User Score
5.6

Mixed or average reviews- based on 5711 Ratings

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  1. Sep 7, 2023
    5
    Well the best thing that I can say about this one is that is a... game. And it have open world. Yeah... I felt nothing while playing this.
  2. Sep 7, 2023
    5
    Buen juego con una banda sonora bestial. Aunque la idea la entiendo en cuanto a lo que nos querían ofrecer, no es lo que me esperaba, en el 2023 no deberían de existir tantas pantallas de carga, entiendo que el motor del juego está obsoleto pero eso no es mi culpa, y tampoco me vale que lo de los bugs es normal si estas acostumbrado a los juegos de bethesda ya que me parece una excusa muyBuen juego con una banda sonora bestial. Aunque la idea la entiendo en cuanto a lo que nos querían ofrecer, no es lo que me esperaba, en el 2023 no deberían de existir tantas pantallas de carga, entiendo que el motor del juego está obsoleto pero eso no es mi culpa, y tampoco me vale que lo de los bugs es normal si estas acostumbrado a los juegos de bethesda ya que me parece una excusa muy pobre. Lo seguiré jugando para terminar la historia principal. Disfrutad del juego Expand
  3. Sep 8, 2023
    5
    This is among the best I've ever seen. I was just the other day out flying around. And landing on an distant planet. OMG There was a tropical climate and the resort Paradisio. I couldn't dream about something in the closest to this. Just love the game
  4. Sep 7, 2023
    5
    Same old bethesda game on a larger scale pretty disappointing, Nothing really new with mid space exploration.
  5. Sep 7, 2023
    5
    How can a game like this has a score beyond 80 in metacritic? What justify that?

    Story: weak and boring. Combat: weak and repetitive. Characters: boring, boring and boring. Graphics: nothing special, just average for an AAA game. Everyone seams to be made of dough. Sound: some are decente, but others, like the weapon sounds, feels like you are shooting beans. Exploration: pretty
    How can a game like this has a score beyond 80 in metacritic? What justify that?

    Story: weak and boring.
    Combat: weak and repetitive.
    Characters: boring, boring and boring.
    Graphics: nothing special, just average for an AAA game. Everyone seams to be made of dough.
    Sound: some are decente, but others, like the weapon sounds, feels like you are shooting beans.
    Exploration: pretty bad, even with "more than 1000 planets" LOL

    When i see a metascore higher than 80, i imagine some game that is pretty good at most aspects i cited above, but this is a special case: a game that isn't very good at NOTHING and still being praise by most "pro critics". That stinks.
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  6. Sep 8, 2023
    5
    Am like three hours in, omg such a boring game, the space ship travel is boring the fight is boring there is no landing, gun fight is boring characters is boring I really tried to force my self to like it but man is such a bad game
  7. Sep 7, 2023
    5
    Tras 80 horas de juego desde el early access, Starfield no es un mal juego. Tampoco es excelente; dicho de otra manera, es un juego entretenido, a ratos, pero del montón.

    Como rpg, cumple. Variedad de interacciones, conversaciones, contenidos, ... Y si, 1000 planetas, como lo lees. La mayoría planetas genéricos y vacíos de mimo, cuya exploración termina resultando monótona. Respecto a
    Tras 80 horas de juego desde el early access, Starfield no es un mal juego. Tampoco es excelente; dicho de otra manera, es un juego entretenido, a ratos, pero del montón.

    Como rpg, cumple. Variedad de interacciones, conversaciones, contenidos, ... Y si, 1000 planetas, como lo lees. La mayoría planetas genéricos y vacíos de mimo, cuya exploración termina resultando monótona. Respecto a la exploración espacial, cuasi inexistente. No esperes una exploración como la que aportó Skyrim o Fallout 3. Los planetas son escenarios reducidos, no un mundo abierto; llamalo si quieres semiabierto.

    La IA es de las peores que se ha visto quizás en los últimos 10 años. El rendimiento en PC brilla por su ausencia si es que han intentado optimizar aunque sea un poco. La decisión de no poner DLSS 3 y FG se puede considerar tanto objetivamente como subjetivamente un flaco favor de la compañia hacia no solo hacía una parte de la comunidad de PC si no hacia su propio título. Y qué decir de los bugs y crasheos; algunos graciosos (bugs) pero otros no tantos. Eso sí, comparado a Skyrim de salida, pocos me parecen. Respesto a las físicas, más de lo mismo. LLevan estancados hace dos generaciones. Los gráficas tienen sus luces y sombras; es decir, no están mal, pero no son nada espectalures.

    Hay que empezar a darse cuenta que quizás algunos estudios ya no son lo que fueron en su momento. Quizás espabilen y den un salto técnico que pueda estar a la altura de esta época. Es una pena por lo que pudisese haber sido este título.

    ¿Es este la obra magna de Bethesda? Bajo mi humilde opinión, ni se acerca. En resumen, juego entretenido que ha pecado de ambicioso, de seguir sujeto a un motor que se cae a pedazos y malas decisiones. En PC cabe destacar la nula optimización del título.

    Si te gusta el género, lo puedes encontrar atractivo. Eso si, no recomiendo su precio completo. Espera a una buena rebaja o gamepass.
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  8. Sep 7, 2023
    5
    This game is thoroughly mediocre. From voice acting to PC performance, settings, and graphics — everything is just average. It's a passable game, a decent way to pass the time.

    For heaven's sake, if you haven't played "Baldur's Gate 3," do so! Once you experience that game, you'll truly realize that many of these developers don't seem to care about delivering a fully-featured game or
    This game is thoroughly mediocre. From voice acting to PC performance, settings, and graphics — everything is just average. It's a passable game, a decent way to pass the time.

    For heaven's sake, if you haven't played "Baldur's Gate 3," do so! Once you experience that game, you'll truly realize that many of these developers don't seem to care about delivering a fully-featured game or even securing quality voice actors.

    It seems as if the executives, including Todd Howard, decided that delivering on the game's promises just wasn't worth the effort.

    This is a game where the suits and Todd Howard really just decided making the game that was promised really wasn't worth the hassle.
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  9. Sep 8, 2023
    5
    The game feels unfinished. NPC's are janky. The story is uninteresting and poorly written. It has the same bugs as Skyrim, Fallout and Oblivion. The facial animation and motion cap is crazy. Voice acting is terrible. You can't fly your spaceship to or from anyplace except the sandbox area. There are no vehicles you can operate. You can't even swim underwater. This game was pushed outThe game feels unfinished. NPC's are janky. The story is uninteresting and poorly written. It has the same bugs as Skyrim, Fallout and Oblivion. The facial animation and motion cap is crazy. Voice acting is terrible. You can't fly your spaceship to or from anyplace except the sandbox area. There are no vehicles you can operate. You can't even swim underwater. This game was pushed out before it was properly finished. There is no branching story like BG3 has. All travel is via loading screens. Give it a hard pass. Expand
  10. Sep 8, 2023
    5
    This game is not what I was hoping for, it's still plain old "walking" game, space is just setting, potential of space exploration is boring, or perhaps that was the point? Space is indeed dark, vast, boring, empty space. If that was the point then this game delivers I guess. "On-the-ground" experience and quests is good but less interesting and immersing than it was in Fallout and Skyrim,This game is not what I was hoping for, it's still plain old "walking" game, space is just setting, potential of space exploration is boring, or perhaps that was the point? Space is indeed dark, vast, boring, empty space. If that was the point then this game delivers I guess. "On-the-ground" experience and quests is good but less interesting and immersing than it was in Fallout and Skyrim, I don't feel the vibes really. And yea, one last part, leading screen, loading screen, loading screen, loading screen... There's a lot of loading screens. Expand
  11. Sep 9, 2023
    5
    I did not get spoiled by anything, did not read any hype review, I just wanted to play a good new Bethesda game - since they are so proud of the fact it's the first truly new IP in 25 years, I hoped they'd really deliver on it... since I started playing their games with Morrowind, I had some hopes they'd make it. Sadly they did not.

    TL;DR: They did a Fallout 76 on their "Space Skyrim"
    I did not get spoiled by anything, did not read any hype review, I just wanted to play a good new Bethesda game - since they are so proud of the fact it's the first truly new IP in 25 years, I hoped they'd really deliver on it... since I started playing their games with Morrowind, I had some hopes they'd make it. Sadly they did not.

    TL;DR:
    They did a Fallout 76 on their "Space Skyrim" - OR: The Space Skyrim that never was. If you are a fan of Sci-Fi and "Open World" - which works in the strongest sense of the word in this game since the vastness the game simulates is humongous... however it feels almost like an empty shell when you get to explore. Much like No Man's Sky, it only gives the impression of being big and exciting, with great variations. The systems are a chore - even worse than Oblivions "use a Skill 100 times to advance in level" system, this game makes you work for even being able to Sneak, Lockpick and steer bigger space ships. It would all be acceptable if the grind wasn't that downright dull, if the Characters you meet in your first stretch of the journey weren't that kind of empty and one-dimensional-feeling and the Ship / Space mechanics weren't that "Elite Dangerous" kind of level.

    This way, you get the worst out of 3 genres and all mashed into one humongous - albeit good-looking on Xbox X, game - on PC better prepare to have a huge graphics card budet that'd buy you two Xbox Series X likely and a year of Game Pass. Maybe that's what Microsoft/Beth wanted? Sell those Xboxes... it might work initially but boy, when the people get to playing this they just might be regretting that decision.

    Bethesda seem to really love their "random number generator" engine - it drove many of their Elder Scrolls and the new Fallouts to new heights - but back then these games had a Soul infused in form of a major storyline, exciting characters to meet all across the Wastes or the vast action-filled mysterious world of Tamriel.

    If they have the "whole of eternity" to work with, it seems the previous ingenuity of Bethesda seems to get dulled and stretched too far. This game has an inkling of the brilliance that was the first 5 hours of most any Elder Scrolls Game or Fallouts 3, New Vegas and 4 - but once the vacuum of Space sucks at your brain when you realize the first 5 hours of this Megahyped Game do not reach the old heights but are a downright borefest it's a bit sad.
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  12. Sep 11, 2023
    5
    In a futuristic world where the wheel and mobile phones were never invented, you will click to travel instantly halfway across the galaxy. You will climb into your cockpit once, maybe twice, before learning that you can simply click and go! Except if you are docked.

    Yes, you can travel from the middle of the wilderness of one planet to the landing zone on another planet with just a
    In a futuristic world where the wheel and mobile phones were never invented, you will click to travel instantly halfway across the galaxy. You will climb into your cockpit once, maybe twice, before learning that you can simply click and go! Except if you are docked.

    Yes, you can travel from the middle of the wilderness of one planet to the landing zone on another planet with just a flick of the wrist and a twitch of the index finger, but if you are docked to some space station forget it!

    You are a nobody, a lowly newb miner with a possibly interesting background that has nothing to do with mining, but for “reasons” you will be sent to retrieve a mysterious artefact that displays “gravitational anomalies”, y’know, like in Star Trek. You will have a cinematic.

    A man turns up to gift you his ship and take your place in the mine. He too has had a cinematic, and so he knows all about the mysterious gravity things. You will ask yourself, “If this guy knew I was going to have a cinematic, wouldn’t it have been polite for him to say something about that before letting me have my pixels rearranged?”

    His chums in the secret society will give you a room in their hidden base, which is cleverly disguised as a base in plain sight. They will chat to you as if you’ve always been there, and send you on missions to find more of the weird artefacts.

    Funnily enough, although they are a society of explorers it appears they have done precisely no exploring, leaving that onerous task to you, the hero.

    So, you will discover strange alien sites featuring gravitational anomalies. You will discover them many times. You will explore the full extent of the procedurally generated tile that magically appears around you. Mysteriously, the caves and bases you find on all these many, many, many, many planets and moons will all be made of the same stuff, right down to the tea trays, pens and toilet paper.

    You will find innumerable weapons and suits and helmets and medpacks and resources and junk, and you will click and click and click on your many and varied storage places. There’s storage on you, in your companion, in another companion, in your locker on your ship, in the cargo hold on that ship, in the cargo hold on another ship - so many places to lose your loot!

    You will get powers you remember from Skyrim, and pretend they are new.

    The map will be a field of dots showing no detail. Even the cities will be mapless. You will remember that the mobile phone hasn’t been invented, so obviously no maps! And no taxis or bicycles, because the wheel isn't a thing. Just a train that never moves until propelled sideways by cut scene.

    You will enjoy loading screens. Many times.

    You will shoot the same bad guys. Many times.

    You will shoot or avoid the same weird creatures. Many times.

    You will scan bushes and trees. Many times.

    You will have epic space battles. A couple of times.

    You will hardly role play at all. Unless you start rolling dice IRL.

    NPCs will ignore any behaviour you care to engage in, but they will look at you sideways no matter what you do.

    There are cities. Or are they towns? At least one of them is just a town. OK, one of them is definitely a city. It has skyscrapers and everything. Markers will appear amongst those skyscrapers, leading you believe your quest lies above your head, but the only thing that lies is the quest marker.

    On planets you will see buildings in the distance that your scanner labels “unknown”, despite the fact that they are obviously buildings. But then you remember - no mobile phones = no maps.

    Other “unknown” features will turn out to be wrinkles in the topographies of otherwise largely flat terrains.

    The vast universe will be yours to explore, and you will never notice that assets and concepts have been repeated almost infinitely. You will never see the workings of the procedural algorithms, because they are so cleverly done. Except when you do, which will be always.

    You will conclude that the appearance of plenty is better than actual plenty, because you will be happy to be enjoyed so completely by Todd and his investors. You will think of Skyrim and swallow your overdraft, and you will be happy. Yes. Very happy.
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  13. Sep 7, 2023
    5
    Fast travel simulator, dont even bother walking to your ship. You see that planet? You cant get there without going to the menu and fast traveling. They managed to make a game with exploration that feels shallower than Fallout or TES.
    Even shooting manages to be worse than Fallout because they removed the gore, and the brainless enemies just stand still behind cover.
    You gotta be blind
    Fast travel simulator, dont even bother walking to your ship. You see that planet? You cant get there without going to the menu and fast traveling. They managed to make a game with exploration that feels shallower than Fallout or TES.
    Even shooting manages to be worse than Fallout because they removed the gore, and the brainless enemies just stand still behind cover.
    You gotta be blind to think this game is beautiful, everything looks super artificial and dated, especially the water that looks straight from a game from 18 years ago, that coupled with the game dry lack of atmospheric effects ,sounds and flat topography, just makes it extra boring.
    The performance right now is pathetic and expects you to use upscaling, the latest thing bad developers are trying to normalize.
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  14. Sep 11, 2023
    5
    Vanilla Starfield: Garbage 0/10
    Modded Starfield: GOTY. 10/10

    Total: 5/10
  15. Sep 9, 2023
    5
    Estou dando essa nota, só pra não magoar meu amigo Bison que é caixista, gosta de paçoca e bolo molhadinho.
  16. Sep 10, 2023
    5
    In overall the game is not that bad but all the outdated engine problems make it much worse.
  17. Sep 8, 2023
    5
    The performance on pc is terrible(rtx3060,i7,ssd,ram16). While I get a constant 60fps in Baldure's gate I barely reached 30fps in starfield. And with a storm happening in the game fps dropped under 20. After installing some mods it finally reached 40fps and is performing well.
    UI design is terrible. Hud is minimal and not really bad but menus and other stuff could be so much better and
    The performance on pc is terrible(rtx3060,i7,ssd,ram16). While I get a constant 60fps in Baldure's gate I barely reached 30fps in starfield. And with a storm happening in the game fps dropped under 20. After installing some mods it finally reached 40fps and is performing well.
    UI design is terrible. Hud is minimal and not really bad but menus and other stuff could be so much better and more convinient.
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  18. Sep 10, 2023
    5
    Nothing too crazy, just a mix of several games but not as good. Not a bad game, but not a great one either, and as usual, misleading advertising.
    If you want to play a mix between Star Citizen, Elite Dangerous, Skyrim and No Man Sky, it's a good game, but forget the freedom of those games.
  19. Sep 10, 2023
    5
    an average game, kind of boring for most people who have a hobby playing videogames, i think

    might be fun for people who dont play videogames much and so its contents are fresher to them
  20. Sep 8, 2023
    5
    LOS MODS, los mods, los mods, a ver... y porque tiene que ser la comunidad quien arregle un juego de una compañía triple A en pleno 2023, porque este conformismo en los juegos de Bethesda, es que no lo entiendo macho, es que ya que estamos porque no lo hacen así todas las compañías, que saquen un juego mediocre y con falta de calidad y luego que la comunidad se ponga arreglarlo y ha hacerLOS MODS, los mods, los mods, a ver... y porque tiene que ser la comunidad quien arregle un juego de una compañía triple A en pleno 2023, porque este conformismo en los juegos de Bethesda, es que no lo entiendo macho, es que ya que estamos porque no lo hacen así todas las compañías, que saquen un juego mediocre y con falta de calidad y luego que la comunidad se ponga arreglarlo y ha hacer contenido. Y ha parte, joder pues claro que ya hay mil mods para Starfield, si usan el mismo motor gráfico de hace 20 años, no hace ni falta desarrollar herramientas de modding nuevas.
    Mira, para mi Bethesda está atascado en los 2000´s, ya no es solo que usan ese motor que lucha continuamente por respirar y que da continuos fallos de colisión, Bethesda sigue con el mismo esquema de juego pero sin mejorar nada y sin construir nada encima de eso, jugar Starfield es como jugar Fallout 3 o peor. Porque Bethesda de verdad cree que por lo único que se les critica y sus unico fallos son los bugs, cuando realmente el problema es que se niegan a evolucionar, a actualizarse mejor dicho. Prefieren sacrificar la calidad de sus juegos y el tiempo de desarrollo por comodidad, por no ponerse a estudiar y mirar cómo mejorar o intentar estar cerca del estándar actual. Y como sigan así yo creo que me voy bajando, ya el elder scrolls 6 como que no apetece si siguen en esta dirección otros 20 años más.
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  21. Sep 10, 2023
    5
    Cancellation after a little over 10h of playing time and that's my reason:- Modular structure of the "levels" (rooms/planets/sections, etc.) resulting from it...

    - ... Long loading times (freedom / feeling of travel is lost) - Navigate a lot in menus - Facial expressions / gestures of the characters horrible - Overall, no good staging and camera work in conversations - Not a good story,
    Cancellation after a little over 10h of playing time and that's my reason:- Modular structure of the "levels" (rooms/planets/sections, etc.) resulting from it...

    - ... Long loading times (freedom / feeling of travel is lost)
    - Navigate a lot in menus
    - Facial expressions / gestures of the characters horrible
    - Overall, no good staging and camera work in conversations
    - Not a good story, typical Bethesda food
    - Spaceships land far away from their actual targets, why? As a result... a lot of walking!
    - No vehicles or animals to move on over 1000 planets (crazy enough)
    - An Outer Worlds (Obsidion - Fallout New Vegas) already offered more decision-making possibilities! Not to mention the titles of other manufacturers
    - Exploring the generated planets will be quite boring
    - The game doesn't manage to surprise me


    I can only emphasize positively:

    + Solid soundtrack but not quite as good as Skyrim
    + Good gunplay
    + Beautiful art design
    + Good speakers

    Unfortunately, all elements in the game are only average. If you value story and dialogue, you should resort to the Mass Effect Series or Baldurs Gate 3. There is a better space experience in Everspace 2, Star Citizen or Elite Dangerous.
    No man Sky also offers a lot from Starfield, was only there before and continues to work better.

    Little has happened since Skyrim, but I spent hundreds of hours there and loved it. Somehow Bethesda seems to have stopped me. The development is progressing too slowly or my expectations were far too high. Spaceships, planets and SiFi.. a dream, unfortunately burst for me :/
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  22. Sep 12, 2023
    5
    There is so much that is so dissapointing in the Fast-Travel-Simulator ´23

    - the Inventory management is horrible - the facial animations are pretty ugly - the german snych is not lipsynch - the walking speed on pc, makes me mad. you can run, you can walk, you can sprint! but you don´t match the speed of the other npc´s - the loading screens.... - the whole fast travel system
    There is so much that is so dissapointing in the Fast-Travel-Simulator ´23

    - the Inventory management is horrible
    - the facial animations are pretty ugly
    - the german snych is not lipsynch
    - the walking speed on pc, makes me mad. you can run, you can walk, you can sprint! but you don´t
    match the speed of the other npc´s

    - the loading screens....
    - the whole fast travel system makes me furious. the game is wasting my time.
    open the map, select the destination "loading screen", open the map again, select the landing point
    "loading screen" exit the ship "loading screen", enter a building "loading screen" do the quest. fast
    travel back to your ship. and restart the loading screen simulation!

    - the world is empty.... in a universe with over 1000 Planets.... there are only 4 cities...

    - the npc´s in the cities are dumb like bread!

    - it´s so performance hungry and idk why?

    - dungeons and outposts repeat

    overall i am glad this game is on gamepass... i would get mad if i spent 70 Bucks for this thing!
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  23. Sep 8, 2023
    5
    You simply, probably, likely, definitely, and absolutely are not going to feel like in SPACE!
  24. Sep 8, 2023
    5
    thank god i got this game as part of game pass , id be pissed i actually paid for this game. here's
    why:
    1) loading screens.
    2) space exploration ? nope. more loading screens.
    3) horrible UI.
    4) horrible AI.

    not what expect after so many years in development from Bethesda.
  25. Sep 7, 2023
    5
    I’ve tried to get into it but I just can’t it’s a pretty mid game that’s been overhyped it’s full of bugs, the enemy ai is shocking how did it make it out of testing. I definitely can’t recommend it it’s needs to go back in the oven and cook some more it’s still raw in the middle!!!!
  26. Sep 7, 2023
    5
    After quite a few hours of play, Starfield is completely far from what Xbox sold us. About Performance, it was to be expected, Bethesda Games Studios hasn't given us anything decent since fallout 3. I would not call it a disappointment, because behind the many mistakes that Starfield makes, it is an entertaining game, but far from being the revolution that we were promised.
  27. Sep 8, 2023
    5
    How big was the hype... But what do we have here? A game with extremely bad synchronization. Countless bugs. Ugly faces... The whole game looks like a Fallout with a new coat of paint.
    The game is not bad, but not good either.

    A fitting comparison would be Elex 2.

    Baldur's Gate 3, for example, is a whole other world of quality in every way.
  28. Sep 7, 2023
    5
    I can't be your Constellation member...

    Starfield system requirements are exaggerated even for today AAA games, despite the game outdated engine. Starfield is also a great example of how AAA game developers today dont value optimization. While developing this game, they didnt think about anyone with average and above average systems. Until Starfield, I had never seen a game that
    I can't be your Constellation member...

    Starfield system requirements are exaggerated even for today AAA games, despite the game outdated engine. Starfield is also a great example of how AAA game developers today dont value optimization. While developing this game, they didnt think about anyone with average and above average systems. Until Starfield, I had never seen a game that aggressively imposed such high system requirements.

    You cannot make a successful game by ignoring a player base that makes up a large part of the world. You cant assume that every PC gamer has, or has to have, a RTX 4090/7900 XTX and a system of its caliber. It is unrealistic for game developers to expect every PC gamer to have a high-end system. Because even the graphics your game offers dont match your requirements. There are dozens of games released 10 years ago that look much better than Starfield. Great graphics alone do not make a game good. Graphics are not a priority for every gamer.

    Even if Starfield is the best looking game in the world, it cant be a good game with this optimization and content. I dont want to see games with high graphics on the outside but empty inside. You can impress gamers who dont understand games with just graphics, but games are more than that and real gamers know that. But no game released without optimization in this way has ever been successful.

    Even though there are so many examples and Bethesda had similar problems in their previous games, they never learned a lesson. Not to mention the bugs and glitches, it was already expected to be released this way. Classic Bethesda always makes technically broken games. Bethesda didnt try to make a good and memorable game.

    Their only concern was to make a game that didnt live up to expectations with astronomical requirements in order to make more money for their sponsors, the computer parts manufacturers. They want todays PC gamers to have higher systems so that more next gen games with terrible optimizations can be developed. Otherwise they cant reduce the cost and time of development or sell new graphics cards and CPUs. I dont respect or support these goals of companies.

    There is a lot to criticize about the content of the game, but for me the gameplay is more important and since the game is currently unplayable due to optimization, there is no need to talk about other aspects.
    Bethesda needs to stop using the Creation Engine as soon as possible. We have seen another game that turned into a disaster because of this engine. Bethesda just dont want to see it.

    Starfield will probably be playable after a few years of updates, DLCs and expanded mod support, until then, goodbye...
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  29. Sep 7, 2023
    5
    Starfield is the most Bethesda game to have ever Bethesda game'd. If you are interested in more of the same game that you've been playing since Skyrim with a different coat of paint, then this is the game for you.

    It's honestly very hard to point to anything really good that this game has on offer. An obnoxious encumbrance system that will have you fighting with items from the literal
    Starfield is the most Bethesda game to have ever Bethesda game'd. If you are interested in more of the same game that you've been playing since Skyrim with a different coat of paint, then this is the game for you.

    It's honestly very hard to point to anything really good that this game has on offer. An obnoxious encumbrance system that will have you fighting with items from the literal first area you enter, dull space content that consists of "flying around in a big empty box" and pressing one button until you're ready to press another", the same awkward controls and lackluster gunplay we've come to expect from Creation Engine games, with none of the charm of the Fallout or Elder Scrolls universe to fall back on to carry an overall lackluster experience. Oh, and minigames. Cause that's what we want in our RPGs - silly minigames.

    This is not the "game of a generation." This is barely even the game of a week. The only fun in this game is the fun you make for yourself. If that's the sort of experience you're looking for, then so be it, this might be the game for you. But the main thing I can think of when I play is "An elder scrolls game got pushed back years for this garbage?"
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  30. Sep 8, 2023
    5
    Très bon jeu , personnage bien écrit, mission annexe bien écrite aussi variée et intéressante,roleplay immersif, le jeu jeu est très immersif,sound-disign super , combat sympa
  31. Sep 7, 2023
    5
    Meh.

    Horrible performance, a bad PC port and a game that is so dated really make this one a medicore experience.

    It's a Bethesda game through and through and you get that unique feeling of a game, but the quality is abysmal in some parts and I can't just ignore that.
  32. Sep 7, 2023
    5
    Starfield is an amazing game...if this was 2015.

    There's nothing impressive about Starfield. The awkward static camera during dialogues and NPCs stiff facial animation needed to go years ago (it was already old when Fallout 4 came out). The ridiculous amount of loading screens for a next-gen only, 2023 AAA game is laughable. When jumping to another system, ok, FINE, but why is there a
    Starfield is an amazing game...if this was 2015.

    There's nothing impressive about Starfield. The awkward static camera during dialogues and NPCs stiff facial animation needed to go years ago (it was already old when Fallout 4 came out).
    The ridiculous amount of loading screens for a next-gen only, 2023 AAA game is laughable. When jumping to another system, ok, FINE, but why is there a loading screen when I enter a tiny store with 4 walls and 1 NPC?? Or my own freaking ship?

    The quests are uninspired for the most part. Don't get my started on the intro of the game, by far the most boring one of any Bethesda game - Hey you random miner, take my ship and robot because reason.

    For much better quests and NPCs(and graphics), there's cyberpunk and Baldur's gate 3. For a much better exploration game, there's No man's sky. For much better space combat there's games like Elite dangerous or still NMS, etc. Starfield does many things just either poorly or average.

    When you're a big studio like Bethesda, backed by a giant like Microsoft you can't just pump "mid" games because of laziness/greed (talking about the execs here)where every other studios out there work their ass off to push the limit of video games, and expect people to forgive you because you made an extraordinary game 12 years ago, Skyrim.

    To end on a positive note, the ship builder is by far the best part of the game, whoever made this, give them a raise.
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  33. Sep 8, 2023
    5
    Fire Todd Howard.

    I'm beginning my review with that statement because if ANY company produced a disappointment such as this, compounded with lies from the person in charge, that person would be dismissed immediately. There is simply no excuse for a game to look this bad and be plagued with loading screens. Even EVE Online is better and that game is 20 years old. This is simply a massive
    Fire Todd Howard.

    I'm beginning my review with that statement because if ANY company produced a disappointment such as this, compounded with lies from the person in charge, that person would be dismissed immediately. There is simply no excuse for a game to look this bad and be plagued with loading screens. Even EVE Online is better and that game is 20 years old. This is simply a massive failure, made even worse by the fact that games like Zelda: TOTK and BG3 were released this year with tons of polish and quality.

    I am still playing it in the hopes that something clicks, but the immersion I expected will probably never be there. I'll move over to Star Citizen or NMS for my space exploration needs. This ain't it.

    Nevertheless, I can't seem to stop playing. That has to count for something so I'm giving it a 5 with the potential to be an 8 or 9 if they fix some (major) things.
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  34. Sep 7, 2023
    5
    Ir a un planeta es tragarse una pantalla de carga :(xd fuera de eso el juego si tiene una historia interesante.
  35. Sep 7, 2023
    5
    또다시 재현된 모드로 완성되는 게임.

    장점 - 베데스다 특유의 다양한 서브퀘스트들. 메인퀘스트보다 훌륭한 팩션퀘스트 - 다양한 랜덤 인카운터 - 미려하고 사실적인 총기 및 우주복, 우주생물들의 디자인 - 모듈화되어 간편한 우주선 빌드 시스템 - 흥미로운 뉴게임+ 로 인한 스토리 상호작용 변화 - 좋은 OST 단점 - 몰입을 해치는 초반부 메인퀘스트의 개연성 - 뱅가드 퀘스트를 진행하기 전까지는 알 수 없는 게임의 배경 설정 - 단축키를 통한 빠른이동 위주의 이동방식 - 수십종의 식생을 랜덤으로 골라서 조합한 텅텅 빈 900개의 행성들. 무의미한 우주 탐험 - 복사-붙여넣기한 동굴과 기지, 연구소 구조 - 불친절한 기지 건설 안내 - 자주 등장하는 버그
    또다시 재현된 모드로 완성되는 게임.

    장점

    - 베데스다 특유의 다양한 서브퀘스트들. 메인퀘스트보다 훌륭한 팩션퀘스트
    - 다양한 랜덤 인카운터
    - 미려하고 사실적인 총기 및 우주복, 우주생물들의 디자인
    - 모듈화되어 간편한 우주선 빌드 시스템
    - 흥미로운 뉴게임+ 로 인한 스토리 상호작용 변화
    - 좋은 OST

    단점

    - 몰입을 해치는 초반부 메인퀘스트의 개연성
    - 뱅가드 퀘스트를 진행하기 전까지는 알 수 없는 게임의 배경 설정
    - 단축키를 통한 빠른이동 위주의 이동방식
    - 수십종의 식생을 랜덤으로 골라서 조합한 텅텅 빈 900개의 행성들. 무의미한 우주 탐험
    - 복사-붙여넣기한 동굴과 기지, 연구소 구조
    - 불친절한 기지 건설 안내
    - 자주 등장하는 버그
    - 끔찍한 최적화. 넥서스의 DLSS3 모드를 추천함
    - 자신들의 전작보다 퇴화한 AI. 특히 인간형 npc들의 행동은 이해하기 어려운 수준
    - 미니맵과 네비게이션과 지도가 없음.
    - 중구난방인 뉴 아틀란티스의 디자인. 지도가 없다는 단점과 합쳐져 어디에 어떤 상점이 있는지 찾을수가 없음
    - 무의미한 로딩의 반복. 특히 네온같은 경우 건물의 1-2층과 네온 상-하층이 한번에 로딩되어 창문이나 계단, 점프, 파워팩을 통해 이동할 수 있는데 엘리베이터를 이용하는 경우 1-2초의 로딩을 강제함
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  36. Sep 11, 2023
    5
    Its sad how many lies Todd told about this game. I truly feel ripped of. There is no real freedom like Todd said all the time. The quest and character are boring and its pprobably the biggest disappointment since Cyberpunk 2077. The combat is kinda fun but really uninspired. But what really makes me wanna cry is the hell of a fast travel sim this game is. Also i play this game on a high anIts sad how many lies Todd told about this game. I truly feel ripped of. There is no real freedom like Todd said all the time. The quest and character are boring and its pprobably the biggest disappointment since Cyberpunk 2077. The combat is kinda fun but really uninspired. But what really makes me wanna cry is the hell of a fast travel sim this game is. Also i play this game on a high an PC but i rarely hit 60 fps on high graphics. And its buggy as well. I had even more bugs than in Cyberpunk in 2021. All in all its just mid af. Expand
  37. Sep 7, 2023
    5
    Played Starfield right after Baldur's Gate 3, the disappointment is too great to bear. In comparison to BG3, almost everything in this game is mediocre: art direction, music, dialogue, character, story, quest...

    The only thing I found fun in this game is ship bulder, the ability to build your own ship is quite a touch, but the UI is frustrating. I think it's a 6-6.5, but after
    Played Starfield right after Baldur's Gate 3, the disappointment is too great to bear. In comparison to BG3, almost everything in this game is mediocre: art direction, music, dialogue, character, story, quest...

    The only thing I found fun in this game is ship bulder, the ability to build your own ship is quite a touch, but the UI is frustrating.

    I think it's a 6-6.5, but after seeing Bethesda brag how good game it is, that's minus 1 for you.
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  38. Sep 8, 2023
    5
    I've loved all of Bethesda's previous games since morrowwind, even fallout 4. I really gave this game a chance as I'm 10 hrs in, and will continue to give it a chance, but most reviews in my opinion are given through some very blurry lenses. I am struggling to find anything in this game that is well done. All of its shortcomings are the exact same things as all of their games sinceI've loved all of Bethesda's previous games since morrowwind, even fallout 4. I really gave this game a chance as I'm 10 hrs in, and will continue to give it a chance, but most reviews in my opinion are given through some very blurry lenses. I am struggling to find anything in this game that is well done. All of its shortcomings are the exact same things as all of their games since oblivions release. All but a few characters are completely soulless. The shades that they use so heavily, are covering up their insanely dated engines rendering ability. I think if it wasn't blurry as hell, it would be even more glaringly janky. I understand they don't make a new one because starfield probably wouldn't have released until 2026, but if they decide to use creation 2 or even 3 for es6, I will be skipping. There just isn't anything fun to do in this game. The only person I personally know that is enjoying it defines himself as a "Bethesda Stan". I'm pretty sure Bethesda knows, and is banking on that to be the case. Expand
  39. Sep 7, 2023
    5
    Story 4/10 (its downright painful at times)
    Graphics Quality & Game Performance: 6/10 (Starefield + Bethesda Jank + Meh graphics)
    Combat: 6/10 (Exact same weapons from fallout, terrible AI)
    RPG Elements: 7/10 (almost same skill trees from fallout 4, great bethesda item looting)
    Art Design & Scope 7:10 (ambitious scope, half-assed space exploration full of loading cutscenes)
  40. Sep 8, 2023
    5
    They missed the mark and somehow made it worst than Fallout 4. The exploration isn't there, there is no "going from A to B and seeing stuff in between". You just teleport to the next quest mark and that's it.
  41. Sep 8, 2023
    5
    If this game was released llike 7-10 years ago then 8-9/10. But now... From the very first moment you will feel and see that it is a technical archaism. It's a pity, because the idea and the whole environment are masterpieces, that's why 5/10.
  42. Sep 8, 2023
    5
    Too much loading, loading, and loading. Also, the FPS is always 30-40 and I have GTX 3080—more like a 2015 game.
  43. Sep 12, 2023
    5
    This is a spoiler-free review.

    The Motto For this game should be "Getting Moar for Less". When we usually hear the term "Getting Moar for Less", we usually imagine a product whose value outpaces its price. But when that product becomes a Bethesda game named Starfield, you can be guaranteed the consumer will be paying more and getting less compared to other AAA games of this genre.
    This is a spoiler-free review.

    The Motto For this game should be "Getting Moar for Less".

    When we usually hear the term "Getting Moar for Less", we usually imagine a product whose value outpaces its price. But when that product becomes a Bethesda game named Starfield, you can be guaranteed the consumer will be paying more and getting less compared to other AAA games of this genre.

    Starfield is not a good game, not because it isn't an update or an improvement on Bethesda's production process. It would be a lie or a misrepresentation for me to say that Bethesda has not upgraded the visuals as well as the quality of the game. I haven't had any bugs, crashes, or anything to undermine Bethesda on the data integrity of Starfield. The visual aesthetics are sometimes breathtaking and sometimes sterile, but that is the stylization of the game not a shortcoming of the game's refinement.

    No, where Starfield completely falls off the rails, is when the game is running and you the player actually pay attention to the presentation formulated in front of you. Starfield is a 2005 game created with all the technology and graphical fidelity of a contemporary title. This wouldn't be a problem if Bethesda Softworks created timeless classics worth revisiting, but they don't. Bethesda's stories, how they are told, and what is depicted are all middling, milquetoast and tame.

    Let me give an example, let's judge how Bethesda goes about interaction between characters to progress the story and create immersion between player and their companions. Not to name names, but a better game company allows companions to banter between themselves allowing you; the voiceless protagonist to listen in on a conversation that defines key characteristics about your companions as well as keeps you immersed in your travels between objectives. Bethesda on the other hand has you pull anybody you want to know about aside and commence a flurry of inquiries you must choose from. Your responses feel less spontaneous or thought-provoking, and more robotic and interrogating. You are asking query after query as your companion cycles through each one like a bad chat GPT. If you don't interact with that companion you will never hear from them. This relationship is a one-way street, or more like a semantic cul de sac. You spit out a random question at any random time, it cycles around generic answers till you ask everything possible on the presented screen. Conversations with your crew are as organic as polyurethane.

    With interactions so robotic they could make the Terminator blush, you would think the combat in the game would be the saving grace for Bethesda's would be cosmic opus. Well don't hold your breath, the combat in Starfield is mindnumbling bland. It is so bland that it should count as a blemish against Bethesda because they refuse to put real time and effort into making it better. Weight, sound, impact, Bethesda was really focused on making a space sim because none of those things seem to have any value in Starfield's combat. The banal spongy lifeless AI, paired with your dull uninspired guns, that look interesting but handle like dead wood, beckon you to turn the game off and do anything else to feel life. The lifelessness of Starfield's combat must be an homage to the dark void that is space because no professional Video game company should be proud of this presentation.

    Last but certainly not least, we must talk about the scope of this world. This isn't a space game, this is a Bethesda game about Space. This game wasn't built around you exploring the unknown. This game wasn't about using the technology and advances of space-age mankind. This game is about taking the cues, beats, and gimmicks Bethesda has used before and recycling them again. Space is just a complex loading screen, your quest takes you to an assortment of vaults, and the cities are just populated settlements. Fallout 76 was their test realm, Starfield is the 1.0 release.

    Usually, creating a subpar product whether objective or subjective in critique was something we as a gaming community ignored. But Microsoft, Bethesda's parent company saw fit to raise the price of Starfield to 70 dollars. Starfield for 70 dollars is a travesty. The sad fact is I think MS knows that Starfield is a poor representation of a next-generation product, and I think cynically this mediocre offering was purposely presented to bolster the player base of the game pass. Either way, Starfield can't be suffered as an actual Space exploration game.

    In closing; Starfield is a claustrophobic, cramp, mundane experience, with feeble combat, wooden narrative, and anemic immersion. To play Starfield and to laud it with praise is to validate Bethesda for being a great game company because they say so, not because they earn it. If gamers start to put up with this quality of game design the floors the limit for the future.
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  44. Sep 7, 2023
    5
    The game is mediocre, but I wouldn't go as far as to say it's bad. People are just disappointed because they expected more. Especially those that paid 100$.
    My criticisms:
    - Badly optimized. - The story is uninspired and predictable. - The facial animations look really outdated. - It's a loading screen simulator as many have pointed out. - Exploration is lackluster. - Combat is just
    The game is mediocre, but I wouldn't go as far as to say it's bad. People are just disappointed because they expected more. Especially those that paid 100$.
    My criticisms:
    - Badly optimized.
    - The story is uninspired and predictable.
    - The facial animations look really outdated.
    - It's a loading screen simulator as many have pointed out.
    - Exploration is lackluster.
    - Combat is just "fine" by modern standards.
    - Difficulty settings just makes enemies bullet sponges.
    - More of an "A" rather than "AI".
    - While the game is not broken or unplayable, there are quite a few minor bugs that break the immersion.
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  45. Sep 10, 2023
    5
    A regression in story telling and curiosity a cat would rather sleep on. An upside-down iceberg. not even the npcs can hold a straight face when todd said 1000x the planets. Fortunately for todd, there are plenty of fellow starfield npcs irl that will lap it all up.

    Graphically beautiful bethesda experience. Standard gunplay that improves technically while regresses in scope*.
    A regression in story telling and curiosity a cat would rather sleep on. An upside-down iceberg. not even the npcs can hold a straight face when todd said 1000x the planets. Fortunately for todd, there are plenty of fellow starfield npcs irl that will lap it all up.

    Graphically beautiful bethesda experience.
    Standard gunplay that improves technically while regresses in scope*.
    Unflavoured NPCs.

    Loading...
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  46. Sep 8, 2023
    5
    So very disappointing. Too many loading screens, even worse than Fallout and Skyrim. Everything you do is a loading screen. The space "exploration" has no immersion at all. Every transition is a cutscene/loading screen. It's bad. Really bad.

    The NPCs are hilariously bad - I followed a captain on ship to her bridge and whilst she was talking all the way every single NPC I passed said
    So very disappointing. Too many loading screens, even worse than Fallout and Skyrim. Everything you do is a loading screen. The space "exploration" has no immersion at all. Every transition is a cutscene/loading screen. It's bad. Really bad.

    The NPCs are hilariously bad - I followed a captain on ship to her bridge and whilst she was talking all the way every single NPC I passed said something stupid over the top of her talking. This is just one example of how bad they are. My companion constantly gets in the way of other NPCs, blocking quest progress or making the NPC turn around and take a very long route to a room next to me.

    The inventory management, UI and menus will drive you insane. The game barely, if at all, explains any of its mechanics to you.

    If you choose to land on a planet, I hope you enjoy walking. You have to walk *everywhere* for kilometres to find anything. If you sprint, you run out of O2. There are no vehicles to assist you and you cannot even add a waypoint anywhere. The maps are utterly useless.

    I am currently stuck because I gave up trying to navigate in space from one planet to another because the starmap used for navigation is the *worst* I have seen in a space game.
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  47. Sep 7, 2023
    5
    We need to re-establish the truth about this game that was pumped by many biased xbox media and other sites that didn't want to do an injustice
    All with the Bethesda free pass
    The graphics to say that fluctuating is an understatement. In many places it is also unpresentable in 2023 for a production of this magnitude and who is behind it in terms of studio and budget. It has fps drops
    We need to re-establish the truth about this game that was pumped by many biased xbox media and other sites that didn't want to do an injustice
    All with the Bethesda free pass

    The graphics to say that fluctuating is an understatement. In many places it is also unpresentable in 2023 for a production of this magnitude and who is behind it in terms of studio and budget. It has fps drops and stuttering.
    The story is nothing special.
    Let's move on to the gameplay
    Bad gunplay, where there is no hit feedback. Unpresentable stealth and melee. The enemy AI is the ugliest ever seen in a videogame
    Cities are never alive but they have NPCs that are dummies. They don't run away when you aim a weapon, or when you shoot. And so did a game like Cyberpunk that had a disastrous exit. This thing does not lead you to immerse yourself in the game world
    The animations and faces you can't turn a blind eye to
    How does the many loads it has not lead you to immerse yourself in the game. Another sore point. Everything is a load that accumulated brings problems to the player.
    Anyone who says it's a bug-free game is lying to you shamelessly. There are and they are many.
    Another sore part is the section in space. Everything summarized you are not free to move that there are artificial barriers that the game puts on you
    It's great to be able to make the spacecraft however you want even if it's quite cumbersome and not very simple. The question of questions.. But since you can't navigate through space like in No man's Sky so to speak with docking and take-off etc. What's the point of making a spacecraft if in the end you can only use it for cargo or for those sections where there is space combat? Answer to nothing. A nice bait and switch
    Another sore point the 1000 planets. All or almost empty. Wasn't it enough to make less and more cared for? No, the fanboys' justification is that in real life the planets are empty. Let's repeat the **** Ashley Cheng said that it doesn't have to be a playground.
    They basically gave us quantity for quality.

    The good things about this game?
    First of all the wonderful music. The world building isn't bad either and some of the sidequest are very nice.
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  48. Sep 7, 2023
    5
    I'm a lover of RPGs, and Fallout... but I have to admit that this game is unplayable, The loading screens are just stupidly annoying... I couldn't continue playing after 1hr... is just impossible for me.

    the only good thing is that I can go back to No Man´s Sky, and enjoy a real space game, without the **** LOADING SCREENS.
  49. Sep 12, 2023
    5
    “16 times the details” is repeating itself a decent game in a box of lies as always. The game itself isn’t that bad but the technical problems on pc are lame. It’s not the game they presented.
  50. Sep 8, 2023
    5
    Good graphic, but nothing more behind it. Better says: good wallpapers from NASA.
    Not many bugs, it's a good thing, just people who talks with other that aren't near or dead corpse who get on feet and fall again.
    The RPG part is a joke. At level 1 killing a level 5 enemy give 10 EXP, open a door give 20 EXP! The spacial journey is simply turn around the 3 axes staying still in front of a
    Good graphic, but nothing more behind it. Better says: good wallpapers from NASA.
    Not many bugs, it's a good thing, just people who talks with other that aren't near or dead corpse who get on feet and fall again.
    The RPG part is a joke. At level 1 killing a level 5 enemy give 10 EXP, open a door give 20 EXP!
    The spacial journey is simply turn around the 3 axes staying still in front of a JPEG wallpaper. To travel you can't use the ship, but only the fast travel, in this way you just load another scenery. Story is boring and without a cause you just have to start a journey e kill some pirates. Persuasion minigame is as awful as try to get out from pit with ET! No explanation, no helps, just try 3 or 4 phrases and hope.
    The hype is not motivated, a good game sold as an experience, but perhaps the experience isn't a good one.
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  51. Sep 12, 2023
    5
    The game is ok but not really something you would expect in 2023 from one of the biggest game developers. It's a good game but sadly not really a big enough improvement for what was promised and kinda expected.
  52. Sep 7, 2023
    5
    When Bethesda promised that Starfield would resemble Oblivion moreso than their 'newer' titles, I was expecting more role-playing possibilities, not constant crashing on a good machine and SSD, and not cartoonishly nightmare-inducing NPCs.

    It's obvious Beth/MS spent very little time optimising the PC port of their game, and I'm VERY far removed from the people that expect NPCs in games
    When Bethesda promised that Starfield would resemble Oblivion moreso than their 'newer' titles, I was expecting more role-playing possibilities, not constant crashing on a good machine and SSD, and not cartoonishly nightmare-inducing NPCs.

    It's obvious Beth/MS spent very little time optimising the PC port of their game, and I'm VERY far removed from the people that expect NPCs in games to look like they've just competed in a beauty pageant (those people are, frankly, pathetic)...However, outside of the main companions (who are OKish), the NPCs look like something from a 80s era horror movie. As said, I don't expect every NPC to look like they've just strolled off a catwalk, but I do expect them to resemble human beings. This level of poor models, poor textures, poor facial geometry and terrible animations is not acceptable in a current gen game.

    So yes.... Starfield does evoke Oblivion, just not in the way most of us were hoping it would.

    I suspect there is a good game in there...somewhere... but it won't be worth seeking out until about two years hence, by which time there'll be a more affordably-priced bundle that includes patches and DLCs, and, most critically, the modding community (as per usual) will have had a chance to make Starfield at least halfway worthy of the "professional" 8+ scores it has received.
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  53. Sep 7, 2023
    5
    Was really hyped for it but the stupid AI was really a downer. Also for more space exploration and better optimization of the game as performance can be only improved with mods... yeah and contentwise you also need mods as otherwise it gets boring way to fast...
  54. Sep 9, 2023
    5
    This game was created by a billion dollar company and is backed by another billion dollar company and that company is backed by a trillion dollar company and this is the best they could do? A game with no innovation that feels like it should of released in 2014!! Just absolutely disappointing. The people defending this game just like old school Bethesda titles and that's fine, but pleaseThis game was created by a billion dollar company and is backed by another billion dollar company and that company is backed by a trillion dollar company and this is the best they could do? A game with no innovation that feels like it should of released in 2014!! Just absolutely disappointing. The people defending this game just like old school Bethesda titles and that's fine, but please stop acting like this game is the best thing since sliced bread. We need to hold games to a higher standard if we truly want to see this industry grow and provide unforgettable experiences. Remember the most valuable currency we have is time, please do not feel like you have to defend a game because you wasted money on it. You can always get more money but you can never get the time playing a disappointing game back. Expand
  55. Sep 7, 2023
    5
    Im reviewing Starfield mainly in comparison to previous Bethesda titles and other open world games. I also have zero interest in the foolish console wars or arguing about pronouns. Starfield in many ways is a great step forward for Bethesda Game Studios. The environments are beautifully rendered, the particle effects are good, and the voice acting is better(though still not great). ItsIm reviewing Starfield mainly in comparison to previous Bethesda titles and other open world games. I also have zero interest in the foolish console wars or arguing about pronouns. Starfield in many ways is a great step forward for Bethesda Game Studios. The environments are beautifully rendered, the particle effects are good, and the voice acting is better(though still not great). Its also been remarkably stable with few game breaking bugs.

    That said, Starfield is just not exciting to play. Gone is the sense of freeform exploration from previous titles. In order to go anywhere of note, you simply have to fast travel and endure some of the least inspired space combat I have seen in a very long time. There's only so many times I can fly in a straight line against braindead ai, deplete shields with lasers and then switch to missiles before I just avoid space combat altogether.

    When you actually get your destination(via fast travel of course), you are shown exactly on the planet where you should land. Mining site here, abandoned mech lab there, etc... After landing, enemies nearby will inexplicably have zero awareness that a huge spaceship just landed, and will wait for you to kill them. The same goes if you dock with another ship or starstation...

    After you kill all of the enemies with typical Bethesda AI at the closest point of interest, you are treated to roughly a 2km by 2km area to walk around in before you hit an invisible wall. Contained in this area is almost entirely nothing. There are usually 3-4 very recycled things you can find, and they all feel jist as soulless as any of the radiant stuff that was in Skyrim or FO4. Very little feels hand placed or interesting. Whats worse, these huge areas can only be explored ON FOOT. Three hundred years in the future, and we dont have moon rovers or some other wheeled vehicle? Also, we dont have a god damned map that shows anything beyond just preordained points of interest? The first couple of planets were bearable, but this cycle gets old very quickly.

    If you chose to land on an unmarked area of a planet, you will find almost nothing. The same rocks, plants and occasional aliens will be strewn about with little purpose other than to be easily farmed for materials.

    Cities are also boring and uninspired. Most of the NPCs walking around are essentially filler, usually just named "citizen" and tossed into a random appearance generator. Most of them just walk around aimlessly, not interacting with their environment at all. Again, compare this to previous titles, where NPCs had a schedule they would adhere to. Even though it was simple, it brought some life to settled areas. Seeing named people chop wood, or go to an inn felt good.

    I find myself missing the moment you leave the vault in fallouts 3 and 4, or leaving custody in Morrowind, Oblvion and Skyrim. That immediate sense of being able to just wander. Its really the thing thay kept me interested in those games well after the usually mediocre main quests were done. The exploration and ability to just get lost was the main pull. Starfield doesnt let you get lost, unless you are trying to find a shop in a city(again, no useful surface map).

    Honestly Im not disappointed that Bethesda released "another Bethesda game", Im upset they didnt. I put hundreds of hours into their previous titles, and frankly after playing starfield for less than 50, I would rather go back to any of them and get lost again.
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  56. Sep 9, 2023
    5
    Too much problems for a game released in 2023 from a AAA studio, the only thing that save its the story and the missions.....everything else its bad, no land vehicles, local maps terrible, ship drivable only in a super small square in planets atmosphere, IA of enemy its a joke, the UI and inventory management are super complex, outpost are useless, almost all planets are empty, everythingToo much problems for a game released in 2023 from a AAA studio, the only thing that save its the story and the missions.....everything else its bad, no land vehicles, local maps terrible, ship drivable only in a super small square in planets atmosphere, IA of enemy its a joke, the UI and inventory management are super complex, outpost are useless, almost all planets are empty, everything its fast travel, and that 2003 engine its too dated.
    Really bad.
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  57. Sep 8, 2023
    5
    Based on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storylineBased on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storyline lacked depth, and the SPACE theme failed to resonate with me; I didn't feel like I was truly immersed in a space-themed game. I hope Bethesda can address these technical issues in future patches and improve performance. In summary, I am disappointed by a game released in 2023. Expand
  58. Sep 7, 2023
    5
    Gave the game a good 10-12 hours, I really did maybe I'm just getting old from the Bethesda formula, It wasn't for me.
  59. Sep 7, 2023
    5
    Exploration feels very similar to Mass Effect 1, except there is no vehicle. Furthermore, locations seem to be inspired by Mass Effect 2, and in-game graphics and animations are similar to both. Space exploration looks similar to both, but the UI seems a bit more interesting in Mass Effects with that little spaceship instead of watching cutscenes. The issue here is that those games wereExploration feels very similar to Mass Effect 1, except there is no vehicle. Furthermore, locations seem to be inspired by Mass Effect 2, and in-game graphics and animations are similar to both. Space exploration looks similar to both, but the UI seems a bit more interesting in Mass Effects with that little spaceship instead of watching cutscenes. The issue here is that those games were released in 2007, 2010, and times and prices have changed. There is not a single good reason for having very detailed useless items like sandals or sandwiches instead of programming the procedural generation to have something interesting inside objects such as caves, because most of the time there is nothing in there except for resources, which are only really good for building outposts to mine even more resources. Furthermore, objects such as enemy output are copied and pasted onto different planets, making the player feel déjà vu. Exploration is good for people who enjoy real life because planets are almost as empty as in reality.

    To sum up, the resources in this game were invested in making a very detailed, empty world.

    When it comes to the main story companions, it feels like someone wanted to make them too unique, which results in another unrealistically diverse crew.

    It is not Gollum or Red Fall, so the score is as divided as the player base.
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  60. Sep 10, 2023
    5
    This game gets boring fast. It’s a damn loading screen simulator. Nothing like what they advertised. Just loading screen after loading screen. I have a 4080 with all the bells and whistles and it’s still super annoying. I can only imagine how it’s runs on Xbox. Yikes. It’s not a 0 and for sure isn’t a 10 so don’t believe those review bombs or the perfect scores, this is far from either. ItThis game gets boring fast. It’s a damn loading screen simulator. Nothing like what they advertised. Just loading screen after loading screen. I have a 4080 with all the bells and whistles and it’s still super annoying. I can only imagine how it’s runs on Xbox. Yikes. It’s not a 0 and for sure isn’t a 10 so don’t believe those review bombs or the perfect scores, this is far from either. It looks good sometimes…then the npcs just do these weird faces, or glitch out somewhere. Also, only women and people of color made it to the future. All the black people have white people hair too, it’s quite hilarious how consistent this look comes around. All the leaders are women pretty much. It’s an ok game. A Bethesda game at its core as far as bugs and glitches. I liked Skyrim much more. Never got deep into any of the Fallouts as they bored me quite fast. If you want to travel in a space ship from planet to planet, this ain’t it. It’s smoke and mirrors to make it seem like you are. All in all, if you’re a diehard Bethesda fan then this game will be just fine for you. It just isn’t for me. I have over 50 hours logged and I’m pretty much done with it. Had minimal fun when it did come around. Looks good though…sometimes. Expand
  61. Sep 9, 2023
    5
    The game was made 10 years too late. Making a demo version of the game for a lot of money.
  62. Sep 7, 2023
    5
    O jogo do século starfield é o melhor jogo da Bethesda vou jogar bom um bom tempo.
  63. Sep 7, 2023
    5
    I was excited for this game as I enjoy the genre and was wary as Bethesda games are notorious for being buggy and shallow and it delivered on that front. My experience was mostly fine til the end of my playing when I encountered a bug with a quest that broke it entirely. You were supposed to kill some spacer ships in orbit around a planet but when I got there they were too tough for me soI was excited for this game as I enjoy the genre and was wary as Bethesda games are notorious for being buggy and shallow and it delivered on that front. My experience was mostly fine til the end of my playing when I encountered a bug with a quest that broke it entirely. You were supposed to kill some spacer ships in orbit around a planet but when I got there they were too tough for me so since the only way to disengage combat is to warp to another system I decided to go back to New Atlantis to upgrade my ships weaponry, well that ended up being a mistake because instead of staying there and being there when I got back as even the loading screen tips tell you they would, they actually followed me to New Atlantis and are stuck in a never ending loop of landing at the Starport then taking off again. They aren't there if I warp back to where they were supposed to be at and they just can't be killed now and the quest cant progress it's just stuck telling me to kill them at a location they are no longer at.

    To make matters even worse for the game it managed to brick 3 of my most recent auto saves which is as many as they hold by default. I had a mission to take out spacers in a star ship and I went through all of that finished the mission and moved on to another planet to try to get a scanning mission done. While there I went and cleared out a bandit base and then set off to discover the planets special trait and finish my mission. I did eventually finish it and when I tried to fast travel back to my ship the game instantly crashed to the desktop and every time I loaded and tried to load my save it would instantly crash to desktop. It did this for all 3 of my recent auto saves and the most recent save it would load was the quick save I made before I entered that bandit starship. that was so long ago I lost all my will to keep playing.

    Most of the game feels like going from one loading screen into the next like there's loading screens just to get to more loading screens. You never get that feeling like you are discovering anything you're just watching a load screen animation. It's got the same kind of combat feel and location discovery and clearing as Fallout 4 just empty areas filled with pencils and notebooks and tape with empty soulless loot pinatas to shoot at you when you get there, which is more or less to be expected from a Bethesda game. It feels and plays like a 2015 game.

    Those were my worst moments with it but I could go on about how poorly animated the npcs are which isn't the biggest deal. It just feels older than it is and how it's got the usual bugs like the animations breaking and their mouths not moving while talking like ventriloquists, or sinking through the ground or floating into the atmosphere. I just can't recommend the game. Especially not for the price they are asking for it. It is not anywhere close to being worth 70 nevermind 100. If you want to play this game I would only recommend doing so after it has had more time to cook with patches and lets be real, mods, which are another concern as even though the game functionally seems like a Fallout 4 mod, is very demanding on modern systems which makes me wonder how well mods will even work given their own resource requirements. Bethesda notoriously relies on the community to fix bugs in their games. AND with a steep discount from a sale.

    As is I give the game a 5/10 I would give a 6, 7 if extremely generous, if not for the bugs and even without them I would not recommend the game at full price. It's an old game with a modern updated AAA price point. It feels like they abandoned the open world cornerstone of their games entirely going through a city like Neon just makes you feel like you're going through Omega in Mass Effect 2. Sections of the city separated by loading screens and just about every shop and location is a loading screen to get into.

    This is an early review of my first 13.5 hours of the game in pre-release and mostly a first impressions. I know my score is low for the expectations of such a large and anticipated title but because it did nothing extraordinary or exceptional to set it apart and feels more retro than new I don't think it deserves higher scores like 8's or 10's and the severity of the issues I encountered makes me drag it down. I can see it being a 7 maximum if the issues are mostly resolved via patching and if the rest of the game somehow gets a lot better. But it just sits in the mediocre and flawed category rather than broken or exceptional. It's not a new bethesda game, just another bethesda game same as the last and shows they're stagnating as a developer rather than innovating.

    Get it on game pass and/or wait for a sale if you're into bethesda games, you'll enjoy it but it's just not what you'd have hoped and not worth the new AAA price tag the highest of any game they've sold.
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  64. Sep 7, 2023
    5
    Technically this game feels like it came in early 2010. No Super Ultrawide support. No FOV Slider. To change the game language had to edit an INI config file... The feeling of 'being obsolete' follows you everywhere. From the soulless husks of NPCs ignoring you shooting their shop up to their empty Stares (Starefield is real) to the shallow combat and tedious quest design from the ancientTechnically this game feels like it came in early 2010. No Super Ultrawide support. No FOV Slider. To change the game language had to edit an INI config file... The feeling of 'being obsolete' follows you everywhere. From the soulless husks of NPCs ignoring you shooting their shop up to their empty Stares (Starefield is real) to the shallow combat and tedious quest design from the ancient times, where quests were all about fetching 10 Guffins to the McGuffin Man so he can tell you what a Good Boy you are. And of course being a complete rando who, for an inexplicable reason, everyone trusts implicitly do to their dirty work.

    I like Bethesda RPG Formula but this one is getting super stale and Garfield doesn't improve on ANYTHING. Everything feels stanky old, with no innovation, not a single fresh idea or thought. A rehash of Ancient Gaming.

    But there are positives! The game sounds amazing. The writing is, surprisingly, NOT cringe and is way, way above the **** the like of Mass Defect: Andromeda, for example. The detailed environs feel fun and the immaculate detail to many interactions are quite immersive, even if that immersion is broken 5 minutes later by a Bethesda Certified Bug.

    Solid game, in total, but a bit of a yawnfest.
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  65. Sep 11, 2023
    5
    In Skyrim you can follow a random npc around all day and they will have tasks and a home to go to and a bed to sleep in at the end of the day, if you killed them they had armor and other items that made sense for them to have that could be looted, and you could engage in at least a bit of dialogue with everyone. in Starfield a large amount of npcs are cardboard cutouts who walk around inIn Skyrim you can follow a random npc around all day and they will have tasks and a home to go to and a bed to sleep in at the end of the day, if you killed them they had armor and other items that made sense for them to have that could be looted, and you could engage in at least a bit of dialogue with everyone. in Starfield a large amount of npcs are cardboard cutouts who walk around in circles, they have no homes or schedules and they can't be interacted with or looted from.
    In Skyrim you had a detailed, handcrafted open world to explore packed full of points of interest and secrets. In Starfield the planets you land on feel empty and padded out with procedural generation.

    For everything that was gained, like the deeper roleplaying choices in character creation, something equally important seems to have been lost. It's bizarre. I sincerely hope Elder Scrolls 6 isn't like this
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  66. Sep 10, 2023
    5
    I have not felt this way about a game in my entire life. It's not bad, but I loaded it up on launch day extremely excited to go in blind and get lost in space and proceeded to play for four hours while my enthusiasm completely drained from me. I don't think this game is bad and I really hope that it improves and I'm willing to give it a chance, but I feel like I have to very activelyI have not felt this way about a game in my entire life. It's not bad, but I loaded it up on launch day extremely excited to go in blind and get lost in space and proceeded to play for four hours while my enthusiasm completely drained from me. I don't think this game is bad and I really hope that it improves and I'm willing to give it a chance, but I feel like I have to very actively consciously make that decision. At this point in the game (8 hours now) I'm just chugging into it desperately searching for something that grabs my attention but the more I play the more I desperately want to find and download mods to completely revamp my experience. So as it stands out of the box this game is disappointing me with its story and activities to do apart from other titles Bethesda have made that have wowed me right from the moment I picked them up. I'm hoping this becomes a better experience so I'm just going straight down the middle with a 5. It's beautifully done but just awkward and I have to actively try to like the game which I believe is a bad thing. Expand
  67. Sep 8, 2023
    5
    Gonna just say everything about this game is very mid and bland. I wish it was more but nope it is just very average on most parts.

    Story is very boring, I haven't meet one single person I really like after 20 hours of gameplay... But if this is your first game or first RPG, you might like it. But as a RPG enjoyer, there is just no depth in the characters, it is like they were
    Gonna just say everything about this game is very mid and bland. I wish it was more but nope it is just very average on most parts.

    Story is very boring, I haven't meet one single person I really like after 20 hours of gameplay...

    But if this is your first game or first RPG, you might like it. But as a RPG enjoyer, there is just no depth in the characters, it is like they were written by a highschooler.

    Might be a game you can pick up with 75% off in a year or 2.
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  68. Sep 7, 2023
    5
    El combate entretenido y poco mas. La exploración deplorable, gráficamente muy normalito y la historia aburrida. De rendimiento horroroso, menos mal que la comunidad como siempre salvando con los mods los juegos de Bethesda. (mod de dlss que te da la vida en cuanto a rendimiento).
  69. Sep 7, 2023
    5
    To put it short, this is very much Skyrim in space. That is, what Skyrim was back when it was launched, before the modding community made it the game it is now.
    That said, it is not a bad game, even if it is extremely bare bones at the moment. You can go pretty much everywhere you see - via a menu - but sadly, there isn't that much to "see" on the way - in space, that is, which is a big
    To put it short, this is very much Skyrim in space. That is, what Skyrim was back when it was launched, before the modding community made it the game it is now.
    That said, it is not a bad game, even if it is extremely bare bones at the moment. You can go pretty much everywhere you see - via a menu - but sadly, there isn't that much to "see" on the way - in space, that is, which is a big part of space travel, yes? - as every time you hop aboard your ship to switch planets/moons/systems, you're treated to a quickly very repetitive cut-scene and loading screen. You spend very little time on your ship considering how much that is a part of star-faring.
    There is a veritable ton of quests and little events, ranging from your usual go-there-and-find-this to surveying to bounty hunting, nothing earthshaking but there is at least an attempt at variety there, even if the specific details for quests aren't that spectacular and, if you do quests of a similar type, they become a monotonous blur interspersed by loading screens. The main quest moves on tracks, though, so if you're expecting the sort of freedom you may have found thrilling in a game that starts with the letter "B" and ends in the numeral "3", cast away that hope. You, the player, in terms of the main questline, are a hound the npcs point in a direction. You are, of course, free to ignore the main quest entirely - which you can't do in that other game - so... yeah.
    Long story short, this is a Bethesda game, at launch. As we all know, these games become great, both in looks and in in-depth content, after the players make them great. Bethesda just creates the framework, and they've done so relatively bug free for a Bethesda game, here. (Although my game crashed the moment i launched it for the first time, which made me laugh, it hasn't crashed again or encountered any game-breaking bugs after that.)
    I don't really see why people are so up in arms about Starfield being the best or the worst Bethesda title, as, in its current blank-*loading*-state, it sits quite comfortably in the middle, waiting to see how far the modding community will take it. And there is much, much more room here than in Skyrim.
    That being said, the price tag for what is technically a beautiful frame with the bare outlines of a painting is steep. The time spent in development is no excuse, seeing how much of it has been outsourced to who knows where.
    Hopefully, this one goes the way Skyrim did, which depends largely on the community. Is that good company policy for a gargantuan studio? Perhaps not. Go figure.
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  70. Sep 7, 2023
    5
    Instead of innovating the Bethesda formula, they stick to what they know and don’t add any new ideas. Almost all features are things that have been seen in Fallout and Skyrim. Main story is boring, where missions are repeating the same action over and over. Special powers you get are rehashed shouts from Skyrim. Combat is slightly improved with gun handling but also lacking features thatInstead of innovating the Bethesda formula, they stick to what they know and don’t add any new ideas. Almost all features are things that have been seen in Fallout and Skyrim. Main story is boring, where missions are repeating the same action over and over. Special powers you get are rehashed shouts from Skyrim. Combat is slightly improved with gun handling but also lacking features that other Bethesda games have had in the past (sneak takedowns, executions, and guards being alerted to gunfire/attacks). The gameplay is pretty much Fallout 4 without VATS.
    The exploration in this game in my opinions fails in comparison to their other games. In Skyrim or fallout you can see something in the distance and walk there. In starfield, every planet might have 3 or more locations that are worth going to but to get there you need to fast travel between those locations and fast travel between planets. Everything feels segmented to where it shouldn’t even be called an open world.
    Facial animations are dated and companions are lifeless and seem to have no personality.
    The Choices you make seem to have little impact to the world around you. Everything just seems boring and bland.
    The side quests are hit and miss with some having genuinely interesting stories and lore. For a Bethesda game it is passable as a good rpg where you can sink a lot of time into. But they seem stuck in the past. Since Fallout 4, we have had other game studios make more interesting games where the rpg genre boundaries are pushed (Witcher 3, Baldurs Gate 3, and even Cyberpunk). I loved Skyrim and Fallout 4, but in 2023, Bethesda doesn’t seem like the industry pushing company that they used to be.
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  71. Sep 7, 2023
    5
    5/10 game, 10/10 insomnia cure. Todd changing careers midlife to pharma rep shilling for new sleeping aid drugs
  72. Sep 7, 2023
    5
    As a fan of bethesda, I give a rating of 3/10. As a player, I give a rating of 2/10.
    - very boring plot
    -30 fps is unplayable for a shooter -graphics as from 2013 even on 4090 -poor optimization. On the most powerful console on the market, we get 30 fps, it's ridiculous. Optimization is lame -very few languages and voice acting -loadings loadings loadings eternal endless - it's just
    As a fan of bethesda, I give a rating of 3/10. As a player, I give a rating of 2/10.
    - very boring plot
    -30 fps is unplayable for a shooter
    -graphics as from 2013 even on 4090
    -poor optimization. On the most powerful console on the market, we get 30 fps, it's ridiculous. Optimization is lame
    -very few languages and voice acting
    -loadings loadings loadings eternal endless
    - it's just a fallout in space
    - the game is not about space at all
    - npc faces are just terrible
    - propaganda
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  73. Sep 7, 2023
    5
    5/10 optimization
    6/10 story
    3/10 exploration. I don’t care if you can’t fly your ship into space or can’t fly to a planet. The problem is there’s nothing to do on the planets. It’s boring 5/10 AI is god awful and the gun fights are mediocre. 3/10 inventory management is awful 1/10 shouldn’t have to wait for mods to fix the game 2/10 innovation. Feels like I’m playing fallout 4 again. Omg
    5/10 optimization
    6/10 story
    3/10 exploration. I don’t care if you can’t fly your ship into space or can’t fly to a planet. The problem is there’s nothing to do on the planets. It’s boring
    5/10 AI is god awful and the gun fights are mediocre. 3/10 inventory management is awful
    1/10 shouldn’t have to wait for mods to fix the game
    2/10 innovation. Feels like I’m playing fallout 4 again. Omg they changed the lock picking mechanism woooooow!!!! Who cares?!? Overall I’m not impressed. It’s playable. It’s just another fallout 4 in space. If that’s your thing then you’ll love this game.
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  74. Sep 7, 2023
    5
    The thing I am most disappointed by is the lack of freedom and the sense of wonder when it comes to space exploration in Starfield. Starfield's space exploration is literally just the illusion of flight, you can probably travel a few hundred yards at most. You're not really traveling/moving/covering any distance. This is why enemies swirl around and constantly zip behind you. Bethesda wasThe thing I am most disappointed by is the lack of freedom and the sense of wonder when it comes to space exploration in Starfield. Starfield's space exploration is literally just the illusion of flight, you can probably travel a few hundred yards at most. You're not really traveling/moving/covering any distance. This is why enemies swirl around and constantly zip behind you. Bethesda was essentially hoping that players wouldn't notice they're just controlling a crosshair. In my first 20 hours, I was so bothered, by the fact that there were no ground vehicles, but now after 60 hours I understand, that there is no need for them because ground exploration is so uninspired and tedious. 99% of the planets you can travel to are barren, dull and exploring them might fix your sleep deprivation. At least the story and the different questlines are somewhat interesting and there are a few really awesome characters, but they might not be everyone's cup of tea. On the technical side, this game is absolutely disastrous. It's filled with unnecessary loading screens e.g. climbing up the ladder in your ship, taking off, landing, entering buildings and caves. The PC optimization is a joke especially since even the RTX 4090 + i9 13900K can't achieve a stable 60 fps at 4K without the help of DLSS/Frame generation. And then Todd Howard has the audacity to say "You might need to upgrade your PC" when people ask why the game wasn't optimized for PC. Calling this a "next gen PC game" is the farthest thing from the truth it feels so outdated in so many aspects especially the visual quality (even on ultra). You can keep calling people who criticize Starfield "Playstation fanboys" all you want and say reviews like this are "review bombing" but the game is just painfully average and has gigantic flaws. I seriously can't fathom how people are giving such high scores, it has to be delusion of the highest order. We need to demand better games and not just eat it up. As a huge Bethesda fan for many years, this one really hurts but, I know that the modding community will transform Starfield into an absolute masterpiece, especially since they have already made so many great mods after just 8 days. Expand
  75. Sep 7, 2023
    5
    O jogo não ofereceu uma jogabilidade envolvente, com combates simplórios, missões secundárias tediosas e pouca liberdade criativa. Sem liberdade de exploração espacial a não ser pelos menus com carregamento. Muito diferente do que foi apresentado no marketing.
  76. Sep 7, 2023
    5
    40+ Hours in, I've had it since EA on the 1st Sept, I've played the main story, built a base, modded my ship, surveyed a few planets, done some faction missions, tried the mission boards, and other than that I feel like I've seen enough. Space travel and ship combat was bare minimum, Felt like it could have been completely omitted, NMS, X3/4 and Elite Dangerous did it better. Combat felt a40+ Hours in, I've had it since EA on the 1st Sept, I've played the main story, built a base, modded my ship, surveyed a few planets, done some faction missions, tried the mission boards, and other than that I feel like I've seen enough. Space travel and ship combat was bare minimum, Felt like it could have been completely omitted, NMS, X3/4 and Elite Dangerous did it better. Combat felt a little underwhelming, getting bored of the bullet sponge enemies with damage numbers and health bars in games, was ok when it was new (The Division etc), now just feels tedious. Main characters are good, well voiced by some of the original Bethesda actors, story was fair, bugs & glitches as expected but not game breaking, didn't like the constant inventory management to keep within the weight constraints, sure, could have used console commands but I feel that cheapens the experience, personally waiting on a survival mode to be added or modded and I'll be back to have another go. I didn't have many technical issues, think it CTD once in the whole 40+ hours, ran at around 50 - 60fps most of the time so looks like I didn't have to upgrade my PC as Todd so eloquently suggested. Expand
  77. Sep 7, 2023
    5
    I'll start by prefacing that i believe the game will eventually reach Skyrim's greatness due to the incredibly dedicated modding community bethesda games tend to have, however, right now, its lacking.

    The main story is incredibly dull and short and while some side stories were interesting, the one that interested me the most simply wouldnt progress because a key NPC refused to move
    I'll start by prefacing that i believe the game will eventually reach Skyrim's greatness due to the incredibly dedicated modding community bethesda games tend to have, however, right now, its lacking.

    The main story is incredibly dull and short and while some side stories were interesting, the one that interested me the most simply wouldnt progress because a key NPC refused to move where they were supposed to, least buggy bethesda release they said, but the bugs are definitely still there.
    The gunplay is passable, its not bad, but its nothing amazing when we had games like Doom, Destiny and Borderlands making gunplay so intense and fast paced, it certainly does not help that the AI is incredibly stupid, both the enemies' and your allies', with enemies main difficulty coming from how spongy they get at the higher difficulties.

    Exploration....its lacking, first of all theres no actual space travel, i dont care if someone spent 7 hours to get to a JPEG of a planet, they couldnt land on it from space, they still had to use their spaceship as a fast travel hub, which is what it is most of the time, even when exploring the actual planets, theres only a few that are handcrafted and interesting enough to explore, the randomly generated ones are barren and have nothing of interest, which defenders of the game will say its because of realism, but that same realism is entirely forgotten when they get asked where are the ground vehicles, it is definitely odd that in a game with spaceships, we somehow dont have any form of ground vehicles for traversing planets quicker and the loading screens, this game has SO MANY loadings screens, you better have an SSD or half of your gametime will be on loading screens.

    Theres potential, but its not quite there yet, i have heard of performance issues, however i had none on my rig, so i have no comments to say about that, pick this up in a year or two when the mods start to add the content it needs, until then, its a pretty big letdown considering who made it and the backing they had from microsoft.
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  78. Sep 7, 2023
    5
    starfield review

    I think the game is a solid 5.5/10. Sadly for me the game is a disappointment. - Continuously having the warp via multiple menu hops is incredibly immersion-breaking. - Menu/map system is very jarring. I want to play the game but I can’t stand having to use the menus as they are now. - Too many planets/moons that are simply bland. I wonder when the final tally is
    starfield review

    I think the game is a solid 5.5/10.
    Sadly for me the game is a disappointment.

    - Continuously having the warp via multiple menu hops is incredibly immersion-breaking.
    - Menu/map system is very jarring. I want to play the game but I can’t stand having to use the menus as they are now.
    - Too many planets/moons that are simply bland. I wonder when the final tally is done, how many worlds actually had content via a quest or something interesting vs being a barren procedural generated landscape with random events.
    - Combat is bland, I think this is mainly due to how poor enemy/companion AI is. Some enemies are just damage sponges.
    - Ground level map is a complete failure.
    - The game actually feels like a lobby game, where you scroll up/down a column and select where you want to go. In fact if they got rid of all the star maps and had vertical columns that you scroll thru (with name + mob lvl) of the system. I would take that over what they have now.
    - None of the characters are really memorable too. They just feel soulless.
    - I can't emphasize enough just how much the "chores" take you out of the game, I almost wish the game came with a ipad app where I can manage my map/inventory thru that instead of the continuous map/menu hopping.

    Some pros...
    - I did enjoy the last 5 hours of the main story.
    - I'm sure other storylines are enjoyable, I tried to pursue them but gave up and just went for main story (due to fatigue from menu hopping)
    - Ship building is fun (combat is not)

    Overall the game is disappointing, "waiting for mods" should not excuse any failures of the game. My expectations at a base level I am immersed and the systems in the game are enjoyable. Unfortunately there are too many jarring elements that just hurt the experience.
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  79. Sep 7, 2023
    5
    Excelente,

    Increíble juego con grandes mecánicas, puede ser un poco abrumador al principio ya que la curva de aprendizaje es larga, pero, las mecánicas el apartado gráfico, la creación de personaje es muy superior
  80. Sep 7, 2023
    5
    Todd's habit of lying and deceiving everyone is nothing new. It's strange that Hines does it, and even stranger that Spencer does it. This game was supposed to be XBOX's salvation because it had been years since they released a decent AAA title; it wasn't just money at stake, but also their reputation. After the disasters of Halo Infinite and Redfall, in which Spencer was hanging by aTodd's habit of lying and deceiving everyone is nothing new. It's strange that Hines does it, and even stranger that Spencer does it. This game was supposed to be XBOX's salvation because it had been years since they released a decent AAA title; it wasn't just money at stake, but also their reputation. After the disasters of Halo Infinite and Redfall, in which Spencer was hanging by a thread, they needed to do damage control, and a marketing battle ensued, inflating everything from press releases touting Starfield as a masterpiece to concurrent player numbers. There are already Reddit threads about the game's lies, hype, and technical issues, but I don't want to go into detail so I don't sound like a broken record. I was disappointed with Fallout 4 and Fallout 76 after having enjoyed Fallout New Vegas, which is a **** masterpiece despite its flaws. Skyrim had its high points, but it wasn't the best Bethesda could offer, especially with a sometimes stupid narrative like the Thieves Guild. Bethesda appeared to abandon their fanbase in order to "modernize," betraying us in favor of new players who only wanted action and collecting forks, where quantity was more important than quality, but with Starfield, they went to the extreme: in 2023, they presented a game with the quality of something from two decades ago. The architecture, player expression, and narrative design are all terrible. An AI appears to have written the plot, dialogue, and NPCs. There is no freedom, no choices with narrative consequences, the gunplay feels like an AA indie, and the mission structure is to be a messenger, fetch items, press buttons, or give materials, with A and B decisions identical in almost all of them and nothing changing in the gameplay ecosystem. It is not news that Bethesda has fallen behind with its graphics engine, but it is sad that with games like Planescape Torment, Gothic, Dragon Age Origins, Mass Effect, Fallout New Vegas, The Witcher 3, Red Dead Redemption 2, Disco Elysium, Octopath Traveler, and the recent Baldur's Gate 3, which as an RPG surpasses it in reviews and simultaneous players even a month after its release, they are still using the same generic clichés from decades ago. It's time to move on, Bethesda. You have so much more than just Starfield. Expand
  81. Sep 7, 2023
    5
    I have played Starfield for approximately 40 hours since the early access release. And I can't even call it a Bethesda game. Bad:
    They gutted the exploration, added this leveling system that is constantly janky especially with the enemies (you may get clustered of level 5s with 75s), combat is marginally improved, story is no different than the usual almost A.I. type writing from Bethesda
    I have played Starfield for approximately 40 hours since the early access release. And I can't even call it a Bethesda game. Bad:
    They gutted the exploration, added this leveling system that is constantly janky especially with the enemies (you may get clustered of level 5s with 75s), combat is marginally improved, story is no different than the usual almost A.I. type writing from Bethesda games, graphics are Fallout 4 with massive heaps of duct tape to cover the issues. Space in this is a joke and should never have even been advertised. There are definite performance issues that I can only conceive as the reviewers being paid off to say they don't exist: heaps of buggy models, animations, and visuals. For the first 10 hours I was crashing every hour. Lots of walls can simply be walked through as well as some npcs getting glitched requiring you to reload your save. A.I. is also the worst yet from a Bethesda game.
    Also, New Game+ is barely anything different than the main game.
    Good:
    Some specific side quests are good and should have been the main story instead. Ending is definitely intriguing and I almost felt pulled by the story to figure it out until they do a B.S. handwave of most of the questions I had. The non-procedural worlds are much better and invoke some of the good times from Fallout 4. Cool system that allows photos taken in-game to be placed as load screens. There are a lot of things to do, but this leads into the issue of most of those things are dreadfully boring. Middling:
    The dialogue will either captivate people or bore them because no one dares to express a solitary emotion that isn't subdued or muffled by low audio when recording their lines which leads to the music drowning them out at points. Music for me was just stock standard space tracks. I really don't understand the praise for it when most is very subtle rhythms that are too close to Fallout 4's. The 1000 planet situation... I've explored about 25 planets and after the 5th I started to encounter the same areas procedurally placed onto others again and again. This may be alright for some because there are quite a few variations but it wasn't doing it for me. Load screens are an issue but don't kill it. There are at times 4 loading screens to go through which may take between 2 to 3 minutes to complete. Much of the game is done through the menu and inventory system, more so than even Baldurs Gate 3 which boggled my mind. In the end it's meh, get it for free with gamepass if you got it already but definitely don't go out of your way to purchase especially the $70 version. I can't even recommend this for Bethesda fans because the ability to just walk in a direction to see what you can find is fundamentally not here which was paramount to my enjoyment of Fallout 4, which although I enjoyed, was very middling as well.
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  82. Sep 7, 2023
    5
    It’s just look good that’s it people need to remember good looking scenery doesn’t mean a game has a soul, just feel like a average Bethesda plus people saying “they’re reviewing combing so I’ll give it a 10” you’re the reason we game have fun and soulful games
  83. Sep 8, 2023
    5
    60 hours in, and it may be the first Bethesda game I don't finish. It's... unfortunately just average. So average I'd call it often boring.

    Exploration is disjoint, and all of the planets require you to walk 300-1000 meters (minutes of walking) with absolutely nothing to do but hold move, press jump, and occasionally scan or use a random tree. Most of the areas you find are empty caves
    60 hours in, and it may be the first Bethesda game I don't finish. It's... unfortunately just average. So average I'd call it often boring.

    Exploration is disjoint, and all of the planets require you to walk 300-1000 meters (minutes of walking) with absolutely nothing to do but hold move, press jump, and occasionally scan or use a random tree. Most of the areas you find are empty caves or abandoned buildings with no one in them, or random "nature" structures (which while neat, get old quick with nothing to do with them). This is just what you do in No Man's Sky, which isn't a good thing. You can't avoid this; all too many mainline quests, side quests, and all power/ability unlocks require you walk these barren planets. No longer will you go from point A to B and find C,D,E,and F in-between or as a branch from that... you'll go from A, find nothing for minutes except "random" ore plants and fauna (No Man's Sky style "random" — basically just copy pastes), and reach B, and that's it.

    Combat is decent, and the weapons are plentiful and entertaining, but unfortunately enemy variety is very poor. There are other types of enemy than bandit or regular human, but you will almost never see them. Even when you do, most enemies have awful AI. I rarely ever see the robots, and I've only seen alien enemies in dungeons a total of.... once so far. None of the human enemies have any special abilities or items; just skin and weapon damage type changes (you don't even get the variety spells provided skyrim mages/summoners). It's a huge drop in variety from Fallout or Elder Scrolls so far, and while there "may" be more, they are far too rare for no reason. The lack of variety makes it become stale.

    Tutorials are awful, and menu guidance is bad. Did you know you could switch which direction you rotate items you are dragging around with shift? I didn't. You know what I bet? I suspect that most people don't even realize that the cover aim system from fallout 4 still exists. It was not explained there either, and 99% of people online don't seem to know that either Fallout 4 or this even has cover shooting mechanics (hint: get right behind the flat cover... now aim at it). The tutorial story also last very long compared to Skyrim (it's over after the dragon) or fallout (out of the vault/intro shack? Feel free to leave). Here I'm multiple main story missions in and I don't have powers, and I'm only pushing it now just to unlock them at some point.

    Ship combat is not very good (and its issues show when playing on very hard). Effectively just a stat check if there are no asteroids for cover (do you have the piloting/thruster.lock-on skills in the passive tree required to make the ship combat actually work? Do you have a good enough ship?). With ground combat you can take enemies well above your level or area, but in ship combat that is not the case with many fights. A lot of limits here too: Got a ship crew? Want to assign them? Need more crew space. Got more space? Still need a higher level social perk. Want to have them in a second ship for a fleet? Not possible. Also costs the most credits for the part of the game with the least content so far, as though you can steal ships, you can't seemingly swap their parts to other ships like you can just equip new guns on the ground.

    See this massive skill tree? You're going to spend a lot of time taking basic requires game perks to even play, such as: security/lockpicking level, basic ability to use ship movement mechanic (required to use better ships too), basic ability to use ship aiming/vats mechanic, basic carry weight (you start with the least of any Bethesda game), the stealth meter (seriously, the stealth meter at all). Mix this in with boring or completely useless perks like without flavor like "scanner range, mine extra ore, environmental resistance, grav drive fuel so you have to go through less fast travel menus... etc, and it gets frustratingly boring. Basic upgrades to crew member cap or the ability to put outposts on most special planets is locked behind over 12 skills points in the social and science trees... I just don't understand how we got there. Any of the fallout games legitimately have better perks and don't take basic mechanics and pretend they are perks. The basic mechanic ones could be fine if there were a ton of new special mechanics to unlock later on, but no, it's primarily disabled or limited existing mechanics. At least half of the tree is nonsense.

    It's just... so aggressively flawed. It's not a terrible game and I do enjoy various parts of it, but this year is filled with so many excellent games it's absurd. There's no reason to pay so much for something that's this average (unless you are or are in dire need of an open world game I guess). Just get one of those other games and skip this for a steep sale.
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  84. Sep 8, 2023
    5
    Ce jeu aurait pu être LE jeu de l'année mais malgré quelques moments sublimes, les graphismes des PNJs, les interactions avec eux, les planètes crées de manières procédurale nous renvoient 10 ans dans le passé. La gestion des foules, de l'inventaire, des cartes est nulle. Le gameplay des combats au sol est frustrant, la sensation des armes est fade. les combats spatiaux sont de l'arcade.Ce jeu aurait pu être LE jeu de l'année mais malgré quelques moments sublimes, les graphismes des PNJs, les interactions avec eux, les planètes crées de manières procédurale nous renvoient 10 ans dans le passé. La gestion des foules, de l'inventaire, des cartes est nulle. Le gameplay des combats au sol est frustrant, la sensation des armes est fade. les combats spatiaux sont de l'arcade. Il y a tellement d'absurdités dans ce jeu (des bouteilles de bière sur la lune, des PNJs qui balaient le trottoir en 2338 AD etc.) qui nuisent à la crédulité de cet univers bâclé. Je l'ai tellement attendu ce jeu et je suis tellement déçu, quelle frustration!!! Expand
  85. Sep 8, 2023
    5
    This review contains spoilers, click expand to view. nice game nice gamenice gamenice gamenice gamenice game nice gamenice game nice game Expand
  86. Sep 8, 2023
    5
    Echando un vistazo al Starfield Showcase de tres cuartos de hora lanzado en Junio podemos ver qué es lo que ha ocurrido con este juego. Promesas y 'medias-verdades' por parte del equipo de Bethesda que al final le han estallado en la cara. El juego te gustará si eres fan de los previos juegos de Bethesda, pero te defraudará a niveles estratosféricos si piensas que va a ser lo que hanEchando un vistazo al Starfield Showcase de tres cuartos de hora lanzado en Junio podemos ver qué es lo que ha ocurrido con este juego. Promesas y 'medias-verdades' por parte del equipo de Bethesda que al final le han estallado en la cara. El juego te gustará si eres fan de los previos juegos de Bethesda, pero te defraudará a niveles estratosféricos si piensas que va a ser lo que han estado vendiendo durante años, un juego en el que podrás explorar cientos de planetas, con un rico contenido relacionado con la exploración, inmersión y demás. Las pantallas de carga continuas rompen de forma constante la inmersión, la exploración espacial es inexistente ya que, debido a los tiempos de carga y las cut-scenes, hacen que se opte por el sistema de fast-travel de punto A a punto B sin siquiera ser necesario tocar la nave.

    Un sistema fallido de exploración, que es precisamente lo que han querido vender desde hace mucho tiempo con este proyecto. Una decepción. Pero repito, si te gustan los anteriores juegos de Bethesda, encontrarás un buen juego. Sin más.
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  87. Sep 8, 2023
    5
    use it.
    Unreal Engine 5 is a powerful engine able to render massive open worlds full of complex flora and fauna. One of the new features that makes it easier to work on large open worlds in Unreal Engine 5 is World Partition, which automatically divides the world into a grid of cells that are streamed in and out based on the player's location. This allows for seamless transitions between
    use it.
    Unreal Engine 5 is a powerful engine able to render massive open worlds full of complex flora and fauna. One of the new features that makes it easier to work on large open worlds in Unreal Engine 5 is World Partition, which automatically divides the world into a grid of cells that are streamed in and out based on the player's location. This allows for seamless transitions between different areas without loading screens. Another feature is One File Per Actor, which stores each actor in the world as a separate file, making it easier to collaborate and edit large worlds. The Open World Tools can also be used to procedurally fill large spaces with Static Mesh assets to create outdoor spaces that feel natural and alive
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  88. Sep 8, 2023
    5
    I am wondering what Bethesda actually did in the last decade. It feels like a reskinned Skyrim/Fallout with incredibly outdated game mechanics, quests, graphics and full of annoying loading screens without actual space exploration.
  89. Sep 8, 2023
    5
    Jogo sim é cara da Bethesda mais um ótimo RPG detalhes impressionante resumindo vale muito a pena
  90. Sep 8, 2023
    5
    Mi aspettavo molto di Più dall' esclusiva di punta di Microsoft. È un gioco buono ma nulla di che
  91. Sep 8, 2023
    5
    With over 150 hours logged now into Starfield I feel like ive gotten a good understanding of the game.

    To start the game is lots of fun when it is working and there are a lot of new interesting things to do in this whole new franchise. On the other hand it feels as if Bethesda has taken so many steps backwards. This game is poorly optimized and relies on mods to get stable FPS and
    With over 150 hours logged now into Starfield I feel like ive gotten a good understanding of the game.

    To start the game is lots of fun when it is working and there are a lot of new interesting things to do in this whole new franchise. On the other hand it feels as if Bethesda has taken so many steps backwards.
    This game is poorly optimized and relies on mods to get stable FPS and performance even with a top of the line GPU. Players running on lower end setups may need to shell out hundreds of dollars just to have a playable and stable product, while so many others in the industry are able to optimize games for multiple levels of PCs.
    The AI in this game might be the worst of any Bethesda game to date you can shoot around them or aim your weapons and they wont even react, even when you damage them sometimes they still don't react. This takes away so much from the game there is nothing more uncanny then attacking and NPC and just having them stand there like nothing is happening. The AI in Morrowind from 2002 have better reactions to the AI in Starfield over 21 years later, I was really hoping that Bethesda would've taken the leap to improve their AI but they have gone back over 20 years with the release of Starfield.
    The way the game was advertised and marketed by it seemed that space travel and exploration would be focal point of this title. The exploration is very underwhelming to say the least, the planets are barren and the chance to see the same generated structures are high which further ruins immersion when you are on one planet and see the exact same structure in the exact same place on a planet 5 systems away. Even Minecraft has better procedural generation.
    With my main negatives aside I think there is also a lot to enjoy about this game and something thats Bethesda nailed. I think that the voice acting and audio design are phenomenal the score really adds to that feeling of space and delving into the unknown. The main cities and towns are charming and have their own unique feel to them. The side quest are plentiful and very fun. The ship creation is a game within its-self there are so many possibilities and options when it comes to how you want to customize your starship. The base building is a great addition that I enjoyed in Fallout 4 its great to see it back in Starfield improved features.

    After all that was said I cannot give this game a higher score than 5, it is mediocre at best, while there are many aspects that make it amazing there are equally as many that make it terrible.
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  92. Sep 8, 2023
    5
    O jogo é incrível, o gráficos são deslumbrantes e a história envolvente, a trilha sonora te deixa imerso dentro do universo de Starfield, o jogo do ano.
  93. Sep 8, 2023
    5
    Not terrible but not great, just an average game once again by Bethesda, Loadingfailed is only worth it if you already have gamepass
  94. Sep 8, 2023
    5
    A very middle of the road looter/shooter game, very little in the way of actual RPG mechanics. Bethesda has once again brute forced their engine to do something it is very clearly incapable of doing. No land vehicles, no ship flying on a planet etc. And while you can't actually fly around on the planet, it's not like you would want to anyway as there is actually very little to discover onA very middle of the road looter/shooter game, very little in the way of actual RPG mechanics. Bethesda has once again brute forced their engine to do something it is very clearly incapable of doing. No land vehicles, no ship flying on a planet etc. And while you can't actually fly around on the planet, it's not like you would want to anyway as there is actually very little to discover on the planets surface outside of procedurally generated landscapes and copy/paste "dungeons" scattered around.

    The biggest problem with this game is that it doesn't know what it wants to be, it tries to cover all bases and falls short almost every single time. They give you planets you can't explore, a ship you can't really fly, and shallow companions with almost no personality. The big question I have is why would you play Starfield when you could play literally any other space game out there.
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  95. Sep 8, 2023
    5
    Starfield should be a great game, but Bethesdas inability to make a seamless transition between planet surface areas, planet surfaces and space, and planets in space and other planets completely destroys the immersion. If you aren't sitting in your cockpit or walking around, you're in a fast travel/loading screen simulator. Plenty of games, AA ones at that, have pulled off loading andStarfield should be a great game, but Bethesdas inability to make a seamless transition between planet surface areas, planet surfaces and space, and planets in space and other planets completely destroys the immersion. If you aren't sitting in your cockpit or walking around, you're in a fast travel/loading screen simulator. Plenty of games, AA ones at that, have pulled off loading and unloading assets to allow for seamless transitions between tilesets. If traversal was solved this would be a contender for GOTY, as it stands its a B-tier sci fi rpg that is going to sit on the shelf until modders either fix it or deem it impossible to fix and I play it as the mediocre, disjointed mass of gameplay it didn't have to be. I wasn't particularly hyped for Starfield, but after playing it and recognizing it's potential, I am truly disappoint. Expand
  96. Sep 8, 2023
    5
    Such a disappointment from a legendary software house that has not been able to innovate. This game, considered it's 2023, is just a clunky big agglomerate of old game mechanics and old game design. The game itself feels boring to play and I am a huge lover of Skyrim and Fallout... As always the official press is over generous, thanks to the Videogames God there is metacritic. Shame onSuch a disappointment from a legendary software house that has not been able to innovate. This game, considered it's 2023, is just a clunky big agglomerate of old game mechanics and old game design. The game itself feels boring to play and I am a huge lover of Skyrim and Fallout... As always the official press is over generous, thanks to the Videogames God there is metacritic. Shame on Bethesda for the empty promises. Expand
  97. Sep 8, 2023
    5
    This game is mediocre for a studio like Bethesda you have people review bombing on both sides. So in all honesty it evens it out on a 5 to 6 what this game is truelly worth, it's not a bad game just not worth the money it is now.
  98. Sep 8, 2023
    5
    + The game offers a satisfying shipbuilding and base building experience, but it lacks focus and depth in this aspect.
    + The combat mechanics are decent, but the randomly generated environments do not provide a sense of progression or reward.
    - The characters are bland and forgettable, and the immersion is broken by the large and empty spaces that require tedious exploration on foot. -
    + The game offers a satisfying shipbuilding and base building experience, but it lacks focus and depth in this aspect.
    + The combat mechanics are decent, but the randomly generated environments do not provide a sense of progression or reward.
    - The characters are bland and forgettable, and the immersion is broken by the large and empty spaces that require tedious exploration on foot.
    - The dialogue is mostly dull and irrelevant, and only a few NPCs have some personality or backstory.
    - The graphics are inconsistent and outdated
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  99. Sep 8, 2023
    5
    The. Unidentified Aerial Phenomena Task Force of the modern gaming system. No need to spend money on it just go steam, you know the one & only fair gaming system. Tx Valve dixit Galileo
  100. Sep 8, 2023
    5
    Too many loading screens. Feels lazy. Breaks immersion. Very linear. No open world exploration. No space exploration. No planet exploration. Invisible walls after only 5 minutes of walking in one direction…Fishbowl environment

    No base building until end game. Mechanics locked behind boring story. Overall the game feels lazy & outdated. It offers nothing new. There are other space
    Too many loading screens. Feels lazy. Breaks immersion. Very linear. No open world exploration. No space exploration. No planet exploration. Invisible walls after only 5 minutes of walking in one direction…Fishbowl environment

    No base building until end game. Mechanics locked behind boring story.

    Overall the game feels lazy & outdated. It offers nothing new. There are other space games that do this much better. [Space Engineers, No Mans Sky, Star Citizen] Starfield is a shell of other games. You would only enjoy this game if you’ve never played No Mans Sky or Space Engineers or Star Citizen. This is NOT your traditional Bethesda open world experience. This is nothing like Skyrim or Fallout 4.

    I played No Mans Sky for the first time one week before Starfield’s release. Starfield is trying to do what No Mans Sky already did…
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Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.