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5.6

Mixed or average reviews- based on 5711 Ratings

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  1. Sep 8, 2023
    5
    60 hours in, and it may be the first Bethesda game I don't finish. It's... unfortunately just average. So average I'd call it often boring.

    Exploration is disjoint, and all of the planets require you to walk 300-1000 meters (minutes of walking) with absolutely nothing to do but hold move, press jump, and occasionally scan or use a random tree. Most of the areas you find are empty caves
    60 hours in, and it may be the first Bethesda game I don't finish. It's... unfortunately just average. So average I'd call it often boring.

    Exploration is disjoint, and all of the planets require you to walk 300-1000 meters (minutes of walking) with absolutely nothing to do but hold move, press jump, and occasionally scan or use a random tree. Most of the areas you find are empty caves or abandoned buildings with no one in them, or random "nature" structures (which while neat, get old quick with nothing to do with them). This is just what you do in No Man's Sky, which isn't a good thing. You can't avoid this; all too many mainline quests, side quests, and all power/ability unlocks require you walk these barren planets. No longer will you go from point A to B and find C,D,E,and F in-between or as a branch from that... you'll go from A, find nothing for minutes except "random" ore plants and fauna (No Man's Sky style "random" — basically just copy pastes), and reach B, and that's it.

    Combat is decent, and the weapons are plentiful and entertaining, but unfortunately enemy variety is very poor. There are other types of enemy than bandit or regular human, but you will almost never see them. Even when you do, most enemies have awful AI. I rarely ever see the robots, and I've only seen alien enemies in dungeons a total of.... once so far. None of the human enemies have any special abilities or items; just skin and weapon damage type changes (you don't even get the variety spells provided skyrim mages/summoners). It's a huge drop in variety from Fallout or Elder Scrolls so far, and while there "may" be more, they are far too rare for no reason. The lack of variety makes it become stale.

    Tutorials are awful, and menu guidance is bad. Did you know you could switch which direction you rotate items you are dragging around with shift? I didn't. You know what I bet? I suspect that most people don't even realize that the cover aim system from fallout 4 still exists. It was not explained there either, and 99% of people online don't seem to know that either Fallout 4 or this even has cover shooting mechanics (hint: get right behind the flat cover... now aim at it). The tutorial story also last very long compared to Skyrim (it's over after the dragon) or fallout (out of the vault/intro shack? Feel free to leave). Here I'm multiple main story missions in and I don't have powers, and I'm only pushing it now just to unlock them at some point.

    Ship combat is not very good (and its issues show when playing on very hard). Effectively just a stat check if there are no asteroids for cover (do you have the piloting/thruster.lock-on skills in the passive tree required to make the ship combat actually work? Do you have a good enough ship?). With ground combat you can take enemies well above your level or area, but in ship combat that is not the case with many fights. A lot of limits here too: Got a ship crew? Want to assign them? Need more crew space. Got more space? Still need a higher level social perk. Want to have them in a second ship for a fleet? Not possible. Also costs the most credits for the part of the game with the least content so far, as though you can steal ships, you can't seemingly swap their parts to other ships like you can just equip new guns on the ground.

    See this massive skill tree? You're going to spend a lot of time taking basic requires game perks to even play, such as: security/lockpicking level, basic ability to use ship movement mechanic (required to use better ships too), basic ability to use ship aiming/vats mechanic, basic carry weight (you start with the least of any Bethesda game), the stealth meter (seriously, the stealth meter at all). Mix this in with boring or completely useless perks like without flavor like "scanner range, mine extra ore, environmental resistance, grav drive fuel so you have to go through less fast travel menus... etc, and it gets frustratingly boring. Basic upgrades to crew member cap or the ability to put outposts on most special planets is locked behind over 12 skills points in the social and science trees... I just don't understand how we got there. Any of the fallout games legitimately have better perks and don't take basic mechanics and pretend they are perks. The basic mechanic ones could be fine if there were a ton of new special mechanics to unlock later on, but no, it's primarily disabled or limited existing mechanics. At least half of the tree is nonsense.

    It's just... so aggressively flawed. It's not a terrible game and I do enjoy various parts of it, but this year is filled with so many excellent games it's absurd. There's no reason to pay so much for something that's this average (unless you are or are in dire need of an open world game I guess). Just get one of those other games and skip this for a steep sale.
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  2. Sep 7, 2023
    5
    Starfield wanted to be Fallout 4 and Skyrim mixed with No Man's Sky and completely failed at all of it. Instead you get an average, soulless game that gets the bad parts of all three of those games and nothing of what made them good/great. And this is on top of classic Bethesda bugs, glitches, and performance issues that they will never fix. The modding community is literally the only hopeStarfield wanted to be Fallout 4 and Skyrim mixed with No Man's Sky and completely failed at all of it. Instead you get an average, soulless game that gets the bad parts of all three of those games and nothing of what made them good/great. And this is on top of classic Bethesda bugs, glitches, and performance issues that they will never fix. The modding community is literally the only hope this game has, because it's a massive flop at this point in all ways. Expand
  3. Sep 7, 2023
    5
    Where do I begin? I was so excited when I saw the last gameplay presentation and I thought, finally! It's a good space exploration RPG! Boy, was I wrong.

    After spending about 20 hrs with this trash, I gotta say, this is the worst game I have played in a while. Boring fetch quests that don't make any sense. Time consuming boring tasks for the sake of extending the boring, uninspired,
    Where do I begin? I was so excited when I saw the last gameplay presentation and I thought, finally! It's a good space exploration RPG! Boy, was I wrong.

    After spending about 20 hrs with this trash, I gotta say, this is the worst game I have played in a while.
    Boring fetch quests that don't make any sense. Time consuming boring tasks for the sake of extending the boring, uninspired, empty gameplay. Did I mention that there are no vehicles while exploring planets!???!?!?!? That’s right, we don’t have the technology to have a vehicle to move around and explore when landing on a different planet. Insane! You have run on foot, your O2 runs out in 30 sec and you have to walk everywhere, it is beyond dumb! You walk for 10-15 min until you see something or find something useful. Major waste of time, just to inflate their gameplay numbers.

    Horrible NPCs and enemy/friendly AI.
    NPCs would get stuck in the environment all the time. They would float and clip through the floors or ceilings. Glitches, bugs and crashes all the time. Missing basic PC features, such as HDR support, FOV slider, Texture quality setting. Outdated graphics/animations.

    The lighting appears to be broken in most closed spaces, especially the ones underground. It will get dark, almost gray/tan and then when you move a bit it will get very bright. It is definitely broken.

    And there is the matter of the loading screens, oh boy. Pretty much every door you open will result in a loading screen. I am not joking. Let me tell you, you open a lot of doors in this game and pretty much every single one would trigger a loading screen.

    The sound design appears to be pretty good, but that's about it.

    The game was misrepresented in a huge way. They basically lied to us when they said you can go anywhere, explore everything...that's not true at all. You only have a set of points where you can jump with your ship, and for planet exploration, they are empty worlds with 5 randomly created creatures here and there...all buildings you encounter are all copy/paste the same design, no deviation whatsoever. Horrible.
    On top of everything the game will constantly CTD, with no errors. This game took them how many years to make???? What a joke.

    There is literally nothing of substance here. Boring, uninspired quests, ugly characters, horrible face animations, bad PC performance...and I can go on and on.

    Bottom Line, don’t buy this game! It isn’t worth your time or money. If you get on gamepass, I would say try it and see if this is your cup of tea. But as it stands, it has a lot of issues, horrible bugs/glitches, bad performance, boring, time consuming, unfun gameplay, fetch quests that don’t make any sense, except to waste your time.
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  4. Sep 7, 2023
    5
    "I, like many gamers, thought of a game where we could look up at the sky and fly into space where you could view the galaxy with complete freedom. In this space RPG, you can create any character and explore the universe the way you want."
    - Todd Howard
    7 years of development. Budget 220 million dollars. 500 developers. Huge support from Microsoft. We got it... The worst Bethesda Game
    "I, like many gamers, thought of a game where we could look up at the sky and fly into space where you could view the galaxy with complete freedom. In this space RPG, you can create any character and explore the universe the way you want."
    - Todd Howard

    7 years of development. Budget 220 million dollars. 500 developers. Huge support from Microsoft. We got it... The worst Bethesda Game Studios game.
    There is no spirit of exploration and adventure because there is no open space, and the same research points are very similar on planets. In Elden Ring, like Zelda, has a spirit of adventure and exploration. Those games don't have "thousands" of lines of dialogue, "thousands" of planets. You are always wondering "what is there?". And starfield can't offer you that. CTRL+C location that you have already cleared. All of the Bethesda games, this game has the most boring main story and sometimes illogical. It's 2023 and the studio still hasn't gotten rid of loading screens in 7 years of development. Almost every action is a loading screen. Maybe in the future the game will become more interesting with a survival mode and mods. Now, this is a boring grind on empty planets.

    Only for good shooting, excellent interior design and equipment I put 5/10
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  5. Sep 7, 2023
    5
    I'm a lover of RPGs, and Fallout... but I have to admit that this game is unplayable, The loading screens are just stupidly annoying... I couldn't continue playing after 1hr... is just impossible for me.

    the only good thing is that I can go back to No Man´s Sky, and enjoy a real space game, without the **** LOADING SCREENS.
  6. Sep 7, 2023
    6
    The more I played the worse it got. I initially gave it an 8 out of 10, now I am down to 6 out of 10. It is just...empty. I think if they added more (intelligent) alien races to discover, vehicles like hover craft or dune buggies to explore planet surfaces, and flying in the atmosphere - the exploration part would have been much better. Also, why can't I swim under water? It is soThe more I played the worse it got. I initially gave it an 8 out of 10, now I am down to 6 out of 10. It is just...empty. I think if they added more (intelligent) alien races to discover, vehicles like hover craft or dune buggies to explore planet surfaces, and flying in the atmosphere - the exploration part would have been much better. Also, why can't I swim under water? It is so immersion breaking. Expand
  7. Sep 7, 2023
    5
    Instead of innovating the Bethesda formula, they stick to what they know and don’t add any new ideas. Almost all features are things that have been seen in Fallout and Skyrim. Main story is boring, where missions are repeating the same action over and over. Special powers you get are rehashed shouts from Skyrim. Combat is slightly improved with gun handling but also lacking features thatInstead of innovating the Bethesda formula, they stick to what they know and don’t add any new ideas. Almost all features are things that have been seen in Fallout and Skyrim. Main story is boring, where missions are repeating the same action over and over. Special powers you get are rehashed shouts from Skyrim. Combat is slightly improved with gun handling but also lacking features that other Bethesda games have had in the past (sneak takedowns, executions, and guards being alerted to gunfire/attacks). The gameplay is pretty much Fallout 4 without VATS.
    The exploration in this game in my opinions fails in comparison to their other games. In Skyrim or fallout you can see something in the distance and walk there. In starfield, every planet might have 3 or more locations that are worth going to but to get there you need to fast travel between those locations and fast travel between planets. Everything feels segmented to where it shouldn’t even be called an open world.
    Facial animations are dated and companions are lifeless and seem to have no personality.
    The Choices you make seem to have little impact to the world around you. Everything just seems boring and bland.
    The side quests are hit and miss with some having genuinely interesting stories and lore. For a Bethesda game it is passable as a good rpg where you can sink a lot of time into. But they seem stuck in the past. Since Fallout 4, we have had other game studios make more interesting games where the rpg genre boundaries are pushed (Witcher 3, Baldurs Gate 3, and even Cyberpunk). I loved Skyrim and Fallout 4, but in 2023, Bethesda doesn’t seem like the industry pushing company that they used to be.
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  8. Sep 7, 2023
    5
    I'm not a fan-boy. I play on all platforms. This game is just not enjoyable. Hopefully, modders can salvage it in a year or 2.
  9. Sep 12, 2023
    7
    Starfield has some great moments BUT... has some major and glaring issues that often spoil the game.. First off...How is this supposed to be a space based adventure with your own spaceship, when you cant even fly the spaceships properly? We are unable to fly on and off, or even over the surface of the planets? Hell even the far lower budget indie developers 'No mans Sky' at least lets youStarfield has some great moments BUT... has some major and glaring issues that often spoil the game.. First off...How is this supposed to be a space based adventure with your own spaceship, when you cant even fly the spaceships properly? We are unable to fly on and off, or even over the surface of the planets? Hell even the far lower budget indie developers 'No mans Sky' at least lets you land and take off from planets and fly around them! But Starfield's space exploration is a bit of a scam, a gimmick, a fake, a charade, a thin veneer, its pure snake oil sold to us by Todd Howard the snake oil salesman.
    Starfield has no real space exploration at all, just one base/mine/space station per planet, with fast travel cutscenes and loading scenes masquerading as space travel, the whole space exploration element is all a giant let-down!. instead we get the same irritating repetitive over and over cutscenes of the landings and take-offs..and that's it! Awful!
    Why even bother with the planets anyway if that's the best they could do with all the money they had and giant dev team? Its a joke, an insult to our intelligence and betrayal of what Todd Howard promised! They should of just kept it all on one planet, with different biomes and simply called it Planetfield! Whilst i enjoyed some of the planets in starfield, most are barren and continued nothing much to the game.

    And why so many Cutscenes? they are everywhere, Take off your ship = animated cutscene,...land your ship = animated cutscene, Fly to the nearest planet = animated cutscene, get out of your space ship chair = animated cutscene, get out of your spaceship = black screen cutscene, get back in your ship = black screen cutscene, get back into your chair = animated cutscene cutscene, Walk through a door black screen cutscene, Everything is cutscenes! I half expected a nice trip on the monorail/metro, looking out of the windows as I travelled between districts, but no...all i got was..you guessed it another fast travel black screen Cutscene! Compare that to the awesome real monorail in Star citizen!
    As for the planets, they may as well be non existent like ive said.., often just empty barren and nothing to do, with simplistic graphics, its a pointless waste of time even wanting to explore them!..there is nothing to explore! They are ultimately as fake as the games title. Fast travel to a planet you are presented with a few options, land on the designated area with the base, city, mine etc, or land on the planet somewhere miles away and be presented with zero options other than to mine pointless materials. So in effect each planet is just a staging post/backdrop for the missions. No exploration at all.
    Procedurally generated worlds can be boring and repetitive, even when done well. They need Procedurally generated bases, cities, missions etc. Now that would of been cool.
    No HDR options or even basic gamma or brightness options, so for me at least many of the interiors ended up looking very bright, foggy and often felt like I was in a smoke filled night club in most of the interior spaces! But thankfully the modding community was soon able to offer fixes for this on day one of official release! BUT Why should it be left up to the modders to sort these blaring issues out on day one of release?
    I've also added a custom ini to increase the field of view to 90, instead of the restrictive default of 70. As for the cities in the game, they are cartoon looking, low textured, like New Atlantis, which is a very basic, cartoon looking, small city with a scattering of useless NPC's walking or sitting around, and whats with the odd looking fake trees, and rubbish pools of fake looking water with cartoon water lily's in? As for all the cafe's, and shops, they are just empty facades with no real life in them.
    Missions are often ridiculous and boring.
    ive given it a 7..due to the effort put into some of the bases and ideas. It could of been a 10 if they kept to their promises. Its a real shame because you can see a lot of effort HAS gone into certain parts of the game.
    If Todd Howard was a used car salesman, he would walk you around an amazing Ferrari at his car showroom, waffle off all the great specs to get your interest level up, then quickly get you to sign the paper work for the expensive purchase, then when you are walked to the handover room, you would be given an old clapped out pickup truck with a Ferrari badge 'sticky taped' to the bonnet!
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  10. Sep 7, 2023
    5
    5/10
    In resume: This game is souless.
    How can a game that has been in development for more than ten years (they market more, don't they?) be a science fiction space adventure and the first thing we notice is that they don't include "space travel" or "space exploration"? Are you kidding me? You can't take off or land on a planet. Loading Screens everywhere. Even the advertasing
    5/10
    In resume: This game is souless.

    How can a game that has been in development for more than ten years (they market more, don't they?) be a science fiction space adventure and the first thing we notice is that they don't include "space travel" or "space exploration"? Are you kidding me? You can't take off or land on a planet. Loading Screens everywhere.
    Even the advertasing exploration is not true, you can't explore fully a planet, an invisible wall and a message appears after you walk some Km.
    The planets being proceedal generated is acceptable (at some point) but the copy and past of outposts and caves and bs on a planet is abismal. And I'm not talking about 5 occasions, is dozens apon dozens... Don't forget there are thousand of planets...

    It's awful how little immersion there is. developed for more than ten years, but where? What did you do with the money and time?
    Why is this game so empty? We know that most of space is empty, therefore I won't discuss about the planets, which are assumed to be empty. The cities, though? The cities are deserted, dead, and devoid of life. No one is concerned if you shoot. Police won't intervene. This is advertising has a RPG. An RPG should, at the very least, have strong exploration, be immersive and soulful.
    There are nothing in this game that will pull you to this world. The first missions I did after I was "released" in space were the most ridiculous missions, you know that ones that are there to fill the game with bs? Yeah... My thought was "this is going to be the entire of the game will it not?". Ridiculous.
    I will not talk about bugs of course...

    Man, this is bad. This people need to stop with this bs, for real.

    (The 5 out of 10 is because the game is a good shooter, the graphics are ok, city design and "zones" are good and ship costumization is good).
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  11. Sep 7, 2023
    5
    I can't be your Constellation member...

    Starfield system requirements are exaggerated even for today AAA games, despite the game outdated engine. Starfield is also a great example of how AAA game developers today dont value optimization. While developing this game, they didnt think about anyone with average and above average systems. Until Starfield, I had never seen a game that
    I can't be your Constellation member...

    Starfield system requirements are exaggerated even for today AAA games, despite the game outdated engine. Starfield is also a great example of how AAA game developers today dont value optimization. While developing this game, they didnt think about anyone with average and above average systems. Until Starfield, I had never seen a game that aggressively imposed such high system requirements.

    You cannot make a successful game by ignoring a player base that makes up a large part of the world. You cant assume that every PC gamer has, or has to have, a RTX 4090/7900 XTX and a system of its caliber. It is unrealistic for game developers to expect every PC gamer to have a high-end system. Because even the graphics your game offers dont match your requirements. There are dozens of games released 10 years ago that look much better than Starfield. Great graphics alone do not make a game good. Graphics are not a priority for every gamer.

    Even if Starfield is the best looking game in the world, it cant be a good game with this optimization and content. I dont want to see games with high graphics on the outside but empty inside. You can impress gamers who dont understand games with just graphics, but games are more than that and real gamers know that. But no game released without optimization in this way has ever been successful.

    Even though there are so many examples and Bethesda had similar problems in their previous games, they never learned a lesson. Not to mention the bugs and glitches, it was already expected to be released this way. Classic Bethesda always makes technically broken games. Bethesda didnt try to make a good and memorable game.

    Their only concern was to make a game that didnt live up to expectations with astronomical requirements in order to make more money for their sponsors, the computer parts manufacturers. They want todays PC gamers to have higher systems so that more next gen games with terrible optimizations can be developed. Otherwise they cant reduce the cost and time of development or sell new graphics cards and CPUs. I dont respect or support these goals of companies.

    There is a lot to criticize about the content of the game, but for me the gameplay is more important and since the game is currently unplayable due to optimization, there is no need to talk about other aspects.
    Bethesda needs to stop using the Creation Engine as soon as possible. We have seen another game that turned into a disaster because of this engine. Bethesda just dont want to see it.

    Starfield will probably be playable after a few years of updates, DLCs and expanded mod support, until then, goodbye...
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  12. Sep 8, 2023
    5
    I cannot recommend this game right now, don’t waste your money on it @ full price.

    It baffles me how Bethesda can screw up this much, this could have been a GOTY. --> The bad Let’s start with the obvious: the game is full of bugs, not “Skyrim launch” level of bugs but a lot of bugs nevertheless. A game of this magnitude is expected to have them, but please don’t go on the media
    I cannot recommend this game right now, don’t waste your money on it @ full price.

    It baffles me how Bethesda can screw up this much, this could have been a GOTY.

    --> The bad

    Let’s start with the obvious: the game is full of bugs, not “Skyrim launch” level of bugs but a lot of bugs nevertheless. A game of this magnitude is expected to have them, but please don’t go on the media bragging about having “so few bugs”. They are common, they are everywhere, from visual bugs to quest bugs, even whole ship fleets missing that prevent you to move on with your quest (fixed after game restart).

    Second, the game has KOTOR (2003) space travel mechanics. With so many examples on the market (Elite Dangerous, NMS, etc.) it’s amazing how they couldn’t implement an in/out atmosphere landing. It’s just cut scenes all over the place: for landing, for docking, even riding the freaking metro. You cannot fly on the planet surface, you cannot fly into the planet, all you can do is a cut-scene here, a cut-scene there. Want to move around and explore the planet? Get ready to run marathons. No ground vehicles, no flying, just running - you’ll obviously end up just fast traveling everywhere. And the loadings… They are fast on NVME’s, but almost every door, everything you do is a freaking loading screen that cuts the immersion.

    Third, they screwed up big on the map, inventory & management. Moving items from your character to the companion requires about 5/6 actions, one of them being to open a dialogue with them. They did it right on Fallout and Skyrim, no excuses here. The map is a huge mess, I’m 30+ hours in and still doesn’t feel right, it’s not intuitive, it’s confusing, lacks consistency and the game has no minimap.

    Moving on, space combat is “ok”, a hugely simplified version of Elite Dangerous combat/ship maneuverability, still, more satisfying than the shooting mechanics on ground. Speaking of it, the weapons feel & effects are hugely unsatisfying. Nothing wrong with the weapons stats, types, etc., there is a lot of gun variety, they simply couldn’t do what (for example) Battlebit did, a game made by half-a-dozen friends where the weapons just feel amazing. NPC AI is a joke, the game feels way too easy on normal and the NPC intelligence doesn’t scale with it. Be ready to deal with bugged enemies aiming at the ground, hiding in plain sight or aliens running indefinitely into walls.

    The RPG side of it is Fallout 4 level of fail, you don’t have freedom to do anything out of the rulebook. Try to shoot shop people? Immortal. Try to shoot anything that’s not a pure enemy or random generated outpost, bullets don’t affect them. Dialogue options? Vague and weak. Persuasion mechanics are a mess, all feels superficial like a big roller-coaster ride.

    Last but not least, the performance. I can’t complain here because thankfully I have a really good setup, but folks that aren’t this fortunately will have a shock with the game lack of optimization. And it’s not like you’ll find the best graphics ever, not even close. The textures are outdated, the face animations too, the game doesn’t even stretch its legs to scale with GPU/CPU power. I’m running everything on ultra @ 1440p and the game only uses 5GB of VRAM, so much untapped power. Graphics aren’t that important, but it’s the cherry on the top of everything I just stated.

    --> The good

    The soundtrack is amazing, Interstellar meets 2001 Space Odyssey, a pleasure to listen to it on max volume.
    Awesome quest variety and factions.
    Game is stable, never had a single crash.
    The crafting / ship customization is awesome.
    The feel of the game overall is “ok”, I’m getting immersed in the story, but I just get kicked out of it every 5 minutes because of the things stated above.

    --> Conclusion

    Bethesda left the hard work to the modders. A 200+ million project, hundreds of people working on it, a veteran studio with all the funding they could have asked for, it’s like they f***ed up on purpose and I’m mad about it because Bethesda did a lot of my favorite games, ever, and I used to LOVE this company. So – many – rookie – mistakes.

    Personally, I think they were graphically held-back by the Xbox Series S, since it is a Xbox/PC exclusive they had to make it work on that damn calculator (and we can see the results). Also, the game is 100% a console port, there are no native PC mechanics, which aren’t that difficult to implement on a single-player game…

    The game is “ok” but could have been a masterpiece and it makes me mad because of the lost opportunity. Perhaps one day it will, when everything is just properly refined. Just wait for the price to drop, wait for the patches to fix everything, wait for the godsend modders to do their magic.

    Get a grip, Todd
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  13. Sep 7, 2023
    5
    There is a fundamental lack of creativity and risk taking here. The game is disappointing, not because it fails at materializing its vision, but because of how poor the vision is in the first place.

    Technically speaking, there is no space exploration to be found anywhere, rather an endless concatenation of ad nauseum loading screen, and fetch quests. Bethesda has a problem, where are
    There is a fundamental lack of creativity and risk taking here. The game is disappointing, not because it fails at materializing its vision, but because of how poor the vision is in the first place.

    Technically speaking, there is no space exploration to be found anywhere, rather an endless concatenation of ad nauseum loading screen, and fetch quests.

    Bethesda has a problem, where are the talents ? Where are the visionaries and innovators ?
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  14. Sep 7, 2023
    5
    Same old bethesda game on a larger scale pretty disappointing, Nothing really new with mid space exploration.
  15. Sep 7, 2023
    5
    El combate entretenido y poco mas. La exploración deplorable, gráficamente muy normalito y la historia aburrida. De rendimiento horroroso, menos mal que la comunidad como siempre salvando con los mods los juegos de Bethesda. (mod de dlss que te da la vida en cuanto a rendimiento).
  16. Sep 7, 2023
    6
    Starfield Review - A Disappointing Space Odyssey
    Starfield, Bethesda Game Studios' long-awaited space RPG, has finally hit the shelves. Unfortunately, this galactic adventure has left much to be desired, earning a lackluster 6 out of 10.
    The Bad: 1. Endless Loading Screens: Starfield is plagued by excessively frequent loading screens that disrupt the flow of the game. The frequent
    Starfield Review - A Disappointing Space Odyssey
    Starfield, Bethesda Game Studios' long-awaited space RPG, has finally hit the shelves. Unfortunately, this galactic adventure has left much to be desired, earning a lackluster 6 out of 10.
    The Bad:
    1. Endless Loading Screens: Starfield is plagued by excessively frequent loading screens that disrupt the flow of the game. The frequent interruptions detract from the overall experience.
    2. No Seamless Travel: Despite the vastness of its universe, Starfield fails to deliver seamless travel between planets and space stations. Instead, players are forced to endure more loading screens when traveling between celestial bodies, making the game feel disjointed.
    3. Buggy Mess: Bethesda's reputation for releasing buggy games remains intact with Starfield. The game is riddled with technical issues, ranging from game-breaking bugs to bizarre graphical glitches. These problems are inexcusable for a studio of Bethesda's caliber.
    4. Encumbrance System: Starfield's encumbrance system is frustrating and punitive, making inventory management a chore. It stifles exploration and detracts from the enjoyment of the game.
    5. Missing Maps: Starfield lacks comprehensive maps for its various planets and locations, leaving players feeling lost and disoriented in its sprawling universe. This absence of navigational aids hampers the overall experience.
    6. Missing Vehicles: While the game's universe offers the potential for exciting vehicle-based exploration, Starfield falls short in delivering a variety of vehicles for players to enjoy. This lack of diversity in transportation options limits the sense of adventure.
    The Mediocre:
    1. Ambitious Universe: Starfield's universe is indeed vast and visually impressive. However, it's ultimately a beautiful but hollow shell, lacking the depth and interactivity that would truly make it shine.
    2. Immersive Worldbuilding: While the game's lore and worldbuilding are extensive, they don't make up for the lackluster storytelling and underdeveloped characters. The potential for a rich narrative is squandered in favor of a generic space opera.
    3. Spaceflight Mechanics: While spaceflight controls are serviceable, they lack the depth and challenge that would have made them truly engaging.
    4. Repetitive Side Content: Starfield's side activities quickly become monotonous, offering little in the way of variety or excitement. The universe may be vast, but it often feels empty and devoid of meaningful content.
    In summary, Starfield is a game that promised to be an epic space adventure but falls disappointingly short. The loading screens, lack of seamless travel, and numerous technical issues hinder what could have been an immersive experience. Coupled with a frustrating encumbrance system, missing maps, and a lack of diverse vehicles, Starfield's flaws far outweigh its few redeeming qualities. It's a missed opportunity, and one can't help but feel that Bethesda could have done better. Maybe future patches will fix these problems and make the game, what it should have been to begin with.
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  17. Sep 8, 2023
    7
    Juego con mucha paja sin sustancia... demasiadas pantallas de carga para todo, "viajes" espaciales hechos sin ganas, varias misiones no hay por donde cogerlas de lo simples que son, narrativa y expresiones de los npc muy cuestionables.

    ¿1000 planetas para qué? menos cantidad y mas calidad. La historia no está mal, los diseños de las naves molan, el gunplay está muy bien. Experiencia
    Juego con mucha paja sin sustancia... demasiadas pantallas de carga para todo, "viajes" espaciales hechos sin ganas, varias misiones no hay por donde cogerlas de lo simples que son, narrativa y expresiones de los npc muy cuestionables.

    ¿1000 planetas para qué? menos cantidad y mas calidad.

    La historia no está mal, los diseños de las naves molan, el gunplay está muy bien. Experiencia bethesda.
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  18. Sep 12, 2023
    5
    This is a spoiler-free review.

    The Motto For this game should be "Getting Moar for Less". When we usually hear the term "Getting Moar for Less", we usually imagine a product whose value outpaces its price. But when that product becomes a Bethesda game named Starfield, you can be guaranteed the consumer will be paying more and getting less compared to other AAA games of this genre.
    This is a spoiler-free review.

    The Motto For this game should be "Getting Moar for Less".

    When we usually hear the term "Getting Moar for Less", we usually imagine a product whose value outpaces its price. But when that product becomes a Bethesda game named Starfield, you can be guaranteed the consumer will be paying more and getting less compared to other AAA games of this genre.

    Starfield is not a good game, not because it isn't an update or an improvement on Bethesda's production process. It would be a lie or a misrepresentation for me to say that Bethesda has not upgraded the visuals as well as the quality of the game. I haven't had any bugs, crashes, or anything to undermine Bethesda on the data integrity of Starfield. The visual aesthetics are sometimes breathtaking and sometimes sterile, but that is the stylization of the game not a shortcoming of the game's refinement.

    No, where Starfield completely falls off the rails, is when the game is running and you the player actually pay attention to the presentation formulated in front of you. Starfield is a 2005 game created with all the technology and graphical fidelity of a contemporary title. This wouldn't be a problem if Bethesda Softworks created timeless classics worth revisiting, but they don't. Bethesda's stories, how they are told, and what is depicted are all middling, milquetoast and tame.

    Let me give an example, let's judge how Bethesda goes about interaction between characters to progress the story and create immersion between player and their companions. Not to name names, but a better game company allows companions to banter between themselves allowing you; the voiceless protagonist to listen in on a conversation that defines key characteristics about your companions as well as keeps you immersed in your travels between objectives. Bethesda on the other hand has you pull anybody you want to know about aside and commence a flurry of inquiries you must choose from. Your responses feel less spontaneous or thought-provoking, and more robotic and interrogating. You are asking query after query as your companion cycles through each one like a bad chat GPT. If you don't interact with that companion you will never hear from them. This relationship is a one-way street, or more like a semantic cul de sac. You spit out a random question at any random time, it cycles around generic answers till you ask everything possible on the presented screen. Conversations with your crew are as organic as polyurethane.

    With interactions so robotic they could make the Terminator blush, you would think the combat in the game would be the saving grace for Bethesda's would be cosmic opus. Well don't hold your breath, the combat in Starfield is mindnumbling bland. It is so bland that it should count as a blemish against Bethesda because they refuse to put real time and effort into making it better. Weight, sound, impact, Bethesda was really focused on making a space sim because none of those things seem to have any value in Starfield's combat. The banal spongy lifeless AI, paired with your dull uninspired guns, that look interesting but handle like dead wood, beckon you to turn the game off and do anything else to feel life. The lifelessness of Starfield's combat must be an homage to the dark void that is space because no professional Video game company should be proud of this presentation.

    Last but certainly not least, we must talk about the scope of this world. This isn't a space game, this is a Bethesda game about Space. This game wasn't built around you exploring the unknown. This game wasn't about using the technology and advances of space-age mankind. This game is about taking the cues, beats, and gimmicks Bethesda has used before and recycling them again. Space is just a complex loading screen, your quest takes you to an assortment of vaults, and the cities are just populated settlements. Fallout 76 was their test realm, Starfield is the 1.0 release.

    Usually, creating a subpar product whether objective or subjective in critique was something we as a gaming community ignored. But Microsoft, Bethesda's parent company saw fit to raise the price of Starfield to 70 dollars. Starfield for 70 dollars is a travesty. The sad fact is I think MS knows that Starfield is a poor representation of a next-generation product, and I think cynically this mediocre offering was purposely presented to bolster the player base of the game pass. Either way, Starfield can't be suffered as an actual Space exploration game.

    In closing; Starfield is a claustrophobic, cramp, mundane experience, with feeble combat, wooden narrative, and anemic immersion. To play Starfield and to laud it with praise is to validate Bethesda for being a great game company because they say so, not because they earn it. If gamers start to put up with this quality of game design the floors the limit for the future.
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  19. Sep 10, 2023
    5
    Do not buy this game, its a buggy mess with characters wandering off during dialogue screens, vibrating and flickering cause they get stuck on something making it so bad the game should have en epilepsy warning. Sometimes your follower will get stuck and when you go to talk to another npc where your follower has is supposed to be part of the dialogue, the screen will start teleporting backDo not buy this game, its a buggy mess with characters wandering off during dialogue screens, vibrating and flickering cause they get stuck on something making it so bad the game should have en epilepsy warning. Sometimes your follower will get stuck and when you go to talk to another npc where your follower has is supposed to be part of the dialogue, the screen will start teleporting back and forth because of the stuck follower. The base building and cargo shipment system seems completely redundant, which was one of the things i was most excited about for the game. Theres very little point in even having a base besides the upgrading benches you can find in the lodge anyway. Theres barely any customization, you have 4 pre set shapes of rooms you can have, instead of building your own shaped house, you only have the option to choose a square or a circle and connect to the same looking square and circle shaped rooms. The next issue is resource gathering, i went all out on resource gathering on the skill tree, which turned out to be completely pointless because even fully specced into it, going to the various cities and buying out the resources from vendors (which by the way costs close to nothing) turned out to be about 50 times faster than grinding it yourself. This also made the cargo transportation system you can have completely pointless too. The combat is equal to a 2005 FPS game and theres no mob variety at all. The main quest was miserable for 95% of it and the first half of it was basically doing the same quest 20 times over and over again, even 2 of the quests taking you to a location with identical building, identical mobs and an identical underground bunker location. Only during the last 3-4 hours of the main story did the quests get somewhat interesting. Those are just some of the issues, the game has a lot of problems, the potential is there after 4-5 patches or letting modders do their thing. All in all its just an okay game, nothing special and wouldnt recommend anyone buying it until it goes on sale. Expand
  20. Sep 11, 2023
    5
    Playing this game makes me want to play other games.

    It is like a combination of Fallout 4, Mass Effect and No Man's Sky, but taken all the mediocre aspects of each game. Combat / Exploration / Looting worked much better on Fallout 4. Space Theme and world building was much better on Mass Effect series Space exploration / combat was much better on No Mans Sky. Performance is
    Playing this game makes me want to play other games.

    It is like a combination of Fallout 4, Mass Effect and No Man's Sky, but taken all the mediocre aspects of each game.

    Combat / Exploration / Looting worked much better on Fallout 4.
    Space Theme and world building was much better on Mass Effect series
    Space exploration / combat was much better on No Mans Sky.

    Performance is sadly not good at the launch state. UI is clunky and gets in the way too much. Graphics are good - not masterpiece but good.
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  21. Sep 12, 2023
    5
    Soulless piece of crap. There is nothing to care about Starfields "vast" world. Dialogue is silly and the NPC's interactions are laughable. Graphics are not so great and gameplay feels really old and all the menus are created by someone who does not care about usability. I just feel ripped off by Bethesda.
  22. Sep 10, 2023
    5
    I do not understand the hype. I understand that a lot of people are hating on it, just to do it. But here is a review from a totally personal perspective.
    First of all - you are REQUIRED to have an SSD or you will have a terrible time. Lagging, stuttering, audio issues etc. A 1070 TI is MINIMUM.
    And worst of all - it does not even look or perform that good. Outside of that - the story is
    I do not understand the hype. I understand that a lot of people are hating on it, just to do it. But here is a review from a totally personal perspective.
    First of all - you are REQUIRED to have an SSD or you will have a terrible time. Lagging, stuttering, audio issues etc. A 1070 TI is MINIMUM.
    And worst of all - it does not even look or perform that good. Outside of that - the story is okay. One of the better Bethesda main quests. Sidequests are okay, but everything space flight/combat is a copy of Elite Dangerous but just worse.
    My experience has been full of issues and mediocore gameplay. I will wait for more mods to spice it up and get back into it. Right now - hold off and buy on a sale.
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  23. Sep 10, 2023
    5
    Cancellation after a little over 10h of playing time and that's my reason:- Modular structure of the "levels" (rooms/planets/sections, etc.) resulting from it...

    - ... Long loading times (freedom / feeling of travel is lost) - Navigate a lot in menus - Facial expressions / gestures of the characters horrible - Overall, no good staging and camera work in conversations - Not a good story,
    Cancellation after a little over 10h of playing time and that's my reason:- Modular structure of the "levels" (rooms/planets/sections, etc.) resulting from it...

    - ... Long loading times (freedom / feeling of travel is lost)
    - Navigate a lot in menus
    - Facial expressions / gestures of the characters horrible
    - Overall, no good staging and camera work in conversations
    - Not a good story, typical Bethesda food
    - Spaceships land far away from their actual targets, why? As a result... a lot of walking!
    - No vehicles or animals to move on over 1000 planets (crazy enough)
    - An Outer Worlds (Obsidion - Fallout New Vegas) already offered more decision-making possibilities! Not to mention the titles of other manufacturers
    - Exploring the generated planets will be quite boring
    - The game doesn't manage to surprise me


    I can only emphasize positively:

    + Solid soundtrack but not quite as good as Skyrim
    + Good gunplay
    + Beautiful art design
    + Good speakers

    Unfortunately, all elements in the game are only average. If you value story and dialogue, you should resort to the Mass Effect Series or Baldurs Gate 3. There is a better space experience in Everspace 2, Star Citizen or Elite Dangerous.
    No man Sky also offers a lot from Starfield, was only there before and continues to work better.

    Little has happened since Skyrim, but I spent hundreds of hours there and loved it. Somehow Bethesda seems to have stopped me. The development is progressing too slowly or my expectations were far too high. Spaceships, planets and SiFi.. a dream, unfortunately burst for me :/
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  24. Sep 12, 2023
    5
    The game is ok but not really something you would expect in 2023 from one of the biggest game developers. It's a good game but sadly not really a big enough improvement for what was promised and kinda expected.
  25. Sep 12, 2023
    5
    "I'm sorry, but this RPG isn't on the same level as other Bethesda games. It's only better than Fallout 76, which is a disaster in itself. It offers many hours of gameplay, but menu navigation disrupts immersion, there's an excess of endless dialogues, characters that seem like cartoons, and a lack of character customization options without Fallout's SPECIAL system. In the end, it's just"I'm sorry, but this RPG isn't on the same level as other Bethesda games. It's only better than Fallout 76, which is a disaster in itself. It offers many hours of gameplay, but menu navigation disrupts immersion, there's an excess of endless dialogues, characters that seem like cartoons, and a lack of character customization options without Fallout's SPECIAL system. In the end, it's just another game that revolves around managing the character's inventory, which can be a hassle. I'm playing it through a subscription, but I wouldn't really buy it for more than $10. We'll have to hope that modders can improve the game because if it depends on Bethesda, it's not going well. The visuals are dated, and the game feels sluggish and clunky." Expand
  26. Sep 10, 2023
    5
    It's definitely a Bethesda game and the scope and size of the game is massive and enjoyable but it is let down by the constant need to fast travel and the small map sizes on the planets. To me these definitely limit the feeling of starfield being a space exploration game since I really don't feel like I am exploring the systems.

    You can't have multiple spaceships down on the ground at the
    It's definitely a Bethesda game and the scope and size of the game is massive and enjoyable but it is let down by the constant need to fast travel and the small map sizes on the planets. To me these definitely limit the feeling of starfield being a space exploration game since I really don't feel like I am exploring the systems.

    You can't have multiple spaceships down on the ground at the same time which limits your ability to transfer items between ships and the pacing of the levelling abilities seems weird, you have lots of research projects but can't do alot of them until you level up and really focus on trying to unlock those abilities at the cost of being able to play the game.

    I also have a couple bugs where characters mouths move before they speak, frame rate drops during combat, cargo issues with space ships.
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  27. MZM
    Sep 11, 2023
    5
    It is just a mid game no more .. they promise us that you can do what ever you want and this is just a big lie .. Bethesda will never change
  28. Sep 11, 2023
    5
    In a futuristic world where the wheel and mobile phones were never invented, you will click to travel instantly halfway across the galaxy. You will climb into your cockpit once, maybe twice, before learning that you can simply click and go! Except if you are docked.

    Yes, you can travel from the middle of the wilderness of one planet to the landing zone on another planet with just a
    In a futuristic world where the wheel and mobile phones were never invented, you will click to travel instantly halfway across the galaxy. You will climb into your cockpit once, maybe twice, before learning that you can simply click and go! Except if you are docked.

    Yes, you can travel from the middle of the wilderness of one planet to the landing zone on another planet with just a flick of the wrist and a twitch of the index finger, but if you are docked to some space station forget it!

    You are a nobody, a lowly newb miner with a possibly interesting background that has nothing to do with mining, but for “reasons” you will be sent to retrieve a mysterious artefact that displays “gravitational anomalies”, y’know, like in Star Trek. You will have a cinematic.

    A man turns up to gift you his ship and take your place in the mine. He too has had a cinematic, and so he knows all about the mysterious gravity things. You will ask yourself, “If this guy knew I was going to have a cinematic, wouldn’t it have been polite for him to say something about that before letting me have my pixels rearranged?”

    His chums in the secret society will give you a room in their hidden base, which is cleverly disguised as a base in plain sight. They will chat to you as if you’ve always been there, and send you on missions to find more of the weird artefacts.

    Funnily enough, although they are a society of explorers it appears they have done precisely no exploring, leaving that onerous task to you, the hero.

    So, you will discover strange alien sites featuring gravitational anomalies. You will discover them many times. You will explore the full extent of the procedurally generated tile that magically appears around you. Mysteriously, the caves and bases you find on all these many, many, many, many planets and moons will all be made of the same stuff, right down to the tea trays, pens and toilet paper.

    You will find innumerable weapons and suits and helmets and medpacks and resources and junk, and you will click and click and click on your many and varied storage places. There’s storage on you, in your companion, in another companion, in your locker on your ship, in the cargo hold on that ship, in the cargo hold on another ship - so many places to lose your loot!

    You will get powers you remember from Skyrim, and pretend they are new.

    The map will be a field of dots showing no detail. Even the cities will be mapless. You will remember that the mobile phone hasn’t been invented, so obviously no maps! And no taxis or bicycles, because the wheel isn't a thing. Just a train that never moves until propelled sideways by cut scene.

    You will enjoy loading screens. Many times.

    You will shoot the same bad guys. Many times.

    You will shoot or avoid the same weird creatures. Many times.

    You will scan bushes and trees. Many times.

    You will have epic space battles. A couple of times.

    You will hardly role play at all. Unless you start rolling dice IRL.

    NPCs will ignore any behaviour you care to engage in, but they will look at you sideways no matter what you do.

    There are cities. Or are they towns? At least one of them is just a town. OK, one of them is definitely a city. It has skyscrapers and everything. Markers will appear amongst those skyscrapers, leading you believe your quest lies above your head, but the only thing that lies is the quest marker.

    On planets you will see buildings in the distance that your scanner labels “unknown”, despite the fact that they are obviously buildings. But then you remember - no mobile phones = no maps.

    Other “unknown” features will turn out to be wrinkles in the topographies of otherwise largely flat terrains.

    The vast universe will be yours to explore, and you will never notice that assets and concepts have been repeated almost infinitely. You will never see the workings of the procedural algorithms, because they are so cleverly done. Except when you do, which will be always.

    You will conclude that the appearance of plenty is better than actual plenty, because you will be happy to be enjoyed so completely by Todd and his investors. You will think of Skyrim and swallow your overdraft, and you will be happy. Yes. Very happy.
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  29. Sep 11, 2023
    5
    Vanilla Starfield: Garbage 0/10
    Modded Starfield: GOTY. 10/10

    Total: 5/10
  30. Sep 12, 2023
    5
    There is so much that is so dissapointing in the Fast-Travel-Simulator ´23

    - the Inventory management is horrible - the facial animations are pretty ugly - the german snych is not lipsynch - the walking speed on pc, makes me mad. you can run, you can walk, you can sprint! but you don´t match the speed of the other npc´s - the loading screens.... - the whole fast travel system
    There is so much that is so dissapointing in the Fast-Travel-Simulator ´23

    - the Inventory management is horrible
    - the facial animations are pretty ugly
    - the german snych is not lipsynch
    - the walking speed on pc, makes me mad. you can run, you can walk, you can sprint! but you don´t
    match the speed of the other npc´s

    - the loading screens....
    - the whole fast travel system makes me furious. the game is wasting my time.
    open the map, select the destination "loading screen", open the map again, select the landing point
    "loading screen" exit the ship "loading screen", enter a building "loading screen" do the quest. fast
    travel back to your ship. and restart the loading screen simulation!

    - the world is empty.... in a universe with over 1000 Planets.... there are only 4 cities...

    - the npc´s in the cities are dumb like bread!

    - it´s so performance hungry and idk why?

    - dungeons and outposts repeat

    overall i am glad this game is on gamepass... i would get mad if i spent 70 Bucks for this thing!
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  31. Sep 10, 2023
    5
    A regression in story telling and curiosity a cat would rather sleep on. An upside-down iceberg. not even the npcs can hold a straight face when todd said 1000x the planets. Fortunately for todd, there are plenty of fellow starfield npcs irl that will lap it all up.

    Graphically beautiful bethesda experience. Standard gunplay that improves technically while regresses in scope*.
    A regression in story telling and curiosity a cat would rather sleep on. An upside-down iceberg. not even the npcs can hold a straight face when todd said 1000x the planets. Fortunately for todd, there are plenty of fellow starfield npcs irl that will lap it all up.

    Graphically beautiful bethesda experience.
    Standard gunplay that improves technically while regresses in scope*.
    Unflavoured NPCs.

    Loading...
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  32. Sep 12, 2023
    5
    “16 times the details” is repeating itself a decent game in a box of lies as always. The game itself isn’t that bad but the technical problems on pc are lame. It’s not the game they presented.
  33. Sep 10, 2023
    5
    Summary: Worse than Fallout 4

    Ancient mechanics and animations left from Fallout 4. Story and its way of telling is poor. Dialog options are going only one way meaning you dont have any options to impact the story. We see faces of NPCs as a cinematic thing but mimics are poorly recorded, worse than Fallout 4. There's nothing to explore in the space. Flying spaceship doesn't satisfy the
    Summary: Worse than Fallout 4

    Ancient mechanics and animations left from Fallout 4. Story and its way of telling is poor. Dialog options are going only one way meaning you dont have any options to impact the story. We see faces of NPCs as a cinematic thing but mimics are poorly recorded, worse than Fallout 4. There's nothing to explore in the space. Flying spaceship doesn't satisfy the player. Also taking down on planets is actually punishemnt to the player because many of them are just empty.
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  34. Sep 10, 2023
    5
    Pros
    * Retro sci-fi design looks good on ships, weapons, locations
    * Some of the quests and writing are good, mostly faction side quest lines. * New game+ adds unique twist. * Lots of funny and weird things to find in the game * There will be mods * Ship building Cons * Slow start. It takes 8-10 hours before game gets going properly. * Exploration is the most boring part of the
    Pros
    * Retro sci-fi design looks good on ships, weapons, locations
    * Some of the quests and writing are good, mostly faction side quest lines.
    * New game+ adds unique twist.
    * Lots of funny and weird things to find in the game
    * There will be mods
    * Ship building

    Cons
    * Slow start. It takes 8-10 hours before game gets going properly.
    * Exploration is the most boring part of the game.
    * 1000 empty planets as expected.
    * Outdated tech and gameplay loops. Game is stuck in 2002.
    * NPCs are horrendous - both companions and enemy AI might be some of the worst ever.
    * Terrible animations, often waiting until long NPC animations stop playing or trigger. No one in the game can do 2 things at the same time.
    * Lots of game breaking bugs with quest tracking, NPCs bugging out, double reloading glitches etc.
    * Constant loading screens and fast travel destroys immersion completely.
    * Map feel small, because it's all cut in small hub levels with loading between them.
    * Going in buildings still require loading screens, like it's 2002.
    * Only supports FSB2 out of the box. Have to mod in DLSS.
    * Settings that don't change anything. Not a lot of options. Not even FOV slider. Made for Xbox.
    * UI gets in a way to often. Can be fixed with mods.
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  35. Sep 10, 2023
    5
    Forced Time waste screens everywhere.
    This is a Quick Travel and Loading Screen Simulation. Even when theres not much loading needed lol.
    The first few times you may find it cool looking when you dock or land or lift off or whatever, but since this Game is lots of smaller spaces and lots of traveling your staring at those screens and animations become very tedious very fast. Funny Thing
    Forced Time waste screens everywhere.
    This is a Quick Travel and Loading Screen Simulation. Even when theres not much loading needed lol.
    The first few times you may find it cool looking when you dock or land or lift off or whatever, but since this Game is lots of smaller spaces and lots of traveling your staring at those screens and animations become very tedious very fast.
    Funny Thing is, that these Screens add nothing but Time Waste, there is Mods out there already who remove all these Screens and Animations, and what can i say... there is almost no loading time at all so why do these Long Butt Animations exist at all?
    And Todds talking about this beeing Next Gen is like a slap in the Face.
    There is nothing Next Gen here, nothing. No DLSS No Raytracing No Pathtracing and the same Textures and Models already seen in the Fallout Series, even down to the same Voiceactors over and over again, lots of wasted Potential and bad Performance even with the best Hardware available on the Market right now, and then Todd dares to tell people to buy better Hardware cause its next gen?
    Yes it may be Bugthesdas biggest Game yet, still its not what it was advertised at.
    If you wanna see next Gen with good Performance, look at Cyberpunk, and then look Back at this big pile of Dirt here.
    Im a long Time Fallout Player ever since 1 so i was aware of all the Bethesda issues and had no Hype at all, but seeing People reviewing this as the Best Game ever with Scores of 10 i can only laugh my cheeks off.
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  36. Sep 10, 2023
    5
    In overall the game is not that bad but all the outdated engine problems make it much worse.
  37. Sep 10, 2023
    5
    an average game, kind of boring for most people who have a hobby playing videogames, i think

    might be fun for people who dont play videogames much and so its contents are fresher to them
  38. Sep 11, 2023
    5
    Its sad how many lies Todd told about this game. I truly feel ripped of. There is no real freedom like Todd said all the time. The quest and character are boring and its pprobably the biggest disappointment since Cyberpunk 2077. The combat is kinda fun but really uninspired. But what really makes me wanna cry is the hell of a fast travel sim this game is. Also i play this game on a high anIts sad how many lies Todd told about this game. I truly feel ripped of. There is no real freedom like Todd said all the time. The quest and character are boring and its pprobably the biggest disappointment since Cyberpunk 2077. The combat is kinda fun but really uninspired. But what really makes me wanna cry is the hell of a fast travel sim this game is. Also i play this game on a high an PC but i rarely hit 60 fps on high graphics. And its buggy as well. I had even more bugs than in Cyberpunk in 2021. All in all its just mid af. Expand
  39. Sep 9, 2023
    5
    Es un juego divertido y entretenido lleno de contenido pero no esta ni de coñ* a la altura de sus expectativas es un fallout en el espacio con mecánica anticuadas y que carece de detalles y esta lleno de pantallas y carga y de abrir el menú y perder toda la inmersión
  40. Sep 9, 2023
    5
    Probably the most over hyped game I’ve played in a very long time. This is a glorified walking/flying simulator. By flying simulator I mean it feels like you’re in a flying simulator instead of actually flying a ship. The flying is awful and most of the time you use the ship just to fast travel. It’s a cut and paste Bethesda game. If you’ve played elder scrolls or fallout, you’ve playedProbably the most over hyped game I’ve played in a very long time. This is a glorified walking/flying simulator. By flying simulator I mean it feels like you’re in a flying simulator instead of actually flying a ship. The flying is awful and most of the time you use the ship just to fast travel. It’s a cut and paste Bethesda game. If you’ve played elder scrolls or fallout, you’ve played this game. Graphics in bulletstorm full clip edition are better than this game which is sad. Gun play is slow and clunky, movement is clunky, menus are terrible, and as usual you spend 90% of the time talking to NPC’s and running errands for them they could easily do themselves just to get to the actual task at hand. 90 % filler. Glad I only played on game pass cause it would have been a waste of $70. Expand
  41. Sep 9, 2023
    5
    This review contains spoilers, click expand to view. Parece que está em beta ainda, o jogo é legal e tem uma boa história, mas falta muito pra ser realmente incrível, tá cheio de bugs e a exploração é bem medíocre. Expand
  42. Sep 11, 2023
    5
    I was quite disappointed.. every night I turn on my pc and start playing it, after an hour I'm on time to sleep on my desk.
    This only happens to me when a game is boring and this unfortunately is. I've waited years for starfield and so I can only be very disappointed. The flaws have already been mentioned by many others. But the thing that bothers me the most is that it lacks action.
    I was quite disappointed.. every night I turn on my pc and start playing it, after an hour I'm on time to sleep on my desk.
    This only happens to me when a game is boring and this unfortunately is. I've waited years for starfield and so I can only be very disappointed. The flaws have already been mentioned by many others. But the thing that bothers me the most is that it lacks action. After 30 hours of playing I'm still waiting for some fights! especially the secondary quests,..just uploads and blablabla
    Maybe I'm getting old, but then why do I like games like no man sky or cyberpunk2077 so much?
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  43. Sep 8, 2023
    5
    Starfield is supposed to be a more serious space game, but it has all of the Bethesda jank and none of the charm or whimsy.

    Some aspects I will comment on first: the design of ships, interiors, electronics, etc. are stellar and a breath of fresh air. Interiors are densely packed with items and you can open/close a ton of containers. You can read just about everything - whiteboards,
    Starfield is supposed to be a more serious space game, but it has all of the Bethesda jank and none of the charm or whimsy.

    Some aspects I will comment on first: the design of ships, interiors, electronics, etc. are stellar and a breath of fresh air. Interiors are densely packed with items and you can open/close a ton of containers. You can read just about everything - whiteboards, notes, signs, system displays; I really like that the models and physical design is thoughtful and believably realistic. It makes the game feel a bit like an immersive sim where everything in the world feels like it has purpose. Also, in general the voice acting is great and doesn't feel like you're talking to the same NPC every other interaction.

    Leading into the big thing the game dedicates its name to, the space travel is.. not it. Interacting with menus and submenus on keyboard and mouse is tedium. The requirement of fast-traveling and heavy reliance on filler loading animations is janky and old even the first time around.

    It calls me back to Mass Effect 1 where you have to wait for the elevator to finish, even if the game loaded. Adding salt to the wound, that's the same game that did this exact map and fast travel system better sixteen years ago. Even considering the stuck-in-the-Mako planetary experiences, Starfield has the opposite problem of having to walk everywhere.

    The list of things that Starfield hasn't impressed me on is pretty much everything else. Not so fun gameplay, lack of responsive and challenging AI, the UI and UX is pretty bad overall (at least on keyboard and mouse); though I won't comment on the writing as I haven't completed enough main story or side content.

    The world is particularly sterile and empty feeling. While I can't say I expected stuff to be any more dynamic because we're on Gamebyro's uncountable iteration, I can't help feeling disappointed that there is still minimal world interactivity; lights are static, items, glass, etc are indestructible, the majority of NPCs are lifeless filler. Cyberpunk 2077 was **** on launch with objects/NPCs popping in, tons of features not working at all, cops spawning out of thin air (infinitely, too!). Night City was hailed as graphically cool but ultimately empty, and the rest was raked over the coals. Now say "Bethesda" 5 times in the mirror and Starfield gets a pass (and Todd doesn't break your legs).

    To expand on NPCs: Terrible right now, but definitely could be bugged systems. Interacting with them can be tedious (zoom+camera switch no matter where they are in relation to each other) besides that they are cardboard props. Running around causing mayhem in the streets? Point guns at them, shoot around them - no reaction. Steal a sweet roll? Time to die. Of course, the classic Bethesda guard telepathy is still kicking. Steal something or kill someone 500,000LY away from the nearest guard? Stop right there criminal scum!

    In combat it's not uncommon for enemies to stand still and do nothing, sometimes they slide into place to perform a slow/janky animation like jumping, all while your bipedal robo pal walks over and smacks them to death (with admittedly funny ragdolls and dialogue).

    General gameplay is pretty much TES and FO. Honestly even a step back because the world is far less reactive and more sterile; there's no gore or dismemberment, the best you'll get is them going into an Apex Legends crawl after some damage. Fallout has a satirical feeling atmosphere, so the often wacky NPC animations, random dialogue from the same 3 voice actors as everyone either runs or gangs up on you is amusing. The same goes for Skyrim and Oblivion, where they have fantasy-world whimsicality and radiant interactions.

    Definitely not a fan of some skill tree upgrade "challenges" or tasks. An obnoxious example is to reach the next tier of stamina upgrade by depleting oxygen (including filling the co2 bar fully) 20 times, where my solution was being overencumbered, running in a circle on the ship, then sleeping and repeat 20x. Some of these things are fine if they occur through normal gameplay, but that action twenty times is not. Meanwhile in the lockpick tree, it's "lockpick 5 things".

    Deja vu. I've played this game a dozen times already.
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  44. Sep 8, 2023
    5
    So very disappointing. Too many loading screens, even worse than Fallout and Skyrim. Everything you do is a loading screen. The space "exploration" has no immersion at all. Every transition is a cutscene/loading screen. It's bad. Really bad.

    The NPCs are hilariously bad - I followed a captain on ship to her bridge and whilst she was talking all the way every single NPC I passed said
    So very disappointing. Too many loading screens, even worse than Fallout and Skyrim. Everything you do is a loading screen. The space "exploration" has no immersion at all. Every transition is a cutscene/loading screen. It's bad. Really bad.

    The NPCs are hilariously bad - I followed a captain on ship to her bridge and whilst she was talking all the way every single NPC I passed said something stupid over the top of her talking. This is just one example of how bad they are. My companion constantly gets in the way of other NPCs, blocking quest progress or making the NPC turn around and take a very long route to a room next to me.

    The inventory management, UI and menus will drive you insane. The game barely, if at all, explains any of its mechanics to you.

    If you choose to land on a planet, I hope you enjoy walking. You have to walk *everywhere* for kilometres to find anything. If you sprint, you run out of O2. There are no vehicles to assist you and you cannot even add a waypoint anywhere. The maps are utterly useless.

    I am currently stuck because I gave up trying to navigate in space from one planet to another because the starmap used for navigation is the *worst* I have seen in a space game.
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  45. Sep 8, 2023
    6
    Starfield is a game i originally downloaded via pc gamepass, but decided to buy on steam for early access.. and i'm not going to lie, its not what we were promised. its a bethesda game through n through, so if thats enough for you, youll love this. however, the constant emphasis on the 'immersion" "unparrelled freedom", and yet i dont see either. all the exploring is done mostly throughStarfield is a game i originally downloaded via pc gamepass, but decided to buy on steam for early access.. and i'm not going to lie, its not what we were promised. its a bethesda game through n through, so if thats enough for you, youll love this. however, the constant emphasis on the 'immersion" "unparrelled freedom", and yet i dont see either. all the exploring is done mostly through load screens and menus, you dont actually do most of the flying yourself, except in orbit between load times, and in fights. besides that, everything is done for you. theres very little faith in the players capabilities to do it themselves, and it takes you straight out of the game and its world, by taking control.. like as an optional feature, sure i can see it being useful and great.. but as the main and only means to transporting yourself round the world, it gets boring.

    the main quest line has to be the most uninspiring dull, tedious and horrendously written story i've played yet.. its mostly go here, talk to them, go there, load load load, use menu to travel, load, shoot, talk, sneak, shoot, talk, load, fetch. most of the main story line is talking to people, and then delving into copy and pasted caves and dungeons etc to get the artificats. now.. there are a few great quests thrown in the main story, but by the time it picks up, its over.. theres no expert delivery, leaving you feel impacted by its story, world, characters or events.. theres minimal impact. the dialogue gets so tediously boring, you end up skipping alot of the filler content.. and the main story for 90% of it bored the living life out of me, with how tediously boring it was, paired with the insanely uninspiring and tediously annoying "exploration" system they have.. so even if one quest immersed you into its world, you're then taken straight back out of it, when your only means to travel is through menus and load screens. it doesnt exactly sound like unparrelled freedom and exploration, and is an insane set back in many ways in comparison to their other games. WOW is over 20 years old and you can seemlessly travel its map. this has no excuse. i had hoped the story would pick up and deliver a blow that made the tedious journey worth my time, but by the time i started to feel the build up, it was over with an anti climatic ending.. and a over hyped new game plus that had plenty of promise and potential to its jaw dropping plot twists, but ultimately fell flat as it leads nowhere at all to make any significant difference to your story, other than a few dialogue changes, but plopping you back into its dull world, and terrible story.. at first you have a chance to skip the story in NG+, and at first the new lines of dialogue is fresh.. but it leads nowhere. will i be able to find my old companions in this new world? nah. its a novelty.

    the combat is nothing to shout home about, though its not the worst. its very much fallout 4 on steroids, a lil bit smoother than FO4, and a lil more fluent. the choice of weapons have an abundance of choices to choose from, to suit your gameplay style. although their melee system is horribly bad and out dated, with no improvements from their previous games at all.

    the sidequest is where this game shines, and unfortunately so, as if your side content over shadows your main.. something is wrong.. however, the side content very much out shined the main story, and engages you in quests that very much feel quality wise, 10 folds better than the 7th grade written main plots. i will keep this part short, as i dont want to spoil anything. but get arrested, that quest is one of theee best, regardless on where you choose to branch.

    summary: this game couldve been a genre defining GOTY exclusive, but has ultimately been laid flat,with the countless words being sprung out of petes mouth, that ultimately mis communicated somewhere along the way of what to expect with this game. is this game bad? no.. depends. if youre looking for an immersive flight exploration game, AVOID THIS. if you're looking for fallout in space without much ship exploration manually done.. and you can bare loading screen after loading screen, then this is for you. ive played over 50 hours to form this opinion, and it just aint what we were told it would be. too much promises, and very little delivery, its a beautiful game, and one of the smoother BGS's experiences to date, however with a uninspiring main story, and tedious exploration system that makes starfield fall flat on its face. once youve finished the game once, after 50 hours i feel very little urge to jump back on, instead im going back to star citizen and elite dangerous.. i hope with updates, mods, and the expansion, alot of these issues are resolved. but rn, id say wait for a sale.
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  46. Sep 8, 2023
    5
    Based on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storylineBased on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storyline lacked depth, and the SPACE theme failed to resonate with me; I didn't feel like I was truly immersed in a space-themed game. I hope Bethesda can address these technical issues in future patches and improve performance. In summary, I am disappointed by a game released in 2023. Expand
  47. Sep 8, 2023
    5
    They missed the mark and somehow made it worst than Fallout 4. The exploration isn't there, there is no "going from A to B and seeing stuff in between". You just teleport to the next quest mark and that's it.
  48. Sep 8, 2023
    5
    Felt like I was playing a Bethesda game from 2015, and it didn’t really offer much improvement from then. They are still using an old engine and it shows.
  49. Sep 8, 2023
    5
    1.) Poorly optimized "Upgrade your PC" Stfu Todd
    2.) Empty barren and lifeless planets
    3.) No land vehicles 4.) Loading screen simulator 5.) Disorganized and annoying inventory system/ fighting constantly with carry weight becomes a chore 6.) Gun combat is dull bullet sponges and with no gore!? What is this rated PG? 7.) No exploration!? No map!? No sense of wonder? Invisible walls
    1.) Poorly optimized "Upgrade your PC" Stfu Todd
    2.) Empty barren and lifeless planets
    3.) No land vehicles
    4.) Loading screen simulator
    5.) Disorganized and annoying inventory system/ fighting constantly with carry weight becomes a chore
    6.) Gun combat is dull bullet sponges and with no gore!? What is this rated PG?
    7.) No exploration!? No map!? No sense of wonder? Invisible walls ffs

    Sure a year or two down the line with tons of mods it will be playable. But for the state it was launched in is quite disappointing. Fallout and Elder Scrolls blows it out of the water ...
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  50. Sep 9, 2023
    5
    Honest review after 40+ hours of gameplay. *Disappointment and Deception*

    The main story is disappointingly short, riddled with clichés, and lacks engagement, particularly in the initial 10-12 hours. The script writing often veers into laughably bad territory, with voices and dialogue feeling somewhat generic. Space combat feels basic and lacks excitement. Outpost building lacks
    Honest review after 40+ hours of gameplay. *Disappointment and Deception*

    The main story is disappointingly short, riddled with clichés, and lacks engagement, particularly in the initial 10-12 hours. The script writing often veers into laughably bad territory, with voices and dialogue feeling somewhat generic. Space combat feels basic and lacks excitement. Outpost building lacks inspiration, demanding too much time and initial investment.

    Graphics are passable at best, with facial animations and overall animation feeling stiff and outdated. Performance issues, especially in the UI and inventory, are unforgivable. The game's performance on powerful configurations is embarrassingly poor.

    The portrayal of the entire Galaxy as distinctly American, from architecture to mass culture, feels out of touch with the potential for diverse and rich world-building.

    There is little noticeable progress from previous titles like Skyrim or Fallout 4. The same engine-related bugs, loading screens, and AI issues persist. Interactions with the environment are often comically flawed, with players and companions frequently getting stuck. Companion AI is surprisingly ineffective, serving more as a bullet shield than a useful ally.

    The engine's outdated status since 2015 is painfully evident, with reused assets and ideas contributing to a sense of creative stagnation.

    This release falls far short of what one would expect in 2023. I give it a modest 5/10 rating, perhaps future updates or modder contributions will breathe new life into this title, but for now, it feels like an archaic, poorly optimised product.

    For a company of this magnitude, the state in which this game was released is inexcusable.
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  51. Sep 8, 2023
    5
    Horribly un-optimized soulless mess of a game. Gets boring and repetitive very quickly. Average to the extreme.
  52. Sep 7, 2023
    6
    It is not easy to score this game. Good and bad are at extremes. NPCs from GTA San Andreas are a huge dissapointment. Story variation is the strongest part.

    Story: 8
    Story Variation: 9
    Gameplay: 8,5
    Graphics: 7
    Sounds: 8,5
    AI: 1
    NPCs: 1
    HDR and SDR Performance: 1
  53. Sep 7, 2023
    6
    This game is not a 10/10… it is also not a 0/10.

    Starfield as it exists is a fully competent game that takes a LOT from Bethesda’s previous games. At times it really does feel like I’m playing Fallout 4 Spacers Choice. The NPCs that are main characters look amazing…. But 97% of them (random townies) look like ps3 models. The game is incredibly boring and follows very close to the
    This game is not a 10/10… it is also not a 0/10.

    Starfield as it exists is a fully competent game that takes a LOT from Bethesda’s previous games. At times it really does feel like I’m playing Fallout 4 Spacers Choice. The NPCs that are main characters look amazing…. But 97% of them (random townies) look like ps3 models. The game is incredibly boring and follows very close to the “skyfall” formula ultimately resulting in a game that feels as old as its predecessors. If you haven’t played Skyrim or Fallout in the last 10 years sure knock yourself out. But for the OG’s this one feels stale and at times totally half baked. Don’t get me started on the atrocious enemy AI. I feel like I can stand in a wide open space with no cover and just shoot until everyone’s dead. Not to say everything here is just bad… it’s just seems even the things done right are just barely so. You know it’s bad when 10 hours in I thought to myself…”why aren’t I just playing heavily modded Skyrim?” 6/10
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  54. Sep 8, 2023
    6
    Clunky, emotionless, and glitchy. Built on a decades old engine, no excuses Todd, it's basically Fallout 4 with a new coat of paint, and Redfalls Ai.
  55. Sep 8, 2023
    5
    It's just fallout in space, but slower and with loading everywhere.
    Everything is slow, all game mechanics are old, and already seen (same crafting and base building as in fallout 4)
    graphics and physics feel so old, it just seems good if you are playing Skyrim in a cave for the past 12 years... Everything this game have to offer is deprecated, It is not performing in any aspect, but
    It's just fallout in space, but slower and with loading everywhere.
    Everything is slow, all game mechanics are old, and already seen (same crafting and base building as in fallout 4)
    graphics and physics feel so old, it just seems good if you are playing Skyrim in a cave for the past 12 years...

    Everything this game have to offer is deprecated, It is not performing in any aspect, but not the worst game in any kind too...
    It's just a mid-range game that will be forgot by everyone in few weeks...
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  56. Sep 8, 2023
    5
    7 years of development, hundreds of millions of dollars of the budget of hundreds of creators - and as a result, "The Mountain gave birth to a mouse"
    To take a mediocre conditional Morrowind to add a mixture of all games about space with graphics of 2015
  57. Sep 8, 2023
    6
    Got it on game pass, I would only buy the game with 50% or less discount, Bethesda has over hyped the game. Graphics are great, gameplay feels outdated like playing fallout 4. The world's exploration most of the time feels empty. Combat and weapons are okay. Rpg elements are okay. Story is not so okay. By far the worst is Official DLSS support missing due to stupid AMD exclusivity.
  58. Sep 11, 2023
    6
    This review contains spoilers, click expand to view. The ten scores are just as cringe as the zero scores, haters hating and blinkered fans white knighting. It's not a terrible game but definitely not even close to being a ten either. It's a really mediocre effort tbh. The main plot is essentially a fetch quest, the side quests can occasionally be more interesting. The ai is poor and the npcs are wooden and not very memorable. It's typical Bethesda fair. The game and graphics are dated If this came out in 2011 instead of Skyrim for example then yeah this would seem much better. Didn't have any problems running this on the highest settings but yeah even on those settings it looks bad. They really need to ditch this archaic engine and get with UE5 or something more worthy. Not something I will bother finishing. Expand
  59. Sep 8, 2023
    5
    When everyone is moving forward and you're standing still, it's still degradation.

    loading screen
    quests are repetitive and uninspired
    loading screen
    poorly optimized
    loading screen
    No space travel
    loading screen
    No weapon modularity
    And more,and more
    That's not what Bethesda showed
    Disappointment
  60. Sep 8, 2023
    5
    Do not buy this game, play it on gamepass first to see how it in no way lives up to the fanboy hype - 5/10 at most.
  61. Sep 8, 2023
    5
    I have played Mass Effects, The Outer Worlds and No Man's Sky prior and Starfield feels just like a botched copypaste of those games. Mass Effect had a better plot, a better developed world and better developed characters. No man's Sky had better "space exploration", The Outer Worlds had better companion and social system, and even a better plot, not to mention the styling was a lotI have played Mass Effects, The Outer Worlds and No Man's Sky prior and Starfield feels just like a botched copypaste of those games. Mass Effect had a better plot, a better developed world and better developed characters. No man's Sky had better "space exploration", The Outer Worlds had better companion and social system, and even a better plot, not to mention the styling was a lot better. Bethesda should've just concentrated on developing TES6. Expand
  62. Sep 9, 2023
    5
    Unfortunately, from my point of view, I cannot recommend Starfield. After not quite 8 hours of playing, I lost all motivation to continue.
    I have to mention that I mainly play Star Citizen and used to play Elite Dangerous on console and PC and the fact that in Starfield the planets / moons are not freely explorable and you cannot move freely with your ship in the systems between the
    Unfortunately, from my point of view, I cannot recommend Starfield. After not quite 8 hours of playing, I lost all motivation to continue.
    I have to mention that I mainly play Star Citizen and used to play Elite Dangerous on console and PC and the fact that in Starfield the planets / moons are not freely explorable and you cannot move freely with your ship in the systems between the planets and moons is a bitter disappointment for me.
    The spaceship only serves as an animated loading screen between the maps on and in front of the planets / moons, and the flight model is so simple and cheap that it has nothing to do with a space simulation. Nothing of what Bethesda advertised in advance is present. Yes, the maps (that's all there is in the landing zones, because you can only explore freely within this tiny area around the respective landing zones) don't look bad, but here too you notice the focus on the console, but textures are nothing that couldn't be added, so I'm rather relaxed about it.

    It's basically a Fallout on different planets, if you like that you'll certainly have a lot of fun with Starfield, but if you're looking for a space adventure where you can explore space with your ship, you're absolutely wrong here, you won't find that here.

    But I have to come back to the loading screens, even in the cities you run from loading screen to loading screen, really everything is instanced in this game. If you take the train, loading screen. Enter a house, loading screen. If you dock with a spaceship, loading screen. Oh, and if you land on a celestial body and reach the end of the small map and move your spaceship over the map, over a loading screen a few kilometres around, everything looks completely different because this new map is regenerated adjacent to the previous area.

    I know it's not Star Citizen, but I suspect that the planet Microtech and its moons alone require more development than the entire game Starfield.
    It's just a disappointment, technically and gameplay-wise, as a whole.

    How low have the community's expectations become to be able to talk this game up so much? But ok, to be fair, tastes are different, whoever has fun with it should enjoy it, it's nice for those who like it.

    In summary for me:
    - No gameplay worth mentioning in space
    - too much chatter
    - too small maps around the landing zone
    - Optics, partly nice and partly muddy and you can see the age of the engine
    - too many loading screens
    - there is no immersion, how could there be?
    - no space adventure for me
    - Exploration? Where? not available
    - you can pimp your ship but basically there's nothing more than looking at it, great, why spend time and resources on that?

    I would have liked Starfield so much, unfortunately it bores me to death :(

    Will be back in the verse on the PTU (Star Citizen).

    o7

    Starfield maximum 5/10
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  63. Sep 10, 2023
    5
    This game gets boring fast. It’s a damn loading screen simulator. Nothing like what they advertised. Just loading screen after loading screen. I have a 4080 with all the bells and whistles and it’s still super annoying. I can only imagine how it’s runs on Xbox. Yikes. It’s not a 0 and for sure isn’t a 10 so don’t believe those review bombs or the perfect scores, this is far from either. ItThis game gets boring fast. It’s a damn loading screen simulator. Nothing like what they advertised. Just loading screen after loading screen. I have a 4080 with all the bells and whistles and it’s still super annoying. I can only imagine how it’s runs on Xbox. Yikes. It’s not a 0 and for sure isn’t a 10 so don’t believe those review bombs or the perfect scores, this is far from either. It looks good sometimes…then the npcs just do these weird faces, or glitch out somewhere. Also, only women and people of color made it to the future. All the black people have white people hair too, it’s quite hilarious how consistent this look comes around. All the leaders are women pretty much. It’s an ok game. A Bethesda game at its core as far as bugs and glitches. I liked Skyrim much more. Never got deep into any of the Fallouts as they bored me quite fast. If you want to travel in a space ship from planet to planet, this ain’t it. It’s smoke and mirrors to make it seem like you are. All in all, if you’re a diehard Bethesda fan then this game will be just fine for you. It just isn’t for me. I have over 50 hours logged and I’m pretty much done with it. Had minimal fun when it did come around. Looks good though…sometimes. Expand
  64. Sep 9, 2023
    5
    Everyone is trying to throw the blame for the middle of the road or bad reviews on the console wars nonsense or anti-woke sentiment. The reality is that no company should be rewarded for stagnating in every aspect of their game development process and its end result. I like the game as I have liked previous Bethesda titles warts and all but I cannot in good conscience say it is a step inEveryone is trying to throw the blame for the middle of the road or bad reviews on the console wars nonsense or anti-woke sentiment. The reality is that no company should be rewarded for stagnating in every aspect of their game development process and its end result. I like the game as I have liked previous Bethesda titles warts and all but I cannot in good conscience say it is a step in any direction except maybe a step back from previous titles. The engine they refuse to update looks worse with each new title released, better lighting and shadows, sure, but to me it just looks like lipstick on a pig. Endless loading screens instead of a seamless experience of exploration and true role-playing. NPC's and facial animations are a real disappointment after playing games like Witcher 3, Death Stranding and Baldur's Gate 3 and one of these is from eight years ago. Just nostalgia for Bethesda games shouldn't excuse their sloppiness. They have the massive backer that is Microsoft now so they really have no excuse (not that they had one before in my opinion) as a AAA developer to deliver such a sub-par product for 2023 while other much smaller studios with a fraction of their resources deliver something amazing both in looks and feel! Expand
  65. Sep 9, 2023
    5
    Too much problems for a game released in 2023 from a AAA studio, the only thing that save its the story and the missions.....everything else its bad, no land vehicles, local maps terrible, ship drivable only in a super small square in planets atmosphere, IA of enemy its a joke, the UI and inventory management are super complex, outpost are useless, almost all planets are empty, everythingToo much problems for a game released in 2023 from a AAA studio, the only thing that save its the story and the missions.....everything else its bad, no land vehicles, local maps terrible, ship drivable only in a super small square in planets atmosphere, IA of enemy its a joke, the UI and inventory management are super complex, outpost are useless, almost all planets are empty, everything its fast travel, and that 2003 engine its too dated.
    Really bad.
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  66. Sep 7, 2023
    5
    Gave the game a good 10-12 hours, I really did maybe I'm just getting old from the Bethesda formula, It wasn't for me.
  67. Sep 7, 2023
    5
    The thing I am most disappointed by is the lack of freedom and the sense of wonder when it comes to space exploration in Starfield. Starfield's space exploration is literally just the illusion of flight, you can probably travel a few hundred yards at most. You're not really traveling/moving/covering any distance. This is why enemies swirl around and constantly zip behind you. Bethesda wasThe thing I am most disappointed by is the lack of freedom and the sense of wonder when it comes to space exploration in Starfield. Starfield's space exploration is literally just the illusion of flight, you can probably travel a few hundred yards at most. You're not really traveling/moving/covering any distance. This is why enemies swirl around and constantly zip behind you. Bethesda was essentially hoping that players wouldn't notice they're just controlling a crosshair. In my first 20 hours, I was so bothered, by the fact that there were no ground vehicles, but now after 60 hours I understand, that there is no need for them because ground exploration is so uninspired and tedious. 99% of the planets you can travel to are barren, dull and exploring them might fix your sleep deprivation. At least the story and the different questlines are somewhat interesting and there are a few really awesome characters, but they might not be everyone's cup of tea. On the technical side, this game is absolutely disastrous. It's filled with unnecessary loading screens e.g. climbing up the ladder in your ship, taking off, landing, entering buildings and caves. The PC optimization is a joke especially since even the RTX 4090 + i9 13900K can't achieve a stable 60 fps at 4K without the help of DLSS/Frame generation. And then Todd Howard has the audacity to say "You might need to upgrade your PC" when people ask why the game wasn't optimized for PC. Calling this a "next gen PC game" is the farthest thing from the truth it feels so outdated in so many aspects especially the visual quality (even on ultra). You can keep calling people who criticize Starfield "Playstation fanboys" all you want and say reviews like this are "review bombing" but the game is just painfully average and has gigantic flaws. I seriously can't fathom how people are giving such high scores, it has to be delusion of the highest order. We need to demand better games and not just eat it up. As a huge Bethesda fan for many years, this one really hurts but, I know that the modding community will transform Starfield into an absolute masterpiece, especially since they have already made so many great mods after just 8 days. Expand
  68. Sep 7, 2023
    5
    I'll start by prefacing that i believe the game will eventually reach Skyrim's greatness due to the incredibly dedicated modding community bethesda games tend to have, however, right now, its lacking.

    The main story is incredibly dull and short and while some side stories were interesting, the one that interested me the most simply wouldnt progress because a key NPC refused to move
    I'll start by prefacing that i believe the game will eventually reach Skyrim's greatness due to the incredibly dedicated modding community bethesda games tend to have, however, right now, its lacking.

    The main story is incredibly dull and short and while some side stories were interesting, the one that interested me the most simply wouldnt progress because a key NPC refused to move where they were supposed to, least buggy bethesda release they said, but the bugs are definitely still there.
    The gunplay is passable, its not bad, but its nothing amazing when we had games like Doom, Destiny and Borderlands making gunplay so intense and fast paced, it certainly does not help that the AI is incredibly stupid, both the enemies' and your allies', with enemies main difficulty coming from how spongy they get at the higher difficulties.

    Exploration....its lacking, first of all theres no actual space travel, i dont care if someone spent 7 hours to get to a JPEG of a planet, they couldnt land on it from space, they still had to use their spaceship as a fast travel hub, which is what it is most of the time, even when exploring the actual planets, theres only a few that are handcrafted and interesting enough to explore, the randomly generated ones are barren and have nothing of interest, which defenders of the game will say its because of realism, but that same realism is entirely forgotten when they get asked where are the ground vehicles, it is definitely odd that in a game with spaceships, we somehow dont have any form of ground vehicles for traversing planets quicker and the loading screens, this game has SO MANY loadings screens, you better have an SSD or half of your gametime will be on loading screens.

    Theres potential, but its not quite there yet, i have heard of performance issues, however i had none on my rig, so i have no comments to say about that, pick this up in a year or two when the mods start to add the content it needs, until then, its a pretty big letdown considering who made it and the backing they had from microsoft.
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  69. Sep 8, 2023
    5
    Um resumo do jogo: mais do mesmo. Esperava alguma inovação que surpreendesse, mas infelizmente é só um jogo com a Bethesda: Divertido, Gráficos lindos (menos os NPCs ), História boa, Jogabilidade boa. Alguns problemas, como o excesso de load. A nota é 5 pq prometeram bem mais que isso, e não cumpriram. Faltou INOVAÇÃO.
  70. Sep 8, 2023
    5
    it’s just Privateer/Freelancer with a contemporary look, it’s not compellingly open-world given space games that have come before it, its engine performance is subpar while Todd Howard gaslights you claiming it’s your PC’s problem, NPC’s are still very buggy and models get reused a lot. a loading screen worldbuilding snippet claimed benzene to be an inorganic compound… like how did thisit’s just Privateer/Freelancer with a contemporary look, it’s not compellingly open-world given space games that have come before it, its engine performance is subpar while Todd Howard gaslights you claiming it’s your PC’s problem, NPC’s are still very buggy and models get reused a lot. a loading screen worldbuilding snippet claimed benzene to be an inorganic compound… like how did this make it past the purview of NASA, scientific my ass. it’s still fun but it’s not a well-made product. on top of that PR/fanboy/paid media shills are trying to lie/gaslight you into believing it should be anything more than just fun, like how kicking a can around will be fun when there’s currently nothing like a can around you that you’re able to kick around Expand
  71. Sep 7, 2023
    5
    또다시 재현된 모드로 완성되는 게임.

    장점 - 베데스다 특유의 다양한 서브퀘스트들. 메인퀘스트보다 훌륭한 팩션퀘스트 - 다양한 랜덤 인카운터 - 미려하고 사실적인 총기 및 우주복, 우주생물들의 디자인 - 모듈화되어 간편한 우주선 빌드 시스템 - 흥미로운 뉴게임+ 로 인한 스토리 상호작용 변화 - 좋은 OST 단점 - 몰입을 해치는 초반부 메인퀘스트의 개연성 - 뱅가드 퀘스트를 진행하기 전까지는 알 수 없는 게임의 배경 설정 - 단축키를 통한 빠른이동 위주의 이동방식 - 수십종의 식생을 랜덤으로 골라서 조합한 텅텅 빈 900개의 행성들. 무의미한 우주 탐험 - 복사-붙여넣기한 동굴과 기지, 연구소 구조 - 불친절한 기지 건설 안내 - 자주 등장하는 버그
    또다시 재현된 모드로 완성되는 게임.

    장점

    - 베데스다 특유의 다양한 서브퀘스트들. 메인퀘스트보다 훌륭한 팩션퀘스트
    - 다양한 랜덤 인카운터
    - 미려하고 사실적인 총기 및 우주복, 우주생물들의 디자인
    - 모듈화되어 간편한 우주선 빌드 시스템
    - 흥미로운 뉴게임+ 로 인한 스토리 상호작용 변화
    - 좋은 OST

    단점

    - 몰입을 해치는 초반부 메인퀘스트의 개연성
    - 뱅가드 퀘스트를 진행하기 전까지는 알 수 없는 게임의 배경 설정
    - 단축키를 통한 빠른이동 위주의 이동방식
    - 수십종의 식생을 랜덤으로 골라서 조합한 텅텅 빈 900개의 행성들. 무의미한 우주 탐험
    - 복사-붙여넣기한 동굴과 기지, 연구소 구조
    - 불친절한 기지 건설 안내
    - 자주 등장하는 버그
    - 끔찍한 최적화. 넥서스의 DLSS3 모드를 추천함
    - 자신들의 전작보다 퇴화한 AI. 특히 인간형 npc들의 행동은 이해하기 어려운 수준
    - 미니맵과 네비게이션과 지도가 없음.
    - 중구난방인 뉴 아틀란티스의 디자인. 지도가 없다는 단점과 합쳐져 어디에 어떤 상점이 있는지 찾을수가 없음
    - 무의미한 로딩의 반복. 특히 네온같은 경우 건물의 1-2층과 네온 상-하층이 한번에 로딩되어 창문이나 계단, 점프, 파워팩을 통해 이동할 수 있는데 엘리베이터를 이용하는 경우 1-2초의 로딩을 강제함
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  72. Sep 7, 2023
    5
    I have played Starfield for approximately 40 hours since the early access release. And I can't even call it a Bethesda game. Bad:
    They gutted the exploration, added this leveling system that is constantly janky especially with the enemies (you may get clustered of level 5s with 75s), combat is marginally improved, story is no different than the usual almost A.I. type writing from Bethesda
    I have played Starfield for approximately 40 hours since the early access release. And I can't even call it a Bethesda game. Bad:
    They gutted the exploration, added this leveling system that is constantly janky especially with the enemies (you may get clustered of level 5s with 75s), combat is marginally improved, story is no different than the usual almost A.I. type writing from Bethesda games, graphics are Fallout 4 with massive heaps of duct tape to cover the issues. Space in this is a joke and should never have even been advertised. There are definite performance issues that I can only conceive as the reviewers being paid off to say they don't exist: heaps of buggy models, animations, and visuals. For the first 10 hours I was crashing every hour. Lots of walls can simply be walked through as well as some npcs getting glitched requiring you to reload your save. A.I. is also the worst yet from a Bethesda game.
    Also, New Game+ is barely anything different than the main game.
    Good:
    Some specific side quests are good and should have been the main story instead. Ending is definitely intriguing and I almost felt pulled by the story to figure it out until they do a B.S. handwave of most of the questions I had. The non-procedural worlds are much better and invoke some of the good times from Fallout 4. Cool system that allows photos taken in-game to be placed as load screens. There are a lot of things to do, but this leads into the issue of most of those things are dreadfully boring. Middling:
    The dialogue will either captivate people or bore them because no one dares to express a solitary emotion that isn't subdued or muffled by low audio when recording their lines which leads to the music drowning them out at points. Music for me was just stock standard space tracks. I really don't understand the praise for it when most is very subtle rhythms that are too close to Fallout 4's. The 1000 planet situation... I've explored about 25 planets and after the 5th I started to encounter the same areas procedurally placed onto others again and again. This may be alright for some because there are quite a few variations but it wasn't doing it for me. Load screens are an issue but don't kill it. There are at times 4 loading screens to go through which may take between 2 to 3 minutes to complete. Much of the game is done through the menu and inventory system, more so than even Baldurs Gate 3 which boggled my mind. In the end it's meh, get it for free with gamepass if you got it already but definitely don't go out of your way to purchase especially the $70 version. I can't even recommend this for Bethesda fans because the ability to just walk in a direction to see what you can find is fundamentally not here which was paramount to my enjoyment of Fallout 4, which although I enjoyed, was very middling as well.
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  73. Sep 8, 2023
    5
    This game is mediocre for a studio like Bethesda you have people review bombing on both sides. So in all honesty it evens it out on a 5 to 6 what this game is truelly worth, it's not a bad game just not worth the money it is now.
  74. Sep 9, 2023
    6
    Exploration 5
    Quests 7
    AI NPC combat 4
    Crafting 7
    Trader & outpost 7
    Main quest 5 Graphics 6
    Sounds 7
  75. Sep 8, 2023
    5
    A hodge podge of half baked ideas and features, topped off with a main campaign that tries way too hard. The factions questlines were alright though. Also it is not a roleplaying game, it is a lootershooter.
  76. Sep 12, 2023
    6
    I’m 10 hours in. I’ve done multiple story mission and 2 open world quests.

    Let me start with what I like. Graphics looks pretty darn good, by and large. There’s some weird anomalies like the wide eyed stare, and there are visual glitches. Some planets look a bit weak but those total 5% of what I’ve seen. The other 95% looks great - textures and models of all the gear, the human built
    I’m 10 hours in. I’ve done multiple story mission and 2 open world quests.

    Let me start with what I like.

    Graphics looks pretty darn good, by and large. There’s some weird anomalies like the wide eyed stare, and there are visual glitches. Some planets look a bit weak but those total 5% of what I’ve seen. The other 95% looks great - textures and models of all the gear, the human built environments, all beautiful.

    Voice acting is usually ok. There’s a lot of cartoony over the top voices that sound like sarcasm. Music is beautiful. It all loads pretty fast on my Series S, thank goodness because of the many loading screens. I don’t think I’m out of the first act of the main story but I’m following along, enough - it’s fine!

    Already from my positives though you can see it’s not blown me away really.

    The bad:

    The games mechanics are confusing, it is taking me forever to understand how I store, trade, keep, upgrade, etc all the gear. Hard to understand menu navigation when traveling, hard to understand how to survey planets (I spent 2 hours on my first planet going in circles until I regretfully looked up help online. There are annoying enemy bugs where they clip through walls; they get me but I can’t get them. They blend into the environment too much; the areas colors are usually just 2-3 main similar colors, and muted and muddy. Many times I can’t see the enemy because they wear those same colors plus all the smoke hides everyone.

    I hate getting around. We are given an entire universe, but no great way to traverse it. Menu systems for ship travel are complex, confusing, and convoluted. Opening up a menu, selecting a planet, traveling, getting to the planet, but not actually landing on it, opening the menu, again, selecting an area on the planet, traveling again, watching the cut scene of the ship landing… terrible. Sometimes the planet needs to scan you for contraband, other times, not. Sometimes you can leave directly from being docked, other times you have to undock yourself. When you’re on the planet, you can’t run for long without running out of oxygen, that can run out even faster if you’re over encumbered, and when you’re over encumbered, you can’t fast travel. There are no vehicles. And you are running around these empty planets with nothing really interesting to do or look at as you make your way to the one area to get an artifact, or special ability or resource/trait. You can fast travel back to your ship… but only if you aren’t encumbered.

    Characters talk over each other all the time. The gunplay has been a struggle. Aiming either feels like I am pulling the cursor through syrup or it has a booster engine and shoots my crosshair across the screen if I barely touch it. I’ve tried so many aim sensitivity settings but I think I am making small improvements only because I am learning to work within these confines. I have yet to find much ammo for one of the guns I really want to use.

    Speaking of guns - what the actual EFF is with the lack of automatic ammo pick up? To get ammo for your gun, you have to pick up a gun that uses the same ammo. The ammo will automatically show up on your HUD but now you have to do something with the gun. With such limited inventory, I am dropping the guns all the time, and it really slows down the momentum of the game. . After spending 15 minutes walking in a slow straight line across a boring empty planet, when I finally find enemies to shoot, I don’t want to spend most of that time opening my menu to drop guns. Even a game considered one of the most realistic, RDR2, allows you to just walk near an enemy and the ammo is automatically picked up.

    There is some good, but at this point there isn’t enough good to make me want to leave the main story again. At the moment, it’s entertaining enough that I will continue the main story for now, but I have a lot of other games I want to get to and star field has felt more like it’s stealing my time more than me enjoying my time with it.
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  77. Sep 8, 2023
    5
    Echando un vistazo al Starfield Showcase de tres cuartos de hora lanzado en Junio podemos ver qué es lo que ha ocurrido con este juego. Promesas y 'medias-verdades' por parte del equipo de Bethesda que al final le han estallado en la cara. El juego te gustará si eres fan de los previos juegos de Bethesda, pero te defraudará a niveles estratosféricos si piensas que va a ser lo que hanEchando un vistazo al Starfield Showcase de tres cuartos de hora lanzado en Junio podemos ver qué es lo que ha ocurrido con este juego. Promesas y 'medias-verdades' por parte del equipo de Bethesda que al final le han estallado en la cara. El juego te gustará si eres fan de los previos juegos de Bethesda, pero te defraudará a niveles estratosféricos si piensas que va a ser lo que han estado vendiendo durante años, un juego en el que podrás explorar cientos de planetas, con un rico contenido relacionado con la exploración, inmersión y demás. Las pantallas de carga continuas rompen de forma constante la inmersión, la exploración espacial es inexistente ya que, debido a los tiempos de carga y las cut-scenes, hacen que se opte por el sistema de fast-travel de punto A a punto B sin siquiera ser necesario tocar la nave.

    Un sistema fallido de exploración, que es precisamente lo que han querido vender desde hace mucho tiempo con este proyecto. Una decepción. Pero repito, si te gustan los anteriores juegos de Bethesda, encontrarás un buen juego. Sin más.
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  78. Sep 8, 2023
    5
    use it.
    Unreal Engine 5 is a powerful engine able to render massive open worlds full of complex flora and fauna. One of the new features that makes it easier to work on large open worlds in Unreal Engine 5 is World Partition, which automatically divides the world into a grid of cells that are streamed in and out based on the player's location. This allows for seamless transitions between
    use it.
    Unreal Engine 5 is a powerful engine able to render massive open worlds full of complex flora and fauna. One of the new features that makes it easier to work on large open worlds in Unreal Engine 5 is World Partition, which automatically divides the world into a grid of cells that are streamed in and out based on the player's location. This allows for seamless transitions between different areas without loading screens. Another feature is One File Per Actor, which stores each actor in the world as a separate file, making it easier to collaborate and edit large worlds. The Open World Tools can also be used to procedurally fill large spaces with Static Mesh assets to create outdoor spaces that feel natural and alive
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  79. Sep 8, 2023
    5
    I am wondering what Bethesda actually did in the last decade. It feels like a reskinned Skyrim/Fallout with incredibly outdated game mechanics, quests, graphics and full of annoying loading screens without actual space exploration.
  80. Sep 8, 2023
    5
    With over 150 hours logged now into Starfield I feel like ive gotten a good understanding of the game.

    To start the game is lots of fun when it is working and there are a lot of new interesting things to do in this whole new franchise. On the other hand it feels as if Bethesda has taken so many steps backwards. This game is poorly optimized and relies on mods to get stable FPS and
    With over 150 hours logged now into Starfield I feel like ive gotten a good understanding of the game.

    To start the game is lots of fun when it is working and there are a lot of new interesting things to do in this whole new franchise. On the other hand it feels as if Bethesda has taken so many steps backwards.
    This game is poorly optimized and relies on mods to get stable FPS and performance even with a top of the line GPU. Players running on lower end setups may need to shell out hundreds of dollars just to have a playable and stable product, while so many others in the industry are able to optimize games for multiple levels of PCs.
    The AI in this game might be the worst of any Bethesda game to date you can shoot around them or aim your weapons and they wont even react, even when you damage them sometimes they still don't react. This takes away so much from the game there is nothing more uncanny then attacking and NPC and just having them stand there like nothing is happening. The AI in Morrowind from 2002 have better reactions to the AI in Starfield over 21 years later, I was really hoping that Bethesda would've taken the leap to improve their AI but they have gone back over 20 years with the release of Starfield.
    The way the game was advertised and marketed by it seemed that space travel and exploration would be focal point of this title. The exploration is very underwhelming to say the least, the planets are barren and the chance to see the same generated structures are high which further ruins immersion when you are on one planet and see the exact same structure in the exact same place on a planet 5 systems away. Even Minecraft has better procedural generation.
    With my main negatives aside I think there is also a lot to enjoy about this game and something thats Bethesda nailed. I think that the voice acting and audio design are phenomenal the score really adds to that feeling of space and delving into the unknown. The main cities and towns are charming and have their own unique feel to them. The side quest are plentiful and very fun. The ship creation is a game within its-self there are so many possibilities and options when it comes to how you want to customize your starship. The base building is a great addition that I enjoyed in Fallout 4 its great to see it back in Starfield improved features.

    After all that was said I cannot give this game a higher score than 5, it is mediocre at best, while there are many aspects that make it amazing there are equally as many that make it terrible.
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  81. Sep 8, 2023
    5
    A very middle of the road looter/shooter game, very little in the way of actual RPG mechanics. Bethesda has once again brute forced their engine to do something it is very clearly incapable of doing. No land vehicles, no ship flying on a planet etc. And while you can't actually fly around on the planet, it's not like you would want to anyway as there is actually very little to discover onA very middle of the road looter/shooter game, very little in the way of actual RPG mechanics. Bethesda has once again brute forced their engine to do something it is very clearly incapable of doing. No land vehicles, no ship flying on a planet etc. And while you can't actually fly around on the planet, it's not like you would want to anyway as there is actually very little to discover on the planets surface outside of procedurally generated landscapes and copy/paste "dungeons" scattered around.

    The biggest problem with this game is that it doesn't know what it wants to be, it tries to cover all bases and falls short almost every single time. They give you planets you can't explore, a ship you can't really fly, and shallow companions with almost no personality. The big question I have is why would you play Starfield when you could play literally any other space game out there.
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  82. Sep 8, 2023
    5
    Starfield should be a great game, but Bethesdas inability to make a seamless transition between planet surface areas, planet surfaces and space, and planets in space and other planets completely destroys the immersion. If you aren't sitting in your cockpit or walking around, you're in a fast travel/loading screen simulator. Plenty of games, AA ones at that, have pulled off loading andStarfield should be a great game, but Bethesdas inability to make a seamless transition between planet surface areas, planet surfaces and space, and planets in space and other planets completely destroys the immersion. If you aren't sitting in your cockpit or walking around, you're in a fast travel/loading screen simulator. Plenty of games, AA ones at that, have pulled off loading and unloading assets to allow for seamless transitions between tilesets. If traversal was solved this would be a contender for GOTY, as it stands its a B-tier sci fi rpg that is going to sit on the shelf until modders either fix it or deem it impossible to fix and I play it as the mediocre, disjointed mass of gameplay it didn't have to be. I wasn't particularly hyped for Starfield, but after playing it and recognizing it's potential, I am truly disappoint. Expand
  83. Sep 8, 2023
    5
    Too many loading screens. Feels lazy. Breaks immersion. Very linear. No open world exploration. No space exploration. No planet exploration. Invisible walls after only 5 minutes of walking in one direction…Fishbowl environment

    No base building until end game. Mechanics locked behind boring story. Overall the game feels lazy & outdated. It offers nothing new. There are other space
    Too many loading screens. Feels lazy. Breaks immersion. Very linear. No open world exploration. No space exploration. No planet exploration. Invisible walls after only 5 minutes of walking in one direction…Fishbowl environment

    No base building until end game. Mechanics locked behind boring story.

    Overall the game feels lazy & outdated. It offers nothing new. There are other space games that do this much better. [Space Engineers, No Mans Sky, Star Citizen] Starfield is a shell of other games. You would only enjoy this game if you’ve never played No Mans Sky or Space Engineers or Star Citizen. This is NOT your traditional Bethesda open world experience. This is nothing like Skyrim or Fallout 4.

    I played No Mans Sky for the first time one week before Starfield’s release. Starfield is trying to do what No Mans Sky already did…
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  84. Sep 8, 2023
    5
    This game is fun and would rate it a 7/10 under normal circumstances. This biggest issue I have is the bugs, lags, and the experience I had with it. I have the game on gamepass and it's disappointing that I have to buy the game full price to install mods in order to actually play the game and immerse myself into it. There shouldn't be any excuse as to why this game isn't optimized to PCThis game is fun and would rate it a 7/10 under normal circumstances. This biggest issue I have is the bugs, lags, and the experience I had with it. I have the game on gamepass and it's disappointing that I have to buy the game full price to install mods in order to actually play the game and immerse myself into it. There shouldn't be any excuse as to why this game isn't optimized to PC and telling people to upgrade their PC when using a high-end PC in unacceptable. I had to restart the tutorial twice because of a game breaking crash as one of the major cutscenes was loading. Every time I talk to an NPC or one of the essential characters in the game their animations lag and sometimes the screen will freeze and you have to wait for the game to catch up. This is after I reset the display setting multiple times. I'm so glad I didn't buy this game at full price because it's not worth it right now. I'm considering dropping it altogether until patches are out. Expand
  85. Sep 8, 2023
    6
    Es un juego en el cual nos prometieron algo muy diferente, continuo uso del viaje rápido, pantallas de cargas, que hablar del motor grafico desfasado y aún así pésima optimización en PC, entre otras cosas, los bugs pueden ir mejorándolos, no es malo, pero tampoco es bueno, en mi humilde opinión merece un 6.
  86. Sep 8, 2023
    6
    El juego es simplemente mid no destaca en nada que no allá echo bethesda antes y lo nuevo vuelve el juego peor la exploración espacial y planetaria es pésima y la exploración en general es mucho peor que la de sus juegos anteriores la ia es un chiste el combate es peor que el de fallout 4 ya qué no hay vaths es un juego que no destaca en nada tristemente
  87. Sep 11, 2023
    6
    Starfield: An Honest Review

    Having delved into the much-anticipated game, Starfield, I've come away with some very defined opinions that might not align with the hype. To be transparent, I rate this game a 6 out of 10. Some might argue that's even being generous. Although my experience might be skewed because I played on PC and it's evident that Starfield is a console game with an
    Starfield: An Honest Review

    Having delved into the much-anticipated game, Starfield, I've come away with some very defined opinions that might not align with the hype.

    To be transparent, I rate this game a 6 out of 10. Some might argue that's even being generous. Although my experience might be skewed because I played on PC and it's evident that Starfield is a console game with an unsatisfactory PC port. It feels lackluster in supporting the features and standards that PC gamers expect, most glaringly, a user interface that is notably "console trash."

    Storyline & Quests
    The main storyline is, to put it plainly, uninteresting. The narrative introduces a supposedly mysterious plot device expecting awe from the player, but it failed to elicit any such emotion in me. Additionally, the side quests and factions leave much to be desired, coming across as uninspired.

    Combat & AI
    The combat system borrows heavily from Fallout 4, inheriting all its flaws. The enemy AI is far from competent, and the Companion AI manages to be even worse.

    Exploration & Travel
    Considering the "open-world" nature of Bethesda RPGs, Starfield's space setting could have presented an interesting twist. However, the execution is flawed. There's an over-reliance on Fast Travel, turning almost every movement into a loading screen, void of the immersive 'warp jump' scenes one would expect in a space game. Planet exploration, while likely the core attraction for many, felt mundane. Interactions, whether with resources or NPCs, often lack depth and intrigue.

    Urban Exploration
    Venturing into urban spaces has its share of disappointments. There are buildings of significance, like the abandoned embassy of an interplanetary organization, that are strangely inaccessible, a missed opportunity for world-building.

    Aesthetics
    The game's aesthetic choices are perplexing. An example I vividly remember is the portrayal of space – it is wildly different from any conventional depiction, and not necessarily in a good way.

    Some Positives
    To give credit where it's due, Starfield's lockpicking mechanism is phenomenal, standing out as the best I've ever seen in any game.

    Final Thoughts
    Starfield isn't an entirely bad game. But juxtaposed with Bethesda's previous masterpieces, like Oblivion and Skyrim, it doesn't measure up. It feels like a missed opportunity, a space RPG that could have been so much more but falls short in numerous areas. While some might find joy in this game, I regret my purchase of the premium edition.

    To players enjoying Starfield, I'm genuinely happy for you. This review is merely a reflection of my experience and by no means an attempt to belittle your enjoyment. However, for those considering the game, I'd suggest waiting. There's potential for improvement, perhaps through modders or DLCs, but as it stands, Starfield feels "super mid."

    As a side note, after playing Baldur's Gate 3, the bar for RPGs has been raised significantly, making the shortcomings of Starfield even more evident. Current RPGs that don't adjust or evolve with the times might find themselves struggling in comparison. Starfield, in this landscape, feels like a step back rather than the leap forward many were expecting.
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  88. Sep 7, 2023
    6
    The marketing for this was like they were actually going into space, a technical marvel. Bethesda's writing and attention to detail are weaker than I remember... I just see amazing scenarios with lacking options, choices, and consequences in the design and fine detail. On rails.
  89. Sep 7, 2023
    5
    Unimpressed. First of all it is not okay that you delay the release several times because you say you need that extra time for a great experience. While on the other hand you grand early access to play a week earlier for 30 euros extra when you buy the premium edition of 100 euros instead of 70. That is shameless money grabbing. It is also not okay to skip dlss support. It is even worseUnimpressed. First of all it is not okay that you delay the release several times because you say you need that extra time for a great experience. While on the other hand you grand early access to play a week earlier for 30 euros extra when you buy the premium edition of 100 euros instead of 70. That is shameless money grabbing. It is also not okay to skip dlss support. It is even worse because it was very easy to add dlss. Given that ordinary modders get the dlss support done very easy. It appears that skipping dlss was primarily done to make AMD happy. So AMD is more important to bethesda than its own consumers. Than the game itself. Looks boring. People look like lifeless zombies. Graphics also below what you expect from a game with such high system requirements. It appears that making a universe as large as possible was more important than quality. So quantity over a quality. All in all a fail. Expand
  90. Sep 8, 2023
    5
    I really wanted to like this game. I love sci-fi RPGs but this is boring and shallow experience. Main story is just bad. Graphics have very uneven quality, faces look ugly and have really weird expressions, which instantly ruins immersion. Not a lot of bugs, but engine feels very dated. UI and AI are terrible. Ship builder is really good, but pointless, because there is not a lot ofI really wanted to like this game. I love sci-fi RPGs but this is boring and shallow experience. Main story is just bad. Graphics have very uneven quality, faces look ugly and have really weird expressions, which instantly ruins immersion. Not a lot of bugs, but engine feels very dated. UI and AI are terrible. Ship builder is really good, but pointless, because there is not a lot of flying. I've seen more loading screens in Starfield than all the games I played in recent years combined. Side quests are good, better than main story. I don't see Bethesda making any progress, quite the opposite - no good lore, exploration is bad. I know, space is empty but this is not a good thing to reproduce in a game. Expand
  91. Sep 8, 2023
    5
    The performance on pc is terrible(rtx3060,i7,ssd,ram16). While I get a constant 60fps in Baldure's gate I barely reached 30fps in starfield. And with a storm happening in the game fps dropped under 20. After installing some mods it finally reached 40fps and is performing well.
    UI design is terrible. Hud is minimal and not really bad but menus and other stuff could be so much better and
    The performance on pc is terrible(rtx3060,i7,ssd,ram16). While I get a constant 60fps in Baldure's gate I barely reached 30fps in starfield. And with a storm happening in the game fps dropped under 20. After installing some mods it finally reached 40fps and is performing well.
    UI design is terrible. Hud is minimal and not really bad but menus and other stuff could be so much better and more convinient.
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  92. Sep 7, 2023
    5
    the game is visually stunning and the quests + exploration are tons of fun, but its performance is the worst ive ever seen in a videogame. a rtx3060 shouldnt need to be downscaled to 540-720p on low settings in order to run this game at 60FPS. the fact that todd howard stated this is optimized for PC and we may need better hardware makes me think theres going to be no major performancethe game is visually stunning and the quests + exploration are tons of fun, but its performance is the worst ive ever seen in a videogame. a rtx3060 shouldnt need to be downscaled to 540-720p on low settings in order to run this game at 60FPS. the fact that todd howard stated this is optimized for PC and we may need better hardware makes me think theres going to be no major performance upgrades for this game. therefor i cannot justify giving it a positive review Expand
  93. Sep 9, 2023
    5
    I love that is is really like fallout 4 but in space. Needs a lot of basebuild modding.

    Leveling is suuuuuuuuuper slow and i struggle to identify with the game. As a straight white male i feel the game underrepresents my demographic. It is extremely woke and therefore also forbidden in my country. I have not encountered any ganebraking bugs. Had two minor hard crashes. But i thinks its
    I love that is is really like fallout 4 but in space. Needs a lot of basebuild modding.

    Leveling is suuuuuuuuuper slow and i struggle to identify with the game. As a straight white male i feel the game underrepresents my demographic. It is extremely woke and therefore also forbidden in my country.

    I have not encountered any ganebraking bugs. Had two minor hard crashes. But i thinks its woke garbage. Hope that can get modded.
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  94. Sep 7, 2023
    5
    O jogo não ofereceu uma jogabilidade envolvente, com combates simplórios, missões secundárias tediosas e pouca liberdade criativa. Sem liberdade de exploração espacial a não ser pelos menus com carregamento. Muito diferente do que foi apresentado no marketing.
  95. Sep 8, 2023
    6
    Bought the premium edition in order to play early access.
    I played the game for exactly 3 hours, and got bored out of my mind and refunded it.
    Putting aside the glaring wokeness of having preferred pronouns, the vast majority of humanity being multiracial for some reason, with white people, and especially white men, being extremely rare, and most positions of power being held by women,
    Bought the premium edition in order to play early access.
    I played the game for exactly 3 hours, and got bored out of my mind and refunded it.

    Putting aside the glaring wokeness of having preferred pronouns, the vast majority of humanity being multiracial for some reason, with white people, and especially white men, being extremely rare, and most positions of power being held by women, the game has other issues as well.

    Such as the AI lacking the I, the character models being super ugly, reminding of Oblivion, the game being a chain of loading screens as the universe is not actually open, it's just a huge amount of cells, each with their own loading screen.

    But above all, the game is just...BORING! It's not Skyrim in space, it's Fallout 4 in space, except that unlike Fallout 4, it doesn't even have a popular franchise to stand on.

    Wokeness is always ignored by the players if the game is good. Hell, Baldur's Gate 3 is pretty woke and no one cares because the game is so damn good. But Starfield is not a good game, it's a mediocre game at best, so of course the wokeness sticks out like a sore thumb.

    It's...a game. It's nothing memorable nor interesting, it's a soulless corporate product made to squeeze money out of the sheep.
    And if anyone thinks it's a contender for the GOTY award, then they're just pathologically delusional.
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  96. Sep 8, 2023
    6
    Un classico gioco Bethesda, con i suoi pro ed i suoi contro.
    Tecnicamente molto mediocre pur girando a 50 fps con una 4080, i713700k
    Ne vale la pena solamente perchè è incluso in gamepass.
    Sconsigliato.
  97. Sep 8, 2023
    5
    You simply, probably, likely, definitely, and absolutely are not going to feel like in SPACE!
  98. Sep 8, 2023
    6
    Well well well, let me guess, you came to read reviews of Starfield, You've come to the right place traveller. I've been playing this game for a while, I'm a fan of Bethesda titles (The good ones), and I'm here to give you the goods.

    Let's begin: Negatives: - This game makes you hate Fast Travel, The procedural generation comes with limitations, there are no real-time procedural
    Well well well, let me guess, you came to read reviews of Starfield, You've come to the right place traveller. I've been playing this game for a while, I'm a fan of Bethesda titles (The good ones), and I'm here to give you the goods.

    Let's begin:

    Negatives:
    - This game makes you hate Fast Travel, The procedural generation comes with limitations, there are no real-time procedural elements like lesser games such as No Man's Sky.

    - The performance is all over the place, sometimes it's 60fps, sometimes it's 24fps(No joke), and sometimes it's 45fps, it depends on how much is being rendered and what elements bottleneck your CPU and GPU.

    I'm running a PC with:
    AMD RYZEN 5 3600 6c 12t
    32GB DDR4 RAM @ 3200mhz
    MSI NVIDIA RTX 3060 12G
    Muskin Vortex SSD 7GB read/ 5GB write

    and at 1080p it cannot maintain a Constant 60fps just like Fort Solis, I called it.

    - This game lacks character introductions, it's all a massive character dump or nothing, let's take Sarah for example, if I were to think about who she is, I wouldn't be able to tell you. The characters and storylines are just pushed onto you. The game says "OK stop what you're doing, get on the ship and go here".

    - Most planets are desolate and lack a certain type of detail compared to No Man's Sky.

    - There is a lack of features, including graphical settings, an explanation of those settings, No map for civilizations, no Map integrated into gameplay, no FOV slider, and No Display settings, it is this convoluted mess of menus and things that are uneasy or completely useless to achieve the thing that you want.

    e.g fast Travel, you will have to delve into two menus and endure 2 loading screens.

    - All of this takes too long for FAST TRAVEL, who designed this?!

    - You can travel to and from planets but there are no mechanics that make that easy, it will take you hours, if not days.
    No Man's Sky, an Indi-developed game has more mechanics and fun ship features than this game. The "Grav Drive" in this game is a glorified loading screen.

    - This game is overly expensive considering the quality.

    - The animations and gameplay are Janky for 2023 standards.

    - There are a bit of woke touches in here(I'm not bothered about that too much, I just care about the game.)

    - You can't see your character when choosing Dialogue, I don't care if it's a "Bethesda" title, make your game have a good presentation like I don't know... Baldurs Gate 3.

    - The UI is boring, the UI is sh*t to use, and yes this includes the start screen. People were complaining about this and they have every right to. Of course, a Start screen doesn't speak for the game, but it can raise red flags in consumer confidence about a product, that's just reality.

    Don't give me the excuse of, "Oh but you're only going to see it for like 3 seconds", when a mechanic is focused on opening a menu every few minutes, the UI, all of it better look amazing.
    I would do that in my game, Why shouldn't Bethesda, a AAA Studio, backed by the Trillion Dollar Company Microsoft?
    Stop making excuses and expect better, otherwise, you are asking to be screwed.

    - When I saw the Start screen, I knew that something about Starfield was off, I wanted this game to be the pinnacle of Bethesda RPGs, but let me tell you this is no better than Fallout 4, play that game instead.
    This is Fallout in Space just without any of the fun mechanics like Power Armour, Pip boys, Interesting characters and Story, all of it is just so bare minimum, with a hint of ...Something.

    - No vehicles, No planetary Flight.

    - Misuse of Invisible Walls
    - Maybe things weigh too much. Positives: - Nice lighting. - Nice Music. - Nice Gun Play. - New Game Plus - Nice excessive Detail to things. - Good Procedural animation and sometimes voice acting. It took 8 years to develop, we could have had 2 great Bethesda games if management wasn't like this. Now for what it's worth, I do see the passion and dedication, but that's nothing if there isn't substance. Bethesda has me Scared about TES VI. Just remember, instead of trying to make a big game, try and make a Quality game. This is a 6/10 game, and my initial prediction was more forgiving. This game is slightly entertaining and that's it, There are good moments but god you have to grind. *A Message to Phil Spencer, You are wrong. Making great games would do wonders XBOX, and future titles to come, Starfield has shown me that Bethesda is nowhere near ready to Deal with TES VI. DO NOT buy this game, Please listen to me, Let me save you once more. Wait until Bethesda releases all DLC and when modders have fixed the rest of the game, then Buy it. So when they do their "GOTY Edition", get it for about $50 or less. Right now, Don't even look at this game, I'm not going to until it's oversaturated with fun content, and the game is more tolerable. That's my review, I'm gonna start playing my Second Playthrough of BG3 now...
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  99. Sep 7, 2023
    6
    If u don’t follow the main story u are lost in this game. Everything that doesn't have relation with that is **** exploration, combat, interaction with npc, bad AI, lots of menus, bad combat in ship, bugs, glitches and performance. Otherwise the main story is good.
  100. Sep 8, 2023
    5
    The. Unidentified Aerial Phenomena Task Force of the modern gaming system. No need to spend money on it just go steam, you know the one & only fair gaming system. Tx Valve dixit Galileo
Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.