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5.6

Mixed or average reviews- based on 5711 Ratings

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  1. Sep 8, 2023
    5
    Comparing NoMan'sSky to Starfield is like and indie devs that doing their first game....starfield's loading screens made me falling asleep, i want to play but those loading screen and limited CREATION Engine options, killed the game for me, at this point i want play NoMan'sSky more than starfield, im very happy that didnt buy the game and played it on PC gamePass, and im happy didnt buyComparing NoMan'sSky to Starfield is like and indie devs that doing their first game....starfield's loading screens made me falling asleep, i want to play but those loading screen and limited CREATION Engine options, killed the game for me, at this point i want play NoMan'sSky more than starfield, im very happy that didnt buy the game and played it on PC gamePass, and im happy didnt buy Diablo4 too, it is sad to see what gaming Industry comes to, i knew todd is lying again but didnt want to judge soon, played the game and exactly remembering Fallout76 with 16x the detail...

    Starfield maybe going to be a better game in 12 months or more but at this poing it is not optimize and fun, just go play noMansSky, eliteDangerous or another space game, i wonder how this game was making about 10 years?! todd is a liar, remember once a liar, always a liar but i dont give it 0 i dont want review bombing it but it deserves 5 or lower nothing more
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  2. Sep 7, 2023
    5
    Meh.

    Horrible performance, a bad PC port and a game that is so dated really make this one a medicore experience.

    It's a Bethesda game through and through and you get that unique feeling of a game, but the quality is abysmal in some parts and I can't just ignore that.
  3. Sep 8, 2023
    5
    I've loved all of Bethesda's previous games since morrowwind, even fallout 4. I really gave this game a chance as I'm 10 hrs in, and will continue to give it a chance, but most reviews in my opinion are given through some very blurry lenses. I am struggling to find anything in this game that is well done. All of its shortcomings are the exact same things as all of their games sinceI've loved all of Bethesda's previous games since morrowwind, even fallout 4. I really gave this game a chance as I'm 10 hrs in, and will continue to give it a chance, but most reviews in my opinion are given through some very blurry lenses. I am struggling to find anything in this game that is well done. All of its shortcomings are the exact same things as all of their games since oblivions release. All but a few characters are completely soulless. The shades that they use so heavily, are covering up their insanely dated engines rendering ability. I think if it wasn't blurry as hell, it would be even more glaringly janky. I understand they don't make a new one because starfield probably wouldn't have released until 2026, but if they decide to use creation 2 or even 3 for es6, I will be skipping. There just isn't anything fun to do in this game. The only person I personally know that is enjoying it defines himself as a "Bethesda Stan". I'm pretty sure Bethesda knows, and is banking on that to be the case. Expand
  4. Sep 7, 2023
    5
    Was really hyped for it but the stupid AI was really a downer. Also for more space exploration and better optimization of the game as performance can be only improved with mods... yeah and contentwise you also need mods as otherwise it gets boring way to fast...
  5. Sep 8, 2023
    5
    Pro"s:

    - Very good music - Gun play feels slightly improved over previous Bethesda games - Lots of customisation Con's: - Loading screens are everywhere taking you out of the game. - The 1000's of planets are very cut/paste - No atmospheric flight or taking off/landing on planets - Horrible UI - Enemy and friendly AI that gets stuck in walls, stop moving, fall through the floor and
    Pro"s:

    - Very good music
    - Gun play feels slightly improved over previous Bethesda games - Lots of customisation

    Con's:

    - Loading screens are everywhere taking you out of the game.
    - The 1000's of planets are very cut/paste
    - No atmospheric flight or taking off/landing on planets
    - Horrible UI - Enemy and friendly AI that gets stuck in walls, stop moving, fall through the floor and regularly bug out.
    - Extremely basic ship combat.
    - Absolutely terrible performance with nothing in the game to justify why that is, since it doesn't look that much better than fallout 4 that runs far, far better.
    - NPC faces look incredibly bad at times.
    - Claims to be a "next gen" game yet doesn't even have things like ray tracing.
    - The majority of the companions are annoying

    The main thing for me is the terrible performance for a game that looks outdated.
    Theres no big background simulation like in the X games that justifies CPU usage, not is there next level lighting, shadows or effects that justifying GPU usage.

    All in all, next to diablo 4 as the biggest disappointments of the year and from a guy that says "just upgrade your pc" honestly a joke.
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  6. Sep 8, 2023
    5
    This is among the best I've ever seen. I was just the other day out flying around. And landing on an distant planet. OMG There was a tropical climate and the resort Paradisio. I couldn't dream about something in the closest to this. Just love the game
  7. Sep 8, 2023
    6
    Such a meh game. Can’t even fly down to planets, so much for a space game where planets r just flat picture boxes. Zones on planets have boundaries so it’s not explorable. Just another tod Howard lies game.
  8. Sep 7, 2023
    6
    It was a number of different things that made me give this game a negative review instead of a positive one. I was stockholm syndromed into thinking I loved the game and I did have a lot of fun when playing but then I just hit a wall that made me look at the game differently.

    Exploration felt quite boring to me. I found the procedural generation not great and after 'exploring' multiple
    It was a number of different things that made me give this game a negative review instead of a positive one. I was stockholm syndromed into thinking I loved the game and I did have a lot of fun when playing but then I just hit a wall that made me look at the game differently.

    Exploration felt quite boring to me. I found the procedural generation not great and after 'exploring' multiple planets I just got sick of going in the same buildings, killing the same enemies and getting almost the same type of loot items again and again. I even got some of the same caves and bases with exactly the same terminal logs and environmental storytelling on multiple different planets.

    I pretty much gave up on surveying after my second time since I found it mind numbingly boring having to run the distances in between the POIs and everything that needed scanning. It doesn't help that a lot of the landscape started to feel the same no matter what planet it was I landed on.

    At first I really enjoyed the quests but as I did more and more and actually thought about the previous ones I realized that a massive number of the quests are quite simplistic and are basically just fetch quests or going somewhere to kill/persuade someone.

    Can't really speak much for actual choices in the game. From what I saw the world doesn't really respond to your actions much and your actions provide little impact with the actual outcomes of quests. For me the choices in Starfield feel like the choices in Fallout 4. They are there to give you the illusion of choice but in most cases you are still going to progress to the same outcome regardless of what you choose. Starfield does do this better though and its not so obvious as it was in a game like FO4, I think having a voiceless protagonist is a big reason why it's hidden better.

    As well as these things the game doesn't have much character for me. No edge or anything like you would get in the Elder Scrolls or Skyrim. It just feels incredibly vanilla and like Bethesda didn't want to take any risks or rock the boat. Even FO4 was better for me in this regard since it had the character of the Fallout universe/lore to back up the bad parts of that game.

    I grew up playing RPGs and it basically didn't feel like an RPG for me but a looter shooter with RPG mechanics. My short summary of the game would be that Starfield is a slightly better version of a Ubisoft game.

    It could have been a lot better by being smaller. I think that if Bethesda did a solar system or two with no more than 20 planets max and they were entirely handcrafted Starfield would be 10/10. I wouldn't even care about exploring whole planets. I would rather have a skyrimish size map per planet of handcrafted content than hundreds of the same repetitive tiles across hundreds of planets.

    I wouldn't say don't get the game but IMO its certainly not worth the full price, let alone the price I paid for the premium edition. Wait for at least 6 months or a year and pick it up when its on sale and the modding scene for the game is more developed. Modding like in all BSG games will be top notch and likely produce stuff that is even better than the base game
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  9. Sep 7, 2023
    6
    Main story is hot garbage (i was on 8/10 until i started getting in to that whole multiverse stuff), The Red Mile is the MOST DISSAPOINTING content in the entire game.

    Bethesda... Old engine, old tricks with lazyness drizzled on top. You take your modding community for granted..
  10. Sep 7, 2023
    5
    Probably the worst release from Bethesda so far. A bare bone skeleton of a game waiting for modders to make it interresting, for free. I see what you're doing here B. Waiting a year until it's been modded into oblivion to sell it as a GOTY.
  11. Sep 8, 2023
    6
    Starfield is a Bethesda game that I don't feel like going back to. I had some fun, lots of bugs and bad design decisions.

    It's a bad RPG, mediocre shooter, weak quests, inappropriate music, hideous interface and characters. The onions in the game are better made than the whole game combined. The managers and management should have prioritized it differently. The game could have been
    Starfield is a Bethesda game that I don't feel like going back to. I had some fun, lots of bugs and bad design decisions.

    It's a bad RPG, mediocre shooter, weak quests, inappropriate music, hideous interface and characters. The onions in the game are better made than the whole game combined. The managers and management should have prioritized it differently.

    The game could have been better and I have faith that the modders will make the game better. But Bethesda should consider that it's time for them to change their game engine and make games that are within their capabilities.

    Alas, Starfield has proven to be beyond the company's capabilities. Many of the promises made by management turned out to be outright lies. I consider myself deceived, but I respect the good workers at Bethesda. Alas, they are run by incompetent people who have lost touch with the players and no longer understand what people like.

    I wish Bethesda to change their management and not repeat Starfield's mistakes. Don't listen to those who praise this game. It's a failure. You will most likely regret the money you spent.
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  12. Sep 9, 2023
    5
    This review contains spoilers, click expand to view. The laziest game beginning in gaming history. Guy walks up to you right at the beginning and hands over a space ship to you. And just like that you are a captain. You want to play Bethesda game play Skyrim and if you want to explore space play No Man's Sky Expand
  13. Sep 7, 2023
    5
    How can a game like this has a score beyond 80 in metacritic? What justify that?

    Story: weak and boring. Combat: weak and repetitive. Characters: boring, boring and boring. Graphics: nothing special, just average for an AAA game. Everyone seams to be made of dough. Sound: some are decente, but others, like the weapon sounds, feels like you are shooting beans. Exploration: pretty
    How can a game like this has a score beyond 80 in metacritic? What justify that?

    Story: weak and boring.
    Combat: weak and repetitive.
    Characters: boring, boring and boring.
    Graphics: nothing special, just average for an AAA game. Everyone seams to be made of dough.
    Sound: some are decente, but others, like the weapon sounds, feels like you are shooting beans.
    Exploration: pretty bad, even with "more than 1000 planets" LOL

    When i see a metascore higher than 80, i imagine some game that is pretty good at most aspects i cited above, but this is a special case: a game that isn't very good at NOTHING and still being praise by most "pro critics". That stinks.
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  14. Sep 8, 2023
    5
    This game is not what I was hoping for, it's still plain old "walking" game, space is just setting, potential of space exploration is boring, or perhaps that was the point? Space is indeed dark, vast, boring, empty space. If that was the point then this game delivers I guess. "On-the-ground" experience and quests is good but less interesting and immersing than it was in Fallout and Skyrim,This game is not what I was hoping for, it's still plain old "walking" game, space is just setting, potential of space exploration is boring, or perhaps that was the point? Space is indeed dark, vast, boring, empty space. If that was the point then this game delivers I guess. "On-the-ground" experience and quests is good but less interesting and immersing than it was in Fallout and Skyrim, I don't feel the vibes really. And yea, one last part, leading screen, loading screen, loading screen, loading screen... There's a lot of loading screens. Expand
  15. Sep 7, 2023
    6
    Statfield, eventho can be fun to play sometimes, does nothing new, looks like a 15 year old game with new graphics. It feels outdated all they way, the mechanics are the same from every other game from bethesda, they have not changed anything in 15 years, the IA its the most basic, dialogues and storyline are vague and simple, nothing interesting. There is no reason to explore planetsStatfield, eventho can be fun to play sometimes, does nothing new, looks like a 15 year old game with new graphics. It feels outdated all they way, the mechanics are the same from every other game from bethesda, they have not changed anything in 15 years, the IA its the most basic, dialogues and storyline are vague and simple, nothing interesting. There is no reason to explore planets since they dont really exist in the game, they are procedural generated portions of map that repeat assests over and over, its irrelevant what planet you visit, you can explore all the assets in a single planet just generating new portions of map all over it. It does not feel like im travelling through galaxies and systems at all. Loading screens, eventho they are 2 seconds, are annoying and breaks any inmersion the game could generate into the player, the game is not a big galaxy or map to explore like previous games, but small portions of map you have to load through to get to your destination, way too many loading screens and teleports to everywhere, there is no journey to a new location where you encounter random things on the way and end up doing something else. In general an OK game, I wish bethesda would be more ambitious in their games, this is not the most ambitious game from Bethesda. Just the continuation of what they have already done for the last 15 years or more, but now with space aestethics. Expand
  16. Sep 8, 2023
    5
    thank god i got this game as part of game pass , id be pissed i actually paid for this game. here's
    why:
    1) loading screens.
    2) space exploration ? nope. more loading screens.
    3) horrible UI.
    4) horrible AI.

    not what expect after so many years in development from Bethesda.
  17. Sep 7, 2023
    5
    After quite a few hours of play, Starfield is completely far from what Xbox sold us. About Performance, it was to be expected, Bethesda Games Studios hasn't given us anything decent since fallout 3. I would not call it a disappointment, because behind the many mistakes that Starfield makes, it is an entertaining game, but far from being the revolution that we were promised.
  18. Sep 8, 2023
    5
    Très bon jeu , personnage bien écrit, mission annexe bien écrite aussi variée et intéressante,roleplay immersif, le jeu jeu est très immersif,sound-disign super , combat sympa
  19. Sep 7, 2023
    5
    Starfield is an amazing game...if this was 2015.

    There's nothing impressive about Starfield. The awkward static camera during dialogues and NPCs stiff facial animation needed to go years ago (it was already old when Fallout 4 came out). The ridiculous amount of loading screens for a next-gen only, 2023 AAA game is laughable. When jumping to another system, ok, FINE, but why is there a
    Starfield is an amazing game...if this was 2015.

    There's nothing impressive about Starfield. The awkward static camera during dialogues and NPCs stiff facial animation needed to go years ago (it was already old when Fallout 4 came out).
    The ridiculous amount of loading screens for a next-gen only, 2023 AAA game is laughable. When jumping to another system, ok, FINE, but why is there a loading screen when I enter a tiny store with 4 walls and 1 NPC?? Or my own freaking ship?

    The quests are uninspired for the most part. Don't get my started on the intro of the game, by far the most boring one of any Bethesda game - Hey you random miner, take my ship and robot because reason.

    For much better quests and NPCs(and graphics), there's cyberpunk and Baldur's gate 3. For a much better exploration game, there's No man's sky. For much better space combat there's games like Elite dangerous or still NMS, etc. Starfield does many things just either poorly or average.

    When you're a big studio like Bethesda, backed by a giant like Microsoft you can't just pump "mid" games because of laziness/greed (talking about the execs here)where every other studios out there work their ass off to push the limit of video games, and expect people to forgive you because you made an extraordinary game 12 years ago, Skyrim.

    To end on a positive note, the ship builder is by far the best part of the game, whoever made this, give them a raise.
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  20. Sep 7, 2023
    5
    Played Starfield right after Baldur's Gate 3, the disappointment is too great to bear. In comparison to BG3, almost everything in this game is mediocre: art direction, music, dialogue, character, story, quest...

    The only thing I found fun in this game is ship bulder, the ability to build your own ship is quite a touch, but the UI is frustrating. I think it's a 6-6.5, but after
    Played Starfield right after Baldur's Gate 3, the disappointment is too great to bear. In comparison to BG3, almost everything in this game is mediocre: art direction, music, dialogue, character, story, quest...

    The only thing I found fun in this game is ship bulder, the ability to build your own ship is quite a touch, but the UI is frustrating.

    I think it's a 6-6.5, but after seeing Bethesda brag how good game it is, that's minus 1 for you.
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  21. Sep 8, 2023
    6
    This game is like a 'cookie with almost no chocolate chips, just filled with flour dough.' The dough's bland taste envelops your mouth. Then, when the chocolate chips touch your tongue, you feel a slight sense of amazement.
    However, even if you take off all the chocolate chips and gather them, they are still not worth the money at all. This game sucks. Compared to this game, Schubert's
    This game is like a 'cookie with almost no chocolate chips, just filled with flour dough.' The dough's bland taste envelops your mouth. Then, when the chocolate chips touch your tongue, you feel a slight sense of amazement.
    However, even if you take off all the chocolate chips and gather them, they are still not worth the money at all. This game sucks. Compared to this game, Schubert's Symphony No. 8 could easily be called a 'Finished symphony' without any hesitation.
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  22. Sep 7, 2023
    5
    Technically this game feels like it came in early 2010. No Super Ultrawide support. No FOV Slider. To change the game language had to edit an INI config file... The feeling of 'being obsolete' follows you everywhere. From the soulless husks of NPCs ignoring you shooting their shop up to their empty Stares (Starefield is real) to the shallow combat and tedious quest design from the ancientTechnically this game feels like it came in early 2010. No Super Ultrawide support. No FOV Slider. To change the game language had to edit an INI config file... The feeling of 'being obsolete' follows you everywhere. From the soulless husks of NPCs ignoring you shooting their shop up to their empty Stares (Starefield is real) to the shallow combat and tedious quest design from the ancient times, where quests were all about fetching 10 Guffins to the McGuffin Man so he can tell you what a Good Boy you are. And of course being a complete rando who, for an inexplicable reason, everyone trusts implicitly do to their dirty work.

    I like Bethesda RPG Formula but this one is getting super stale and Garfield doesn't improve on ANYTHING. Everything feels stanky old, with no innovation, not a single fresh idea or thought. A rehash of Ancient Gaming.

    But there are positives! The game sounds amazing. The writing is, surprisingly, NOT cringe and is way, way above the **** the like of Mass Defect: Andromeda, for example. The detailed environs feel fun and the immaculate detail to many interactions are quite immersive, even if that immersion is broken 5 minutes later by a Bethesda Certified Bug.

    Solid game, in total, but a bit of a yawnfest.
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  23. Sep 8, 2023
    5
    Gonna just say everything about this game is very mid and bland. I wish it was more but nope it is just very average on most parts.

    Story is very boring, I haven't meet one single person I really like after 20 hours of gameplay... But if this is your first game or first RPG, you might like it. But as a RPG enjoyer, there is just no depth in the characters, it is like they were
    Gonna just say everything about this game is very mid and bland. I wish it was more but nope it is just very average on most parts.

    Story is very boring, I haven't meet one single person I really like after 20 hours of gameplay...

    But if this is your first game or first RPG, you might like it. But as a RPG enjoyer, there is just no depth in the characters, it is like they were written by a highschooler.

    Might be a game you can pick up with 75% off in a year or 2.
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  24. Sep 7, 2023
    6
    This review contains spoilers, click expand to view. This game is in Overall playable but boring and half done

    Pros:
    1) The interface is nice
    2) Some environments are well done
    3) Boarding on other ships is well and funny

    Negative :
    1) The IA is awful
    2) A lot of main missions and side missions are boaring and repetitives
    3) A lot of planets have repetitives biomes and ugly
    4) We need to walk a lot to get to the interest points , It doesn't have vehicles
    5) Bugs
    6) A lot of loading screens
    7) The spaceship is only useful for space combats nothing more
    8) The textures looks bad, New Atlantis is boring to walk around it , Also It wasn't as big as They promised

    Final score : 6/10
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  25. Sep 7, 2023
    6
    This review contains spoilers, click expand to view. I want to start off this review by saying Starfield is a good game and it should be worth checking out on game-pass but it’s outdated game engine and it’s over ambitious world leaves me feeling like I have traveled a vast ocean that was as deep as a puddle. Pros:I liked the base building and the ship customization and the fact that you can shoot down an enemy ship in space and take over their ship gta style , now that was an awesome experience. I love how each planet or moon add their own gravity strength levels. I liked the space combat even though it can be clunking at times. The gun place is a huge improvement from fallout but it’s still not the best gun play experience and can be greatly improved. Cons: the games story is very lack luster and boring. Most of the time you are sent on a boring fetch quest of retrieving these artifacts. Go to this planet and get the artifact. Over and over again no boss battles no interning things. The games story only gets good during the last mission when you are teleporting to other universes but other than that you will be doing the same thing. Another con for this game is you have to look hard to find a good quest through all the boring fetch quest no creativity!! The game feels very old and clunky and character models look terrible. The graphics look average. There’s no real exploration and the game is a loading screen simulator. Even though this was the least buggy Bethesda game I still ran into game breaking bugs that didn’t let me progress some of the quests. What I think they should have done:
    I believe they should get rid of the creation engine.
    I believe they should have lowered the scope of their world. Instead of 1000 planets they should have have like 3 solar systems max and flesh out each of those worlds and made it to where you can land and leave without loading screens. I want to fly around the planet and shoot people from my space ship and bandit camps. The worlds feel empty and dead each planet has the same abandon outpost and the same reskin 7 creatures that do the same thing . The world just doesn’t seem alive even in the main settlements. The city needs life like being able to interact with the environment. Like imagine if you were able to play darts in neons bars or play some arcade machines or gamble or play pool or go to a strip club and have a lap dance or imagine playing a game of basket ball in space with some random npc or have a drone or mini car race or better yet ship races in a huge arena for a crowd of npc to watch. Things like that can really make you feel like you’re part of the world and having npc partake in those things can really make things alive. Why do people compare this game to Skyrim? The only thing this game shares with Skyrim is its engine. Exploration in Starfield is terrible and should not be compared to Skyrim. Skyrim you can go in any direction and find something awesome and unique during your exploration. For example I was just wandering around Skyrim and I stubbed across a talking dog that lead me to some crazy demon quest with some impactful choices and rewarding me with a cool ass weapon. All that from just wandering or seeing something in the distance. Quest are unique and interesting and you had impactful choices. You can’t do that in Starfield sadly. The game needs diversity. I’m tired of fighting the same enemy. I’m tired of fighting a reskin spacer or pirate.THEY ARE THE SAME. I think it was mistake to not introduce other alien race factions. Like imagine real intelligent alien life forms or like maybe add like space zombies or mutants or something unique other than the generic space pirate. Imagine and alone race with their cultures in the game or you can choose an alien race. That would have been cool. There much I think they should add but I’m getting tired of typing so I will leave that there.
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  26. Sep 7, 2023
    5
    Todd's habit of lying and deceiving everyone is nothing new. It's strange that Hines does it, and even stranger that Spencer does it. This game was supposed to be XBOX's salvation because it had been years since they released a decent AAA title; it wasn't just money at stake, but also their reputation. After the disasters of Halo Infinite and Redfall, in which Spencer was hanging by aTodd's habit of lying and deceiving everyone is nothing new. It's strange that Hines does it, and even stranger that Spencer does it. This game was supposed to be XBOX's salvation because it had been years since they released a decent AAA title; it wasn't just money at stake, but also their reputation. After the disasters of Halo Infinite and Redfall, in which Spencer was hanging by a thread, they needed to do damage control, and a marketing battle ensued, inflating everything from press releases touting Starfield as a masterpiece to concurrent player numbers. There are already Reddit threads about the game's lies, hype, and technical issues, but I don't want to go into detail so I don't sound like a broken record. I was disappointed with Fallout 4 and Fallout 76 after having enjoyed Fallout New Vegas, which is a **** masterpiece despite its flaws. Skyrim had its high points, but it wasn't the best Bethesda could offer, especially with a sometimes stupid narrative like the Thieves Guild. Bethesda appeared to abandon their fanbase in order to "modernize," betraying us in favor of new players who only wanted action and collecting forks, where quantity was more important than quality, but with Starfield, they went to the extreme: in 2023, they presented a game with the quality of something from two decades ago. The architecture, player expression, and narrative design are all terrible. An AI appears to have written the plot, dialogue, and NPCs. There is no freedom, no choices with narrative consequences, the gunplay feels like an AA indie, and the mission structure is to be a messenger, fetch items, press buttons, or give materials, with A and B decisions identical in almost all of them and nothing changing in the gameplay ecosystem. It is not news that Bethesda has fallen behind with its graphics engine, but it is sad that with games like Planescape Torment, Gothic, Dragon Age Origins, Mass Effect, Fallout New Vegas, The Witcher 3, Red Dead Redemption 2, Disco Elysium, Octopath Traveler, and the recent Baldur's Gate 3, which as an RPG surpasses it in reviews and simultaneous players even a month after its release, they are still using the same generic clichés from decades ago. It's time to move on, Bethesda. You have so much more than just Starfield. Expand
  27. Sep 7, 2023
    5
    It’s just look good that’s it people need to remember good looking scenery doesn’t mean a game has a soul, just feel like a average Bethesda plus people saying “they’re reviewing combing so I’ll give it a 10” you’re the reason we game have fun and soulful games
  28. Sep 8, 2023
    6
    I have played 5 hours of the game. I did not want to hate the game, I loved Skyrim and went in with a controller, even that i'm used to a mouse and keyboard, so adjust my rating by that.

    First hour was slow, but so were other games, so I do not mind that at all. I was struggling with controller controls the first encounter and well, the future encounters, but The tutorial was done, im
    I have played 5 hours of the game. I did not want to hate the game, I loved Skyrim and went in with a controller, even that i'm used to a mouse and keyboard, so adjust my rating by that.

    First hour was slow, but so were other games, so I do not mind that at all. I was struggling with controller controls the first encounter and well, the future encounters, but The tutorial was done, im free to fly a ship. Well, "free", more on that later. The ship controls arent bad, but the UI seems a bit cluttered and the manueverability is horrible, but I guess that has to do with my ship. Getting to know the ship controls. The adjustable rotation is nice to have, but would be better to have side thrusters for better lock on enemies. Having 3 weapons, I dont know, seems a bit too much, I would rather have two weapons, where I can change each with parts in ship design, two would be better in my opinion. Three seems a tiny bit much, especially for controller. But again, I struggle with controllers

    The ship Tutorial is done, I fly to kill some pirate leader with.... overly obnoxious robot. Here start the problems I have. The companions are more annoying than a god damned Lydia from Skyrim. And first I though, its just the robot... no... all of them are. You go encumbered and they immediately comment "oh, your looting will slow us down" and stuff like that. All. The. Time. It drives me nuts. And I get they are essential NPCs.... I just want them to either shut up or die for that. Im a "loot goblin" let me loot.
    A nice touch is the lockpicking system, I found it quite fun and can only imagine how hard it can get on higher difficulties, but thankfully the easy ones were.... easy... even medium one, extremely easy. But I will give it benefit of the doubt, that it will get harder and I would like that.
    The combat AI is easily flankable, not something that needs to be written about.
    The interior design is actually kinda good, I like it, how there are all the things everywhere. A bane to my looting tho... as it all weights a ton
    Having some purple gear and some rares from the pirate capitan I get to my ship and fly away....
    Then it hits me. There is no free space, its just one huge box, where I am required to fast travel no matter what. I also saw people on twitter showing, how they fly through planets and Sun. This is quite awful to be honest. I wanted to just land anywhere and have the planet generated and just go anywhere, guess not... ( it can still be a box, but let me land there... physically, not in loading screen hidden in cutscene )

    So first city comes with another load of problems... load... you know.... because there is like loading screen for like every tiny shop, that can just be in the world without loading door?
    So here comes the 30 year old engine, that was just decent when it came out and now is just a huge hinderance.
    Okay, i played my mailman part, gave the guys my weird alien metal or alloy or what that is and now comes the worst character in the game, even worse than the robot... the fricking blonde girl.... JUST.SHUT.UP. shut your month. No buts, no ifs, just go into the corner and shut up.

    As I have lack of characters lets just get a bit quicker...
    The weapons seem okay so far, decent ( in terms of variety ), feeling is alright, better than many games.
    The same cant be said about the suits, helmets and clothing.... The beginning ones just seem superior to all... I have yet to come upon a purple suit or helmet, so I ant tell that much, but even blue one seems hardly as an upgrade.
    Is there a crafting station in my ship ? havent found one, so im walking with all the materials.
    The 5 second sprint and then literal dying is just god awful. Who came up with this ?
    I know they are planets, but at least make the story ones, i mean the boxes you have a story mission in a bit more...... not a barren landscape.
    I have yet to fly with a jetpack, havent tried that.
    The story is aight. Nothing that interesting.
    The graphics... 2018 graphics in 2023 arent a good look... pun intended as always

    now the social part. I dont want the game to "finally be fun" after 40 hours of gameplay... its the same like Bleach fanboys "just wait, after 700 episodes, it finally gets better, I swear". The game is supposed to be fun at the start, its supposed to grab you and make you want to play it.

    I will play more of it, but I dont really want to. Its just decent. There are better games to sink your time into. Is whats in Vanilla. I bet those 900 mods will make it good, but mods arent the game. If we will rate it as a GAME, its decent 6/10, maybe 7/10 if it really gets better later on for me.
    We cant rate it as modding FRAMEWORK just yet, we dont know what community will do with it, so there is just UNKNOWN for me....
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  29. Sep 8, 2023
    6
    The real deserved rating for Starfield. Starfield, without a doubt, is a very good game, but it is certainly not as phenomenal (or should I say, astronomical) as people say it is. There is certainly a lot to do in this game, like planet travel, joining factions, and doing missions. A lot of the things in many games today besides space travel. My problem is, that the main story is just veryThe real deserved rating for Starfield. Starfield, without a doubt, is a very good game, but it is certainly not as phenomenal (or should I say, astronomical) as people say it is. There is certainly a lot to do in this game, like planet travel, joining factions, and doing missions. A lot of the things in many games today besides space travel. My problem is, that the main story is just very boring, and took a VERY VERY long time to get interested. If I'm not mistaken, I believe it took me about 12 hours to start liking the story which is just outrageous. A video game should not take me 12 hours to start getting likable. That is why I'm giving this game a 6/10. There is things to do, but they get old quickly, and the story is not all that good. Expand
  30. Sep 8, 2023
    5
    Oportunidad perdida, engaño comercial. Lo vendían como el juego mas grande de exploración espacial y para nada es eso. Es un rpg con infinidad de misiones que hacer, nadie duda eso. Pero el conjunto no convence. Motor gráfico desfasado que lastra todo el producto y bugs por doquier. Parece un juego de hace 10 años en su faceta técnica. Si vienes buscando buenas historias en un una odiseaOportunidad perdida, engaño comercial. Lo vendían como el juego mas grande de exploración espacial y para nada es eso. Es un rpg con infinidad de misiones que hacer, nadie duda eso. Pero el conjunto no convence. Motor gráfico desfasado que lastra todo el producto y bugs por doquier. Parece un juego de hace 10 años en su faceta técnica. Si vienes buscando buenas historias en un una odisea espacial pues seguramente las encuentres pero quizás no te guste como está contada la historia. Decepción absoluta.
    ✅ infinidad de misiones
    ✅ personalización de la nave
    ❌ motor gráfico desfasado
    ❌ Sin 60 fps en consolas, mal rendimiento
    ❌ Abuso de pantallas de carga
    ❌ Una IA horrible, inexistente
    ❌ Nula exploración espacial
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  31. Sep 12, 2023
    6
    It is not a bad game, and have some good ideas behind it, but outdated game engine, poor balance and very user-unfriendly UI ruin all immersion. Mods will be able to fix some of the issues, particularly with UI, but even mods will not be able to fix fundamental issue with outdated engine.
    Main problem of this game - it does not feel like a live open world, but instead feels like a set of
    It is not a bad game, and have some good ideas behind it, but outdated game engine, poor balance and very user-unfriendly UI ruin all immersion. Mods will be able to fix some of the issues, particularly with UI, but even mods will not be able to fix fundamental issue with outdated engine.
    Main problem of this game - it does not feel like a live open world, but instead feels like a set of hundreds of very static small maps connected either by instant teleports or by vast emptiness.
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  32. Sep 8, 2023
    6
    Lo llevo jugando en PC desde su salida. El sistema de disparos es muy satisfactorio en comparación a Fallout 4 y anteriores. La personalización de naves es muy extensa y se agradece. El cambio de la gravedad entre planetas es interesante y hace que los combates sean algo mas entretenidos. Dejando esto de lado, los 27 teleports que hay que hacer para moverte me sacan totalmente de laLo llevo jugando en PC desde su salida. El sistema de disparos es muy satisfactorio en comparación a Fallout 4 y anteriores. La personalización de naves es muy extensa y se agradece. El cambio de la gravedad entre planetas es interesante y hace que los combates sean algo mas entretenidos. Dejando esto de lado, los 27 teleports que hay que hacer para moverte me sacan totalmente de la "exploración espacial", me hubiese gustado que los npc tuviesen un mínimo de IA, ya que si roleas el papel de un pirata espacial (que se puede) que menos que se asusten si les disparas a 1 centímetro de la cara. El rendimiento en pc es absurdo lo malo que es y no Todd, no me voy a comprar otro pc, los 20 años que tiene el motor gráfico se notan a la legua. Para mi no es el Goty que todos dicen que es. Es entretenido, pero ya, es olvidable. (No tengo play que ya os veo) Expand
  33. Sep 9, 2023
    5
    This game is the most bethesda game to ever bethesda cant give it more than the its average 5, with the usual bugs, needing mods to fix systems and over all just soulless copy pasted stuff to put it bluntly on the same planet i landed on two of the three land marks were the exact same thing copy pasted from layout and the exact enemy positioning the same. The ship building system is quiteThis game is the most bethesda game to ever bethesda cant give it more than the its average 5, with the usual bugs, needing mods to fix systems and over all just soulless copy pasted stuff to put it bluntly on the same planet i landed on two of the three land marks were the exact same thing copy pasted from layout and the exact enemy positioning the same. The ship building system is quite creative and fun though but that's really the only major stand out positive right now.

    Save your money and time and wait for a sale and mods imo.
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  34. Sep 8, 2023
    5
    Mediocre game, I expected minimal space exploration, but there are loading screens throughout. CHANGE THAT ENGINE, stop polishing this horrible thing, NPCS and lots of horrible graphics

    Some things like horrible AI, the mechanics are confusing, the game itself is GIANT, but there are times it's 2023, other games do much better like ship fights to me it feels like your ship is stuck in
    Mediocre game, I expected minimal space exploration, but there are loading screens throughout. CHANGE THAT ENGINE, stop polishing this horrible thing, NPCS and lots of horrible graphics

    Some things like horrible AI, the mechanics are confusing, the game itself is GIANT, but there are times it's 2023, other games do much better like ship fights to me it feels like your ship is stuck in the air and things come to you and not you go even them, it's strange I don't feel like I'm piloting a ship in space, space exploration is nil, they are load screens for instances and that's HORRIBLE it's like I teleport to stages and I wasn't coming from space, in man sky it did that 1000 times better, even the planets there at the beginning having nothing was and it's incredible that feeling of leaving space and entering a planet, nowadays with so much content or no
    man sky becomes a much better game than Starfield.

    The PC optimization is TERRIBLE our lady, a 3060ti with i7-10700K and 16 RAM. For God's sake, how does it run at 30 40 fps?

    Then a guy puts a paid DLSS mod and the game goes to 90 FPS, Bethesda is a mediocre game company getting more and more lazy.
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  35. Sep 10, 2023
    6
    Games not terrible but I have a 4070ti with 7700x for this game and its still highly unoptimized, its a fast travel, loading screen, cut scene simulator, story is ok so far, I wouldn't pay for it, but its probably the best thing to come to Game Pass so you may as well play it there but I won't be keeping my subscription when it ends.
  36. Sep 8, 2023
    5
    The game feels unfinished. NPC's are janky. The story is uninteresting and poorly written. It has the same bugs as Skyrim, Fallout and Oblivion. The facial animation and motion cap is crazy. Voice acting is terrible. You can't fly your spaceship to or from anyplace except the sandbox area. There are no vehicles you can operate. You can't even swim underwater. This game was pushed outThe game feels unfinished. NPC's are janky. The story is uninteresting and poorly written. It has the same bugs as Skyrim, Fallout and Oblivion. The facial animation and motion cap is crazy. Voice acting is terrible. You can't fly your spaceship to or from anyplace except the sandbox area. There are no vehicles you can operate. You can't even swim underwater. This game was pushed out before it was properly finished. There is no branching story like BG3 has. All travel is via loading screens. Give it a hard pass. Expand
  37. Sep 8, 2023
    5
    LOS MODS, los mods, los mods, a ver... y porque tiene que ser la comunidad quien arregle un juego de una compañía triple A en pleno 2023, porque este conformismo en los juegos de Bethesda, es que no lo entiendo macho, es que ya que estamos porque no lo hacen así todas las compañías, que saquen un juego mediocre y con falta de calidad y luego que la comunidad se ponga arreglarlo y ha hacerLOS MODS, los mods, los mods, a ver... y porque tiene que ser la comunidad quien arregle un juego de una compañía triple A en pleno 2023, porque este conformismo en los juegos de Bethesda, es que no lo entiendo macho, es que ya que estamos porque no lo hacen así todas las compañías, que saquen un juego mediocre y con falta de calidad y luego que la comunidad se ponga arreglarlo y ha hacer contenido. Y ha parte, joder pues claro que ya hay mil mods para Starfield, si usan el mismo motor gráfico de hace 20 años, no hace ni falta desarrollar herramientas de modding nuevas.
    Mira, para mi Bethesda está atascado en los 2000´s, ya no es solo que usan ese motor que lucha continuamente por respirar y que da continuos fallos de colisión, Bethesda sigue con el mismo esquema de juego pero sin mejorar nada y sin construir nada encima de eso, jugar Starfield es como jugar Fallout 3 o peor. Porque Bethesda de verdad cree que por lo único que se les critica y sus unico fallos son los bugs, cuando realmente el problema es que se niegan a evolucionar, a actualizarse mejor dicho. Prefieren sacrificar la calidad de sus juegos y el tiempo de desarrollo por comodidad, por no ponerse a estudiar y mirar cómo mejorar o intentar estar cerca del estándar actual. Y como sigan así yo creo que me voy bajando, ya el elder scrolls 6 como que no apetece si siguen en esta dirección otros 20 años más.
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  38. Sep 9, 2023
    6
    The promotion of this game is a straight lie, don't be fooled. This game is completely average. Not much matches what was promised to us. I do not recommend buying at full price because it is absolutely not worth it.
  39. Sep 7, 2023
    5
    Starfield is the most Bethesda game to have ever Bethesda game'd. If you are interested in more of the same game that you've been playing since Skyrim with a different coat of paint, then this is the game for you.

    It's honestly very hard to point to anything really good that this game has on offer. An obnoxious encumbrance system that will have you fighting with items from the literal
    Starfield is the most Bethesda game to have ever Bethesda game'd. If you are interested in more of the same game that you've been playing since Skyrim with a different coat of paint, then this is the game for you.

    It's honestly very hard to point to anything really good that this game has on offer. An obnoxious encumbrance system that will have you fighting with items from the literal first area you enter, dull space content that consists of "flying around in a big empty box" and pressing one button until you're ready to press another", the same awkward controls and lackluster gunplay we've come to expect from Creation Engine games, with none of the charm of the Fallout or Elder Scrolls universe to fall back on to carry an overall lackluster experience. Oh, and minigames. Cause that's what we want in our RPGs - silly minigames.

    This is not the "game of a generation." This is barely even the game of a week. The only fun in this game is the fun you make for yourself. If that's the sort of experience you're looking for, then so be it, this might be the game for you. But the main thing I can think of when I play is "An elder scrolls game got pushed back years for this garbage?"
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  40. Sep 10, 2023
    6
    The following review represents my experience with Starfield after completing my first playthrough. My system specifications are as follows: I5-12400F CPU, 32 gb 3600 mhz DDR 4 ram, GTX 1080 Ti GPU. The drivers are up to date and the game is installed on an SSD. A performance mod helped me to play the game with decent framerates. My in-game stats: https://imgur.com/a/vtWKEq6

    Positives:
    The following review represents my experience with Starfield after completing my first playthrough. My system specifications are as follows: I5-12400F CPU, 32 gb 3600 mhz DDR 4 ram, GTX 1080 Ti GPU. The drivers are up to date and the game is installed on an SSD. A performance mod helped me to play the game with decent framerates. My in-game stats: https://imgur.com/a/vtWKEq6

    Positives:
    - A good role playing sci-fi game with an average main story line. Some of the secondary missions are actually well written and interesting.
    - My familiarity with the previous titles helped a lot.
    - There are a lot of things a player can do, although some of them are quite boring.
    - Ship customization is fantastic.
    - Guns and gun modifications are actually ok.
    - Gunplay is responsive and a huge step forward when compared with the previous titles.
    - Planets and ships look awesome as well as the wildlife.
    - Loot variety is good.
    - Soud design and voice acting is above average.
    - Modding support will provide a long lifespan for Starfield.

    Negatives (Laundry list)
    -The game is not worth that 100 $ price. Wait for a discount.
    - My main issue is with the game difficuilty. At level 40, i was still engaging level 5 spacers in a level 40+ planet. I have started my run with hard difficuilty settings and I was swimming in money and high tier gear sometime after i reached level 20. My character was very strong and i was able to take out even level 50 creatures without any effort. And i did not change my preferred firearm and sidearm since i found it sometime around level 25.
    - Weapons lack a decent balance. Some are over-powered, some are absolutely useless.
    - The world does not scale up with your level. That is unfortunate.
    - Fast travel options and lack of food/water consumption breaks the game immersion. It felt like 2/3 of the space part of the game is scrapped half way during the development.
    - Most of the assets or dungeon designs repeat itself way too much. Same cave, same abandoned mining outpost, same abandoned military out post vice versa with the same loot locations is copy-pasted to the each world (There are hundreds). The game becomes repetitive after some time.
    - The game seriously lacks enemy variety.
    - Some basic features such as jumpjet usage or pickpocketing are locked behind the perk system.
    - 'XP earned' notification at the center of my screen every time i kill an enemy distracts myself way too much. I have disabled it very quickly.
    - UI design is bad. Inventory management is horrible. Mods fix some of the issues.
    - Space combat fails to deliver what i was hoping to see.
    - During one half of my gameplay, i was constantly overloaded. I have modded the carry capacity from 100 to 1000 and the mod solved my problem. I regret the skill points i have invested for more weight carrying capacity. There are some bad design choices here.
    - Outpost building mechanic is half baked. I will give an example, there is no item filtering for your storage containers. Logistics get clogged. Outpost structure placements are seriously bugged. Actually ahrd to do anything with it.

    This is where Bethesda has dropped the ball:
    - Regrettably Bethesda has once again used the archaic 'Creation engine'. If starfield was released in 2010, it would be an awesome game. But in 2023, it looks outdated. With that budget, a better game engine, such as Unreal (Nanite technology) could be licensed.
    - PC gameplay is terribly optimized, or not optimized at all. When compared with other titles out there, such as Cyberpunk, there is no justifiable reason to demand such high PC specs.
    - No FOV slider, had to mod it.
    - Creation engine brings serious limitations of what could be done with the world design, also known as 'Loading screens'.
    - Even a single room shop requires a loading screen. Going to space is a loading screen. Landing is a loading screen. Getting back into the ship is a loading screen. Using an elevator is a loading screen. Opening a door is a loading screen. You get the idea, right?
    - NPC design looks bad, animations are not good either. Regular non-interactable NPC s such as pedestrians looks horrible. Something wrong with the eyes.
    - AI is terrible. Sometimes the enemy you are engaging does not even realize that he is being sniped bullet after bullet. Characters get stuck a lot, pathfinding is not working properly.
    - Dialogue screens are outdated. No meaningful, rich or rewarding NPC interactions either.
    - Sneaking does not work, i have tried and abandoned it very quickly. Reverted to one of the previous savegames to get the skillpoint investment back. Do not bother.
    - Same-gender relationships inside the game presented as something normal (A ring quest).

    What is commented above is my personal experience, your mileage may vary. However i would suggest someone considering a purchase to wait for patches to fix some of the issues and more mods.
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  41. Sep 9, 2023
    5
    The game was made 10 years too late. Making a demo version of the game for a lot of money.
  42. Sep 7, 2023
    5
    O jogo do século starfield é o melhor jogo da Bethesda vou jogar bom um bom tempo.
  43. Sep 7, 2023
    5
    Excelente,

    Increíble juego con grandes mecánicas, puede ser un poco abrumador al principio ya que la curva de aprendizaje es larga, pero, las mecánicas el apartado gráfico, la creación de personaje es muy superior
  44. Sep 8, 2023
    5
    Not terrible but not great, just an average game once again by Bethesda, Loadingfailed is only worth it if you already have gamepass
  45. Sep 9, 2023
    5
    I came in really wanting to like this game since elder scrolls and fallout are some of my favorite game series. But in the end it just felt like a soulless experience. There 100% is a great game here and I hope one day Bethesda can fix it up. But at release there's just to many bad feeling experiences that outshine the good experiences. The companions are stale and lack any charm (they areI came in really wanting to like this game since elder scrolls and fallout are some of my favorite game series. But in the end it just felt like a soulless experience. There 100% is a great game here and I hope one day Bethesda can fix it up. But at release there's just to many bad feeling experiences that outshine the good experiences. The companions are stale and lack any charm (they are just pack mules to deal with the horrid weight limit).
    The gunplay is improved over fallout but the enemy AI is atrocious.
    Most of the game is pregenerated (I hope you like seeing the same enemy bases over any over again).
    And while the game does get better after you beat it, you shouldn't have to beat a game for it to finally become enjoyable. While in years past I could see starfeild being much better , in a year of such quality the stinkers really show.
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  46. Sep 9, 2023
    6
    After sinking hundreds of hours into Skyrim and Fallout 4, this game just fails to meet the same experience. For everything Starfield does great, it does something else worse.

    Pros - Fantastic graphic quality and worlds. Environments and items all look great, there's a lot of attention to detail - There are tons of side quests to do. You can find people to talk to to go on
    After sinking hundreds of hours into Skyrim and Fallout 4, this game just fails to meet the same experience. For everything Starfield does great, it does something else worse.

    Pros
    - Fantastic graphic quality and worlds. Environments and items all look great, there's a lot of attention to detail
    - There are tons of side quests to do. You can find people to talk to to go on adventures everywhere in populated areas
    - Ship building is fun. Managing your ship is rewarding, and there is a lot of modularity; or you can buy a new ship

    Cons
    - Loading screens. Anywhere you want to go is a loading screen. Going off planet, going to a new solar system, entering buildings
    - Copy paste POIs. Many named POI's on planets are the exact same building, in many cases the loot and enemies spawn in the exact same positions
    - Combat AI suffers. Many times in combat, enemies will get stuck looking at walls, or just staring at you as you sprint at them with an axe. Your companion will also stand in the open staring at enemies not shooting.
    - Core gameplay mechanics are locked behind certain skills. Things like using your boostpack, targeting specific enemy ship modules, pickpocketing, and more are locked behind first leveling up a skill to unlock these mechanics. To me these feel like core mechanics that should be available from the start to use.
    - STAREfield. Literally every NPC you walk past will stare at you. They won't stop.
    - Typical Bethesda new game jank. Items will clip, NPCs will judder in place as they get stuck running into objects or trying to interact with stuff, had one instance where my entire game took on a heavy blue tint, like the gamma got maxed.
    - Looting and UI are a mess. Trying to sift through objects to loot is a chore, and using the scanning feature to highlight objects only uses 1/3 of your screen. You can also not open objects like lockers or shelves while your scanner is open, so you will constantly be switching back and forth if you're a real loot goblin.

    It's Fallout 4 in space, but with worse story, gameplay, and AI
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  47. Sep 9, 2023
    5
    BORING.

    Bethesda have gotten lazy riding the success of Skyrim for too long and it shows. Starfield is a disappointing game that falls flat on multiple fronts. Overall the game is a bore, it often feels like a chore than a game as I try to find some resemblance of immersion or fun. The entire world is bland and it feels like the game was designed by committee with very little of a
    BORING.

    Bethesda have gotten lazy riding the success of Skyrim for too long and it shows. Starfield is a disappointing game that falls flat on multiple fronts. Overall the game is a bore, it often feels like a chore than a game as I try to find some resemblance of immersion or fun.

    The entire world is bland and it feels like the game was designed by committee with very little of a unifying vision which never shines through.

    The main story lacks excitement, and the characters are lifeless and forgettable. I don't think I can remember even one name. The dated AI and gameplay mechanics leave much to be desired, making it feel like a relic from a bygone era and it relies too much on a cheap looter shooter mechanic gameplay loop. Seeing a gun with random stats and a fancy colored name just doesn't cut it as engaging gameplay if the entire game around that is lacking.

    The role playing aspects are seriously barebone and the Bethesda team need to consider finding some fresher and more passionate writers. The story is boring and the entire attitude of the game is milquetoast. The dialogue is a cross between millenial writing and marvel avengers-esque which leaves a sour taste in my mouth and makes me feel the writing team are too old and out of their depth or lack any imagination or talent.

    Exploration is virtually non-existent, since the game relies heavily on a tedious menu-driven fast travel to get about. As a player I was expecting to fly in space to different worlds. This is not the case. You do not explore space in this game in your ship. You fast travel to different planets and run in a straight line in a 100m x 100m square patch to one of the dozen randomly generated sci fi dungeons which you soon memorise the layouts by heart. Exploration is perhaps its most disheartening aspect of the game as it was heavily marketed as "The Skyrim" in space. Unfortunately they never innovated their old game engine and the studio relies too heavy on randomly generated content rather than the hand crafted world building the studio was known for.

    The ship building is my favorite part of the game and I think the team did a great job making it. It's cool how you can drag components together and this reflects to an actual walkable and liveable space in the gameworld. Too bad the ships serve very little purpose apart from a space dog fight minigame.

    A lackluster and mediocre experience for those seeking an engaging sci-fi adventure.
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  48. Sep 7, 2023
    5
    This game is thoroughly mediocre. From voice acting to PC performance, settings, and graphics — everything is just average. It's a passable game, a decent way to pass the time.

    For heaven's sake, if you haven't played "Baldur's Gate 3," do so! Once you experience that game, you'll truly realize that many of these developers don't seem to care about delivering a fully-featured game or
    This game is thoroughly mediocre. From voice acting to PC performance, settings, and graphics — everything is just average. It's a passable game, a decent way to pass the time.

    For heaven's sake, if you haven't played "Baldur's Gate 3," do so! Once you experience that game, you'll truly realize that many of these developers don't seem to care about delivering a fully-featured game or even securing quality voice actors.

    It seems as if the executives, including Todd Howard, decided that delivering on the game's promises just wasn't worth the effort.

    This is a game where the suits and Todd Howard really just decided making the game that was promised really wasn't worth the hassle.
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  49. Sep 8, 2023
    6
    It's a mess. Technical issues, stability problems, awkward design choices, glitches. Wait for patches, driver updates and possibly overhaul mods.

    The negatives: - Didn't run on Intel Arc on Premium Access release day. A bit better now. - Performance and stability issues. - Design choices, such as storage not connected to crafting. - Space combat is not that good with mouse and
    It's a mess. Technical issues, stability problems, awkward design choices, glitches. Wait for patches, driver updates and possibly overhaul mods.

    The negatives:
    - Didn't run on Intel Arc on Premium Access release day. A bit better now.
    - Performance and stability issues.
    - Design choices, such as storage not connected to crafting.
    - Space combat is not that good with mouse and keyboard.
    - Small glitches.
    - Planetary traversal is tedious.
    - Low inventory capacities.
    - Repeating locations.

    The positives:
    - Exploration.
    - Planetary surveying.
    - Discovering new and unique locations.
    - Vasco's banter.
    - Environmental storytelling.
    - The smaller sidequests.
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  50. Sep 7, 2023
    5
    As a Star Citizen player, I really wanted this game to be a 10/10 so that SC would have benchmarks they now had to live up to and to create competition so that SC had to start delivering instead of just making empty promises. Unfortunately, this game is lukewarm at best and Chris Roberts can continue to sit on this golden throne with his thumb up his rear until someone actually makes aAs a Star Citizen player, I really wanted this game to be a 10/10 so that SC would have benchmarks they now had to live up to and to create competition so that SC had to start delivering instead of just making empty promises. Unfortunately, this game is lukewarm at best and Chris Roberts can continue to sit on this golden throne with his thumb up his rear until someone actually makes a good game. Even after this game fixes all the bugs and adds a little content, it will never be more than a 7/10 which really sucks since this is one of THE triple A games of this year. Expand
  51. Sep 7, 2023
    7
    A solid Bethesda game, but still falls short. If you're expecting another Bethesda experience, you've got it. Just don't expect anything more. If you enjoy these games, it's a fun ride, but not without bumps.

    Firstly I'll be comparing the game to another Bethesda game, Skyrim. Compared to Skyrim, the cities in Starfield are just as good, if not better. However, this comes with a price.
    A solid Bethesda game, but still falls short. If you're expecting another Bethesda experience, you've got it. Just don't expect anything more. If you enjoy these games, it's a fun ride, but not without bumps.

    Firstly I'll be comparing the game to another Bethesda game, Skyrim.

    Compared to Skyrim, the cities in Starfield are just as good, if not better. However, this comes with a price. There are too few handcrafted settlements to explore. It leaves the world's and galaxy feeling empty. This is supposed to be offset by the civilian outposts which are procedurally generated among planets you explore. In theory it's a cool idea, however it gets old fast. There are only so many types of outposts you can encounter, and they never have named NPC's. The quests they give will always be the "go kill this guy" type of quests with infinite variations. And the way they are randomly placed in the world and are devoid of meaningful characters reminds me of Minecraft villages. The worlds of Starfield don't feel immersive like Skyrim. There is a certain charm that's missing that comes with a handcrafted world. The way that the environment tells a story, the way the environment compels you to move to a point of interest, and the feeling of randomly stumbling onto some cool location, is missing in Starfield. Instead, points of interest (POI) are marked on you map and scanner, and you explore by just walking towards the POI on your compass. There is no stumbling onto some small scene that a dev lovingly put into a small corner of the map. Everything is procedurally generated outside of POIs. This is not the kind of exploration that's fun for me. The game suffers from a lack of weapon variety. For example for lasers, there's only 1 laser pistol, 3 rifles, and 1 heavy. It's really boring to have the same weapon model you had since the beginning of the game, with it just doing more damage. Skyrim had many different types of materials for weapons, and each had their own model. A greatsword had iron, steel, elven, orcish, and daedric variations. In Starfield I specced into lasers and pistols, and using one model for 28 levels was so disappointing. I'm disappointed because I thought Starfield would push Bethesda's boundaries, but it doesn't even match the level of Skyrim.

    Now, onto the good things.

    The game is roleplaying friendly. I enjoyed the game the most when I leaned into roleplaying a starship captain. Because let's be honest, Bethesda aren't known for their in depth combat systems. It's combat is serviceable. Lean into it's strength as an RPG and you'll have a good time.

    Building ships is great fun. The builder is a little clunky, but if you can get past it there's a lot of fun to be had. You can make ships of all shapes and sizes, and it just works. It's something you can sink your teeth into, and I appreciate that. A complaint I have is that you cannot buy a ship part, and store it to use later. You need to be physically present at the ship yard in order to use that part. This forces you to travel many times to many different shipyards, back and forth.

    In conclusion, Starfield is a solid Bethesda game with many flaws, but still fun in the end. 7/10.
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  52. Sep 8, 2023
    6
    Starfield, a vast galaxy of boring nothingness and lost potential. . What a shame! I'm a Bethesda fan, but I need to stay objective here. The game is oke if you're just looking for a new RPG game to play. Is it a groundbreaking, innovative, fresh or bold RPG game? Absolutely not. Want exciting combat and/or real exploration? Then sorry, this is not your game. The critics who gave this gameStarfield, a vast galaxy of boring nothingness and lost potential. . What a shame! I'm a Bethesda fan, but I need to stay objective here. The game is oke if you're just looking for a new RPG game to play. Is it a groundbreaking, innovative, fresh or bold RPG game? Absolutely not. Want exciting combat and/or real exploration? Then sorry, this is not your game. The critics who gave this game a 9 or a 10 are not objective in my opinion or got payed for it.

    For me this is a game like Mass Effect, but without the great story, storytelling, cities, good combat and the amazing characters. I just expected much more from a project of this size and scope. It's been in development for 7 years by a developer that has all the budget, tools and manpower they need... . It's like they know that the modding community will add all the extra's and fix their game.

    My feedback:
    *Very good and sharp visuals for the most part, but some stuff just looks weird.

    * You get thrown into this game with little to no explanation. Good luck figuring it all out!

    * Building your own ship is really cool, but you don't use it for what it's intended to be. So it's a cool and fun gimmick.

    * Better get used to the bugs and glitches, it will happen often.

    * The weapons etc are nice, but the combat is dull and boring.

    * The enemy and team NPC AI are really bad. They are just plain stupid.

    * Plenty of NPC dialogue, but the characters look at you like a plastic zombie with little to no expression. The dialogue is not really engaging too.

    * Inventory space and management is just a joke. Do the devs actually play their game? How many huge money making RPG's does Bethesda have to make to get this right?

    * Looting 1001 carrots, apples, phials, ducktape, screwdrivers etc to sell at an NPC for credits is really not oké anymore. It just sucks. It's like Bethesda is stuck in the past. Same note: do they actually play the game and go "wow this is fantastic, we should keep this?"

    * NPC vendors don't have enough credits for all the crap that you want to sell.

    * No mini map! It can take you a looooong time to figure out where the vendors are.

    * Space combat is not really exciting. The same for the exploring.

    * Wanna explore the universe or planets with your ship? Nope! It's just press a button and teleport! 1000 'planets' of pretty much nothing.

    * Most of the main NPC characters are just dull. If feel no connection with them what so ever. The only one I kinda like is Sam Coe. he NPC characters are a bit too chatty. For some reason, they all what too talk to you for some reason... . Endlessly talking about their private life, loved ones, lost husband, daugther... . It's a nice attempt for creating a bond with the characters, but does anyone really care about conversations like that?

    * Do I regret my 100$ purchase? I should've probably just bought the standard version. Or try it out first on xbox game pass. It's a oke fill the gap game. But it's really not what I thought it would or could be.

    Let's just hope that the Elders scrolls 6 will be much better. Just plzzzzz stop doing the same stuff over and over again!!!
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  53. Sep 8, 2023
    5
    Too much loading, loading, and loading. Also, the FPS is always 30-40 and I have GTX 3080—more like a 2015 game.
  54. Sep 7, 2023
    5
    This game is so disappointing.

    Three major flaws in the first hour : Controls, Music and Story. Controls are junky, like you are playing counter-strike, you walk too slow, you run too fast. Sprint is alright for combat but we are 2023 and this cannot sustain comparison to other developers not even their own past published games like Fallout. It really feels like a half-life mod.
    This game is so disappointing.

    Three major flaws in the first hour : Controls, Music and Story.

    Controls are junky, like you are playing counter-strike, you walk too slow, you run too fast. Sprint is alright for combat but we are 2023 and this cannot sustain comparison to other developers not even their own past published games like Fallout. It really feels like a half-life mod.

    The music is so bland and boring, I dont know why you guys lost Jeremy Soule after Skyrim, that soundtrack was ASTONISHING, but everything Inon Zur do sounds like Crysis and its not good.

    The story is so much copy-past formula of past titles with no soul, like your reading a chapter but all that is written is the name of the chapter. This is a MAJOR FLAW.

    From then my jaw dropped when I got into my ship with excitement and I was pumped to hell when I saw the animation when you get to sit in the cockpit and then boom, Gravity hit me like a ton of brick. You dont even lift off your ship, you dont fly it in the air, in the atmosphere, you dont travel with it, you dont explore with it, you do nothing in that cockpit except shooting random pirates sometimes between cutseen/loading screen and even that they manage to scrap it. How can I hear pirates in their own ship saying childish stuff like : This isnt over yet !!! ??? Really ??? I knew from that point that this game isnt getting the passing grade. Im not even talking about bugs. Why have this awesome mechanics to build ships if you do nothing with your ship ???

    So you explore planet and put your helmet on. Where is the helmet ? This is first person game, and you see nothing. No shield, no reflection of light, they didnt bother to make you feel like you are wearing it, there is nothing in the screen, like you are a rover with a mounted camera at 5foot of height that looking right and left. They could have put the HUD in the shield of the helmet that would have been so cool, but nothing here. Then you think you should becarefull about the time you spend here because there is no atmosphere and your supply of Oxygen is limited. Again no, there is no supply of oxygen in Babyfield, you just use it like stamina and it comes back, same with fuel when you use the map to load the cutseen to travel to another planet.

    Im leaving this here. No worth it to talk about bugs, the story or character or procedural stuff or anything else really. These were MAJOR FLAWS.

    I dont know whats happening at Bethesda, too much Yes man, or family vibes where nothing is really important and there is no quality control and nobody is held accountable for anything serious. I dont understand, this game is a regress from their past titles.

    In space, you need to use trusters to escape the gravity of whats bigger than you. When you are past the threshold, you are ballistic. This isnt a jet, you dont need to burn your trusters to move around. If there is no air, there is no sound too.

    Nothing here makes me believe they are sci-fi lovers or space enthusiast at Bethesda, really?
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  55. Sep 7, 2023
    5
    Fast travel simulator, dont even bother walking to your ship. You see that planet? You cant get there without going to the menu and fast traveling. They managed to make a game with exploration that feels shallower than Fallout or TES.
    Even shooting manages to be worse than Fallout because they removed the gore, and the brainless enemies just stand still behind cover.
    You gotta be blind
    Fast travel simulator, dont even bother walking to your ship. You see that planet? You cant get there without going to the menu and fast traveling. They managed to make a game with exploration that feels shallower than Fallout or TES.
    Even shooting manages to be worse than Fallout because they removed the gore, and the brainless enemies just stand still behind cover.
    You gotta be blind to think this game is beautiful, everything looks super artificial and dated, especially the water that looks straight from a game from 18 years ago, that coupled with the game dry lack of atmospheric effects ,sounds and flat topography, just makes it extra boring.
    The performance right now is pathetic and expects you to use upscaling, the latest thing bad developers are trying to normalize.
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  56. Sep 7, 2023
    5
    When Bethesda promised that Starfield would resemble Oblivion moreso than their 'newer' titles, I was expecting more role-playing possibilities, not constant crashing on a good machine and SSD, and not cartoonishly nightmare-inducing NPCs.

    It's obvious Beth/MS spent very little time optimising the PC port of their game, and I'm VERY far removed from the people that expect NPCs in games
    When Bethesda promised that Starfield would resemble Oblivion moreso than their 'newer' titles, I was expecting more role-playing possibilities, not constant crashing on a good machine and SSD, and not cartoonishly nightmare-inducing NPCs.

    It's obvious Beth/MS spent very little time optimising the PC port of their game, and I'm VERY far removed from the people that expect NPCs in games to look like they've just competed in a beauty pageant (those people are, frankly, pathetic)...However, outside of the main companions (who are OKish), the NPCs look like something from a 80s era horror movie. As said, I don't expect every NPC to look like they've just strolled off a catwalk, but I do expect them to resemble human beings. This level of poor models, poor textures, poor facial geometry and terrible animations is not acceptable in a current gen game.

    So yes.... Starfield does evoke Oblivion, just not in the way most of us were hoping it would.

    I suspect there is a good game in there...somewhere... but it won't be worth seeking out until about two years hence, by which time there'll be a more affordably-priced bundle that includes patches and DLCs, and, most critically, the modding community (as per usual) will have had a chance to make Starfield at least halfway worthy of the "professional" 8+ scores it has received.
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  57. Sep 9, 2023
    5
    This game was created by a billion dollar company and is backed by another billion dollar company and that company is backed by a trillion dollar company and this is the best they could do? A game with no innovation that feels like it should of released in 2014!! Just absolutely disappointing. The people defending this game just like old school Bethesda titles and that's fine, but pleaseThis game was created by a billion dollar company and is backed by another billion dollar company and that company is backed by a trillion dollar company and this is the best they could do? A game with no innovation that feels like it should of released in 2014!! Just absolutely disappointing. The people defending this game just like old school Bethesda titles and that's fine, but please stop acting like this game is the best thing since sliced bread. We need to hold games to a higher standard if we truly want to see this industry grow and provide unforgettable experiences. Remember the most valuable currency we have is time, please do not feel like you have to defend a game because you wasted money on it. You can always get more money but you can never get the time playing a disappointing game back. Expand
  58. Sep 12, 2023
    6
    What a disappointment it's really just a 6/10 i'm not just angry . look when you first start it you will be amazed by the graphics and the mystery but after sometime you'll realize that this game is so boring , it's just running around , talking to npcs , shooting enemies , repeat . i'm serious that's it , that's the most "exiting" part other stuff is below boring. planets are boring ,What a disappointment it's really just a 6/10 i'm not just angry . look when you first start it you will be amazed by the graphics and the mystery but after sometime you'll realize that this game is so boring , it's just running around , talking to npcs , shooting enemies , repeat . i'm serious that's it , that's the most "exiting" part other stuff is below boring. planets are boring , main quest is boring , they didn't even create animations for most of the things it's just a text like "hey you took that and activated that and an explosing happened" lol but no animations happens no effect nothing it's an empty game , don't believe the hype anymore. Expand
  59. Sep 9, 2023
    7
    Let me start by saying: that I'm a Bethesda fan. I've had countless hours of fun with Morrowind, Oblivion, Skyrim, Fallout 3 & 4. My rant here is not based on hate, but pure passion. I played Baldur's Gate 3 just before Starfield, which is probably the best game I have played in my 35-year life. So I can't help it, I'm probably being more of a critic now if I had not played BG3.Let me start by saying: that I'm a Bethesda fan. I've had countless hours of fun with Morrowind, Oblivion, Skyrim, Fallout 3 & 4. My rant here is not based on hate, but pure passion. I played Baldur's Gate 3 just before Starfield, which is probably the best game I have played in my 35-year life. So I can't help it, I'm probably being more of a critic now if I had not played BG3.

    Negative:
    * Story feels weak. Suddenly people just tell me to do stuff and join their community.
    * Uninteresting talent tree. A lot of % increase. Do 10% more damage with shotguns or do 10% more damage with pistols? Or "Unlock this feature that we have locked so you can unlock it". Just very uninteresting and low effort.
    * Exploring barren planets is not fun. It takes minutes to walk to a landmark. And when you arrive at an "Unexplored Cave", something I hoped would be a dungeon or something, was just a small cave with some rocks in it, I suppose that you should be able to mine, but after shooting with my mining laser on it for 30 seconds, I assumed I can't mine this material. It doesn't even say you can't mine it. Oh, and the cave was just a dead end after 20 meters.
    * UI is unintuitive and is hard to read sometimes.
    * Research UI is very confusing and hard to understand at first glance.
    * What should I do with all of the loot I pick up? Is there no stash for all my materials? I asked my companions to carry it, but it was confusing. I later found out about the cargo on my spaceship, but it wasn't clear at all for a new player.
    * Your companion says "Bye" if you're ending the conversation even though he or she is following you.
    * There are too many weapons right from the start. I got legendary weapons (yes, plural) when exploring a random building on one of the first moons/planets I went to. And I killed level 15-20's when I was level 5 on normal difficulty.
    * Enemies turning on the alarm without having seen you. I just made some sound not even in their room. I was just jumping. How did they know it was me (an enemy to them). I would have assumed they would explore what the sound was first.
    * Melee weapons don't have a slow attack. Press and hold the mouse button to charge up like in Skyrim for example. Makes the combat feel floaty and unresponsive. Sometimes the slashing animation doesn't even trigger.
    * No maps of interiors and towns... like wtf?
    * Subtitles of enemies in the distance you can't even hear - Not even a little bit.
    * Companions complaining every 5 minutes I loot stuff.
    * You can't unbind keybindings.
    * Bad level design in towns. Thinking about New Atlantis. No signs, no map, dead ends. Not fun when you are encumbered and just want to find a vendor to sell to.
    * You get side quests from random people that talk that you walk past, but you didn't pay attention to what they said and now you have a random quest to do something and you don't know why.
    * Bad explanation in quest descriptions. A lot of the time I'm asking why I should do this quest. I could have completed some parts of a quest, but it only tells me about the part I am on currently in a very undescriptive way. "Go do this thing". Why?!
    * I miss being able to read through current conversations at hand like you can do in Baldur's Gate 3. My mind often wanders away, or the story doesn't grasp me enough and then it's nice being able to read what was just said. I often end up having a lot of conversation options and then don't know what to choose because I didn't pay attention and I have to press Esc and restart the whole conversation.
    * Starfield is mostly a beautiful game, but some places look like graphics from 2007...
    * Citizens in cities are extremely boring. They really feel like NPCs. No purpose else than just being still, walking, and saying they don't have time to talk.
    * You have to go inside a menu to see your active buffs...
    * Played for 16 hours and didn't get achievements. Had to Google what was wrong. It said I had to restart my computer. Now achievements appeared in Steam but I had 0/50 unlocked...
    * When doing a quest, the NPC I had to follow got stuck and I couldn't finish the quest.
    * Should be illegal to release a game with mouse acceleration, mouse ratio and field of view only edited in .ini files
    * The lockpicking mini-game is more annoying than interesting/fun
    * I expected some innovations and more polish from Bethesda, but it really feels like the same quality of a game as Fallout 4.
    * The music reminds you of Fallout 4. I was hoping for something else to make the games feel more unique to each other.

    Positive:
    * If you have played Fallout 4 and Skyrim, you know what to expect. I loved those games, but it's 2023 now and Bethesda has to step up their game.
    * Ship building seems fun. I haven't tried out base building yet, but I expect it to be fun as well.
    * Space theme is cool.
    * Physics engine.
    * Lots of exploration.
    * Modders will save us? I hate saying this, but Bethesda should feel a bit of shame.
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  60. Sep 8, 2023
    6
    A mediocre game that don't really do much, it's quantity over quality. It's Fallout 4 in space but with less immersion and more loadingscreens way more loadingscreens (a game released 2015). Worst inventorysystem in ages it's even worse then Fallout 4, horrible menysystems and maps.

    The praise of this game comes from people that are stuck in the past or do not play many games, if you
    A mediocre game that don't really do much, it's quantity over quality. It's Fallout 4 in space but with less immersion and more loadingscreens way more loadingscreens (a game released 2015). Worst inventorysystem in ages it's even worse then Fallout 4, horrible menysystems and maps.

    The praise of this game comes from people that are stuck in the past or do not play many games, if you are a gamer and enjoy good games then this is not the game for you.

    It's clear Bethesda do not evolve or improve at all, my hype for the next Elder Scrolls died with Starfield. Starfield also made it clear that Bethesda needs to take the creation engine 2 behind the barn and shoot it. Too many limitations and you will find the same bugs from previous titles in Starfield.

    Quick recap:
    Performance = Bad
    AI = Bad
    MainStory = Bad (booooring)
    Sidequests = 50/50 Ok/Bad
    Combat = Ok (but underwhelming)
    Sound = Ok (but underhwelming)
    Music = Good
    Immersion = Bad

    There is some ok to good parts in the game but overall very mediocre i would rate this 6/10. I wish modders wouldn't help Bethesda so they actually had to care about there own products in the future. Bethesda didn't even add FOV-slider or DLSS.
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  61. Sep 8, 2023
    5
    Just a normal game. Nothing good, nothing bad. It didn't deserve the game of the year, but it didn't deserve that kind of hate either.
  62. Sep 8, 2023
    6
    Based on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storylineBased on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storyline lacked depth, and the SPACE theme failed to resonate with me; I didn't feel like I was truly immersed in a space-themed game. I hope Bethesda can address these technical issues in future patches and improve performance. In summary, I am disappointed. Expand
  63. Sep 8, 2023
    5
    Am like three hours in, omg such a boring game, the space ship travel is boring the fight is boring there is no landing, gun fight is boring characters is boring I really tried to force my self to like it but man is such a bad game
  64. Sep 8, 2023
    6
    They spent too much time and effort on the wrong things, I don't want to collect 10000s of small objects like wooden toys, I want to sit in my spaceship and travel SEAMLESSLY between planets and systems. This game is a big missed opportunity with a really barebones version of space.
  65. Sep 8, 2023
    6
    +20h in: so far to me it is okay, but really nothing special. I'm not disappointed, but it's not what many people wanted the game to be/pretend it was.
    Game of the year should definitely become BG3.
  66. Sep 8, 2023
    5
    How big was the hype... But what do we have here? A game with extremely bad synchronization. Countless bugs. Ugly faces... The whole game looks like a Fallout with a new coat of paint.
    The game is not bad, but not good either.

    A fitting comparison would be Elex 2.

    Baldur's Gate 3, for example, is a whole other world of quality in every way.
  67. Sep 8, 2023
    5
    Fire Todd Howard.

    I'm beginning my review with that statement because if ANY company produced a disappointment such as this, compounded with lies from the person in charge, that person would be dismissed immediately. There is simply no excuse for a game to look this bad and be plagued with loading screens. Even EVE Online is better and that game is 20 years old. This is simply a massive
    Fire Todd Howard.

    I'm beginning my review with that statement because if ANY company produced a disappointment such as this, compounded with lies from the person in charge, that person would be dismissed immediately. There is simply no excuse for a game to look this bad and be plagued with loading screens. Even EVE Online is better and that game is 20 years old. This is simply a massive failure, made even worse by the fact that games like Zelda: TOTK and BG3 were released this year with tons of polish and quality.

    I am still playing it in the hopes that something clicks, but the immersion I expected will probably never be there. I'll move over to Star Citizen or NMS for my space exploration needs. This ain't it.

    Nevertheless, I can't seem to stop playing. That has to count for something so I'm giving it a 5 with the potential to be an 8 or 9 if they fix some (major) things.
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  68. Sep 7, 2023
    5
    Ir a un planeta es tragarse una pantalla de carga :(xd fuera de eso el juego si tiene una historia interesante.
  69. Sep 8, 2023
    6
    > Took 7 years to make > 1 year delay > Same engine from 2006 > 10 Guns in the WHOLE game > Same planets > Bad ai. Not worth your money, Ubisoft's try for no man's sky was better than this you should buy that instead it's cheaper and the exploration feeling was WAY better.
  70. Sep 8, 2023
    6
    Game in most parts looks nice and clean, but also for some parts a bit outdated and unpolished, but it still tries to be beautiful. I won't take part in the conversation about main story being dull, haven't gone that far into it yet. Planets look and feel nice enough to make it interesting to research them (for now atleast). Space ship combat is okay, but not my cup of tea. A bit boring toGame in most parts looks nice and clean, but also for some parts a bit outdated and unpolished, but it still tries to be beautiful. I won't take part in the conversation about main story being dull, haven't gone that far into it yet. Planets look and feel nice enough to make it interesting to research them (for now atleast). Space ship combat is okay, but not my cup of tea. A bit boring to be honest, but it felt nice and responsive and that's a plus. Combat is a bit janky. Trying to aim for the head while standing still and the bullets just don't connect? And yes, the opponent wasn't moving either. It's a bit weird. Maybe the reason is on the main problem of this game right now, PERFORMANCE. For me the game is performing very poorly and it's really taking the fun out of it. Smooth/high frame rate is mandatory for a first person shooter. I hope Bethesda has learned from their mistakes and that they are going to fix it, so everyone can enjoy it. It really tries to be a good game, I'd say it's solid 8, but the performance keeps dragging it down for me. Also the fact that every Bethesda game needs mods to make it playable is a joke and a slap to consumers face. Funny haha, but not really. Expand
  71. Sep 7, 2023
    6
    It's a Bethesda game, with all it's glorious glitches and problems. The map is simply atrocious the gun play is at the very least entertaining. There are many, many, MANY sidequests, as always, meaning that you can level up fully and never finish the main quest at all. Not a bad game at all, if you like Bethesda games, more like a solid "meh".
  72. Sep 7, 2023
    6
    Unfortunately terrible optimization on nvidia systems.
    The game does not natively support dlss but only fsr.
    Speaking of gameplay, it is a game with good potential but poorly exploited, it wants to be many things but does them just enough, sometimes not even. The thing that pissed me off the most is that they advertise the game as if you had the freedom to do anything, that's not the
    Unfortunately terrible optimization on nvidia systems.
    The game does not natively support dlss but only fsr.
    Speaking of gameplay, it is a game with good potential but poorly exploited, it wants to be many things but does them just enough, sometimes not even. The thing that pissed me off the most is that they advertise the game as if you had the freedom to do anything, that's not the case, the game is very linear and gives you a false idea of what it actually is. In 2023, having a game like this where you have loading times to open a door is just shameful. The experience is in fact created in watertight compartments, each with its own loading sequence, quite fast in reality but which does not give continuity to the experience. The take-off and landing cutscenes become heavy and repetitive after 1 hour, let alone after 200 hours. And finally Tod Howard who encourages everyone to upgrade hardware if the game runs badly, to this statement I would add that they wrote the requirements, thus deceiving people. After 8 years of work, much more was expected than more intelligent answers
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  73. Sep 8, 2023
    5
    Ce jeu aurait pu être LE jeu de l'année mais malgré quelques moments sublimes, les graphismes des PNJs, les interactions avec eux, les planètes crées de manières procédurale nous renvoient 10 ans dans le passé. La gestion des foules, de l'inventaire, des cartes est nulle. Le gameplay des combats au sol est frustrant, la sensation des armes est fade. les combats spatiaux sont de l'arcade.Ce jeu aurait pu être LE jeu de l'année mais malgré quelques moments sublimes, les graphismes des PNJs, les interactions avec eux, les planètes crées de manières procédurale nous renvoient 10 ans dans le passé. La gestion des foules, de l'inventaire, des cartes est nulle. Le gameplay des combats au sol est frustrant, la sensation des armes est fade. les combats spatiaux sont de l'arcade. Il y a tellement d'absurdités dans ce jeu (des bouteilles de bière sur la lune, des PNJs qui balaient le trottoir en 2338 AD etc.) qui nuisent à la crédulité de cet univers bâclé. Je l'ai tellement attendu ce jeu et je suis tellement déçu, quelle frustration!!! Expand
  74. Sep 8, 2023
    5
    This review contains spoilers, click expand to view. nice game nice gamenice gamenice gamenice gamenice game nice gamenice game nice game Expand
  75. Sep 8, 2023
    6
    Starfield Review - A Glimpse of the Cosmos Leaves Much to Be Desired

    Introduction: Starfield, Bethesda's highly anticipated foray into the realm of space exploration, has finally graced the gaming community with its presence. As an avid gamer, I eagerly delved into this cosmic adventure, only to find myself somewhat underwhelmed by the experience. While the game does have its merits,
    Starfield Review - A Glimpse of the Cosmos Leaves Much to Be Desired

    Introduction:
    Starfield, Bethesda's highly anticipated foray into the realm of space exploration, has finally graced the gaming community with its presence. As an avid gamer, I eagerly delved into this cosmic adventure, only to find myself somewhat underwhelmed by the experience. While the game does have its merits, it falls short in several key areas, making it difficult to overlook its shortcomings.

    Gameplay and World Design:
    One of the first impressions that struck me was the feeling of confinement in the game. Starfield often employs loading screens for seemingly insignificant transitions, such as entering a small building on a planet. This disrupts the immersion and raises questions about the game's world-building. The over-reliance on loading screens left me yearning for the vast openness of titles like No Man's Sky, where seamless exploration reigns supreme.

    Ship Gameplay:
    Starship gameplay, a cornerstone of any space exploration game, left me wanting more. Instead of engaging with my vessel, I found myself using it primarily as a means of fast travel between planets. This lack of depth and meaningful ship-related activities pales compared to titles like No Man's Sky, where ships play a central role in the player's experience.

    Graphics and Performance:
    Graphically, my initial experience with Starfield was far from stellar. Upon launch, the game defaulted to low settings, resulting in a visually lackluster experience. With a few adjustments, I managed to achieve a stable 60 fps, but certain areas, like New Atlantis, still suffered from sluggishness. Furthermore, the character models, particularly NPC faces, left much to be desired, highlighting the game's subpar graphics and overall optimization.

    Overhyped and Underdeveloped:
    Given Bethesda's reputation and the seven years of development touted for Starfield, I expected a game that would rival the likes of Skyrim. Unfortunately, the reality falls short of this lofty standard. It appears that Bethesda's passion for game development may have waned since the fallout (no pun intended) of Fallout 76 and the Workshop debacle. The result is a game that feels underbaked and lacking in the depth and polish that fans of Bethesda Game Studios have come to expect.

    Conclusion:
    In conclusion, Starfield is a game with potential, but it ultimately fails to live up to the hype. Its reliance on loading screens, underdeveloped ship gameplay, and lackluster graphics detract from what could have been a stellar space exploration experience. Bethesda's recent track record suggests a decline in their commitment to quality, leaving fans of their earlier work disappointed. With a solid 6/10 rating, Starfield leaves much room for improvement and begs the question of whether Bethesda can recapture the magic of their past successes.
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  76. Sep 8, 2023
    6
    Not a bad game. If it was a new IP from a new studio it would be a 7 or 8 out of 10 but for Bethesda working on this with decades of experience it is VERY underwhelming. This is not a space game. This is a fallout game with stars as the background. Here's an example of the most glaring issue of the game (immersion breaking menus as far as the eye can see):

    Let's say you wanna do a
    Not a bad game. If it was a new IP from a new studio it would be a 7 or 8 out of 10 but for Bethesda working on this with decades of experience it is VERY underwhelming. This is not a space game. This is a fallout game with stars as the background. Here's an example of the most glaring issue of the game (immersion breaking menus as far as the eye can see):

    Let's say you wanna do a simple task, go sell your junk after a simple fetch quest and go talk to NPC on another planet, you have 15 loading screens coming.

    Exit planet loading screen.
    Enter orbit loading screen.
    Land planet loading screen.
    Exit ship loading screen.
    Enter shop loading screen.
    Exit shop loading screen.
    Enter ship loading screen.
    Exit planet loading screen.
    Enter orbit loading screen.
    Land planet loading screen.
    Exit ship loading screen.
    Enter building loading screen.

    Talk to NPC!

    Exit building loading screen.
    Enter ship loading screen.
    Exit planet loading screen.
    Enter orbit loading screen.
    Land planet loading screen.
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  77. Sep 8, 2023
    5
    Insane, this game come whit just small Bugs ( for me ) . And this is crazy game !
  78. Sep 10, 2023
    6
    After dozen hours of gameplay, procedural planet look alike... Starfield could be so much more. I guess our expectation were too high.
  79. Sep 8, 2023
    6
    Bad performance no matter what HW you have, Bethesda doesn't fix this POS, it just says you have to update, cynics. It lacks HDR, raytracing and DLSS support, but these Bethesda mofos believe Starfield is "next generation.". Nice story bros, your ancient engine don't have to do with anything. This needs heavy patching/modding as always with Bethesda.
  80. Sep 7, 2023
    6
    Such a frustrating game. Amazing in some places, awful in others. The UI, map, inventory management are flat out awful for a 2023 game, its like Bethesda expects modders to fix its problems. The combat is merely ok, AI is stupid. The nonstop teleporting cuts into immersion. A mile wide and an inch deep is a good categorization. To be clear, I am ENJOYING this game 30 hours in, but there isSuch a frustrating game. Amazing in some places, awful in others. The UI, map, inventory management are flat out awful for a 2023 game, its like Bethesda expects modders to fix its problems. The combat is merely ok, AI is stupid. The nonstop teleporting cuts into immersion. A mile wide and an inch deep is a good categorization. To be clear, I am ENJOYING this game 30 hours in, but there is so much pain and lack of polish on managing the basics. You can't even mark items in your inventory to prevent selling them, making every trip to the shop take 3x longer than it should as you sift the grain from the chaff. The map is PAINFUL after lots of usage, no favorite waypoints, really?

    A game that is amazing in areas but fails at most of the basics.
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  81. Sep 8, 2023
    7
    Honestly, the controls are frustrating and unintuitive.

    I spent 15 minutes trying to figure out how to rotate a component of a spaceship, only to figure out that no, it's not possible.

    The 'game opening' cinematic is annoyingly long.

    It's frustrating to shoot someone in the head with four shotgun shells and them not dying.
  82. Sep 8, 2023
    6
    It's fun exploring around different environments and I love these weird npcs but it gets boring real soon
  83. Sep 7, 2023
    5
    Story 4/10 (its downright painful at times)
    Graphics Quality & Game Performance: 6/10 (Starefield + Bethesda Jank + Meh graphics)
    Combat: 6/10 (Exact same weapons from fallout, terrible AI)
    RPG Elements: 7/10 (almost same skill trees from fallout 4, great bethesda item looting)
    Art Design & Scope 7:10 (ambitious scope, half-assed space exploration full of loading cutscenes)
  84. Sep 7, 2023
    5
    I was excited for this game as I enjoy the genre and was wary as Bethesda games are notorious for being buggy and shallow and it delivered on that front. My experience was mostly fine til the end of my playing when I encountered a bug with a quest that broke it entirely. You were supposed to kill some spacer ships in orbit around a planet but when I got there they were too tough for me soI was excited for this game as I enjoy the genre and was wary as Bethesda games are notorious for being buggy and shallow and it delivered on that front. My experience was mostly fine til the end of my playing when I encountered a bug with a quest that broke it entirely. You were supposed to kill some spacer ships in orbit around a planet but when I got there they were too tough for me so since the only way to disengage combat is to warp to another system I decided to go back to New Atlantis to upgrade my ships weaponry, well that ended up being a mistake because instead of staying there and being there when I got back as even the loading screen tips tell you they would, they actually followed me to New Atlantis and are stuck in a never ending loop of landing at the Starport then taking off again. They aren't there if I warp back to where they were supposed to be at and they just can't be killed now and the quest cant progress it's just stuck telling me to kill them at a location they are no longer at.

    To make matters even worse for the game it managed to brick 3 of my most recent auto saves which is as many as they hold by default. I had a mission to take out spacers in a star ship and I went through all of that finished the mission and moved on to another planet to try to get a scanning mission done. While there I went and cleared out a bandit base and then set off to discover the planets special trait and finish my mission. I did eventually finish it and when I tried to fast travel back to my ship the game instantly crashed to the desktop and every time I loaded and tried to load my save it would instantly crash to desktop. It did this for all 3 of my recent auto saves and the most recent save it would load was the quick save I made before I entered that bandit starship. that was so long ago I lost all my will to keep playing.

    Most of the game feels like going from one loading screen into the next like there's loading screens just to get to more loading screens. You never get that feeling like you are discovering anything you're just watching a load screen animation. It's got the same kind of combat feel and location discovery and clearing as Fallout 4 just empty areas filled with pencils and notebooks and tape with empty soulless loot pinatas to shoot at you when you get there, which is more or less to be expected from a Bethesda game. It feels and plays like a 2015 game.

    Those were my worst moments with it but I could go on about how poorly animated the npcs are which isn't the biggest deal. It just feels older than it is and how it's got the usual bugs like the animations breaking and their mouths not moving while talking like ventriloquists, or sinking through the ground or floating into the atmosphere. I just can't recommend the game. Especially not for the price they are asking for it. It is not anywhere close to being worth 70 nevermind 100. If you want to play this game I would only recommend doing so after it has had more time to cook with patches and lets be real, mods, which are another concern as even though the game functionally seems like a Fallout 4 mod, is very demanding on modern systems which makes me wonder how well mods will even work given their own resource requirements. Bethesda notoriously relies on the community to fix bugs in their games. AND with a steep discount from a sale.

    As is I give the game a 5/10 I would give a 6, 7 if extremely generous, if not for the bugs and even without them I would not recommend the game at full price. It's an old game with a modern updated AAA price point. It feels like they abandoned the open world cornerstone of their games entirely going through a city like Neon just makes you feel like you're going through Omega in Mass Effect 2. Sections of the city separated by loading screens and just about every shop and location is a loading screen to get into.

    This is an early review of my first 13.5 hours of the game in pre-release and mostly a first impressions. I know my score is low for the expectations of such a large and anticipated title but because it did nothing extraordinary or exceptional to set it apart and feels more retro than new I don't think it deserves higher scores like 8's or 10's and the severity of the issues I encountered makes me drag it down. I can see it being a 7 maximum if the issues are mostly resolved via patching and if the rest of the game somehow gets a lot better. But it just sits in the mediocre and flawed category rather than broken or exceptional. It's not a new bethesda game, just another bethesda game same as the last and shows they're stagnating as a developer rather than innovating.

    Get it on game pass and/or wait for a sale if you're into bethesda games, you'll enjoy it but it's just not what you'd have hoped and not worth the new AAA price tag the highest of any game they've sold.
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  85. Sep 7, 2023
    5
    40+ Hours in, I've had it since EA on the 1st Sept, I've played the main story, built a base, modded my ship, surveyed a few planets, done some faction missions, tried the mission boards, and other than that I feel like I've seen enough. Space travel and ship combat was bare minimum, Felt like it could have been completely omitted, NMS, X3/4 and Elite Dangerous did it better. Combat felt a40+ Hours in, I've had it since EA on the 1st Sept, I've played the main story, built a base, modded my ship, surveyed a few planets, done some faction missions, tried the mission boards, and other than that I feel like I've seen enough. Space travel and ship combat was bare minimum, Felt like it could have been completely omitted, NMS, X3/4 and Elite Dangerous did it better. Combat felt a little underwhelming, getting bored of the bullet sponge enemies with damage numbers and health bars in games, was ok when it was new (The Division etc), now just feels tedious. Main characters are good, well voiced by some of the original Bethesda actors, story was fair, bugs & glitches as expected but not game breaking, didn't like the constant inventory management to keep within the weight constraints, sure, could have used console commands but I feel that cheapens the experience, personally waiting on a survival mode to be added or modded and I'll be back to have another go. I didn't have many technical issues, think it CTD once in the whole 40+ hours, ran at around 50 - 60fps most of the time so looks like I didn't have to upgrade my PC as Todd so eloquently suggested. Expand
  86. Sep 8, 2023
    7
    Loading, loading, and more loading. Wooden dialogues. Loading the game every few minutes of play. Poor optimization. Graphics once nice once not. Not very interesting quests. Stupid NPCs. NPCs appear in your face in cities. Surprisingly good shooting feel. Camera from 3rd person looks bad. Cool that you can build a base. The plot, at times fascinating, at times stiff. I will definitelyLoading, loading, and more loading. Wooden dialogues. Loading the game every few minutes of play. Poor optimization. Graphics once nice once not. Not very interesting quests. Stupid NPCs. NPCs appear in your face in cities. Surprisingly good shooting feel. Camera from 3rd person looks bad. Cool that you can build a base. The plot, at times fascinating, at times stiff. I will definitely finish the game and edit the reviews. That's it for now.
    EDIT:
    After finishing the game, I have to give Starfield 1 extra point, others may not like the ending, I liked it very much. If they work on optimization and NPCs, I will even put the rating even higher. I didn't add in my earlier review about ship building, which is another great thing. Overall, I recommend everyone to pass, but rather on better computers, at least for now.
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  87. Sep 7, 2023
    5
    5/10 game, 10/10 insomnia cure. Todd changing careers midlife to pharma rep shilling for new sleeping aid drugs
  88. Sep 7, 2023
    6
    Is Starfield a bad game? No, it's not a bad game.
    Is it a GOTY masterpiece? No, by a long shot.
    Starfield is... a Bethesda game. If you played Oblivion, Skyrim, Fallout then you've played Starfield too. The PC version really needs some optimizations, but it's not the main problem here: Something didn't click for me, like "Ok, nice game, i will continue play it...", but there's no
    Is Starfield a bad game? No, it's not a bad game.
    Is it a GOTY masterpiece? No, by a long shot.

    Starfield is... a Bethesda game. If you played Oblivion, Skyrim, Fallout then you've played Starfield too.
    The PC version really needs some optimizations, but it's not the main problem here: Something didn't click for me, like "Ok, nice game, i will continue play it...", but there's no soul.

    Space exploration is dull, IA is atrocious.
    Certain aspects of Starfield are very good, like the improved gunplay and the overall space atmosphere but i don't think it's enough.

    Wait for a discount, don't buy it at full price or try it on gamepass.
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  89. Sep 8, 2023
    5
    It's an okay game, 5 or 6 years ago it would have been considered an amazing game, but unfortunately, the game feels outdated and bland.
    It really suffers from being another Bethesda game with the same formula and gameplay as always, with no innovation whatsoever anywhere to be found.
  90. Sep 7, 2023
    5
    I bought a series s just for this game on the promise of a space exploration game… yeah this isn’t it.
    It’s fallout / Skyrim with a space theme.
    I’ll admit I didn’t like fallout 4 or Skyrim… but I thought this game is made for the modern gamer and it’s basically no man’s sky with rpg quests.. but honestly the progression in terms of systems compared to fallout is nothing. They aren’t even
    I bought a series s just for this game on the promise of a space exploration game… yeah this isn’t it.
    It’s fallout / Skyrim with a space theme.
    I’ll admit I didn’t like fallout 4 or Skyrim… but I thought this game is made for the modern gamer and it’s basically no man’s sky with rpg quests.. but honestly the progression in terms of systems compared to fallout is nothing.
    They aren’t even trying to make any quality of life improvements for the previous systems they are reusing here.
    Why can’t I have a map of a city? I’ve got a map of the galaxy but not a map of a city? Did they stop doing google maps in the future and only make Star maps?
    Combat isn’t great but the audio is! Audio sounds incredible! I wouldn’t recommend this game to anyone who isn’t already a Bethesda fanboy. It’s a shame that the game that was meant to be a system seller, game of the generation is still stuck in the Bethesda loop.
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  91. Sep 7, 2023
    5
    Well the best thing that I can say about this one is that is a... game. And it have open world. Yeah... I felt nothing while playing this.
  92. Sep 7, 2023
    5
    Buen juego con una banda sonora bestial. Aunque la idea la entiendo en cuanto a lo que nos querían ofrecer, no es lo que me esperaba, en el 2023 no deberían de existir tantas pantallas de carga, entiendo que el motor del juego está obsoleto pero eso no es mi culpa, y tampoco me vale que lo de los bugs es normal si estas acostumbrado a los juegos de bethesda ya que me parece una excusa muyBuen juego con una banda sonora bestial. Aunque la idea la entiendo en cuanto a lo que nos querían ofrecer, no es lo que me esperaba, en el 2023 no deberían de existir tantas pantallas de carga, entiendo que el motor del juego está obsoleto pero eso no es mi culpa, y tampoco me vale que lo de los bugs es normal si estas acostumbrado a los juegos de bethesda ya que me parece una excusa muy pobre. Lo seguiré jugando para terminar la historia principal. Disfrutad del juego Expand
  93. Sep 7, 2023
    5
    I’ve tried to get into it but I just can’t it’s a pretty mid game that’s been overhyped it’s full of bugs, the enemy ai is shocking how did it make it out of testing. I definitely can’t recommend it it’s needs to go back in the oven and cook some more it’s still raw in the middle!!!!
  94. Sep 7, 2023
    5
    The game is mediocre, but I wouldn't go as far as to say it's bad. People are just disappointed because they expected more. Especially those that paid 100$.
    My criticisms:
    - Badly optimized. - The story is uninspired and predictable. - The facial animations look really outdated. - It's a loading screen simulator as many have pointed out. - Exploration is lackluster. - Combat is just
    The game is mediocre, but I wouldn't go as far as to say it's bad. People are just disappointed because they expected more. Especially those that paid 100$.
    My criticisms:
    - Badly optimized.
    - The story is uninspired and predictable.
    - The facial animations look really outdated.
    - It's a loading screen simulator as many have pointed out.
    - Exploration is lackluster.
    - Combat is just "fine" by modern standards.
    - Difficulty settings just makes enemies bullet sponges.
    - More of an "A" rather than "AI".
    - While the game is not broken or unplayable, there are quite a few minor bugs that break the immersion.
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  95. Sep 7, 2023
    6
    Muitos planetas sem nada para fazer, jogo muito monótono, sem inovação. Em tudo q ele é bom, outros jogos como no mens sky é melhor. É um jogo decente
  96. Sep 7, 2023
    5
    Exploration feels very similar to Mass Effect 1, except there is no vehicle. Furthermore, locations seem to be inspired by Mass Effect 2, and in-game graphics and animations are similar to both. Space exploration looks similar to both, but the UI seems a bit more interesting in Mass Effects with that little spaceship instead of watching cutscenes. The issue here is that those games wereExploration feels very similar to Mass Effect 1, except there is no vehicle. Furthermore, locations seem to be inspired by Mass Effect 2, and in-game graphics and animations are similar to both. Space exploration looks similar to both, but the UI seems a bit more interesting in Mass Effects with that little spaceship instead of watching cutscenes. The issue here is that those games were released in 2007, 2010, and times and prices have changed. There is not a single good reason for having very detailed useless items like sandals or sandwiches instead of programming the procedural generation to have something interesting inside objects such as caves, because most of the time there is nothing in there except for resources, which are only really good for building outposts to mine even more resources. Furthermore, objects such as enemy output are copied and pasted onto different planets, making the player feel déjà vu. Exploration is good for people who enjoy real life because planets are almost as empty as in reality.

    To sum up, the resources in this game were invested in making a very detailed, empty world.

    When it comes to the main story companions, it feels like someone wanted to make them too unique, which results in another unrealistically diverse crew.

    It is not Gollum or Red Fall, so the score is as divided as the player base.
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  97. Sep 7, 2023
    6
    The game isn't bad, just dated. If they had released Starfield 10 years ago, I would say this game was groundbreaking. Nowadays compared to games of the same theme, it is not innovative.
  98. Sep 7, 2023
    6
    Is it really too much to ask of a game set in space, for it to let the player actually travel through space?

    Truly disappointed.
  99. Sep 7, 2023
    6
    The best thing this game has going for it is it's looks. Unfortunately those looks are a nice coat of paint slapped over a game that feels 10 years old. I would hope that with the old engine and outdatedness of everything that they story and world building would be awesome, but it was simply whatever. Took a long time to get interesting and as soon as it did they made it boring andThe best thing this game has going for it is it's looks. Unfortunately those looks are a nice coat of paint slapped over a game that feels 10 years old. I would hope that with the old engine and outdatedness of everything that they story and world building would be awesome, but it was simply whatever. Took a long time to get interesting and as soon as it did they made it boring and repetitive. Feels like a game with so much potential that was just subject to shortcuts and rushing. Expand
  100. Sep 9, 2023
    6
    Disclaimer: I've wrote 170 game reviews on here for fun, being as honest as I can be. I think I've scored two games 10 and two games 0 in that time. So when I give Starfield this score and review, it is not 'review bombing' - it's embarrassing to see media outlets time and time again dismiss user generated reviews because they're generally actually more reliable than their scores.

    On
    Disclaimer: I've wrote 170 game reviews on here for fun, being as honest as I can be. I think I've scored two games 10 and two games 0 in that time. So when I give Starfield this score and review, it is not 'review bombing' - it's embarrassing to see media outlets time and time again dismiss user generated reviews because they're generally actually more reliable than their scores.

    On with the review...

    I was excited for Starfield. Not to the extent most were - I didn't expect Game of the Century - but I expected a really fun experience, Skyrim in space as people say.

    I even bought the special edition headset and controller because they're incredible. I have zero regrets doing so either.

    So yes, it's disappointing to say that Starfield is... mediocre. In many ways it is actually Skyrim in space, and if that was the aim they technically achieved it. But it's done with no heart, soul or innovation. It's a relic, a game from ten years ago, clumsily dressed up and disguised as a modern one. But it's like plastering over a wall that's falling apart; the cracks quickly begin to show. And boy does Starfield have cracks.

    NPCs look and act like robots. They don't feel part of the world. Even the voiced primary cast have a vague empty feel to them. The cities suffer from uninspired design - either painfully bland or cookie cutter. They get a bit better than the first one you'll bump into, which isn't hard as THAT one almost feels like a practical joke in how generic and beige it feels, but it never gets to the territory of 'good'. Indeed, The Outer Worlds - a game this borrows heavily from and is inferior to in look, story and character - smashes Starfield apart in this respect.

    Yes, the game is 'big'. But 90% of it is lifeless. Literally. Barren planets acting as resource deposits. Again, The Outer Worlds - smaller, more focussed and hand crafted - is leagues beyond what Starfield offers in terms of curated content, because it's a more even experience throughout.

    The writing and cast... no, actually, I won't criticise the voice actors too much. It's done well for their part. But the writing... it's Maguffin 101, you largely know what is going to happen throughout inside 15 minutes and there's very little turn of pace or direction. And to again compare to The Outer Worlds, nearly everything is so serious - yes, it occasionally 'lightens up', but it feels like a side-mission of levity to the main mission of deadly serious, boringly delivered lines. Without Skyrim's 'one voice actor voices like 200 people' novelty, this really, really starts to grate.

    Combat is, for the most part, good. Gunplay - a concern of mine ahead of launch - is surprisingly very decent. The levelling system, however, isn't. It's... not pointless as such, as the perks work, but it's all delivered at snail's pace and in terms of combat perks can mostly just be straight up nearly ignored.

    The UI is classic Bethesda - terrible. But I could have lived with that personally as it's par for the course. The lack of mapping, however, isn't. It's an almost gamebreaking design fault, absolutely shocking and I can't for the life of me understand why they went in this direction. It's supposed to be a sprawling open world RPG - how can you NOT give the player mapping?

    Speaking of RPG, this comes to the crux of my issues with Starfield. It's decidedly an average looter-shooter first, and an RPG second. Fresh off the back of Baldur's Gate III and Sea of Stars, Starfield REALLY feels limited in its role-playing aspects.

    Is it a 'bad' game? No. There's a lot of fun to be had, it does a lot right. But it's a disappointing one overall. From the makers of Skyrim and Fallout, over a decade after the latters release and with the company surely learning from the mistakes of Fallout 76, I simply expected a lot better. This is going to be a game that review sites will cringe when looking back on the 9s and 10s it's been rewarded out of sheer hype, because it's quite honestly not even close to that score. It's a 4/10 'Bethesda' game for me, but a 6/10 'actual game' - I expected so much more and got, what the kids call, a 'mid' experience. To this day, I can pick up and play Skyrim for a few hours and have a great time; whereas I pick up and play Starfield and I'm looking for reasons to carry on after 15 minutes. Therein is the difference.
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Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.