User Score
4.8

Generally unfavorable reviews- based on 5473 Ratings

User score distribution:
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  1. Nov 3, 2016
    5
    Now that the dust is finally starting to settle I'm ready to chip in.

    First 20 or so hours of my playtime were full of child like amazement: The procedurally generated planets were fresh and captivating (yes, even the barren ones) and farming rocks felt almost relaxing. Even the constant whining of the on-board computer was just a minor irritation. After following the path for 20hrs I
    Now that the dust is finally starting to settle I'm ready to chip in.

    First 20 or so hours of my playtime were full of child like amazement: The procedurally generated planets were fresh and captivating (yes, even the barren ones) and farming rocks felt almost relaxing. Even the constant whining of the on-board computer was just a minor irritation. After following the path for 20hrs I found myself grass-hopping through the cosmos just trying to minimize my actual time spent on planets. That is when the realization sank in that the sandbox was devoid of any meaningful toys. Unfortunately the game mechanics that could have given it depth are really shallow - mechanics like interaction with the alien species or space combat. All the advertised features only scratch the surface - you can be what ever you like if you have a really good imagination and you are willing to settle for less.

    Space piracy? Go for it, doesn't impact anything.
    Explorer diplomat? Go for it, no impact on anything really.
    Trader? Go for it, market mechanics are really stale and money is abundant. Oh and you practically need money only for cargo space (new ships and suit).
    Mercenary? Well if you read this far you know the drill..

    The game simulates the futility of it all pretty well though. Nothing matters. You are insignificant. Crawl into a corner and feel the weight of the endless and empty universe. 60$ is a steep prize for a reality check - I play games to escape reality, not to get reality smeared to my face violently.
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  2. Nov 3, 2016
    2
    Worst game this year by a country mile. Lies, cons and deceits by HG are despicable. They should be ashamed. Barebones gameplay and repetitive grinding are just a few painful examples of why this game is a complete disaster. The ending is perhaps the most insulting part which made me lose it big time. 2/10 and no more. Fix your game HG.
  3. Nov 3, 2016
    5
    Extremely dissatisfied and disappointed. However, we need to consider that ths game was made by a tiny team. The disappointment was caused by terrible marketing and false advertising. It is an average game with very impressive tech.
  4. Nov 1, 2016
    8
    Okay so after hearing about this game and then playing it for about 3 hours or so I think the game is better than the negative reviews it is getting but definitely not he stellar game people were hoping for. The game's graphics are very vibrant in colors and there is a TON to do. In fact you are early in the game just trying to get your ship working and getting more slots to carry moreOkay so after hearing about this game and then playing it for about 3 hours or so I think the game is better than the negative reviews it is getting but definitely not he stellar game people were hoping for. The game's graphics are very vibrant in colors and there is a TON to do. In fact you are early in the game just trying to get your ship working and getting more slots to carry more things. However the game feels more like a mining game than anything else. You go somewhere, you need stuff, you find the elements. I have never played Minecraft but I imagine this is a lot of what it is like having seen others play it and talk about it. While this may seem boring to some, keep in mind the items are constantly changing as is the terrain, environment, creatures, and goals. The game is really yours to decide what to do but has a main story. I enjoy the mining aspect but find the one thing no one mentions that leads me to believe some of these reviews are written without playing the actual game as their details are completely lacking of what they don't like. For me it is not having an ability to GO BACK TO YOUR WAYPOINTS. You heard me right, a game this huge has NO WAY to backtrack. That to me seems like a huge facepalm that the developer's did not put that in. So you essentially are 'tagging' places you have been for no real reason except to get points for trade. You better have a good memory of the terrain or you are not getting back. This is extremely frustrating as I found a better 'multi tool' in the first world but needed more coin to get it. Blast off to the space station, trade, come back and .... What the! I can't find where I found the gun at and now randomly I get no settlements that have multi tools. That to me makes the game incredibly frustrating as I want to get better weapons, I can mark where they are, it serves no purpose to find it later.

    But the overall fun of the game is good and I would give it a B. I would give it an B+ if they fixed this stupid bug. But the game is fun to play, renders fine for me, and is as huge as listed. So far it is fun as I think the negative hype train was just expecting the coming of Christ from this game and it is not that, but it still is very fun.
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  5. Nov 1, 2016
    6
    Graphics: 7.0 Sound: 8.0 Gameplay: 7.5 Fun/Story: 5.0

    A innovate idea badly explored. Great random level design formula but it generates too similar planets with different color palettes with less or more fauna and flora. Very weak combat system and story. Technically poor with low resolution textures and despite the generating formula the deja vu feeling´s always present.
  6. Oct 30, 2016
    5
    this game is a misery, not just the game itself but the whole marketing around it ,why promise something that is not in the game completely?now after two month when I think about the experience this game got,well its certainly not bad,decent is the right word,why?hello games?why Sean Murray?I just hope someday we can have the answer we deserve.
  7. Oct 27, 2016
    0
    Beyond disappointed - I feel I was played by the developers. I watched the interviews and believed them. The first and last time I buy a digital version, but I am guessing the trade in price would be dismal anyway even if I had the disc. I feel dudded, not just in forking out AAA money for the game, but in the time invested thinking things would get better. They didn't. It was a sham.Beyond disappointed - I feel I was played by the developers. I watched the interviews and believed them. The first and last time I buy a digital version, but I am guessing the trade in price would be dismal anyway even if I had the disc. I feel dudded, not just in forking out AAA money for the game, but in the time invested thinking things would get better. They didn't. It was a sham. Shame on Hello Games. Expand
  8. Oct 26, 2016
    9
    The game for me seems to be great. Initially though it is a little slow as you get enough experience on managing resources and space. Once you leave your first planet things start to get interesting.

    I love the random generation and the fact that you have to learn everything from zero. No maps, guides nothing. Probably thats why a lot of people don´t like it. You make your own way and
    The game for me seems to be great. Initially though it is a little slow as you get enough experience on managing resources and space. Once you leave your first planet things start to get interesting.

    I love the random generation and the fact that you have to learn everything from zero. No maps, guides nothing. Probably thats why a lot of people don´t like it. You make your own way and the speed of your further development is set by you and only you.
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  9. Oct 22, 2016
    4
    I think this would have made a great early acces title at for the price of 20 euro's. While i'm used to companies exaggerating and showing trailers that make games look better than they actually are, in the case of No Man's Sky it's a lot worse. I suggest watching the angry Joe review where he sums up everything that's been stated by Sean Murray and what is actually in the game. at first iI think this would have made a great early acces title at for the price of 20 euro's. While i'm used to companies exaggerating and showing trailers that make games look better than they actually are, in the case of No Man's Sky it's a lot worse. I suggest watching the angry Joe review where he sums up everything that's been stated by Sean Murray and what is actually in the game. at first i felt bad for the guy, but honestly he really lied bad about many things. There's some fun and cool moment to be had the first ten hours of the game, but it lacks in a lot of ways. It's very shallow, the universe is empty, the flying is bad, the combat is bad. If you're lucky to land on a beautiful interesting planet, there's some relaxing moments to enjoy the vista's and take screenshots. But that's pretty much the only positives about this game. I was hoping the game would get some nice features the coming year(s), but i think i kinda gave up on it and accepted i wasted 60 euro's. Expand
  10. Oct 20, 2016
    7
    Maybe not the game some people feel they were promised (I pretty much ignored the hype), but it's still worth a look, and the soundtrack is excellent.
  11. Oct 18, 2016
    6
    Sad to see how such an outstanding idea for a game turn out like this. If you're not hunting for trophies like what I was doing then you quickly lose interesting. Such a shame.
  12. Oct 18, 2016
    8
    People really need to get over themselves with this one. Is it an incredibly game? No. Is it the worst game ever? Not by any means. It's not perfect, but it's certainly not nearly as bad as people make it out to be.
  13. Oct 17, 2016
    0
    It is simply the worst game I've ever played in my life.
    A false advertising and shameless.
    The game does not deliver anything of what was promised, it is a futile and meaningless journey, after an hour of play is absolutely monotonous and repetitive.
  14. Oct 16, 2016
    1
    Who gave this game good reviews?..... its most likely is Sean Murray the director of hello games, who created a created a great base, but no content in the game worth playing....sell the company to a company who can actually use your idea and make it a actual game worth playing,
  15. Oct 15, 2016
    0
    this game crashs all the time the jogability its horrible sony lies talking the game dont have a multiplayer but the game have a multiplayer worst game ever
  16. Oct 15, 2016
    2
    Honestly, the most disappointing title I've ever played. Extremely dishonest advertising that makes Peter Molyneux look honest. Frustrating, unsatisfying, and repetitive game design that completely lacks purpose. A technical mess that hard crashed literally (I mean literally) dozens of times. Lastly, a cryptic narrative that borders on pretentious with one of the most lackluster endingsHonestly, the most disappointing title I've ever played. Extremely dishonest advertising that makes Peter Molyneux look honest. Frustrating, unsatisfying, and repetitive game design that completely lacks purpose. A technical mess that hard crashed literally (I mean literally) dozens of times. Lastly, a cryptic narrative that borders on pretentious with one of the most lackluster endings I've ever had the misfortune of experiencing. The fact that this title received mostly average reviews makes me question the state of gaming "journalism." It's that bad. Expand
  17. Oct 14, 2016
    0
    there is just one planet in this game, but people were dumb enough to believe that there were physically billions in some open world style universe. nope there is just one area in the entire game (the planet and its surroundings), and that is randomly changed each time to make it seem like a different planet, and there probably is billions of combinations when it comes to remodelling thisthere is just one planet in this game, but people were dumb enough to believe that there were physically billions in some open world style universe. nope there is just one area in the entire game (the planet and its surroundings), and that is randomly changed each time to make it seem like a different planet, and there probably is billions of combinations when it comes to remodelling this planet with different colour pallets, sizes etc, but there is nothing exciting or unique about that! .. . and the warping is just the loading screen lol. because this was sold at the price of AAA style game (which is an insult to the real devs out there who put their blood and sweat in to making these games for that price point) then this deserves a big fat 0. Expand
  18. Oct 13, 2016
    5
    So much promise. Such little delivery. The day before No Man's Sky came out, I realized that the game would never be able to live up to the hype that it created. How did this revelation come about? Well, that was the day Sean Murray, the game's lead developer, tweeted that the game wouldn't feature multiplayer. This is a problem because in previous interviews, Sean promised that you wouldSo much promise. Such little delivery. The day before No Man's Sky came out, I realized that the game would never be able to live up to the hype that it created. How did this revelation come about? Well, that was the day Sean Murray, the game's lead developer, tweeted that the game wouldn't feature multiplayer. This is a problem because in previous interviews, Sean promised that you would be able to play with your friends. Trust me, this isn't the only thing Sean lied about, but there's way more videos and articles out there that go way more in-depth about this topic, so go find those if you want to learn more. Anyways, I was perfectly fine if the game didn't live up to all of the hype, as long as it was still a great game. Well, let me say it's not. It's not a good game, not even an okay one. It's just mediocre. For those who don't know what this game is, it's one of the most ambitious games ever made. The game is meant to give you a glimpse of the size of the universe. So then how big is it? Try 18 quintillion planets to explore big. It delivers on this promise because the open world is huge, so it's safe to say that this is officially the largest game ever created. But as we've seen with past open world games, a larger world could mean that there's less to do. This is definitely a complaint for this game. It's a survival game, but unlike another survival game like Minecraft, you're very limited in what you're able to do. After a strong introduction where you repair your crashed ship, you then have to build a warp drive so you can travel to different galaxies. This is still cool. But after your first time travelling to a different galaxy, the game drops in entertainment value sooooooooooooooo much. From this point on, all you are doing is collecting resources to fuel your warp drive so you can reach the center of the universe. Not only does this get tedious as quickly as the second time you do it, it also progressively gets more frustrating to complete this task. Maybe it's just from personal experience, but almost none of the planets I found had the resources I needed. This meant I had to jump from planet to planet before I finally found what I required. On top of that, you have to deal with the smallest inventory in the world, even with the addition of being able to move items to your ship. When you run out of space, you'll have to find an outpost that may or may not have a store, or go all the way back to the ONE SINGULAR SPACE STATION IN AN ENTIRE SOLAR SYSTEM! It's flat-out annoying, and borderline intolerable. Going back to planets, I'm gonna close off with the game's biggest issue: planetary design. Sean Murray promised that almost every planet was going to be unique, with some desert planets having dunes and little vegetation, or a tropical planet being mostly water and having underwater outposts and bases. None of this is in the game. After my first planet, every single one after that felt barren and empty. I know it sounds like a lot of work trying to make all 18 quintillion planets different, but if they knew they weren't going to be able to deliver that, they shouldn't have promised it. In the end, it comes down to the fact that Hello Games promised way more than they could give with No Man's Sky, and rather gave us a mediocre game that is nowhere near to earning it's $60 asking price. 5/10. Expand
  19. Oct 12, 2016
    3
    An interesting premise destroyed by weird design decisions. The first few hours of this game are unlike any other experience in gaming - the first time you hop in your ship and leave your planet is magical. It's fun to land on a station for the first time. Meeting your first few NPC aliens is awesome. The graphics aren't spectacular but the art style is great - the colors and design makeAn interesting premise destroyed by weird design decisions. The first few hours of this game are unlike any other experience in gaming - the first time you hop in your ship and leave your planet is magical. It's fun to land on a station for the first time. Meeting your first few NPC aliens is awesome. The graphics aren't spectacular but the art style is great - the colors and design make you feel like you've stepped into an old sci-fi book cover.

    Once you land on your second planet, the magic starts to wear off. Hey, wait, didn't I literally see that EXACT same building on the last planet I was on? Why do all the animals on this new planet look really similar to the animals I saw on my last planet? Wait - I literally saw that exact same plant on the last planet I was on.

    Ten hours into the game, you start to see the game for the repetitive slog it is. There is no point to doing anything - the only reason to upgrade is so that you can get more inventory slots so that you can hold more resources to get more upgrades to get more slots to get more resources to get more upgrades to get more slots....wait. Ostensibly the main thing you're supposed to do is explore, but this is pointless, since there's nothing to discover. The buildings are all the same copy-pasted things you've seen before. The same plants are on nearly every planet you go to. Animals are rarely exciting to discover because they look like Sporesque mishmashes of parts, and you begin to realize that you've seen almost all of the parts on other planets before. Occasionally you find a really awesome planet, you get excited, take a few screenshots, and then realize that wait, there's still nothing to really do here, because there's basically no content in the game.

    The combat is sluggish and uninspired. The UI is worse. Oh, your ship's shields are down. You have plenty of resources with which to charge them again. But wait - you have to open your inventory menu (which doesn't pause, so you're still being shot at during this), manually select your shield module in your inventory, and then select the charge button. The game records your "journey milestones" such as how far you've walked, how many times you've warped, how many ships you've destroyed, etc. However, whenever you get one, a ten to fifteen second long animation plays that inhibits your controls, but doesn't prevent you from taking damage. Oh, you're fighting and you get a milestone? Well screw you, because we're now going to lock your controls while enemies continue to blast you to death. The UI is absolutely terrible, and every element of gameplay in this game feels like it was designed by an artist - because getting the artistic style correct is clearly prioritized over everything else.

    Essentially, everything you do is pointless in this game. If the game were priced at $5-$10, my review would be much different, because none of this would've mattered at that price point. However, this is a $60 full-priced release, and is a total rip-off.

    On top of the game's problems already - the developers either totally overpromised, or blatantly lied about, features that didn't make it into the final game. They have also been almost totally radio silent since a few weeks after release. They still continue to release bug fix patches, but say almost nothing other than patch notes. They clearly don't care about their playerbase.

    Skip this one altogether - save yourself some time and frustration. And at the same time, you can avoid supporting these terrible developers.
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  20. Oct 12, 2016
    1
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
  21. Oct 11, 2016
    0
    I'm coming in late, so not much I can add to this abomination. All I can say is thank fook I sold this for RRP after buying it. The saddest aspect of this game is that the team and its courageous leader, are nowhere to be heard or seen.
  22. Oct 9, 2016
    2
    Incredibly boring after the first few planets. After a few hours of gameplay, you will have experienced everything the game has to offer. The crafting system is tedious and surviving is not really a worry for you, since resources are overly abundant and dying is not punishing enough. In other words, it's okay to die. No big deal.

    The lifeforms are all too similar. The only
    Incredibly boring after the first few planets. After a few hours of gameplay, you will have experienced everything the game has to offer. The crafting system is tedious and surviving is not really a worry for you, since resources are overly abundant and dying is not punishing enough. In other words, it's okay to die. No big deal.

    The lifeforms are all too similar. The only difference you'll be seeing is extra limbs and/or larger smaller sizes of the same recopies.

    The most important thing worth mentioning is the controversial misleading or false claims about features in the game from the now infamous (and absent), developer. There are no desert planets or large sand worms or unique lifeforms as shown in the trailer. Space battles are very limited compared to the official trailer.

    If that isn't enough, the ending slaps you in the face instead. Interested in what the creators of the game might have in store for you at the center of the galaxy? Umm well, here is a hint: watch The Sopranos ending at 1 minute.
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  23. Oct 7, 2016
    0
    Let's say it's an original concept wich naturally comes as an indie product, but this is not a game yet, but an alpha, so paying $60 for an alpha is abusing for the consumer, and the industry does not deserve this, bad graphics, buggy and glitchy, poor menu desing and mechanics, lacking sense of story, deficient combat, at the end the "Pseudo-game" is just for showing off.
  24. Oct 6, 2016
    3
    This game is probably a 4 or 5 out of 10 but @ £50 I have to knock it down to 3 because value for money is also part of a review score. 90% of the time value for money is not mentioned because most games are priced about what the going rate is. But no so with this game. Even at half the price I wouldn't be happy.

    For £14.99 I would give the game a score of 5 out 10 and that's being generous.
  25. Oct 5, 2016
    2
    No man's sky took a bite out of more than they could chew. They were extremely ambitious and in the end could not deliver on their promises.

    The whole game is around exploration and this part actually is still in the game. I found it..aesthetically pleasing to walk around planets...for about 30 mins but the lack of anything to do but mine some resources and collect words is utterly
    No man's sky took a bite out of more than they could chew. They were extremely ambitious and in the end could not deliver on their promises.

    The whole game is around exploration and this part actually is still in the game. I found it..aesthetically pleasing to walk around planets...for about 30 mins but the lack of anything to do but mine some resources and collect words is utterly boring. The animals don't do anything but walk around waiting to be shot. There is no interaction between the wildlife and its planet to give it any kind of "living feel". The giant space battles...uh are not in the game...in-depth faction system PFFFT! even the progression is not there...unless you want to waste your money...do NOT BUY THIS GAME.
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  26. Oct 5, 2016
    2
    This is a genre I love. Hello Games are the worst kind of liars. Key features that were promised aren't there..yadda yadda yadda. We all know this. The fact that this was sold for 60 USD though is the biggest insult, and they're still selling it at that price. Beware. I know you might want to play this because, well, to hell with the haters. This is the first review I've everThis is a genre I love. Hello Games are the worst kind of liars. Key features that were promised aren't there..yadda yadda yadda. We all know this. The fact that this was sold for 60 USD though is the biggest insult, and they're still selling it at that price. Beware. I know you might want to play this because, well, to hell with the haters. This is the first review I've ever written in my almost 20 years of gaming. So please take that as a hint of how utterly disappointing this game is. Expand
  27. Oct 4, 2016
    1
    I was a rabid die hard fan of the concept before release, I was a defender of the product upon release, but having had the game for over a month I'd really like my money back, or at least a portion of it. The game is worth the $20 price point suggested by quite a few people but unless there are some earth shattering updates announced, and soon, I may just throw my hat in with thoseI was a rabid die hard fan of the concept before release, I was a defender of the product upon release, but having had the game for over a month I'd really like my money back, or at least a portion of it. The game is worth the $20 price point suggested by quite a few people but unless there are some earth shattering updates announced, and soon, I may just throw my hat in with those screaming fraud.

    I still contend concept art seen in pre-release trailers do not raise to the level of "promised features that never manifested" and none of my disappointment for the game has to do with that oddly contemptuous online debate.

    I also don't think the game is in anyway improved by adding hyper realistic planetary physics, the ability to spend uncounted hours slowly crawling from one star to another, the ability to fly into the suns of the different galaxies found, or the lack of in your face baked in multiplayer capabilities as in nearly every discussion of this game pre-release it was driven home pretty hard the experience would be a solitary one that only occasionally saw you stumble across another player.

    What changed my mind from rabid fan boy to disgruntled whiner is as follows;

    The game is boring because of how little "procedurally generated content" actually manifests. In a game with no other plot points, story lines, or objectives this was the games only real hook or selling point so to find this concept is only robustly applied to an extremely small set of game details is a major let down.

    The phrase "procedurally generated" is used with such a loose relationship to the actual definition of both words it's easy to see why people feel swindled.

    The animals you're able to discover all share the same dozen or so basic body types with probably two dozen or more different appendages that just get randomly swapped around but even then only to a certain degree and the flora, ships, NPC alien races, colonial outposts, monoliths, ruins, and plaques all suffer the same problem.

    Until it's pointed out the lack of flowing water, sand, or other obviously missing planetary features at first seem to be part of the randomly generated magic of exploration until you discover it's just not present anywhere in the game.

    It's at first very hard to upgrade weapons, suit, and ship but then incredibly easy until you discover in an "infinite" universe you've essentially become nigh invincible which is fun but only if there's a reason to wield those abilities and sadly, there's really not, save for the occasional easy to beat NPC pirate ships.

    You are constantly being attacked by pirates in space but never see evidence of them in the games otherwise non-existent story line despite constantly running into the same three alien races.

    There are many beautiful details that could, and hopefully someday will, lead to rich story lines and sub plots that entice at first only to abruptly cease to serve any point or have any relevance when you discover they're just more repetitive aspects to a planet you will see varied slightly the next time you touch down.

    That's about it.

    I would give this game a ten out of ten if there were any small indicators from Hello Games major content patches were even just being planned with tentative dates but the absolute silence from them since the beginning of September, when bug squashing patches were being released almost weekly with zero patch notes, leads me to believe the furious backlash from the gaming community has forced Sony to demand the bug squashing patches but otherwise shutter the entire foray into this game and its creators in an attempt to save face and minimize financial blow back.
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  28. Oct 4, 2016
    4
    This game is more like a 6/10 if you just go by the product itself, it's cool for 1-2 hours but then it gets really boring. Also the ending is literally non-existent, you fly to the center and it just restarts the game, there's nothing worth seeing.

    I've decided to take 2 points off because of the false advertising by Hello Games, Sean Murray promised all kinds of **** and hardly any of
    This game is more like a 6/10 if you just go by the product itself, it's cool for 1-2 hours but then it gets really boring. Also the ending is literally non-existent, you fly to the center and it just restarts the game, there's nothing worth seeing.

    I've decided to take 2 points off because of the false advertising by Hello Games, Sean Murray promised all kinds of **** and hardly any of it made it into the final game. For god's sake they lied about the game having multiplayer, that's downright stupid.

    Don't buy this game, go torrent it. These developers don't deserve a cent of your money, much less sixty dollars.
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  29. Oct 3, 2016
    5
    I was a bit late getting to this game only because I decided not to buy it day one. I just didn't know enough about it to commit to a pre-order. I was finally able to borrow the game from a friend after he found out he could not return it. I don't know why he thought he could return the game at gamestop lol. I was only able to play the game AFTER hearing all the complaints. I wasI was a bit late getting to this game only because I decided not to buy it day one. I just didn't know enough about it to commit to a pre-order. I was finally able to borrow the game from a friend after he found out he could not return it. I don't know why he thought he could return the game at gamestop lol. I was only able to play the game AFTER hearing all the complaints. I was lucky. I got to go into it knowing it wasn't the revolutionary game most of us thought it would be before launch. But I digress. The truth of the matter is that it is a beautiful game to explore planets, space stations, and wild life. The problem I have with that is after a couple hours with the game there just wasn't much to see. Everything looks like everything else, just with minor differences. Besides collecting materials to upgrade your ship, suit and mining gun there just isn't much to do. It might be different if each item required a different process to upgrade but it doesn't. For everything you own you MUST upgrade or fix it by pointing your "mining laser" at a certain element and holding the trigger down. Its an endless loop, and unfortunately for me the endless loop is not even slightly entertaining after the first couple hours. What was I expecting though? After all, Hello Games is an indie developer with very limited money, and man power. To be honest I feel quite stupid. I believed Sean Murray. I believed in what he was trying to sell. After not hearing ANYTHING since a couple days after release I know now Sean is just another "used car salesman" trying to make a living by scamming hard working people who are passionate about video games. I don't know why I actually thought he was one of us. A person who doesn't look at video games as a silly toy for children but an art form. A canvas of artistic expression. I give this game a 5 out of 10 because the first few hours gave me a feeling I don't have the words for. The problem is, that feeling was far from everlasting. Wait until you can borrow or get for 10 or 15 bucks. With what is coming this fall, I don't think people will ever look back at No Man's Sky. Expand
  30. Oct 3, 2016
    8
    I am COMPLETELY sick of all the COD jackasses rating games like this as crap. Not every game has to have thousands of killings and tons of violence to be good. This game is very relaxing with great music and good graphics. Yes it is repetitive...but killing the same people over and over again in COD isn't?? Its time gamers stop expecting EVERY single game that comes out to be the secondI am COMPLETELY sick of all the COD jackasses rating games like this as crap. Not every game has to have thousands of killings and tons of violence to be good. This game is very relaxing with great music and good graphics. Yes it is repetitive...but killing the same people over and over again in COD isn't?? Its time gamers stop expecting EVERY single game that comes out to be the second coming. Get over it already!!! Expand
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.