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8.5

Generally favorable reviews- based on 5159 Ratings

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  1. Jan 31, 2023
    10
    One of my favourite games. When you get good at it you get really good and the game becomes a rhythm game, perfectly timing deflects, mikiri counters, and lightning reversals is one of the most fun and satisfying things. Also the game looks amazing
  2. Mar 31, 2023
    10
    It's my favorite game FromSoftware has made. I enjoy the feel of the other Soulsborne games of roll, stab, roll, stab. But this, man, this gameplay is the best they've done so far. The combat in Sekiro is amazing. It is so damn fun and so satisfying to pull off. The game isn't perfect itself, but it's a 10/10 in terms of fun for me. My main problems are the mini bosses. That Shadow ninjaIt's my favorite game FromSoftware has made. I enjoy the feel of the other Soulsborne games of roll, stab, roll, stab. But this, man, this gameplay is the best they've done so far. The combat in Sekiro is amazing. It is so damn fun and so satisfying to pull off. The game isn't perfect itself, but it's a 10/10 in terms of fun for me. My main problems are the mini bosses. That Shadow ninja dude is all over this game and it's annoying af. Same as the fat drunk guy. I got annoyed with them fast. But the regular main story bosses are amazing. This is my favorite FromSoft game, I loved playing it and I loved getting good at it. Expand
  3. Feb 10, 2023
    10
    Fantastic video game! Super fun as exciting and, above all, fascinating.
    Kudos to the developers for hunting this pearl in an increasingly barren market. Well done!

    P.S. it works great
  4. Feb 17, 2023
    10
    It's great. It's the best game I've ever seen. The picture is exquisite, the movement is smooth, and the design is exquisite.
  5. Mar 2, 2023
    10
    I was definitely sure it would be a great game. From Software never fails. I took a few hours to play and that's what I expected. I am in heaven ! Everything is amazing.
    Great atmosphere, graphics and story. You can fell the soul of previous games but don't get me wrong is nota he same. I was really missing this world a lot. Finally got it.
    Thank you FromSoftware once again ! You're the
    I was definitely sure it would be a great game. From Software never fails. I took a few hours to play and that's what I expected. I am in heaven ! Everything is amazing.
    Great atmosphere, graphics and story. You can fell the soul of previous games but don't get me wrong is nota he same. I was really missing this world a lot. Finally got it.
    Thank you FromSoftware once again ! You're the best in the world
    I absolutely love this game
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  6. Mar 3, 2023
    10
    This is the best combat FromSoftware has ever created. Quite the learning curve, but immensely satisfying when it clicks
  7. Mar 23, 2023
    10
    Best combat in any game and the most accessible Souls game around. Each boss is as incredibly unique and memorable as their location. You get to know every facet of this game very intimately. Not much else to say, it's perfect.
  8. Mar 24, 2023
    10
    Simplemente espectacular, desafiante y épico. Al principio se hace complicado si no has jugado a ningún juego de este estilo, pero una vez que dominas la mecánica del parry el juego se hace adictivo y divertido. 10/10
  9. Apr 4, 2023
    10
    everyone is complaining about FSgames and they’re using same style as FS yes im talking about parrying this game is unique you must play it to understand the game
  10. Apr 30, 2023
    10
    One of the best FromSoftware Game! I like it very much, it was not too hard, difficulty was very good.
  11. Jun 22, 2023
    10
    This review contains spoilers, click expand to view. Sekiro: Shadows Die Twice é um jogo extraordinário que desafia os limites do gênero de ação e oferece uma experiência de combate visceral e gratificante. Com sua atmosfera envolvente, níveis de dificuldade desafiadores, mecânicas inovadoras e uma história intrigante, este jogo é um verdadeiro triunfo do design e da criatividade.

    A atmosfera de Sekiro é intensa e imersiva desde o primeiro momento. O mundo sombrio e desolado do Japão feudal é trazido à vida de maneira impressionante, com cenários magníficos e detalhes meticulosos. A arquitetura, as paisagens e a ambientação sonora combinam-se para criar uma sensação de tensão constante, à medida que os jogadores exploram os reinos amaldiçoados e enfrentam os desafios mortais que os aguardam.

    O combate em Sekiro é um verdadeiro espetáculo de habilidade e precisão. A mecânica inovadora de "postura" adiciona uma camada estratégica profunda aos confrontos, exigindo timing preciso e reflexos rápidos para vencer os inimigos poderosos. Cada duelo é uma dança mortal, onde a execução perfeita dos golpes e a resposta rápida aos ataques inimigos são a chave para a vitória. A sensação de conquista ao superar adversidades é incomparável.

    A dificuldade desafiadora de Sekiro é um dos seus maiores atrativos. O jogo exige que os jogadores se aperfeiçoem e aprendam com cada derrota, incentivando uma abordagem estratégica e paciência para superar os obstáculos. A sensação de satisfação ao superar um chefe poderoso ou desvendar um segredo é indescritível, recompensando a dedicação e o esforço investidos na jornada.

    A história de Sekiro é envolvente e rica em mitologia japonesa. À medida que os jogadores desvendam os mistérios do protagonista, um shinobi renegado, eles são imersos em um mundo de vingança, traição e redenção. Os personagens são complexos e cativantes, e as escolhas morais ao longo da história adicionam um elemento de impacto significativo às narrativas individuais.

    A trilha sonora de Sekiro é uma obra-prima musical. Com melodias que variam desde composições emocionantes até temas de ação intensa, ela complementa perfeitamente a experiência do jogo, mergulhando os jogadores ainda mais na atmosfera única do Japão feudal. Cada nota e arranjo são habilmente escolhidos para amplificar a emoção e a imersão.

    Sekiro: Shadows Die Twice é uma conquista notável na indústria dos jogos. Com sua atmosfera envolvente, combate desafiador, narrativa intrigante e trilha sonora excepcional, ele eleva o patamar dos jogos de ação. Este é um título que exige habilidade, coragem e perseverança, recompensando os jogadores com uma experiência inesquecível que deixará uma marca duradoura em suas memórias.
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  12. Jun 1, 2023
    10
    my number one all time favorite game of my entire life. it was the absolute best, it was the first game i played from "FromSoftware" and i absolutely love this game.
  13. Jul 10, 2023
    10
    Al principio lo odie pero cuando me lo platine es la mejor experiencia que he tenido y la batalla contra ishin Ashina es de lo mejorcito que a hecho from
    Ishin Ashina: Dudar es fracasar
  14. Jul 23, 2023
    10
    Simply the best FromSoftware ever made, even better than Bloodborn.

    This is a must buy for sure, you won't regret it.

    Thank you Miyazaki !!!
  15. Aug 12, 2023
    10
    The best samurai game. Different take on combat vs other from soft games and really cool world
  16. Aug 14, 2023
    10
    el souls mas infravalorado por dark souls bloodborne y elden ring, pero facilmente de los mejores juegos de la historia tambien
  17. Aug 24, 2023
    10
    10/10 game, is not a dark souls, it has its own identity and gameplay. The combat is the most polished combat I have ever seen in any videogame, the swordplay is intense and extremely rewarding once properly learned, the fights are like a dance of swords with its hypnotic rythim and are very satisfying, the bosses are 10/10 and the world is gorgeous. One of my top games of all time.
  18. Aug 28, 2023
    10
    This game is honestly just perfection, the graphics and visuals are incredible, the music is incredible, the exploration is great, the bosses are great, and the combat is the best it's been in a while. Fromsoft really upped the ante with this game, and I think if you like games with tight combat and great bosses, this is the perfect game to play, assuming you're up for the challenge.
  19. Aug 29, 2023
    10
    It's the best game I have ever played if u didn't play it then I would recommend it's just 10/10 game the game is a 12/10 it's just the best souls game ever if u didn't play it then I highly recommend it u will like it for sure.
  20. Sep 5, 2023
    10
    The best game I ever played. The best combat system ever made, stunning areas, super fun bosses and so on. This game just deserves a 10/10 rating because I see no flaws in it not even after playing through the game multiple times. This game is just a masterpiece. And if anyone is saying the game is too hard...no you are just too bad and gotta learn the mechanics.
  21. Sep 7, 2023
    10
    Топовая игра. На релизе пропустил, но когда решил попробовать не возможно было оторваться. Механика парирования выведена на совершенно новый уровень. Ни где такого не видел.
  22. Sep 8, 2023
    10
    Sin duda alguna estamos ante el mejor juego de acción de la historia hasta la fecha, el sistema de combate es innovador y muy fresco, sinceramente me parece un desastre que este sistema de combate haya sido reciclado por Elden Ring, pero bueno lo que importa es que sekiro es una joya inolvidable.
  23. Sep 10, 2023
    10
    This game teaches patience, teaches you to work on yourself and your mistakes, and in return provides the best fights with bosses and unforgettable emotions after defeating them.
  24. Sep 10, 2023
    10
    First game I played from FROMSOFTWARE and I really liked it. Epic battles, especially with Jinsuke Saze.
  25. Apr 22, 2019
    9
    The difficulty of this game is like having a ninja adventure, but the second you get in an actual sword fight; it's like it turns into Mike Tyson's Punch-Out. Figuring out the rhythm to your opponent's attacks is crucial since the game's main gimmick for defeating enemies is parrying, without a stamina bar; the worst an opponent can do is stagger you (literally just two seconds of stayingThe difficulty of this game is like having a ninja adventure, but the second you get in an actual sword fight; it's like it turns into Mike Tyson's Punch-Out. Figuring out the rhythm to your opponent's attacks is crucial since the game's main gimmick for defeating enemies is parrying, without a stamina bar; the worst an opponent can do is stagger you (literally just two seconds of staying still). The best part is if you feel overwhelmed, the game does not punish you in any way for retreating and coming back with a better strategy. One of the best ways to learn how to "GIT GUD" is with the help of an undying soldier who lets you practice your Ninja techniques on him, giving you more then enough tips on fighting your foes. This game is yet another fantastic From Software game that captures the spirit of the original Tenchu games, 9/10! Expand
  26. Apr 27, 2019
    9
    I loved almost everything about this game. The only thing that bugged me is repeating mini-bosses (which is shame), but all bosses are very impressive and remain in the memory for a long time. Especially nice is new exploration mechanics, which weren't as wide and open in previous From titles due to new mechanichs (jumping and swimming).
  27. Jan 30, 2023
    9
    I needed a lot of time to get use on fight mechanics after a lot of Dark Souls. Completely different, but very well done! Decent SouldBorne installment. Only bad thing about it is repeating bosses all the time. There are bosses in game you fight 4-5 times.
  28. Mar 24, 2019
    9
    Lots of bad reviews here because From Software didn't make the game the person wanted (i.e another Soulsborne game) rather than because Sekiro is a bad game. Sekiro is a VERY good game. Whilst it has some of the feeling of Souls game, it clearly is a different beast.

    The combat system feels fresh, but is very difficult to master. It feels satisfying however when you get into a fight
    Lots of bad reviews here because From Software didn't make the game the person wanted (i.e another Soulsborne game) rather than because Sekiro is a bad game. Sekiro is a VERY good game. Whilst it has some of the feeling of Souls game, it clearly is a different beast.

    The combat system feels fresh, but is very difficult to master. It feels satisfying however when you get into a fight where you are blocking and scoring hits on the counter. It feels realistic. The movement is fluid and jumping over trees and buildings using the grappling hook feels very satisfying.

    Whilst Sekiro doesn't have all of the customisation Dark Souls had, there is still enough to get your teeth into. With skill trees for both your character and your prosthetic weapon, it's not just a shallow action game with very little substance.

    The game is hard. I mean REALLY hard. But it's also a great deal of fun. I'm a massive Dark Souls fan, but I appreciate that this is a different direction, and it's a game that Miyazaki and his team have done a fantastic job with. Don't be put off by people who are upset that it's not another Souls game or that it's single-player only. There is enough in this game to keep any Souls fan busy.
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  29. May 14, 2019
    9
    Another amazing game made by Fromsoft. If you think this is a Dark Souls game you are wrong. It's a different combat system that is demanding. I struggled at first and it took me a day or two to "get it" once it clicks though it is very satisfying. If you are having trouble then go explore another path. You can always come back. It can feel very demanding at times but if I can beat theAnother amazing game made by Fromsoft. If you think this is a Dark Souls game you are wrong. It's a different combat system that is demanding. I struggled at first and it took me a day or two to "get it" once it clicks though it is very satisfying. If you are having trouble then go explore another path. You can always come back. It can feel very demanding at times but if I can beat the game then so can you. Expand
  30. Apr 1, 2019
    9
    A truly marvellous game. The lack of multiplayer and the greater emphasis on skill based gameplay over character stat development means that every victory is YOURS and not the result of an overlevelled character (well, unless you gain a certain object at least). No other game has had me yelling swears at my defeat and celebrations of joy when I finally won.

    If I was to make a piece of
    A truly marvellous game. The lack of multiplayer and the greater emphasis on skill based gameplay over character stat development means that every victory is YOURS and not the result of an overlevelled character (well, unless you gain a certain object at least). No other game has had me yelling swears at my defeat and celebrations of joy when I finally won.

    If I was to make a piece of constructive criticism I’d say that the penalty system (losing half of everything on a full death unless you win RNG) promotes grinding, I do worry slightly that Activision will start selling skill points given their record and the way this system encourages grinding exp in order to gain more skills and (ultimately) more attack power. The soulsborne system of regaining your experience if you were able to return to th el,ace you died was better as you could still progress your character despite death, whereas here I would be woefully lacking in skills if I hadn’t indulged in grinding certain areas.

    So.... yeah. Buy this if you like a challenge. Might want to cut your teeth on soulsborne first though.
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  31. Apr 15, 2019
    9
    MINOR SPOILERS
    Though I found Sekiro's world slightly less immersive/interesting to explore than previous FromSoftware titles, notably Bloodborne and even Dark Souls III (it's close), it still had the developer's signature sense of atmosphere. The areas were a bit too similar in my opinion, minus two to three changes of pace (Senpou, Fountainhead, Hirata to a lesser extent), and there
    MINOR SPOILERS
    Though I found Sekiro's world slightly less immersive/interesting to explore than previous FromSoftware titles, notably Bloodborne and even Dark Souls III (it's close), it still had the developer's signature sense of atmosphere. The areas were a bit too similar in my opinion, minus two to three changes of pace (Senpou, Fountainhead, Hirata to a lesser extent), and there seemed to be less overall areas to explore. I found the "optional" areas to be somewhat lacking as well, as some of the optional bosses were just retreads of previous bosses with a twist and several of them took place on the same battlefield as a prior fight. Nonetheless, the boss fights in Sekiro are top notch. As far as overall consistency of quality, this is FromSoft's best effort to date. From the first main boss encounter on, each one (with maybe two exceptions) is a challenging and adrenaline-pumping clash of swords. Even the classic gimmick fight found in every SoulsBorne game is improved here in almost every level: the gorgeous visuals, enjoyment, arena, etc. Having a lone katana as the main weapon also allowed FromSoft to make their bosses as unique as possible, displayed in their fighting style as well as their design, without having to worry about what approach the player is taking (like the Souls series: spellcaster, dex, strength, etc.). The enemy variety was kind of bland, mostly humanoid, but narratively I understand that was kind of necessary. The mini bosses were also a nice break-up between exploring en route to the next big bad and offered vital rewards upon defeat, though there were far too many re-skins in this department and some of them were just a chore to to fight. Another highlight of FromSoft's last few games has been the excellent and riveting soundtracks. Having played Bloodborne and Dark Souls III nearing Sekiro's release, I found the soundtrack a bit underwhelming (which was my mistake of expectation). However, upon replays the music has really grown on me and definitely fits the world perfectly. Some tracks that stand out are CM, LB, ISS, O, and GA (boss initials). Final point of praise: the combat, once understood, is probably the most satisfying I've ever played in a videogame. Although it isn't quite the masterpiece I expected, it is definitely my early 2019 GOTY in an already crowded year and a game that was well worth the wait. Already itching to see what FromSoft comes up with next. 8.9/10.
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  32. crs
    Mar 30, 2019
    9
    Takes a bit of getting used to but when you do it’s a lot of fun.

    Didn’t like it at first but persevere with it and it’s awesome.

    A great experience from the guys at from software.

    Although I must admit it thought you had messed up and deserted your fans at first.
  33. Mar 26, 2019
    9
    Amazing game, it's not Dark Souls, it's not Bloodborne, this is Sekiro. It has a lot of the DNA of Souls games, but it is a different game for sure. It's difficult, but it's not unbeatable, just don't give up and leave a salty review on metacritic, just because you are bad. The negative reviews are a joke, especially the one claiming it's ripping off Nioh.....Guess they never knew thatAmazing game, it's not Dark Souls, it's not Bloodborne, this is Sekiro. It has a lot of the DNA of Souls games, but it is a different game for sure. It's difficult, but it's not unbeatable, just don't give up and leave a salty review on metacritic, just because you are bad. The negative reviews are a joke, especially the one claiming it's ripping off Nioh.....Guess they never knew that Nioh came after the Soulsborne games, or that Tenchu was a From Soft title, and this game is 100% From Soft, not Nioh at all...

    Whatever, point is, the game is fantastic, could easily be game of the year so far, but I doubt it will get the media appreciation it deserves. Great game, runs fantastic on PC (no ultrawide support and locked to 60fps, so I docked 1 point), other than that I get steady 60 fps at 1080p, and 1440p on a gtx 1070 and a 6600k. Beautiful, amazing level design, very fun, and challenging boss battles, with normal mobs that let you feel like a bad ass again after getting beat down by a boss for a few hours. Highly recommended, and to the idiot saying it's "QTE" combat..... I'm really not sure what game he's playing, you can break an enemys posture and do a death blow, but it's not straight forward to get to that point, Soulsborne games always had a finishing move after parries, or backstabs....this is the exact same thing, and nobody claimed those were QTE's, and just like in those games, you need to either parry, more than once on later mobs, to even get the deathblow, so it's not like you're just pressing A to one shot everyone.

    Metacritic should really prune the reviews that exist just to trash a game, without a basic understanding of it. There's just no way anyone in their right mind could rate this lower than a 6, even if they couldn't get passed the first boss, you will still experience enough of the game to appreciate what is being done here, and that it was your own ineptitude that kept you from proceeding.
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  34. Jan 13, 2022
    9
    Sekiro feels like a modern Bushido Blade game with adventure mode. It's unfortunate that those who pre-ordered this game thinking it was like Samurai Souls were disappointed.

    Sekiro is a fantastic adventure sword fighting game. It doesn't try to dazzle you with easy to perform combos. It doesn't throw heaps of enemies at you to make you feel like a god. Sekiro is a sword fighting game
    Sekiro feels like a modern Bushido Blade game with adventure mode. It's unfortunate that those who pre-ordered this game thinking it was like Samurai Souls were disappointed.

    Sekiro is a fantastic adventure sword fighting game. It doesn't try to dazzle you with easy to perform combos. It doesn't throw heaps of enemies at you to make you feel like a god. Sekiro is a sword fighting game that requires discipline and intentional inputs. Those who think this is just a button mashing fighting game clearly never took the time to learn the mechanics of the game.

    Sekiro focuses on raw sword fighting. Once you learn the true mechanics of the combat system (once it all starts to "click") it truly is something unlike most games out there. Combos are not just handed to you on a plate. You are in control of your own combos. You make those combos on-the-fly while you clash swords with your enemies. Sekiro gives you a utility belt of tools and it's up to you on how you use them.

    Sekiro ages like fine wine as you continue to play and get better at the mechanics. Long time Souls fans may have forgotten what that feels like. They've forgotten the uphill battle of learning a Souls game. Sekiro is no different.

    For those will to learn Sekiro's mechanics will be rewarded with a unique combat system that feels incredible, lore that's just deep enough to be thought provoking, and a sense of confidence that's hard to replicate anywhere else.

    No game is without its faults and Sekiro is no different. Would be great to have a 1-on-1 PvP mode to challenge friends, but without PvP it is still a stellar game for those willing to learn and put in the work.
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  35. Sep 10, 2022
    9
    Ok. WOW! What a fantastic game. There’s only a few game series I play as soon as they release. Dead Space, God of War, many of the Lego Games & now From Software games. Bloodborne was my first & after that i started playing the backed up games. Dark Souls, DSIII, didn’t like DSII then Elden Ring & recently Sekiro. At first it’s incredibly difficult. I played through the game twice beforeOk. WOW! What a fantastic game. There’s only a few game series I play as soon as they release. Dead Space, God of War, many of the Lego Games & now From Software games. Bloodborne was my first & after that i started playing the backed up games. Dark Souls, DSIII, didn’t like DSII then Elden Ring & recently Sekiro. At first it’s incredibly difficult. I played through the game twice before becoming what I would consider to be proficient. If you want to cheese many bosses there are ways but that is cheating yourself out of a lot of satisfaction & fun. The game can be finished w/4 endings. One ending is about 60% if the full game the typical ending is about 95% of the game. There’s a lot of fighting techniques Sekiro can learn to make fights more difficult, easy, interesting & easy. Attack power is upgraded after defeating major bosses & using the memory to upgrade. So grinding for attack power doesn’t work. You have to learn the fight. Maybe a skill can help & that can be a grind objective; along w/Sen (gold). A very different From Software game that feels right at home because of the excellent boss, character, level & fight designs. I do think Sekiro is the most difficult From Software game I’ve played but it’s fair & that’s most important. Don’t skip this game & if you do play don’t give up. I’m on NG+6 & some fights are still difficult. I still die a couple times or more to some bosses. Expand
  36. Apr 11, 2019
    9
    People who buy this need to understand that it's a story-driven action game, not an rpg. It's a story about a shinobi with the power of resurrection, saving his master. That means there is no character creation, no character builds, and you must play as one person in the same clothes all game. Imagine ninja gaiden iwith a souls twist. Blocking, while it works, is much less effective thanPeople who buy this need to understand that it's a story-driven action game, not an rpg. It's a story about a shinobi with the power of resurrection, saving his master. That means there is no character creation, no character builds, and you must play as one person in the same clothes all game. Imagine ninja gaiden iwith a souls twist. Blocking, while it works, is much less effective than parrying, LIKE AN ACTION GAME WOULD DO. This is an action game. not an rpg. You get permanent damage buffs when you beat main bosses, so don't worry about dying. Your healing flasks are permanant so don't worry about dying. Your skill points and money that level up skill trees can be grinded back in 5 minutes SO THERE IS NO REAL PENALTY FOR DYING. you know why? BECAUSE IT'S AN ACTION GAME. LIKE NINJA GAIDEN. IF YOU GOT YOUR BUTT KICKED IN NINJA GAIDEN THEN YOU DO THE RUN AGAIN. yes, this game is an endurance test. like ninja gaiden. the action game. Expand
  37. Apr 17, 2019
    9
    The game is great.
    The only problem is that you have no option of weapons, builds, etc. So if you don't like parry mechanic (deflect) bad for you, cause there is no other gameplay option here. If you like it (I do!) then it feels really good to play!

    A lot of butthurts wanted this game to be another darksouls ¬¬'
  38. Dec 20, 2020
    9
    Sekiro is a definite different type of FromSoft game. Simultaneously it is one of their best as well.
    To start with, this is by far the hardest FromSoft game imo. Some bosses are so intense and difficult that it took me a long time to beat some of them.
    The stealth element is a great new way of gameplay, the prosthetic tools give rise to endless combos and even more so with the
    Sekiro is a definite different type of FromSoft game. Simultaneously it is one of their best as well.
    To start with, this is by far the hardest FromSoft game imo. Some bosses are so intense and difficult that it took me a long time to beat some of them.
    The stealth element is a great new way of gameplay, the prosthetic tools give rise to endless combos and even more so with the unlockable skills. And the aesthetics plus world building is once again incredible.
    I study Japanese language and culture so this was going to be very interesting to see from the beginning and they delivered. The Sengoku period is portrayed differntely and beautifully.
    Dark souls character creation compared to the set character, was kind of a missed opportunity. But that is the single and only downside of this game.
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  39. Apr 1, 2019
    9
    I've played Dark Souls, Dark Souls 3, and Bloodbourne and they all have one thing in common: I've never finished any of them. I simply get bored of the combat which comes down to three tactics: Block and poke, dodge and poke, or circle the enemy and poke in the rear. Sekiro trims away the dross and option anxiety of upgrading the character, upgrading the armor, blah blah, and instead givesI've played Dark Souls, Dark Souls 3, and Bloodbourne and they all have one thing in common: I've never finished any of them. I simply get bored of the combat which comes down to three tactics: Block and poke, dodge and poke, or circle the enemy and poke in the rear. Sekiro trims away the dross and option anxiety of upgrading the character, upgrading the armor, blah blah, and instead gives you robust combat system where enemy knowledge is essential. My only criticism is that the engine and graphics are a little tired. Simply put, it's the one From Software game that stays compelling.

    P.S. One reviewer below claims that no game can be a 0 or a 10. Sez who?
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  40. Mar 22, 2019
    9
    I love it. Finally is the first title from software that I am able to play . The combat system is awesome, with bloodborne I could play , too slow to attack, this one is faster and really reflex skill based , obviously technically is not the best as FS always been. But the gameplay is just nice.
  41. Nov 27, 2019
    9
    I came into this game not liking it very much. It was soooo different from the other souls game. But after some time in and beating lady butterfly, I finally understood how I was supposed to play. I felt the swordplay so keenly once I got into rhythm and improved on deflecting and posture damage. When I finally understood the gameplay, I began to enjoy the world more. Sekiro and the peopleI came into this game not liking it very much. It was soooo different from the other souls game. But after some time in and beating lady butterfly, I finally understood how I was supposed to play. I felt the swordplay so keenly once I got into rhythm and improved on deflecting and posture damage. When I finally understood the gameplay, I began to enjoy the world more. Sekiro and the people he interacts with hold a lot of meaning. You genuinely care about them. I haven't felt that way for a long time, which was back in demon souls and in ds1 .

    The world is not only beautiful but detailed and interactive. Sooo many ways to explore as a shinobi. Crawling under spaces or soaring through the air by grappling. I love how much it feels like you're an actual shinobi. Especially when you have so many arm upgrades to choose from too. The best thing is you can literally beat any boss without them but they're still there if you want to fight a certain way. Customizing your playstyle is very appealing. My favorite was the umbrella and mist feathers since I resort to being defensive to contain my panic moments. Music was ok. I probably only liked about 5 tracks and so that's a little disappointing for me because I care very much about the ost of every souls game. And I only didn't like the fact that they reused a lot of bosses and areas. Wish I could have explored more places and fight some more different bosses. Ptsd of a certain giant ape... Solid game. Loved it very very much. Close second to my favorite souls game which is still BloodBorne. Although I'd pick sekiro gameplay over any other souls game. And this is coming from someone who initially hated it. I'd give it 8.5/10 but since I can only pick whole numbers it'll be a 9 on metacritic.
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  42. Apr 7, 2021
    9
    almost gave up on this one, had a hard time adjusting to the fighting mechanics and couldn't progress. while it shares much of it's DNA with dark souls, its a completely different experience and once i started to appreciate it for what it is i started to really enjoy it. you don't have the freedom you had to build a character to your liking like in other soulsborne games but thealmost gave up on this one, had a hard time adjusting to the fighting mechanics and couldn't progress. while it shares much of it's DNA with dark souls, its a completely different experience and once i started to appreciate it for what it is i started to really enjoy it. you don't have the freedom you had to build a character to your liking like in other soulsborne games but the prosthetics and the way you approach a fight still allows you to express yourself. Expand
  43. Mar 25, 2019
    9
    For me, this game is a love letter for adult gamers.
    From Software got the essence of video games with this gem, and made it for the real gamers. Those who put hours on developing skills and trying to overcame what the game offers to you. It is a very HARD game, maybe the hardest I ever played, but is possible to beat it, you just gotta put some heart in it, and the game will stick with
    For me, this game is a love letter for adult gamers.
    From Software got the essence of video games with this gem, and made it for the real gamers. Those who put hours on developing skills and trying to overcame what the game offers to you. It is a very HARD game, maybe the hardest I ever played, but is possible to beat it, you just gotta put some heart in it, and the game will stick with you for a very long time. Mark my words: the game will go how in history as a classic. Thank you From Software! You guys have courage, and we salute you!
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  44. Mar 23, 2019
    9
    Ok so first off I don't like Dark Souls or Bloodborne. I like them from the outside (as in I think they look like great games in terms of environments, bosses etc.) but when I gave them a go I hated the repetitive corpse runs, rarity of checkpoints and lack of story focus. I know hardcore fans love all that but it felt tedious to me and I was always disappointed that I couldn't get intoOk so first off I don't like Dark Souls or Bloodborne. I like them from the outside (as in I think they look like great games in terms of environments, bosses etc.) but when I gave them a go I hated the repetitive corpse runs, rarity of checkpoints and lack of story focus. I know hardcore fans love all that but it felt tedious to me and I was always disappointed that I couldn't get into them (I got as far as Father Gascoine in BB).

    Despite all that I still pre-ordered Sekiro because it looked amazing when watching the trailers and gameplay videos. I'm happy to say that I have finally found a From Soft game that I can actually enjoy. This game is hard AF but it's so good and when you die it doesn't feel unfair or cheap. The combat is fast and fluid and the movement feels unrestricted and free (can actually jump and climb!). The skills tree is way better than having a list of stats as well, and after each boss you get a prayer bead, once you get 4 you can unlock a health & posture boost. This takes away the grinding element as you can't just grind to improve health or posture before a boss. This probably makes it harder in some ways but I prefer it.

    The story is also a lot clearer (although you still have to piece things together) and a proper protagonist is much better IMO as it gives some purpose to what you are doing. I haven't completed it yet I've just got past the poisonous drunkard boss from the trailer but so far I'm loving it.

    If you like action adventure games then you will definitely love this as it's incredible. Even if you don't like soulsborne games give this one a try as it's a lot more accessible than previous titles. The combat and general movement are more fluid, the checkpoints are spread out more sensibly, and there is much more overall polish in terms of final product.
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  45. Sep 14, 2019
    9
    Los nuevo de From Software llega con un tono diferente pero familiar.

    Se abandona la personalización de personajes para ofrecernos una historia más desarrollada con nombres y apellidos. La primera toma de contacto es asequible, pero poco a poco todo se complica por la exigencia de entender el combate y como funciona este. Bloqueo, deflect, ataque imbloqueable, estocada, mekiri,
    Los nuevo de From Software llega con un tono diferente pero familiar.

    Se abandona la personalización de personajes para ofrecernos una historia más desarrollada con nombres y apellidos.

    La primera toma de contacto es asequible, pero poco a poco todo se complica por la exigencia de entender el combate y como funciona este. Bloqueo, deflect, ataque imbloqueable, estocada, mekiri, barrido, agarre,..
    Entender todo esto de primeras es abrumador, pero cuanto mas juegues mas entenderas y más disfrutaras el combate. El cual es muy satisfactorio y mucho más directo que en los Souls.

    Los escenarios pueden pecar de falta de originalidad al encontrase todos en una misma región, y el ligero folclore que se añade tampoco llega a crear una gran diferencia.

    Posiblemente sea el juego más exigente del estudio. Aunque no creo que sea necesariamente el mejor.
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  46. Mar 22, 2019
    9
    as expected sekiro is another great game by fromsoftware which seems they cant make a mistake with their games . The game has some elements which reminds dark souls though with many new ideas overall . I cant say it is better than dark souls or bloodborne though it is almost an entirely different game so no one should compare them directly and it is also a great game in its own unique wayas expected sekiro is another great game by fromsoftware which seems they cant make a mistake with their games . The game has some elements which reminds dark souls though with many new ideas overall . I cant say it is better than dark souls or bloodborne though it is almost an entirely different game so no one should compare them directly and it is also a great game in its own unique way and style . In general it has a pretty enjoyable and complex combat system , it gives you more freedom on how you want to approach with jumping and parkour around and it also offers a way better stealth gameplay than any of the soul games . Of course it has a great design with some amazing graphics combining with an interesting scenario . Overall yet another great game for 2019 and we have not even reach the half of it . Expand
  47. Mar 28, 2019
    9
    If you like samurai/ninja and Japanese lore as well as the Soulsborne games, then run and buy this. I have not been able to put Sekiro down. If you are new to FromSoftware's games then be prepared for extremely intense yet rewarding mechanics that you don't find in modern games. People saying there is no leveling up are not good enough to progress I assume. There is character leveling,If you like samurai/ninja and Japanese lore as well as the Soulsborne games, then run and buy this. I have not been able to put Sekiro down. If you are new to FromSoftware's games then be prepared for extremely intense yet rewarding mechanics that you don't find in modern games. People saying there is no leveling up are not good enough to progress I assume. There is character leveling, skill leveling and tool leveling. No, there is no difficulty setting (except a trick to make it harder) Yes, you lose XP and money when you die. Yes, you will die a lot. No risk, no reward. There are always systems in place in any Fromsoftware game and this is one of the most fast paced and intense game they have ever made. Highly recommended. Expand
  48. Nov 9, 2021
    9
    Amazing. Game of the year. Balls to the wall hard. Best souls like. Not for everyone are all accurate disruptions of this brilliant masterpiece. I found it a little short and too hard at times and the optional end area was a little sparse otherwise it be a 10. It looks like dark souls but it is entirely different and you'll have to learn a unique play style and master it to win in thisAmazing. Game of the year. Balls to the wall hard. Best souls like. Not for everyone are all accurate disruptions of this brilliant masterpiece. I found it a little short and too hard at times and the optional end area was a little sparse otherwise it be a 10. It looks like dark souls but it is entirely different and you'll have to learn a unique play style and master it to win in this extremely difficult game. But when you master it you'll be rewarded. Also you can cheat in most of the areas where you might become stuck.
    The story is messy and more about the environmental story telling. But there are multiple endings and hidden areas.
    The graphics are excellent for ps5 pro though the frame rate really suffers and it would be worth playing on ps5 or pc. The sound and music is perfect. The gameplay is fantastic and the game lasts about 30 to 50 hrs. Though I finished it fully in less time. It's a shorter game than prior souls like.
    There is no end game content of note though you can replay it. This game is one of the best ever made but you must stick with it. This is not like nioh or ds3 or got. It is it's own thing and relentless. A must have purchase.
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  49. Apr 26, 2019
    9
    This is first and foremost a From Software title. What it is not is a Soul Borne game. This is the mistake that most people are making going in to this game. This game is a credit to how good the developers at From Software really are. They have made genre that has set a standard in the gaming industry that most hardcore gamer's have come to respect. Sekiro is proof that the developersThis is first and foremost a From Software title. What it is not is a Soul Borne game. This is the mistake that most people are making going in to this game. This game is a credit to how good the developers at From Software really are. They have made genre that has set a standard in the gaming industry that most hardcore gamer's have come to respect. Sekiro is proof that the developers don't have to keep making the same kind of game to make a good game. Sekiro has the difficulty of a Souls game and a few other of its traits but for the most part it is it's own thing. It sets out to be a trying test of your skills and patience Samurai game and it does it 100% ! Sekiro is set in dark war torn Japan that is very realistic with a touch of fantasy thrown in. In that it is still a very beautiful fully realized world. It aims to test your skills at every turn, which it does very well. This is the kind of game when you take out a mob or kill a mini boss you feel as if you have just conquered something great. If you have patience and the want to be pushed to your limit Sekiro is for you. When you come out on the other side you can actually feel proud because you have accomplished something that so many will give up on. Prepare to not have your hand held! Expand
  50. Jun 26, 2020
    9
    This review contains spoilers, click expand to view. Outstanding, complex and challenging. Very technical and well written story which engages and etegrate all elements in a Devin manner. Expand
  51. VTL
    Sep 24, 2019
    9
    This is From Software !!!! No soy objetivo en este juego, es from software, todo se ha de comprar... lo siento jejeje.
    PD: Es un gran juego objetivamente, no dificil, exigente en mecanicas.
  52. Feb 10, 2022
    9
    The satisfaction that comes after defiting the boss is unforgatable. You really are getting better while playing the game.
  53. Jun 13, 2019
    9
    This game is awesome. You really have to learn how to approach a battle and it feels amazing when you finally defeat the bosses, your heart rate skyrocket. I recommend it if you are willing to spend hours learning and dying but after some time mastering the moves and facing strong enemies without any fear.
  54. Apr 9, 2019
    9
    The most annoying game, I have ever played. And the controls are most uncomfortable.
    And at the same time, it's good.
    But return my nerves.
  55. Nov 15, 2019
    9
    Sekiro is the next evolutionary step for FromSoft's games. Most players will be turned off due to it's punishing difficulty. The combat is amazingly fleshed out and challenges you to master it for rewarding gameplay. The world in this game is dark and interesting and is sure to keep your interest. A very solid game with a story i'd argue is better than any of their other games.
  56. Mar 18, 2022
    9
    I hate games based on Japan but for this game I have to make an exception because everything feels so good: learning how to deflect blows with your sword and getting down proper counters for the bosses has never been so satisfying! This is the actual peak of FROM SOFTWARE's games. Bloodborne is their second best followed closely by Dark souls 3. Then we have Elden Ring and Dark SoulsI hate games based on Japan but for this game I have to make an exception because everything feels so good: learning how to deflect blows with your sword and getting down proper counters for the bosses has never been so satisfying! This is the actual peak of FROM SOFTWARE's games. Bloodborne is their second best followed closely by Dark souls 3. Then we have Elden Ring and Dark Souls remastered... and Dark souls 2... what were they thinking for that game. Expand
  57. Jan 31, 2022
    9
    As a Souls series veteran, I was really surprised how good is the gameplay of this game. It is a lot faster than DS and has a three different types of dodges and those things make de combat system a lot more fun.

    The ambientation is incredible with gorgeous scenarios (Fountainhead Palace) and the variety of enemies and especially bosses is incredible there are bossies of different types
    As a Souls series veteran, I was really surprised how good is the gameplay of this game. It is a lot faster than DS and has a three different types of dodges and those things make de combat system a lot more fun.

    The ambientation is incredible with gorgeous scenarios (Fountainhead Palace) and the variety of enemies and especially bosses is incredible there are bossies of different types and shapes, and all are very cool to face.

    The story when I played I really liked but after that, I forgot. It has some good plot twists but is a forgettable story because you don't have the same attachment to the characters as the games with really good stories that work on the characters that build up your attachment over time, like Atreus and Kratos relationship on God of War or the relationship among Arthur and his gang on RDR2. Here in Sekiro, I don't know exactly the protagonist and his Master (Kuro) and the game doesn't build up either, so the plot twists are cool, the story is cool but is forgettable because you don't really like the characters.
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  58. Apr 12, 2019
    9
    SEKIRO: SHADOWS DIE TWICE took me so much time to finish just because of the hard bosses especially the final one which was a huge pain to kill anyway this game is just one of the best from software games there is just because of the fact that there is no co op like in dark souls or bloodborne so the game is ten times harder because there is no help which i like because it makes you trySEKIRO: SHADOWS DIE TWICE took me so much time to finish just because of the hard bosses especially the final one which was a huge pain to kill anyway this game is just one of the best from software games there is just because of the fact that there is no co op like in dark souls or bloodborne so the game is ten times harder because there is no help which i like because it makes you try harder and appreciate the bosses you defeat the story is kinda basic and not your main focus but it is cool in a way also using shields or dodging is basically instant death in this game you have to learn how to parry because only then you can defeat your opponents

    pros:
    - graphics are amazing

    - the adding of stealth is awesome you can kill enemies from the shadows and ease your game play

    -the fact that this game is a lot harder makes me proud because its all about skill now and you cant cheese bosses with your co op friends

    -the adding of the prosthetic tools is awesome there are ten of them and each one is cool at its own way

    -bosses are really awesome and most of them are really cool tributes to the bosses from the soulborne games

    -the more agile approach from software took with this game is awesome your character is more agile and flexible unlike the the previous ones your character can double jump slide crouch basically giving him a big advantage in battle

    -the whole revive mechanic is really cool and i really dig the here's a second chance now go finish your opponent off

    - the skill tree system is a cool add on it really gives you more edge in battle as you unlock more skills the more you progress in the game

    -areas are really beautiful looking and you can really see from softwares style shining

    cons:

    - i don't know if its me but it kinda bothered me that you cant create your own character and you gotta play with the one that the game gives you i really love the character creator in the previous games

    -the fact that you only have one sword although later obtaining another one that's it for your weapons yes there are prosthetic tools but its a bummer there is no greatswords axes and other weapons in the game and its just get used to this katana because its your only weapon of choice

    - the areas where there are new bosses feel a little bit recycled like for example you can fight different bosses in the same area which is kinda lame because in dark souls every boss has its own map and area so in this game to put bosses in the same areas where you killed other ones feel a little bit lame for me

    - why does it take spirit emblems ( your ammo) to use your second sword that you unlock later in the game i understand its spouse to be really strong and you cant use it a lot but still it felt like you obtain this sword for only a small number of enemies and that's it kinda lame if you ask me

    - the fact that the game punishes you if you die a lot by giving your characters dragon rot (basically cancer) and you cant do quests with them is really annoying i understand them wanting you to die less but still its really not fair at the beginning at least the game does give you a cure that you can buy from different vendors but still the whole system is annoying and dumb in my opinion

    in conclusion:
    this game is really hard and rewarding it took me a whole month to finish it only because of how hard it was even more then dark soui's and bloodborne if i might say this game is one of the best from software titles i played and my final score to this game is a nine out of ten and i do recommend it if you like the soulsborne series and you want a harder game to play
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  59. Jun 20, 2022
    9
    This is not a 10 just because the only perfection is Dark Souls 3 - Fire Fades Edition.

    Sekiro is a masterpiece and deserved the GOTY. Even with a high difficult (for those who not know the souls series, do a search before play) it gives you fun from the beggining to the end.
  60. Mar 26, 2019
    9
    Nice perfect hard souls with new ways and options and the lists not completeed it’s really new experience with conservative on taste of souls am ready enjoying the hard time like the first day of demon souls
  61. Mar 24, 2019
    9
    -great world/level design and enemy placement, this is incredibly important in a game where you die a lot
    -cleverly placed items that encourage you to explore or lead you into traps
    -grounded combat (as opposed to hack n slash games like dmc) with similiar, simple inputs like the Souls/borne games, but with new options and more fancy looking abilities and animations -challenging and
    -great world/level design and enemy placement, this is incredibly important in a game where you die a lot
    -cleverly placed items that encourage you to explore or lead you into traps
    -grounded combat (as opposed to hack n slash games like dmc) with similiar, simple inputs like the Souls/borne games, but with new options and more fancy looking abilities and animations
    -challenging and fair difficulty paired with the "face to face" combat makes beating (mini)bosses really satisfying
    -beautiful art design that overshadows the underwhelming graphics
    -and most importantly, the shinobi prosthetic is awesome

    From Software did it again.
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  62. Mar 23, 2019
    9
    Amazing graphics with a good story, and combat with a high skill cap but so satisfying when you for the first time beat a boss without taking damage.
    The only downside to it is also why the game works, there is few controlled rpg elements but this stands so u cant cheese tactics and abuse bosses in an unintended way
  63. Jul 21, 2020
    9
    Actual Score: 9.5/10

    In my book, this is From Software’s most accomplished game yet. The added stealth mechanics and verticality to the level design give another twist to the Souls formula, and sword fights are hands down the best I’ve ever seen in a game to date. Also, the story is more explicit than in other From’s games and the boss fights and world design are sensational. It may be
    Actual Score: 9.5/10

    In my book, this is From Software’s most accomplished game yet. The added stealth mechanics and verticality to the level design give another twist to the Souls formula, and sword fights are hands down the best I’ve ever seen in a game to date. Also, the story is more explicit than in other From’s games and the boss fights and world design are sensational. It may be too difficult for newcomers and even for veterans of the Soulsborne franchise. Mastering the combat is a continuous proccess, but the level of satisfaction you feel is unmatched. Simply brilliant
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  64. Mar 26, 2019
    9
    First of Sekiro is not a RPG game in the sense that you are not in control of your looks, weapons etc. So 99% of the bad reviews are Souls players who are angry they cant run with a huge axe and a stupid looking hat, the last 1% of the bad reviews just need to learn to play.

    The story is decent, the combat is fun and a refreshing way to play compared to the somewhat stale souls series.
    First of Sekiro is not a RPG game in the sense that you are not in control of your looks, weapons etc. So 99% of the bad reviews are Souls players who are angry they cant run with a huge axe and a stupid looking hat, the last 1% of the bad reviews just need to learn to play.

    The story is decent, the combat is fun and a refreshing way to play compared to the somewhat stale souls series. The verticality and general flow of combat is great.

    Overall i like this game, iove that its not a Souls game again, i love they removed the RPG and grinding to overpowered level if something was to hard, i love they removed the awefull character generator, i love that this is more Tenchu than bloodborne. Dont get me wrong i love bloodborne one of my all time best game, but i really didnt need more of that in a ninja world, so what we got here is a more fresh and fun game.
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  65. Mar 26, 2019
    9
    Sekiro: Shadows Die Twice is a fantastic game, that both previous and newcomers to the game’s style will be able to hop in and enjoy. The game is marked for it’s intense combat, strategic thinking, and beautiful world design, while only suffering from some minor polishing issues as well as a questionable amount of replayability.
  66. Mar 24, 2019
    9
    The game is good, good graphics, good mechanics, AI of the NPC good, is challenging, is not repetitive, does not have to spend 2/3 of the game doing side quests, fun and well done fights scheme. Sekiro presents several ways to accomplish missions, and brings the touch of FromSoftware in its great difficulty and punishing the player for his mistakes. But the game is not perfect. The cameraThe game is good, good graphics, good mechanics, AI of the NPC good, is challenging, is not repetitive, does not have to spend 2/3 of the game doing side quests, fun and well done fights scheme. Sekiro presents several ways to accomplish missions, and brings the touch of FromSoftware in its great difficulty and punishing the player for his mistakes. But the game is not perfect. The camera disrupts the player in small places, rendering occurring in front of him, some bugs mainly with NPCs. But do not take away the brightness of the work. I hope they are corrected. Expand
  67. Jun 2, 2020
    9
    Sekiro: Shadows Die Twice
    ...................................................
  68. Feb 20, 2022
    9
    I replay it on PS4 from PC.
    The same excellent game, with probably the best melee system of any action-adventure game.
    Challenging, fast and beautiful. Nice characters and good story. A LOT of mini-bosses. Not that full of options like previous FromSoftware games (weapons, outfits, builds, etc) but still and amazing game. Final boss it's super hard but awesome to master. Only
    I replay it on PS4 from PC.
    The same excellent game, with probably the best melee system of any action-adventure game.
    Challenging, fast and beautiful.
    Nice characters and good story.
    A LOT of mini-bosses.

    Not that full of options like previous FromSoftware games (weapons, outfits, builds, etc) but still and amazing game.

    Final boss it's super hard but awesome to master.

    Only caveat on PS4 is the bad framerate, specially on Ashina Castle.
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  69. Jul 2, 2020
    9
    Most Souls fan will view Sekiro in a bubble. The souls bubble. And since it doesnt have many of the rpg mechanics that souls-fans have come to expect they immediately write it off. But Sekiro isnt an RPG nor is it trying to be.
  70. May 8, 2019
    9
    simple y definitivamente otro excelente titulo por parte de FS, la unica pega es el farmeo, en este caso de experiencia pues como en los anteriores por cada punto, se necesita mas y mas experiencia para la próxima
  71. XV_
    Apr 18, 2019
    9
    Is hard to give a review to Sekiro because it has a lot of background behind and is difficult to not think about Souls or Bloodborne, but in the end, as bloodborne did in its own way, Sekiro is its own thing and is really good.

    Everything feels familiar but it plays and tells its story very different than its cousins, the combat is great and makes you feel like the previous games lack
    Is hard to give a review to Sekiro because it has a lot of background behind and is difficult to not think about Souls or Bloodborne, but in the end, as bloodborne did in its own way, Sekiro is its own thing and is really good.

    Everything feels familiar but it plays and tells its story very different than its cousins, the combat is great and makes you feel like the previous games lack in that department but for me the story and its characters never grew to the heights of other FromSoftware games, although I was very reluctant to feel sympathy for its main protagonist, in the end I was happy to be at his side.

    The game gives you different difficulty settings in a very cryptic way as always, I played the harder mode and there's also a stealth mode which is the "easier" but slower mode, once you understand that you will prefer to dash through enemies and go berserk, because the stealth mode is kind of awkward and tedious.

    As far as the presentation, the graphics are good but not great, and aside from a few ones which are beautiful the boss fights aren't as remarkable as they could be, the music didn't work that good for me because maybe I'm very ignorant of Japanese music but I really couldn't tell apart that a lot of tunes, which is a shame because the main composers of the previous games are here.

    Even though is not that remarkable as the other FromSoftware games, is very good and better than a lot of other AAA games from another companies, I strongly recommend that if you're a FromSoftware fan check it out, and also if you are up to some challenge, is hard but not impossible and even you're almost alone in this game never forget to praise the sun.
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  72. Apr 1, 2019
    9
    It took a while for me to understand and appreciate the combat. At first I was not enjoying it but once I got it down, it was off to the races. I think most of the negative reviews are from those who still havn’t figured it out and play it like its a soulsborne game. You are a ninja, and ninja use tools so dont be shy in using all the items and abilities. A lot of the difficulties can beIt took a while for me to understand and appreciate the combat. At first I was not enjoying it but once I got it down, it was off to the races. I think most of the negative reviews are from those who still havn’t figured it out and play it like its a soulsborne game. You are a ninja, and ninja use tools so dont be shy in using all the items and abilities. A lot of the difficulties can be avoiding using the right gameplan. However, i do recommend getting the rounds in with pure combat because the learning curve is high. Once you feel you mastered it then you feel like a real bad ass. So the cambat is up there with Nioh in terms of depth imo. Exploring in the game is really fun due to the rope swing. Unlike soulsborne, platforming plays a big role.

    All in all, its another great game by FromSoftware. I would have liked it to have more RPG elements like character customization, making builds ect. Also multiplayer would have been fun as well. So the game may not have the replayability as a soulsborne, but it is a nice change of pace and I am sure FromSoftware will take with them a lot of the good mechanics of this game and add it to their next soulsborne title.
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  73. Jul 29, 2019
    9
    Really liked the game, played it twice, at first i was struggling and almost put the game down but i continued playing and it was a lot of fun, this game really needs you to git gud, my biggest advice in playing this game is don't give up
  74. Apr 5, 2019
    9
    by far my favorite fromsoftware game truly great but if you don't like a challenge don't buy this game
  75. Jul 1, 2020
    9
    Игра отличная, прошел в запой, боевка превосходная, лучшие парирования во всех соулсах
    9.5 из 10, в своем классе игра топ
  76. Apr 5, 2019
    9
    Sekiro is a challenging game, and as such isn’t a game for everyone. If you think you’ll fly through this game because you're a Soulsborne veteran, or if you think the combat is something easy to pick up, I advise you to readjust your expectations. This is a brutal game, one that will be challenging for veterans and newbies alike. However, if you have the motivation to persist, I thinkSekiro is a challenging game, and as such isn’t a game for everyone. If you think you’ll fly through this game because you're a Soulsborne veteran, or if you think the combat is something easy to pick up, I advise you to readjust your expectations. This is a brutal game, one that will be challenging for veterans and newbies alike. However, if you have the motivation to persist, I think you'll find that Sekiro offers one of the most fulfilling and diverse gameplay experiences in modern times.
    The area design of Sekiro is absolutely brilliant. The world can be broken down into central hubs that each interconnect and branch out into other areas. There is a vast world to be explored, and each distinct area is equipped with its own atmosphere, level layout and enemy types. Moreover, there is a new dimension of verticality introduced into the area design, meaning players can not only explore on a planar level, but also can move upwards and explore that way as well. All this creates an exploration experience that is quite engaging.
    Sekiro boasts a new combat style focused on aggressive gameplay and deflecting enemy attacks. I’ll say it now: if you play the game like Dark Souls, you won’t get far. This is a new system, and that’s perfectly ok because this game isn’t Dark Souls and doesn’t want to be. Truth be told, when I started out the game I was frustrated that I couldn’t get a handle on this combat system. I was ready to put down the game and call it quits. But after my second or third boss, the combat finally clicked and I started to have fun with the system. And it’s quite an intricate and fun combat system, probably as good as Bloodborne’s combat in my eyes.
    To top it all off, bosses and minibosses are the most engaging they’ve been. Some of these bosses have become my all time favorite bosses in gaming history. Although there is the occasional cheap fight, I’m impressed by how the game from start to finish is able to churn out incredibly different and challenging bosses.
    Sekiro is a VERY strong 9/10. I can’t really consider it a 10/10 because it does have its fair share of flaws. One of these flaws is the storytelling; Sekiro attempts to tell a more structured narrative than that of Dark Souls and Bloodborne, but unfortunately it fails to be coherent. It seems those involved with the storywriting couldn’t tell if they wanted the story to be more ambiguous like in DS/BB or if it should be clear-cut, so they just opted for both; as such, the story feels somewhat befuddled and confusing at times, with no rhyme or reason to why events occur or why we should care.
    Another flaw would be the lack of diversity in the skill trees. A lot of these skills, maybe half, don’t really help that much in combat. Out of all the skill trees, only one has skills that all are useful; the rest have maybe 2-3 useful skills and then 7-8 useless skills.

    Sekiro: Shadows Die Twice is quite an achievement. It had a lot to live up to, and boy did it surpass expectations. This is a game that takes some of the best aspects of the Soulsborne series and revitalizes it in a refreshing, innovative way. Those who invest in the game will find an incredibly rewarding and fun journey, but unfortunately there are those who don't want to invest the time and would rather criticize the game as unfair and a 0/10 without understanding how the game and its underlying combat mechanics work. Sekiro is a strong 9/10, and since FromSoft has never disappointed with its DLC, I expect in the near future we’ll get some more great Sekiro content that will elevate the game to 10/10.
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  77. Apr 30, 2022
    9
    I really hated this game at first. I felt that it was extremely difficult and unfair and really hard to just get a grasp of how to play the game. But I kept playing and eventually it clicked and now I'm in love with this game. I like many people came into this expecting a souls like game but instead its more of a character action, stealth game that burrows a lot of ideas from dark souls.I really hated this game at first. I felt that it was extremely difficult and unfair and really hard to just get a grasp of how to play the game. But I kept playing and eventually it clicked and now I'm in love with this game. I like many people came into this expecting a souls like game but instead its more of a character action, stealth game that burrows a lot of ideas from dark souls. Instead of making your own character there only one character Wolf and with the lack of customization to play styles there usually a right way to play the game and because of that I feel this hurts the replay value when compared to the souls games. But its kind of unfair for us to keep comparing this to Dark Souls because this game is trying to be something else and it does a damn good job at it. While things like checkpoints, death mechanics and brutal difficulty are carried over from FromSoft's other games this one has a more stealth and one on one dual focus to it. And while the game is quite difficult it felt really rewarding to master and combat is just really fun once you get the hang of it. Countering is a big part of if you cant learn to counter enemies then your not gonna have a great time. Some enemies require you to counter them if you want to realistically take them down and it can be daunting. I feel like I didn't get the hang of the mikari counter until I fought the final boss so yes it is hard but trust me if you have the patience its worth it.

    So other then the combat what else did I like about the game well the setting of feudal Japan was a nice change of pace for FromSoft games and overall the game look's really good. The story is actually not that hard to follow unlike many of their other games. That's not to say its not cripted because it still is in many ways but at the very least you will have an idea of what's going on at all times. And I really liked the story of Sekiro exploring new areas and learning more about Ashina was really interesting. And the highlight of the game would have to be the bosses with some very good bosses in this game. There's a lot of mini bosses to but id say most of them are alright but a few definitely throwaway encounters or just really annoying. My favorite bosses would have to be the guardian ape and the divine dragon one for its challenge and the other just because its fun to fight with out being super difficult.

    Overall Sekiro is really good if I had to criticize it I would say it's maybe a bit to hard in some spots and trying to get all the skills to get the trophy required some annoying grinding and I wish you could upgrade your defensive capabilities in some way other then just getting more HP. But those are small complaints that don't really take away from the overall experience.
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  78. Apr 27, 2019
    9
    Fantastic experiance with really great controls that only from soft would have the balls to let users mess around with, its difficult, like really difficult but by the end of the game you really do feel like youve gotten so much better and can breeze through the earlier levels that took you so long the first time, a lot of people will complain that there is only 1 way you can play the gameFantastic experiance with really great controls that only from soft would have the balls to let users mess around with, its difficult, like really difficult but by the end of the game you really do feel like youve gotten so much better and can breeze through the earlier levels that took you so long the first time, a lot of people will complain that there is only 1 way you can play the game unlike other souls games, but i think its fine for them to hone you down to this style so that you can only focus on getting good at parrying and knowing your timing windows. In this it succeds. Although i will admit there isnt really much in replay value once youve mastered its controls as it starts to become really easy to fly through the earlier stages. But im fine with a just a one time experiance that was captivating from beginning to end Expand
  79. Mar 27, 2019
    9
    Brilliant game but won't please everyone.
    Level design excellent, I would say probably the best within from software games.
    Story and characters are also good, I would prefer to see a bit more interaction with some NPCs and some side quests fell short but in general quite satisfactory. Game Play is a bit disruptive from previous from software games but very well balanced, stealth
    Brilliant game but won't please everyone.
    Level design excellent, I would say probably the best within from software games.
    Story and characters are also good, I would prefer to see a bit more interaction with some NPCs and some side quests fell short but in general quite satisfactory.
    Game Play is a bit disruptive from previous from software games but very well balanced, stealth mechanics are a good addition but sword clashing and grappling hook for exploration is where the game play shines.
    World and atmosphere are mix of beauty and mystery, it's really well done however there's not a lot of variety through the game, I guess is matter of quality over quantity.
    There will be a lot of frustrating moments, specially on boss fights and if attempting a boss 20 times it's a deal breaker for you then this is not your game.
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  80. Mar 22, 2019
    9
    I'm not far into the game, but so far I'm find it extremely enjoyable. The controls felt a bit uncomfortable at first, but Sekiro allows the player to customize the button mapping almost any way they want. The story so far is engaging and has me on the edge of my seat to see what happens next the gameplay is perfect especially for those that enjoy styles similar to this. the combat is veryI'm not far into the game, but so far I'm find it extremely enjoyable. The controls felt a bit uncomfortable at first, but Sekiro allows the player to customize the button mapping almost any way they want. The story so far is engaging and has me on the edge of my seat to see what happens next the gameplay is perfect especially for those that enjoy styles similar to this. the combat is very fluid and there's even a shinobi who lets you practice techniques on/with him so if you're struggling with combos, defense or whatever. you can "git gud." on the Ps4pro graphics and sound are stellar in my opinion. finally I only took one point away because of the initial control frustration Expand
  81. Sep 14, 2020
    9
    Very subtle story telling, as you expect from Fromsoftware games the story is hidden and distributed into different pieces, you have to uncover it yourself. brutal and punishing game play again as expected. I liked the prosthetic arm, vertical movement it brings and the fast paced fighting. graphics are beautiful but the resolution doesn't look good on ps4 pro. I liked the level design andVery subtle story telling, as you expect from Fromsoftware games the story is hidden and distributed into different pieces, you have to uncover it yourself. brutal and punishing game play again as expected. I liked the prosthetic arm, vertical movement it brings and the fast paced fighting. graphics are beautiful but the resolution doesn't look good on ps4 pro. I liked the level design and the Japanese atmosphere, even though Bloodborne still represents the peak of Fromsoftware games in terms of design and atmosphere. boss fights are extremely difficult but as you memorize their move sets you can beat them at the end. Expand
  82. Sep 4, 2019
    9
    Top de FromSoftware, gráficos y jugabilidad excelentes, un poco por debajo la banda sonora, pero un juegazo.
  83. Apr 9, 2019
    9
    As a newbie to the Souls genre I must say - Sekiro is a great game overall !
    Didnt expect it to go that way, I was about to leave it 2 hours into the game after dying for the 30th time, just like i did with Bloodborne.. This game tho I find quite interesting with the fight mechanics, story, progression, art style, setting, high replay value, multiple endings, and even tho I died no less
    As a newbie to the Souls genre I must say - Sekiro is a great game overall !
    Didnt expect it to go that way, I was about to leave it 2 hours into the game after dying for the 30th time, just like i did with Bloodborne.. This game tho I find quite interesting with the fight mechanics, story, progression, art style, setting, high replay value, multiple endings, and even tho I died no less than 500-600 times i finished it enjoying it all the way.
    I hear Sekiro is the hardest of all the Souls games and Bloodborne, which is funny cuz Bloodborne almost made me go mad for two days until I deleted it. Sekiro is fair to the gamer, giving him chance to stay a bit longer until loving it for what it is.
    Artistically it is quite beautiful with all the places having their own unique charisma, all the enemies and bosses are done really good too.
    Only negative i can say is the camera that goes nuts in tight spaces and locked enemies or worse - bosses unlock from your stance and go HAM on you...
    Gameplay is enjoyable with the Deathblows being quite the fun.
    I would definitely recommend Sekiro: Shadows Die Twice
    - from a new FromSoftware fan
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  84. Jun 19, 2020
    9
    It is definitely a difficult game. Even though I enjoyed the whole Dark Soul series, I struggled for a few hours with the first middle boss. The final boss took two nights and three days. However, in the second through, I could defeat final boss in the third tries. Sekiro never get stronger, but I did.
  85. Jun 14, 2021
    9
    I would not say this is better than bloodborne, which is still my favourite PS4game, but I can see why some may think this is the best FromSoft game. The core premise of this game is you, as the player, become better and better. Remember the chilling moment you had when defeating a difficult boss? The rewarding moment in sekiro comes much later; it comes in new game plus. In the multipleI would not say this is better than bloodborne, which is still my favourite PS4game, but I can see why some may think this is the best FromSoft game. The core premise of this game is you, as the player, become better and better. Remember the chilling moment you had when defeating a difficult boss? The rewarding moment in sekiro comes much later; it comes in new game plus. In the multiple playthroughs, you as a player can fully experience how much better you become compares to the first playthrough and how fair (or in fair) the bosses are. For me, that many bosses like the guardian ape and sword saint are so fairly designed that once you really learnt them, you will never struggle against them again. And this feeling of power is so different from other souls games where players over levelling their character or using some insane built, which can sometimes create a sense of emptiness by providing a fake feeling of accomplishment. Expand
  86. Oct 31, 2022
    9
    Sekiro es una combinación entre shinobi, Onimusha y un Souls, si has jugado esas franquicias imagina una mezcla de ambos y el core de los souls(con todo y su dificultad elevada), aunque tiene mas de los souls que los otros juegos.

    En cuanto el combate, en este juego es fundamental cubrir y hacer parrys a diferencia de bloodborne o darksouls que puedes abordar las peleas esquivando
    Sekiro es una combinación entre shinobi, Onimusha y un Souls, si has jugado esas franquicias imagina una mezcla de ambos y el core de los souls(con todo y su dificultad elevada), aunque tiene mas de los souls que los otros juegos.

    En cuanto el combate, en este juego es fundamental cubrir y hacer parrys a diferencia de bloodborne o darksouls que puedes abordar las peleas esquivando ataques, cosa que en sekiro solo sirve para un tipo de ataque enemigo. En su contra puedo decir que es mucho menos variado que un darksouls, solo cuentas con un arma en casi todo el juego y tienes una prótesis que sirven como arma secundaria, pero lo anterior es muy poco a diferencia de todas las combinaciones que podrías hacer en un souls

    Algo muy positivo de este juego, es que te cuenta la historia de una manera mas clara que los demás juegos de Fromsoftware, al tener un personaje predeterminado, tu personaje no se siente como un hueco de DS si no como un verdadero shinobi con sentimientos e intereses. Lo anterior puede ser positivo o negativo dependiendo de lo que estés buscando.

    En lo que si se lleva un 10 es en la exploración, donde al igual que DS1 sus mundos están interceptados y se siente muy bien el ir descubriendo los ídolos (Hogueras de descanso) pero va mas allá, con su sistema de Gancho salto y sigilo, con lo anterior puedes abandonar una pelea si te sientes superado y escapar para despues esconderte (algo como Assasins creed combinado con metal gear). Lo anterior hace que te dientas muy agil por los escenarios y no como en una ratonera como en DS o Bloodborne.

    En cuanto al sistema de progresión las cosas son muy distintas a DS, ya que no tienes estadísticas solo puedes subir el nivel de ataque, la salud, el daño a la postura y la cantidad y calidad de tus curaciones. Las resistencias al veneno, miedo y demás estadísticas se compensan con consumibles que te dan o puedes comprar y que te suben estás resistencias.

    En General es de aplaudir que Fromsoftware adapta su formula con otros tipos de Gameplays, algo solo Nioh ha podido hacer bien, sin embargo hay decenas de juegos como Lords of the fallen, the surge y demás que han fallado en el intento.

    SEkiro e compra obligada si te gusta el buen diseño de niveles y buenos combates.
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  87. Mar 29, 2019
    9
    It's a great game. FromSoft managed to create something fresh while still keeping many elements that made their latest games so enjoyable. It's not perfect by any means, but people giving it low scores either don't understand how reviews work, or are just mad because they couldn't get past a boss fight. GIT GUD
  88. Sep 4, 2019
    9
    It's a new learning these days for gamers. No use crying, gradually the game will show you that if you dont learn it, can't advance. The game rewards you for well done moves and severely punishes you for your mistakes. Several emotions in a game. Hate and peace in 5 seconds hahahah. The gameplay is great, and the graphics simple. Lots of exploration and use of ninja tools implemented perfectly.
  89. Apr 5, 2020
    9
    I've never played any of the Souls games, and I had no idea what I was getting into when I bought Sekiro, I just liked the artwork and it was on sale.

    At its core, Sekiro is an excellent implementation of a small handful of mechanics, which feels really fun to play once you master them. I'd liken it more to something like Absolute Drift than a real RPG with progression and a compelling
    I've never played any of the Souls games, and I had no idea what I was getting into when I bought Sekiro, I just liked the artwork and it was on sale.

    At its core, Sekiro is an excellent implementation of a small handful of mechanics, which feels really fun to play once you master them. I'd liken it more to something like Absolute Drift than a real RPG with progression and a compelling story. As far as difficulty, it's worth keeping in mind how incredibly low of a bar single-player difficulty is; Sekiro is still orders of magnitude easier than becoming competitive in any online fighting game, let alone the true neckbeard stuff like Starcraft II or League of Legends.

    Objectively it's probably a 7 or 8, but I give it a 9 because it's just amazingly fun to me for some reason.
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  90. Mar 25, 2019
    9
    Game is called shadows died twice, I have died at least 400 times by now. Extremely misleading title, but very good game.
  91. May 3, 2020
    9
    This review contains spoilers, click expand to view. I played this game so many hours in the last 3 days and i'm going for my fist review now.

    As a Dark Souls and Bloodborne-player I thought: Ok, this one will be though but I already have beaten the other FromSoftware-titles so i will be fine. I was so wrong. This game is so far the most difficult one. At least till now. I needed around 10-15 hours to fully understand everything new in this game. At least I can say after after all the learning (and of course dying) the combat is mostly awesome! Blocking in time with the sword to get through the enemy's defence is so much fun! Sekiro also looks so damn beautiful (at least for me who is interested in Japanese culture and history). Exploring the world is also cool.

    The one thing I don't like so far is, you can easily get one or two shot by some enemy's. Don't get me wrong it's ok that they are strong but sometimes you cant block in time after dodging them.

    There is another point which give me trouble so far: Dodging unblockable moves. I really love the mechanic. and it works quiet well vs. the "zombie-coach" but in fights against tough enemy's or bosses it's so hard to guess for which move they are going for. The time-gap is so damn little that i get hit by nearly every attack of those.

    Hopefully it's just me (and not the game) who needs to improve and get better, that i can give this game 10/10 points.

    -Edit-

    So far, so good I think i did (and beat) everything possible in this game exept the final endboss (Ishiin).
    I indeed got better in this game after beating the first 2, 3 bosses i also got (at least a bit) better in dodging unblockable moves. I also realized the umbrella-tool helps a lot when it comes to this.
    The fast two-shotting was still a problem for me but i got used to it.
    So these problems got solved, unfortunately other things still bothered me.

    The first thing is the enemy-variety. It looks like From Software got really lazy at least when it comes to the minibosses in the game. It is really sad to see some of them multiple times in the game on non-special places... It's ok to face some big Samurais (they may belong to a noble-guard or something) but for the others it's really sad. I only count 2 unique minibosses (O Rin and the armored knight on the bridge).
    Second: The manifestation-enemys (or minibosses if you want). They are by far the worst thing in the whole game. 5 Headless and 3 Shishimen-warriors. NONE of them was not even nearly fun to fight! During the midgame i try to face them sometimes but I got killed instantly. So i faced them in lategame with full attackpower and health and they die very easy with no special tactics just hit them without pause with your "divined-konfetti-katana". I expected more from FromSoftware, than this ****

    At last i will come to the main-bosses in game. Also in this category they were a bit lazy. The most of them are really great in design, super-difficult and interesting like it should be. But some of them also got reused later in game like the Monk (for which i was really glad, the true monk was one of the best fights in the game), the headless ape (still creepy but kinda boring to fight in the second time) and also genichiro (which was too predictable).
    Talk about Genichiro, it's really hard to push myself to fight him in the end. Why? Because of 4 damn phases..... I immediately got annoyed after beat Phase one when I saw another 3 Phase-Points. Like I said before it's totally Ok when they are strong but i don't wanna fight one guy for 20 minutes! I'm a patiently person but also my patience is limited. I prefer one or two healthbars with a difficult moveset over this guy.

    So sadly I can't get higher than 8 points but let me tell you it was a really great and fun experience so far which is totally worth playing. But compared to Dark Souls it has not that high replay-potential i think.
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  92. Oct 2, 2019
    9
    Sekiro is one in my opinion the best game of 2019. The story is a bit hard to relate to if you're not familiar with Japanese culture and history but the game's combat is where it truly shines! It's fun, challenging and incredibly satisfying. There are many different opponents and creatures to fight and they all have their own fighting styles but you don't have to learn boss patterns andSekiro is one in my opinion the best game of 2019. The story is a bit hard to relate to if you're not familiar with Japanese culture and history but the game's combat is where it truly shines! It's fun, challenging and incredibly satisfying. There are many different opponents and creatures to fight and they all have their own fighting styles but you don't have to learn boss patterns and move sets like in previous From software games. If you are generally good and persistent at the game you will win without having to remember anything, yet every encounter feels unique and different. If you like challenges and sheer fun this is the game for you! Expand
  93. Mar 22, 2019
    9
    Bel gioco, grafica discreta e difficile all'ennesima potenza.
    Resta che ti tiene attaccato allo schermo per il forte senso di competizione che si instaura. Inoltre i combattimenti sono difficili, ma mai punitivi con l'impegno superi sempre il boss o miniboss di turno. Da comprare al day one!!!
  94. Mar 22, 2019
    9
    Don't listen to people comparing this to Nioh because they're nowhere identical. Sekiro is extremely technical game that emphasizes raw skill with some light RPG mechanics. I applaud From Software doing something entirely different and being successful at it. You will think the introduction of the resurrection mechanic will make the game "easier" compared to previous titles, but if youDon't listen to people comparing this to Nioh because they're nowhere identical. Sekiro is extremely technical game that emphasizes raw skill with some light RPG mechanics. I applaud From Software doing something entirely different and being successful at it. You will think the introduction of the resurrection mechanic will make the game "easier" compared to previous titles, but if you aren't at the top of your game, than you'll easily find yourself beaten down by a simple thief. If you are looking for an action game that really tests raw skill to something that a game like DMC focuses on, than Sekiro will be your game. The lore is rich enough to keep you engaged, but far less cryptic than the Dark Souls games meaning you don't have to watch a gauntlet of youtube videos to really know what's going on.
    World design is really neat offering higher vantage points to really plan your routes offering a little more flexibility in how you engage enemies compared to past titles.

    Yea the graphics aren't exactly amazing, but honestly who really cares if the gameplay is good. Occasionally frame rate drops, but nothing major and something can be resolved easily with a patch. The addition of the mechanical arm is a nice introduction as it functions similarly to the trick weapons of bloodborne but has very specific uses and can be upgraded to increase its utility. You won't be disappointed with this title and anyone who gives it below an 8 because of graphics and frame-rate is just ridiculous.
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  95. Mar 24, 2019
    9
    Ok so, i'm 20 hours deep in the game and the only thing i can say is, WOW, the scenarios are beautiful, the enemies have a great designed and the bosses are challenging.
    The map is so well designed, it is all connected.
    The game is hard, not for everyone, i have finished all the souls-borne games, and for me this is the hardest by far, you have to be a master in the fighting mechanic
    Ok so, i'm 20 hours deep in the game and the only thing i can say is, WOW, the scenarios are beautiful, the enemies have a great designed and the bosses are challenging.
    The map is so well designed, it is all connected.
    The game is hard, not for everyone, i have finished all the souls-borne games, and for me this is the hardest by far, you have to be a master in the fighting mechanic because if you are not, you are going to have a really bad time.
    First real GOTY nominee for me right here, well done From Software
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  96. Mar 25, 2019
    9
    This game comes from a company that is notorious for making very difficult games and Sekiro is no different. In fact it is more difficult than their previous games like Dark Souls or Bloodborne, but don't let the difficulty push you away. Despite the title, I died a lot more than twice in my play through yet I almost never felt cheated. The game brilliantly balances fast, but methodicalThis game comes from a company that is notorious for making very difficult games and Sekiro is no different. In fact it is more difficult than their previous games like Dark Souls or Bloodborne, but don't let the difficulty push you away. Despite the title, I died a lot more than twice in my play through yet I almost never felt cheated. The game brilliantly balances fast, but methodical combat with stealth and rewards persistence. The only problem could performance on console with the frame rate staying at thirty frames consistently to take a sudden dive every so often. There are a few needlessly frustrating enemies and a couple minor issues that are far out-shown by the quality of everything else. I could go on for quite a while about its beautiful art style and great story, but the bottom line is that this game is well worth your time. That is, if you're up for it. Expand
  97. Mar 24, 2019
    9
    Sekiro: Shadows Die Twice takes Hidetaka Miyazaki's signature world building and deliberate combat in an entirely new direction, ditching the RPG aspects present in the Souls and Bloodborne franchises for a more plot focused action game. While some may be upset by this, the trademarks of a FromSoftware game that have lent themselves to the global acclaim attained by Miyazaki's prior worksSekiro: Shadows Die Twice takes Hidetaka Miyazaki's signature world building and deliberate combat in an entirely new direction, ditching the RPG aspects present in the Souls and Bloodborne franchises for a more plot focused action game. While some may be upset by this, the trademarks of a FromSoftware game that have lent themselves to the global acclaim attained by Miyazaki's prior works are present in this game, arguably at their strongest implementation so far.

    The vertical design of the world of Ashina allows for more in depth exploration than almost any other game, giving the player a variety of options for each encounter. Barge in, guns blazing, and mow down everyone who stands in your way? Sure. Want to sneak through the grass and stealthily take down hordes of enemies to prevent engaging the entire group? Absolutely. Use your grappling hook to soar between buildings and avoid confrontation all together? Sekiro allows that. Despite removing the RPG elements, the freedom of choice in how a player can tackle combat situations is more diverse than it's ever been. Freedom of movement also lends itself to this player agency, with the player's shinobi being able to parkour up walls, swing across canyons, and shimmy across cliff ledges.

    The death system is very well executed, to an extent. Too many revivals will cause any characters you've interacted with to fall ill with Dragonrot, preventing interaction with them until one returns to an Idol and heals the characters. The downside of Dragonrot rears its ugly head with the Unseen Aid mechanic: A random chance that the downsides of player death (losing half of the current experience and currency) will be avoided that decreases with each instance of Dragonrot caused. While a viable way to punish a player for abusing the revival mechanic, having this potentially grind-saving skill left up to random chance is sure to cause frustration with multiple players.

    In addition, some items crucial to boss battles are hard to come across and very limited in how many the game will allow a player to access. This can lead to increased frustration upon a failed boss attempt or misuse of an item.

    Sekiro: Shadows Die Twice is undoubtedly one of the best games of the current console generation. Yes, it's got flaws, but high paced combat, a gorgeous and well developed world, and versatile combat make it an experience that is not to be missed.
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  98. Apr 2, 2019
    9
    Satisfying and challenging combat. Great Boss encounters , tremendous atmosphere and a stellar Art Design , Classic From Sofware. Some ugly texture work and a not so great enemy variety don't ruin the overall experience. Absolutely recommended
  99. Mar 25, 2019
    9
    Sekiro is an amazing title from From Software that I can only find one noticeable flaw in- so I'll get the gripe out of the way: the unseen aid mechanic. For those that don't know, when you (really) die in Sekiro, you lose half of your sen and half of the experience earned towards your next point- that is, unless Unseen Aid occurs, a random chance to save you from penalties that lessensSekiro is an amazing title from From Software that I can only find one noticeable flaw in- so I'll get the gripe out of the way: the unseen aid mechanic. For those that don't know, when you (really) die in Sekiro, you lose half of your sen and half of the experience earned towards your next point- that is, unless Unseen Aid occurs, a random chance to save you from penalties that lessens with subsequent deaths.

    So let's say you arrive at a boss, aka one of the places you will be dieing the most at. You check your sen and your experience, finding that you are about half way to your next skill point and a bit shorthanded on coin for the goody you've been saving up for. The game's systems naturally encourage you to go make sure you complete that skill point and invest your sen in something (for this I believe they realized some of the clunkiness midway through the design process and made sen pouches, or this game's version of 'soul of a _ undead', purchasable from vendors at a minor upcharge). However, I don't want to do that. I want to go bang my head against a boss when I get to it- it's what I like in souls games (and yes this is a souls game, regardless of the inclusion of posture and z-axis exploration). It's a minor annoyance on par with occasionally needing to farm for vials in bullets in Bloodborne.

    The main reason it sticks out a little more to me is the unseen aid mechanic. When you arrive at that boss, of course gamers are going to game the system and make sure their currencies are roughly 0. Almost nobody is so green in the genre anymore to actually believe they would make it out of a boss encounter they've never experienced with anything left anyway. So then, what good is unseen aid? A random chance to save you from..... what exactly? The answer is that it's basically only good for saving you from unexpected deaths out in the world, and does nothing in the areas of the game with plentiful expected deaths.

    Now after a rant like that, the 9 out of 10 may seem a tad strange, and that should tell you how good everything else about this game is. The reason I went into more detail of my one gripe is because it's likely to be one of the only reasonably unique sentiments I have to contribute to a discussion on the game's merits. So that being said, I'll keep it short and sweet for the positives. The combat, the atmosphere, the exploration, the movement...... it's simply amazing. I won't say that if you like Souls games, you WILL like Sekiro, but I will say that if you like Souls games, you CAN like Sekiro if you give it a chance and learn its combat. You will have some tough stumbles at first, but if you are a Souls veteran, you are made of stern enough stuff to tough it out.

    As a side note, I love that it doesn't have the loot systems apparent in Nioh. I hate having to constantly figure out which version of the same weapon is better. Part of the reason I like loot in Souls games, is that a zweihander is a zweihander- yes you can upgrade it in various ways, but there isn't any sifting of loot. It's an experience I value in some games, but not when I'm playing a Souls-like, and it severely hurt my enjoyment of Nioh.
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  100. Mar 25, 2019
    9
    I am terrible at this game. I have played probably 4 hours. I have died almost a hundred times. But it's beautiful, holds me accountable, and I love it. This is my first From Software game, and I went in with the expectation that I would die a million times and might need to restart the game because of how terrible I would be at it. I think if you go in with that mindset, you'll becomeI am terrible at this game. I have played probably 4 hours. I have died almost a hundred times. But it's beautiful, holds me accountable, and I love it. This is my first From Software game, and I went in with the expectation that I would die a million times and might need to restart the game because of how terrible I would be at it. I think if you go in with that mindset, you'll become addicted to the exacting and exciting gameplay and alluring world. Wish me luck. Any advice on how to be better at this would be appreciated it. Gave a 9 cuz it's too hard, but it also gets a 9 cuz it's so hard. Expand
Metascore
90

Universal acclaim - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 76 out of 77
  2. Mixed: 0 out of 77
  3. Negative: 1 out of 77
  1. Dec 17, 2024
    90
    Overall, Sekiro is defined by its riveting, challenging, and ultimately highly rewarding gameplay. Stemming from simplicity but giving a wide variety of different combat options, few games come close to matching the exhilarating rush that Sekiro’s best moments provide. Exploring its atmospherically engrossing levels is a treat, from a visual, musical, and atmospheric standpoint. Even if exploration and character storylines are sometimes hampered by Dragonrot, repeatedly severing the immortality of bosses with brutal “Shinobi Executions” and discovering the ritual secrets of eternal life offers a captivating experience that stands out as one of FromSoftware’s best and most distinctive titles.
  2. May 15, 2019
    90
    Sekiro: Shadows Die Twice is an enjoyable, yet deeply challenging game. It's not really a Dark Souls with samurais game, but whether or not you enjoyed the difficulty level of the battles in Dark Souls will be a good benchmark in gauging how much you'll like Sekiro. If you're persistent, up for a challenge, and don't become frustrated easily, then Sekiro: Shadows Die Twice is an easy game to recommend.
  3. Apr 28, 2019
    100
    Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.