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5.6

Mixed or average reviews- based on 5711 Ratings

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  1. Sep 8, 2023
    6
    TLDR: OPTIMIZATION SUCKS HARD.....

    its a good game, interesting but the graphics level and fps level is not consistent at all, I remember getting on my GTX1080 20-25 fps on UNREAL ENGINE 5 DEMO SCENE, regarding graphics Starfield is waaaaaay behind of UE 5 level of graphics...
  2. Sep 9, 2023
    6
    Un buen juego. Sin más. Ni goty, como dicen algunos, ni el fracaso de 2023, como dicen otros. Es un Fallout de toda la vida, pero en el espacio. Con lo bueno y lo malo de Bethesda.
  3. Sep 7, 2023
    6
    I'm at 16 hours game time and still waiting for it to get good as I've been told by so many that it doesn't get good until "Insert however many hours here"
    Pretty sure its a trap. It's never going to get good. They tried this same argument with FF16 earlier in the year.
    "Good for a bethesda game" sure, but that just means its a 10/10 compared to Fallout 76 and a 7/10 compared to good
    I'm at 16 hours game time and still waiting for it to get good as I've been told by so many that it doesn't get good until "Insert however many hours here"
    Pretty sure its a trap. It's never going to get good. They tried this same argument with FF16 earlier in the year.
    "Good for a bethesda game" sure, but that just means its a 10/10 compared to Fallout 76 and a 7/10 compared to good RPG's from other developers.

    Not to mention it's basically unplayable on a Nvidia/Intel rig without mods, And no Todd i don't think I have to upgrade from my 13700k/4080 ROG Strix rig. I think dev's need to stop supporting AMD's terrible solution to DLSS and then blaming the consumer when it doesn't work. This bumps it down from a 7 to a 6 at least for the PC port.

    Golden Raspberry of the year.
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  4. Sep 8, 2023
    6
    This game is like a 'cookie with almost no chocolate chips, just filled with flour dough.' The dough's bland taste envelops your mouth. Then, when the chocolate chips touch your tongue, you feel a slight sense of amazement.
    However, even if you take off all the chocolate chips and gather them, they are still not worth the money at all. This game sucks. Compared to this game, Schubert's
    This game is like a 'cookie with almost no chocolate chips, just filled with flour dough.' The dough's bland taste envelops your mouth. Then, when the chocolate chips touch your tongue, you feel a slight sense of amazement.
    However, even if you take off all the chocolate chips and gather them, they are still not worth the money at all. This game sucks. Compared to this game, Schubert's Symphony No. 8 could easily be called a 'Finished symphony' without any hesitation.
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  5. Sep 7, 2023
    6
    Starfield is not a bad game. It is however, not super exciting. The visual esthetic is amazing, especially while out in space, but the actual functionality of it all is lacking. The piloting controls of your spacecraft are wonky and not intuitive. The traveling from planet to planet feels insignificant because there is no real navigating or piloting outside of picking a point on a map andStarfield is not a bad game. It is however, not super exciting. The visual esthetic is amazing, especially while out in space, but the actual functionality of it all is lacking. The piloting controls of your spacecraft are wonky and not intuitive. The traveling from planet to planet feels insignificant because there is no real navigating or piloting outside of picking a point on a map and clicking Travel. While I was walking around on the surface of a planet, I kept getting stuck in divots that my character couldn't get out of. The combat is familiar in that it feels like a Bethesda game, moreso Fallout than ES. The hook for why we are progressing through the main campaign doesn't really land, and I found myself having to stay motivated to see what happens next. The Constellation group got me excited about exploration...before i actually started "exploring." I am about 5 hours into it, which isn't a LOT, I confess, but it is enough that I should feel engaged with the worlds around me, or care about the direction of the plot, not wondering when it will get exciting. I am gonna keep going because I need to make sure I am not missing something. Expand
  6. Sep 8, 2023
    6
    Starfield is a game i originally downloaded via pc gamepass, but decided to buy on steam for early access.. and i'm not going to lie, its not what we were promised. its a bethesda game through n through, so if thats enough for you, youll love this. however, the constant emphasis on the 'immersion" "unparrelled freedom", and yet i dont see either. all the exploring is done mostly throughStarfield is a game i originally downloaded via pc gamepass, but decided to buy on steam for early access.. and i'm not going to lie, its not what we were promised. its a bethesda game through n through, so if thats enough for you, youll love this. however, the constant emphasis on the 'immersion" "unparrelled freedom", and yet i dont see either. all the exploring is done mostly through load screens and menus, you dont actually do most of the flying yourself, except in orbit between load times, and in fights. besides that, everything is done for you. theres very little faith in the players capabilities to do it themselves, and it takes you straight out of the game and its world, by taking control.. like as an optional feature, sure i can see it being useful and great.. but as the main and only means to transporting yourself round the world, it gets boring.

    the main quest line has to be the most uninspiring dull, tedious and horrendously written story i've played yet.. its mostly go here, talk to them, go there, load load load, use menu to travel, load, shoot, talk, sneak, shoot, talk, load, fetch. most of the main story line is talking to people, and then delving into copy and pasted caves and dungeons etc to get the artificats. now.. there are a few great quests thrown in the main story, but by the time it picks up, its over.. theres no expert delivery, leaving you feel impacted by its story, world, characters or events.. theres minimal impact. the dialogue gets so tediously boring, you end up skipping alot of the filler content.. and the main story for 90% of it bored the living life out of me, with how tediously boring it was, paired with the insanely uninspiring and tediously annoying "exploration" system they have.. so even if one quest immersed you into its world, you're then taken straight back out of it, when your only means to travel is through menus and load screens. it doesnt exactly sound like unparrelled freedom and exploration, and is an insane set back in many ways in comparison to their other games. WOW is over 20 years old and you can seemlessly travel its map. this has no excuse. i had hoped the story would pick up and deliver a blow that made the tedious journey worth my time, but by the time i started to feel the build up, it was over with an anti climatic ending.. and a over hyped new game plus that had plenty of promise and potential to its jaw dropping plot twists, but ultimately fell flat as it leads nowhere at all to make any significant difference to your story, other than a few dialogue changes, but plopping you back into its dull world, and terrible story.. at first you have a chance to skip the story in NG+, and at first the new lines of dialogue is fresh.. but it leads nowhere. will i be able to find my old companions in this new world? nah. its a novelty.

    the combat is nothing to shout home about, though its not the worst. its very much fallout 4 on steroids, a lil bit smoother than FO4, and a lil more fluent. the choice of weapons have an abundance of choices to choose from, to suit your gameplay style. although their melee system is horribly bad and out dated, with no improvements from their previous games at all.

    the sidequest is where this game shines, and unfortunately so, as if your side content over shadows your main.. something is wrong.. however, the side content very much out shined the main story, and engages you in quests that very much feel quality wise, 10 folds better than the 7th grade written main plots. i will keep this part short, as i dont want to spoil anything. but get arrested, that quest is one of theee best, regardless on where you choose to branch.

    summary: this game couldve been a genre defining GOTY exclusive, but has ultimately been laid flat,with the countless words being sprung out of petes mouth, that ultimately mis communicated somewhere along the way of what to expect with this game. is this game bad? no.. depends. if youre looking for an immersive flight exploration game, AVOID THIS. if you're looking for fallout in space without much ship exploration manually done.. and you can bare loading screen after loading screen, then this is for you. ive played over 50 hours to form this opinion, and it just aint what we were told it would be. too much promises, and very little delivery, its a beautiful game, and one of the smoother BGS's experiences to date, however with a uninspiring main story, and tedious exploration system that makes starfield fall flat on its face. once youve finished the game once, after 50 hours i feel very little urge to jump back on, instead im going back to star citizen and elite dangerous.. i hope with updates, mods, and the expansion, alot of these issues are resolved. but rn, id say wait for a sale.
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  7. Sep 10, 2023
    6
    As usual with contentious titles the truth of its rating is probably somewhere between the extremes. The game is definitely not a 1-5 rating, nothing it does is absolutely awful, it's just the not much it does is particularly great and many people are disappointed with that and, as usual with the internet, this creates extreme reactions of either massively underrating the game or beingAs usual with contentious titles the truth of its rating is probably somewhere between the extremes. The game is definitely not a 1-5 rating, nothing it does is absolutely awful, it's just the not much it does is particularly great and many people are disappointed with that and, as usual with the internet, this creates extreme reactions of either massively underrating the game or being defensive and overrating it.

    Many peoples defense of the game is that there is so much you can do, whilst this is definitely true the inevitable retort to that is that not much of it is particularly well done. Whilst a few things Stand out amongst the rest, such as ship building which does have flaws but you may find yourself spending a massive chunk of your time on, much of the game falls flat. Generic and underwhelming combat, uncomfortable uncanny valley NPC interactions making the average voice acting and pretty vanilla personalities feel even worse and a slow to start storyline that you can tell is aiming to make the game feel large but largely falls flat not helped by one of the most strangely implemented fast travel systems I've ever come across? For a game that sold itself partly on the idea of exploration and immersion the decision to give the ability at times to travel from the very deepest part of an enemy lair on an obscure planet in a far out solar system to sometimes the front door of the quest giver on a planet light years away at the touch of a button and one loading screen seems wildly at odds with the experience I thought the developers were trying to create. This leaves one of the key parts of the game, space exploration, navigation and combat feeling quite disjointed and half baked.

    In my 25 hours so far of trying to stick with the game after being repeatedly told it gets better, sometimes rather patronisingly by some more vehement defenders of the game that seem to think people not enjoying the first 12 hours is their problem and that they're somehow not entitled to an opinion until they enjoy the game, my overall experience can be best described as underwhelmed. Starfield feels like it got so lost on offering options that it forgot to make many of them memorable or Unique. Many people pinned some massive hopes on the game and the fact that's it playable and not a terrible experience seems enough for them to very strongly and rather arrogantly defend the game causing people who are dissatisfied or who were overhyped to strongly overreact and over critique the game. Whilst the game may gradually improve and become a better experience thanks to modders I don't feel this should really influence the rating of the game as it's sets a strange precedent for game designers and their decision making, therefore landing the game at 7.5 for me after a slow start that does get better with time and experience.

    Edit: I'm now at the 36 hour mark and I'm done. I tried to stick with it, I tried switching up what I was doing every time I got really bored but the game is just so poorly paced whenever you try following any of the quests and the writing genuinely seems to get worse. It did get a little better in the middle of my experience but then it dropped off even more, I just find myself bored and frustrated so no I know the game is not for me... Dropped my score by one point as I feel if the game were really a 7 I could at least bring myself to finish the main story.
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  8. Sep 8, 2023
    6
    starfield, bethesda's next gen game, the bethesda product with the longest years of development, let's start by talking about the graphics, the first thing that catches the eye, the environments are carefully constructed, with good design and good graphic quality, the character models are ok, not bad enough to bother but certainly far from being good, but now we come to one of the greatstarfield, bethesda's next gen game, the bethesda product with the longest years of development, let's start by talking about the graphics, the first thing that catches the eye, the environments are carefully constructed, with good design and good graphic quality, the character models are ok, not bad enough to bother but certainly far from being good, but now we come to one of the great sore points of the work, the facial animations, the characters are as expressive as a stone, sometimes they are so not very expressive that they become almost disturbing, this low quality ruins the experience, I wasn't able to get attached to anyone and scenes that could have been exciting were only boring or ridiculous, to this we add a complete lack of cutscenes and direction during the dialogues it doesn't improve the situation, the game lacks some graphic details that would serve to increase immersion, which is essential in games like this, the vegetation is poorly made, it doesn't interact with the player or with his actions and in general it's not very convincing , the physics of the water is identical to that of Skyrim and is truly unwatchable, the environmental destructibility is non-existent and the effects are old
    the ai, the enemies are not very reactive and are rarely a real threat and the companions sabotage you by only annoying you,
    shooting in a city will have no repercussions, no one will wonder what is happening and the police will stay still, but if you steal a bowl they will come and give you a fine,
    the shooting does its job, it's a step forward compared to the fallout,
    melee combat, on the other hand, is not satisfying and the spongy nature of the enemies is felt too much
    exploration, perhaps the most controversial thing in the game, the planets are separated by a loading, many are procedurally generated, others are not, the problem is that you find yourself changing planets too often, you spend more time in the menus than in the planets, and even the main planets, in addition to the cities, are essentially plains with some plants and animals but without anything truly unique, at most a few outposts which however reuse the same 2 assets in an almost ridiculous way, space exploration is useless and not very stimulating, you hardly find yourself exploring space and this also makes the creation of the ship superfluous, the game is a continuous rapid journey and loading between one city and another, even small things such as loading to enter internal areas are obsolete today,
    longevity, the strong point of the game, hundreds of planets, quests and a lot of things to do, the problem with Starfield is that it does a lot of things but doesn't do anything really well, I don't see how this game is next gen and I don't understand how Todd Howard can say this game is well optimized on pc, you need a 2080ti to play the game at stable 60 FPS at 1080p, it's ridicolous how such a old game need such a hardware, and the graphics option are terrible, no texture quality, no gamma, no FPS lock, this game is honestly disappointing in almost every way
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  9. Sep 11, 2023
    6
    El juego no es malo pero tampoco llega a ser increible que es lo que todo el mundo esperaba. Es un juego mal optimizado con una pantalla de carga cada 2 min. La base esta ahi y tiene mucho contenido que es divertido de hacer pero no todo. Es el mismo juego que skyrim que salio hace 12 años. Te espera que hayan evolucionado en algo pero la verda es que no . Es un juego disfrutable queEl juego no es malo pero tampoco llega a ser increible que es lo que todo el mundo esperaba. Es un juego mal optimizado con una pantalla de carga cada 2 min. La base esta ahi y tiene mucho contenido que es divertido de hacer pero no todo. Es el mismo juego que skyrim que salio hace 12 años. Te espera que hayan evolucionado en algo pero la verda es que no . Es un juego disfrutable que podria haber sido increible bien hecho lo cual ya se encargara los moders de arreglar ya que ellos no creo que hagan nada Expand
  10. Sep 8, 2023
    6
    Game in most parts looks nice and clean, but also for some parts a bit outdated and unpolished, but it still tries to be beautiful. I won't take part in the conversation about main story being dull, haven't gone that far into it yet. Planets look and feel nice enough to make it interesting to research them (for now atleast). Space ship combat is okay, but not my cup of tea. A bit boring toGame in most parts looks nice and clean, but also for some parts a bit outdated and unpolished, but it still tries to be beautiful. I won't take part in the conversation about main story being dull, haven't gone that far into it yet. Planets look and feel nice enough to make it interesting to research them (for now atleast). Space ship combat is okay, but not my cup of tea. A bit boring to be honest, but it felt nice and responsive and that's a plus. Combat is a bit janky. Trying to aim for the head while standing still and the bullets just don't connect? And yes, the opponent wasn't moving either. It's a bit weird. Maybe the reason is on the main problem of this game right now, PERFORMANCE. For me the game is performing very poorly and it's really taking the fun out of it. Smooth/high frame rate is mandatory for a first person shooter. I hope Bethesda has learned from their mistakes and that they are going to fix it, so everyone can enjoy it. It really tries to be a good game, I'd say it's solid 8, but the performance keeps dragging it down for me. Also the fact that every Bethesda game needs mods to make it playable is a joke and a slap to consumers face. Funny haha, but not really. Expand
  11. Sep 7, 2023
    6
    Muitos planetas sem nada para fazer, jogo muito monótono, sem inovação. Em tudo q ele é bom, outros jogos como no mens sky é melhor. É um jogo decente
  12. Sep 10, 2023
    6
    The following review represents my experience with Starfield after completing my first playthrough. My system specifications are as follows: I5-12400F CPU, 32 gb 3600 mhz DDR 4 ram, GTX 1080 Ti GPU. The drivers are up to date and the game is installed on an SSD. A performance mod helped me to play the game with decent framerates. My in-game stats: https://imgur.com/a/vtWKEq6

    Positives:
    The following review represents my experience with Starfield after completing my first playthrough. My system specifications are as follows: I5-12400F CPU, 32 gb 3600 mhz DDR 4 ram, GTX 1080 Ti GPU. The drivers are up to date and the game is installed on an SSD. A performance mod helped me to play the game with decent framerates. My in-game stats: https://imgur.com/a/vtWKEq6

    Positives:
    - A good role playing sci-fi game with an average main story line. Some of the secondary missions are actually well written and interesting.
    - My familiarity with the previous titles helped a lot.
    - There are a lot of things a player can do, although some of them are quite boring.
    - Ship customization is fantastic.
    - Guns and gun modifications are actually ok.
    - Gunplay is responsive and a huge step forward when compared with the previous titles.
    - Planets and ships look awesome as well as the wildlife.
    - Loot variety is good.
    - Soud design and voice acting is above average.
    - Modding support will provide a long lifespan for Starfield.

    Negatives (Laundry list)
    -The game is not worth that 100 $ price. Wait for a discount.
    - My main issue is with the game difficuilty. At level 40, i was still engaging level 5 spacers in a level 40+ planet. I have started my run with hard difficuilty settings and I was swimming in money and high tier gear sometime after i reached level 20. My character was very strong and i was able to take out even level 50 creatures without any effort. And i did not change my preferred firearm and sidearm since i found it sometime around level 25.
    - Weapons lack a decent balance. Some are over-powered, some are absolutely useless.
    - The world does not scale up with your level. That is unfortunate.
    - Fast travel options and lack of food/water consumption breaks the game immersion. It felt like 2/3 of the space part of the game is scrapped half way during the development.
    - Most of the assets or dungeon designs repeat itself way too much. Same cave, same abandoned mining outpost, same abandoned military out post vice versa with the same loot locations is copy-pasted to the each world (There are hundreds). The game becomes repetitive after some time.
    - The game seriously lacks enemy variety.
    - Some basic features such as jumpjet usage or pickpocketing are locked behind the perk system.
    - 'XP earned' notification at the center of my screen every time i kill an enemy distracts myself way too much. I have disabled it very quickly.
    - UI design is bad. Inventory management is horrible. Mods fix some of the issues.
    - Space combat fails to deliver what i was hoping to see.
    - During one half of my gameplay, i was constantly overloaded. I have modded the carry capacity from 100 to 1000 and the mod solved my problem. I regret the skill points i have invested for more weight carrying capacity. There are some bad design choices here.
    - Outpost building mechanic is half baked. I will give an example, there is no item filtering for your storage containers. Logistics get clogged. Outpost structure placements are seriously bugged. Actually ahrd to do anything with it.

    This is where Bethesda has dropped the ball:
    - Regrettably Bethesda has once again used the archaic 'Creation engine'. If starfield was released in 2010, it would be an awesome game. But in 2023, it looks outdated. With that budget, a better game engine, such as Unreal (Nanite technology) could be licensed.
    - PC gameplay is terribly optimized, or not optimized at all. When compared with other titles out there, such as Cyberpunk, there is no justifiable reason to demand such high PC specs.
    - No FOV slider, had to mod it.
    - Creation engine brings serious limitations of what could be done with the world design, also known as 'Loading screens'.
    - Even a single room shop requires a loading screen. Going to space is a loading screen. Landing is a loading screen. Getting back into the ship is a loading screen. Using an elevator is a loading screen. Opening a door is a loading screen. You get the idea, right?
    - NPC design looks bad, animations are not good either. Regular non-interactable NPC s such as pedestrians looks horrible. Something wrong with the eyes.
    - AI is terrible. Sometimes the enemy you are engaging does not even realize that he is being sniped bullet after bullet. Characters get stuck a lot, pathfinding is not working properly.
    - Dialogue screens are outdated. No meaningful, rich or rewarding NPC interactions either.
    - Sneaking does not work, i have tried and abandoned it very quickly. Reverted to one of the previous savegames to get the skillpoint investment back. Do not bother.
    - Same-gender relationships inside the game presented as something normal (A ring quest).

    What is commented above is my personal experience, your mileage may vary. However i would suggest someone considering a purchase to wait for patches to fix some of the issues and more mods.
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  13. Sep 7, 2023
    6
    Starfield Review - A Disappointing Space Odyssey
    Starfield, Bethesda Game Studios' long-awaited space RPG, has finally hit the shelves. Unfortunately, this galactic adventure has left much to be desired, earning a lackluster 6 out of 10.
    The Bad: 1. Endless Loading Screens: Starfield is plagued by excessively frequent loading screens that disrupt the flow of the game. The frequent
    Starfield Review - A Disappointing Space Odyssey
    Starfield, Bethesda Game Studios' long-awaited space RPG, has finally hit the shelves. Unfortunately, this galactic adventure has left much to be desired, earning a lackluster 6 out of 10.
    The Bad:
    1. Endless Loading Screens: Starfield is plagued by excessively frequent loading screens that disrupt the flow of the game. The frequent interruptions detract from the overall experience.
    2. No Seamless Travel: Despite the vastness of its universe, Starfield fails to deliver seamless travel between planets and space stations. Instead, players are forced to endure more loading screens when traveling between celestial bodies, making the game feel disjointed.
    3. Buggy Mess: Bethesda's reputation for releasing buggy games remains intact with Starfield. The game is riddled with technical issues, ranging from game-breaking bugs to bizarre graphical glitches. These problems are inexcusable for a studio of Bethesda's caliber.
    4. Encumbrance System: Starfield's encumbrance system is frustrating and punitive, making inventory management a chore. It stifles exploration and detracts from the enjoyment of the game.
    5. Missing Maps: Starfield lacks comprehensive maps for its various planets and locations, leaving players feeling lost and disoriented in its sprawling universe. This absence of navigational aids hampers the overall experience.
    6. Missing Vehicles: While the game's universe offers the potential for exciting vehicle-based exploration, Starfield falls short in delivering a variety of vehicles for players to enjoy. This lack of diversity in transportation options limits the sense of adventure.
    The Mediocre:
    1. Ambitious Universe: Starfield's universe is indeed vast and visually impressive. However, it's ultimately a beautiful but hollow shell, lacking the depth and interactivity that would truly make it shine.
    2. Immersive Worldbuilding: While the game's lore and worldbuilding are extensive, they don't make up for the lackluster storytelling and underdeveloped characters. The potential for a rich narrative is squandered in favor of a generic space opera.
    3. Spaceflight Mechanics: While spaceflight controls are serviceable, they lack the depth and challenge that would have made them truly engaging.
    4. Repetitive Side Content: Starfield's side activities quickly become monotonous, offering little in the way of variety or excitement. The universe may be vast, but it often feels empty and devoid of meaningful content.
    In summary, Starfield is a game that promised to be an epic space adventure but falls disappointingly short. The loading screens, lack of seamless travel, and numerous technical issues hinder what could have been an immersive experience. Coupled with a frustrating encumbrance system, missing maps, and a lack of diverse vehicles, Starfield's flaws far outweigh its few redeeming qualities. It's a missed opportunity, and one can't help but feel that Bethesda could have done better. Maybe future patches will fix these problems and make the game, what it should have been to begin with.
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  14. Sep 7, 2023
    6
    The game isn't bad because of pronouns, a natural part of most languages. It's bad because it's empty, with facial animations that stir up the uncanny valley response and voice acting that sounds as though it was generated by artificial intelligence.

    Bethesda can't keep feeding us the same safe story and outdated engine over and over and expect to actually end up with anything innovative.
  15. Sep 7, 2023
    6
    The game isn't bad, just dated. If they had released Starfield 10 years ago, I would say this game was groundbreaking. Nowadays compared to games of the same theme, it is not innovative.
  16. Sep 7, 2023
    6
    "Starfield" generó bastante hype en la comunidad de xbox. Dejando Starfield con expectativas altas, en lo personal a mi no me llamo mucho la atención de lo que se mostró hace 2 meses.

    Starfield : Es una aventura de ciencia ficción en la que el ser humano a llevando su vida a otros planetas a lo largo y ancho del universo. Comienza en una excavación remota en la que descubrimos un
    "Starfield" generó bastante hype en la comunidad de xbox. Dejando Starfield con expectativas altas, en lo personal a mi no me llamo mucho la atención de lo que se mostró hace 2 meses.

    Starfield : Es una aventura de ciencia ficción en la que el ser humano a llevando su vida a otros planetas a lo largo y ancho del universo. Comienza en una excavación remota en la que descubrimos un artefacto con el único objetivo de explorar el universo e investigar mas acerca del artefacto.

    1.- No se puede recorrer con total libertad, hay limites establecidos.
    2.- Hay planetas sin contenido, es decir con algunos puntos de interés (Se generan de manera automática) se siente como si no hubiera exploración.
    3.- Las primeras horas se desarrolla bien, aunque se vuelve simple y olvida-ble (Se disfruta no es tan malo).
    4.- Algunas misiones secundarias están bien trabajadas, aun que son muy pocas.
    5.- Algún “NPC” que se encuentra explorando te mandan a ir de un punto A a un punto B, ir a realizar mazmorras (por a si decirlo) a por un determinado botín, se puede eliminar a todo el mundo o puedes terminarlo de manera pacifica, tomas el objeto o lo que te pidieron realizar y vuelves a entregar el objeto en cuestión para cobrar la recompensa.
    6.- El apartado grafico a mejorado bastante (Aunque sigue siendo el mismo motor viejo).
    7.- No tiene nada innovador en cuanto a mecánicas de juego, honestamente ya se han visto en otros juegos.
    8.-Hay vistas maravillosas.
    9.- Crear tu nave esta genial, aunque es muy costoso.
    10.-Hay BUGS …. algunos crasheos no frecuentes.
    11.- La inteligencia artificial es HORRIBLE… Los anteriores juegos de Bethesda Game Studios tenían una buena IA.
    12.- Mejoraron el progreso de subir de nivel y otros aspectos (Ya visto en fallout 76).
    13.- Por lo visto los medios (no todos) mencionan maravillas la cual es todo lo contrario.

    Como jugador de varias plataformas, hay que ser honestos el juego tiene una calificación muy alta 86 (PARA LO QUE NOS OFRECE). Debido a los medios que tiene xbox y que (Solamente se dedican a hacer reportajes de dicha plataforma “ESTÁN COMPRADOS ES DECIR, QUE DEBEN DAR BUENA PUNTUACIÓN SI O SI”).

    EN CONCLUSIÓN ES UN BUEN JUEGO (SE DISFRUTA POR ALGUNAS HORAS) MENCIONADO ANTERIORMENTE SE VUELVE REPETITIVO Y OLVIDABLE.

    NO CUMPLE CON LAS EXPECTATIVAS QUE NOS VENDIÓ BETHESDA (LO PUDE JUGAR 5 DÍAS ANTES PORQUE COMPRE LA EDICIÓN PREMIUM).

    EN STEAM PUEDEN ENTRAR Y VER QUE EL JUEGO NO CUMPLE (PARA QUE NO DIGAN A ESQUE ERES DE PLAYSTATION XD).

    MI PUNTUACIÓN FINAL ES DE 65.
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  17. Sep 7, 2023
    6
    Wrongly marketed game which didn't live up to expectations. Even though this game has been in development for many years it still feels like a half baked product. It feels like you are playing Bethesda's old games because they haven't really changed an engine but also it feels weird as their older games felt way better. While the game is marketed as "explore anywhere, any time" you haveWrongly marketed game which didn't live up to expectations. Even though this game has been in development for many years it still feels like a half baked product. It feels like you are playing Bethesda's old games because they haven't really changed an engine but also it feels weird as their older games felt way better. While the game is marketed as "explore anywhere, any time" you have limitations and unfortunately there isn't really that much to explore other than empty planets and characters with lifeless face expressions and bugs. Expand
  18. Sep 7, 2023
    6
    I'm wondering if the honeymoon stage will pass and people will see the complete lack of innovation Bethesda constantly delivers. I wish that this company to improve to hit 90%+ user scores everywhere, but they continue to play it safe. I keep finding the same buildings, same loot placement (within 2 km for each other) and the little boxes you get placed into are annoying. Issues they'veI'm wondering if the honeymoon stage will pass and people will see the complete lack of innovation Bethesda constantly delivers. I wish that this company to improve to hit 90%+ user scores everywhere, but they continue to play it safe. I keep finding the same buildings, same loot placement (within 2 km for each other) and the little boxes you get placed into are annoying. Issues they've had for 15 years still plague this game. Bethesda desperately needs to put the gamebryo/creation engine into it's grave because it has to be holding them back for a revolutionary game for the last few releases. If no other engine has what you need, make a new one and stop pasting add ons to the old junker one you have. I loved TES and fallout 3 and was ok with fo4. This feels like another lazy release that the modding community is already fixing. I can't wrap my head around the fact that people who make $0 can fix their games. Expand
  19. Sep 7, 2023
    6
    Is it really too much to ask of a game set in space, for it to let the player actually travel through space?

    Truly disappointed.
  20. Sep 7, 2023
    6
    The best thing this game has going for it is it's looks. Unfortunately those looks are a nice coat of paint slapped over a game that feels 10 years old. I would hope that with the old engine and outdatedness of everything that they story and world building would be awesome, but it was simply whatever. Took a long time to get interesting and as soon as it did they made it boring andThe best thing this game has going for it is it's looks. Unfortunately those looks are a nice coat of paint slapped over a game that feels 10 years old. I would hope that with the old engine and outdatedness of everything that they story and world building would be awesome, but it was simply whatever. Took a long time to get interesting and as soon as it did they made it boring and repetitive. Feels like a game with so much potential that was just subject to shortcuts and rushing. Expand
  21. Sep 7, 2023
    6
    After investing approximately 10 hours into Starfield, I've reached a point where I can no longer continue playing the game. I had high expectations for it, even though I'm not very familiar with Bethesda games, having only played Skyrim in the past, which I found to be a fantastic experience.

    Unfortunately, Starfield has left me feeling bored to the extent that I can't muster the
    After investing approximately 10 hours into Starfield, I've reached a point where I can no longer continue playing the game. I had high expectations for it, even though I'm not very familiar with Bethesda games, having only played Skyrim in the past, which I found to be a fantastic experience.

    Unfortunately, Starfield has left me feeling bored to the extent that I can't muster the enthusiasm to continue. The game lacks the sense of exploration I was hoping for, and the combat isn't enjoyable. Despite my gaming setup, which includes a Radeon 7900 XTX and an excellent CPU, I've found it to be poorly optimized.

    I'm genuinely perplexed by the praise some people have given this game, labeling it a masterpiece or an outstanding gaming experience. I'd be eager to learn about the other "awesome" games they've played to make such comparisons. I genuinely wish I could derive more enjoyment from this game, but I'm finding it difficult to do so because it falls far below what I consider an acceptable level. While it certainly has some nice details and scenic elements, these aspects alone are not enough for me to rate it any higher than 6/10. It falls short of the mark for what I expect from a game, and I believe it doesn't merit a 4/10 rating, but it still has room for improvement.
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  22. Sep 7, 2023
    6
    Starfield feels and plays just like any other Bethesda Game. Not being able to explore the Planets like it was promised is super dissapoiting.

    pros
    - Good voice acting
    - Pretty Skybox
    - good sidequest

    cons
    - boring exploration
    - Terrible looking Npc
    - Lack of Animals on each Planet
    - Terrible performance for those Graphics.
  23. Sep 7, 2023
    6
    Hate all the 10/10 and 1/10 reviews on this site. Here are some rational review points of Starfield's current state to help you decide if it's something for you:

    The good: - It's vast, and offers alot of different content - Alot of weapons/armors/items to choose from - Some of the quests are amazing - Custom Ship building The bad: - Balance issues (fx. merchant stock, item
    Hate all the 10/10 and 1/10 reviews on this site. Here are some rational review points of Starfield's current state to help you decide if it's something for you:

    The good:
    - It's vast, and offers alot of different content
    - Alot of weapons/armors/items to choose from
    - Some of the quests are amazing
    - Custom Ship building

    The bad:
    - Balance issues (fx. merchant stock, item prices)
    - Bullet sponge enemies
    - Clunky AI
    - Instanced exploration (cant manually fly anywhere except around in small space area outside orbit)
    - Biome/planets are randomly generated with little variation.
    - Alot of the side quests are simple fetch quests
    - Skill tree have many "need to have" perks
    - Horrible UI all around
    - 70% of the in game systems (crafting, modding, outposts etc) are ported from earlier titles
    - Performance
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  24. Sep 8, 2023
    6
    As some one who is not a 'PlayStation fanboy', This game is straight up mediocre and at its best its fine. It is nice having a game that me and friend are playing at the same time but experiencing it differently so we're able to help each other and just talk about it but that doesn't save the basic game design at play so just go play Hi-Fi Rush as it is WAY better.
  25. Sep 7, 2023
    6
    This review contains spoilers, click expand to view. This game is in Overall playable but boring and half done

    Pros:
    1) The interface is nice
    2) Some environments are well done
    3) Boarding on other ships is well and funny

    Negative :
    1) The IA is awful
    2) A lot of main missions and side missions are boaring and repetitives
    3) A lot of planets have repetitives biomes and ugly
    4) We need to walk a lot to get to the interest points , It doesn't have vehicles
    5) Bugs
    6) A lot of loading screens
    7) The spaceship is only useful for space combats nothing more
    8) The textures looks bad, New Atlantis is boring to walk around it , Also It wasn't as big as They promised

    Final score : 6/10
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  26. Sep 11, 2023
    6
    This review contains spoilers, click expand to view. The ten scores are just as cringe as the zero scores, haters hating and blinkered fans white knighting. It's not a terrible game but definitely not even close to being a ten either. It's a really mediocre effort tbh. The main plot is essentially a fetch quest, the side quests can occasionally be more interesting. The ai is poor and the npcs are wooden and not very memorable. It's typical Bethesda fair. The game and graphics are dated If this came out in 2011 instead of Skyrim for example then yeah this would seem much better. Didn't have any problems running this on the highest settings but yeah even on those settings it looks bad. They really need to ditch this archaic engine and get with UE5 or something more worthy. Not something I will bother finishing. Expand
  27. Sep 7, 2023
    6
    This review contains spoilers, click expand to view. I want to start off this review by saying Starfield is a good game and it should be worth checking out on game-pass but it’s outdated game engine and it’s over ambitious world leaves me feeling like I have traveled a vast ocean that was as deep as a puddle. Pros:I liked the base building and the ship customization and the fact that you can shoot down an enemy ship in space and take over their ship gta style , now that was an awesome experience. I love how each planet or moon add their own gravity strength levels. I liked the space combat even though it can be clunking at times. The gun place is a huge improvement from fallout but it’s still not the best gun play experience and can be greatly improved. Cons: the games story is very lack luster and boring. Most of the time you are sent on a boring fetch quest of retrieving these artifacts. Go to this planet and get the artifact. Over and over again no boss battles no interning things. The games story only gets good during the last mission when you are teleporting to other universes but other than that you will be doing the same thing. Another con for this game is you have to look hard to find a good quest through all the boring fetch quest no creativity!! The game feels very old and clunky and character models look terrible. The graphics look average. There’s no real exploration and the game is a loading screen simulator. Even though this was the least buggy Bethesda game I still ran into game breaking bugs that didn’t let me progress some of the quests. What I think they should have done:
    I believe they should get rid of the creation engine.
    I believe they should have lowered the scope of their world. Instead of 1000 planets they should have have like 3 solar systems max and flesh out each of those worlds and made it to where you can land and leave without loading screens. I want to fly around the planet and shoot people from my space ship and bandit camps. The worlds feel empty and dead each planet has the same abandon outpost and the same reskin 7 creatures that do the same thing . The world just doesn’t seem alive even in the main settlements. The city needs life like being able to interact with the environment. Like imagine if you were able to play darts in neons bars or play some arcade machines or gamble or play pool or go to a strip club and have a lap dance or imagine playing a game of basket ball in space with some random npc or have a drone or mini car race or better yet ship races in a huge arena for a crowd of npc to watch. Things like that can really make you feel like you’re part of the world and having npc partake in those things can really make things alive. Why do people compare this game to Skyrim? The only thing this game shares with Skyrim is its engine. Exploration in Starfield is terrible and should not be compared to Skyrim. Skyrim you can go in any direction and find something awesome and unique during your exploration. For example I was just wandering around Skyrim and I stubbed across a talking dog that lead me to some crazy demon quest with some impactful choices and rewarding me with a cool ass weapon. All that from just wandering or seeing something in the distance. Quest are unique and interesting and you had impactful choices. You can’t do that in Starfield sadly. The game needs diversity. I’m tired of fighting the same enemy. I’m tired of fighting a reskin spacer or pirate.THEY ARE THE SAME. I think it was mistake to not introduce other alien race factions. Like imagine real intelligent alien life forms or like maybe add like space zombies or mutants or something unique other than the generic space pirate. Imagine and alone race with their cultures in the game or you can choose an alien race. That would have been cool. There much I think they should add but I’m getting tired of typing so I will leave that there.
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  28. Sep 7, 2023
    6
    If u don’t follow the main story u are lost in this game. Everything that doesn't have relation with that is **** exploration, combat, interaction with npc, bad AI, lots of menus, bad combat in ship, bugs, glitches and performance. Otherwise the main story is good.
  29. Sep 7, 2023
    6
    It's a Bethesda game, with all it's glorious glitches and problems. The map is simply atrocious the gun play is at the very least entertaining. There are many, many, MANY sidequests, as always, meaning that you can level up fully and never finish the main quest at all. Not a bad game at all, if you like Bethesda games, more like a solid "meh".
  30. Sep 7, 2023
    6
    Unfortunately terrible optimization on nvidia systems.
    The game does not natively support dlss but only fsr.
    Speaking of gameplay, it is a game with good potential but poorly exploited, it wants to be many things but does them just enough, sometimes not even. The thing that pissed me off the most is that they advertise the game as if you had the freedom to do anything, that's not the
    Unfortunately terrible optimization on nvidia systems.
    The game does not natively support dlss but only fsr.
    Speaking of gameplay, it is a game with good potential but poorly exploited, it wants to be many things but does them just enough, sometimes not even. The thing that pissed me off the most is that they advertise the game as if you had the freedom to do anything, that's not the case, the game is very linear and gives you a false idea of what it actually is. In 2023, having a game like this where you have loading times to open a door is just shameful. The experience is in fact created in watertight compartments, each with its own loading sequence, quite fast in reality but which does not give continuity to the experience. The take-off and landing cutscenes become heavy and repetitive after 1 hour, let alone after 200 hours. And finally Tod Howard who encourages everyone to upgrade hardware if the game runs badly, to this statement I would add that they wrote the requirements, thus deceiving people. After 8 years of work, much more was expected than more intelligent answers
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  31. Sep 8, 2023
    6
    Not even close the BGS promises.

    So Starfield, frankly I did not have particularly big expectations but even I got disappointed. While the production design and ground combat is fine ( the former I quite like, the later being an improved version of Fallout 4), everything else in the game feels dated, clunky or really barebones. To star off, the cities in Starfield don't really
    Not even close the BGS promises.

    So Starfield, frankly I did not have particularly big expectations but even I got disappointed.

    While the production design and ground combat is fine ( the former I quite like, the later being an improved version of Fallout 4), everything else in the game feels dated, clunky or really barebones.

    To star off, the cities in Starfield don't really feel lived in. Whatever cities in Skyrim or Fallout were, they were believable. What BGS did is simply transport that system into the future and it doesn't really feel it fits. You sell most of the loot on a automated kiosk. Stores are far apart and difficult to find, combined with the fact there is no proper map of the cities. New Atlantis in particular feels like a weird sci fi set rather than an actual city. Akilla city on the other hand seem like a proper Fallout settlement that isn't made out of crap.

    Anyway, the big ad for the game was exploration. Honestly, all the exploration in Starfield is just a worse version of NMS. You run around a quite big map on which 99% looks exactly the same field with the same assets. It is fine the first couple of times, but after you do it twice, it is the exact same thing over and over. It is fine for a tertiary side activity but it cannot be considered anything significant in the main game.

    Biggest gripe is the bare bones of the whole space component. It is one big fast travel system disguised with animation sequence loading screens. In fact, you don't have to see space at all (apart from a few quests). You can simply fast travel everywhere. Space combat is pretty bland. Weapons are very similar apart from flavour text. Ballistics are exactly the same as lasers, except they do more hull instead of shield damage. There is no ammo, ballistic and missile systems rely on reactor power. Essentially everything is just a different type of lasers.

    Ship customization is cool, but once you play around with it, apart from making cool ships, it is actually quite simplistic mechanically. Wide, but quite shallow. Combined with not having any actual space flight (apart from an instance next to the planets), and the whole thing feels like Mass Effect, except characters, dialogues and cut scenes were miles better in that 15 years old game.

    Most of the activities in game are locked behind a skill, which means that you can't really have (until really late game) interesting custom ships, big outposts and/or custom weapons/armor. You can't customize your weapons at all until you put a skill point in it, even basic mods are behind the skill wall.

    The dialogues system/presentation is back to 2011 Skyrim style. Dead on, flat angle head talking to you. Quest are not particularly interesting and from what I've seen in my 25hrs, no particularly creative or with numerous possible outcome, although I am sure there will be some like it. Main quest is pretty bland, as usual for BGS, as are the characters with a few exception which only shine because everyone else is so much worse. Frankly, the robot Vasco is one of the better ones.

    A lot more can be said, but frankly, the game is 'just' an iteration of Fallout4. And in 2023 it feels dated and clunky, but I expected BGS would have improved over time. Alas, they have not.

    The game also suffers from myriad of tech issues. From poor performance to bugs, it is all there. Not as bad as previous BGS releases, but still unacceptably bad.

    If it had no glaring tech issues and bugs, the game is a good 7, may even reach 7.5 with DLC and mods (that will try to fix horrible designs). With its deceiving marketing and overall bland and shallow gameplay, I give it 6/10 .

    An ok game and huge wasted opportunity to make a game to last years.

    Free advice, wait a few years and buy the complete edition with all DLCs after 2-3 years.
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  32. Sep 8, 2023
    6
    It's okay in parts but mostly disappointing. I went through around 15h of gameplay mostly forcing myself to do it since everyone says that the game has a slow start but I am not sure that i will be able keep going, especially knowing that the mods are coming fast.

    The game looks quite meh on both PC and XSX but that is not even an issue to me. The main quest is a bit boring but
    It's okay in parts but mostly disappointing. I went through around 15h of gameplay mostly forcing myself to do it since everyone says that the game has a slow start but I am not sure that i will be able keep going, especially knowing that the mods are coming fast.

    The game looks quite meh on both PC and XSX but that is not even an issue to me.

    The main quest is a bit boring but again, with Bethesda it's normal that the side quests are the actual juice.

    There are some really cool features like ship design, outpost design and the combat is mostly ok.

    Still there is one huge showstopper for me - exploration is simply extremly **** there is no incentive whatsoever to explore the planets, and in game which is supposedly about exploration, that is a deal breaker.

    There should be several mechanics included in this type of game like actual extreme environment that damages your suit, O2 consumption, all that stuff we know from No Man's Sky e.g. Also, vehicles and at least a short description of a planet that you are landing on, just like in ME (flavour text is extremly important) not just raw data. A bit more interetsing fauna and flora, actual fuel consumption for jumping across systems. All that should be a must in a game about space exploration.

    In short, to many elements of the game are simply shallow.

    I'm giving it a 6 though it honestly should be a bit lower. The side quests and the world itself have a lot potential so I am expecting this game to be better with mods in DLCs. I will certainly wait for the moment when someone implements actual juice and incentive to the space exploration and then revisit but until then I will pause my playthrough.

    PS. I really cannot understand how Cyberpunk ate so much **** on release and this game is so highly praised.
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  33. Sep 8, 2023
    6
    It looks pretty but it is boring. 1000 planets with copied and pasted locations. The opening is slow and other that a visual awe, the only reason this game will have longevity is if modders provide it.
  34. Sep 8, 2023
    6
    I have played 5 hours of the game. I did not want to hate the game, I loved Skyrim and went in with a controller, even that i'm used to a mouse and keyboard, so adjust my rating by that.

    First hour was slow, but so were other games, so I do not mind that at all. I was struggling with controller controls the first encounter and well, the future encounters, but The tutorial was done, im
    I have played 5 hours of the game. I did not want to hate the game, I loved Skyrim and went in with a controller, even that i'm used to a mouse and keyboard, so adjust my rating by that.

    First hour was slow, but so were other games, so I do not mind that at all. I was struggling with controller controls the first encounter and well, the future encounters, but The tutorial was done, im free to fly a ship. Well, "free", more on that later. The ship controls arent bad, but the UI seems a bit cluttered and the manueverability is horrible, but I guess that has to do with my ship. Getting to know the ship controls. The adjustable rotation is nice to have, but would be better to have side thrusters for better lock on enemies. Having 3 weapons, I dont know, seems a bit too much, I would rather have two weapons, where I can change each with parts in ship design, two would be better in my opinion. Three seems a tiny bit much, especially for controller. But again, I struggle with controllers

    The ship Tutorial is done, I fly to kill some pirate leader with.... overly obnoxious robot. Here start the problems I have. The companions are more annoying than a god damned Lydia from Skyrim. And first I though, its just the robot... no... all of them are. You go encumbered and they immediately comment "oh, your looting will slow us down" and stuff like that. All. The. Time. It drives me nuts. And I get they are essential NPCs.... I just want them to either shut up or die for that. Im a "loot goblin" let me loot.
    A nice touch is the lockpicking system, I found it quite fun and can only imagine how hard it can get on higher difficulties, but thankfully the easy ones were.... easy... even medium one, extremely easy. But I will give it benefit of the doubt, that it will get harder and I would like that.
    The combat AI is easily flankable, not something that needs to be written about.
    The interior design is actually kinda good, I like it, how there are all the things everywhere. A bane to my looting tho... as it all weights a ton
    Having some purple gear and some rares from the pirate capitan I get to my ship and fly away....
    Then it hits me. There is no free space, its just one huge box, where I am required to fast travel no matter what. I also saw people on twitter showing, how they fly through planets and Sun. This is quite awful to be honest. I wanted to just land anywhere and have the planet generated and just go anywhere, guess not... ( it can still be a box, but let me land there... physically, not in loading screen hidden in cutscene )

    So first city comes with another load of problems... load... you know.... because there is like loading screen for like every tiny shop, that can just be in the world without loading door?
    So here comes the 30 year old engine, that was just decent when it came out and now is just a huge hinderance.
    Okay, i played my mailman part, gave the guys my weird alien metal or alloy or what that is and now comes the worst character in the game, even worse than the robot... the fricking blonde girl.... JUST.SHUT.UP. shut your month. No buts, no ifs, just go into the corner and shut up.

    As I have lack of characters lets just get a bit quicker...
    The weapons seem okay so far, decent ( in terms of variety ), feeling is alright, better than many games.
    The same cant be said about the suits, helmets and clothing.... The beginning ones just seem superior to all... I have yet to come upon a purple suit or helmet, so I ant tell that much, but even blue one seems hardly as an upgrade.
    Is there a crafting station in my ship ? havent found one, so im walking with all the materials.
    The 5 second sprint and then literal dying is just god awful. Who came up with this ?
    I know they are planets, but at least make the story ones, i mean the boxes you have a story mission in a bit more...... not a barren landscape.
    I have yet to fly with a jetpack, havent tried that.
    The story is aight. Nothing that interesting.
    The graphics... 2018 graphics in 2023 arent a good look... pun intended as always

    now the social part. I dont want the game to "finally be fun" after 40 hours of gameplay... its the same like Bleach fanboys "just wait, after 700 episodes, it finally gets better, I swear". The game is supposed to be fun at the start, its supposed to grab you and make you want to play it.

    I will play more of it, but I dont really want to. Its just decent. There are better games to sink your time into. Is whats in Vanilla. I bet those 900 mods will make it good, but mods arent the game. If we will rate it as a GAME, its decent 6/10, maybe 7/10 if it really gets better later on for me.
    We cant rate it as modding FRAMEWORK just yet, we dont know what community will do with it, so there is just UNKNOWN for me....
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  35. Sep 8, 2023
    6
    Starfield Review - A Glimpse of the Cosmos Leaves Much to Be Desired

    Introduction: Starfield, Bethesda's highly anticipated foray into the realm of space exploration, has finally graced the gaming community with its presence. As an avid gamer, I eagerly delved into this cosmic adventure, only to find myself somewhat underwhelmed by the experience. While the game does have its merits,
    Starfield Review - A Glimpse of the Cosmos Leaves Much to Be Desired

    Introduction:
    Starfield, Bethesda's highly anticipated foray into the realm of space exploration, has finally graced the gaming community with its presence. As an avid gamer, I eagerly delved into this cosmic adventure, only to find myself somewhat underwhelmed by the experience. While the game does have its merits, it falls short in several key areas, making it difficult to overlook its shortcomings.

    Gameplay and World Design:
    One of the first impressions that struck me was the feeling of confinement in the game. Starfield often employs loading screens for seemingly insignificant transitions, such as entering a small building on a planet. This disrupts the immersion and raises questions about the game's world-building. The over-reliance on loading screens left me yearning for the vast openness of titles like No Man's Sky, where seamless exploration reigns supreme.

    Ship Gameplay:
    Starship gameplay, a cornerstone of any space exploration game, left me wanting more. Instead of engaging with my vessel, I found myself using it primarily as a means of fast travel between planets. This lack of depth and meaningful ship-related activities pales compared to titles like No Man's Sky, where ships play a central role in the player's experience.

    Graphics and Performance:
    Graphically, my initial experience with Starfield was far from stellar. Upon launch, the game defaulted to low settings, resulting in a visually lackluster experience. With a few adjustments, I managed to achieve a stable 60 fps, but certain areas, like New Atlantis, still suffered from sluggishness. Furthermore, the character models, particularly NPC faces, left much to be desired, highlighting the game's subpar graphics and overall optimization.

    Overhyped and Underdeveloped:
    Given Bethesda's reputation and the seven years of development touted for Starfield, I expected a game that would rival the likes of Skyrim. Unfortunately, the reality falls short of this lofty standard. It appears that Bethesda's passion for game development may have waned since the fallout (no pun intended) of Fallout 76 and the Workshop debacle. The result is a game that feels underbaked and lacking in the depth and polish that fans of Bethesda Game Studios have come to expect.

    Conclusion:
    In conclusion, Starfield is a game with potential, but it ultimately fails to live up to the hype. Its reliance on loading screens, underdeveloped ship gameplay, and lackluster graphics detract from what could have been a stellar space exploration experience. Bethesda's recent track record suggests a decline in their commitment to quality, leaving fans of their earlier work disappointed. With a solid 6/10 rating, Starfield leaves much room for improvement and begs the question of whether Bethesda can recapture the magic of their past successes.
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  36. Sep 8, 2023
    6
    Not a bad game. If it was a new IP from a new studio it would be a 7 or 8 out of 10 but for Bethesda working on this with decades of experience it is VERY underwhelming. This is not a space game. This is a fallout game with stars as the background. Here's an example of the most glaring issue of the game (immersion breaking menus as far as the eye can see):

    Let's say you wanna do a
    Not a bad game. If it was a new IP from a new studio it would be a 7 or 8 out of 10 but for Bethesda working on this with decades of experience it is VERY underwhelming. This is not a space game. This is a fallout game with stars as the background. Here's an example of the most glaring issue of the game (immersion breaking menus as far as the eye can see):

    Let's say you wanna do a simple task, go sell your junk after a simple fetch quest and go talk to NPC on another planet, you have 15 loading screens coming.

    Exit planet loading screen.
    Enter orbit loading screen.
    Land planet loading screen.
    Exit ship loading screen.
    Enter shop loading screen.
    Exit shop loading screen.
    Enter ship loading screen.
    Exit planet loading screen.
    Enter orbit loading screen.
    Land planet loading screen.
    Exit ship loading screen.
    Enter building loading screen.

    Talk to NPC!

    Exit building loading screen.
    Enter ship loading screen.
    Exit planet loading screen.
    Enter orbit loading screen.
    Land planet loading screen.
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  37. Sep 8, 2023
    6
    Es un juego en el cual nos prometieron algo muy diferente, continuo uso del viaje rápido, pantallas de cargas, que hablar del motor grafico desfasado y aún así pésima optimización en PC, entre otras cosas, los bugs pueden ir mejorándolos, no es malo, pero tampoco es bueno, en mi humilde opinión merece un 6.
  38. Sep 8, 2023
    6
    Scale 0/10
    The main story: 9,3/10
    Secundary missons: 8,3 Bugs(how much): 6/10 Gameplay general:5/10 Skill tree : 6/10 Perfomerce x quality: 6/10 Exploration: 4/10 Creation x itens : 7/10 QI of the enemys: 3/10 Art: 8,6/10 Feeling of reel in game: 7,1/10 Promissed of the game acomplished: 7,5/10 Bethesda support x information :3/10 I enjoyed the game but of what the Bethesda was promissed
    Scale 0/10
    The main story: 9,3/10
    Secundary missons: 8,3
    Bugs(how much): 6/10
    Gameplay general:5/10
    Skill tree : 6/10
    Perfomerce x quality: 6/10
    Exploration: 4/10
    Creation x itens : 7/10
    QI of the enemys: 3/10
    Art: 8,6/10
    Feeling of reel in game: 7,1/10
    Promissed of the game acomplished: 7,5/10
    Bethesda support x information :3/10

    I enjoyed the game but of what the Bethesda was promissed and the support saying that they dont will resolve the bugs is just horrible. If they lauch the next game like this it will 100% flop. Not worth it now.
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  39. Sep 8, 2023
    6
    StarField should be called StarTrucker as Bethesda decide to thought it will be a good idea to mimic the life of a truck stop in game. The sad thing is people who work at the truck stop, both truckers and prostitutes are more beautiful than the NPCs in game. Some of those people may look hideous but at least their eyes don't start popping out at you.
  40. Sep 8, 2023
    6
    El juego es simplemente mid no destaca en nada que no allá echo bethesda antes y lo nuevo vuelve el juego peor la exploración espacial y planetaria es pésima y la exploración en general es mucho peor que la de sus juegos anteriores la ia es un chiste el combate es peor que el de fallout 4 ya qué no hay vaths es un juego que no destaca en nada tristemente
  41. Sep 8, 2023
    6
    The real deserved rating for Starfield. Starfield, without a doubt, is a very good game, but it is certainly not as phenomenal (or should I say, astronomical) as people say it is. There is certainly a lot to do in this game, like planet travel, joining factions, and doing missions. A lot of the things in many games today besides space travel. My problem is, that the main story is just veryThe real deserved rating for Starfield. Starfield, without a doubt, is a very good game, but it is certainly not as phenomenal (or should I say, astronomical) as people say it is. There is certainly a lot to do in this game, like planet travel, joining factions, and doing missions. A lot of the things in many games today besides space travel. My problem is, that the main story is just very boring, and took a VERY VERY long time to get interested. If I'm not mistaken, I believe it took me about 12 hours to start liking the story which is just outrageous. A video game should not take me 12 hours to start getting likable. That is why I'm giving this game a 6/10. There is things to do, but they get old quickly, and the story is not all that good. Expand
  42. Sep 8, 2023
    6
    espere mucho mas dle juego esperaba una exploracion espacial en el cual se pudiera mover atravez del mismo y el echo de esperar 4 pantallas de carga es fustrante espero lo solucionen pero esta e smi media de calificacion
  43. Sep 9, 2023
    6
    Este juego es de 6 y se siente de 2013 o 2015, al dead stranding lo bautizaron como el simulador de repartidor de amazon yo bautizo al starfield como el simulador de viajes rápido y pantallas de carga para todo, historia de 5,5 tampoco es para tanto, son mejores las historias de las facciones que le doy hasta un 7, es un juego bastante vacío a la hora de explorar planetas, la jugabilidadEste juego es de 6 y se siente de 2013 o 2015, al dead stranding lo bautizaron como el simulador de repartidor de amazon yo bautizo al starfield como el simulador de viajes rápido y pantallas de carga para todo, historia de 5,5 tampoco es para tanto, son mejores las historias de las facciones que le doy hasta un 7, es un juego bastante vacío a la hora de explorar planetas, la jugabilidad es de las mejores cosas y los combates en el espacio, y también la creación de naves, es lo único que salva a este juego, hasta el cyberpunk es mil veces mejor juego que este, llevo mas de 40 horas jugadas y esto es lo que siento de starfield, y siento que los mod en un futuro van a salvar a starfield, HASTA EL FALLOUT 4 ES MEJOR JUEGO QUE ESTO Expand
  44. Sep 9, 2023
    6
    If you like Bethesda games you will enjoy this one as well. The problem I have with it is much of the world feels empty and there’s not much variety in the quests. Having a huge world with next to nothing in it doesn’t make much sense to me. The main quests are good voice acting is done well too. The soundtrack is done fairly well but I’d love to talk to whoever through having an alarmsIf you like Bethesda games you will enjoy this one as well. The problem I have with it is much of the world feels empty and there’s not much variety in the quests. Having a huge world with next to nothing in it doesn’t make much sense to me. The main quests are good voice acting is done well too. The soundtrack is done fairly well but I’d love to talk to whoever through having an alarms going off all the time was a good choice that’s just annoying they should have a timer or something. I mean come on guys. I know they can be shut off but in a firefight that can take a while and it gets sooooo annoying. Let’s talk graphics and why Todd’s out of touch with the community. The game does look pretty shiny but it’s not any better than other triple AAA releases and in some cases worse. The game engine seems to be poorly optimized. When a 4090 can barely pull 60fps native constantly there’s a problem. The decision to not support dssl blows the mind. Fsr is good but not on the same level of dssl yet it hampers the game. So when Todd says get a better rig and I have a ps5 that gave us games like God of war, Ghosts, Rachet and clank, horizon running at 60fps and looking really good. The problem isn’t our rigs it’s your engine and the optimization and choices you made. Not taking full advantage of the best possible hardware and giving options to the community for our choice of graphics cards is dumb. Makes me wonder what their test rigs were running ? Thankfully a community full of modders will make their game better and probably take it to where it should have been originally. Ultimately I still think it’s worth playing the main quest is done well and some side quests are fun. There’s some enjoyment to be had. After playing Baldurs gate 3, Zelda, and we still have Spider-Man 2 coming. I fail to see how anyone at all can say this deserves game of the year. It’s simply not even on the same level of these other titles. I question all the media outlets giving this game 4/5 or a 9/10 when the bar for great gaming has been raised so high and we got a reskinned Skyrim that no only doesn’t run as well. It also feels far emptier and less exciting on many ways than previous titles from Bethesda. So yeah it’s mid don’t believe the hype. Expand
  45. Sep 9, 2023
    6
    After sinking hundreds of hours into Skyrim and Fallout 4, this game just fails to meet the same experience. For everything Starfield does great, it does something else worse.

    Pros - Fantastic graphic quality and worlds. Environments and items all look great, there's a lot of attention to detail - There are tons of side quests to do. You can find people to talk to to go on
    After sinking hundreds of hours into Skyrim and Fallout 4, this game just fails to meet the same experience. For everything Starfield does great, it does something else worse.

    Pros
    - Fantastic graphic quality and worlds. Environments and items all look great, there's a lot of attention to detail
    - There are tons of side quests to do. You can find people to talk to to go on adventures everywhere in populated areas
    - Ship building is fun. Managing your ship is rewarding, and there is a lot of modularity; or you can buy a new ship

    Cons
    - Loading screens. Anywhere you want to go is a loading screen. Going off planet, going to a new solar system, entering buildings
    - Copy paste POIs. Many named POI's on planets are the exact same building, in many cases the loot and enemies spawn in the exact same positions
    - Combat AI suffers. Many times in combat, enemies will get stuck looking at walls, or just staring at you as you sprint at them with an axe. Your companion will also stand in the open staring at enemies not shooting.
    - Core gameplay mechanics are locked behind certain skills. Things like using your boostpack, targeting specific enemy ship modules, pickpocketing, and more are locked behind first leveling up a skill to unlock these mechanics. To me these feel like core mechanics that should be available from the start to use.
    - STAREfield. Literally every NPC you walk past will stare at you. They won't stop.
    - Typical Bethesda new game jank. Items will clip, NPCs will judder in place as they get stuck running into objects or trying to interact with stuff, had one instance where my entire game took on a heavy blue tint, like the gamma got maxed.
    - Looting and UI are a mess. Trying to sift through objects to loot is a chore, and using the scanning feature to highlight objects only uses 1/3 of your screen. You can also not open objects like lockers or shelves while your scanner is open, so you will constantly be switching back and forth if you're a real loot goblin.

    It's Fallout 4 in space, but with worse story, gameplay, and AI
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  46. Sep 9, 2023
    6
    Exploration 5
    Quests 7
    AI NPC combat 4
    Crafting 7
    Trader & outpost 7
    Main quest 5 Graphics 6
    Sounds 7
  47. Sep 9, 2023
    6
    I want to start this by saying that so far, I actually do like this game and I am having fun with it. But that's just because when it comes to Bethesda games, it's hard to get a negative reaction out of me. I'm having fun with it, but that doesn't necessarily mean the game is great and that I would recommend it to other people. Here are some of my problems with it:

    I'm absolutely
    I want to start this by saying that so far, I actually do like this game and I am having fun with it. But that's just because when it comes to Bethesda games, it's hard to get a negative reaction out of me. I'm having fun with it, but that doesn't necessarily mean the game is great and that I would recommend it to other people. Here are some of my problems with it:

    I'm absolutely baffled by how restrictive this game is. It's touted as Bethesda's biggest game, and yet it feels like the smallest of their games. It feels more restrictive and closed in than the really old Elder Scroll games- I can't believe that I'm saying this about a 2023 Bethesda game but Morrowind is more expansive and full of life than this game is. You can't naturally fly to different planets, you can't naturally explore a city, you can't naturally LEAVE a city and explore the area outside of it, you can't naturally do anything. All you can do is fast travel. Fast travel outside, fast travel inside, fast travel to space, fast travel to a different place in space, fast travel to get to a different planet and then fast travel again to get on that planet.

    Exploration is lackluster. Yes, you can explore all of those empty randomly generated planets, but you won't get much out of it. There are no unique locations to stumble across. No locations with environmental storytelling. Nothing like Bethesda games of the past. I don't feel compelled to explore in Starfield like I would in previous Bethesda games. Last night as I was walking through New Atlantis, I was hit by the overwhelming feeling of "I want to go play Skyrim or Fallout 4". I wanted to go play other Bethesda games that have life, substance. Uniqueness. Interesting and fun things to find.

    I can't believe they put off Elder Scrolls 6 to make this instead.
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  48. Sep 9, 2023
    6
    All the issues with your standard Bethesda open world: dull environments, bare bones RPG elements, poor writing and an overall dated, shallow experience without the charm of Elder Scrolls or Fallout to carry it off. As lifeless as the 1000 worlds, and repetitive as the copy pasted procedurally generated areas that pop up on them. Skyrim, whilst flawed and sorely outdated, is still aAll the issues with your standard Bethesda open world: dull environments, bare bones RPG elements, poor writing and an overall dated, shallow experience without the charm of Elder Scrolls or Fallout to carry it off. As lifeless as the 1000 worlds, and repetitive as the copy pasted procedurally generated areas that pop up on them. Skyrim, whilst flawed and sorely outdated, is still a regular talking point in gaming circles: in a year's time, nobody will be talking about this game. Expand
  49. Sep 9, 2023
    6
    Terminé la campaña que me tomo casi 3 días saltándome las secundarias y hasta el momento no le puedo dar más de un 6 el juego está tapado de tiempos de carga, el 95% de las misiones son todas iguales una que otra se salva como la de ir cambiando entre dimensiones, gráficamente en ciudades tampoco impresiona y me he topado con unos Bugs rompe partidas como la de quedar pegado dentro delTerminé la campaña que me tomo casi 3 días saltándome las secundarias y hasta el momento no le puedo dar más de un 6 el juego está tapado de tiempos de carga, el 95% de las misiones son todas iguales una que otra se salva como la de ir cambiando entre dimensiones, gráficamente en ciudades tampoco impresiona y me he topado con unos Bugs rompe partidas como la de quedar pegado dentro del diálogo con un personaje. Expand
  50. Sep 10, 2023
    6
    I like Bethesda games and their special charm but it's just a Bethesda game no more no less.
    If you like FO, Skyrim you can't go wrong with Starfield. Only here again much too much was promised on the part of Bethesda and Microsoft.
    Whether it is now the best Bethesda game?
    can be, but for me it is after 50h still behind FO3 and Skyrim.
  51. Sep 10, 2023
    6
    After dozen hours of gameplay, procedural planet look alike... Starfield could be so much more. I guess our expectation were too high.
  52. Sep 10, 2023
    6
    Jogo muito abaixo do que foi prometido uma decepção, Promessas não cumpridas e muita propaganda enganosa.
  53. Sep 10, 2023
    6
    Ai sucks, bad exploration, missions feel like doing the same chores over and over (apart from a few that have semi interesting stories), I hate the idea of point of no return (biggest fault of Cyberpunk imo), bad bad optimization on pc. Cyberpunk looks 5 times better and runs much much better, cyberpunks world feel alive, the worlds in starfield feel like they are full of robots wearingAi sucks, bad exploration, missions feel like doing the same chores over and over (apart from a few that have semi interesting stories), I hate the idea of point of no return (biggest fault of Cyberpunk imo), bad bad optimization on pc. Cyberpunk looks 5 times better and runs much much better, cyberpunks world feel alive, the worlds in starfield feel like they are full of robots wearing human skin. I've enjoyed my 20 hours I've put in so far to a certain extent but I don't see a point in replaying the game, it's too boring, Expand
  54. Sep 12, 2023
    6
    Although fun, I expected more. Buggy & feels repetitive. The constant fast travel & load screens cause a loss of immersion and prevents the sense of exploration found in previous BGW titles. Lots to do but feels like it has limited depth to the open world exploration. Significant potential with mods, but it feels like Bethesda did the bare minimum and is planning on letting the moddingAlthough fun, I expected more. Buggy & feels repetitive. The constant fast travel & load screens cause a loss of immersion and prevents the sense of exploration found in previous BGW titles. Lots to do but feels like it has limited depth to the open world exploration. Significant potential with mods, but it feels like Bethesda did the bare minimum and is planning on letting the modding community finish it for them. Expand
  55. Sep 11, 2023
    6
    The biggest feeling I have for Starfield is one of disappointment. A feeling of what could have been. Then a feeling of betrayal, that actually all of the budget that went into the game basically went on marketing. I feel like we didn't get what was promised. Some critics have suggested its basically Skyrim in space.. how I wish that were true! That at least would have been fun.The biggest feeling I have for Starfield is one of disappointment. A feeling of what could have been. Then a feeling of betrayal, that actually all of the budget that went into the game basically went on marketing. I feel like we didn't get what was promised. Some critics have suggested its basically Skyrim in space.. how I wish that were true! That at least would have been fun. Unfortunately my experience of Starfield so far is loading screens, fetch and carrier missions (a lot of those!) and fast travelling (which also generates another loading screen). The intro didn't grab me, I didn't feel instantly immersed like I did with Skyrim or even fallout 4. Looking at it, it doesn't actually look that different from those games except with a spacey skin thrown on top. Ultimately it feels like a walking simulator, or maybe even no mans sky..before it became an actual game. It just feels like its a mile wide but an inch deep. The space element feels like it was added in as an afterthought, probably by the same person who designed the main menu screen. Ill persevere with it, but its failing on the main objective for any game which is to entertain so far. It feels like a job, and that's not good.

    The good:
    Feels like a Bethesda game
    Space ship designing- fun
    Huge potential for the mods to actually make it a fun game

    The Bad
    The story, it doesn't captivate or grab you.
    No planet vehicles- a huge sophisticated civilisation.. but no moon buggy?
    Generic planets- they promised 1000 but then forgot to fill them with anything remotely interesting.
    Space flight- or lack of it, no takeoff, landing (loading screens for those!)
    Poor tutorials- the game doesn't explain WHY you cant fast travel somewhere just that its not possible right now.

    The Ugly
    Loading screens. For. Every. Single. Door.
    Fast travel is almost the default movement option
    Repetitive missions (fetch and carry more than UPS)
    Feels like a chore rather than a fun game
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  56. Sep 11, 2023
    6
    In general, I enjoy the game, but I have a lot of negative feelings about it:

    Exploration - it's the first Bethesda game where this aspect is lacking... Planets are simply boring. Fast travel everywhere - oh God, I wish there was a possibility to fly manually from planet to planet or from sector to sector. Graphics - I hope this is the last game where they use the current engine...
    In general, I enjoy the game, but I have a lot of negative feelings about it:

    Exploration - it's the first Bethesda game where this aspect is lacking... Planets are simply boring.
    Fast travel everywhere - oh God, I wish there was a possibility to fly manually from planet to planet or from sector to sector.
    Graphics - I hope this is the last game where they use the current engine... It's getting very outdated.
    I have similar feelings to those I had when playing Oblivion. It's just an average Bethesda game, but... I don't know why, but I kind of enjoy it.

    P.S. Optimization sucks.
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  57. Sep 11, 2023
    6
    Starfield: An Honest Review

    Having delved into the much-anticipated game, Starfield, I've come away with some very defined opinions that might not align with the hype. To be transparent, I rate this game a 6 out of 10. Some might argue that's even being generous. Although my experience might be skewed because I played on PC and it's evident that Starfield is a console game with an
    Starfield: An Honest Review

    Having delved into the much-anticipated game, Starfield, I've come away with some very defined opinions that might not align with the hype.

    To be transparent, I rate this game a 6 out of 10. Some might argue that's even being generous. Although my experience might be skewed because I played on PC and it's evident that Starfield is a console game with an unsatisfactory PC port. It feels lackluster in supporting the features and standards that PC gamers expect, most glaringly, a user interface that is notably "console trash."

    Storyline & Quests
    The main storyline is, to put it plainly, uninteresting. The narrative introduces a supposedly mysterious plot device expecting awe from the player, but it failed to elicit any such emotion in me. Additionally, the side quests and factions leave much to be desired, coming across as uninspired.

    Combat & AI
    The combat system borrows heavily from Fallout 4, inheriting all its flaws. The enemy AI is far from competent, and the Companion AI manages to be even worse.

    Exploration & Travel
    Considering the "open-world" nature of Bethesda RPGs, Starfield's space setting could have presented an interesting twist. However, the execution is flawed. There's an over-reliance on Fast Travel, turning almost every movement into a loading screen, void of the immersive 'warp jump' scenes one would expect in a space game. Planet exploration, while likely the core attraction for many, felt mundane. Interactions, whether with resources or NPCs, often lack depth and intrigue.

    Urban Exploration
    Venturing into urban spaces has its share of disappointments. There are buildings of significance, like the abandoned embassy of an interplanetary organization, that are strangely inaccessible, a missed opportunity for world-building.

    Aesthetics
    The game's aesthetic choices are perplexing. An example I vividly remember is the portrayal of space – it is wildly different from any conventional depiction, and not necessarily in a good way.

    Some Positives
    To give credit where it's due, Starfield's lockpicking mechanism is phenomenal, standing out as the best I've ever seen in any game.

    Final Thoughts
    Starfield isn't an entirely bad game. But juxtaposed with Bethesda's previous masterpieces, like Oblivion and Skyrim, it doesn't measure up. It feels like a missed opportunity, a space RPG that could have been so much more but falls short in numerous areas. While some might find joy in this game, I regret my purchase of the premium edition.

    To players enjoying Starfield, I'm genuinely happy for you. This review is merely a reflection of my experience and by no means an attempt to belittle your enjoyment. However, for those considering the game, I'd suggest waiting. There's potential for improvement, perhaps through modders or DLCs, but as it stands, Starfield feels "super mid."

    As a side note, after playing Baldur's Gate 3, the bar for RPGs has been raised significantly, making the shortcomings of Starfield even more evident. Current RPGs that don't adjust or evolve with the times might find themselves struggling in comparison. Starfield, in this landscape, feels like a step back rather than the leap forward many were expecting.
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  58. Sep 12, 2023
    5
    Soulless piece of crap. There is nothing to care about Starfields "vast" world. Dialogue is silly and the NPC's interactions are laughable. Graphics are not so great and gameplay feels really old and all the menus are created by someone who does not care about usability. I just feel ripped off by Bethesda.
  59. Sep 8, 2023
    5
    Pro"s:

    - Very good music - Gun play feels slightly improved over previous Bethesda games - Lots of customisation Con's: - Loading screens are everywhere taking you out of the game. - The 1000's of planets are very cut/paste - No atmospheric flight or taking off/landing on planets - Horrible UI - Enemy and friendly AI that gets stuck in walls, stop moving, fall through the floor and
    Pro"s:

    - Very good music
    - Gun play feels slightly improved over previous Bethesda games - Lots of customisation

    Con's:

    - Loading screens are everywhere taking you out of the game.
    - The 1000's of planets are very cut/paste
    - No atmospheric flight or taking off/landing on planets
    - Horrible UI - Enemy and friendly AI that gets stuck in walls, stop moving, fall through the floor and regularly bug out.
    - Extremely basic ship combat.
    - Absolutely terrible performance with nothing in the game to justify why that is, since it doesn't look that much better than fallout 4 that runs far, far better.
    - NPC faces look incredibly bad at times.
    - Claims to be a "next gen" game yet doesn't even have things like ray tracing.
    - The majority of the companions are annoying

    The main thing for me is the terrible performance for a game that looks outdated.
    Theres no big background simulation like in the X games that justifies CPU usage, not is there next level lighting, shadows or effects that justifying GPU usage.

    All in all, next to diablo 4 as the biggest disappointments of the year and from a guy that says "just upgrade your pc" honestly a joke.
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  60. Sep 10, 2023
    5
    It's definitely a Bethesda game and the scope and size of the game is massive and enjoyable but it is let down by the constant need to fast travel and the small map sizes on the planets. To me these definitely limit the feeling of starfield being a space exploration game since I really don't feel like I am exploring the systems.

    You can't have multiple spaceships down on the ground at the
    It's definitely a Bethesda game and the scope and size of the game is massive and enjoyable but it is let down by the constant need to fast travel and the small map sizes on the planets. To me these definitely limit the feeling of starfield being a space exploration game since I really don't feel like I am exploring the systems.

    You can't have multiple spaceships down on the ground at the same time which limits your ability to transfer items between ships and the pacing of the levelling abilities seems weird, you have lots of research projects but can't do alot of them until you level up and really focus on trying to unlock those abilities at the cost of being able to play the game.

    I also have a couple bugs where characters mouths move before they speak, frame rate drops during combat, cargo issues with space ships.
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  61. Sep 8, 2023
    5
    Starfield is supposed to be a more serious space game, but it has all of the Bethesda jank and none of the charm or whimsy.

    Some aspects I will comment on first: the design of ships, interiors, electronics, etc. are stellar and a breath of fresh air. Interiors are densely packed with items and you can open/close a ton of containers. You can read just about everything - whiteboards,
    Starfield is supposed to be a more serious space game, but it has all of the Bethesda jank and none of the charm or whimsy.

    Some aspects I will comment on first: the design of ships, interiors, electronics, etc. are stellar and a breath of fresh air. Interiors are densely packed with items and you can open/close a ton of containers. You can read just about everything - whiteboards, notes, signs, system displays; I really like that the models and physical design is thoughtful and believably realistic. It makes the game feel a bit like an immersive sim where everything in the world feels like it has purpose. Also, in general the voice acting is great and doesn't feel like you're talking to the same NPC every other interaction.

    Leading into the big thing the game dedicates its name to, the space travel is.. not it. Interacting with menus and submenus on keyboard and mouse is tedium. The requirement of fast-traveling and heavy reliance on filler loading animations is janky and old even the first time around.

    It calls me back to Mass Effect 1 where you have to wait for the elevator to finish, even if the game loaded. Adding salt to the wound, that's the same game that did this exact map and fast travel system better sixteen years ago. Even considering the stuck-in-the-Mako planetary experiences, Starfield has the opposite problem of having to walk everywhere.

    The list of things that Starfield hasn't impressed me on is pretty much everything else. Not so fun gameplay, lack of responsive and challenging AI, the UI and UX is pretty bad overall (at least on keyboard and mouse); though I won't comment on the writing as I haven't completed enough main story or side content.

    The world is particularly sterile and empty feeling. While I can't say I expected stuff to be any more dynamic because we're on Gamebyro's uncountable iteration, I can't help feeling disappointed that there is still minimal world interactivity; lights are static, items, glass, etc are indestructible, the majority of NPCs are lifeless filler. Cyberpunk 2077 was **** on launch with objects/NPCs popping in, tons of features not working at all, cops spawning out of thin air (infinitely, too!). Night City was hailed as graphically cool but ultimately empty, and the rest was raked over the coals. Now say "Bethesda" 5 times in the mirror and Starfield gets a pass (and Todd doesn't break your legs).

    To expand on NPCs: Terrible right now, but definitely could be bugged systems. Interacting with them can be tedious (zoom+camera switch no matter where they are in relation to each other) besides that they are cardboard props. Running around causing mayhem in the streets? Point guns at them, shoot around them - no reaction. Steal a sweet roll? Time to die. Of course, the classic Bethesda guard telepathy is still kicking. Steal something or kill someone 500,000LY away from the nearest guard? Stop right there criminal scum!

    In combat it's not uncommon for enemies to stand still and do nothing, sometimes they slide into place to perform a slow/janky animation like jumping, all while your bipedal robo pal walks over and smacks them to death (with admittedly funny ragdolls and dialogue).

    General gameplay is pretty much TES and FO. Honestly even a step back because the world is far less reactive and more sterile; there's no gore or dismemberment, the best you'll get is them going into an Apex Legends crawl after some damage. Fallout has a satirical feeling atmosphere, so the often wacky NPC animations, random dialogue from the same 3 voice actors as everyone either runs or gangs up on you is amusing. The same goes for Skyrim and Oblivion, where they have fantasy-world whimsicality and radiant interactions.

    Definitely not a fan of some skill tree upgrade "challenges" or tasks. An obnoxious example is to reach the next tier of stamina upgrade by depleting oxygen (including filling the co2 bar fully) 20 times, where my solution was being overencumbered, running in a circle on the ship, then sleeping and repeat 20x. Some of these things are fine if they occur through normal gameplay, but that action twenty times is not. Meanwhile in the lockpick tree, it's "lockpick 5 things".

    Deja vu. I've played this game a dozen times already.
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  62. Sep 9, 2023
    5
    Unfortunately, from my point of view, I cannot recommend Starfield. After not quite 8 hours of playing, I lost all motivation to continue.
    I have to mention that I mainly play Star Citizen and used to play Elite Dangerous on console and PC and the fact that in Starfield the planets / moons are not freely explorable and you cannot move freely with your ship in the systems between the
    Unfortunately, from my point of view, I cannot recommend Starfield. After not quite 8 hours of playing, I lost all motivation to continue.
    I have to mention that I mainly play Star Citizen and used to play Elite Dangerous on console and PC and the fact that in Starfield the planets / moons are not freely explorable and you cannot move freely with your ship in the systems between the planets and moons is a bitter disappointment for me.
    The spaceship only serves as an animated loading screen between the maps on and in front of the planets / moons, and the flight model is so simple and cheap that it has nothing to do with a space simulation. Nothing of what Bethesda advertised in advance is present. Yes, the maps (that's all there is in the landing zones, because you can only explore freely within this tiny area around the respective landing zones) don't look bad, but here too you notice the focus on the console, but textures are nothing that couldn't be added, so I'm rather relaxed about it.

    It's basically a Fallout on different planets, if you like that you'll certainly have a lot of fun with Starfield, but if you're looking for a space adventure where you can explore space with your ship, you're absolutely wrong here, you won't find that here.

    But I have to come back to the loading screens, even in the cities you run from loading screen to loading screen, really everything is instanced in this game. If you take the train, loading screen. Enter a house, loading screen. If you dock with a spaceship, loading screen. Oh, and if you land on a celestial body and reach the end of the small map and move your spaceship over the map, over a loading screen a few kilometres around, everything looks completely different because this new map is regenerated adjacent to the previous area.

    I know it's not Star Citizen, but I suspect that the planet Microtech and its moons alone require more development than the entire game Starfield.
    It's just a disappointment, technically and gameplay-wise, as a whole.

    How low have the community's expectations become to be able to talk this game up so much? But ok, to be fair, tastes are different, whoever has fun with it should enjoy it, it's nice for those who like it.

    In summary for me:
    - No gameplay worth mentioning in space
    - too much chatter
    - too small maps around the landing zone
    - Optics, partly nice and partly muddy and you can see the age of the engine
    - too many loading screens
    - there is no immersion, how could there be?
    - no space adventure for me
    - Exploration? Where? not available
    - you can pimp your ship but basically there's nothing more than looking at it, great, why spend time and resources on that?

    I would have liked Starfield so much, unfortunately it bores me to death :(

    Will be back in the verse on the PTU (Star Citizen).

    o7

    Starfield maximum 5/10
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  63. Sep 8, 2023
    5
    It's an okay game, 5 or 6 years ago it would have been considered an amazing game, but unfortunately, the game feels outdated and bland.
    It really suffers from being another Bethesda game with the same formula and gameplay as always, with no innovation whatsoever anywhere to be found.
  64. Sep 9, 2023
    5
    I dont quite get the hype. To me, the game can be described as "loading screen..."; not that loading takes long - it takes less than a second ... but it is a chain of loading screen scenes (launch, be in space open map, jump, land)

    There is a severe disconnect with the character: so you are a miner, boom ... now you are a chosen one. hmm .. really? I also do not quite get the hype
    I dont quite get the hype. To me, the game can be described as "loading screen..."; not that loading takes long - it takes less than a second ... but it is a chain of loading screen scenes (launch, be in space open map, jump, land)

    There is a severe disconnect with the character: so you are a miner, boom ... now you are a chosen one. hmm .. really?

    I also do not quite get the hype about its graphics. They are muddy and do not look good. It is not the complexity of the models, but maybe the design .. but much of it has severe last generation vibes.

    On the technical side - no super wide screen support? .. for a game that prides itself on the vastness of space? Terrible, TERRIBLE UI (its a typical console UI - totally inadequate for PC)

    To sum it up:
    - mediocre graphics, especially human character models look 1 or 2 generations old
    - poorly populated "cities", its the ps2 era cities, where you never see too many people doing their days work. Even Skyrim had livelier towns. By and large .. i would compare cities to Fallout New Vegas.
    - good sound and acceptable voice acting (but not even close to Baldurs Gate 3)
    - there is NO feeling of space, you actually hardly spend time in "space". You click a point on the map and fast travel
    - there is no landing, no launching - nothing. It is all cutscenes - very disappointing. I mean .. look at ancient games like "Frontier" .. even that one had launching and landing on planets .. on a single 3.5 disk

    all in all disappointing - but like every Bethesta game, it can and likely will be saved by modders
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  65. Sep 10, 2023
    5
    I do not understand the hype. I understand that a lot of people are hating on it, just to do it. But here is a review from a totally personal perspective.
    First of all - you are REQUIRED to have an SSD or you will have a terrible time. Lagging, stuttering, audio issues etc. A 1070 TI is MINIMUM.
    And worst of all - it does not even look or perform that good. Outside of that - the story is
    I do not understand the hype. I understand that a lot of people are hating on it, just to do it. But here is a review from a totally personal perspective.
    First of all - you are REQUIRED to have an SSD or you will have a terrible time. Lagging, stuttering, audio issues etc. A 1070 TI is MINIMUM.
    And worst of all - it does not even look or perform that good. Outside of that - the story is okay. One of the better Bethesda main quests. Sidequests are okay, but everything space flight/combat is a copy of Elite Dangerous but just worse.
    My experience has been full of issues and mediocore gameplay. I will wait for more mods to spice it up and get back into it. Right now - hold off and buy on a sale.
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  66. Sep 8, 2023
    5
    it's a nice game, but it's not a step forward for the company. Bad intro, lack of HDR, lack of dlls and missing plans for fsr 3. Graphics are normal, but with terrible optimization. The plot and characters are boring. The main disadvantage is the constant downloads and the inability to fly freely from the planet as it is done in no man's sky. I'd rather have 30 very well-designed planetsit's a nice game, but it's not a step forward for the company. Bad intro, lack of HDR, lack of dlls and missing plans for fsr 3. Graphics are normal, but with terrible optimization. The plot and characters are boring. The main disadvantage is the constant downloads and the inability to fly freely from the planet as it is done in no man's sky. I'd rather have 30 very well-designed planets than 1000 empty ones Expand
  67. Sep 7, 2023
    5
    There is a fundamental lack of creativity and risk taking here. The game is disappointing, not because it fails at materializing its vision, but because of how poor the vision is in the first place.

    Technically speaking, there is no space exploration to be found anywhere, rather an endless concatenation of ad nauseum loading screen, and fetch quests. Bethesda has a problem, where are
    There is a fundamental lack of creativity and risk taking here. The game is disappointing, not because it fails at materializing its vision, but because of how poor the vision is in the first place.

    Technically speaking, there is no space exploration to be found anywhere, rather an endless concatenation of ad nauseum loading screen, and fetch quests.

    Bethesda has a problem, where are the talents ? Where are the visionaries and innovators ?
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  68. Sep 8, 2023
    5
    Um resumo do jogo: mais do mesmo. Esperava alguma inovação que surpreendesse, mas infelizmente é só um jogo com a Bethesda: Divertido, Gráficos lindos (menos os NPCs ), História boa, Jogabilidade boa. Alguns problemas, como o excesso de load. A nota é 5 pq prometeram bem mais que isso, e não cumpriram. Faltou INOVAÇÃO.
  69. Sep 7, 2023
    5
    Unimpressed. First of all it is not okay that you delay the release several times because you say you need that extra time for a great experience. While on the other hand you grand early access to play a week earlier for 30 euros extra when you buy the premium edition of 100 euros instead of 70. That is shameless money grabbing. It is also not okay to skip dlss support. It is even worseUnimpressed. First of all it is not okay that you delay the release several times because you say you need that extra time for a great experience. While on the other hand you grand early access to play a week earlier for 30 euros extra when you buy the premium edition of 100 euros instead of 70. That is shameless money grabbing. It is also not okay to skip dlss support. It is even worse because it was very easy to add dlss. Given that ordinary modders get the dlss support done very easy. It appears that skipping dlss was primarily done to make AMD happy. So AMD is more important to bethesda than its own consumers. Than the game itself. Looks boring. People look like lifeless zombies. Graphics also below what you expect from a game with such high system requirements. It appears that making a universe as large as possible was more important than quality. So quantity over a quality. All in all a fail. Expand
  70. Sep 7, 2023
    5
    Probably the worst release from Bethesda so far. A bare bone skeleton of a game waiting for modders to make it interresting, for free. I see what you're doing here B. Waiting a year until it's been modded into oblivion to sell it as a GOTY.
  71. Sep 8, 2023
    5
    Comparing NoMan'sSky to Starfield is like and indie devs that doing their first game....starfield's loading screens made me falling asleep, i want to play but those loading screen and limited CREATION Engine options, killed the game for me, at this point i want play NoMan'sSky more than starfield, im very happy that didnt buy the game and played it on PC gamePass, and im happy didnt buyComparing NoMan'sSky to Starfield is like and indie devs that doing their first game....starfield's loading screens made me falling asleep, i want to play but those loading screen and limited CREATION Engine options, killed the game for me, at this point i want play NoMan'sSky more than starfield, im very happy that didnt buy the game and played it on PC gamePass, and im happy didnt buy Diablo4 too, it is sad to see what gaming Industry comes to, i knew todd is lying again but didnt want to judge soon, played the game and exactly remembering Fallout76 with 16x the detail...

    Starfield maybe going to be a better game in 12 months or more but at this poing it is not optimize and fun, just go play noMansSky, eliteDangerous or another space game, i wonder how this game was making about 10 years?! todd is a liar, remember once a liar, always a liar but i dont give it 0 i dont want review bombing it but it deserves 5 or lower nothing more
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  72. Sep 7, 2023
    5
    As a Star Citizen player, I really wanted this game to be a 10/10 so that SC would have benchmarks they now had to live up to and to create competition so that SC had to start delivering instead of just making empty promises. Unfortunately, this game is lukewarm at best and Chris Roberts can continue to sit on this golden throne with his thumb up his rear until someone actually makes aAs a Star Citizen player, I really wanted this game to be a 10/10 so that SC would have benchmarks they now had to live up to and to create competition so that SC had to start delivering instead of just making empty promises. Unfortunately, this game is lukewarm at best and Chris Roberts can continue to sit on this golden throne with his thumb up his rear until someone actually makes a good game. Even after this game fixes all the bugs and adds a little content, it will never be more than a 7/10 which really sucks since this is one of THE triple A games of this year. Expand
  73. Sep 11, 2023
    5
    Honestly in sitting here not wanting to write this. I have loved every release since daggerfall. This is Bethesda worst game. The issues are inherent to the engine. Its just not capable of producing current generation games. It all stems from this. The community tried to tell Bethesda in 2015 with fallout 4. We tried desperately to let them know in 2018 and fallout 76. It's now 2023, andHonestly in sitting here not wanting to write this. I have loved every release since daggerfall. This is Bethesda worst game. The issues are inherent to the engine. Its just not capable of producing current generation games. It all stems from this. The community tried to tell Bethesda in 2015 with fallout 4. We tried desperately to let them know in 2018 and fallout 76. It's now 2023, and they are still on this engine. What doesn't help is that they lean heavy on the mod community to save it, saves them having to do it. But even then, the game will always have these loading screens and issues, just different graphics but same quality of graphics, same terrible talk animations, same bad ai.

    They made us pay £80 ($100) for early access and I honestly we have been seen off. It's not the worst game but it is guilty of the worst game offence an expensive title can do...its boring, average, tries to be too many things and fails at them all. Each planet does not feel like anything more than a 'level' loaded in. There is no sense of immersion. However, if all you care about in games is the story rather than a story and excellent gameplay, then you might hold it in more prestige. Oh and pronouns are a thing and personally I hate all that woke rubbish. It's just a middling, average, none exciting, yawn of a game with no immersion, terrible ai in the 3rd person shooting bits. Its more a shooter than rpg, but nearly every jrpg has better combat. Its a looters game in which your just picking up weapon after weapon. Oh, and the game is not being review bombed. Many of the critique posts are 5 or 6's, these are genuine. Review bombs is straight up zero's. Do yourself a favour and get to a mates house to see gameplay before purchase. You may love it. But don't shell out all that money until your sure.
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  74. Sep 7, 2023
    5
    the game is visually stunning and the quests + exploration are tons of fun, but its performance is the worst ive ever seen in a videogame. a rtx3060 shouldnt need to be downscaled to 540-720p on low settings in order to run this game at 60FPS. the fact that todd howard stated this is optimized for PC and we may need better hardware makes me think theres going to be no major performancethe game is visually stunning and the quests + exploration are tons of fun, but its performance is the worst ive ever seen in a videogame. a rtx3060 shouldnt need to be downscaled to 540-720p on low settings in order to run this game at 60FPS. the fact that todd howard stated this is optimized for PC and we may need better hardware makes me think theres going to be no major performance upgrades for this game. therefor i cannot justify giving it a positive review Expand
  75. Sep 8, 2023
    5
    Oportunidad perdida, engaño comercial. Lo vendían como el juego mas grande de exploración espacial y para nada es eso. Es un rpg con infinidad de misiones que hacer, nadie duda eso. Pero el conjunto no convence. Motor gráfico desfasado que lastra todo el producto y bugs por doquier. Parece un juego de hace 10 años en su faceta técnica. Si vienes buscando buenas historias en un una odiseaOportunidad perdida, engaño comercial. Lo vendían como el juego mas grande de exploración espacial y para nada es eso. Es un rpg con infinidad de misiones que hacer, nadie duda eso. Pero el conjunto no convence. Motor gráfico desfasado que lastra todo el producto y bugs por doquier. Parece un juego de hace 10 años en su faceta técnica. Si vienes buscando buenas historias en un una odisea espacial pues seguramente las encuentres pero quizás no te guste como está contada la historia. Decepción absoluta.
    ✅ infinidad de misiones
    ✅ personalización de la nave
    ❌ motor gráfico desfasado
    ❌ Sin 60 fps en consolas, mal rendimiento
    ❌ Abuso de pantallas de carga
    ❌ Una IA horrible, inexistente
    ❌ Nula exploración espacial
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  76. Sep 10, 2023
    5
    Pros
    * Retro sci-fi design looks good on ships, weapons, locations
    * Some of the quests and writing are good, mostly faction side quest lines. * New game+ adds unique twist. * Lots of funny and weird things to find in the game * There will be mods * Ship building Cons * Slow start. It takes 8-10 hours before game gets going properly. * Exploration is the most boring part of the
    Pros
    * Retro sci-fi design looks good on ships, weapons, locations
    * Some of the quests and writing are good, mostly faction side quest lines.
    * New game+ adds unique twist.
    * Lots of funny and weird things to find in the game
    * There will be mods
    * Ship building

    Cons
    * Slow start. It takes 8-10 hours before game gets going properly.
    * Exploration is the most boring part of the game.
    * 1000 empty planets as expected.
    * Outdated tech and gameplay loops. Game is stuck in 2002.
    * NPCs are horrendous - both companions and enemy AI might be some of the worst ever.
    * Terrible animations, often waiting until long NPC animations stop playing or trigger. No one in the game can do 2 things at the same time.
    * Lots of game breaking bugs with quest tracking, NPCs bugging out, double reloading glitches etc.
    * Constant loading screens and fast travel destroys immersion completely.
    * Map feel small, because it's all cut in small hub levels with loading between them.
    * Going in buildings still require loading screens, like it's 2002.
    * Only supports FSB2 out of the box. Have to mod in DLSS.
    * Settings that don't change anything. Not a lot of options. Not even FOV slider. Made for Xbox.
    * UI gets in a way to often. Can be fixed with mods.
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  77. Sep 8, 2023
    5
    I really wanted to like this game. I love sci-fi RPGs but this is boring and shallow experience. Main story is just bad. Graphics have very uneven quality, faces look ugly and have really weird expressions, which instantly ruins immersion. Not a lot of bugs, but engine feels very dated. UI and AI are terrible. Ship builder is really good, but pointless, because there is not a lot ofI really wanted to like this game. I love sci-fi RPGs but this is boring and shallow experience. Main story is just bad. Graphics have very uneven quality, faces look ugly and have really weird expressions, which instantly ruins immersion. Not a lot of bugs, but engine feels very dated. UI and AI are terrible. Ship builder is really good, but pointless, because there is not a lot of flying. I've seen more loading screens in Starfield than all the games I played in recent years combined. Side quests are good, better than main story. I don't see Bethesda making any progress, quite the opposite - no good lore, exploration is bad. I know, space is empty but this is not a good thing to reproduce in a game. Expand
  78. Sep 10, 2023
    5
    Forced Time waste screens everywhere.
    This is a Quick Travel and Loading Screen Simulation. Even when theres not much loading needed lol.
    The first few times you may find it cool looking when you dock or land or lift off or whatever, but since this Game is lots of smaller spaces and lots of traveling your staring at those screens and animations become very tedious very fast. Funny Thing
    Forced Time waste screens everywhere.
    This is a Quick Travel and Loading Screen Simulation. Even when theres not much loading needed lol.
    The first few times you may find it cool looking when you dock or land or lift off or whatever, but since this Game is lots of smaller spaces and lots of traveling your staring at those screens and animations become very tedious very fast.
    Funny Thing is, that these Screens add nothing but Time Waste, there is Mods out there already who remove all these Screens and Animations, and what can i say... there is almost no loading time at all so why do these Long Butt Animations exist at all?
    And Todds talking about this beeing Next Gen is like a slap in the Face.
    There is nothing Next Gen here, nothing. No DLSS No Raytracing No Pathtracing and the same Textures and Models already seen in the Fallout Series, even down to the same Voiceactors over and over again, lots of wasted Potential and bad Performance even with the best Hardware available on the Market right now, and then Todd dares to tell people to buy better Hardware cause its next gen?
    Yes it may be Bugthesdas biggest Game yet, still its not what it was advertised at.
    If you wanna see next Gen with good Performance, look at Cyberpunk, and then look Back at this big pile of Dirt here.
    Im a long Time Fallout Player ever since 1 so i was aware of all the Bethesda issues and had no Hype at all, but seeing People reviewing this as the Best Game ever with Scores of 10 i can only laugh my cheeks off.
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  79. Sep 7, 2023
    5
    5/10
    In resume: This game is souless.
    How can a game that has been in development for more than ten years (they market more, don't they?) be a science fiction space adventure and the first thing we notice is that they don't include "space travel" or "space exploration"? Are you kidding me? You can't take off or land on a planet. Loading Screens everywhere. Even the advertasing
    5/10
    In resume: This game is souless.

    How can a game that has been in development for more than ten years (they market more, don't they?) be a science fiction space adventure and the first thing we notice is that they don't include "space travel" or "space exploration"? Are you kidding me? You can't take off or land on a planet. Loading Screens everywhere.
    Even the advertasing exploration is not true, you can't explore fully a planet, an invisible wall and a message appears after you walk some Km.
    The planets being proceedal generated is acceptable (at some point) but the copy and past of outposts and caves and bs on a planet is abismal. And I'm not talking about 5 occasions, is dozens apon dozens... Don't forget there are thousand of planets...

    It's awful how little immersion there is. developed for more than ten years, but where? What did you do with the money and time?
    Why is this game so empty? We know that most of space is empty, therefore I won't discuss about the planets, which are assumed to be empty. The cities, though? The cities are deserted, dead, and devoid of life. No one is concerned if you shoot. Police won't intervene. This is advertising has a RPG. An RPG should, at the very least, have strong exploration, be immersive and soulful.
    There are nothing in this game that will pull you to this world. The first missions I did after I was "released" in space were the most ridiculous missions, you know that ones that are there to fill the game with bs? Yeah... My thought was "this is going to be the entire of the game will it not?". Ridiculous.
    I will not talk about bugs of course...

    Man, this is bad. This people need to stop with this bs, for real.

    (The 5 out of 10 is because the game is a good shooter, the graphics are ok, city design and "zones" are good and ship costumization is good).
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  80. Sep 7, 2023
    5
    I bought a series s just for this game on the promise of a space exploration game… yeah this isn’t it.
    It’s fallout / Skyrim with a space theme.
    I’ll admit I didn’t like fallout 4 or Skyrim… but I thought this game is made for the modern gamer and it’s basically no man’s sky with rpg quests.. but honestly the progression in terms of systems compared to fallout is nothing. They aren’t even
    I bought a series s just for this game on the promise of a space exploration game… yeah this isn’t it.
    It’s fallout / Skyrim with a space theme.
    I’ll admit I didn’t like fallout 4 or Skyrim… but I thought this game is made for the modern gamer and it’s basically no man’s sky with rpg quests.. but honestly the progression in terms of systems compared to fallout is nothing.
    They aren’t even trying to make any quality of life improvements for the previous systems they are reusing here.
    Why can’t I have a map of a city? I’ve got a map of the galaxy but not a map of a city? Did they stop doing google maps in the future and only make Star maps?
    Combat isn’t great but the audio is! Audio sounds incredible! I wouldn’t recommend this game to anyone who isn’t already a Bethesda fanboy. It’s a shame that the game that was meant to be a system seller, game of the generation is still stuck in the Bethesda loop.
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  81. Sep 9, 2023
    5
    From animations to underground chests below vendors, this game already feels 20 years old.
    P.S. I get it that the main plot was never a strong side of Bethesda games, but gosh, here it is really awful.
  82. Sep 7, 2023
    5
    Where do I begin? I was so excited when I saw the last gameplay presentation and I thought, finally! It's a good space exploration RPG! Boy, was I wrong.

    After spending about 20 hrs with this trash, I gotta say, this is the worst game I have played in a while. Boring fetch quests that don't make any sense. Time consuming boring tasks for the sake of extending the boring, uninspired,
    Where do I begin? I was so excited when I saw the last gameplay presentation and I thought, finally! It's a good space exploration RPG! Boy, was I wrong.

    After spending about 20 hrs with this trash, I gotta say, this is the worst game I have played in a while.
    Boring fetch quests that don't make any sense. Time consuming boring tasks for the sake of extending the boring, uninspired, empty gameplay. Did I mention that there are no vehicles while exploring planets!???!?!?!? That’s right, we don’t have the technology to have a vehicle to move around and explore when landing on a different planet. Insane! You have run on foot, your O2 runs out in 30 sec and you have to walk everywhere, it is beyond dumb! You walk for 10-15 min until you see something or find something useful. Major waste of time, just to inflate their gameplay numbers.

    Horrible NPCs and enemy/friendly AI.
    NPCs would get stuck in the environment all the time. They would float and clip through the floors or ceilings. Glitches, bugs and crashes all the time. Missing basic PC features, such as HDR support, FOV slider, Texture quality setting. Outdated graphics/animations.

    The lighting appears to be broken in most closed spaces, especially the ones underground. It will get dark, almost gray/tan and then when you move a bit it will get very bright. It is definitely broken.

    And there is the matter of the loading screens, oh boy. Pretty much every door you open will result in a loading screen. I am not joking. Let me tell you, you open a lot of doors in this game and pretty much every single one would trigger a loading screen.

    The sound design appears to be pretty good, but that's about it.

    The game was misrepresented in a huge way. They basically lied to us when they said you can go anywhere, explore everything...that's not true at all. You only have a set of points where you can jump with your ship, and for planet exploration, they are empty worlds with 5 randomly created creatures here and there...all buildings you encounter are all copy/paste the same design, no deviation whatsoever. Horrible.
    On top of everything the game will constantly CTD, with no errors. This game took them how many years to make???? What a joke.

    There is literally nothing of substance here. Boring, uninspired quests, ugly characters, horrible face animations, bad PC performance...and I can go on and on.

    Bottom Line, don’t buy this game! It isn’t worth your time or money. If you get on gamepass, I would say try it and see if this is your cup of tea. But as it stands, it has a lot of issues, horrible bugs/glitches, bad performance, boring, time consuming, unfun gameplay, fetch quests that don’t make any sense, except to waste your time.
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  83. Sep 7, 2023
    5
    I'm not a fan-boy. I play on all platforms. This game is just not enjoyable. Hopefully, modders can salvage it in a year or 2.
  84. MZM
    Sep 11, 2023
    5
    It is just a mid game no more .. they promise us that you can do what ever you want and this is just a big lie .. Bethesda will never change
  85. Sep 7, 2023
    5
    Starfield wanted to be Fallout 4 and Skyrim mixed with No Man's Sky and completely failed at all of it. Instead you get an average, soulless game that gets the bad parts of all three of those games and nothing of what made them good/great. And this is on top of classic Bethesda bugs, glitches, and performance issues that they will never fix. The modding community is literally the only hopeStarfield wanted to be Fallout 4 and Skyrim mixed with No Man's Sky and completely failed at all of it. Instead you get an average, soulless game that gets the bad parts of all three of those games and nothing of what made them good/great. And this is on top of classic Bethesda bugs, glitches, and performance issues that they will never fix. The modding community is literally the only hope this game has, because it's a massive flop at this point in all ways. Expand
  86. Sep 8, 2023
    5
    It's just fallout in space, but slower and with loading everywhere.
    Everything is slow, all game mechanics are old, and already seen (same crafting and base building as in fallout 4)
    graphics and physics feel so old, it just seems good if you are playing Skyrim in a cave for the past 12 years... Everything this game have to offer is deprecated, It is not performing in any aspect, but
    It's just fallout in space, but slower and with loading everywhere.
    Everything is slow, all game mechanics are old, and already seen (same crafting and base building as in fallout 4)
    graphics and physics feel so old, it just seems good if you are playing Skyrim in a cave for the past 12 years...

    Everything this game have to offer is deprecated, It is not performing in any aspect, but not the worst game in any kind too...
    It's just a mid-range game that will be forgot by everyone in few weeks...
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  87. Sep 8, 2023
    5
    7 years of development, hundreds of millions of dollars of the budget of hundreds of creators - and as a result, "The Mountain gave birth to a mouse"
    To take a mediocre conditional Morrowind to add a mixture of all games about space with graphics of 2015
  88. Sep 8, 2023
    5
    I cannot recommend this game right now, don’t waste your money on it @ full price.

    It baffles me how Bethesda can screw up this much, this could have been a GOTY. --> The bad Let’s start with the obvious: the game is full of bugs, not “Skyrim launch” level of bugs but a lot of bugs nevertheless. A game of this magnitude is expected to have them, but please don’t go on the media
    I cannot recommend this game right now, don’t waste your money on it @ full price.

    It baffles me how Bethesda can screw up this much, this could have been a GOTY.

    --> The bad

    Let’s start with the obvious: the game is full of bugs, not “Skyrim launch” level of bugs but a lot of bugs nevertheless. A game of this magnitude is expected to have them, but please don’t go on the media bragging about having “so few bugs”. They are common, they are everywhere, from visual bugs to quest bugs, even whole ship fleets missing that prevent you to move on with your quest (fixed after game restart).

    Second, the game has KOTOR (2003) space travel mechanics. With so many examples on the market (Elite Dangerous, NMS, etc.) it’s amazing how they couldn’t implement an in/out atmosphere landing. It’s just cut scenes all over the place: for landing, for docking, even riding the freaking metro. You cannot fly on the planet surface, you cannot fly into the planet, all you can do is a cut-scene here, a cut-scene there. Want to move around and explore the planet? Get ready to run marathons. No ground vehicles, no flying, just running - you’ll obviously end up just fast traveling everywhere. And the loadings… They are fast on NVME’s, but almost every door, everything you do is a freaking loading screen that cuts the immersion.

    Third, they screwed up big on the map, inventory & management. Moving items from your character to the companion requires about 5/6 actions, one of them being to open a dialogue with them. They did it right on Fallout and Skyrim, no excuses here. The map is a huge mess, I’m 30+ hours in and still doesn’t feel right, it’s not intuitive, it’s confusing, lacks consistency and the game has no minimap.

    Moving on, space combat is “ok”, a hugely simplified version of Elite Dangerous combat/ship maneuverability, still, more satisfying than the shooting mechanics on ground. Speaking of it, the weapons feel & effects are hugely unsatisfying. Nothing wrong with the weapons stats, types, etc., there is a lot of gun variety, they simply couldn’t do what (for example) Battlebit did, a game made by half-a-dozen friends where the weapons just feel amazing. NPC AI is a joke, the game feels way too easy on normal and the NPC intelligence doesn’t scale with it. Be ready to deal with bugged enemies aiming at the ground, hiding in plain sight or aliens running indefinitely into walls.

    The RPG side of it is Fallout 4 level of fail, you don’t have freedom to do anything out of the rulebook. Try to shoot shop people? Immortal. Try to shoot anything that’s not a pure enemy or random generated outpost, bullets don’t affect them. Dialogue options? Vague and weak. Persuasion mechanics are a mess, all feels superficial like a big roller-coaster ride.

    Last but not least, the performance. I can’t complain here because thankfully I have a really good setup, but folks that aren’t this fortunately will have a shock with the game lack of optimization. And it’s not like you’ll find the best graphics ever, not even close. The textures are outdated, the face animations too, the game doesn’t even stretch its legs to scale with GPU/CPU power. I’m running everything on ultra @ 1440p and the game only uses 5GB of VRAM, so much untapped power. Graphics aren’t that important, but it’s the cherry on the top of everything I just stated.

    --> The good

    The soundtrack is amazing, Interstellar meets 2001 Space Odyssey, a pleasure to listen to it on max volume.
    Awesome quest variety and factions.
    Game is stable, never had a single crash.
    The crafting / ship customization is awesome.
    The feel of the game overall is “ok”, I’m getting immersed in the story, but I just get kicked out of it every 5 minutes because of the things stated above.

    --> Conclusion

    Bethesda left the hard work to the modders. A 200+ million project, hundreds of people working on it, a veteran studio with all the funding they could have asked for, it’s like they f***ed up on purpose and I’m mad about it because Bethesda did a lot of my favorite games, ever, and I used to LOVE this company. So – many – rookie – mistakes.

    Personally, I think they were graphically held-back by the Xbox Series S, since it is a Xbox/PC exclusive they had to make it work on that damn calculator (and we can see the results). Also, the game is 100% a console port, there are no native PC mechanics, which aren’t that difficult to implement on a single-player game…

    The game is “ok” but could have been a masterpiece and it makes me mad because of the lost opportunity. Perhaps one day it will, when everything is just properly refined. Just wait for the price to drop, wait for the patches to fix everything, wait for the godsend modders to do their magic.

    Get a grip, Todd
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  89. Sep 8, 2023
    5
    it’s just Privateer/Freelancer with a contemporary look, it’s not compellingly open-world given space games that have come before it, its engine performance is subpar while Todd Howard gaslights you claiming it’s your PC’s problem, NPC’s are still very buggy and models get reused a lot. a loading screen worldbuilding snippet claimed benzene to be an inorganic compound… like how did thisit’s just Privateer/Freelancer with a contemporary look, it’s not compellingly open-world given space games that have come before it, its engine performance is subpar while Todd Howard gaslights you claiming it’s your PC’s problem, NPC’s are still very buggy and models get reused a lot. a loading screen worldbuilding snippet claimed benzene to be an inorganic compound… like how did this make it past the purview of NASA, scientific my ass. it’s still fun but it’s not a well-made product. on top of that PR/fanboy/paid media shills are trying to lie/gaslight you into believing it should be anything more than just fun, like how kicking a can around will be fun when there’s currently nothing like a can around you that you’re able to kick around Expand
  90. Sep 7, 2023
    5
    This game is so disappointing.

    Three major flaws in the first hour : Controls, Music and Story. Controls are junky, like you are playing counter-strike, you walk too slow, you run too fast. Sprint is alright for combat but we are 2023 and this cannot sustain comparison to other developers not even their own past published games like Fallout. It really feels like a half-life mod.
    This game is so disappointing.

    Three major flaws in the first hour : Controls, Music and Story.

    Controls are junky, like you are playing counter-strike, you walk too slow, you run too fast. Sprint is alright for combat but we are 2023 and this cannot sustain comparison to other developers not even their own past published games like Fallout. It really feels like a half-life mod.

    The music is so bland and boring, I dont know why you guys lost Jeremy Soule after Skyrim, that soundtrack was ASTONISHING, but everything Inon Zur do sounds like Crysis and its not good.

    The story is so much copy-past formula of past titles with no soul, like your reading a chapter but all that is written is the name of the chapter. This is a MAJOR FLAW.

    From then my jaw dropped when I got into my ship with excitement and I was pumped to hell when I saw the animation when you get to sit in the cockpit and then boom, Gravity hit me like a ton of brick. You dont even lift off your ship, you dont fly it in the air, in the atmosphere, you dont travel with it, you dont explore with it, you do nothing in that cockpit except shooting random pirates sometimes between cutseen/loading screen and even that they manage to scrap it. How can I hear pirates in their own ship saying childish stuff like : This isnt over yet !!! ??? Really ??? I knew from that point that this game isnt getting the passing grade. Im not even talking about bugs. Why have this awesome mechanics to build ships if you do nothing with your ship ???

    So you explore planet and put your helmet on. Where is the helmet ? This is first person game, and you see nothing. No shield, no reflection of light, they didnt bother to make you feel like you are wearing it, there is nothing in the screen, like you are a rover with a mounted camera at 5foot of height that looking right and left. They could have put the HUD in the shield of the helmet that would have been so cool, but nothing here. Then you think you should becarefull about the time you spend here because there is no atmosphere and your supply of Oxygen is limited. Again no, there is no supply of oxygen in Babyfield, you just use it like stamina and it comes back, same with fuel when you use the map to load the cutseen to travel to another planet.

    Im leaving this here. No worth it to talk about bugs, the story or character or procedural stuff or anything else really. These were MAJOR FLAWS.

    I dont know whats happening at Bethesda, too much Yes man, or family vibes where nothing is really important and there is no quality control and nobody is held accountable for anything serious. I dont understand, this game is a regress from their past titles.

    In space, you need to use trusters to escape the gravity of whats bigger than you. When you are past the threshold, you are ballistic. This isnt a jet, you dont need to burn your trusters to move around. If there is no air, there is no sound too.

    Nothing here makes me believe they are sci-fi lovers or space enthusiast at Bethesda, really?
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  91. Sep 8, 2023
    5
    Felt like I was playing a Bethesda game from 2015, and it didn’t really offer much improvement from then. They are still using an old engine and it shows.
  92. Sep 9, 2023
    5
    This game is the most bethesda game to ever bethesda cant give it more than the its average 5, with the usual bugs, needing mods to fix systems and over all just soulless copy pasted stuff to put it bluntly on the same planet i landed on two of the three land marks were the exact same thing copy pasted from layout and the exact enemy positioning the same. The ship building system is quiteThis game is the most bethesda game to ever bethesda cant give it more than the its average 5, with the usual bugs, needing mods to fix systems and over all just soulless copy pasted stuff to put it bluntly on the same planet i landed on two of the three land marks were the exact same thing copy pasted from layout and the exact enemy positioning the same. The ship building system is quite creative and fun though but that's really the only major stand out positive right now.

    Save your money and time and wait for a sale and mods imo.
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  93. Sep 8, 2023
    5
    1.) Poorly optimized "Upgrade your PC" Stfu Todd
    2.) Empty barren and lifeless planets
    3.) No land vehicles 4.) Loading screen simulator 5.) Disorganized and annoying inventory system/ fighting constantly with carry weight becomes a chore 6.) Gun combat is dull bullet sponges and with no gore!? What is this rated PG? 7.) No exploration!? No map!? No sense of wonder? Invisible walls
    1.) Poorly optimized "Upgrade your PC" Stfu Todd
    2.) Empty barren and lifeless planets
    3.) No land vehicles
    4.) Loading screen simulator
    5.) Disorganized and annoying inventory system/ fighting constantly with carry weight becomes a chore
    6.) Gun combat is dull bullet sponges and with no gore!? What is this rated PG?
    7.) No exploration!? No map!? No sense of wonder? Invisible walls ffs

    Sure a year or two down the line with tons of mods it will be playable. But for the state it was launched in is quite disappointing. Fallout and Elder Scrolls blows it out of the water ...
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  94. Sep 8, 2023
    5
    Just a normal game. Nothing good, nothing bad. It didn't deserve the game of the year, but it didn't deserve that kind of hate either.
  95. Sep 8, 2023
    5
    Mediocre game, I expected minimal space exploration, but there are loading screens throughout. CHANGE THAT ENGINE, stop polishing this horrible thing, NPCS and lots of horrible graphics

    Some things like horrible AI, the mechanics are confusing, the game itself is GIANT, but there are times it's 2023, other games do much better like ship fights to me it feels like your ship is stuck in
    Mediocre game, I expected minimal space exploration, but there are loading screens throughout. CHANGE THAT ENGINE, stop polishing this horrible thing, NPCS and lots of horrible graphics

    Some things like horrible AI, the mechanics are confusing, the game itself is GIANT, but there are times it's 2023, other games do much better like ship fights to me it feels like your ship is stuck in the air and things come to you and not you go even them, it's strange I don't feel like I'm piloting a ship in space, space exploration is nil, they are load screens for instances and that's HORRIBLE it's like I teleport to stages and I wasn't coming from space, in man sky it did that 1000 times better, even the planets there at the beginning having nothing was and it's incredible that feeling of leaving space and entering a planet, nowadays with so much content or no
    man sky becomes a much better game than Starfield.

    The PC optimization is TERRIBLE our lady, a 3060ti with i7-10700K and 16 RAM. For God's sake, how does it run at 30 40 fps?

    Then a guy puts a paid DLSS mod and the game goes to 90 FPS, Bethesda is a mediocre game company getting more and more lazy.
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  96. Sep 9, 2023
    5
    This review contains spoilers, click expand to view. The laziest game beginning in gaming history. Guy walks up to you right at the beginning and hands over a space ship to you. And just like that you are a captain. You want to play Bethesda game play Skyrim and if you want to explore space play No Man's Sky Expand
  97. Sep 7, 2023
    5
    "I, like many gamers, thought of a game where we could look up at the sky and fly into space where you could view the galaxy with complete freedom. In this space RPG, you can create any character and explore the universe the way you want."
    - Todd Howard
    7 years of development. Budget 220 million dollars. 500 developers. Huge support from Microsoft. We got it... The worst Bethesda Game
    "I, like many gamers, thought of a game where we could look up at the sky and fly into space where you could view the galaxy with complete freedom. In this space RPG, you can create any character and explore the universe the way you want."
    - Todd Howard

    7 years of development. Budget 220 million dollars. 500 developers. Huge support from Microsoft. We got it... The worst Bethesda Game Studios game.
    There is no spirit of exploration and adventure because there is no open space, and the same research points are very similar on planets. In Elden Ring, like Zelda, has a spirit of adventure and exploration. Those games don't have "thousands" of lines of dialogue, "thousands" of planets. You are always wondering "what is there?". And starfield can't offer you that. CTRL+C location that you have already cleared. All of the Bethesda games, this game has the most boring main story and sometimes illogical. It's 2023 and the studio still hasn't gotten rid of loading screens in 7 years of development. Almost every action is a loading screen. Maybe in the future the game will become more interesting with a survival mode and mods. Now, this is a boring grind on empty planets.

    Only for good shooting, excellent interior design and equipment I put 5/10
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  98. Sep 8, 2023
    5
    A hodge podge of half baked ideas and features, topped off with a main campaign that tries way too hard. The factions questlines were alright though. Also it is not a roleplaying game, it is a lootershooter.
  99. Sep 9, 2023
    5
    I love that is is really like fallout 4 but in space. Needs a lot of basebuild modding.

    Leveling is suuuuuuuuuper slow and i struggle to identify with the game. As a straight white male i feel the game underrepresents my demographic. It is extremely woke and therefore also forbidden in my country. I have not encountered any ganebraking bugs. Had two minor hard crashes. But i thinks its
    I love that is is really like fallout 4 but in space. Needs a lot of basebuild modding.

    Leveling is suuuuuuuuuper slow and i struggle to identify with the game. As a straight white male i feel the game underrepresents my demographic. It is extremely woke and therefore also forbidden in my country.

    I have not encountered any ganebraking bugs. Had two minor hard crashes. But i thinks its woke garbage. Hope that can get modded.
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Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.