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5.1

Mixed or average reviews- based on 4468 Ratings

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  1. Apr 2, 2017
    7
    Ok, we get it, the animations are bad, even in some point are awful, but in a game that last 70 - 100 hours is not that important that your character make ugly faces sometimes (Even more if you are wearing the helmet ). The real problem here is that there are a lot of bugs, it's **** annoying and even kills the experience at some points. Despite this, I'm having a lot of fun playing theOk, we get it, the animations are bad, even in some point are awful, but in a game that last 70 - 100 hours is not that important that your character make ugly faces sometimes (Even more if you are wearing the helmet ). The real problem here is that there are a lot of bugs, it's **** annoying and even kills the experience at some points. Despite this, I'm having a lot of fun playing the game, I'm genuinely enjoying it, the gameplay, the character progression and actually, the story. (In my defense i have to say that i loved Dragon Age: Inquisition) Maybe now, it's a bad game considering all the bugs and the animation problems, but in a few months when all of this **** is fixed it really could be a great game. I think that Bioware don't deserve this toxic feedback, but maybe this will be beneficial for us. Anyway, sorry for my clumsy english. Expand
  2. Apr 14, 2017
    5
    Mass Effect: Andromeda brings some new enjoyment to the Mass Effect universe with its combat, skill progression and planetary exploration, but ultimately it fails to uphold the premise of the original trilogy, or being a good game to play…
    I’ll try to go over the stuff from what people seem to like most, so first the pros:
    Combat: It truly is the best thing about this game, it is
    Mass Effect: Andromeda brings some new enjoyment to the Mass Effect universe with its combat, skill progression and planetary exploration, but ultimately it fails to uphold the premise of the original trilogy, or being a good game to play…
    I’ll try to go over the stuff from what people seem to like most, so first the pros:

    Combat: It truly is the best thing about this game, it is really fun to customize the set of skills you want to use to crush your enemies, however I have some issues with this too. There is a skill loadout limit. You can only use 3 until you change it to a different set. The plan was that BioWare wanted to make to combat more fluid, by not having players constantly pause the game to use a skill. This is understandable, but I really hated that I cant use all my powers at once. There were hotkeys assinged to the different powers in the older games that you could use without pausing the game. I don’t know why they wouldn’t just keep that. Another thing that was bothering me is that you can’t use your squadmates power directly. You can order them to attack an enemy and they would use their powers eventually, just not instantly like in previous games, therefore you could’t do combos easily, which kinda killed a lot of fun.

    Powers: All the powers are unlocked for you and you can learn anything you want, which is awesome I love this, because it makes you use your creativity to play around, and create different builds.

    Exploration: I guess the planetary exploration is great if you are into that, but it can be very repetitive. I know driving around the Mako in Mass Effect 1 on the same planets just with different textures was silly but it had a charm to it, and it was new that time. This is fine but the secondary quest often revolve around the same type of missions.

    Visuals: The environment is stunningly beautiful sometimes. I especially liked Voeld the icy planet. I was blown away by some of these places.

    And that's about it, now for the worst parts.

    Facial animations: I don’t think I have to talk about this. Its really horrible. When its not bad its fine, but you can easily find ugly animations if you look for it in every conversation. The female lead character is especially horrible. They started patching it up, so It looks a little better, but still. Mass Effect 1 had better animations. Also the gameplay is extremely glitchy. There are several game breaking bugs, that I have run into and had to reload.

    Characters: I hated every single one them. Some are really annoying. Drack the krogan was fun though.
    I didn’t like Ryder either. I’m not saying that Shepard was the best main character ever, but he/she was military, a commander. Someone who had a lot of responsibility and you felt that all throughout the game. And you felt every decision you had to make. Here you are just someones whose father was a big man, who invented this „pathfinder” role and now you have to take that role after him. There are decisions that kinda effect the game, but not really. Not like before.

    Story: Main story is completely mediocre. Can’t really say much about it becouse most of the time it was **** boring and very predictable.

    Dialouge: This is main source of my frustration. First off, they removed the paragon/renegade options. It had some problems before and I was ok with this when I heard it, but not only they removed the paragon/renegade system, they removed every badass or heroic dialouge options, or every moral choices in the game. Like I said there are few choices that you have to make but neither one is better or worse than the others, and you don’t pick it becouse you are ruthless or a hero. You pick it becouse you have to. You can’t be a badass Ryder. Remember when you punched reporters in the face, or Shepard shot a racist turian hostage? The game doesn’t have anything like that anymore. There is no big dilema during secondary quests. The dialouge just drives you. Most of the time you can only choose 2 options on the dialouge wheel, but sometimes there is 4. Yet all of them say the same thing, just with a little bit of a different tone, or it says a completely different thing than what you want to say. You have the illusion of choices, but in reality, none of it **** matters.

    In conclusion: Right now this really doesn’t worth full price. I understand if you want to play it because it’s Mass Effect, and most of the times if feels like a Mass Effect game, a really average one at that. Still I would wait for more patches, and wait for a sale, you are not loosing anything with it trust me.

    It’s average. Very average, and for a huge Mass Effect fan like me, incredibly disappointing and sad. I don’t want to make it emotional, but this really broke my heart. It has a potential to have a great sequel, becouse it builds up to it, but this is clearly the worst one in the series. Yet…
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  3. Jun 25, 2017
    1
    This is honestly what surmounts to letting Bioware' D-team work on the storied title that is Mass Effect. I really can't fathom how anybody let's EA and Bioware trick them into buying this 60$ middle finger.

    So in essence all I'm saying is that, there is not enough Garrus 1/10 worst game. ET on the Atari is better than this dumpster fire
  4. Feb 18, 2018
    4
    Brothers and sisters, it is with heavy heart that I must share this ancient message with you. Bear witness to a horrific truth that only has been spawned recently from the depths of the abyss from whence an old comrade has returned and who has left it to me on old charred parchment that I had to rip of his blood-clad hands with an inhumane force that was granted to me eons ago byBrothers and sisters, it is with heavy heart that I must share this ancient message with you. Bear witness to a horrific truth that only has been spawned recently from the depths of the abyss from whence an old comrade has returned and who has left it to me on old charred parchment that I had to rip of his blood-clad hands with an inhumane force that was granted to me eons ago by beautifully sinister forces. However as we all are striving to perfect ourselves and we always see when one of our fails and when that happens we all mourn for eternity. It is therefore with great sorrow that the knowledge of Star Wars: The Old Republic having enjoyed a greater depth and passion in its story than that of Mass Effect: Andromeda must pass onto our next generation and with it our hope that such abomination might never repeat itself for otherwise we might as well be doomed for eternity. Expand
  5. Sep 30, 2017
    6
    Left the path of RPGs for the easy way of shooters. Graphics and sound are good, but what's the point of a team if you can't modify weapons and armor for team members ? No big decisions for the player, just some easy picks along the game. Battle is cover-shoot-cover-biotic-etc, too repeatable and easy. Story is too predictable. Nice driving, but where are the racing missions in the desertLeft the path of RPGs for the easy way of shooters. Graphics and sound are good, but what's the point of a team if you can't modify weapons and armor for team members ? No big decisions for the player, just some easy picks along the game. Battle is cover-shoot-cover-biotic-etc, too repeatable and easy. Story is too predictable. Nice driving, but where are the racing missions in the desert or on ice ? Give the players some challenges apart from the shooting. Expand
  6. Mar 28, 2019
    8
    Underrated. Way better and more fun than the reviews let it sound. Play it!
    Yes there where some problems at launch, but most got fixed and for some minor remaining stuff there are mods. Get it, it's worth it!
  7. May 23, 2017
    6
    This review contains spoilers, click expand to view. I made an account just to voice my thoughts, secretly also hoping BioWare would take note. I gave it quite some time to think about this...

    TL;DR: RPG's matter because of choices (else, I'd get a movie). Choices only matter if there's consequence and compromise. Consequences matter only if the subject has been properly introduced into the heart of the player. Despite many positive points, I think BioWare failed to realise how these strengths were implemented in its previous Mass Effect titles.

    * It wouldn't do a lot of very talented people justice if I didn't start with some very positive points:
    - Disagree with me but, I like the graphics. The world and alien design is top notch and I've taken more screenshots in this game than pretty much any other game.
    - Combat is fluent, dynamic and very versatile due to things like dodging, jetpack, best version of biotic charge, and I for one prefer this cover system over any ME1/2/3 title, since to me it was really intuitive and not as 'magnetic' as in ME3 (which caused me to get killed many times due to unintentional cover). It just works.
    - Adding depth to Alec postmortem is to me a very good storywriting choice and was executed well. Even added a dimension to the opening scenes on replay.
    - Some characters were written very well. Not to exclude anything, but top of my mind: Suvi, Kallo, Jaal, Vetra, Reyes. Top notch.

    I wish to present my critique by highlighting some differences with older ME titles:

    - I LOVE Mass Effect 1/2/3 and would rate them highly regardless of some omissions (ending, bla bla). They challenged my thoughts and evoked emotions, many times over. Sadly, I kept waiting for those big decisions and that loss of control. The only choice I had to make that directly resolved within this game was choosing between a salarian Pathfinder and a few faceless Krogans. The choice is obvious and logical, rather than ethical and emotional. This doesn't affect players as much.
    Edit: you can also have or lose the Krogan on New Tuchanka but that isn't really followed up since you can complete the game easily regardless. A lot of open ends like this which suggest a followup in some ME:A2 but I think a game should be sustainable on its own. I could just play ME:2 and call it a day. Same with ME:3.

    - ME2: Tali's romance felt a bit awkward and yet very intimiate and genuine, like you would expect from a real experience. Then there's the chance she gets killed in the end mission. This character buildup and then introduced uncertainty (unless you're the player that just starts over to 'get the story right') is a very good representation of a real life experience and adds immense value to what you do. If a character a) cannot die or b) dies but was only introduced 3 seconds ago (angara person where you found the AI in the ice cave), you do not feel *anything*. Yes, you are still logically choosing based on ethics, but you do not feel it.
    ME2 Loyalty Missions were strong because yes a) you really got to know the character but more importantly b) you could actually lose them and you even had to choose between loyalty of characters. Compromise and uncertainty. An outcome only has meaning if it is not certain or if it means giving something else up. Examples:
    - loyal characters that you are emotionally invested in, but can die
    - loyalty of person A resulting in distance with person B. This was only presented in choosing between two Asari that only existed within the loyalty mission.
    - losing loyalty despite doing what you think is best in the greater scheme (again, Tali, at her trial, which then even affects the potential Quarian/Geth alliance)
    - Importantly: These choices offer immense replay value!!
    - Most characters were professional and capable. Even a Wreav, who is relatively unintelligent, is a convincing (plotting, unstable) character within its own canvas. The Tempest crew feels a bit high-school-ish and it is not canonical with what they manage to achieve at all. In ME:3, all characters convinced you of their political and tactical knowledge which makes you feel like you should really pay attention to what happens, e.g. like in real life. For lack of a better term, many ME:A characters are edging on a little goofy. I like humor but a mature character should exert some matureness. Ryder for example only beats the game because of his (my) combat prowess. Because he can hardly keep the group together (people walking away from meetings should be an OPTION, because they sure as hell would not walk away from MY meeting, only if I would choose dialog that reflects very bad leadership - how else can I relate to my character?) and has dialogue with the enemy that is DragonBall Z level: "come at me, a**hole!" - "yeah? that's what YOU think" (I'm not kidding, I made a screenshot that has both options in a single wheel...)
    - Characters aren't completely polarized. You could even feel loyalty towards an Illusive Man in ME:2.

    Hello 5000 char limit :
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  8. Jun 28, 2017
    3
    Good Part
    Combat
    Graphics Most of the time I wanted to Explore Bad Part The Writing The Animation You are in outer space in a Space ship But you cant pilot or fight other Alien ships There are only two new Aliens in a new galaxy. You have to be this PERFECT Hero The Game was unfinished The political agenda and SJW Propaganda "1.8 percent of men self-identify as gay and 0.4
    Good Part
    Combat
    Graphics
    Most of the time I wanted to Explore
    Bad Part
    The Writing
    The Animation
    You are in outer space in a Space ship But you cant pilot or fight other Alien ships
    There are only two new Aliens in a new galaxy.
    You have to be this PERFECT Hero
    The Game was unfinished

    The political agenda and SJW Propaganda
    "1.8 percent of men self-identify as gay and 0.4 percent as bisexual, and 1.5 percent of women self-identify as lesbian and 0.9 percent as bisexual" ( What percentage of the U.S. population is gay, lesbian or bisexual?, washingtonpost

    But according to This Game 50% are LGBTQ
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  9. Sep 18, 2017
    4
    Andromeda is the way to kill a good franchise. Everything that was enjoyable from the ME trilogy was destroyed in this sequel. The graphics are not much better but the animation, models and overall aesthetic design are notably worse. The story is not particularly bad but the forced SJW PC culture characters make it feel less realistic and more like a "we want to be politically correct"Andromeda is the way to kill a good franchise. Everything that was enjoyable from the ME trilogy was destroyed in this sequel. The graphics are not much better but the animation, models and overall aesthetic design are notably worse. The story is not particularly bad but the forced SJW PC culture characters make it feel less realistic and more like a "we want to be politically correct" manifesto. The gameplay is where they really destroyed the game. You don't control teammates, the battles are basically a cover whack-a-mole from easy to hard and the only difference is how many hits the enemies take and how many there are, this makes fights more tedious but not more difficult as you go from easy to hard. There's some stupid additions like platforming segments with unresponsive big clunky 3D characters are just dreadful, the sudoku puzzle mechanic is not terrible but very unoriginal and the vehicle driving through the open world wastelands with nothing of interest in miles and miles are the guidelines on how NOT to make open world games. Instead of embracing what makes Mass Effect good this sequel tried to add more elements with poor taste leaving behind the gameplay elements that made ME an enjoyable game. Expand
  10. Mar 11, 2019
    8
    Now that it's been 2 years and the review bombing is over ...

    Firstly, I wanted to give this game more of a 7.5, but I didn't want it to fall into the yellow and decided on an 8 instead. Secondly, BioWare, if you're reading this, I hope that you consider releasing some sort of anything for Andromeda at some point, or a new game connected to it. Mass Effect Andromeda is a great
    Now that it's been 2 years and the review bombing is over ...

    Firstly, I wanted to give this game more of a 7.5, but I didn't want it to fall into the yellow and decided on an 8 instead.

    Secondly, BioWare, if you're reading this, I hope that you consider releasing some sort of anything for Andromeda at some point, or a new game connected to it.

    Mass Effect Andromeda is a great game. It's got flaws, no doubt. It could really do well with even just one piece of DLC (for reasons I won't spoil). And I'm saying this as someone who started playing Mass Effect way back when Mass Effect 1 was the only ME game we had to play. I'm saying this as someone who has been through the original trilogy over and over, ad infinitum. I'm saying this as someone who has totally recognized that BioWare has always had funky animations in every single game they've released since ME1 and Dragon Age.

    When I came into Andromeda, the animations were really the last thing I even focused on or concentrated on. They were there, I could see them, but never at any point did it ever seem so drastic that it warranted an internet mob. I truly believe the aforementioned mob was less inspired by BioWare animations and more about the fact that there were LGBTQ+ themes in this game. That there was more than one trans person in this game. That even Asari can be heard speaking about gender and how they present themselves, and these are themes strewn all over the game (themes that make sense, especially in a future where humanity has overcome most of their prejudices against other human beings). I really feel this is the biggest reason that (we'll just call them 'a certain crowd') a certain crowd latched onto ME:A as a point of major grievance. Because it finally deviated from the kind of cowardly ways of the original trilogy where, for example, Mass Effect 2 you had what I would consider a cyberpunk/space masterpiece ... except it was extremely straight and a huge deviation from romantic themes we had only just had in the first iteration of the game (although Tali should not have even remotely stayed straight, just something I wanted to throw out there).

    All that aside, all my personal speculation about why this game got bombed by mobs of people, I can finally actually talk about the game.

    ME:A starts out with a real hard scifi kind of feel to it. A little different than the trilogy, but the Mass Effect feeling is there, and there's also a new feeling about it. You're thrust 600 years into the future and immediately, everything's going wrong. But then you get a ship, and it is an amazing ship. It's not the Normandy, but it's just as nice and shiny as Shepard's. It took me a while to get used to Ryder, but going back in for a replay, I find myself walking around the ship, just the ship and it makes me feel like this universe really deserves to continue, that it deserves to be here. It's a feeling I can barely describe, but it's a feeling that I don't ever really get outside of the Mass Effect series.

    It almost feels like I'm back home, despite my feelings about not being able to be Shepard ever again (or at least for now).

    But then you go out and you explore and while the worlds I think are quite a bit bigger than they need to be, I think molding the ME universe into a massive expanse is the right direction for the game. Because unless BioWare turns this franchise into an MMO and gives us some kind of infinitely persistent world, I have nowhere else to go to soak up this much Mass Effect, and Andromeda has a lot of Mass Effect to drink in.

    I also come to ME for the romance though, and if someone's telling you they don't, there's a 50/50 chance they're lying to you. Full-stop. The entire Mass Effect trilogy was an on-going romance between my Shepard and Liara, and I expected nothing less from Andromeda. So of course, I met Peebee, or space girlfriend number two. In regards to romance, BioWare really went all out in Andromeda. I think (not entirely sure because I have a bad memory for specifics) every single person on your ship is romancable, and not only that, but there are even romance-inclined NPCs on the Nexus. So there's a ton of romance to be had in this iteration.

    The combat in ME:A is the best its ever been in the entire series, and the addition of profiles and jump boosts just makes it even cooler. On top of that, two years later, I'm still playing its multiplayer companion, and so are a ton of other people.

    This is already really long, but I recommend ME:A if you haven't played it. My only gripe is that the Asari could use more unique faces and it desperately needs BioWare to return with some DLC. That's it. Those are the only real issues here. Take a look at the critic scores versus the review bombing that happened on the user score side and you'll quickly realize that there's an ulterior motive behind the red.
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  11. Apr 12, 2019
    9
    I stopped pre-ordering many years ago, been burned too many times. I usually wait about 6-12 months after game release before playing any game so I can be immersed in it without any bugs. I read the reviews and looked at gameplay and decided to give it a try. I played this game and loved it. Not as good as wild hunt but better than fallout 4. Not as good as ME2 but as good as ME3.I stopped pre-ordering many years ago, been burned too many times. I usually wait about 6-12 months after game release before playing any game so I can be immersed in it without any bugs. I read the reviews and looked at gameplay and decided to give it a try. I played this game and loved it. Not as good as wild hunt but better than fallout 4. Not as good as ME2 but as good as ME3. Hopefully regardless of all the irrational negative reviews another Mass Effect game will be made. Expand
  12. Apr 28, 2019
    9
    Try it, it is Mass Effect and not so bad. Okay the Bugs are anoying but the Game is good. Many of the bad ratings are because the BUGs or EA crap. Ah, and the Animations are not so bad on Patch 1.10.
  13. May 23, 2019
    8
    Huge fan of Metro and Mass Effect series.

    Metro Exodus and Andromeda both have a short main story, Exodus is way shorter. Exodus main story is a mexican soap opera, by comparison Andromeda story arc is amazing, deep and intricated. Exodus have 3 explorable (small) maps, Andromeda have 4 much bigger with much more POI (not even close) out of 7 total planets. Now go compare the
    Huge fan of Metro and Mass Effect series.

    Metro Exodus and Andromeda both have a short main story, Exodus is way shorter.

    Exodus main story is a mexican soap opera, by comparison Andromeda story arc is amazing, deep and intricated.

    Exodus have 3 explorable (small) maps, Andromeda have 4 much bigger with much more POI (not even close) out of 7 total planets.

    Now go compare the rating of one and the other...

    Andromeda is a great game, with a great main story, with enough content, not unsual having 20+ tasksquests open at the same time, that got bad reviews by 5 year olds repeating what other 5 years old said in hope someone think they are game experts.
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  14. Dec 11, 2019
    10
    Mass Effect veteran here.
    Loved the game.
    The series getting back to its Mass Effect 1 roots, being more of an RPG and open-world game, with focus on exploration, and combat where you're more free to walk around and not so glued to cover.
    Glitches and animations by far not as bad as people make 'em sound and fixed with the patches.
  15. Oct 20, 2017
    4
    Starts off pretty interesting but the acting is juvenile and the mission structure and missions are incredibly boring after you get the second planet. Can't believe this is a Mass Effect game, it's so boring. No structure, no pacing, missions are scan-a-thons/collect-a-thons, etc. Haven't found an interesting character yet. Also, main character is like playing as a 15 year kid and theStarts off pretty interesting but the acting is juvenile and the mission structure and missions are incredibly boring after you get the second planet. Can't believe this is a Mass Effect game, it's so boring. No structure, no pacing, missions are scan-a-thons/collect-a-thons, etc. Haven't found an interesting character yet. Also, main character is like playing as a 15 year kid and the plot, oh wait, is there a plot? I've played over 10 hours and there's not a story to be found. Shame when the story writers, gameplay developers, and designers all drop the ball. Additionally, for some reason all the female characters are kinda unattractive both physically and personality wise. Not sure why, but something is very off with them. I don' t really care if they're superhero comic hot but to make them all unappealing is weird.

    It saddens me to give this game a 4/10 but even free, it's not worth your time.

    PROS:

    Graphics are nice at times. But nothing special given the pretty bad character/environment design.
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  16. Jul 24, 2017
    6
    Buried beneath a ton of annoyances and bad design choices is a very fun game. It's a shame you have to dig through the dirt to find it.

    Mass Effect Andromeda does a lot right, like the improved combat, level design in the main story missions, and the setting. The biggest issue, however, was that BioWare decided not to improve upon the linear level design of the trilogy and opted to make
    Buried beneath a ton of annoyances and bad design choices is a very fun game. It's a shame you have to dig through the dirt to find it.

    Mass Effect Andromeda does a lot right, like the improved combat, level design in the main story missions, and the setting. The biggest issue, however, was that BioWare decided not to improve upon the linear level design of the trilogy and opted to make most of the game an uninspired semi-open world. In this regard it feels like MEA is two games: The main plot follows the design of the trilogy with well designed linear levels; The secondary content is part of the semi-open world with environments unsuited for Mass Effect's third person combat.

    The various planets are a bit of a mixed bag. On the one hand you have Havarl which has a very natural mission progression with sidemissions you can pick up on your way. On the other hand you have Kadara, a big map riddled with fetch quests and a storyline that requires constant backtracking. The planet Elaaden has some great looking locations, but the interesting parts of the map are tied to its storyline. The sidemissions are spread around the planet in outposts consisting of a couple of stacked boxes and are, once again, very uninspired and not worth the effort.

    The sidemissions also require travelling between planets, with Peebee's loyalty mission requiring the completion of menial tasks in most of the game's main locations, which means you have to sit through unskippable landing and takeoff cinematics meant to mask load times (sorry, SSD owners). Unlike Dragon Age Inquisition you can't teleport to any fast travel point from anywhere. In MEA you have to first enter your ship, look at a minute long cutscene, fly to your new location in the galaxy map, then look at another unskippable minute long cutscene. What's especially frustrating is that after all the travelling you may get an email from a character telling you to go to a planet you just came from, forcing you to sit through the same unskippable cinematic once again.

    As far as story and characters go, MEA is very mediocre. There are a handful of interesting characters, but they're not nearly as engaging as the ones from previous BioWare games. The story is decent, but very derivative of previous Mass Effect games.

    At its best, Mass Effect Andromeda really shines. Some of the loyalty missions are very well designed missions, and the final story missions is heaps of fun. It's just a shame that there's so little of it compared to the hours upon hours of padding. A damn shame, because there's definitely a great game in here somewhere.
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  17. Apr 4, 2017
    7
    It's not a bad game and I pretty much enjoyed it but also found a couple of "meh" with it. Finished the main story and almost all non-bugged side-quests in 77 hours with stock girl Rider. No romance. Due to the half-open worldness, I don't feel going back to the very beginning and redo all that planet hunting and traversing.

    Pros: exploration; going to distinct and unique environments;
    It's not a bad game and I pretty much enjoyed it but also found a couple of "meh" with it. Finished the main story and almost all non-bugged side-quests in 77 hours with stock girl Rider. No romance. Due to the half-open worldness, I don't feel going back to the very beginning and redo all that planet hunting and traversing.

    Pros: exploration; going to distinct and unique environments; resource gathering; combat; research, crafting, modding; the Nomad.

    Cons: character animations are a bit of a letdown, but stopped watching their faces pretty quickly; story could be considered simplistic; UI is too convoluted with its directory structure that could use some filtering/searching options; several task-level bugs, one loyalty mission bug I've encountered. System-level planet-to-planet hopping animation was annoyingly after a while. Have to take off to read emails.
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  18. Nov 27, 2017
    4
    I've tried several times over the past few months to like Mass Effect Andromeda but have now fully realized this will not happen, and unlike Mass Effect 3 I refuse to stand up for Bioware on this one. I am a slow learner because the Mass Effect series is near and dear to me, but the latest installment is an utter disappointment and I believe a true testament to where we stand in the videoI've tried several times over the past few months to like Mass Effect Andromeda but have now fully realized this will not happen, and unlike Mass Effect 3 I refuse to stand up for Bioware on this one. I am a slow learner because the Mass Effect series is near and dear to me, but the latest installment is an utter disappointment and I believe a true testament to where we stand in the video game industry. There are only a handful of games that I've purchased that I truly regret spending my money on because I tend to do my research and form a usually informative decision but in this case I am painstakingly upset. I feel Andromeda was a complete waste of money and I really don't want to state this but releasing games of this quality actually encourages pirating and I think EA should be ultimately ashamed. Just about every aspect of ME:A is a complete downgrade and a move in the opposite direction. The combat, dialogue, story, characters, and overall RPG elements are lacking tremendously and it shows in every category. The story and questing get boring so fast and almost the entire galaxy feels empty and pointless. We all know how bad the facial animations are even after corrections, but how sad is the directionless plot and meaningless quests? The core game ends rather fast and you are left with about 5 empty planets that are left 90% unexplored because they are left out of this core game. On top of all this is the dreadful galaxy map and travel system that even after a tab skip was implemented the entire system is tedious and a real bore. The final icing on the cake is the less than mediocre multiplayer and in the end you are left with a steaming pile of crap. I think it is also important and humorous to mention that I have a very good rig with an overclocked GTX 1080 and the game with all current updates runs horribly, constantly lagging and stuttering in 4K, which does not occur with any other PC title I run. It is hard to say these things and this is tough love because I have old attachments to the Mass Effect series and Bioware, but the direction their moving in and EA in general feels very easy to criticize. If things continue in this direction I will be forced as a gamer to completely severe my support of EA and never purchase a title again that has their name anywhere near it. Expand
  19. Feb 1, 2020
    9
    It's realy underrated game! Shame on you metacritic user's! I think it must be 7-8 rating for this game.
  20. Feb 18, 2019
    1
    -boring
    -repetitive
    -ugly characters
    -bad animations
    -fetch quests
    -MMO style world
    -awkward writing
  21. Apr 9, 2017
    7
    Mass Effect Andromeda is an inconsistent and disappointing game.

    When some parts of the stage look incredible, the facial animations belong to 2004 (Not counting the time it takes to clear and landing animations, they were not necessary after 4 times of seeing them). History being the most important part in a role-playing game, in this game it seems that happened to the background,
    Mass Effect Andromeda is an inconsistent and disappointing game.

    When some parts of the stage look incredible, the facial animations belong to 2004 (Not counting the time it takes to clear and landing animations, they were not necessary after 4 times of seeing them).

    History being the most important part in a role-playing game, in this game it seems that happened to the background, it seems that the story was written by a teenager with a minimum of knowledge of human relations, with null depth the story takes to clear around Of 20 hours of play.

    The combat is seen that is the most worked part of the game makes much more fluid and dynamic with previous deliveries leaving aside the tactical component (which makes impossible the most minimal control of the comrades during a fight).

    Conclusion: A good shooter game with a regular history.
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  22. Apr 17, 2017
    5
    This review contains spoilers, click expand to view. Minor spoilers!
    Pro's: Some novelty of the Andromeda species, a new Reaper-like mystery (the Scourge, the Kett "exaltation"), better graphics, some atmosphere.
    Con's: there are many of them. I even tried to put them in some categories:
    a) FP game-play con's: the combat system is less tactical, which transformed ME-A in a FPS-like game, losing the good old ME trilogy playing. Take an example: your squad mates cannot be ordered too much (you have only one command: gather here, or attack!).
    b) Walking/ running/ jumping. Sometimes stupid obstacles are placed where they shouldn't have been. There is a planet in the game, for exampl, where you need to jump over the given rocks every time you enter/exit the ship. During the game, you need quite often to use the omni-tool scanner, which it may be cool from time to time. Paradoxically, it obstructs your field of view so much while in scanning mode, and you don't know where are you walking to while scanning, so that you might fall into some hazardous situation. So, switching the scanner off- then scanner on for so many times, that you'll get annoyed and sick of it. No to mention that in "scanner on" mode you cannot jump/climb. And, of course, you'll 99% of times bump into a rock, or a fence-like object. As I said, 99% of the times. Scanner off. Climb/ jump. Scanner on. Continue walking while using the scanner. Bump. Off. Climb/Jump. On. Walk. Miss/ pass the objective. Return. Curse. Walk. On. Do something (Interact with the object/ take/ activate). Scanner off. Reach the newly created objective. Scanner on. And so on.
    c) Vehicle game-play con's. Well, it beats the Mako. It is more "drivable". On the other hand, you get tired of it pretty soon. All you have to do is to drive it over some rocks (yeah...), dunes, rocks again, caves. It doesn't have any guns.
    d) Ship ("The Tempest") star navigation con's. Unnecessary animations while scanning the planets or systems. A lot of unnecessary animation each and every time you land and take-off a mission planet. If you are patient enough to read my further comments, you'll get what I mean. Long story short, there are lots of missions that will require you to go several times from a planet to another. Watching the same in-game animation for a zillion times makes you rather unhappy... And no, I am not talking/ writing about loading/ saving screens, those would've been understandable... And not about the short animations like those in ME1, for example. But some minute-long animations each and everytime you move your ship. Evan reaching some planet is a 3 stages animation. You have around 4-5 planets in every system, plus some points of interests. You do the math of how many minutes/ seconds you lose.
    e) Dialogue system con's. Sometimes, talking with the characters is not funny or interesting. You need to go through several conversational options, without making you getting motivated in the given NPC's or other in game character's story. Some are veeeeeery boring. And you cannot say which one is important for the main quest, or just a secondary one, or even a dead end. You need to got through all of them
    f) Romance con's. Well, "the characters" are not as attractive as any of the original trilogy romances. But this is rather subjective. And the choices you would have are somewhat fewer, less fulfilling?
    g) Overall, the missions are like this: fetch something. Go to the planet A. Patiently watch the animation of landing. There, go the a nav-point on the map. Fight some bad guys. Scan objects, interact with some of them. Fight some more bad guys. Go to nav point 2. Fight/ Scan/Fetch/Dialogue. Go to the ship. Watch the animation of the taking-off. Go to the planet B (some animations of the travel). Watch the animation of landing. Go to the nav point one. Fight/ Scan/Fetch/Dialogue. Go to the Nav point 2. Climb, jump, drive the vehicle. Fight/ Scan/Fetch/Dialogue. Go back to the Nav point 1. Fight/ Scan/Fetch/Dialogue. Go to the ship. Take- Off. Animations, of course. Inside the ship: fetch/dialogue or use the messy R&D console. Go to the planet C. Animations. Watch the landing animation. Go to the Nav point 1. Dialogue, buy. Go to the nav point 2 (with some map transitions, depending on the planet). Climb. Jump. Fight/ Scan/Fetch/Dialogue. Go to the ship. Watch taking-off animation.. Go to the planet D.... You got the point.
    h) Character development, relationships, dialogues. con's. The content is not as profound, meaningful as I expected it to be. Playing ME-A, I didn't really care about my friendships or romance relationship. They were just.... there. I am a "completionist", this being the only reason I let them happen, given the associated quests (Loyalty missions), not that I really was emotionally oriented to any of the squad mates.
    i) The story is weak. For a comparison, imagine that the original ME trilogy would have been a story about the ME 1 geth conflict, the goal of the game being to kill their boss. 5/10
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  23. Mar 21, 2019
    0
    This game says some Asari are male. If that's not enough to make you steer clear then nothing will be
  24. May 22, 2017
    5
    Story is bad, exploring is bad, protagonist is dummy, antogonist is the worst ever maybe. Graphics and art design are great, but that's not for what I loved mass effect, so sorry, BioWare.
  25. Jun 6, 2017
    7
    In my country so many people hate this game. Actually, it is wrong to say HATE, they just don't love it. They say it iin't the true mass effect. But I don't think so. We have new fight-system and qualitive caracters. Wood shooting have turned to really interesting thing. It is really funny. The landscapes is so beautifull, Actually, all visual content is really good. Planet-worlds are bigIn my country so many people hate this game. Actually, it is wrong to say HATE, they just don't love it. They say it iin't the true mass effect. But I don't think so. We have new fight-system and qualitive caracters. Wood shooting have turned to really interesting thing. It is really funny. The landscapes is so beautifull, Actually, all visual content is really good. Planet-worlds are big and interesting. But, of course, there are the contrarguments. Firstly, it is the programm-mistakes. It can be funny, but soon it becomes very annoying. OMG, Face animation... It is thing, which harm the all cinematography in this game. But mistakes isn't the one problem. there you can find the really bad-quallity antagonist, dumb quests and grind. Ooooo, grind... It the worst side of this game. You will spend hours to find the strange divice in big world of planet. It actually another Mass-Effect, but I think it can have the name of franchise "Mass Effect". Thank you for reading)

    7/10
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  26. Nov 17, 2019
    8
    This game is still good like previous. It is still mass effect. Better combat, better details. Main story is fine. Side Q is not too much funny like main Q, but you can miss them, they are not need for better end.
  27. Jun 19, 2018
    0
    Holly crap, I was going to buy ME Andromeda because i liked the first trilogy. After what I saw what the female character looks like in youtube, I completely lost my appetite to play the game. I rather play 2d games with nice looking character than this rubbish.
  28. Mar 21, 2019
    8
    Мне кажется несправедливым то, как многие игроки отнеслись к этой игре. История капитана Шепарда закончилась - а вы бы хотели высосанное из пальца продолжение? Самоповтор? История пошла вперед и это правильно.
    Многие игры сейчас страдают от того, что издатель торопит разработчиков, а потом выпускает сырой продукт. И на релизе проблем было действительно много, но разработчики же не бросили
    Мне кажется несправедливым то, как многие игроки отнеслись к этой игре. История капитана Шепарда закончилась - а вы бы хотели высосанное из пальца продолжение? Самоповтор? История пошла вперед и это правильно.
    Многие игры сейчас страдают от того, что издатель торопит разработчиков, а потом выпускает сырой продукт. И на релизе проблем было действительно много, но разработчики же не бросили проект именно таким - они потратили потом много времени на доработку игру, под ваши же гневные крики, и подозревая что игра уже не окупит даже доработку, не говоря о том, что они могут вообще не заработать на ней денег и не поесть!
    Вы же не идете к матери на кухню, когда она готовит пельмени, не торопите ее, съедая сырой пельмень и не говорите что это невкусно? Вот именно: посмотрите на готовый продукт. А он очень хорош - это современный римейк первой части Масс Эффекта, с духом первопроходничества, с классными сценками как в ДЛС Цитадель.
    Это игра заслуживает намного большего, и именно игроки ее похоронили. Не разработчики. После этого не жалуйтесь на игры с лутбоксами - надо было остановится в своих словах, когда вы писали гневные обзоры.
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  29. Mar 31, 2019
    7
    Anyone who rated this lower than a 5 is a casual gamer. They expect everything to be perfect, are overly swayed by public opinion, and generally just don't play it long enough to get a full grasp of the game.
    Was this game perfect? Absolutely not, far from it. The graphics were kinda dated, the story was a little lack luster, and the animations were absolutely dreadful and an absolute
    Anyone who rated this lower than a 5 is a casual gamer. They expect everything to be perfect, are overly swayed by public opinion, and generally just don't play it long enough to get a full grasp of the game.
    Was this game perfect? Absolutely not, far from it. The graphics were kinda dated, the story was a little lack luster, and the animations were absolutely dreadful and an absolute disgrace for any developer who dares call themselves AAA.
    But there were a ton of new mechanics, new species of aliens, and fun times to be had in this game. The story was still somewhat captivating and I genuinely had fun with it.
    However, Bioware has fallen under the choking grip of the overly SJW and greedy EA and this showed for this game.
    The graphics were dated and looked like they were a few years old at launch because EA had to cut corners for maximum profit. The animations were some of the worst done this decade and whoever the lead animator was needs to be fired and never let back into the gaming industry because they clearly either dont have a degree in animation, the ambition to make a good game, or eyes to see how dreadful their work was. Also if you are looking to enjoy the romances in this game as much as in the past 3, you will be greatly disappointed. If you are looking to date the guy companions, you wont be too sad for they seemed somewhat fleshed out and enjoyable. But anyone looking to romance a female companion, good luck buddy. None of them are aesthetically pleasing, and only one has an enjoyable personality.

    Overall, If i had known what i know now, I would still buy this game. However, it has next to no replay value.
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  30. Jul 31, 2019
    3
    I never bothered to review this game. Seeing as how most people shared the same opinion as me. But I just read about The Glaad game nominees. While reading i thought. "surely they Will nominate andromeda" considering that EA chose to sacrifice The ME IP story in favor of pandering to the smalledt gamling minority. The all inclusive andso diverse snowflake lgbtqhdmi feminist community. ButI never bothered to review this game. Seeing as how most people shared the same opinion as me. But I just read about The Glaad game nominees. While reading i thought. "surely they Will nominate andromeda" considering that EA chose to sacrifice The ME IP story in favor of pandering to the smalledt gamling minority. The all inclusive andso diverse snowflake lgbtqhdmi feminist community. But no. Glaad, The biggest snowflake advocates didnt give 2 **** about andromeda. And its realy funny now to see that their gamble is still not paying off. TLDR not even The ones EA panders to even considered this game for a progressive award. Hope it was worth it EA. Expand
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
  1. Jun 5, 2017
    55
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
  2. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  3. Edge Magazine
    Apr 27, 2017
    70
    An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]