cambio sea a peor. Unos precios en tienda absurdos con un juego q vale 80 euros. Un proximo pase de batalla q no hace falta a precio, lo minimo seria q te diesen los pases por lo q vale el juego. Personajes a los q dedicas 200 horas para q no valgan en julio porque patata, aqui la gente lo defienden diciendo q en los otros juegos hacen lo mismo, eso no significa q este bien, es una excusa porque saben q no pueden meter contenido suficiente durante 3 meses para cada temporada y lo resuelven haciendo q te vuelvas a subir el personaje, envez de subir el cap lv en cada temporada y seguir subiendo estadisticas con nuevas zonas con enemigos de mayor nivel e ir añadiendo habilidades para los personajes cada temporada para aprovechar los niveles nuevos. Supuestos arreglos que lo q hacen es romper o nerfear builds segun les salga del culo, como en el overwatch con los personajes, q unos valian y otros no segun el parche. Un endgame basura de repetir mazmorras de pesadilla como un condenao durante mas de 100 horas. Con el nivel 70 con nigromante ya me he cansado hace tiempo. Unas misiones secundarias a las q empece poniendo atencion, pero que segun avanzas, lo q te cuentan es una mierda, no tienen relacion con el mundo del juego. Por poner un ejemplo reciente, Final fantasy 16 tiene 4 misiones malas por tutorial, pero cuando pasan 4 horas de juego son misiones q profundizan en los personajes y en el mundo, ademas de mejorarte opciones o mecanicas del juego o añadirte mejores equipaciones. Pero claro, diablo tiene 200 misiones y eso conlleva q la mayoria van a ser basuras, q se arreglaria rebajando el numero de misiones y aumentando la recompesa, q por cierto las recompesas son penosas. A nivel tecnico el juego va como la mierda desde que salio, han mejorado pero sigue estando mal. A mi personalmente me parece q blizzard no valora desde hace bastante tiempo a sus jugadores, el overwatch que lo abandonaron ellos mismos y con el 2 mienten sobre lo q van a añadir y hasta sus propios creadores de contenido se estan quejando. Activision no pinta aqui, pero como son empresas conjuntas, el cod se va muriendo y sus jugadores no paran de quejarse. Espero q con este diablo no pase eso y de verdad mejore mucho, pero con el historial q llevan lo dudo. No lo he disfrutado y si no hacen nada dudo q vuelva a jugar, son 80 euros q me han dolido gastarme. Expand
  15. Jul 15, 2023
    6
    The game play loop was designed from a psychological perspective instead of trying to make a fun game. They added great visuals, lots of superficial content and great cinematics, which were mainly used for marketing. They tried to create a story around it. They failed. A lot of core features aren't functioning well or lacking entirely from the game. The character game play is great, butThe game play loop was designed from a psychological perspective instead of trying to make a fun game. They added great visuals, lots of superficial content and great cinematics, which were mainly used for marketing. They tried to create a story around it. They failed. A lot of core features aren't functioning well or lacking entirely from the game. The character game play is great, but there is hardly any interaction with the monsters you fight. This makes it hard to implement proper difficulty. You either get one-shot or face no challenge. The grind is somewhat addicting, but serves no purpose as there is no endgame.

    Its a good looking cash grab with some potential. The state and lack of soul at release is disheartening, as the experience of the game was clearly a second thought.
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  16. Jul 16, 2023
    5
    I can't enjoy the game because of high latency... i think servers have problems
  17. Jul 19, 2023
    1
    They did bot develop the game right. Made millions of people pay 100 euros to play an unfinished version of the game just to get rid of everything that whas fun. Blizzard be blizzard
  18. Jul 19, 2023
    2
    Not a bad game in general design and is fun, until you wake up and realize the service is glitchy, the loot is stingy, Blizzard/Activision is trying to push people to Battle Passes and with the recent patch they reduced all class power trying to artificially lengthen the leveling time, hoping people dont find the end game is non-existent. Itemization is NOT straight forward, hasNot a bad game in general design and is fun, until you wake up and realize the service is glitchy, the loot is stingy, Blizzard/Activision is trying to push people to Battle Passes and with the recent patch they reduced all class power trying to artificially lengthen the leveling time, hoping people dont find the end game is non-existent. Itemization is NOT straight forward, has breakpoints that are not obvious, storage for items you are trying to collect is laughable

    I loved Diablo, I am sad for what Diablo 4 has become with the latest patch!
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  19. Jul 19, 2023
    5
    Season One is super fun! Caged hearts mechanic is really gods/fun. Hopefully we can have them in the eternal realm. Cosmetics are good. Kudos to the design/illustrators team.
  20. Jul 19, 2023
    5
    Rating a 5, game was fun but the season 1 patch made abysmal changes to the game.
  21. Jul 19, 2023
    6
    It's a great game with lots of potential, but Blizzard keeps ruining it with every patch. They just made the game alot worse for S1 and if tey continue down this path, the game will be dead soon.
  22. Jul 20, 2023
    0
    This game is 15 hours of campaign on the first run through and then it just drops off a cliff in terms of fun.
    You can try and extend that 10 hours by repeating your experiences in hardcore. But really, it's just trying to get your value out of the cash spent at that point.
    The end-game is tedious, really, really tedious. To the point where Diablo Immortal a phone pay-to-win game has a
    This game is 15 hours of campaign on the first run through and then it just drops off a cliff in terms of fun.
    You can try and extend that 10 hours by repeating your experiences in hardcore. But really, it's just trying to get your value out of the cash spent at that point.
    The end-game is tedious, really, really tedious. To the point where Diablo Immortal a phone pay-to-win game has a better thought out end-game.
    That this games "professionals" Metacritic score is so high is a testament to the pathetic nature and state of video game journalism in general.
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  23. Jul 20, 2023
    0
    This review contains spoilers, click expand to view. This company has destroy the game like D3, don’t purchase the game and this is the last time they can use the name Diablo to earn money, go fxxk yourself Blizzard!!!
    To the game developer:
    You guys are **** better go back to your mom **** and reborn, never create any game no more, or you play this fxxking game in hell!
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  24. Jul 20, 2023
    0
    Newest patch just goes to show blizzard has no idea what they're doing. No direction for the game, no QoL fixes, classes are not anywhere near on the same level (Current tier order is Rogue, Druid, Necro, then way below is Barb and Sorc). They literally nerfed two whole classes to the point that they are unplayable for endgame content. It's like they don't even playtest their own game.
  25. Jul 20, 2023
    6
    If this was just a Netflix series it would get high marks. The talent on the animation and storytelling is wonderful. I suggest playing on low difficulty setting since you don't want to get frustrated by the nonsense game system they twisted into this and also to ignore the endless variations of items and just stick to a few good things that compliment whatever your build is and thenIf this was just a Netflix series it would get high marks. The talent on the animation and storytelling is wonderful. I suggest playing on low difficulty setting since you don't want to get frustrated by the nonsense game system they twisted into this and also to ignore the endless variations of items and just stick to a few good things that compliment whatever your build is and then just enjoy the story.
    There is a lot of going back and forth here and there and it takes way too long to get the horse to speed it up.

    They should of made this game first person like Fallout 3 or the new Zelda games. Then the devs would probably of saw how they could streamline items to matter more and not try to make things interesting with complexity since the top down gameplay feels stale to most people. It just turns into flyswatter mechanics.

    At this point the devs need to look in the mirror and realize that they should take out about half or more of the affixes on items. There is no reason for different crits for different situations. Anything elemental should be intuitive like how Zelda does it. They dont have a huge stat sheet since you can FEEL how much stronger it is to freeze something and then hit it with fire.

    Diablo IV feels like you should be playing it in Excel and not as a game.
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  26. Jul 20, 2023
    0
    Season 1 is unplayable, 2h of loading screens before created character could enter the game, followed up by infinite loading screen of some cave from the beginning of the seasonal questline, fun times :)
  27. Aug 10, 2023
    0
    all the steath nerf that not in the patch note , welldone keep these antifun mechanic ongoing
  28. Jul 21, 2023
    5
    This review contains spoilers, click expand to view. Excelente juego, la jugabilidad es muy buena, la historia solida y tiene mucho contenido alterno que es interesante y da horas de juego. Expand
  29. Jul 21, 2023
    0
    **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ******** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** Expand
  30. Jul 22, 2023
    0
    This review contains spoilers, click expand to view. Suck game,don't play this damn ****
    開發製作團隊完全沒有親自體驗測試過遊戲機制
    說砍就砍
    垃圾遊戲
    花錢買罪受
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Metascore
86

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Mar 25, 2024
    50
    There's a fair bit to like about Diablo IV — best-in-class sound design, intriguing character classes, fantastic graphics and occasionally addictive gameplay all feel like the series in its prime. However, even the best parts are let down by an undercurrent of frustrating design choices: the cynical inclusion of a Battle Pass, a bloated open world, repetitive mission structure and progression that too often feels meaningless cast a long shadow that let the latest Diablo title down. Future Seasons may refine what's here, but many of its issues sadly feel baked into the core experience. All but the most die-hard fans may wish to wait for a substantial sale on this one.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
  3. PLAY
    Sep 17, 2023
    80
    Diablo is back, and taking no prisoners. The top-quality, lengthy campaign will be enough for some, while the endgame should prove a welcome obsession for others. [Issue#30, p.84]